ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107600

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.001038] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.001054] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.003114] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.003223] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.019664] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.019729] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.019756]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.019773]   
[t=00:00:00.019779]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019785]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019791]   Use "none" to disable the default log sections.
[t=00:00:00.019797] ============== </Log Sections> ==============

[t=00:00:00.019805] ============== <User Config> ==============
[t=00:00:00.019903]   AllowDeferredMapRendering = 1
[t=00:00:00.019913]   AllowDeferredModelRendering = 1
[t=00:00:00.019918]   AnimationMT = 0
[t=00:00:00.019923]   BumpWaterBlurReflection = 1
[t=00:00:00.019928]   BumpWaterTexSizeReflection = 128
[t=00:00:00.019934]   CamFreeScrollSpeed = 50
[t=00:00:00.019940]   CamMode = 1
[t=00:00:00.019945]   CubeTexSizeReflection = 1
[t=00:00:00.019950]   CubeTexSizeSpecular = 1
[t=00:00:00.019955]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019960]   EdgeMoveDynamic = 0
[t=00:00:00.019969]   EdgeMoveWidth = 0.003
[t=00:00:00.019978]   FPSFOV = 90
[t=00:00:00.019984]   FPSScrollSpeed = 50
[t=00:00:00.019990]   FontSize = 18
[t=00:00:00.019997]   FullscreenEdgeMove = 0
[t=00:00:00.020004]   GrassDetail = 0
[t=00:00:00.020011]   GroundDecals = 2
[t=00:00:00.020018]   GroundDetail = 90
[t=00:00:00.020034]   HangTimeout = 30
[t=00:00:00.020043]   HardwareCursor = 1
[t=00:00:00.020048]   InitialNetworkTimeout = 0
[t=00:00:00.020053]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.020063]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.020082]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.020091]   LinkOutgoingBandwidth = 262144
[t=00:00:00.020100]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.020108]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.020116]   MSAALevel = 1
[t=00:00:00.020124]   MaxParticles = 15000
[t=00:00:00.020131]   MaxSounds = 32
[t=00:00:00.020138]   MaximumTransmissionUnit = 0
[t=00:00:00.020149]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.020163]   MiniMapMarker = 0
[t=00:00:00.020172]   MouseDragScrollThreshold = 0
[t=00:00:00.020179]   NetworkLossFactor = 2
[t=00:00:00.020190]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.020198]   OverheadScrollSpeed = 50
[t=00:00:00.020205]   ReconnectTimeout = 0
[t=00:00:00.020213]   RotOverheadScrollSpeed = 50
[t=00:00:00.020223]   RotateLogFiles = 1
[t=00:00:00.020230]   ShadowMapSize = 1024
[t=00:00:00.020237]   Shadows = 1
[t=00:00:00.020243]   ShowClock = 0
[t=00:00:00.020254]   SoftParticles = 2
[t=00:00:00.020266]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.020275]   UnitIconDist = 151
[t=00:00:00.020285]   UpdateBoundingVolumeMT = 0
[t=00:00:00.020292]   UpdateWeaponVectorsMT = 0
[t=00:00:00.020300]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.020308]   UseLuaMemPools = 0
[t=00:00:00.020318]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.020326]   VFSCacheArchiveFiles = 0
[t=00:00:00.020334]   Water = 4
[t=00:00:00.020341]   WindowBorderless = 1
[t=00:00:00.020351]   WindowPosY = 0
[t=00:00:00.020386]   WindowedEdgeMove = 0
[t=00:00:00.020395]   XResolutionWindowed = 1920
[t=00:00:00.020401]   YResolutionWindowed = 1080
[t=00:00:00.020406]   snd_volmaster = 27
[t=00:00:00.020419] ============== </User Config> ==============

[t=00:00:00.020427] ============== <User System> ==============
[t=00:00:00.020433]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.020440]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020452]        Compiler Version: gcc-13.2.0
[t=00:00:00.020492]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.020547]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.020565]        Binary Word Size: 64-bit (native)
[t=00:00:00.020571]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020577]      Physical CPU Cores: 6
[t=00:00:00.020583]       Logical CPU Cores: 12
[t=00:00:00.020588] ============== </User System> ==============

[t=00:00:00.020810] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020820]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020825]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020830]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020835]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.022483] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.022502] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027702] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.047663]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.047682]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.047688]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.047694]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.047699]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.047704]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.047709]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.047714]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.047718]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.047728]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.047733]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.047738]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.047742]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.047747]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.047760]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.047765]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.047770]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.047775]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.047780]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.047784]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.047792]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.047818]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.047825]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.047829]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.047834]         [123] 800x600x24bpp@144Hz
[t=00:00:00.047839]         [130] 720x576x24bpp@144Hz
[t=00:00:00.047844]         [135] 720x480x24bpp@144Hz
[t=00:00:00.047848]         [141] 640x480x24bpp@144Hz
[t=00:00:00.053191]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.053205]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.053224]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.053229]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.053233]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.053238]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.053246]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.053252]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.053258]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.053264]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.053270]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.053276]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.053289]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.053300]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.053307]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.053314]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.053324]         [31] 800x600x24bpp@144Hz
[t=00:00:00.053330]         [33] 640x480x24bpp@144Hz
[t=00:00:00.053337]         [35] 640x400x24bpp@144Hz
[t=00:00:00.273378] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.274040] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.274074] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.294243] [GR::LogVersionInfo]
[t=00:00:00.294258]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.294264]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.294270]     GL vendor   : NVIDIA Corporation
[t=00:00:00.294275]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.294281]     GLSL version: 4.60 NVIDIA
[t=00:00:00.294304]     GLEW version: 2.1.0
[t=00:00:00.294310]     GPU memory  : 6144MB (total) / 4859MB (available)
[t=00:00:00.294333]     SDL swap-int: 1
[t=00:00:00.294338]     SDL driver  : windows
[t=00:00:00.294343]     
[t=00:00:00.294347]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.294353]     GLSL shader support       : 1
[t=00:00:00.294359]     GL4 support               : 1
[t=00:00:00.294364]     FBO extension support     : 1
[t=00:00:00.294378]     NVX GPU mem-info support  : 1
