Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000964] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.000980] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003072] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.003271] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.019662] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019701] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019724] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019738] [t=00:00:00.019743] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019750] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019755] Use "none" to disable the default log sections. [t=00:00:00.019761] ============== </Log Sections> ============== [t=00:00:00.019766] ============== <User Config> ============== [t=00:00:00.019869] AllowDeferredMapRendering = 1 [t=00:00:00.019878] AllowDeferredModelRendering = 1 [t=00:00:00.019884] AnimationMT = 0 [t=00:00:00.019889] BumpWaterBlurReflection = 1 [t=00:00:00.019894] BumpWaterTexSizeReflection = 128 [t=00:00:00.019899] CamFreeScrollSpeed = 50 [t=00:00:00.019904] CamMode = 1 [t=00:00:00.019909] CubeTexSizeReflection = 1 [t=00:00:00.019914] CubeTexSizeSpecular = 1 [t=00:00:00.019922] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019927] EdgeMoveDynamic = 0 [t=00:00:00.019934] EdgeMoveWidth = 0.003 [t=00:00:00.019941] FPSFOV = 90 [t=00:00:00.019946] FPSScrollSpeed = 50 [t=00:00:00.019950] FontSize = 18 [t=00:00:00.019955] FullscreenEdgeMove = 0 [t=00:00:00.019962] GrassDetail = 0 [t=00:00:00.019967] GroundDecals = 2 [t=00:00:00.019971] GroundDetail = 90 [t=00:00:00.019975] HangTimeout = 30 [t=00:00:00.019982] HardwareCursor = 1 [t=00:00:00.019987] InitialNetworkTimeout = 0 [t=00:00:00.019992] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.020001] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.020009] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.020014] LinkOutgoingBandwidth = 262144 [t=00:00:00.020019] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.020027] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.020032] MSAALevel = 1 [t=00:00:00.020036] MaxParticles = 15000 [t=00:00:00.020041] MaxSounds = 32 [t=00:00:00.020046] MaximumTransmissionUnit = 0 [t=00:00:00.020053] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.020061] MiniMapMarker = 0 [t=00:00:00.020066] MouseDragScrollThreshold = 0 [t=00:00:00.020073] NetworkLossFactor = 2 [t=00:00:00.020078] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.020083] OverheadScrollSpeed = 50 [t=00:00:00.020089] ReconnectTimeout = 0 [t=00:00:00.020095] RotOverheadScrollSpeed = 50 [t=00:00:00.020100] RotateLogFiles = 1 [t=00:00:00.020105] ShadowMapSize = 1024 [t=00:00:00.020109] Shadows = 1 [t=00:00:00.020114] ShowClock = 0 [t=00:00:00.020119] SoftParticles = 2 [t=00:00:00.020129] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.020134] UnitIconDist = 151 [t=00:00:00.020142] UpdateBoundingVolumeMT = 0 [t=00:00:00.020147] UpdateWeaponVectorsMT = 0 [t=00:00:00.020153] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.020160] UseLuaMemPools = 0 [t=00:00:00.020165] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.020170] VFSCacheArchiveFiles = 0 [t=00:00:00.020176] Water = 4 [t=00:00:00.020181] WindowBorderless = 1 [t=00:00:00.020185] WindowPosY = 0 [t=00:00:00.020229] WindowedEdgeMove = 0 [t=00:00:00.020255] XResolutionWindowed = 1920 [t=00:00:00.020263] YResolutionWindowed = 1080 [t=00:00:00.020270] snd_volmaster = 27 [t=00:00:00.020286] ============== </User Config> ============== [t=00:00:00.020297] ============== <User System> ============== [t=00:00:00.020304] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.020314] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.020329] Compiler Version: gcc-13.2.0 [t=00:00:00.020378] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.020421] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.020431] Binary Word Size: 64-bit (native) [t=00:00:00.020436] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020442] Physical CPU Cores: 6 [t=00:00:00.020447] Logical CPU Cores: 12 [t=00:00:00.020452] ============== </User System> ============== [t=00:00:00.020593] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020601] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020605] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020609] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020614] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021933] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021947] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.027887] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.047641] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.047659] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.047665] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.047671] [11] 2560x1080x24bpp@144Hz [t=00:00:00.047676] [14] 1920x1440x24bpp@144Hz [t=00:00:00.047681] [19] 1920x1200x24bpp@144Hz [t=00:00:00.047686] [23] 1920x1080x24bpp@144Hz [t=00:00:00.047691] [30] 1720x1440x24bpp@144Hz [t=00:00:00.047695] [34] 1680x1050x24bpp@144Hz [t=00:00:00.047707] [40] 1600x1200x24bpp@144Hz [t=00:00:00.047712] [44] 1600x1024x24bpp@144Hz [t=00:00:00.047716] [50] 1600x900x24bpp@144Hz [t=00:00:00.047721] [55] 1440x1080x24bpp@144Hz [t=00:00:00.047726] [62] 1440x900x24bpp@144Hz [t=00:00:00.047732] [67] 1400x1050x24bpp@144Hz [t=00:00:00.047737] [73] 1366x768x24bpp@144Hz [t=00:00:00.047741] [78] 1360x768x24bpp@144Hz [t=00:00:00.047748] [83] 1280x1024x24bpp@144Hz [t=00:00:00.047753] [89] 1280x960x24bpp@144Hz [t=00:00:00.047758] [94] 1280x800x24bpp@144Hz [t=00:00:00.047766] [99] 1280x768x24bpp@144Hz [t=00:00:00.047777] [104] 1280x720x24bpp@144Hz [t=00:00:00.047784] [111] 1152x864x24bpp@144Hz [t=00:00:00.047790] [116] 1024x768x24bpp@144Hz [t=00:00:00.047796] [123] 800x600x24bpp@144Hz [t=00:00:00.047802] [130] 720x576x24bpp@144Hz [t=00:00:00.047809] [135] 720x480x24bpp@144Hz [t=00:00:00.047818] [141] 640x480x24bpp@144Hz [t=00:00:00.054314] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.054331] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.054356] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.054361] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.054366] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.054370] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.054378] [11] 1366x768x24bpp@144Hz [t=00:00:00.054382] [13] 1360x768x24bpp@144Hz [t=00:00:00.054387] [15] 1280x1024x24bpp@144Hz [t=00:00:00.054391] [17] 1280x960x24bpp@144Hz [t=00:00:00.054396] [19] 1280x800x24bpp@144Hz [t=00:00:00.054400] [21] 1280x768x24bpp@144Hz [t=00:00:00.054410] [23] 1280x720x24bpp@144Hz [t=00:00:00.054416] [25] 1280x600x24bpp@144Hz [t=00:00:00.054423] [27] 1152x864x24bpp@144Hz [t=00:00:00.054445] [29] 1024x768x24bpp@144Hz [t=00:00:00.054451] [31] 800x600x24bpp@144Hz [t=00:00:00.054457] [33] 640x480x24bpp@144Hz [t=00:00:00.054461] [35] 640x400x24bpp@144Hz [t=00:00:00.273371] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.273955] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.273978] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.295835] [GR::LogVersionInfo] [t=00:00:00.295863] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.295874] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.295881] GL vendor : NVIDIA Corporation [t=00:00:00.295889] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.295897] GLSL version: 4.60 NVIDIA [t=00:00:00.295930] GLEW version: 2.1.0 [t=00:00:00.295940] GPU memory : 6144MB (total) / 4875MB (available) [t=00:00:00.295981] SDL swap-int: 1 [t=00:00:00.295996] SDL driver : windows [t=00:00:00.296004] [t=00:00:00.296013] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.296024] GLSL shader support : 1 [t=00:00:00.296034] GL4 support : 1 [t=00:00:00.296044] FBO extension support : 1 [t=00:00:00.296067] NVX GPU mem-info support : 1 [t=00:00:00.296095] ATI GPU mem-info support : 0 [t=00:00:00.296121] Texture clamping to edge : 1 [t=00:00:00.296135] NPOT-texture support : 1 (1) [t=00:00:00.296153] S3TC/DXT1 texture support : 1/1 [t=00:00:00.296166] texture query-LOD support : 1 (1) [t=00:00:00.296181] MSAA frame-buffer support : 1 (1) [t=00:00:00.296192] Z-buffer depth : 32 (-) [t=00:00:00.296210] primitive-restart support : 1 (1) [t=00:00:00.296224] clip-space control support: 1 (1) [t=00:00:00.296236] seamless cube-map support : 1 (1) [t=00:00:00.296255] frag-depth layout support : 1 (1) [t=00:00:00.296270] persistent maps support : 1 (1) [t=00:00:00.296281] explicit attribs location : 1 (1) [t=00:00:00.296293] multi draw indirect : 1 (-) [t=00:00:00.296306] array textures : 1 (-) [t=00:00:00.296321] buffer copy support : 1 (-) [t=00:00:00.296332] indirect draw : 1 (-) [t=00:00:00.296343] base instance : 1 (-) [t=00:00:00.296356] [t=00:00:00.296365] max. FBO samples : 32 [t=00:00:00.296383] max. FS/program texture slots : 32/192 [t=00:00:00.296398] max. texture size : 32768 [t=00:00:00.296413] max. texture anisotropy level : 16.000000 [t=00:00:00.296424] max. vec4 varyings/attributes : 31/16 [t=00:00:00.296439] max. draw-buffers : 8 [t=00:00:00.296450] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.296461] max. uniform buffer-bindings : 84 [t=00:00:00.296471] max. uniform block-size : 64KB [t=00:00:00.296489] max. storage buffer-bindings : 96 [t=00:00:00.296504] max. storage block-size : 2047MB [t=00:00:00.296513] [t=00:00:00.296521] enable AMD-hacks : 0 [t=00:00:00.296534] compress MIP-maps: 0 [t=00:00:00.296632] Number of compressed texture formats: 23 [t=00:00:00.296702] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.296751] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.297003] [GR::UpdateGLConfigs] [t=00:00:00.297057] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.297077] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.297094] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.297105] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.297116] [GR::InitGLState] [t=00:00:00.297177] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.384548] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.387882] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.388577] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.395361] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.395398] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.395858] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.397040] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.397056] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.397150] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.397267] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.420593] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.421390] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.425167] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.425992] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.472112] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms [t=00:00:00.472141] [VFS] [SpringVFS::ReserveArchives<this=00000282e3ec5c30>] [t=00:00:00.472674] [VFS] [SpringVFS::AddArchive<this=00000282e3ec5c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.476458] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000282e3ec5c30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.476478] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.542670] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.543126] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.543404] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.543502] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.543565] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.543933] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.544062] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.544111] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.545205][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.545408][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.545612][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.545648][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.545660][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.545710][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.563497][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.563518][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.563526][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.563534][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.578208][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.580097][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000282a021ca40(default) context=00000282a0192870 