ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107602

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.000964] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.000980] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.003072] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.003271] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.019662] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.019701] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.019724]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.019738]   
[t=00:00:00.019743]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.019750]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.019755]   Use "none" to disable the default log sections.
[t=00:00:00.019761] ============== </Log Sections> ==============

[t=00:00:00.019766] ============== <User Config> ==============
[t=00:00:00.019869]   AllowDeferredMapRendering = 1
[t=00:00:00.019878]   AllowDeferredModelRendering = 1
[t=00:00:00.019884]   AnimationMT = 0
[t=00:00:00.019889]   BumpWaterBlurReflection = 1
[t=00:00:00.019894]   BumpWaterTexSizeReflection = 128
[t=00:00:00.019899]   CamFreeScrollSpeed = 50
[t=00:00:00.019904]   CamMode = 1
[t=00:00:00.019909]   CubeTexSizeReflection = 1
[t=00:00:00.019914]   CubeTexSizeSpecular = 1
[t=00:00:00.019922]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.019927]   EdgeMoveDynamic = 0
[t=00:00:00.019934]   EdgeMoveWidth = 0.003
[t=00:00:00.019941]   FPSFOV = 90
[t=00:00:00.019946]   FPSScrollSpeed = 50
[t=00:00:00.019950]   FontSize = 18
[t=00:00:00.019955]   FullscreenEdgeMove = 0
[t=00:00:00.019962]   GrassDetail = 0
[t=00:00:00.019967]   GroundDecals = 2
[t=00:00:00.019971]   GroundDetail = 90
[t=00:00:00.019975]   HangTimeout = 30
[t=00:00:00.019982]   HardwareCursor = 1
[t=00:00:00.019987]   InitialNetworkTimeout = 0
[t=00:00:00.019992]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.020001]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.020009]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.020014]   LinkOutgoingBandwidth = 262144
[t=00:00:00.020019]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.020027]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.020032]   MSAALevel = 1
[t=00:00:00.020036]   MaxParticles = 15000
[t=00:00:00.020041]   MaxSounds = 32
[t=00:00:00.020046]   MaximumTransmissionUnit = 0
[t=00:00:00.020053]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.020061]   MiniMapMarker = 0
[t=00:00:00.020066]   MouseDragScrollThreshold = 0
[t=00:00:00.020073]   NetworkLossFactor = 2
[t=00:00:00.020078]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.020083]   OverheadScrollSpeed = 50
[t=00:00:00.020089]   ReconnectTimeout = 0
[t=00:00:00.020095]   RotOverheadScrollSpeed = 50
[t=00:00:00.020100]   RotateLogFiles = 1
[t=00:00:00.020105]   ShadowMapSize = 1024
[t=00:00:00.020109]   Shadows = 1
[t=00:00:00.020114]   ShowClock = 0
[t=00:00:00.020119]   SoftParticles = 2
[t=00:00:00.020129]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.020134]   UnitIconDist = 151
[t=00:00:00.020142]   UpdateBoundingVolumeMT = 0
[t=00:00:00.020147]   UpdateWeaponVectorsMT = 0
[t=00:00:00.020153]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.020160]   UseLuaMemPools = 0
[t=00:00:00.020165]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.020170]   VFSCacheArchiveFiles = 0
[t=00:00:00.020176]   Water = 4
[t=00:00:00.020181]   WindowBorderless = 1
[t=00:00:00.020185]   WindowPosY = 0
[t=00:00:00.020229]   WindowedEdgeMove = 0
[t=00:00:00.020255]   XResolutionWindowed = 1920
[t=00:00:00.020263]   YResolutionWindowed = 1080
[t=00:00:00.020270]   snd_volmaster = 27
[t=00:00:00.020286] ============== </User Config> ==============

[t=00:00:00.020297] ============== <User System> ==============
[t=00:00:00.020304]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.020314]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.020329]        Compiler Version: gcc-13.2.0
[t=00:00:00.020378]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.020421]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.020431]        Binary Word Size: 64-bit (native)
[t=00:00:00.020436]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.020442]      Physical CPU Cores: 6
[t=00:00:00.020447]       Logical CPU Cores: 12
[t=00:00:00.020452] ============== </User System> ==============

[t=00:00:00.020593] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.020601]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.020605]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.020609]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.020614]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.021933] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.021947] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.027887] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.047641]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.047659]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.047665]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.047671]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.047676]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.047681]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.047686]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.047691]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.047695]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.047707]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.047712]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.047716]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.047721]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.047726]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.047732]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.047737]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.047741]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.047748]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.047753]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.047758]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.047766]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.047777]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.047784]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.047790]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.047796]         [123] 800x600x24bpp@144Hz
[t=00:00:00.047802]         [130] 720x576x24bpp@144Hz
[t=00:00:00.047809]         [135] 720x480x24bpp@144Hz
[t=00:00:00.047818]         [141] 640x480x24bpp@144Hz
[t=00:00:00.054314]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.054331]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.054356]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.054361]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.054366]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.054370]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.054378]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.054382]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.054387]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.054391]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.054396]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.054400]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.054410]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.054416]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.054423]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.054445]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.054451]         [31] 800x600x24bpp@144Hz
[t=00:00:00.054457]         [33] 640x480x24bpp@144Hz
[t=00:00:00.054461]         [35] 640x400x24bpp@144Hz
