Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.001018] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.001032] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.003134] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.003233] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.019292] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.019333] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.019357] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.019372] [t=00:00:00.019377] Enable or disable log sections using the LogSections configuration key [t=00:00:00.019384] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.019389] Use "none" to disable the default log sections. [t=00:00:00.019394] ============== </Log Sections> ============== [t=00:00:00.019400] ============== <User Config> ============== [t=00:00:00.019543] AllowDeferredMapRendering = 1 [t=00:00:00.019552] AllowDeferredModelRendering = 1 [t=00:00:00.019559] AnimationMT = 0 [t=00:00:00.019564] BumpWaterBlurReflection = 1 [t=00:00:00.019570] BumpWaterTexSizeReflection = 128 [t=00:00:00.019577] CamFreeScrollSpeed = 50 [t=00:00:00.019581] CamMode = 1 [t=00:00:00.019586] CubeTexSizeReflection = 1 [t=00:00:00.019591] CubeTexSizeSpecular = 1 [t=00:00:00.019596] DualScreenMiniMapOnLeft = 1 [t=00:00:00.019601] EdgeMoveDynamic = 0 [t=00:00:00.019609] EdgeMoveWidth = 0.003 [t=00:00:00.019616] FPSFOV = 90 [t=00:00:00.019620] FPSScrollSpeed = 50 [t=00:00:00.019625] FontSize = 18 [t=00:00:00.019629] FullscreenEdgeMove = 0 [t=00:00:00.019634] GrassDetail = 0 [t=00:00:00.019638] GroundDecals = 2 [t=00:00:00.019643] GroundDetail = 90 [t=00:00:00.019647] HangTimeout = 30 [t=00:00:00.019652] HardwareCursor = 1 [t=00:00:00.019659] InitialNetworkTimeout = 0 [t=00:00:00.019664] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.019672] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.019678] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.019683] LinkOutgoingBandwidth = 262144 [t=00:00:00.019691] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019696] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019701] MSAALevel = 1 [t=00:00:00.019706] MaxParticles = 15000 [t=00:00:00.019710] MaxSounds = 32 [t=00:00:00.019717] MaximumTransmissionUnit = 0 [t=00:00:00.019722] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019729] MiniMapMarker = 0 [t=00:00:00.019737] MouseDragScrollThreshold = 0 [t=00:00:00.019742] NetworkLossFactor = 2 [t=00:00:00.019747] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019752] OverheadScrollSpeed = 50 [t=00:00:00.019759] ReconnectTimeout = 0 [t=00:00:00.019764] RotOverheadScrollSpeed = 50 [t=00:00:00.019768] RotateLogFiles = 1 [t=00:00:00.019773] ShadowMapSize = 1024 [t=00:00:00.019779] Shadows = 1 [t=00:00:00.019783] ShowClock = 0 [t=00:00:00.019788] SoftParticles = 2 [t=00:00:00.019798] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019803] UnitIconDist = 151 [t=00:00:00.019810] UpdateBoundingVolumeMT = 0 [t=00:00:00.019815] UpdateWeaponVectorsMT = 0 [t=00:00:00.019820] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019825] UseLuaMemPools = 0 [t=00:00:00.019832] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019837] VFSCacheArchiveFiles = 0 [t=00:00:00.019843] Water = 4 [t=00:00:00.019847] WindowBorderless = 1 [t=00:00:00.019854] WindowPosY = 0 [t=00:00:00.019884] WindowedEdgeMove = 0 [t=00:00:00.019893] XResolutionWindowed = 1920 [t=00:00:00.019898] YResolutionWindowed = 1080 [t=00:00:00.019903] snd_volmaster = 27 [t=00:00:00.019913] ============== </User Config> ============== [t=00:00:00.019922] ============== <User System> ============== [t=00:00:00.019927] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.019935] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019946] Compiler Version: gcc-13.2.0 [t=00:00:00.019990] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.020034] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.020044] Binary Word Size: 64-bit (native) [t=00:00:00.020050] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.020055] Physical CPU Cores: 6 [t=00:00:00.020059] Logical CPU Cores: 12 [t=00:00:00.020064] ============== </User System> ============== [t=00:00:00.020196] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.020203] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.020208] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.020212] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.020216] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021482] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021495] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026396] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.044851] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.044868] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.044874] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.044881] [11] 