[t=00:00:00.294474]     ATI GPU mem-info support  : 0
[t=00:00:00.294492]     Texture clamping to edge  : 1
[t=00:00:00.294499]     NPOT-texture support      : 1 (1)
[t=00:00:00.294507]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.294513]     texture query-LOD support : 1 (1)
[t=00:00:00.294519]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.294524]     Z-buffer depth            : 32 (-)
[t=00:00:00.294534]     primitive-restart support : 1 (1)
[t=00:00:00.294542]     clip-space control support: 1 (1)
[t=00:00:00.294548]     seamless cube-map support : 1 (1)
[t=00:00:00.294558]     frag-depth layout support : 1 (1)
[t=00:00:00.294567]     persistent maps support   : 1 (1)
[t=00:00:00.294572]     explicit attribs location : 1 (1)
[t=00:00:00.294579]     multi draw indirect       : 1 (-)
[t=00:00:00.294602]     array textures            : 1 (-)
[t=00:00:00.294607]     buffer copy support       : 1 (-)
[t=00:00:00.294613]     indirect draw             : 1 (-)
[t=00:00:00.294618]     base instance             : 1 (-)
[t=00:00:00.294622]     
[t=00:00:00.294627]     max. FBO samples              : 32
[t=00:00:00.294637]     max. FS/program texture slots : 32/192
[t=00:00:00.294647]     max. texture size             : 32768
[t=00:00:00.294658]     max. texture anisotropy level : 16.000000
[t=00:00:00.294666]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.294673]     max. draw-buffers             : 8
[t=00:00:00.294681]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.294689]     max. uniform buffer-bindings  : 84
[t=00:00:00.294696]     max. uniform block-size       : 64KB
[t=00:00:00.294709]     max. storage buffer-bindings  : 96
[t=00:00:00.294721]     max. storage block-size       : 2047MB
[t=00:00:00.294727]     
[t=00:00:00.294733]     enable AMD-hacks : 0
[t=00:00:00.294740]     compress MIP-maps: 0
[t=00:00:00.294805]     Number of compressed texture formats: 23
[t=00:00:00.294839]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.294889] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.295138] [GR::UpdateGLConfigs]
[t=00:00:00.295192] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.295212] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.295230] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.295243] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.295250] [GR::InitGLState]
[t=00:00:00.295336] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.377792] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.380218] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.380751] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.385358] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.385383] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.385740] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.386503] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.386515] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.386575] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.386635] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.403999] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.404738] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.407309] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.407883] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.442768] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms
[t=00:00:00.442786] [VFS] [SpringVFS::ReserveArchives<this=0000021fd5937b50>]
[t=00:00:00.443081] [VFS] [SpringVFS::AddArchive<this=0000021fd5937b50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.444909] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021fd5937b50 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.444922] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.504522] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.505049] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.505733] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.505885] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.506025] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.506189] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.509604] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.509665] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.510369][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.510501][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.510674][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.510714][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.510721][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.510749][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.525186][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.525226][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.525234][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.525242][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.536293][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.538490][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021ff097cff0(default) context=0000021fd4d3e7f0  numChannels=2 frameSize=8
[t=00:00:00.538511][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.538520][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.538527][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.538533][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.538627][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.538664][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.538674][f=-000001] [Sound]   Devices:
[t=00:00:00.541897][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.541913][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.541925][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.541933][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.542644][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.542661][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.610462][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663200 MB
[t=00:00:00.612809][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.613604][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468
[t=00:00:00.614697][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon
[t=00:00:00.876973][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0)
[t=00:00:00.877703][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021fd5937b50>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0
[t=00:00:00.878218][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021fd5937b50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.878730][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0)
[t=00:00:00.932841][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021fd5937b50>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0
[t=00:00:00.933666][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021fd5937b50>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.933820][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021fd5937b50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.935084][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021fd5937b50>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.944682][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:00.944805][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.944906][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.999478][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.999609][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.999709][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.999771][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.999828][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:15.134466][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.134725][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.135199][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.135671][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.136137][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.136384][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.136622][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.136922][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.148467][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.155092][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.155599][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.155936][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.156317][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.157883][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.158118][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.158403][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.160957][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.161360][f=-000001] Mex Placement Initialised with 28 spots.