[t=00:00:00.273371] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.273955] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.273978] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.295835] [GR::LogVersionInfo]
[t=00:00:00.295863]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.295874]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.295881]     GL vendor   : NVIDIA Corporation
[t=00:00:00.295889]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.295897]     GLSL version: 4.60 NVIDIA
[t=00:00:00.295930]     GLEW version: 2.1.0
[t=00:00:00.295940]     GPU memory  : 6144MB (total) / 4875MB (available)
[t=00:00:00.295981]     SDL swap-int: 1
[t=00:00:00.295996]     SDL driver  : windows
[t=00:00:00.296004]     
[t=00:00:00.296013]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.296024]     GLSL shader support       : 1
[t=00:00:00.296034]     GL4 support               : 1
[t=00:00:00.296044]     FBO extension support     : 1
[t=00:00:00.296067]     NVX GPU mem-info support  : 1
[t=00:00:00.296095]     ATI GPU mem-info support  : 0
[t=00:00:00.296121]     Texture clamping to edge  : 1
[t=00:00:00.296135]     NPOT-texture support      : 1 (1)
[t=00:00:00.296153]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.296166]     texture query-LOD support : 1 (1)
[t=00:00:00.296181]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.296192]     Z-buffer depth            : 32 (-)
[t=00:00:00.296210]     primitive-restart support : 1 (1)
[t=00:00:00.296224]     clip-space control support: 1 (1)
[t=00:00:00.296236]     seamless cube-map support : 1 (1)
[t=00:00:00.296255]     frag-depth layout support : 1 (1)
[t=00:00:00.296270]     persistent maps support   : 1 (1)
[t=00:00:00.296281]     explicit attribs location : 1 (1)
[t=00:00:00.296293]     multi draw indirect       : 1 (-)
[t=00:00:00.296306]     array textures            : 1 (-)
[t=00:00:00.296321]     buffer copy support       : 1 (-)
[t=00:00:00.296332]     indirect draw             : 1 (-)
[t=00:00:00.296343]     base instance             : 1 (-)
[t=00:00:00.296356]     
[t=00:00:00.296365]     max. FBO samples              : 32
[t=00:00:00.296383]     max. FS/program texture slots : 32/192
[t=00:00:00.296398]     max. texture size             : 32768
[t=00:00:00.296413]     max. texture anisotropy level : 16.000000
[t=00:00:00.296424]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.296439]     max. draw-buffers             : 8
[t=00:00:00.296450]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.296461]     max. uniform buffer-bindings  : 84
[t=00:00:00.296471]     max. uniform block-size       : 64KB
[t=00:00:00.296489]     max. storage buffer-bindings  : 96
[t=00:00:00.296504]     max. storage block-size       : 2047MB
[t=00:00:00.296513]     
[t=00:00:00.296521]     enable AMD-hacks : 0
[t=00:00:00.296534]     compress MIP-maps: 0
[t=00:00:00.296632]     Number of compressed texture formats: 23
[t=00:00:00.296702]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.296751] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.297003] [GR::UpdateGLConfigs]
[t=00:00:00.297057] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.297077] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.297094] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.297105] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.297116] [GR::InitGLState]
[t=00:00:00.297177] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.384548] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.387882] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.388577] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.395361] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.395398] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.395858] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.397040] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.397056] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.397150] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.397267] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.420593] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.421390] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.425167] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.425992] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.472112] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 51ms
[t=00:00:00.472141] [VFS] [SpringVFS::ReserveArchives<this=00000282e3ec5c30>]
[t=00:00:00.472674] [VFS] [SpringVFS::AddArchive<this=00000282e3ec5c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.476458] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000282e3ec5c30 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.476478] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.542670] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.543126] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.543404] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.543502] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.543565] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.543933] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.544062] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.544111] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.545205][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.545408][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.545612][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.545648][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.545660][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.545710][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.563497][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.563518][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.563526][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.563534][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.578208][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.580097][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000282a021ca40(default) context=00000282a0192870  numChannels=2 frameSize=8
[t=00:00:00.580116][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.580125][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.580133][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.580139][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.580211][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.580244][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.580256][f=-000001] [Sound]   Devices:
[t=00:00:00.583592][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.583612][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.583626][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.583634][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.584544][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.584568][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.645706][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663200 MB
[t=00:00:00.648070][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.649190][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468
[t=00:00:00.650477][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon
[t=00:00:01.087234][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0)
[t=00:00:01.088488][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282e3ec5c30>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0
[t=00:00:01.089058][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282e3ec5c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.089568][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0)
[t=00:00:01.165283][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282e3ec5c30>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0