numChannels=2 frameSize=8 [t=00:00:00.580116][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.580125][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.580133][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.580139][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.580211][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.580244][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.580256][f=-000001] [Sound] Devices: [t=00:00:00.583592][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.583612][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.583626][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.583634][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.584544][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.584568][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.645706][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663200 MB [t=00:00:00.648070][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.649190][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468 [t=00:00:00.650477][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon [t=00:00:01.087234][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0) [t=00:00:01.088488][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282e3ec5c30>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.089058][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282e3ec5c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.089568][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:01.165283][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282e3ec5c30>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:01.167169][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282e3ec5c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.167529][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282e3ec5c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.169407][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282e3ec5c30>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.186598][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.186751][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.186820][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.259937][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.260124][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.260293][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.260381][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.260435][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:16:50.213754][f=0028121] [uapn] current: 40(28315, 1592, 18.1958122, 2056, 50000) 40 [t=00:16:50.213762][f=0028121] [uapn] -> repair [t=00:16:51.396441][f=0028152] game_message: Shield Dummy (tiny) is under attack [t=00:16:53.912928][f=0028194] [uapn] compare [t=00:16:53.912969][f=0028194] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:16:53.913006][f=0028194] [uapn] current: 40(20695, 1992, 11.796875, 1864, 50000) 8 [t=00:16:53.913017][f=0028194] [uapn] -> repair [t=00:16:57.678330][f=0028253] [uapn] compare [t=00:16:57.678366][f=0028253] [uapn] issued : 40(1592, 18.1958122, 2056, 50000, nil) 0 (build assist) [t=00:16:57.678386][f=0028253] [uapn] current: 40(28315, 1592, 18.1958122, 2056, 50000) 40 [t=00:16:57.678395][f=0028253] [uapn] -> repair [t=00:17:06.106641][f=0028328] [uapn] compare [t=00:17:06.106699][f=0028328] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:06.106720][f=0028328] [uapn] current: 40(20695, 1992, 11.796875, 1864, 50000) 8 [t=00:17:06.106729][f=0028328] [uapn] -> repair [t=00:17:06.660134][f=0028333] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:17:06.968577][f=0028337] game_message: Shield Dummy (tiny) is under attack [t=00:17:08.812683][f=0028379] [uapn] compare [t=00:17:08.812721][f=0028379] [uapn] issued : 40(1592, 18.1958122, 2056, 50000, nil) 4 (repair units) [t=00:17:08.812740][f=0028379] [uapn] current: 40(28315, 1592, 18.1958122, 2056, 50000) 40 [t=00:17:08.812749][f=0028379] [uapn] -> repair [t=00:17:14.920708][f=0028448] [uapn] compare [t=00:17:14.920770][f=0028448] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:14.920793][f=0028448] [uapn] current: 40(20695, 1992, 11.796875, 1864, 50000) 8 [t=00:17:14.920803][f=0028448] [uapn] -> repair [t=00:17:17.266360][f=0028504] [uapn] compare [t=00:17:17.266398][f=0028504] [uapn] issued : 40(1592, 18.1958122, 2056, 50000, nil) 4 (repair units) [t=00:17:17.266417][f=0028504] [uapn] current: 40(28315, 1592, 18.1958122, 2056, 50000) 40 [t=00:17:17.266425][f=0028504] [uapn] -> repair [t=00:17:18.718163][f=0028542] game_message: Shield Dummy (tiny) is under attack [t=00:17:19.957478][f=0028574] [uapn] compare [t=00:17:19.957509][f=0028574] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:19.957525][f=0028574] [uapn] current: 40(20695, 1992, 11.796875, 1864, 50000) 8 [t=00:17:19.957533][f=0028574] [uapn] -> repair [t=00:17:23.068461][f=0028645] [uapn] compare [t=00:17:23.068501][f=0028645] [uapn] issued : 40(1592, 18.1958122, 2056, 50000, nil) 4 (repair units) [t=00:17:23.068539][f=0028645] [uapn] current: 40(28315, 1592, 18.1958122, 2056, 50000) 40 [t=00:17:23.068548][f=0028645] [uapn] -> repair [t=00:17:25.655367][f=0028706] [uapn] compare [t=00:17:25.655403][f=0028706] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:25.655422][f=0028706] [uapn] current: 40(20695, 1992, 11.796875, 1864, 50000) 8 [t=00:17:25.655431][f=0028706] [uapn] -> repair [t=00:17:28.771300][f=0028776] [uapn] compare [t=00:17:28.771358][f=0028776] [uapn] issued : 40(1592, 18.1958122, 2056, 50000, nil) 4 (repair