Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.001038] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.001054] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003114] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.003223] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.019664] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019729] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019756] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019773] [t=00:00:00.019779] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019785] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019791] Use "none" to disable the default log sections. [t=00:00:00.019797] ============== </Log Sections> ============== [t=00:00:00.019805] ============== <User Config> ============== [t=00:00:00.019903] AllowDeferredMapRendering = 1 [t=00:00:00.019913] AllowDeferredModelRendering = 1 [t=00:00:00.019918] AnimationMT = 0 [t=00:00:00.019923] BumpWaterBlurReflection = 1 [t=00:00:00.019928] BumpWaterTexSizeReflection = 128 [t=00:00:00.019934] CamFreeScrollSpeed = 50 [t=00:00:00.019940] CamMode = 1 [t=00:00:00.019945] CubeTexSizeReflection = 1 [t=00:00:00.019950] CubeTexSizeSpecular = 1 [t=00:00:00.019955] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019960] EdgeMoveDynamic = 0 [t=00:00:00.019969] EdgeMoveWidth = 0.003 [t=00:00:00.019978] FPSFOV = 90 [t=00:00:00.019984] FPSScrollSpeed = 50 [t=00:00:00.019990] FontSize = 18 [t=00:00:00.019997] FullscreenEdgeMove = 0 [t=00:00:00.020004] GrassDetail = 0 [t=00:00:00.020011] GroundDecals = 2 [t=00:00:00.020018] GroundDetail = 90 [t=00:00:00.020034] HangTimeout = 30 [t=00:00:00.020043] HardwareCursor = 1 [t=00:00:00.020048] InitialNetworkTimeout = 0 [t=00:00:00.020053] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.020063] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.020082] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.020091] LinkOutgoingBandwidth = 262144 [t=00:00:00.020100] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.020108] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.020116] MSAALevel = 1 [t=00:00:00.020124] MaxParticles = 15000 [t=00:00:00.020131] MaxSounds = 32 [t=00:00:00.020138] MaximumTransmissionUnit = 0 [t=00:00:00.020149] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.020163] MiniMapMarker = 0 [t=00:00:00.020172] MouseDragScrollThreshold = 0 [t=00:00:00.020179] NetworkLossFactor = 2 [t=00:00:00.020190] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.020198] OverheadScrollSpeed = 50 [t=00:00:00.020205] ReconnectTimeout = 0 [t=00:00:00.020213] RotOverheadScrollSpeed = 50 [t=00:00:00.020223] RotateLogFiles = 1 [t=00:00:00.020230] ShadowMapSize = 1024 [t=00:00:00.020237] Shadows = 1 [t=00:00:00.020243] ShowClock = 0 [t=00:00:00.020254] SoftParticles = 2 [t=00:00:00.020266] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020275] UnitIconDist = 151 [t=00:00:00.020285] UpdateBoundingVolumeMT = 0 [t=00:00:00.020292] UpdateWeaponVectorsMT = 0 [t=00:00:00.020300] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020308] UseLuaMemPools = 0 [t=00:00:00.020318] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020326] VFSCacheArchiveFiles = 0 [t=00:00:00.020334] Water = 4 [t=00:00:00.020341] WindowBorderless = 1 [t=00:00:00.020351] WindowPosY = 0 [t=00:00:00.020386] WindowedEdgeMove = 0 [t=00:00:00.020395] XResolutionWindowed = 1920 [t=00:00:00.020401] YResolutionWindowed = 1080 [t=00:00:00.020406] snd_volmaster = 27 [t=00:00:00.020419] ============== </User Config> ============== [t=00:00:00.020427] ============== <User System> ============== [t=00:00:00.020433] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.020440] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020452] Compiler Version: gcc-13.2.0 [t=00:00:00.020492] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.020547] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.020565] Binary Word Size: 64-bit (native) [t=00:00:00.020571] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020577] Physical CPU Cores: 6 [t=00:00:00.020583] Logical CPU Cores: 12 [t=00:00:00.020588] ============== </User System> ============== [t=00:00:00.020810] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020820] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020825] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020830] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020835] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.022483] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.022502] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027702] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.047663] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.047682] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.047688] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.047694] [11] 2560x1080x24bpp@144Hz [t=00:00:00.047699] [14] 1920x1440x24bpp@144Hz [t=00:00:00.047704] [19] 1920x1200x24bpp@144Hz [t=00:00:00.047709] [23] 1920x1080x24bpp@144Hz [t=00:00:00.047714] [30] 1720x1440x24bpp@144Hz [t=00:00:00.047718] [34] 1680x1050x24bpp@144Hz [t=00:00:00.047728] [40] 1600x1200x24bpp@144Hz [t=00:00:00.047733] [44] 1600x1024x24bpp@144Hz [t=00:00:00.047738] [50] 1600x900x24bpp@144Hz [t=00:00:00.047742] [55] 1440x1080x24bpp@144Hz [t=00:00:00.047747] [62] 1440x900x24bpp@144Hz [t=00:00:00.047760] [67] 1400x1050x24bpp@144Hz [t=00:00:00.047765] [73] 1366x768x24bpp@144Hz [t=00:00:00.047770] [78] 1360x768x24bpp@144Hz [t=00:00:00.047775] [83] 1280x1024x24bpp@144Hz [t=00:00:00.047780] [89] 1280x960x24bpp@144Hz [t=00:00:00.047784] [94] 1280x800x24bpp@144Hz [t=00:00:00.047792] [99] 1280x768x24bpp@144Hz [t=00:00:00.047818] [104] 1280x720x24bpp@144Hz [t=00:00:00.047825] [111] 1152x864x24bpp@144Hz [t=00:00:00.047829] [116] 1024x768x24bpp@144Hz [t=00:00:00.047834] [123] 800x600x24bpp@144Hz [t=00:00:00.047839] [130] 720x576x24bpp@144Hz [t=00:00:00.047844] [135] 720x480x24bpp@144Hz [t=00:00:00.047848] [141] 640x480x24bpp@144Hz [t=00:00:00.053191] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.053205] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.053224] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.053229] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.053233] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.053238] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.053246] [11] 1366x768x24bpp@144Hz [t=00:00:00.053252] [13] 1360x768x24bpp@144Hz [t=00:00:00.053258] [15] 1280x1024x24bpp@144Hz [t=00:00:00.053264] [17] 1280x960x24bpp@144Hz [t=00:00:00.053270] [19] 1280x800x24bpp@144Hz [t=00:00:00.053276] [21] 1280x768x24bpp@144Hz [t=00:00:00.053289] [23] 1280x720x24bpp@144Hz [t=00:00:00.053300] [25] 1280x600x24bpp@144Hz [t=00:00:00.053307] [27] 1152x864x24bpp@144Hz [t=00:00:00.053314] [29] 1024x768x24bpp@144Hz [t=00:00:00.053324] [31] 800x600x24bpp@144Hz [t=00:00:00.053330] [33] 640x480x24bpp@144Hz [t=00:00:00.053337] [35] 640x400x24bpp@144Hz [t=00:00:00.273378] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.274040] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.274074] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.294243] [GR::LogVersionInfo] [t=00:00:00.294258] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.294264] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.294270] GL vendor : NVIDIA Corporation [t=00:00:00.294275] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.294281] GLSL version: 4.60 NVIDIA [t=00:00:00.294304] GLEW version: 2.1.0 [t=00:00:00.294310] GPU memory : 6144MB (total) / 4859MB (available) [t=00:00:00.294333] SDL swap-int: 1 [t=00:00:00.294338] SDL driver : windows [t=00:00:00.294343] [t=00:00:00.294347] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.294353] GLSL shader support : 1 [t=00:00:00.294359] GL4 support : 1 [t=00:00:00.294364] FBO extension support : 1 [t=00:00:00.294378] NVX GPU mem-info support : 1 [t=00:00:00.294474] ATI GPU mem-info support : 0 [t=00:00:00.294492] Texture clamping to edge : 1 [t=00:00:00.294499] NPOT-texture support : 1 (1) [t=00:00:00.294507] S3TC/DXT1 texture support : 1/1 [t=00:00:00.294513] texture query-LOD support : 1 (1) [t=00:00:00.294519] MSAA frame-buffer support : 1 (1) [t=00:00:00.294524] Z-buffer depth : 32 (-) [t=00:00:00.294534] primitive-restart support : 1 (1) [t=00:00:00.294542] clip-space control support: 1 (1) [t=00:00:00.294548] seamless cube-map support : 1 (1) [t=00:00:00.294558] frag-depth layout support : 1 (1) [t=00:00:00.294567] persistent maps support : 1 (1) [t=00:00:00.294572] explicit attribs location : 1 (1) [t=00:00:00.294579] multi draw indirect : 1 (-) [t=00:00:00.294602] array textures : 1 (-) [t=00:00:00.294607] buffer copy support : 1 (-) [t=00:00:00.294613] indirect draw : 1 (-) [t=00:00:00.294618] base instance : 1 (-) [t=00:00:00.294622] [t=00:00:00.294627] max. FBO samples : 32 [t=00:00:00.294637] max. FS/program texture slots : 32/192 [t=00:00:00.294647] max. texture size : 32768 [t=00:00:00.294658] max. texture anisotropy level : 16.000000 [t=00:00:00.294666] max. vec4 varyings/attributes : 31/16 [t=00:00:00.294673] max. draw-buffers : 8 [t=00:00:00.294681] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.294689] max. uniform buffer-bindings : 84 [t=00:00:00.294696] max. uniform block-size : 64KB [t=00:00:00.294709] max. storage buffer-bindings : 96 [t=00:00:00.294721] max. storage block-size : 2047MB [t=00:00:00.294727] [t=00:00:00.294733] enable AMD-hacks : 0 [t=00:00:00.294740] compress MIP-maps: 0 [t=00:00:00.294805] Number of compressed texture formats: 23 [t=00:00:00.294839] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.294889] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.295138] [GR::UpdateGLConfigs] [t=00:00:00.295192] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.295212] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.295230] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.295243] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.295250] [GR::InitGLState] [t=00:00:00.295336] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.377792] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.380218] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.380751] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.385358] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.385383] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.385740] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.386503] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.386515] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.386575] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.386635] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.403999] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.404738] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.407309] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.407883] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.442768] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.442786] [VFS] [SpringVFS::ReserveArchives<this=0000021fd5937b50>] [t=00:00:00.443081] [VFS] [SpringVFS::AddArchive<this=0000021fd5937b50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.444909] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021fd5937b50 