[t=00:00:15.163027][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.163470][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.164391][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.165114][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.165610][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.165816][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.166037][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.168347][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.169546][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.176228][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.176635][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.178574][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.185433][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.186185][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.186468][f=-000001] SetSunLighting
[t=00:00:15.186913][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.187121][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.188613][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.188937][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.188958][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.189178][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.189442][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.192466][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.193587][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.201231][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.205891][f=-000001] Writing last game win data
[t=00:00:15.215936][f=-000001] LuaUI v0.3
[t=00:00:15.368246][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.368607][f=-000001] [s11n] Loading s11n file...
[t=00:00:15.368872][f=-000001] [s11n] Parsing model...
[t=00:00:15.371824][f=-000001] [s11n] Populating game world...
[t=00:00:15.390736][f=-000001] [s11n] s11n loading complete.
[t=00:00:15.391067][f=-000001] Running Springboard Feature Fixer, 28, 102
[t=00:00:15.494988][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.496022][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.496825][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.496843][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:15.496851][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:15.496859][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:00:15.496866][f=-000001] [EOH::CreateSkirmishAI(id=4)]
[t=00:00:15.496873][f=-000001] [EOH::CreateSkirmishAI(id=5)]
[t=00:00:15.496881][f=-000001] [EOH::CreateSkirmishAI(id=6)]
[t=00:00:15.496890][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:15.517462][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15038, 0.0} allocedSize{int+, int-, ext}={0, 0, 2367697}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0206}
[t=00:00:16.326371][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.595550][f=-000001] GameID: 6c616366cd1a12694c64c39a76f8b60b
[t=00:00:16.595900][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.595929][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:16.596134][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.596163][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:16.596199][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.596223][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=57db17dac0d2abf437fda39316830de0ac5166f3d7b5b2ac17e137820b97ad98ff3149f3783be7e6dd2380c8d969f53d643dda7563b2829920beb2d5236dfc4b]"
[t=00:00:16.596239][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4ceac1bdd1c9f7d049661491842af42815d0a102d8f3f2997d28ea1eb82a47fc74e9b01ace52bb5f315b303a6af9b2cc8117b4d4f8c0a7ccc713e98bbe24bfbc]"
[t=00:00:16.776382][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.015155][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000021fb0e22f60,0000022068559110}][locale="C"]"
[t=00:00:17.015187][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:17.015201][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:17.015225][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3
[t=00:00:17.015239][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4
[t=00:00:17.015262][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (7)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5
[t=00:00:17.015280][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6
[t=00:00:17.015303][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 6, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 7