2560x1080x24bpp@144Hz [t=00:00:00.044885] [14] 1920x1440x24bpp@144Hz [t=00:00:00.044891] [19] 1920x1200x24bpp@144Hz [t=00:00:00.044896] [23] 1920x1080x24bpp@144Hz [t=00:00:00.044900] [30] 1720x1440x24bpp@144Hz [t=00:00:00.044905] [34] 1680x1050x24bpp@144Hz [t=00:00:00.044915] [40] 1600x1200x24bpp@144Hz [t=00:00:00.044920] [44] 1600x1024x24bpp@144Hz [t=00:00:00.044924] [50] 1600x900x24bpp@144Hz [t=00:00:00.044928] [55] 1440x1080x24bpp@144Hz [t=00:00:00.044933] [62] 1440x900x24bpp@144Hz [t=00:00:00.044937] [67] 1400x1050x24bpp@144Hz [t=00:00:00.044942] [73] 1366x768x24bpp@144Hz [t=00:00:00.044946] [78] 1360x768x24bpp@144Hz [t=00:00:00.044951] [83] 1280x1024x24bpp@144Hz [t=00:00:00.044955] [89] 1280x960x24bpp@144Hz [t=00:00:00.044960] [94] 1280x800x24bpp@144Hz [t=00:00:00.044967] [99] 1280x768x24bpp@144Hz [t=00:00:00.044976] [104] 1280x720x24bpp@144Hz [t=00:00:00.044981] [111] 1152x864x24bpp@144Hz [t=00:00:00.044985] [116] 1024x768x24bpp@144Hz [t=00:00:00.044990] [123] 800x600x24bpp@144Hz [t=00:00:00.044997] [130] 720x576x24bpp@144Hz [t=00:00:00.045002] [135] 720x480x24bpp@144Hz [t=00:00:00.045006] [141] 640x480x24bpp@144Hz [t=00:00:00.050565] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.050583] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.050604] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.050609] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.050614] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.050618] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.050626] [11] 1366x768x24bpp@144Hz [t=00:00:00.050631] [13] 1360x768x24bpp@144Hz [t=00:00:00.050674] [15] 1280x1024x24bpp@144Hz [t=00:00:00.050680] [17] 1280x960x24bpp@144Hz [t=00:00:00.050844] [19] 1280x800x24bpp@144Hz [t=00:00:00.050849] [21] 1280x768x24bpp@144Hz [t=00:00:00.050859] [23] 1280x720x24bpp@144Hz [t=00:00:00.050864] [25] 1280x600x24bpp@144Hz [t=00:00:00.050868] [27] 1152x864x24bpp@144Hz [t=00:00:00.050872] [29] 1024x768x24bpp@144Hz [t=00:00:00.050876] [31] 800x600x24bpp@144Hz [t=00:00:00.050881] [33] 640x480x24bpp@144Hz [t=00:00:00.050885] [35] 640x400x24bpp@144Hz [t=00:00:00.316912] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.317256] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.317272] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.336107] [GR::LogVersionInfo] [t=00:00:00.336126] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.336132] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.336137] GL vendor : NVIDIA Corporation [t=00:00:00.336142] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.336148] GLSL version: 4.60 NVIDIA [t=00:00:00.336171] GLEW version: 2.1.0 [t=00:00:00.336177] GPU memory : 6144MB (total) / 4872MB (available) [t=00:00:00.336198] SDL swap-int: 1 [t=00:00:00.336204] SDL driver : windows [t=00:00:00.336208] [t=00:00:00.336213] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.336218] GLSL shader support : 1 [t=00:00:00.336222] GL4 support : 1 [t=00:00:00.336227] FBO extension support : 1 [t=00:00:00.336239] NVX GPU mem-info support : 1 [t=00:00:00.336257] ATI GPU mem-info support : 0 [t=00:00:00.336272] Texture clamping to edge : 1 [t=00:00:00.336282] NPOT-texture support : 1 (1) [t=00:00:00.336291] S3TC/DXT1 texture support : 1/1 [t=00:00:00.336300] texture query-LOD support : 1 (1) [t=00:00:00.336313] MSAA frame-buffer support : 1 (1) [t=00:00:00.336319] Z-buffer depth : 32 (-) [t=00:00:00.336332] primitive-restart support : 1 (1) [t=00:00:00.336343] clip-space control support: 1 (1) [t=00:00:00.336350] seamless cube-map support : 1 (1) [t=00:00:00.336362] frag-depth layout support : 1 (1) [t=00:00:00.336372] persistent maps support : 1 (1) [t=00:00:00.336379] explicit attribs location : 1 (1) [t=00:00:00.336386] multi draw indirect : 1 (-) [t=00:00:00.336398] array textures : 1 (-) [t=00:00:00.336405] buffer copy support : 1 (-) [t=00:00:00.336414] indirect draw : 1 (-) [t=00:00:00.336419] base instance : 1 (-) [t=00:00:00.336423] [t=00:00:00.336427] max. FBO samples : 32 [t=00:00:00.336437] max. FS/program texture slots : 32/192 [t=00:00:00.336446] max. texture size : 32768 [t=00:00:00.336454] max. texture anisotropy level : 16.000000 [t=00:00:00.336459] max. vec4 varyings/attributes : 31/16 [t=00:00:00.336466] max. draw-buffers : 8 [t=00:00:00.336471] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.336476] max. uniform buffer-bindings : 84 [t=00:00:00.336488] max. uniform block-size : 64KB [t=00:00:00.336502] max. storage