units) [t=00:17:28.771375][f=0028776] [uapn] current: 40(28315, 1592, 18.1958122, 2056, 50000) 40 [t=00:17:28.771385][f=0028776] [uapn] -> repair [t=00:17:30.973194][f=0028819] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:17:31.441860][f=0028831] game_message: Shield Dummy (tiny) is under attack [t=00:17:31.765999][f=0028842] [uapn] compare [t=00:17:31.766037][f=0028842] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:31.766057][f=0028842] [uapn] current: 40(20695, 1992, 11.796875, 1864, 50000) 8 [t=00:17:31.766065][f=0028842] [uapn] -> repair [t=00:17:34.682676][f=0028901] [uapn] Ignore unit 20592 until it is given a command. [t=00:17:34.684439][f=0028901] LogicDaemon added point: Ignore until idle (stopped). [t=00:17:34.684595][f=0028901] [uapn] Ignore unit 12321 until it is given a command. [t=00:17:34.684711][f=0028901] LogicDaemon added point: Ignore until idle (stopped). [t=00:17:34.684793][f=0028901] [uapn] Ignore unit 4357 until it is given a command. [t=00:17:34.684905][f=0028901] LogicDaemon added point: Ignore until idle (stopped). [t=00:17:34.684983][f=0028901] [uapn] Ignore unit 16886 until it is given a command. [t=00:17:34.685090][f=0028901] LogicDaemon added point: Ignore until idle (stopped). [t=00:17:34.685170][f=0028901] [uapn] Ignore unit 27735 until it is given a command. [t=00:17:34.685276][f=0028901] LogicDaemon added point: Ignore until idle (stopped). [t=00:17:34.685350][f=0028901] [uapn] Ignore unit 17784 until it is given a command. [t=00:17:34.685446][f=0028901] LogicDaemon added point: Ignore until idle (stopped). [t=00:17:34.685548][f=0028901] [uapn] Ignore unit 12603 until it is given a command. [t=00:17:34.685653][f=0028901] LogicDaemon added point: Ignore until idle (stopped). [t=00:17:34.685732][f=0028901] [uapn] Ignore unit 3597 until it is given a command. [t=00:17:34.685827][f=0028901] LogicDaemon added point: Ignore until idle (stopped). [t=00:17:34.685908][f=0028901] [uapn] Ignore unit 21150 until it is given a command. [t=00:17:34.686013][f=0028901] LogicDaemon added point: Ignore until idle (stopped). [t=00:17:34.889224][f=0028906] Error: QueryWeapon: bad return value, expected number [t=00:17:34.889255][f=0028906] Error: AimFromWeapon: bad return value, expected number [t=00:17:34.889266][f=0028906] Warning: turretheavy: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:17:34.889285][f=0028906] Warning: turretheavy: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:17:34.889300][f=0028906] Warning: turretheavy: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:17:35.268962][f=0028909] [uapn] Pay attention to unit 3597 again. [t=00:17:35.275912][f=0028910] [uapn] compare [t=00:17:35.275945][f=0028910] [uapn] issued : 40(1592, 18.1958122, 2056, 50000, nil) 4 (repair units) [t=00:17:35.275965][f=0028910] [uapn] current: 40(1915, 1592, 18.1958122, 2056, 50000) 40 [t=00:17:35.275980][f=0028910] [uapn] -> repair [t=00:17:35.578072][f=0028918] [uapn] Pay attention to unit 12321 again. [t=00:17:35.660843][f=0028919] [uapn] Pay attention to unit 17784 again. [t=00:17:35.866385][f=0028920] [uapn] Pay attention to unit 16886 again. [t=00:17:35.872665][f=0028921] Warning: turretheavy: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:17:35.872774][f=0028921] Warning: turretheavy: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:17:36.097690][f=0028927] [uapn] Pay attention to unit 4357 again. [t=00:17:36.097779][f=0028927] [uapn] Pay attention to unit 21150 again. [t=00:17:36.097989][f=0028927] [uapn] Pay attention to unit 27735 again. [t=00:17:36.098105][f=0028927] [uapn] Pay attention to unit 12603 again. [t=00:17:36.098165][f=0028927] [uapn] Pay attention to unit 20592 again. [t=00:17:37.867719][f=0028964] [uapn] compare [t=00:17:37.867751][f=0028964] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:37.867775][f=0028964] [uapn] current: 40(10605, nil, nil, nil, nil) 0 [t=00:17:37.867784][f=0028964] [uapn] -> false [t=00:17:37.867792][f=0028964] [uapn] compare [t=00:17:37.867824][f=0028964] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 0 (build assist) [t=00:17:37.867836][f=0028964] [uapn] current: 40(10605, nil, nil, nil, nil) 0 [t=00:17:37.867844][f=0028964] [uapn] -> false [t=00:17:37.867851][f=0028964] [uapn] compare [t=00:17:37.867862][f=0028964] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:37.867873][f=0028964] [uapn] current: 40(10605, nil, nil, nil, nil) 0 [t=00:17:37.867885][f=0028964] [uapn] -> false [t=00:17:37.867894][f=0028964] [uapn] compare [t=00:17:37.867924][f=0028964] [uapn] issued : 90(1992, 11.796875, 1864, 50000, nil) 0 (reclaim metal) [t=00:17:37.867939][f=0028964] [uapn] current: 40(10605, nil, nil, nil, nil) 0 [t=00:17:37.867946][f=0028964] [uapn] -> false [t=00:17:38.924367][f=0028982] game_message: Conjurer is under attack [t=00:17:40.319105][f=0029010] [uapn] Pay attention to unit 27735 again. [t=00:17:40.748439][f=0029022] [uapn] compare [t=00:17:40.748478][f=0029022] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:40.748515][f=0029022] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:40.748532][f=0029022] [uapn] -> false [t=00:17:40.748540][f=0029022] [uapn] compare [t=00:17:40.748553][f=0029022] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:40.748565][f=0029022] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:40.748573][f=0029022] [uapn] -> false [t=00:17:40.748580][f=0029022] [uapn] compare [t=00:17:40.748602][f=0029022] [uapn] issued : 90(1992, 11.796875, 1864, 50000, nil) 0 (reclaim metal) [t=00:17:40.748618][f=0029022] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:40.748626][f=0029022] [uapn] -> reclaim [t=00:17:41.317881][f=0029031] [uapn] compare [t=00:17:41.317914][f=0029031] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:41.317931][f=0029031] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:41.317939][f=0029031] [uapn] -> false [t=00:17:41.317963][f=0029031] [uapn] compare [t=00:17:41.317978][f=0029031] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:41.317991][f=0029031] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:41.317998][f=0029031] [uapn] -> false [t=00:17:41.318005][f=0029031] [uapn] compare [t=00:17:41.318025][f=0029031] [uapn] issued : 90(1992, 11.796875, 1864, 50000, nil) 0 (reclaim metal) [t=00:17:41.318042][f=0029031] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:41.318057][f=0029031] [uapn] -> reclaim [t=00:17:41.412022][f=0029035] [uapn] compare [t=00:17:41.412060][f=0029035] [uapn] issued : 40(1592, 18.1958122, 2056, 50000, nil) 4 (repair units) [t=00:17:41.412080][f=0029035] [uapn] current: 40(23523, nil, nil, nil, nil) 0 [t=00:17:41.412088][f=0029035] [uapn] -> false [t=00:17:41.412096][f=0029035] [uapn] compare [t=00:17:41.412108][f=0029035] [uapn] issued : 40(1592, 18.1958122, 2056, 50000, nil) 4 (repair units) [t=00:17:41.412135][f=0029035] [uapn] current: 40(23523, nil, nil, nil, nil) 0 [t=00:17:41.412148][f=0029035] [uapn] -> false [t=00:17:41.412155][f=0029035] [uapn] compare [t=00:17:41.412175][f=0029035] [uapn] issued : 90(1592, 18.1958122, 2056, 50000, nil) 0 (reclaim metal) [t=00:17:41.412190][f=0029035] [uapn] current: 40(23523, nil, nil, nil, nil) 0 [t=00:17:41.412197][f=0029035] [uapn] -> false [t=00:17:41.412203][f=0029035] [uapn] compare [t=00:17:41.412227][f=0029035] [uapn] issued : 40(1592, 18.1958122, 2056, 50000, nil) 0 (build assist) [t=00:17:41.412242][f=0029035] [uapn] current: 40(23523, nil, nil, nil, nil) 0 [t=00:17:41.412250][f=0029035] [uapn] -> false [t=00:17:41.830995][f=0029045] [uapn] compare [t=00:17:41.831029][f=0029045] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:41.831047][f=0029045] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:41.831056][f=0029045] [uapn] -> false [t=00:17:41.831064][f=0029045] [uapn] compare [t=00:17:41.831098][f=0029045] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:41.831114][f=0029045] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:41.831127][f=0029045] [uapn] -> false [t=00:17:41.831136][f=0029045] [uapn] compare [t=00:17:41.831151][f=0029045] [uapn] issued : 90(1992, 11.796875, 1864, 50000, nil) 0 (reclaim metal) [t=00:17:41.831169][f=0029045] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:41.831178][f=0029045] [uapn] -> reclaim [t=00:17:42.229725][f=0029057] [uapn] compare [t=00:17:42.229758][f=0029057] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:42.229777][f=0029057] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:42.229786][f=0029057] [uapn] -> false [t=00:17:42.229795][f=0029057] [uapn] compare [t=00:17:42.229808][f=0029057] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:42.229827][f=0029057] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:42.229836][f=0029057] [uapn] -> false [t=00:17:42.229842][f=0029057] [uapn] compare [t=00:17:42.229857][f=0029057] [uapn] issued : 90(1992, 11.796875, 1864, 50000, nil) 0 (reclaim metal) [t=00:17:42.229872][f=0029057] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:42.229885][f=0029057] [uapn] -> reclaim [t=00:17:43.010113][f=0029072] [uapn] compare [t=00:17:43.010156][f=0029072] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:43.010192][f=0029072] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:43.010202][f=0029072] [uapn] -> false [t=00:17:43.010210][f=0029072] [uapn] compare [t=00:17:43.010224][f=0029072] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:43.010241][f=0029072] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:43.010250][f=0029072] [uapn] -> false [t=00:17:43.010257][f=0029072] [uapn] compare [t=00:17:43.010277][f=0029072] [uapn] issued : 90(1992, 11.796875, 1864, 50000, nil) 0 (reclaim metal) [t=00:17:43.010294][f=0029072] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:43.010303][f=0029072] [uapn] -> reclaim [t=00:17:43.423636][f=0029085] [uapn] compare [t=00:17:43.423687][f=0029085] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:43.423713][f=0029085] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:43.423726][f=0029085] [uapn] -> false [t=00:17:43.423762][f=0029085] [uapn] compare [t=00:17:43.423783][f=0029085] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:43.423804][f=0029085] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:43.423816][f=0029085] [uapn] -> false [t=00:17:43.423827][f=0029085] [uapn] compare [t=00:17:43.423848][f=0029085] [uapn] issued : 90(1992, 11.796875, 1864, 50000, nil) 0 (reclaim metal) [t=00:17:43.423874][f=0029085] [uapn] current: 90(61826, 1992, 11.796875, 1864, 50000) 40 [t=00:17:43.423894][f=0029085] [uapn] -> reclaim [t=00:17:43.851858][f=0029093] [uapn] compare [t=00:17:43.851892][f=0029093] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:43.851912][f=0029093] [uapn] current: 40(31228, 1992, 11.796875, 1864, 50000) 40 [t=00:17:43.851923][f=0029093] [uapn] -> repair [t=00:17:46.074629][f=0029143] game_message: Shield Dummy (tiny) is under attack [t=00:17:49.903242][f=0029215] [uapn] compare [t=00:17:49.903301][f=0029215] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:49.903321][f=0029215] [uapn] current: 40(23523, nil, nil, nil, nil) 0 [t=00:17:49.903330][f=0029215] [uapn] -> false [t=00:17:49.903337][f=0029215] [uapn] compare [t=00:17:49.903350][f=0029215] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units) [t=00:17:49.903360][f=0029215] [uapn] current: 40(23523, nil, nil, nil, nil) 0 [t=00:17:49.903367][f=0029215] [uapn] -> false [t=00:17:49.903379][f=0029215] [uapn] compare [t=00:17:49.903397][f=0029215] [uapn] issued : 90(1992, 11.796875, 1864, 50000, nil) 0 (reclaim metal) [t=00:17:49.903411][f=0029215] [uapn] current: 40(23523, nil, nil, nil, nil) 0 [t=00:17:49.903418][f=0029215] [uapn] -> false [t=00:17:49.903424][f=0029215] [uapn] compare [t=00:17:49.903437][f=0029215] [uapn] issued : 40(1992, 11.796875, 1864, 50000, nil) 0 (build assist) [t=00:17:49.903450][f=0029215] [uapn] current: 40(23523, nil, nil, nil, nil) 0 [t=00:17:49.903460][f=0029215] [uapn] -> false [t=00:17:53.989753][f=0029294] game_message: Shield Dummy (tiny) is under attack [t=00:18:03.874789][f=0029469] game_message: Shield Dummy (tiny) is under attack [t=00:18:12.208388][f=0029641] game_message: Shield Dummy (tiny) is