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.444922] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.504522] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.505049] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.505733] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.505885] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.506025] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.506189] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.509604] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.509665] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.510369][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.510501][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.510674][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.510714][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.510721][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.510749][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.525186][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.525226][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.525234][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.525242][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.536293][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.538490][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021ff097cff0(default) context=0000021fd4d3e7f0 numChannels=2 frameSize=8 [t=00:00:00.538511][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.538520][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.538527][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.538533][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.538627][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.538664][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.538674][f=-000001] [Sound] Devices: [t=00:00:00.541897][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.541913][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.541925][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.541933][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.542644][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.542661][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.610462][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663200 MB [t=00:00:00.612809][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.613604][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468 [t=00:00:00.614697][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon [t=00:00:00.876973][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0) [t=00:00:00.877703][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021fd5937b50>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.878218][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021fd5937b50>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.878730][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:00.932841][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021fd5937b50>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:00.933666][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021fd5937b50>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.933820][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021fd5937b50>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.935084][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021fd5937b50>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.944682][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:00.944805][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.944906][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.999478][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.999609][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.999709][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.999771][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.999828][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:15.134466][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.134725][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.135199][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.135671][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.136137][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.136384][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.136622][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.136922][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.148467][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.155092][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.155599][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.155936][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.156317][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.157883][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.158118][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.158403][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.160957][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.161360][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:15.163027][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.163470][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.164391][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.165114][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.165610][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.165816][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.166037][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.168347][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.169546][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.176228][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.176635][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.178574][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.185433][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.186185][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.186468][f=-000001] SetSunLighting [t=00:00:15.186913][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.187121][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.188613][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.188937][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.188958][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.189178][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.189442][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.192466][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.193587][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.201231][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.205891][f=-000001] Writing last game win data [t=00:00:15.215936][f=-000001] LuaUI v0.3 [t=00:00:15.368246][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.368607][f=-000001] [s11n] Loading s11n file... [t=00:00:15.368872][f=-000001] [s11n] Parsing model... [t=00:00:15.371824][f=-000001] [s11n] Populating game world... [t=00:00:15.390736][f=-000001] [s11n] s11n loading complete. [t=00:00:15.391067][f=-000001] Running Springboard Feature Fixer, 28, 102 [t=00:00:15.494988][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.496022][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.496825][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.496843][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:15.496851][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:15.496859][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:15.496866][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:15.496873][f=-000001] [EOH::CreateSkirmishAI(id=5)] [t=00:00:15.496881][f=-000001] [EOH::CreateSkirmishAI(id=6)] [t=00:00:15.496890][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:15.517462][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15038, 0.0} allocedSize{int+, int-, ext}={0, 0, 2367697}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0206} [t=00:00:16.326371][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.595550][f=-000001] GameID: 6c616366cd1a12694c64c39a76f8b60b [t=00:00:16.595900][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.595929][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:16.596134][f=-000001] -> Connection established (given id 0) [t=00:00:16.596163][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:16.596199][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.596223][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=57db17dac0d2abf437fda39316830de0ac5166f3d7b5b2ac17e137820b97ad98ff3149f3783be7e6dd2380c8d969f53d643dda7563b2829920beb2d5236dfc4b]" [t=00:00:16.596239][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4ceac1bdd1c9f7d049661491842af42815d0a102d8f3f2997d28ea1eb82a47fc74e9b01ace52bb5f315b303a6af9b2cc8117b4d4f8c0a7ccc713e98bbe24bfbc]" [t=00:00:16.776382][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:17.015155][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000021fb0e22f60,0000022068559110}][locale="C"]" [t=00:00:17.015187][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:17.015201][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:17.015225][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:17.015239][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:17.015262][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (7)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5 [t=00:00:17.015280][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6 [t=00:00:17.015303][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 6, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 7 [t=00:00:22.995365][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:35.280495][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:36.721104][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:39.762576][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:44.762393][f=0000283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:50.755455][f=0000463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:56.528712][f=0000636] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:56.528738][f=0000636] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:58.754303][f=0000703] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:07.754728][f=0000973] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:18.754313][f=0001303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:30.754374][f=0001663] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:42.763034][f=0002023] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:44.053590][f=0002062] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:44.053617][f=0002062] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:55.770816][f=0002413] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:10.770875][f=0002863] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:26.754066][f=0003343] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:44.775294][f=0003883] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:03.772797][f=0004453] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:05.429485][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:24.754817][f=0005083] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:30.997652][f=0005270] [uapn] compare [t=00:03:30.997699][f=0005270] [uapn] issued : 40(1368, 11.796875, 2264, 50000, nil) 4 (repair units) [t=00:03:30.997722][f=0005270] [uapn] current: 90(38058, 1368, 11.796875, 2264, 50000) 104 [t=00:03:30.997731][f=0005270] [uapn] -> false [t=00:03:30.997739][f=0005270] [uapn] compare [t=00:03:30.997752][f=0005270] [uapn] issued : 40(1368, 11.796875, 2264, 50000, nil) 4 (repair units) [t=00:03:30.997788][f=0005270] [uapn] current: 90(38058, 1368, 11.796875, 2264, 50000) 104 [t=00:03:30.997800][f=0005270] [uapn] -> false [t=00:03:30.997807][f=0005270] [uapn] compare [t=00:03:30.997827][f=0005270] [uapn] issued : 90(1368, 11.796875, 2264, 50000, nil) 64 (reclaim all) [t=00:03:30.997847][f=0005270] [uapn] current: 90(38058, 1368, 11.796875, 2264, 50000) 104 [t=00:03:30.997862][f=0005270] [uapn] -> reclaim [t=00:03:31.306350][f=0005279] [uapn] compare [t=00:03:31.306406][f=0005279] [uapn] issued : 40(1368, 11.796875, 2264, 50000, nil) 4 (repair units) [t=00:03:31.306425][f=0005279] [uapn] current: 90(38058, 1368, 11.796875, 2264, 50000) 104 [t=00:03:31.306434][f=0005279] [uapn] -> false [t=00:03:31.306491][f=0005279] [uapn] compare [t=00:03:31.306508][f=0005279] [uapn] issued : 40(1368, 11.796875, 2264, 50000, nil) 4 (repair units) [t=00:03:31.306536][f=0005279] [uapn] current: 90(38058, 1368, 11.796875, 2264, 50000) 104 [t=00:03:31.306547][f=0005279] [uapn] -> false [t=00:03:31.306554][f=0005279] [uapn] compare [t=00:03:31.306576][f=0005279] [uapn] issued : 90(1368, 11.796875, 2264, 50000, nil) 64 (reclaim all) [t=00:03:31.306592][f=0005279] [uapn] current: 90(38058, 1368, 11.796875, 2264, 50000) 104 [t=00:03:31.306604][f=0005279] [uapn] -> reclaim [t=00:03:31.602716][f=0005288] [uapn] compare [t=00:03:31.602754][f=0005288] [uapn] issued : 40(1368, 11.796875, 2264, 50000, nil) 0 (build assist) [t=00:03:31.602772][f=0005288] [uapn] current: 90(38058, 1368, 11.796875, 2264, 50000) 104 [t=00:03:31.602781][f=0005288] [uapn] -> false [t=00:03:31.602808][f=0005288] [uapn] compare [t=00:03:31.602825][f=0005288] [uapn] issued : 40(1368, 11.796875, 2264, 50000, nil) 4 (repair units) [t=00:03:31.602849][f=0005288] [uapn] current: 90(38058, 1368, 11.796875, 2264, 50000) 104 [t=00:03:31.602861][f=0005288] [uapn] -> false [t=00:03:31.602868][f=0005288] [uapn] compare [t=00:03:31.602882][f=0005288] [uapn] issued : 90(1368, 11.796875, 2264, 50000, nil) 64 (reclaim all) [t=00:03:31.602905][f=0005288] [uapn] current: 90(38058, 1368, 11.796875, 2264, 50000) 104 [t=00:03:31.602919][f=0005288] [uapn] -> reclaim [t=00:03:35.258331][f=0005398] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:03:35.258390][f=0005398] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:03:36.367927][f=0005431] [uapn] compare [t=00:03:36.367961][f=0005431] [uapn] issued : 40(1368, 11.796875, 2264, 50000, nil) 0 (build assist) [t=00:03:36.367998][f=0005431] [uapn] current: 90(35991, 1368, 11.796875, 2264, 50000) 40 [t=00:03:36.368013][f=0005431] [uapn] -> false [t=00:03:36.368023][f=0005431] [uapn] compare [t=00:03:36.368040][f=0005431] [uapn] issued : 40(1368, 11.796875, 2264, 50000, nil) 0 (build assist) [t=00:03:36.368059][f=0005431] [uapn] current: 90(35991, 1368, 11.796875, 2264, 50000) 40 [t=00:03:36.368067][f=0005431] [uapn] -> false [t=00:03:36.368073][f=0005431] [uapn] compare [t=00:03:36.368094][f=0005431] [uapn] issued : 40(1368, 11.796875, 2264, 50000, nil) 4 (repair units) [t=00:03:36.368107][f=0005431] [uapn] current: 90(35991, 1368, 11.796875, 2264, 50000) 40 [t=00:03:36.368116][f=0005431] [uapn] -> false [t=00:03:36.368122][f=0005431] [uapn] compare [t=00:03:36.368141][f=0005431] [uapn] issued : 90(1368, 11.796875, 2264, 50000, nil) 0 (reclaim metal) [t=00:03:36.368155][f=0005431] [uapn] current: 90(35991, 1368, 11.796875, 2264, 50000) 40 [t=00:03:36.368162][f=0005431] [uapn] -> reclaim [t=00:03:46.765541][f=0005743] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:50.443599][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:53.728506][f=0005952] [SpringApp::Kill][1] fromRun=1 [t=00:03:53.728525][f=0005952] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:53.754146][f=0005952] [async=0] threads=6 tasks=301000 {sum,avg}{exec,wait}time={{5649.602, 0.019}, {14911.362, 0.050}}ms [t=00:03:53.754227][f=0005952] thread=1 tasks=60200 {sum,min,max,avg}{exec,wait}time={{1198.589, 0.000, 84.432, 0.020}, {1761.288, 0.000, 18446744027136.000, 0.029}}ms [t=00:03:53.754317][f=0005952] thread=2 tasks=60200 {sum,min,max,avg}{exec,wait}time={{1137.439, 0.000, 89.387, 0.019}, {3133.471, 0.000, 18446744027136.000, 0.052}}ms [t=00:03:53.754363][f=0005952] thread=3 tasks=60200 {sum,min,max,avg}{exec,wait}time={{1206.873, 0.000, 93.155, 0.020}, {3193.268, 0.000, 18446744027136.000, 0.053}}ms [t=00:03:53.754406][f=0005952] thread=4 tasks=60200 {sum,min,max,avg}{exec,wait}time={{1041.285, 0.000, 92.607, 0.017}, {3353.645, 0.000, 15.869, 0.056}}ms [t=00:03:53.754464][f=0005952] thread=5 tasks=60200 {sum,min,max,avg}{exec,wait}time={{1065.416, 