buffer-bindings : 96 [t=00:00:00.336509] max. storage block-size : 2047MB [t=00:00:00.336515] [t=00:00:00.336522] enable AMD-hacks : 0 [t=00:00:00.336528] compress MIP-maps: 0 [t=00:00:00.336584] Number of compressed texture formats: 23 [t=00:00:00.336622] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.336682] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.337011] [GR::UpdateGLConfigs] [t=00:00:00.337073] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.337096] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.337112] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.337128] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.337135] [GR::InitGLState] [t=00:00:00.337205] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.414970] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.418275] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.419081] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.424968] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.425003] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.425402] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.426381] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.426398] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.426471] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.426545] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.446938] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.447415] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.449046] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.449419] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.493739] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 46ms [t=00:00:00.493763] [VFS] [SpringVFS::ReserveArchives<this=000002af51955c30>] [t=00:00:00.494071] [VFS] [SpringVFS::AddArchive<this=000002af51955c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.496022] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002af51955c30 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.496037] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.570245] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.570619] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.570805] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.570906] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.571143] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.572394] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.572578] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.572625] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.573112][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.573267][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.573472][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.573499][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.573510][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.573550][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.593033][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.593059][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.593070][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.593080][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.607736][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.609539][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002af6cb9ca40(default) context=000002af6cb12870 numChannels=2 frameSize=8 [t=00:00:00.609561][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.609570][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.609577][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.609583][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.609675][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.609717][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.609728][f=-000001] [Sound] Devices: [t=00:00:00.612532][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.612547][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.612560][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.612568][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.613324][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.613340][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.673094][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663200 MB [t=00:00:00.674745][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.675502][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468 [t=00:00:00.676661][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon [t=00:00:00.933610][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0) [t=00:00:00.934675][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002af51955c30>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.935299][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002af51955c30>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.935969][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:00.994787][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002af51955c30>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:00.996246][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002af51955c30>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.996531][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002af51955c30>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.998782][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002af51955c30>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.013045][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.013207][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.013276][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.078373][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.078562][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.078727][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.078837][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.078907][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.459088][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:14.459326][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:14.459605][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:14.460899][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.461124][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:14.461369][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:14.461638][f=-000001] Initialize [t=00:00:14.461813][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:14.462031][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:14.462949][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.463188][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.463885][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.464264][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:14.464608][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:14.465180][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:14.465521][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:14.622416][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:14.622861][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:14.627352][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:14.650090][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:14.650842][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.651189][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.652359][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:14.652666][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:14.653018][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:14.653297][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:14.653567][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:14.653792][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:14.654090][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:14.654974][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:14.655113][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:14.655345][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:14.655561][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:14.655770][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:14.656028][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:14.656268][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:14.656282][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:14.656290][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:14.656361][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:14.656703][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:14.657815][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:14.661094][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:14.661464][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:14.662016][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:14.662295][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:14.662582][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:14.662880][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:14.663122][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:14.663415][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:14.663871][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:14.664371][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:14.664790][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:14.665009][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:14.665297][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