[t=00:00:22.995365][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:35.280495][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:36.721104][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:39.762576][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:44.762393][f=0000283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:50.755455][f=0000463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:56.528712][f=0000636] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:56.528738][f=0000636] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:58.754303][f=0000703] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:07.754728][f=0000973] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:18.754313][f=0001303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:30.754374][f=0001663] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:42.763034][f=0002023] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:44.053590][f=0002062] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:44.053617][f=0002062] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:55.770816][f=0002413] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:10.770875][f=0002863] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:26.754066][f=0003343] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:44.775294][f=0003883] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:03.772797][f=0004453] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:05.429485][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:24.754817][f=0005083] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:30.997652][f=0005270] [uapn] compare
[t=00:03:30.997699][f=0005270] [uapn]  issued : 40(1368, 11.796875, 2264, 50000, nil) 4 (repair units)
[t=00:03:30.997722][f=0005270] [uapn]  current: 90(38058, 1368, 11.796875, 2264, 50000) 104
[t=00:03:30.997731][f=0005270] [uapn]     -> false
[t=00:03:30.997739][f=0005270] [uapn] compare
[t=00:03:30.997752][f=0005270] [uapn]  issued : 40(1368, 11.796875, 2264, 50000, nil) 4 (repair units)
[t=00:03:30.997788][f=0005270] [uapn]  current: 90(38058, 1368, 11.796875, 2264, 50000) 104
[t=00:03:30.997800][f=0005270] [uapn]     -> false
[t=00:03:30.997807][f=0005270] [uapn] compare
[t=00:03:30.997827][f=0005270] [uapn]  issued : 90(1368, 11.796875, 2264, 50000, nil) 64 (reclaim all)
[t=00:03:30.997847][f=0005270] [uapn]  current: 90(38058, 1368, 11.796875, 2264, 50000) 104
[t=00:03:30.997862][f=0005270] [uapn]     -> reclaim
[t=00:03:31.306350][f=0005279] [uapn] compare
[t=00:03:31.306406][f=0005279] [uapn]  issued : 40(1368, 11.796875, 2264, 50000, nil) 4 (repair units)
[t=00:03:31.306425][f=0005279] [uapn]  current: 90(38058, 1368, 11.796875, 2264, 50000) 104
[t=00:03:31.306434][f=0005279] [uapn]     -> false
[t=00:03:31.306491][f=0005279] [uapn] compare
[t=00:03:31.306508][f=0005279] [uapn]  issued : 40(1368, 11.796875, 2264, 50000, nil) 4 (repair units)
[t=00:03:31.306536][f=0005279] [uapn]  current: 90(38058, 1368, 11.796875, 2264, 50000) 104
[t=00:03:31.306547][f=0005279] [uapn]     -> false
[t=00:03:31.306554][f=0005279] [uapn] compare
[t=00:03:31.306576][f=0005279] [uapn]  issued : 90(1368, 11.796875, 2264, 50000, nil) 64 (reclaim all)
[t=00:03:31.306592][f=0005279] [uapn]  current: 90(38058, 1368, 11.796875, 2264, 50000) 104
[t=00:03:31.306604][f=0005279] [uapn]     -> reclaim
[t=00:03:31.602716][f=0005288] [uapn] compare
[t=00:03:31.602754][f=0005288] [uapn]  issued : 40(1368, 11.796875, 2264, 50000, nil) 0 (build assist)
[t=00:03:31.602772][f=0005288] [uapn]  current: 90(38058, 1368, 11.796875, 2264, 50000) 104
[t=00:03:31.602781][f=0005288] [uapn]     -> false
[t=00:03:31.602808][f=0005288] [uapn] compare
[t=00:03:31.602825][f=0005288] [uapn]  issued : 40(1368, 11.796875, 2264, 50000, nil) 4 (repair units)
[t=00:03:31.602849][f=0005288] [uapn]  current: 90(38058, 1368, 11.796875, 2264, 50000) 104
[t=00:03:31.602861][f=0005288] [uapn]     -> false
[t=00:03:31.602868][f=0005288] [uapn] compare
[t=00:03:31.602882][f=0005288] [uapn]  issued : 90(1368, 11.796875, 2264, 50000, nil) 64 (reclaim all)
[t=00:03:31.602905][f=0005288] [uapn]  current: 90(38058, 1368, 11.796875, 2264, 50000) 104
[t=00:03:31.602919][f=0005288] [uapn]     -> reclaim
[t=00:03:35.258331][f=0005398] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:03:35.258390][f=0005398] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:03:36.367927][f=0005431] [uapn] compare
[t=00:03:36.367961][f=0005431] [uapn]  issued : 40(1368, 11.796875, 2264, 50000, nil) 0 (build assist)