0.000, 85.034, 0.018}, {3469.689, 0.000, 16.478, 0.058}}ms [t=00:03:53.754515][f=0005952] [async=1] threads=6 tasks=3642 {sum,avg}{exec,wait}time={{25274.098, 6.940}, {14068392.000, 3862.820}}ms [t=00:03:53.754559][f=0005952] thread=1 tasks=725 {sum,min,max,avg}{exec,wait}time={{5050.935, 0.000, 390.662, 6.967}, {2810778.000, 1.063, 5069.582, 3876.935}}ms [t=00:03:53.754618][f=0005952] thread=2 tasks=727 {sum,min,max,avg}{exec,wait}time={{5053.397, 0.000, 390.484, 6.951}, {2815205.500, 0.502, 5069.544, 3872.360}}ms [t=00:03:53.754672][f=0005952] thread=3 tasks=734 {sum,min,max,avg}{exec,wait}time={{5063.485, 0.001, 390.553, 6.898}, {2813840.000, 0.707, 5066.847, 3833.570}}ms [t=00:03:53.754716][f=0005952] thread=4 tasks=729 {sum,min,max,avg}{exec,wait}time={{5051.044, 0.000, 386.731, 6.929}, {2816874.000, 0.856, 5069.628, 3864.025}}ms [t=00:03:53.754782][f=0005952] thread=5 tasks=727 {sum,min,max,avg}{exec,wait}time={{5055.238, 0.000, 390.319, 6.954}, {2811694.250, 0.228, 5069.512, 3867.530}}ms [t=00:03:53.754813][f=0005952] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:53.754838][f=0005952] [SpringApp::Kill][2] [t=00:03:53.755018][f=0005952] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:53.755056][f=0005952] [Game::KillLua][1] dtor=0 luaUI=00000220686470f0 [t=00:03:53.755187][f=0005952] Start widgetHandler:Shutdown [t=00:03:53.765296][f=0005952] Shutdown - SaveOrderList Complete [t=00:03:53.769459][f=0005952] Writing last game win data [t=00:03:53.782468][f=0005952] Shutdown - SaveConfigData Complete [t=00:03:53.782497][f=0005952] Shutdown Widget - Chili Highlight [t=00:03:53.782541][f=0005952] Shutdown Widget - Draw After Chili [t=00:03:53.782559][f=0005952] Shutdown Widget - API Unit Tracker GL4 [t=00:03:53.782580][f=0005952] Shutdown Widget - EPIC Menu [t=00:03:53.784309][f=0005952] Shutdown Widget - Depth of Field Shader [t=00:03:53.784346][f=0005952] Shutdown Widget - Chili Widget Selector [t=00:03:53.786070][f=0005952] Shutdown Widget - Chili Minimap [t=00:03:53.786266][f=0005952] Shutdown Widget - Deferred rendering [t=00:03:53.786288][f=0005952] SSAO: Deferred rendering disabled, disabling. [t=00:03:53.792592][f=0005952] Shutdown Widget - Deferred rendering [t=00:03:53.792624][f=0005952] SSAO: Deferred rendering disabled, disabling. [t=00:03:53.794272][f=0005952] Shutdown Widget - Local Team Colors [t=00:03:53.794305][f=0005952] Shutdown Widget - Display Keys 2 [t=00:03:53.794351][f=0005952] Shutdown Widget - Save Game Menu [t=00:03:53.794395][f=0005952] Shutdown Widget - Highlight Model Api GL4 [t=00:03:53.794469][f=0005952] Shutdown Widget - Unit Icons [t=00:03:53.794632][f=0005952] Shutdown Widget - Attrition Counter [t=00:03:53.794919][f=0005952] Shutdown Widget - Noises [t=00:03:53.794942][f=0005952] Shutdown Widget - HealthBars [t=00:03:53.796932][f=0005952] Shutdown Widget - Chili Chicken Panel [t=00:03:53.797115][f=0005952] Shutdown Widget - BuildETA [t=00:03:53.797146][f=0005952] Shutdown Widget - Selected Units GL4 2 [t=00:03:53.797178][f=0005952] Shutdown Widget - External VR Grid [t=00:03:53.797192][f=0005952] Shutdown Widget - Win Counter [t=00:03:53.797203][f=0005952] Shutdown Widget - EndGame APM stats [t=00:03:53.798669][f=0005952] Shutdown Widget - Modular Comm Info [t=00:03:53.798703][f=0005952] Shutdown Widget - Transport AI [t=00:03:53.798718][f=0005952] Shutdown Widget - Startup Info and Selector [t=00:03:53.798740][f=0005952] Shutdown Widget - Chili Spectator Panels [t=00:03:53.798769][f=0005952] Shutdown Widget - Point Tracker [t=00:03:53.798780][f=0005952] Shutdown Widget - Missile Silo Range [t=00:03:53.798799][f=0005952] Shutdown Widget - MinimapEvents [t=00:03:53.798821][f=0005952] Shutdown Widget - Attack Warning [t=00:03:53.798838][f=0005952] Shutdown Widget - Local Widgets Config [t=00:03:53.798871][f=0005952] Shutdown Widget - Highlight Geos [t=00:03:53.798909][f=0005952] Shutdown Widget - Context Menu [t=00:03:53.798924][f=0005952] Shutdown Widget - Grab Input [t=00:03:53.799220][f=0005952] Input grabbing is disabled! [t=00:03:53.799254][f=0005952] Shutdown Widget - Defense Range Zero-K [t=00:03:53.799303][f=0005952] Shutdown Widget - Showeco and Grid Drawer [t=00:03:53.799338][f=0005952] Shutdown Widget - Darkening [t=00:03:53.799413][f=0005952] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:53.799457][f=0005952] Shutdown Widget - Chili Nuke Warning [t=00:03:53.799485][f=0005952] Shutdown Widget - Chili EndGame Window [t=00:03:53.799517][f=0005952] Shutdown Widget - Stereo3D [t=00:03:53.799677][f=0005952] Shutdown Widget - Chili Economy Panel Default [t=00:03:53.799934][f=0005952] Shutdown Widget - Music Player v2 [t=00:03:53.799961][f=0005952] Shutdown Widget - State Reverse and Latency [t=00:03:53.799977][f=0005952] Shutdown Widget - Reclaim Field Highlight [t=00:03:53.800007][f=0005952] Shutdown Widget - Attack AoE [t=00:03:53.800021][f=0005952] Shutdown Widget - TeamPlatter [t=00:03:53.800653][f=0005952] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:53.800844][f=0005952] Shutdown Widget - Selection Send [t=00:03:53.800870][f=0005952] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:53.800968][f=0005952] Shutdown Widget - Spotter [t=00:03:53.800985][f=0005952] Shutdown Widget - Global Build Command [t=00:03:53.801320][f=0005952] Shutdown Widget - LupsManager [t=00:03:53.801341][f=0005952] Shutdown Widget - Receive Units Indicator [t=00:03:53.801351][f=0005952] Shutdown Widget - Newton Firezone [t=00:03:53.801366][f=0005952] Shutdown Widget - Chili Pro Console [t=00:03:53.802663][f=0005952] Shutdown Widget - Persistent Build Height [t=00:03:53.802693][f=0005952] Shutdown Widget - Lasso Terraform GUI [t=00:03:53.802711][f=0005952] Shutdown Widget - Lups [t=00:03:53.803680][f=0005952] Shutdown Widget - Chili Framework [t=00:03:53.803701][f=0005952] Shutdown Widget - Custom Markers [t=00:03:53.803716][f=0005952] Shutdown Widget - Chili Core Selector [t=00:03:53.803816][f=0005952] Shutdown Widget - Mex Placement Handler [t=00:03:53.803852][f=0005952] Shutdown Widget - Select Keys [t=00:03:53.803914][f=0005952] Shutdown Widget - Pause Screen [t=00:03:53.804105][f=0005952] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:53.804167][f=0005952] Shutdown Widget - Bloom Shader Deferred [t=00:03:53.804500][f=0005952] Shutdown Widget - Text To Speech Control [t=00:03:53.804534][f=0005952] Shutdown Widget - Layout Handler [t=00:03:53.804558][f=0005952] Shutdown Widget - Color Blindness Correction [t=00:03:53.804806][f=0005952] End widgetHandler:Shutdown [t=00:03:53.903869][f=0005952] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13563558, 0.0} allocedSize{int+, int-, ext}={0, 0, 2238340250}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0318} [t=00:03:53.908715][f=0005952] [Game::KillLua][2] dtor=0 luaGaia=0000022068559110 [t=00:03:53.927329][f=0005952] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:53.927406][f=0005952] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:53.927439][f=0005952] [Game::KillLua][3] dtor=0 luaRules=0000021fb0e22f60 [t=00:03:53.927475][f=0005952] Start gadgetHandler:Shutdown [t=00:03:53.927489][f=0005952] Shutdown - StartSetup [t=00:03:53.927504][f=0005952] Shutdown - UnitMorph [t=00:03:53.928674][f=0005952] Shutdown - Carrier Drones [t=00:03:53.928691][f=0005952] Shutdown - Missile Silo Controller [t=00:03:53.928701][f=0005952] Shutdown - Modular Comm Info [t=00:03:53.928709][f=0005952] Shutdown - Terrain Texture Handler [t=00:03:53.928717][f=0005952] Shutdown - UnitCloakShield [t=00:03:53.929420][f=0005952] Shutdown - Starlight Handler [t=00:03:53.929568][f=0005952] End gadgetHandler:Shutdown [t=00:03:53.955953][f=0005952] Start gadgetHandler:Shutdown [t=00:03:53.955991][f=0005952] Shutdown - Teleport Throw [t=00:03:53.956003][f=0005952] Shutdown - UnitMorph [t=00:03:53.956019][f=0005952] Shutdown - Commander Skin Renderer [t=00:03:53.957488][f=0005952] Shutdown - Missile fired callins [t=00:03:53.957504][f=0005952] Shutdown - Modular Comm Info [t=00:03:53.957512][f=0005952] Shutdown - Retreat Command [t=00:03:53.957523][f=0005952] Shutdown - Shockwaves [t=00:03:53.957531][f=0005952] Shutdown - Unit tint API [t=00:03:53.957554][f=0005952] Shutdown - Unit glow API [t=00:03:53.957571][f=0005952] Shutdown - UnitCloakShield [t=00:03:53.957595][f=0005952] Shutdown - Lups Cloak FX [t=00:03:53.957606][f=0005952] Shutdown - Lups [t=00:03:53.958584][f=0005952] Shutdown - Lups Shield [t=00:03:53.958668][f=0005952] End gadgetHandler:Shutdown [t=00:03:53.976223][f=0005952] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2388, 0.0} allocedSize{int+, int-, ext}={0, 0, 371800}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0046} [t=00:03:53.980305][f=0005952] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:53.980402][f=0005952] [Game::KillLua][4] dtor=0 [t=00:03:53.980414][f=0005952] [Game::KillLua][5] dtor=0 [t=00:03:54.009057][f=0005952] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-07_19-37-16-791_Desert Rumble 1_105.1.1-2457-g8095d30 BAR105.sdfz" (93760 bytes) [t=00:03:54.009129][f=0005952] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:54.013296][f=0005952] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:54.013331][f=0005952] [Sound] [Sound::UpdateThread][3] #sources=32 #items=30 [t=00:03:54.013392][f=0005952] [Sound] [Sound::UpdateThread][4] ctx=0000021fd4d3e7f0 dev=0000021ff097cff0 [t=00:03:54.013572][f=0005952] [Sound] [Sound::UpdateThread][5] ctx=0000021fd4d3e7f0 dev=0000021ff097cff0 [t=00:03:54.013583][f=0005952] [Sound] [Sound::Cleanup][alcDestroyContext(0000021fd4d3e7f0)] [t=00:03:54.016305][f=0005952] [Sound] [Sound::Cleanup][alcCloseDevice(0000021ff097cff0)] [t=00:03:54.016490][f=0005952] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:54.043891][f=0005952] [Sound] [Sound::UpdateThread][6] [t=00:03:54.044828][f=0005952] [Game::~CGame][1] [t=00:03:54.044870][f=0005952] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:54.044885][f=0005952] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:54.044895][f=0005952] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:54.044921][f=0005952] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:54.044932][f=0005952] [Game::KillLua][4] dtor=1 [t=00:03:54.044947][f=0005952] [Game::KillLua][5] dtor=1 [t=00:03:54.045500][f=0005952] [Game::KillMisc][1] [t=00:03:54.045514][f=0005952] [Game::KillMisc][2] [t=00:03:54.045975][f=0005952] [Game::KillMisc][3] [t=00:03:54.046101][f=0005952] [Game::KillRendering][1] [t=00:03:54.052250][f=0005952] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:54.070378][f=0005952] [3DOParser::Kill] allocated 1 pieces [t=00:03:54.070426][f=0005952] [S3OParser::Kill] allocated 5579 pieces [t=00:03:54.071675][f=0005952] [AssParser::Kill] allocated 677 pieces [t=00:03:54.131483][f=0005952] [Game::KillInterface][1] [t=00:03:54.132549][f=0005952] [Game::KillInterface][2] [t=00:03:54.133073][f=0005952] [Game::KillSimulation][1] [t=00:03:54.133199][f=0005952] [Game::KillSimulation][2] [t=00:03:54.158878][f=0005952] [CCollisionHandler] dis-/continuous