[t=00:00:01.167169][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282e3ec5c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.167529][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282e3ec5c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.169407][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000282e3ec5c30>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.186598][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:01.186751][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.186820][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.259937][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.260124][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.260293][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.260381][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.260435][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:16:50.213754][f=0028121] [uapn]  current: 40(28315, 1592, 18.1958122, 2056, 50000) 40
[t=00:16:50.213762][f=0028121] [uapn]     -> repair
[t=00:16:51.396441][f=0028152] game_message: Shield Dummy (tiny) is under attack
[t=00:16:53.912928][f=0028194] [uapn] compare
[t=00:16:53.912969][f=0028194] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:16:53.913006][f=0028194] [uapn]  current: 40(20695, 1992, 11.796875, 1864, 50000) 8
[t=00:16:53.913017][f=0028194] [uapn]     -> repair
[t=00:16:57.678330][f=0028253] [uapn] compare
[t=00:16:57.678366][f=0028253] [uapn]  issued : 40(1592, 18.1958122, 2056, 50000, nil) 0 (build assist)
[t=00:16:57.678386][f=0028253] [uapn]  current: 40(28315, 1592, 18.1958122, 2056, 50000) 40
[t=00:16:57.678395][f=0028253] [uapn]     -> repair
[t=00:17:06.106641][f=0028328] [uapn] compare
[t=00:17:06.106699][f=0028328] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:06.106720][f=0028328] [uapn]  current: 40(20695, 1992, 11.796875, 1864, 50000) 8
[t=00:17:06.106729][f=0028328] [uapn]     -> repair
[t=00:17:06.660134][f=0028333] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:17:06.968577][f=0028337] game_message: Shield Dummy (tiny) is under attack
[t=00:17:08.812683][f=0028379] [uapn] compare
[t=00:17:08.812721][f=0028379] [uapn]  issued : 40(1592, 18.1958122, 2056, 50000, nil) 4 (repair units)
[t=00:17:08.812740][f=0028379] [uapn]  current: 40(28315, 1592, 18.1958122, 2056, 50000) 40
[t=00:17:08.812749][f=0028379] [uapn]     -> repair
[t=00:17:14.920708][f=0028448] [uapn] compare
[t=00:17:14.920770][f=0028448] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:14.920793][f=0028448] [uapn]  current: 40(20695, 1992, 11.796875, 1864, 50000) 8
[t=00:17:14.920803][f=0028448] [uapn]     -> repair
[t=00:17:17.266360][f=0028504] [uapn] compare
[t=00:17:17.266398][f=0028504] [uapn]  issued : 40(1592, 18.1958122, 2056, 50000, nil) 4 (repair units)
[t=00:17:17.266417][f=0028504] [uapn]  current: 40(28315, 1592, 18.1958122, 2056, 50000) 40
[t=00:17:17.266425][f=0028504] [uapn]     -> repair
[t=00:17:18.718163][f=0028542] game_message: Shield Dummy (tiny) is under attack
[t=00:17:19.957478][f=0028574] [uapn] compare
[t=00:17:19.957509][f=0028574] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:19.957525][f=0028574] [uapn]  current: 40(20695, 1992, 11.796875, 1864, 50000) 8
[t=00:17:19.957533][f=0028574] [uapn]     -> repair
[t=00:17:23.068461][f=0028645] [uapn] compare
[t=00:17:23.068501][f=0028645] [uapn]  issued : 40(1592, 18.1958122, 2056, 50000, nil) 4 (repair units)
[t=00:17:23.068539][f=0028645] [uapn]  current: 40(28315, 1592, 18.1958122, 2056, 50000) 40
[t=00:17:23.068548][f=0028645] [uapn]     -> repair
[t=00:17:25.655367][f=0028706] [uapn] compare
[t=00:17:25.655403][f=0028706] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:25.655422][f=0028706] [uapn]  current: 40(20695, 1992, 11.796875, 1864, 50000) 8
[t=00:17:25.655431][f=0028706] [uapn]     -> repair
[t=00:17:28.771300][f=0028776] [uapn] compare
[t=00:17:28.771358][f=0028776] [uapn]  issued : 40(1592, 18.1958122, 2056, 50000, nil) 4 (repair units)
[t=00:17:28.771375][f=0028776] [uapn]  current: 40(28315, 1592, 18.1958122, 2056, 50000) 40
[t=00:17:28.771385][f=0028776] [uapn]     -> repair
[t=00:17:30.973194][f=0028819] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:17:31.441860][f=0028831] game_message: Shield Dummy (tiny) is under attack
[t=00:17:31.765999][f=0028842] [uapn] compare
[t=00:17:31.766037][f=0028842] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:31.766057][f=0028842] [uapn]  current: 40(20695, 1992, 11.796875, 1864, 50000) 8
[t=00:17:31.766065][f=0028842] [uapn]     -> repair
[t=00:17:34.682676][f=0028901] [uapn] Ignore unit 20592 until it is given a command.
[t=00:17:34.684439][f=0028901] LogicDaemon added point: Ignore until idle (stopped).
[t=00:17:34.684595][f=0028901] [uapn] Ignore unit 12321 until it is given a command.
[t=00:17:34.684711][f=0028901] LogicDaemon added point: Ignore until idle (stopped).
[t=00:17:34.684793][f=0028901] [uapn] Ignore unit 4357 until it is given a command.
[t=00:17:34.684905][f=0028901] LogicDaemon added point: Ignore until idle (stopped).
[t=00:17:34.684983][f=0028901] [uapn] Ignore unit 16886 until it is given a command.
[t=00:17:34.685090][f=0028901] LogicDaemon added point: Ignore until idle (stopped).
[t=00:17:34.685170][f=0028901] [uapn] Ignore unit 27735 until it is given a command.
[t=00:17:34.685276][f=0028901] LogicDaemon added point: Ignore until idle (stopped).
[t=00:17:34.685350][f=0028901] [uapn] Ignore unit 17784 until it is given a command.
[t=00:17:34.685446][f=0028901] LogicDaemon added point: Ignore until idle (stopped).
[t=00:17:34.685548][f=0028901] [uapn] Ignore unit 12603 until it is given a command.
[t=00:17:34.685653][f=0028901] LogicDaemon added point: Ignore until idle (stopped).
[t=00:17:34.685732][f=0028901] [uapn] Ignore unit 3597 until it is given a command.
[t=00:17:34.685827][f=0028901] LogicDaemon added point: Ignore until idle (stopped).
[t=00:17:34.685908][f=0028901] [uapn] Ignore unit 21150 until it is given a command.
[t=00:17:34.686013][f=0028901] LogicDaemon added point: Ignore until idle (stopped).
[t=00:17:34.889224][f=0028906] Error: QueryWeapon: bad return value, expected number
[t=00:17:34.889255][f=0028906] Error: AimFromWeapon: bad return value, expected number
[t=00:17:34.889266][f=0028906] Warning: turretheavy: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:17:34.889285][f=0028906] Warning: turretheavy: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:17:34.889300][f=0028906] Warning: turretheavy: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:17:35.268962][f=0028909] [uapn] Pay attention to unit 3597 again.
[t=00:17:35.275912][f=0028910] [uapn] compare
[t=00:17:35.275945][f=0028910] [uapn]  issued : 40(1592, 18.1958122, 2056, 50000, nil) 4 (repair units)
[t=00:17:35.275965][f=0028910] [uapn]  current: 40(1915, 1592, 18.1958122, 2056, 50000) 40
[t=00:17:35.275980][f=0028910] [uapn]     -> repair
[t=00:17:35.578072][f=0028918] [uapn] Pay attention to unit 12321 again.
[t=00:17:35.660843][f=0028919] [uapn] Pay attention to unit 17784 again.
[t=00:17:35.866385][f=0028920] [uapn] Pay attention to unit 16886 again.
[t=00:17:35.872665][f=0028921] Warning: turretheavy: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:17:35.872774][f=0028921] Warning: turretheavy: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:17:36.097690][f=0028927] [uapn] Pay attention to unit 4357 again.
[t=00:17:36.097779][f=0028927] [uapn] Pay attention to unit 21150 again.
[t=00:17:36.097989][f=0028927] [uapn] Pay attention to unit 27735 again.
[t=00:17:36.098105][f=0028927] [uapn] Pay attention to unit 12603 again.
[t=00:17:36.098165][f=0028927] [uapn] Pay attention to unit 20592 again.