[t=00:03:36.367998][f=0005431] [uapn]  current: 90(35991, 1368, 11.796875, 2264, 50000) 40
[t=00:03:36.368013][f=0005431] [uapn]     -> false
[t=00:03:36.368023][f=0005431] [uapn] compare
[t=00:03:36.368040][f=0005431] [uapn]  issued : 40(1368, 11.796875, 2264, 50000, nil) 0 (build assist)
[t=00:03:36.368059][f=0005431] [uapn]  current: 90(35991, 1368, 11.796875, 2264, 50000) 40
[t=00:03:36.368067][f=0005431] [uapn]     -> false
[t=00:03:36.368073][f=0005431] [uapn] compare
[t=00:03:36.368094][f=0005431] [uapn]  issued : 40(1368, 11.796875, 2264, 50000, nil) 4 (repair units)
[t=00:03:36.368107][f=0005431] [uapn]  current: 90(35991, 1368, 11.796875, 2264, 50000) 40
[t=00:03:36.368116][f=0005431] [uapn]     -> false
[t=00:03:36.368122][f=0005431] [uapn] compare
[t=00:03:36.368141][f=0005431] [uapn]  issued : 90(1368, 11.796875, 2264, 50000, nil) 0 (reclaim metal)
[t=00:03:36.368155][f=0005431] [uapn]  current: 90(35991, 1368, 11.796875, 2264, 50000) 40
[t=00:03:36.368162][f=0005431] [uapn]     -> reclaim
[t=00:03:46.765541][f=0005743] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:50.443599][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:53.728506][f=0005952] [SpringApp::Kill][1] fromRun=1
[t=00:03:53.728525][f=0005952] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:53.754146][f=0005952]  [async=0] threads=6 tasks=301000 {sum,avg}{exec,wait}time={{5649.602, 0.019}, {14911.362, 0.050}}ms
[t=00:03:53.754227][f=0005952]      thread=1 tasks=60200 {sum,min,max,avg}{exec,wait}time={{1198.589, 0.000, 84.432, 0.020}, {1761.288, 0.000, 18446744027136.000, 0.029}}ms
[t=00:03:53.754317][f=0005952]      thread=2 tasks=60200 {sum,min,max,avg}{exec,wait}time={{1137.439, 0.000, 89.387, 0.019}, {3133.471, 0.000, 18446744027136.000, 0.052}}ms
[t=00:03:53.754363][f=0005952]      thread=3 tasks=60200 {sum,min,max,avg}{exec,wait}time={{1206.873, 0.000, 93.155, 0.020}, {3193.268, 0.000, 18446744027136.000, 0.053}}ms
[t=00:03:53.754406][f=0005952]      thread=4 tasks=60200 {sum,min,max,avg}{exec,wait}time={{1041.285, 0.000, 92.607, 0.017}, {3353.645, 0.000, 15.869, 0.056}}ms
[t=00:03:53.754464][f=0005952]      thread=5 tasks=60200 {sum,min,max,avg}{exec,wait}time={{1065.416, 0.000, 85.034, 0.018}, {3469.689, 0.000, 16.478, 0.058}}ms
[t=00:03:53.754515][f=0005952]  [async=1] threads=6 tasks=3642 {sum,avg}{exec,wait}time={{25274.098, 6.940}, {14068392.000, 3862.820}}ms
[t=00:03:53.754559][f=0005952]      thread=1 tasks=725 {sum,min,max,avg}{exec,wait}time={{5050.935, 0.000, 390.662, 6.967}, {2810778.000, 1.063, 5069.582, 3876.935}}ms
[t=00:03:53.754618][f=0005952]      thread=2 tasks=727 {sum,min,max,avg}{exec,wait}time={{5053.397, 0.000, 390.484, 6.951}, {2815205.500, 0.502, 5069.544, 3872.360}}ms
[t=00:03:53.754672][f=0005952]      thread=3 tasks=734 {sum,min,max,avg}{exec,wait}time={{5063.485, 0.001, 390.553, 6.898}, {2813840.000, 0.707, 5066.847, 3833.570}}ms
[t=00:03:53.754716][f=0005952]      thread=4 tasks=729 {sum,min,max,avg}{exec,wait}time={{5051.044, 0.000, 386.731, 6.929}, {2816874.000, 0.856, 5069.628, 3864.025}}ms
[t=00:03:53.754782][f=0005952]      thread=5 tasks=727 {sum,min,max,avg}{exec,wait}time={{5055.238, 0.000, 390.319, 6.954}, {2811694.250, 0.228, 5069.512, 3867.530}}ms
[t=00:03:53.754813][f=0005952] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:53.754838][f=0005952] [SpringApp::Kill][2]
[t=00:03:53.755018][f=0005952] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:53.755056][f=0005952] [Game::KillLua][1] dtor=0 luaUI=00000220686470f0
[t=00:03:53.755187][f=0005952] Start widgetHandler:Shutdown
[t=00:03:53.765296][f=0005952] Shutdown - SaveOrderList Complete
[t=00:03:53.769459][f=0005952] Writing last game win data
[t=00:03:53.782468][f=0005952] Shutdown - SaveConfigData Complete
[t=00:03:53.782497][f=0005952] Shutdown Widget - Chili Highlight
[t=00:03:53.782541][f=0005952] Shutdown Widget - Draw After Chili
[t=00:03:53.782559][f=0005952] Shutdown Widget - API Unit Tracker GL4
[t=00:03:53.782580][f=0005952] Shutdown Widget - EPIC Menu
[t=00:03:53.784309][f=0005952] Shutdown Widget - Depth of Field Shader
[t=00:03:53.784346][f=0005952] Shutdown Widget - Chili Widget Selector
[t=00:03:53.786070][f=0005952] Shutdown Widget - Chili Minimap
[t=00:03:53.786266][f=0005952] Shutdown Widget - Deferred rendering
[t=00:03:53.786288][f=0005952] SSAO: Deferred rendering disabled, disabling.
[t=00:03:53.792592][f=0005952] Shutdown Widget - Deferred rendering
[t=00:03:53.792624][f=0005952] SSAO: Deferred rendering disabled, disabling.