:14.665581][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:14.677015][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:14.684019][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:14.684504][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:14.684898][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:14.685349][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:14.687096][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.687366][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.687663][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.690437][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.690830][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:14.692658][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.693130][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:14.694408][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.695173][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.695704][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.696058][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.696298][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.698956][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.700191][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.706560][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.706895][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.708856][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.715846][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:14.716670][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.716959][f=-000001] SetSunLighting [t=00:00:14.717408][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.717628][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.718793][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.719009][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.719026][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.719224][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.719480][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.722208][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.723209][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.732379][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.737215][f=-000001] Writing last game win data [t=00:00:14.746304][f=-000001] LuaUI v0.3 [t=00:00:14.890132][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:14.890490][f=-000001] [s11n] Loading s11n file... [t=00:00:14.890727][f=-000001] [s11n] Parsing model... [t=00:00:14.893352][f=-000001] [s11n] Populating game world... [t=00:00:14.916821][f=-000001] [s11n] s11n loading complete. [t=00:00:14.917136][f=-000001] Running Springboard Feature Fixer, 28, 102 [t=00:00:15.011988][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.012161][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.013215][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.013230][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:15.013238][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:15.013244][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:15.013250][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:15.013256][f=-000001] [EOH::CreateSkirmishAI(id=5)] [t=00:00:15.013262][f=-000001] [EOH::CreateSkirmishAI(id=6)] [t=00:00:15.013268][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:15.033835][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15038, 0.0} allocedSize{int+, int-, ext}={0, 0, 2367697}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0149} [t=00:00:15.704956][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:15.961726][f=-000001] GameID: f4666366b86315dd5cde31cb539dae44 [t=00:00:15.962048][f=-000001] Connection attempt from LogicDaemon [t=00:00:15.962075][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:15.962285][f=-000001] -> Connection established (given id 0) [t=00:00:15.962312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:15.962342][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:15.962390][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=57db17dac0d2abf437fda39316830de0ac5166f3d7b5b2ac17e137820b97ad98ff3149f3783be7e6dd2380c8d969f53d643dda7563b2829920beb2d5236dfc4b]" [t=00:00:15.962406][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4ceac1bdd1c9f7d049661491842af42815d0a102d8f3f2997d28ea1eb82a47fc74e9b01ace52bb5f315b303a6af9b2cc8117b4d4f8c0a7ccc713e98bbe24bfbc]" [t=00:00:16.152816][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.153385][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={000002af29fbd200,000002afe84e3b50}][locale="C"]" [t=00:00:16.153411][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:16.153423][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:16.153440][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:16.153451][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:16.153466][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (7)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5 [t=00:00:16.153477][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6 [t=00:00:16.153516][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 6, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 7 [t=00:00:25.265262][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:36.521348][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:37.907699][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:40.908023][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:45.958590][f=0000283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:51.557937][f=0000449] Buildings set to face South [t=00:00:51.958565][f=0000463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:59.959667][f=0000703] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:08.969500][f=0000973] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:10.320653][f=0001014] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:10.320678][f=0001014] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:19.968606][f=0001303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:22.719843][f=0001386] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:22.719877][f=0001386] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:31.966713][f=0001663] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:44.972087][f=0002053] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:59.974956][f=0002503] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:15.971548][f=0002983] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:33.972570][f=0003523] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:51.974119][f=0004063] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:06.655822][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:10.948503][f=0004633] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:31.957924][f=0005263] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:51.651973][f=0005852] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:04:11.856567][f=0006459] [SpringApp::Kill][1] fromRun=1 [t=00:04:11.856586][f=0006459] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:04:11.883295][f=0006459] [async=0] threads=6 tasks=204980 {sum,avg}{exec,wait}time={{4459.674, 0.022}, {14235.578, 0.069}}ms [t=00:04:11.883328][f=0006459] thread=1 tasks=40996 {sum,min,max,avg}{exec,wait}time={{904.733, 0.000, 64.735, 0.022}, {1458.383, 0.000, 18446744027136.000, 0.036}}ms [t=00:04:11.883366][f=0006459] thread=2 tasks=40996 {sum,min,max,avg}{exec,wait}time={{932.313, 0.000, 68.260, 0.023}, {3028.847, 0.000, 18446744027136.000, 0.074}}ms [t=00:04:11.883384][f=0006459] thread=3 tasks=40996 {sum,min,max,avg}{exec,wait}time={{941.593, 0.000, 61.020, 0.023}, {3123.209, 0.000, 18446744027136.000, 0.076}}ms [t=00:04:11.883401][f=0006459] thread=4 tasks=40996 {sum,min,max,avg}{exec,wait}time={{798.410, 0.000, 68.850, 0.019}, {3179.144, 0.000, 14.163, 0.078}}ms [t=00:04:11.883435][f=0006459] thread=5 tasks=40996 {sum,min,max,avg}{exec,wait}time={{882.625, 0.000, 59.931, 0.022}, {3445.994, 0.000, 17.311, 0.084}}ms [t=00:04:11.883454][f=0006459] [async=1] threads=6 tasks=3616 {sum,avg}{exec,wait}time={{23809.152, 6.584}, {13185666.000, 3646.479}}ms [t=00:04:11.883472][f=0006459] thread=1 tasks=725 {sum,min,max,avg}{exec,wait}time={{4771.083, 0.000, 255.957, 6.581}, {2633884.250, 0.081, 4772.446, 3632.944}}ms [t=00:04:11.883495][f=0006459] thread=2 tasks=722 {sum,min,max,avg}{exec,wait}time={{4750.311, 0.000, 314.788, 6.579}, {2639078.250, 0.215, 4772.224, 3655.233}}ms [t=00:04:11.883513][f=0006459] thread=3 tasks=720 {sum,min,max,avg}{exec,wait}time={{4751.390, 0.000, 314.760, 6.599}, {2640145.500, 0.349, 4772.029, 3666.869}}ms [t=00:04:11.883525][f=0006459] thread=4 tasks=723 {sum,min,max,avg}{exec,wait}time={{4771.253, 0.000, 313.598, 6.599}, {2638693.750, 0.467, 4772.486, 3649.646}}ms [t=00:04:11.883543][f=0006459] thread=5 tasks=726 {sum,min,max,avg}{exec,wait}time={{4765.116, 0.000, 282.282, 6.564}, {2633864.000, 0.167, 4771.987, 3627.912}}ms [t=00:04:11.883552][f=0006459] [ThreadPool::SetThreadCount][2] workers=0 [t=00:04:11.883558][f=0006459] [SpringApp::Kill][2] [t=00:04:11.883604][f=0006459] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:04:11.883616][f=0006459] [Game::KillLua][1] dtor=0 luaUI=000002afb7c13380 [t=00:04:11.883660][f=0006459] Start widgetHandler:Shutdown [t=00:04:11.886874][f=0006459] Shutdown - SaveOrderList Complete [t=00:04:11.888476][f=0006459] Writing last game win data [t=00:04:11.897848][f=0006459] Shutdown - SaveConfigData Complete [t=00:04:11.897874][f=0006459] Shutdown Widget - Chili Highlight [t=00:04:11.897892][f=0006459] Shutdown Widget - Draw After Chili [t=00:04:11.897904][f=0006459] Shutdown Widget - API Unit Tracker GL4 [t=00:04:11.897923][f=0006459] Shutdown Widget - EPIC Menu [t=00:04:11.899364][f=0006459] Shutdown Widget - Depth of Field Shader [t=00:04:11.899393][f=0006459] Shutdown Widget - Chili Widget Selector [t=00:04:11.900705][f=0006459] Shutdown Widget - Chili Minimap [t=00:04:11.900844][f=0006459] Shutdown Widget - Deferred rendering [t=00:04:11.900863][f=0006459] SSAO: Deferred rendering disabled, disabling. [t=00:04:11.904261][f=0006459] Shutdown Widget - Deferred rendering [t=00:04:11.904288][f=0006459] SSAO: Deferred rendering disabled, disabling. [t=00:04:11.905438][f=0006459] Shutdown Widget - Local Team Colors [t=00:04:11.905461][f=0006459] Shutdown Widget - Display Keys 2 [t=00:04:11.905485][f=0006459] Shutdown Widget - Save Game Menu [t=00:04:11.905508][f=0006459] Shutdown Widget - Highlight Model Api GL4 [t=00:04:11.905531][f=0006459] Shutdown Widget - Unit Icons [t=00:04:11.905560][f=0006459] Shutdown Widget - Attrition Counter [t=00:04:11.905774][f=0006459] Shutdown Widget - Noises [t=00:04:11.905790][f=0006459] Shutdown Widget - HealthBars [t=00:04:11.907084][f=0006459] Shutdown Widget - Chili Chicken Panel [t=00:04:11.907121][f=0006459] Shutdown Widget - BuildETA [t=00:04:11.907136][f=0006459] Shutdown Widget - Selected Units GL4 2 [t=00:04:11.907156][f=0006459] Shutdown Widget - External VR Grid [t=00:04:11.907168][f=0006459] Shutdown Widget - Win Counter [t=00:04:11.907177][f=0006459] Shutdown Widget - EndGame APM stats [t=00:04:11.908368][f=0006459] Shutdown Widget - Modular Comm Info [t=00:04:11.908384][f=0006459] Shutdown Widget - Transport AI [t=00:04:11.908395][f=0006459] Shutdown Widget - Startup Info and Selector [t=00:04:11.908412][f=0006459] Shutdown Widget - Chili Spectator Panels [t=00:04:11.908439][f=0006459] Shutdown Widget - Point Tracker [t=00:04:11.908453][f=0006459] Shutdown Widget - Missile Silo Range [t=00:04:11.908473][f=0006459] Shutdown Widget - MinimapEvents [t=00:04:11.908487][f=0006459] Shutdown Widget - Attack Warning [t=00:04:11.908502][f=0006459] Shutdown Widget - Local Widgets Config [t=00:04:11.908519][f=0006459] Shutdown Widget - Highlight Geos [t=00:04:11.908531][f=0006459] Shutdown Widget - Context Menu [t=00:04:11.908538][f=0006459] Shutdown Widget - Grab Input [t=00:04:11.910805][f=0006459] Input grabbing is disabled! [t=00:04:11.910838][f=0006459] Shutdown Widget - Defense Range Zero-K [t=00:04:11.910853][f=0006459] Shutdown Widget - Showeco and Grid Drawer [t=00:04:11.910863][f=0006459] Shutdown Widget - Darkening [t=00:04:11.910897][f=0006459] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:04:11.910925][f=0006459] Shutdown Widget - Chili Nuke Warning [t=00:04:11.910938][f=0006459] Shutdown Widget - Chili EndGame Window [t=00:04:11.910956][f=0006459] Shutdown Widget - Stereo3D [t=00:04:11.910984][f=0006459] Shutdown Widget - Chili Economy Panel Default [t=00:04:11.911083][f=0006459] Shutdown Widget - Music Player v2 [t=00:04:11.911099][f=0006459] Shutdown Widget - State Reverse and Latency [t=00:04:11.911108][f=0006459] Shutdown Widget - Reclaim Field Highlight [t=00:04:11.911117][f=0006459] Shutdown Widget - Attack AoE [t=00:04:11.911127][f=0006459] Shutdown Widget - TeamPlatter [t=00:04:11.911623][f=0006459] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:04:11.911735][f=0006459] Shutdown Widget - Selection Send [t=00:04:11.911750][f=0006459] Shutdown Widget - Highlight Unit GL4 v2 [t=00:04:11.911759][f=0006459] Shutdown Widget - Spotter [t=00:04:11.911769][f=0006459] Shutdown Widget - Global Build Command [t=00:04:11.912051][f=0006459] Shutdown Widget - LupsManager [t=00:04:11.912070][f=0006459] Shutdown Widget - Receive Units Indicator [t=00:04:11.912080][f=0006459] Shutdown Widget - Newton Firezone [t=00:04:11.912091][f=0006459] Shutdown Widget - Chili Pro Console [t=00:04:11.912582][f=0006459] Shutdown Widget - Persistent Build Height [t=00:04:11.912602][f=0006459] Shutdown Widget - Lasso Terraform GUI [t=00:04:11.912613][f=0006459] Shutdown Widget - Lups [t=00:04:11.912714][f=0006459] Shutdown Widget - Chili Framework [t=00:04:11.912733][f=0006459] Shutdown Widget - Custom Markers [t=00:04:11.912749][f=0006459] Shutdown Widget - Chili Core Selector [t=00:04:11.912857][f=0006459] Shutdown Widget - Mex Placement Handler [t=00:04:11.912874][f=0006459] Shutdown Widget - Select