[t=00:17:37.867719][f=0028964] [uapn] compare
[t=00:17:37.867751][f=0028964] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:37.867775][f=0028964] [uapn]  current: 40(10605, nil, nil, nil, nil) 0
[t=00:17:37.867784][f=0028964] [uapn]     -> false
[t=00:17:37.867792][f=0028964] [uapn] compare
[t=00:17:37.867824][f=0028964] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 0 (build assist)
[t=00:17:37.867836][f=0028964] [uapn]  current: 40(10605, nil, nil, nil, nil) 0
[t=00:17:37.867844][f=0028964] [uapn]     -> false
[t=00:17:37.867851][f=0028964] [uapn] compare
[t=00:17:37.867862][f=0028964] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:37.867873][f=0028964] [uapn]  current: 40(10605, nil, nil, nil, nil) 0
[t=00:17:37.867885][f=0028964] [uapn]     -> false
[t=00:17:37.867894][f=0028964] [uapn] compare
[t=00:17:37.867924][f=0028964] [uapn]  issued : 90(1992, 11.796875, 1864, 50000, nil) 0 (reclaim metal)
[t=00:17:37.867939][f=0028964] [uapn]  current: 40(10605, nil, nil, nil, nil) 0
[t=00:17:37.867946][f=0028964] [uapn]     -> false
[t=00:17:38.924367][f=0028982] game_message: Conjurer is under attack
[t=00:17:40.319105][f=0029010] [uapn] Pay attention to unit 27735 again.
[t=00:17:40.748439][f=0029022] [uapn] compare
[t=00:17:40.748478][f=0029022] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:40.748515][f=0029022] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:40.748532][f=0029022] [uapn]     -> false
[t=00:17:40.748540][f=0029022] [uapn] compare
[t=00:17:40.748553][f=0029022] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:40.748565][f=0029022] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:40.748573][f=0029022] [uapn]     -> false
[t=00:17:40.748580][f=0029022] [uapn] compare
[t=00:17:40.748602][f=0029022] [uapn]  issued : 90(1992, 11.796875, 1864, 50000, nil) 0 (reclaim metal)
[t=00:17:40.748618][f=0029022] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:40.748626][f=0029022] [uapn]     -> reclaim
[t=00:17:41.317881][f=0029031] [uapn] compare
[t=00:17:41.317914][f=0029031] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:41.317931][f=0029031] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:41.317939][f=0029031] [uapn]     -> false
[t=00:17:41.317963][f=0029031] [uapn] compare
[t=00:17:41.317978][f=0029031] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:41.317991][f=0029031] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:41.317998][f=0029031] [uapn]     -> false
[t=00:17:41.318005][f=0029031] [uapn] compare
[t=00:17:41.318025][f=0029031] [uapn]  issued : 90(1992, 11.796875, 1864, 50000, nil) 0 (reclaim metal)
[t=00:17:41.318042][f=0029031] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:41.318057][f=0029031] [uapn]     -> reclaim
[t=00:17:41.412022][f=0029035] [uapn] compare
[t=00:17:41.412060][f=0029035] [uapn]  issued : 40(1592, 18.1958122, 2056, 50000, nil) 4 (repair units)
[t=00:17:41.412080][f=0029035] [uapn]  current: 40(23523, nil, nil, nil, nil) 0
[t=00:17:41.412088][f=0029035] [uapn]     -> false
[t=00:17:41.412096][f=0029035] [uapn] compare
[t=00:17:41.412108][f=0029035] [uapn]  issued : 40(1592, 18.1958122, 2056, 50000, nil) 4 (repair units)
[t=00:17:41.412135][f=0029035] [uapn]  current: 40(23523, nil, nil, nil, nil) 0
[t=00:17:41.412148][f=0029035] [uapn]     -> false
[t=00:17:41.412155][f=0029035] [uapn] compare
[t=00:17:41.412175][f=0029035] [uapn]  issued : 90(1592, 18.1958122, 2056, 50000, nil) 0 (reclaim metal)
[t=00:17:41.412190][f=0029035] [uapn]  current: 40(23523, nil, nil, nil, nil) 0
[t=00:17:41.412197][f=0029035] [uapn]     -> false
[t=00:17:41.412203][f=0029035] [uapn] compare
[t=00:17:41.412227][f=0029035] [uapn]  issued : 40(1592, 18.1958122, 2056, 50000, nil) 0 (build assist)
[t=00:17:41.412242][f=0029035] [uapn]  current: 40(23523, nil, nil, nil, nil) 0
[t=00:17:41.412250][f=0029035] [uapn]     -> false
[t=00:17:41.830995][f=0029045] [uapn] compare
[t=00:17:41.831029][f=0029045] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:41.831047][f=0029045] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:41.831056][f=0029045] [uapn]     -> false
[t=00:17:41.831064][f=0029045] [uapn] compare
[t=00:17:41.831098][f=0029045] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:41.831114][f=0029045] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:41.831127][f=0029045] [uapn]     -> false
[t=00:17:41.831136][f=0029045] [uapn] compare
[t=00:17:41.831151][f=0029045] [uapn]  issued : 90(1992, 11.796875, 1864, 50000, nil) 0 (reclaim metal)
[t=00:17:41.831169][f=0029045] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:41.831178][f=0029045] [uapn]     -> reclaim
[t=00:17:42.229725][f=0029057] [uapn] compare
[t=00:17:42.229758][f=0029057] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:42.229777][f=0029057] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:42.229786][f=0029057] [uapn]     -> false