[t=00:03:53.794272][f=0005952] Shutdown Widget - Local Team Colors
[t=00:03:53.794305][f=0005952] Shutdown Widget - Display Keys 2
[t=00:03:53.794351][f=0005952] Shutdown Widget - Save Game Menu
[t=00:03:53.794395][f=0005952] Shutdown Widget - Highlight Model Api GL4
[t=00:03:53.794469][f=0005952] Shutdown Widget - Unit Icons
[t=00:03:53.794632][f=0005952] Shutdown Widget - Attrition Counter
[t=00:03:53.794919][f=0005952] Shutdown Widget - Noises
[t=00:03:53.794942][f=0005952] Shutdown Widget - HealthBars
[t=00:03:53.796932][f=0005952] Shutdown Widget - Chili Chicken Panel
[t=00:03:53.797115][f=0005952] Shutdown Widget - BuildETA
[t=00:03:53.797146][f=0005952] Shutdown Widget - Selected Units GL4 2
[t=00:03:53.797178][f=0005952] Shutdown Widget - External VR Grid
[t=00:03:53.797192][f=0005952] Shutdown Widget - Win Counter
[t=00:03:53.797203][f=0005952] Shutdown Widget - EndGame APM stats
[t=00:03:53.798669][f=0005952] Shutdown Widget - Modular Comm Info
[t=00:03:53.798703][f=0005952] Shutdown Widget - Transport AI
[t=00:03:53.798718][f=0005952] Shutdown Widget - Startup Info and Selector
[t=00:03:53.798740][f=0005952] Shutdown Widget - Chili Spectator Panels
[t=00:03:53.798769][f=0005952] Shutdown Widget - Point Tracker
[t=00:03:53.798780][f=0005952] Shutdown Widget - Missile Silo Range
[t=00:03:53.798799][f=0005952] Shutdown Widget - MinimapEvents
[t=00:03:53.798821][f=0005952] Shutdown Widget - Attack Warning
[t=00:03:53.798838][f=0005952] Shutdown Widget - Local Widgets Config
[t=00:03:53.798871][f=0005952] Shutdown Widget - Highlight Geos
[t=00:03:53.798909][f=0005952] Shutdown Widget - Context Menu
[t=00:03:53.798924][f=0005952] Shutdown Widget - Grab Input
[t=00:03:53.799220][f=0005952] Input grabbing is disabled!
[t=00:03:53.799254][f=0005952] Shutdown Widget - Defense Range Zero-K
[t=00:03:53.799303][f=0005952] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:53.799338][f=0005952] Shutdown Widget - Darkening
[t=00:03:53.799413][f=0005952] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:53.799457][f=0005952] Shutdown Widget - Chili Nuke Warning
[t=00:03:53.799485][f=0005952] Shutdown Widget - Chili EndGame Window
[t=00:03:53.799517][f=0005952] Shutdown Widget - Stereo3D
[t=00:03:53.799677][f=0005952] Shutdown Widget - Chili Economy Panel Default
[t=00:03:53.799934][f=0005952] Shutdown Widget - Music Player v2
[t=00:03:53.799961][f=0005952] Shutdown Widget - State Reverse and Latency
[t=00:03:53.799977][f=0005952] Shutdown Widget - Reclaim Field Highlight
[t=00:03:53.800007][f=0005952] Shutdown Widget - Attack AoE
[t=00:03:53.800021][f=0005952] Shutdown Widget - TeamPlatter
[t=00:03:53.800653][f=0005952] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:53.800844][f=0005952] Shutdown Widget - Selection Send
[t=00:03:53.800870][f=0005952] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:53.800968][f=0005952] Shutdown Widget - Spotter
[t=00:03:53.800985][f=0005952] Shutdown Widget - Global Build Command
[t=00:03:53.801320][f=0005952] Shutdown Widget - LupsManager
[t=00:03:53.801341][f=0005952] Shutdown Widget - Receive Units Indicator
[t=00:03:53.801351][f=0005952] Shutdown Widget - Newton Firezone
[t=00:03:53.801366][f=0005952] Shutdown Widget - Chili Pro Console
[t=00:03:53.802663][f=0005952] Shutdown Widget - Persistent Build Height
[t=00:03:53.802693][f=0005952] Shutdown Widget - Lasso Terraform GUI
[t=00:03:53.802711][f=0005952] Shutdown Widget - Lups
[t=00:03:53.803680][f=0005952] Shutdown Widget - Chili Framework
[t=00:03:53.803701][f=0005952] Shutdown Widget - Custom Markers
[t=00:03:53.803716][f=0005952] Shutdown Widget - Chili Core Selector
[t=00:03:53.803816][f=0005952] Shutdown Widget - Mex Placement Handler
[t=00:03:53.803852][f=0005952] Shutdown Widget - Select Keys
[t=00:03:53.803914][f=0005952] Shutdown Widget - Pause Screen
[t=00:03:53.804105][f=0005952] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:53.804167][f=0005952] Shutdown Widget - Bloom Shader Deferred
[t=00:03:53.804500][f=0005952] Shutdown Widget - Text To Speech Control
[t=00:03:53.804534][f=0005952] Shutdown Widget - Layout Handler
[t=00:03:53.804558][f=0005952] Shutdown Widget - Color Blindness Correction
[t=00:03:53.804806][f=0005952] End widgetHandler:Shutdown
[t=00:03:53.903869][f=0005952] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13563558, 0.0} allocedSize{int+, int-, ext}={0, 0, 2238340250}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0318}
[t=00:03:53.908715][f=0005952] [Game::KillLua][2] dtor=0 luaGaia=0000022068559110
[t=00:03:53.927329][f=0005952] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:53.927406][f=0005952] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:53.927439][f=0005952] [Game::KillLua][3] dtor=0 luaRules=0000021fb0e22f60