tests: 105/10652370 [t=00:03:54.158899][f=0005952] [Game::KillSimulation][3] [t=00:03:54.160516][f=0005952] [~CPathCache(28x20)] cacheHits=31 hitPercentage=42% numHashColls=0 maxCacheSize=9 [t=00:03:54.160721][f=0005952] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:54.160829][f=0005952] [~CPathCache(56x40)] cacheHits=68 hitPercentage=15% numHashColls=0 maxCacheSize=17 [t=00:03:54.160968][f=0005952] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:54.161472][f=0005952] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:54.169144][f=0005952] [LosHandler::Kill] raycast instance cache-{hits,misses}={10088,5471}; shared=17%; cached=48% [t=00:03:54.182944][f=0005952] [Game::KillSimulation][4] [t=00:03:54.270380][f=0005952] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:03:54.270481][f=0005952] [Game::~CGame][2] [t=00:03:54.270490][f=0005952] [Game::~CGame][3] [t=00:03:54.270765][f=0005952] [SpringApp::Kill][3] [t=00:03:54.271094][f=0005952] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 631352 bytes sent in 6039 packets (104.546 bytes/packet) 255738 bytes recv'd in 4882 packets (52.384 bytes/packet) {0.069x, 0.115x} relative protocol overhead {up, down} 14436 incoming chunks dropped, 25613 outgoing chunks resent 4359 incoming chunks processed [t=00:03:54.271437][f=0005952] [SpringApp::Kill][4] font=0000021fd56269c0 [t=00:03:54.273672][f=0005952] [SpringApp::Kill][5] [t=00:03:54.281331][f=0005952] [SpringApp::Kill][6] [t=00:03:54.281352] [SpringApp::Kill][7] [t=00:03:54.281376] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:54.281403] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=00:03:54.281446] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:54.281457] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:54.281476] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:54.281496] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:54.281515] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {164, 1048576, 1048576}, EBO = {246, 2097152, 2097152} [t=00:03:54.281551] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {20384, 1048576, 1048576}, EBO = {30576, 2097152, 2097152} [t=00:03:54.281570] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:54.281585] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:54.281600] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:54.281620] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:03:54.281636] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {380, 1048576, 1048576}, EBO = {570, 2097152, 2097152} [t=00:03:54.361494] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:54.361565] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:54.361579] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:54.361588] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8468 [t=00:03:54.361635] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:54.363113] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>] [t=00:03:54.363158] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:03:54.363169] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000021ff0f4ecd0) [t=00:03:54.363438] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1830ms [t=00:03:54.363480] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=39ms [t=00:03:54.363491] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=27ms [t=00:03:54.363499] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=23ms [t=00:03:54.363506] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=23ms [t=00:03:54.363519] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=23ms [t=00:03:54.363526] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=20ms [t=00:03:54.363533] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=18ms [t=00:03:54.363541] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=18ms [t=00:03:54.363548] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=17ms [t=00:03:54.363625] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=17ms [t=00:03:54.365471] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (0000021ff09ae380) [t=00:03:54.366127] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=1)] #archives[section]=1 #files[section]=169 [t=00:03:54.366142] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (0000021ff0aa8660) [t=00:03:54.367614] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:54.367639] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000021ff09af560) [t=00:03:54.367672] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000021ff09af820) [t=00:03:54.367728] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000021ff09af770) [t=00:03:54.367797] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:54.367809] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:03:54.367864] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:54.367893] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:54.367905] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:54.367913] [VFS] [SpringVFS::DeleteArchives<this=0000021fd5937b50>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:54.369187] [SpringApp::Kill][8] [t=00:03:54.369199] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:54.369206] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cb57430 (joinable=1) [t=00:03:54.369211] [WatchDog::Uninstall][2] [t=00:03:55.145896] [WatchDog::Uninstall][3] [t=00:03:55.145956] [SpringApp::Kill][9]
infolog_full.txt (truncated):