under attack [t=00:18:14.307736][f=0029683] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:18:20.618820][f=0029791] game_message: Shield Dummy (tiny) is under attack [t=00:18:34.801686][f=0029946] game_message: Shield Dummy (tiny) is under attack [t=00:18:53.757413][f=0030116] game_message: Shield Dummy (tiny) is under attack [t=00:18:57.927644][f=0030170] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:19:08.066986][f=0030307] game_message: Shield Dummy (tiny) is under attack [t=00:19:16.349359][f=0030472] game_message: Shield Dummy (tiny) is under attack [t=00:19:26.013557][f=0030606] [SpringApp::Kill][1] fromRun=1 [t=00:19:26.013579][f=0030606] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:19:26.034451][f=0030606] [async=0] threads=6 tasks=1257955 {sum,avg}{exec,wait}time={{42014.156, 0.033}, {65679.484, 0.052}}ms [t=00:19:26.034491][f=0030606] thread=1 tasks=251591 {sum,min,max,avg}{exec,wait}time={{9235.914, 0.000, 83.230, 0.037}, {7663.926, 0.000, 18446744027136.000, 0.030}}ms [t=00:19:26.034506][f=0030606] thread=2 tasks=251591 {sum,min,max,avg}{exec,wait}time={{8156.971, 0.000, 78.291, 0.032}, {14527.131, 0.000, 18446744027136.000, 0.058}}ms [t=00:19:26.034519][f=0030606] thread=3 tasks=251591 {sum,min,max,avg}{exec,wait}time={{9286.436, 0.000, 78.555, 0.037}, {13310.109, 0.000, 18446744027136.000, 0.053}}ms [t=00:19:26.034535][f=0030606] thread=4 tasks=251591 {sum,min,max,avg}{exec,wait}time={{7531.236, 0.000, 75.454, 0.030}, {15241.201, 0.000, 9.731, 0.061}}ms [t=00:19:26.034556][f=0030606] thread=5 tasks=251591 {sum,min,max,avg}{exec,wait}time={{7803.597, 0.000, 78.192, 0.031}, {14937.113, 0.000, 6.006, 0.059}}ms [t=00:19:26.034567][f=0030606] [async=1] threads=6 tasks=4148 {sum,avg}{exec,wait}time={{25522.020, 6.153}, {14140307.000, 3408.946}}ms [t=00:19:26.034584][f=0030606] thread=1 tasks=830 {sum,min,max,avg}{exec,wait}time={{5098.934, 0.001, 388.346, 6.143}, {2822958.750, 0.002, 5120.210, 3401.155}}ms [t=00:19:26.034601][f=0030606] thread=2 tasks=829 {sum,min,max,avg}{exec,wait}time={{5111.759, 0.000, 391.413, 6.166}, {2828573.750, 0.179, 5119.699, 3412.031}}ms [t=00:19:26.034613][f=0030606] thread=3 tasks=830 {sum,min,max,avg}{exec,wait}time={{5117.846, 0.001, 391.373, 6.166}, {2834036.000, 0.026, 5120.055, 3414.501}}ms [t=00:19:26.034631][f=0030606] thread=4 tasks=829 {sum,min,max,avg}{exec,wait}time={{5096.074, 0.000, 390.820, 6.147}, {2832821.500, 0.158, 5120.172, 3417.155}}ms [t=00:19:26.034646][f=0030606] thread=5 tasks=830 {sum,min,max,avg}{exec,wait}time={{5097.406, 0.000, 388.347, 6.141}, {2821917.750, 0.092, 5119.863, 3399.901}}ms [t=00:19:26.034654][f=0030606] [ThreadPool::SetThreadCount][2] workers=0 [t=00:19:26.034661][f=0030606] [SpringApp::Kill][2] [t=00:19:26.034710][f=0030606] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:19:26.034720][f=0030606] [Game::KillLua][1] dtor=0 luaUI=00000283368886b0 [t=00:19:26.034764][f=0030606] Start widgetHandler:Shutdown [t=00:19:26.037857][f=0030606] Shutdown - SaveOrderList Complete [t=00:19:26.039971][f=0030606] Writing last game win data [t=00:19:26.048482][f=0030606] Shutdown - SaveConfigData Complete [t=00:19:26.048503][f=0030606] Shutdown Widget - Chili Highlight [t=00:19:26.048530][f=0030606] Shutdown Widget - Draw After Chili [t=00:19:26.048541][f=0030606] Shutdown Widget - API Unit Tracker GL4 [t=00:19:26.048554][f=0030606] Shutdown Widget - EPIC Menu [t=00:19:26.049991][f=0030606] Shutdown Widget - Chili Minimap [t=00:19:26.050139][f=0030606] Shutdown Widget - Chili Widget Selector [t=00:19:26.051357][f=0030606] Shutdown Widget - Depth of Field Shader [t=00:19:26.051378][f=0030606] Shutdown Widget - Deferred rendering [t=00:19:26.051388][f=0030606] SSAO: Deferred rendering disabled, disabling. [t=00:19:26.056103][f=0030606] Shutdown Widget - Deferred rendering [t=00:19:26.056126][f=0030606] SSAO: Deferred rendering disabled, disabling. [t=00:19:26.057229][f=0030606] Shutdown Widget - Local Team Colors [t=00:19:26.057246][f=0030606] Shutdown Widget - Display Keys 2 [t=00:19:26.057269][f=0030606] Shutdown Widget - Save Game Menu [t=00:19:26.057279][f=0030606] Shutdown Widget - Highlight Model Api GL4 [t=00:19:26.057322][f=0030606] Shutdown Widget - Unit Icons [t=00:19:26.057447][f=0030606] Shutdown Widget - HealthBars [t=00:19:26.058765][f=0030606] Shutdown Widget - Noises [t=00:19:26.058781][f=0030606] Shutdown Widget - Attrition Counter [t=00:19:26.059022][f=0030606] Shutdown Widget - Selected Units GL4 2 [t=00:19:26.059037][f=0030606] Shutdown Widget - BuildETA [t=00:19:26.059049][f=0030606] Shutdown Widget - Chili Chicken Panel [t=00:19:26.059154][f=0030606] Shutdown Widget - External VR Grid [t=00:19:26.059166][f=0030606] Shutdown Widget - Win Counter [t=00:19:26.059176][f=0030606] Shutdown Widget - EndGame APM stats [t=00:19:26.060305][f=0030606] Shutdown Widget - Modular Comm Info [t=00:19:26.060320][f=0030606] Shutdown Widget - Reclaim Field Highlight [t=00:19:26.060351][f=0030606] Shutdown Widget - State Reverse and Latency [t=00:19:26.060363][f=0030606] Shutdown Widget - Music Player v2 [t=00:19:26.060374][f=0030606] Shutdown Widget - Chili Economy Panel Default [t=00:19:26.060457][f=0030606] Shutdown Widget - Stereo3D [t=00:19:26.060515][f=0030606] Shutdown Widget - Chili EndGame Window [t=00:19:26.060537][f=0030606] Shutdown Widget - Chili Nuke Warning [t=00:19:26.060550][f=0030606] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:19:26.060574][f=0030606] Shutdown Widget - Darkening [t=00:19:26.060593][f=0030606] Shutdown Widget - Showeco and Grid Drawer [t=00:19:26.060607][f=0030606] Shutdown Widget - Defense Range Zero-K [t=00:19:26.060674][f=0030606] Shutdown Widget - Grab Input [t=00:19:26.060854][f=0030606] Input grabbing is disabled! [t=00:19:26.060870][f=0030606] Shutdown Widget - Context Menu [t=00:19:26.060879][f=0030606] Shutdown Widget - Highlight Geos [t=00:19:26.060890][f=0030606] Shutdown Widget - Local Widgets Config [t=00:19:26.060916][f=0030606] Shutdown Widget - Attack Warning [t=00:19:26.060931][f=0030606] Shutdown Widget - MinimapEvents [t=00:19:26.060943][f=0030606] Shutdown Widget - Missile Silo Range [t=00:19:26.060957][f=0030606] Shutdown Widget - Point Tracker [t=00:19:26.060967][f=0030606] Shutdown Widget - Chili Spectator Panels [t=00:19:26.060979][f=0030606] Shutdown Widget - Startup Info and Selector [t=00:19:26.060995][f=0030606] Shutdown Widget - Transport AI [t=00:19:26.061007][f=0030606] Shutdown Widget - Attack AoE [t=00:19:26.061023][f=0030606] Shutdown Widget - Spotter [t=00:19:26.061035][f=0030606] Shutdown Widget - Highlight Unit GL4 v2 [t=00:19:26.061051][f=0030606] Shutdown Widget - Selection Send [t=00:19:26.061064][f=0030606] Shutdown Widget - TeamPlatter [t=00:19:26.061517][f=0030606] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:19:26.061620][f=0030606] Shutdown Widget - LupsManager [t=00:19:26.061646][f=0030606] Shutdown Widget - Global Build Command [t=00:19:26.069203][f=0030606] Shutdown Widget - Newton Firezone [t=00:19:26.069247][f=0030606] Shutdown Widget - Receive Units Indicator [t=00:19:26.069260][f=0030606] Shutdown Widget - Chili Pro Console [t=00:19:26.069810][f=0030606] Shutdown Widget - Persistent Build Height [t=00:19:26.069828][f=0030606] Shutdown Widget - Lasso Terraform GUI [t=00:19:26.069838][f=0030606] Shutdown Widget - Chili Framework [t=00:19:26.069848][f=0030606] Shutdown Widget - Lups [t=00:19:26.070787][f=0030606] Shutdown Widget - Mex Placement Handler [t=00:19:26.070863][f=0030606] Shutdown Widget - Chili Core Selector [t=00:19:26.071018][f=0030606] Shutdown Widget - Custom Markers [t=00:19:26.071037][f=0030606] Shutdown Widget - Select Keys [t=00:19:26.071057][f=0030606] Shutdown Widget - Contrast Adaptive Sharpen [t=00:19:26.071129][f=0030606] Shutdown Widget - Pause Screen [t=00:19:26.071466][f=0030606] Shutdown Widget - Bloom Shader Deferred [t=00:19:26.071811][f=0030606] Shutdown Widget - Color Blindness Correction [t=00:19:26.072076][f=0030606] Shutdown Widget - Layout Handler [t=00:19:26.072126][f=0030606] Shutdown Widget - Text To Speech Control [t=00:19:26.072142][f=0030606] End widgetHandler:Shutdown [t=00:19:26.208002][f=0030606] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 125111369, 0.0} allocedSize{int+, int-, ext}={0, 0, 19476304515}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0126} [t=00:19:26.213418][f=0030606] [Game::KillLua][2] dtor=0 luaGaia=00000283368a3760 [t=00:19:26.242070][f=0030606] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:19:26.242217][f=0030606] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:19:26.242264][f=0030606] [Game::KillLua][3] dtor=0 luaRules=0000028334bcabc0 [t=00:19:26.242301][f=0030606] Start gadgetHandler:Shutdown [t=00:19:26.242322][f=0030606] Shutdown - StartSetup [t=00:19:26.242331][f=0030606] Shutdown - UnitMorph [t=00:19:26.252962][f=0030606] Shutdown - Carrier Drones [t=00:19:26.252985][f=0030606] Shutdown - Missile Silo Controller [t=00:19:26.252996][f=0030606] Shutdown - Modular Comm Info [t=00:19:26.253004][f=0030606] Shutdown - Terrain Texture Handler [t=00:19:26.253013][f=0030606] Shutdown - UnitCloakShield [t=00:19:26.255788][f=0030606] Shutdown - Starlight Handler [t=00:19:26.256252][f=0030606] End gadgetHandler:Shutdown [t=00:19:26.444303][f=0030606] Start gadgetHandler:Shutdown [t=00:19:26.444327][f=0030606] Shutdown - Teleport Throw [t=00:19:26.444338][f=0030606] Shutdown - UnitMorph [t=00:19:26.444353][f=0030606] Shutdown - Commander Skin Renderer [t=00:19:26.458314][f=0030606] Shutdown - Missile fired callins [t=00:19:26.458339][f=0030606] Shutdown - Modular Comm Info [t=00:19:26.458367][f=0030606] Shutdown - Retreat Command [t=00:19:26.458385][f=0030606] Shutdown - Shockwaves [t=00:19:26.458394][f=0030606] Shutdown - Unit tint API [t=00:19:26.458449][f=0030606] Shutdown - Unit glow API [t=00:19:26.458478][f=0030606] Shutdown - UnitCloakShield [t=00:19:26.458526][f=0030606] Shutdown - Lups Cloak FX [t=00:19:26.458549][f=0030606] Shutdown - Lups [t=00:19:26.459500][f=0030606] Shutdown - Lups Shield [t=00:19:26.463323][f=0030606] End gadgetHandler:Shutdown [t=00:19:26.636068][f=0030606] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 23574, 0.0} allocedSize{int+, int-, ext}={0, 0, 3703672}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0055} [t=00:19:26.644174][f=0030606] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:19:26.644333][f=0030606] [Game::KillLua][4] dtor=0 [t=00:19:26.644375][f=0030606] [Game::KillLua][5] dtor=0 [t=00:19:26.674049][f=0030606] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-07_19-41-18-998_Desert Rumble 1_105.1.1-2457-g8095d30 BAR105.sdfz" (484362 bytes) [t=00:19:26.674132][f=0030606] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:19:26.691429][f=0030606] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:19:26.691470][f=0030606] [Sound] [Sound::UpdateThread][3] #sources=32 #items=58 [t=00:19:26.691540][f=0030606] [Sound] [Sound::UpdateThread][4] ctx=00000282a0192870 dev=00000282a021ca40 [t=00:19:26.692137][f=0030606] [Sound] [Sound::UpdateThread][5] ctx=00000282a0192870 dev=00000282a021ca40 [t=00:19:26.692149][f=0030606] [Sound] [Sound::Cleanup][alcDestroyContext(00000282a0192870)] [t=00:19:26.695909][f=0030606] [Sound] [Sound::Cleanup][alcCloseDevice(00000282a021ca40)] [t=00:19:26.696712][f=0030606] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:19:26.723448][f=0030606] [Sound] [Sound::UpdateThread][6] [t=00:19:26.724643][f=0030606] [Game::~CGame][1] [t=00:19:26.724659][f=0030606] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:19:26.724667][f=0030606] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:19:26.724675][f=0030606] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:19:26.724682][f=0030606] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:19:26.724688][f=0030606] [Game::KillLua][4] dtor=1 [t=00:19:26.724704][f=0030606] [Game::KillLua][5] dtor=1 [t=00:19:26.725026][f=0030606] [Game::KillMisc][1] [t=00:19:26.725036][f=0030606] [Game::KillMisc][2] [t=00:19:26.725486][f=0030606] [Game::KillMisc][3] [t=00:19:26.725670][f=0030606] [Game::KillRendering][1] [t=00:19:26.730051][f=0030606] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:19:26.762558][f=0030606] [3DOParser::Kill] allocated 