[t=00:03:53.927475][f=0005952] Start gadgetHandler:Shutdown
[t=00:03:53.927489][f=0005952] Shutdown - StartSetup
[t=00:03:53.927504][f=0005952] Shutdown - UnitMorph
[t=00:03:53.928674][f=0005952] Shutdown - Carrier Drones
[t=00:03:53.928691][f=0005952] Shutdown - Missile Silo Controller
[t=00:03:53.928701][f=0005952] Shutdown - Modular Comm Info
[t=00:03:53.928709][f=0005952] Shutdown - Terrain Texture Handler
[t=00:03:53.928717][f=0005952] Shutdown - UnitCloakShield
[t=00:03:53.929420][f=0005952] Shutdown - Starlight Handler
[t=00:03:53.929568][f=0005952] End gadgetHandler:Shutdown
[t=00:03:53.955953][f=0005952] Start gadgetHandler:Shutdown
[t=00:03:53.955991][f=0005952] Shutdown - Teleport Throw
[t=00:03:53.956003][f=0005952] Shutdown - UnitMorph
[t=00:03:53.956019][f=0005952] Shutdown - Commander Skin Renderer
[t=00:03:53.957488][f=0005952] Shutdown - Missile fired callins
[t=00:03:53.957504][f=0005952] Shutdown - Modular Comm Info
[t=00:03:53.957512][f=0005952] Shutdown - Retreat Command
[t=00:03:53.957523][f=0005952] Shutdown - Shockwaves
[t=00:03:53.957531][f=0005952] Shutdown - Unit tint API
[t=00:03:53.957554][f=0005952] Shutdown - Unit glow API
[t=00:03:53.957571][f=0005952] Shutdown - UnitCloakShield
[t=00:03:53.957595][f=0005952] Shutdown - Lups Cloak FX
[t=00:03:53.957606][f=0005952] Shutdown - Lups
[t=00:03:53.958584][f=0005952] Shutdown - Lups Shield
[t=00:03:53.958668][f=0005952] End gadgetHandler:Shutdown
[t=00:03:53.976223][f=0005952] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2388, 0.0} allocedSize{int+, int-, ext}={0, 0, 371800}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0046}
[t=00:03:53.980305][f=0005952] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:53.980402][f=0005952] [Game::KillLua][4] dtor=0
[t=00:03:53.980414][f=0005952] [Game::KillLua][5] dtor=0
[t=00:03:54.009057][f=0005952] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-07_19-37-16-791_Desert Rumble 1_105.1.1-2457-g8095d30 BAR105.sdfz" (93760 bytes)
[t=00:03:54.009129][f=0005952] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:54.013296][f=0005952] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:54.013331][f=0005952] [Sound] [Sound::UpdateThread][3] #sources=32 #items=30
[t=00:03:54.013392][f=0005952] [Sound] [Sound::UpdateThread][4] ctx=0000021fd4d3e7f0 dev=0000021ff097cff0
[t=00:03:54.013572][f=0005952] [Sound] [Sound::UpdateThread][5] ctx=0000021fd4d3e7f0 dev=0000021ff097cff0
[t=00:03:54.013583][f=0005952] [Sound] [Sound::Cleanup][alcDestroyContext(0000021fd4d3e7f0)]
[t=00:03:54.016305][f=0005952] [Sound] [Sound::Cleanup][alcCloseDevice(0000021ff097cff0)]
[t=00:03:54.016490][f=0005952] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:54.043891][f=0005952] [Sound] [Sound::UpdateThread][6]
[t=00:03:54.044828][f=0005952] [Game::~CGame][1]
[t=00:03:54.044870][f=0005952] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:54.044885][f=0005952] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:54.044895][f=0005952] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:54.044921][f=0005952] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:54.044932][f=0005952] [Game::KillLua][4] dtor=1
[t=00:03:54.044947][f=0005952] [Game::KillLua][5] dtor=1
[t=00:03:54.045500][f=0005952] [Game::KillMisc][1]
[t=00:03:54.045514][f=0005952] [Game::KillMisc][2]
[t=00:03:54.045975][f=0005952] [Game::KillMisc][3]
[t=00:03:54.046101][f=0005952] [Game::KillRendering][1]
[t=00:03:54.052250][f=0005952] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:54.070378][f=0005952] [3DOParser::Kill] allocated 1 pieces
[t=00:03:54.070426][f=0005952] [S3OParser::Kill] allocated 5579 pieces
[t=00:03:54.071675][f=0005952] [AssParser::Kill] allocated 677 pieces
[t=00:03:54.131483][f=0005952] [Game::KillInterface][1]
[t=00:03:54.132549][f=0005952] [Game::KillInterface][2]
[t=00:03:54.133073][f=0005952] [Game::KillSimulation][1]
[t=00:03:54.133199][f=0005952] [Game::KillSimulation][2]
[t=00:03:54.158878][f=0005952] [CCollisionHandler] dis-/continuous tests: 105/10652370
[t=00:03:54.158899][f=0005952] [Game::KillSimulation][3]
[t=00:03:54.160516][f=0005952] [~CPathCache(28x20)] cacheHits=31 hitPercentage=42% numHashColls=0 maxCacheSize=9
[t=00:03:54.160721][f=0005952] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:54.160829][f=0005952] [~CPathCache(56x40)] cacheHits=68 hitPercentage=15% numHashColls=0 maxCacheSize=17
[t=00:03:54.160968][f=0005952] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:54.161472][f=0005952] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:54.169144][f=0005952] [LosHandler::Kill] raycast instance cache-{hits,misses}={10088,5471}; shared=17%; cached=48%