[t=00:17:42.229795][f=0029057] [uapn] compare
[t=00:17:42.229808][f=0029057] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:42.229827][f=0029057] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:42.229836][f=0029057] [uapn]     -> false
[t=00:17:42.229842][f=0029057] [uapn] compare
[t=00:17:42.229857][f=0029057] [uapn]  issued : 90(1992, 11.796875, 1864, 50000, nil) 0 (reclaim metal)
[t=00:17:42.229872][f=0029057] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:42.229885][f=0029057] [uapn]     -> reclaim
[t=00:17:43.010113][f=0029072] [uapn] compare
[t=00:17:43.010156][f=0029072] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:43.010192][f=0029072] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:43.010202][f=0029072] [uapn]     -> false
[t=00:17:43.010210][f=0029072] [uapn] compare
[t=00:17:43.010224][f=0029072] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:43.010241][f=0029072] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:43.010250][f=0029072] [uapn]     -> false
[t=00:17:43.010257][f=0029072] [uapn] compare
[t=00:17:43.010277][f=0029072] [uapn]  issued : 90(1992, 11.796875, 1864, 50000, nil) 0 (reclaim metal)
[t=00:17:43.010294][f=0029072] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:43.010303][f=0029072] [uapn]     -> reclaim
[t=00:17:43.423636][f=0029085] [uapn] compare
[t=00:17:43.423687][f=0029085] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:43.423713][f=0029085] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:43.423726][f=0029085] [uapn]     -> false
[t=00:17:43.423762][f=0029085] [uapn] compare
[t=00:17:43.423783][f=0029085] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:43.423804][f=0029085] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:43.423816][f=0029085] [uapn]     -> false
[t=00:17:43.423827][f=0029085] [uapn] compare
[t=00:17:43.423848][f=0029085] [uapn]  issued : 90(1992, 11.796875, 1864, 50000, nil) 0 (reclaim metal)
[t=00:17:43.423874][f=0029085] [uapn]  current: 90(61826, 1992, 11.796875, 1864, 50000) 40
[t=00:17:43.423894][f=0029085] [uapn]     -> reclaim
[t=00:17:43.851858][f=0029093] [uapn] compare
[t=00:17:43.851892][f=0029093] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:43.851912][f=0029093] [uapn]  current: 40(31228, 1992, 11.796875, 1864, 50000) 40
[t=00:17:43.851923][f=0029093] [uapn]     -> repair
[t=00:17:46.074629][f=0029143] game_message: Shield Dummy (tiny) is under attack
[t=00:17:49.903242][f=0029215] [uapn] compare
[t=00:17:49.903301][f=0029215] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:49.903321][f=0029215] [uapn]  current: 40(23523, nil, nil, nil, nil) 0
[t=00:17:49.903330][f=0029215] [uapn]     -> false
[t=00:17:49.903337][f=0029215] [uapn] compare
[t=00:17:49.903350][f=0029215] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 4 (repair units)
[t=00:17:49.903360][f=0029215] [uapn]  current: 40(23523, nil, nil, nil, nil) 0
[t=00:17:49.903367][f=0029215] [uapn]     -> false
[t=00:17:49.903379][f=0029215] [uapn] compare
[t=00:17:49.903397][f=0029215] [uapn]  issued : 90(1992, 11.796875, 1864, 50000, nil) 0 (reclaim metal)
[t=00:17:49.903411][f=0029215] [uapn]  current: 40(23523, nil, nil, nil, nil) 0
[t=00:17:49.903418][f=0029215] [uapn]     -> false
[t=00:17:49.903424][f=0029215] [uapn] compare
[t=00:17:49.903437][f=0029215] [uapn]  issued : 40(1992, 11.796875, 1864, 50000, nil) 0 (build assist)
[t=00:17:49.903450][f=0029215] [uapn]  current: 40(23523, nil, nil, nil, nil) 0
[t=00:17:49.903460][f=0029215] [uapn]     -> false
[t=00:17:53.989753][f=0029294] game_message: Shield Dummy (tiny) is under attack
[t=00:18:03.874789][f=0029469] game_message: Shield Dummy (tiny) is under attack
[t=00:18:12.208388][f=0029641] game_message: Shield Dummy (tiny) is under attack
[t=00:18:14.307736][f=0029683] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:18:20.618820][f=0029791] game_message: Shield Dummy (tiny) is under attack
[t=00:18:34.801686][f=0029946] game_message: Shield Dummy (tiny) is under attack
[t=00:18:53.757413][f=0030116] game_message: Shield Dummy (tiny) is under attack
[t=00:18:57.927644][f=0030170] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:19:08.066986][f=0030307] game_message: Shield Dummy (tiny) is under attack
[t=00:19:16.349359][f=0030472] game_message: Shield Dummy (tiny) is under attack
[t=00:19:26.013557][f=0030606] [SpringApp::Kill][1] fromRun=1
[t=00:19:26.013579][f=0030606] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:19:26.034451][f=0030606]  [async=0] threads=6 tasks=1257955 {sum,avg}{exec,wait}time={{42014.156, 0.033}, {65679.484, 0.052}}ms
[t=00:19:26.034491][f=0030606]      thread=1 tasks=251591 {sum,min,max,avg}{exec,wait}time={{9235.914, 0.000, 83.230, 0.037}, {7663.926, 0.000, 18446744027136.000, 0.030}}ms