1 pieces [t=00:19:26.762611][f=0030606] [S3OParser::Kill] allocated 5579 pieces [t=00:19:26.763669][f=0030606] [AssParser::Kill] allocated 677 pieces [t=00:19:26.825561][f=0030606] [Game::KillInterface][1] [t=00:19:26.826661][f=0030606] [Game::KillInterface][2] [t=00:19:26.827578][f=0030606] [Game::KillSimulation][1] [t=00:19:26.827670][f=0030606] [Game::KillSimulation][2] [t=00:19:26.908238][f=0030606] [CCollisionHandler] dis-/continuous tests: 946/108103391 [t=00:19:26.908260][f=0030606] [Game::KillSimulation][3] [t=00:19:26.909954][f=0030606] [~CPathCache(28x20)] cacheHits=29464 hitPercentage=92% numHashColls=0 maxCacheSize=201 [t=00:19:26.910620][f=0030606] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:19:26.910791][f=0030606] [~CPathCache(56x40)] cacheHits=63736 hitPercentage=85% numHashColls=0 maxCacheSize=201 [t=00:19:26.912438][f=0030606] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:19:26.913509][f=0030606] [~CRectangleOverlapHandler] 4% overlap reduction [t=00:19:26.936682][f=0030606] [LosHandler::Kill] raycast instance cache-{hits,misses}={165398,117563}; shared=15%; cached=44% [t=00:19:26.956048][f=0030606] [Game::KillSimulation][4] [t=00:19:27.019504][f=0030606] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:19:27.019560][f=0030606] [Game::~CGame][2] [t=00:19:27.019569][f=0030606] [Game::~CGame][3] [t=00:19:27.019660][f=0030606] [SpringApp::Kill][3] [t=00:19:27.019860][f=0030606] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2205618 bytes sent in 19728 packets (111.801 bytes/packet) 1563892 bytes recv'd in 24938 packets (62.711 bytes/packet) {0.105x, 0.096x} relative protocol overhead {up, down} 90215 incoming chunks dropped, 55982 outgoing chunks resent 23705 incoming chunks processed [t=00:19:27.020041][f=0030606] [SpringApp::Kill][4] font=00000282e3d869c0 [t=00:19:27.026334][f=0030606] [SpringApp::Kill][5] [t=00:19:27.037811][f=0030606] [SpringApp::Kill][6] [t=00:19:27.037829] [SpringApp::Kill][7] [t=00:19:27.037967] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2000, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:19:27.037981] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=00:19:27.037990] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:19:27.038001] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:19:27.038010] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {380, 65536, 65536}, EBO = {570, 262144, 262144} [t=00:19:27.038018] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:19:27.038027] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {644, 1048576, 1048576}, EBO = {966, 2097152, 2097152} [t=00:19:27.038040] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {108180, 1048576, 1048576}, EBO = {162270, 2097152, 2097152} [t=00:19:27.038049] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:19:27.038057] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:19:27.038100] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:19:27.038112] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:19:27.038121] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1060, 1048576, 1048576}, EBO = {1590, 2097152, 2097152} [t=00:19:27.126231] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:19:27.126296] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:19:27.126310] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:19:27.126318] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8468 [t=00:19:27.126329] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:19:27.133248] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>] [t=00:19:27.133269] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:19:27.133292] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000282a0311c00) [t=00:19:27.133432] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1886ms [t=00:19:27.133461] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=37ms [t=00:19:27.133470] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=28ms [t=00:19:27.133491] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=24ms [t=00:19:27.133503] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=23ms [t=00:19:27.133514] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=22ms [t=00:19:27.133522] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=20ms [t=00:19:27.133530] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=19ms [t=00:19:27.133551] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=18ms [t=00:19:27.133562] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=17ms [t=00:19:27.133572] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=17ms [t=00:19:27.135633] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (00000282a020fcc0) [t=00:19:27.136549] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=1)] #archives[section]=1 #files[section]=169 [t=00:19:27.136583] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (00000282a0308450) [t=00:19:27.138518] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:19:27.138539] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000282a02110b0) [t=00:19:27.138692] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000282a0210c90) [t=00:19:27.138806] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000282a0211160) [t=00:19:27.138915] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:19:27.138930] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:19:27.139004] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:19:27.139022] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:19:27.139034] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:19:27.139047] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:19:27.139976] [SpringApp::Kill][8] [t=00:19:27.140004] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:19:27.140015] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cb57430 (joinable=1) [t=00:19:27.140023] [WatchDog::Uninstall][2] [t=00:19:27.623952] [WatchDog::Uninstall][3] [t=00:19:27.623968] [SpringApp::Kill][9]
infolog_full.txt (truncated):