[t=00:03:54.182944][f=0005952] [Game::KillSimulation][4]
[t=00:03:54.270380][f=0005952] [CommonDefHandler::KillStatic] 8434 sound-set data items added
[t=00:03:54.270481][f=0005952] [Game::~CGame][2]
[t=00:03:54.270490][f=0005952] [Game::~CGame][3]
[t=00:03:54.270765][f=0005952] [SpringApp::Kill][3]
[t=00:03:54.271094][f=0005952] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    631352 bytes sent   in 6039 packets (104.546 bytes/packet)
    255738 bytes recv'd in 4882 packets (52.384 bytes/packet)
    {0.069x, 0.115x} relative protocol overhead {up, down}
    14436 incoming chunks dropped, 25613 outgoing chunks resent
    4359 incoming chunks processed

[t=00:03:54.271437][f=0005952] [SpringApp::Kill][4] font=0000021fd56269c0
[t=00:03:54.273672][f=0005952] [SpringApp::Kill][5]
[t=00:03:54.281331][f=0005952] [SpringApp::Kill][6]
[t=00:03:54.281352] [SpringApp::Kill][7]
[t=00:03:54.281376] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:54.281403] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:03:54.281446] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:54.281457] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:54.281476] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:03:54.281496] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:54.281515] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 2097152, 2097152}
[t=00:03:54.281551] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20384, 1048576, 1048576}, EBO = {30576, 2097152, 2097152}
[t=00:03:54.281570] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:54.281585] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:54.281600] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:54.281620] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:03:54.281636] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {380, 1048576, 1048576}, EBO = {570, 2097152, 2097152}
[t=00:03:54.361494] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:54.361565] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:54.361579] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:54.361588] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8468
[t=00:03:54.361635] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:54.363113] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>]
[t=00:03:54.363158] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=0)] #archives[section]=2 #files[section]=8264
[t=00:03:54.363169] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000021ff0f4ecd0)
[t=00:03:54.363438] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1830ms
[t=00:03:54.363480]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=39ms
[t=00:03:54.363491]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=27ms
[t=00:03:54.363499]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=23ms
[t=00:03:54.363506]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=23ms
[t=00:03:54.363519]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=23ms
[t=00:03:54.363526]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=20ms
[t=00:03:54.363533]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=18ms
[t=00:03:54.363541]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=18ms
[t=00:03:54.363548]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=17ms
[t=00:03:54.363625]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=17ms
[t=00:03:54.365471] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (0000021ff09ae380)
[t=00:03:54.366127] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=1)] #archives[section]=1 #files[section]=169
[t=00:03:54.366142] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (0000021ff0aa8660)
[t=00:03:54.367614] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:54.367639] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000021ff09af560)
[t=00:03:54.367672] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000021ff09af820)
[t=00:03:54.367728] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000021ff09af770)
[t=00:03:54.367797] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:54.367809] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=4)] #archives[section]=0 #files[section]=8174
[t=00:03:54.367864] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:54.367893] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:54.367905] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:54.367913] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:54.369187] [SpringApp::Kill][8]
[t=00:03:54.369199] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:54.369206] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cb57430 (joinable=1)
[t=00:03:54.369211] [WatchDog::Uninstall][2]
[t=00:03:55.145896] [WatchDog::Uninstall][3]
[t=00:03:55.145956] [SpringApp::Kill][9]