[t=00:19:26.034506][f=0030606]      thread=2 tasks=251591 {sum,min,max,avg}{exec,wait}time={{8156.971, 0.000, 78.291, 0.032}, {14527.131, 0.000, 18446744027136.000, 0.058}}ms
[t=00:19:26.034519][f=0030606]      thread=3 tasks=251591 {sum,min,max,avg}{exec,wait}time={{9286.436, 0.000, 78.555, 0.037}, {13310.109, 0.000, 18446744027136.000, 0.053}}ms
[t=00:19:26.034535][f=0030606]      thread=4 tasks=251591 {sum,min,max,avg}{exec,wait}time={{7531.236, 0.000, 75.454, 0.030}, {15241.201, 0.000, 9.731, 0.061}}ms
[t=00:19:26.034556][f=0030606]      thread=5 tasks=251591 {sum,min,max,avg}{exec,wait}time={{7803.597, 0.000, 78.192, 0.031}, {14937.113, 0.000, 6.006, 0.059}}ms
[t=00:19:26.034567][f=0030606]  [async=1] threads=6 tasks=4148 {sum,avg}{exec,wait}time={{25522.020, 6.153}, {14140307.000, 3408.946}}ms
[t=00:19:26.034584][f=0030606]      thread=1 tasks=830 {sum,min,max,avg}{exec,wait}time={{5098.934, 0.001, 388.346, 6.143}, {2822958.750, 0.002, 5120.210, 3401.155}}ms
[t=00:19:26.034601][f=0030606]      thread=2 tasks=829 {sum,min,max,avg}{exec,wait}time={{5111.759, 0.000, 391.413, 6.166}, {2828573.750, 0.179, 5119.699, 3412.031}}ms
[t=00:19:26.034613][f=0030606]      thread=3 tasks=830 {sum,min,max,avg}{exec,wait}time={{5117.846, 0.001, 391.373, 6.166}, {2834036.000, 0.026, 5120.055, 3414.501}}ms
[t=00:19:26.034631][f=0030606]      thread=4 tasks=829 {sum,min,max,avg}{exec,wait}time={{5096.074, 0.000, 390.820, 6.147}, {2832821.500, 0.158, 5120.172, 3417.155}}ms
[t=00:19:26.034646][f=0030606]      thread=5 tasks=830 {sum,min,max,avg}{exec,wait}time={{5097.406, 0.000, 388.347, 6.141}, {2821917.750, 0.092, 5119.863, 3399.901}}ms
[t=00:19:26.034654][f=0030606] [ThreadPool::SetThreadCount][2] workers=0
[t=00:19:26.034661][f=0030606] [SpringApp::Kill][2]
[t=00:19:26.034710][f=0030606] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:19:26.034720][f=0030606] [Game::KillLua][1] dtor=0 luaUI=00000283368886b0
[t=00:19:26.034764][f=0030606] Start widgetHandler:Shutdown
[t=00:19:26.037857][f=0030606] Shutdown - SaveOrderList Complete
[t=00:19:26.039971][f=0030606] Writing last game win data
[t=00:19:26.048482][f=0030606] Shutdown - SaveConfigData Complete
[t=00:19:26.048503][f=0030606] Shutdown Widget - Chili Highlight
[t=00:19:26.048530][f=0030606] Shutdown Widget - Draw After Chili
[t=00:19:26.048541][f=0030606] Shutdown Widget - API Unit Tracker GL4
[t=00:19:26.048554][f=0030606] Shutdown Widget - EPIC Menu
[t=00:19:26.049991][f=0030606] Shutdown Widget - Chili Minimap
[t=00:19:26.050139][f=0030606] Shutdown Widget - Chili Widget Selector
[t=00:19:26.051357][f=0030606] Shutdown Widget - Depth of Field Shader
[t=00:19:26.051378][f=0030606] Shutdown Widget - Deferred rendering
[t=00:19:26.051388][f=0030606] SSAO: Deferred rendering disabled, disabling.
[t=00:19:26.056103][f=0030606] Shutdown Widget - Deferred rendering
[t=00:19:26.056126][f=0030606] SSAO: Deferred rendering disabled, disabling.
[t=00:19:26.057229][f=0030606] Shutdown Widget - Local Team Colors
[t=00:19:26.057246][f=0030606] Shutdown Widget - Display Keys 2
[t=00:19:26.057269][f=0030606] Shutdown Widget - Save Game Menu
[t=00:19:26.057279][f=0030606] Shutdown Widget - Highlight Model Api GL4
[t=00:19:26.057322][f=0030606] Shutdown Widget - Unit Icons
[t=00:19:26.057447][f=0030606] Shutdown Widget - HealthBars
[t=00:19:26.058765][f=0030606] Shutdown Widget - Noises
[t=00:19:26.058781][f=0030606] Shutdown Widget - Attrition Counter
[t=00:19:26.059022][f=0030606] Shutdown Widget - Selected Units GL4 2
[t=00:19:26.059037][f=0030606] Shutdown Widget - BuildETA
[t=00:19:26.059049][f=0030606] Shutdown Widget - Chili Chicken Panel
[t=00:19:26.059154][f=0030606] Shutdown Widget - External VR Grid
[t=00:19:26.059166][f=0030606] Shutdown Widget - Win Counter
[t=00:19:26.059176][f=0030606] Shutdown Widget - EndGame APM stats
[t=00:19:26.060305][f=0030606] Shutdown Widget - Modular Comm Info
[t=00:19:26.060320][f=0030606] Shutdown Widget - Reclaim Field Highlight
[t=00:19:26.060351][f=0030606] Shutdown Widget - State Reverse and Latency
[t=00:19:26.060363][f=0030606] Shutdown Widget - Music Player v2
[t=00:19:26.060374][f=0030606] Shutdown Widget - Chili Economy Panel Default
[t=00:19:26.060457][f=0030606] Shutdown Widget - Stereo3D
[t=00:19:26.060515][f=0030606] Shutdown Widget - Chili EndGame Window
[t=00:19:26.060537][f=0030606] Shutdown Widget - Chili Nuke Warning
[t=00:19:26.060550][f=0030606] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:19:26.060574][f=0030606] Shutdown Widget - Darkening
[t=00:19:26.060593][f=0030606] Shutdown Widget - Showeco and Grid Drawer
[t=00:19:26.060607][f=0030606] Shutdown Widget - Defense Range Zero-K
[t=00:19:26.060674][f=0030606] Shutdown Widget - Grab Input
[t=00:19:26.060854][f=0030606] Input grabbing is disabled!
[t=00:19:26.060870][f=0030606] Shutdown Widget - Context Menu
[t=00:19:26.060879][f=0030606] Shutdown Widget - Highlight Geos
[t=00:19:26.060890][f=0030606] Shutdown Widget - Local Widgets Config
[t=00:19:26.060916][f=0030606] Shutdown Widget - Attack Warning
[t=00:19:26.060931][f=0030606] Shutdown Widget - MinimapEvents
[t=00:19:26.060943][f=0030606] Shutdown Widget - Missile Silo Range
[t=00:19:26.060957][f=0030606] Shutdown Widget - Point Tracker
[t=00:19:26.060967][f=0030606] Shutdown Widget - Chili Spectator Panels
[t=00:19:26.060979][f=0030606] Shutdown Widget - Startup Info and Selector
[t=00:19:26.060995][f=0030606] Shutdown Widget - Transport AI
[t=00:19:26.061007][f=0030606] Shutdown Widget - Attack AoE
[t=00:19:26.061023][f=0030606] Shutdown Widget - Spotter
[t=00:19:26.061035][f=0030606] Shutdown Widget - Highlight Unit GL4 v2
[t=00:19:26.061051][f=0030606] Shutdown Widget - Selection Send
[t=00:19:26.061064][f=0030606] Shutdown Widget - TeamPlatter
[t=00:19:26.061517][f=0030606] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:19:26.061620][f=0030606] Shutdown Widget - LupsManager
[t=00:19:26.061646][f=0030606] Shutdown Widget - Global Build Command
[t=00:19:26.069203][f=0030606] Shutdown Widget - Newton Firezone
[t=00:19:26.069247][f=0030606] Shutdown Widget - Receive Units Indicator
[t=00:19:26.069260][f=0030606] Shutdown Widget - Chili Pro Console
[t=00:19:26.069810][f=0030606] Shutdown Widget - Persistent Build Height
[t=00:19:26.069828][f=0030606] Shutdown Widget - Lasso Terraform GUI
[t=00:19:26.069838][f=0030606] Shutdown Widget - Chili Framework
[t=00:19:26.069848][f=0030606] Shutdown Widget - Lups
[t=00:19:26.070787][f=0030606] Shutdown Widget - Mex Placement Handler
[t=00:19:26.070863][f=0030606] Shutdown Widget - Chili Core Selector
[t=00:19:26.071018][f=0030606] Shutdown Widget - Custom Markers
[t=00:19:26.071037][f=0030606] Shutdown Widget - Select Keys
[t=00:19:26.071057][f=0030606] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:19:26.071129][f=0030606] Shutdown Widget - Pause Screen
[t=00:19:26.071466][f=0030606] Shutdown Widget - Bloom Shader Deferred
[t=00:19:26.071811][f=0030606] Shutdown Widget - Color Blindness Correction
[t=00:19:26.072076][f=0030606] Shutdown Widget - Layout Handler
[t=00:19:26.072126][f=0030606] Shutdown Widget - Text To Speech Control
[t=00:19:26.072142][f=0030606] End widgetHandler:Shutdown
[t=00:19:26.208002][f=0030606] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 125111369, 0.0} allocedSize{int+, int-, ext}={0, 0, 19476304515}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0126}
[t=00:19:26.213418][f=0030606] [Game::KillLua][2] dtor=0 luaGaia=00000283368a3760
[t=00:19:26.242070][f=0030606] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:19:26.242217][f=0030606] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:19:26.242264][f=0030606] [Game::KillLua][3] dtor=0 luaRules=0000028334bcabc0
[t=00:19:26.242301][f=0030606] Start gadgetHandler:Shutdown
[t=00:19:26.242322][f=0030606] Shutdown - StartSetup
[t=00:19:26.242331][f=0030606] Shutdown - UnitMorph
[t=00:19:26.252962][f=0030606] Shutdown - Carrier Drones
[t=00:19:26.252985][f=0030606] Shutdown - Missile Silo Controller
[t=00:19:26.252996][f=0030606] Shutdown - Modular Comm Info
[t=00:19:26.253004][f=0030606] Shutdown - Terrain Texture Handler
[t=00:19:26.253013][f=0030606] Shutdown - UnitCloakShield
[t=00:19:26.255788][f=0030606] Shutdown - Starlight Handler
[t=00:19:26.256252][f=0030606] End gadgetHandler:Shutdown
[t=00:19:26.444303][f=0030606] Start gadgetHandler:Shutdown
[t=00:19:26.444327][f=0030606] Shutdown - Teleport Throw
[t=00:19:26.444338][f=0030606] Shutdown - UnitMorph
[t=00:19:26.444353][f=0030606] Shutdown - Commander Skin Renderer
[t=00:19:26.458314][f=0030606] Shutdown - Missile fired callins
[t=00:19:26.458339][f=0030606] Shutdown - Modular Comm Info
[t=00:19:26.458367][f=0030606] Shutdown - Retreat Command
[t=00:19:26.458385][f=0030606] Shutdown - Shockwaves
[t=00:19:26.458394][f=0030606] Shutdown - Unit tint API
[t=00:19:26.458449][f=0030606] Shutdown - Unit glow API
[t=00:19:26.458478][f=0030606] Shutdown - UnitCloakShield
[t=00:19:26.458526][f=0030606] Shutdown - Lups Cloak FX
[t=00:19:26.458549][f=0030606] Shutdown - Lups
[t=00:19:26.459500][f=0030606] Shutdown - Lups Shield
[t=00:19:26.463323][f=0030606] End gadgetHandler:Shutdown
[t=00:19:26.636068][f=0030606] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 23574, 0.0} allocedSize{int+, int-, ext}={0, 0, 3703672}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0055}
[t=00:19:26.644174][f=0030606] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:19:26.644333][f=0030606] [Game::KillLua][4] dtor=0
[t=00:19:26.644375][f=0030606] [Game::KillLua][5] dtor=0
[t=00:19:26.674049][f=0030606] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-07_19-41-18-998_Desert Rumble 1_105.1.1-2457-g8095d30 BAR105.sdfz" (484362 bytes)
[t=00:19:26.674132][f=0030606] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:19:26.691429][f=0030606] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:19:26.691470][f=0030606] [Sound] [Sound::UpdateThread][3] #sources=32 #items=58
[t=00:19:26.691540][f=0030606] [Sound] [Sound::UpdateThread][4] ctx=00000282a0192870 dev=00000282a021ca40
[t=00:19:26.692137][f=0030606] [Sound] [Sound::UpdateThread][5] ctx=00000282a0192870 dev=00000282a021ca40
[t=00:19:26.692149][f=0030606] [Sound] [Sound::Cleanup][alcDestroyContext(00000282a0192870)]
[t=00:19:26.695909][f=0030606] [Sound] [Sound::Cleanup][alcCloseDevice(00000282a021ca40)]
[t=00:19:26.696712][f=0030606] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:19:26.723448][f=0030606] [Sound] [Sound::UpdateThread][6]
[t=00:19:26.724643][f=0030606] [Game::~CGame][1]
[t=00:19:26.724659][f=0030606] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:19:26.724667][f=0030606] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:19:26.724675][f=0030606] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:19:26.724682][f=0030606] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:19:26.724688][f=0030606] [Game::KillLua][4] dtor=1
[t=00:19:26.724704][f=0030606] [Game::KillLua][5] dtor=1
[t=00:19:26.725026][f=0030606] [Game::KillMisc][1]
[t=00:19:26.725036][f=0030606] [Game::KillMisc][2]
[t=00:19:26.725486][f=0030606] [Game::KillMisc][3]
[t=00:19:26.725670][f=0030606] [Game::KillRendering][1]
[t=00:19:26.730051][f=0030606] [~CRectangleOverlapHandler] 4% overlap reduction
[t=00:19:26.762558][f=0030606] [3DOParser::Kill] allocated 1 pieces
[t=00:19:26.762611][f=0030606] [S3OParser::Kill] allocated 5579 pieces
[t=00:19:26.763669][f=0030606] [AssParser::Kill] allocated 677 pieces
[t=00:19:26.825561][f=0030606] [Game::KillInterface][1]
[t=00:19:26.826661][f=0030606] [Game::KillInterface][2]
[t=00:19:26.827578][f=0030606] [Game::KillSimulation][1]
[t=00:19:26.827670][f=0030606] [Game::KillSimulation][2]
[t=00:19:26.908238][f=0030606] [CCollisionHandler] dis-/continuous tests: 946/108103391
[t=00:19:26.908260][f=0030606] [Game::KillSimulation][3]
[t=00:19:26.909954][f=0030606] [~CPathCache(28x20)] cacheHits=29464 hitPercentage=92% numHashColls=0 maxCacheSize=201
[t=00:19:26.910620][f=0030606] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:19:26.910791][f=0030606] [~CPathCache(56x40)] cacheHits=63736 hitPercentage=85% numHashColls=0 maxCacheSize=201
[t=00:19:26.912438][f=0030606] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:19:26.913509][f=0030606] [~CRectangleOverlapHandler] 4% overlap reduction
[t=00:19:26.936682][f=0030606] [LosHandler::Kill] raycast instance cache-{hits,misses}={165398,117563}; shared=15%; cached=44%
[t=00:19:26.956048][f=0030606] [Game::KillSimulation][4]
[t=00:19:27.019504][f=0030606] [CommonDefHandler::KillStatic] 8434 sound-set data items added
[t=00:19:27.019560][f=0030606] [Game::~CGame][2]
[t=00:19:27.019569][f=0030606] [Game::~CGame][3]
[t=00:19:27.019660][f=0030606] [SpringApp::Kill][3]
[t=00:19:27.019860][f=0030606] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2205618 bytes sent   in 19728 packets (111.801 bytes/packet)
    1563892 bytes recv'd in 24938 packets (62.711 bytes/packet)
    {0.105x, 0.096x} relative protocol overhead {up, down}
    90215 incoming chunks dropped, 55982 outgoing chunks resent
    23705 incoming chunks processed

[t=00:19:27.020041][f=0030606] [SpringApp::Kill][4] font=00000282e3d869c0
[t=00:19:27.026334][f=0030606] [SpringApp::Kill][5]
[t=00:19:27.037811][f=0030606] [SpringApp::Kill][6]
[t=00:19:27.037829] [SpringApp::Kill][7]
[t=00:19:27.037967] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2000, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:19:27.037981] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:19:27.037990] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:19:27.038001] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:19:27.038010] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {380, 65536, 65536}, EBO = {570, 262144, 262144}
[t=00:19:27.038018] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:19:27.038027] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {644, 1048576, 1048576}, EBO = {966, 2097152, 2097152}
[t=00:19:27.038040] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {108180, 1048576, 1048576}, EBO = {162270, 2097152, 2097152}
[t=00:19:27.038049] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:19:27.038057] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:19:27.038100] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:19:27.038112] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:19:27.038121] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1060, 1048576, 1048576}, EBO = {1590, 2097152, 2097152}
[t=00:19:27.126231] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:19:27.126296] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:19:27.126310] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:19:27.126318] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8468
[t=00:19:27.126329] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:19:27.133248] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>]
[t=00:19:27.133269] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=0)] #archives[section]=2 #files[section]=8264
[t=00:19:27.133292] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000282a0311c00)
[t=00:19:27.133432] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1886ms
[t=00:19:27.133461]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=37ms
[t=00:19:27.133470]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=28ms
[t=00:19:27.133491]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=24ms
[t=00:19:27.133503]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=23ms
[t=00:19:27.133514]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=22ms
[t=00:19:27.133522]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=20ms
[t=00:19:27.133530]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=19ms
[t=00:19:27.133551]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=18ms
[t=00:19:27.133562]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=17ms
[t=00:19:27.133572]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=17ms
[t=00:19:27.135633] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (00000282a020fcc0)
[t=00:19:27.136549] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=1)] #archives[section]=1 #files[section]=169
[t=00:19:27.136583] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (00000282a0308450)
[t=00:19:27.138518] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=2)] #archives[section]=3 #files[section]=327
[t=00:19:27.138539] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000282a02110b0)
[t=00:19:27.138692] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000282a0210c90)
[t=00:19:27.138806] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000282a0211160)
[t=00:19:27.138915] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=3)] #archives[section]=0 #files[section]=0
[t=00:19:27.138930] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=4)] #archives[section]=0 #files[section]=8174
[t=00:19:27.139004] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=5)] #archives[section]=0 #files[section]=0
[t=00:19:27.139022] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=6)] #archives[section]=0 #files[section]=0
[t=00:19:27.139034] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=7)] #archives[section]=0 #files[section]=0
[t=00:19:27.139047] [VFS] [SpringVFS::DeleteArchives<this=00000282e3ec5c30>(section=8)] #archives[section]=0 #files[section]=0
[t=00:19:27.139976] [SpringApp::Kill][8]
[t=00:19:27.140004] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:19:27.140015] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cb57430 (joinable=1)
[t=00:19:27.140023] [WatchDog::Uninstall][2]
[t=00:19:27.623952] [WatchDog::Uninstall][3]
[t=00:19:27.623968] [SpringApp::Kill][9]