Keys [t=00:04:11.912921][f=0006459] Shutdown Widget - Pause Screen [t=00:04:11.913087][f=0006459] Shutdown Widget - Contrast Adaptive Sharpen [t=00:04:11.913112][f=0006459] Shutdown Widget - Bloom Shader Deferred [t=00:04:11.913124][f=0006459] Shutdown Widget - Text To Speech Control [t=00:04:11.913136][f=0006459] Shutdown Widget - Layout Handler [t=00:04:11.913154][f=0006459] Shutdown Widget - Color Blindness Correction [t=00:04:11.913169][f=0006459] End widgetHandler:Shutdown [t=00:04:11.980560][f=0006459] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8005039, 0.0} allocedSize{int+, int-, ext}={0, 0, 1624984457}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0265} [t=00:04:11.980773][f=0006459] [Game::KillLua][2] dtor=0 luaGaia=000002afe84e3b50 [t=00:04:11.999310][f=0006459] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:11.999372][f=0006459] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:11.999411][f=0006459] [Game::KillLua][3] dtor=0 luaRules=000002af29fbd200 [t=00:04:11.999446][f=0006459] Start gadgetHandler:Shutdown [t=00:04:11.999459][f=0006459] Shutdown - StartSetup [t=00:04:11.999473][f=0006459] Shutdown - UnitMorph [t=00:04:12.000279][f=0006459] Shutdown - Carrier Drones [t=00:04:12.000294][f=0006459] Shutdown - Missile Silo Controller [t=00:04:12.000303][f=0006459] Shutdown - Modular Comm Info [t=00:04:12.000315][f=0006459] Shutdown - Terrain Texture Handler [t=00:04:12.000325][f=0006459] Shutdown - UnitCloakShield [t=00:04:12.000595][f=0006459] Shutdown - Starlight Handler [t=00:04:12.000635][f=0006459] End gadgetHandler:Shutdown [t=00:04:12.025205][f=0006459] Start gadgetHandler:Shutdown [t=00:04:12.025243][f=0006459] Shutdown - Teleport Throw [t=00:04:12.025255][f=0006459] Shutdown - UnitMorph [t=00:04:12.025272][f=0006459] Shutdown - Commander Skin Renderer [t=00:04:12.026270][f=0006459] Shutdown - Missile fired callins [t=00:04:12.026286][f=0006459] Shutdown - Modular Comm Info [t=00:04:12.026294][f=0006459] Shutdown - Retreat Command [t=00:04:12.026308][f=0006459] Shutdown - Shockwaves [t=00:04:12.026317][f=0006459] Shutdown - Unit tint API [t=00:04:12.026324][f=0006459] Shutdown - Unit glow API [t=00:04:12.026339][f=0006459] Shutdown - UnitCloakShield [t=00:04:12.026353][f=0006459] Shutdown - Lups Cloak FX [t=00:04:12.026363][f=0006459] Shutdown - Lups [t=00:04:12.026429][f=0006459] Shutdown - Lups Shield [t=00:04:12.026485][f=0006459] End gadgetHandler:Shutdown [t=00:04:12.045083][f=0006459] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1620, 0.0} allocedSize{int+, int-, ext}={0, 0, 251160}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0037} [t=00:04:12.045336][f=0006459] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:04:12.045411][f=0006459] [Game::KillLua][4] dtor=0 [t=00:04:12.045420][f=0006459] [Game::KillLua][5] dtor=0 [t=00:04:12.078093][f=0006459] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-07_20-00-52-913_Desert Rumble 1_105.1.1-2457-g8095d30 BAR105.sdfz" (98027 bytes) [t=00:04:12.078241][f=0006459] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:04:12.093915][f=0006459] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:04:12.093938][f=0006459] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:04:12.094000][f=0006459] [Sound] [Sound::UpdateThread][4] ctx=000002af6cb12870 dev=000002af6cb9ca40 [t=00:04:12.094183][f=0006459] [Sound] [Sound::UpdateThread][5] ctx=000002af6cb12870 dev=000002af6cb9ca40 [t=00:04:12.094194][f=0006459] [Sound] [Sound::Cleanup][alcDestroyContext(000002af6cb12870)] [t=00:04:12.095211][f=0006459] [Sound] [Sound::Cleanup][alcCloseDevice(000002af6cb9ca40)] [t=00:04:12.095380][f=0006459] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:04:12.125288][f=0006459] [Sound] [Sound::UpdateThread][6] [t=00:04:12.125914][f=0006459] [Game::~CGame][1] [t=00:04:12.125941][f=0006459] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:04:12.125949][f=0006459] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:04:12.125956][f=0006459] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:04:12.125962][f=0006459] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:04:12.125968][f=0006459] [Game::KillLua][4] dtor=1 [t=00:04:12.125976][f=0006459] [Game::KillLua][5] dtor=1 [t=00:04:12.126285][f=0006459] [Game::KillMisc][1] [t=00:04:12.126295][f=0006459] [Game::KillMisc][2] [t=00:04:12.126673][f=0006459] [Game::KillMisc][3] [t=00:04:12.126767][f=0006459] [Game::KillRendering][1] [t=00:04:12.133164][f=0006459] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:12.143666][f=0006459] [3DOParser::Kill] allocated 1 pieces [t=00:04:12.143718][f=0006459] [S3OParser::Kill] allocated 5579 pieces [t=00:04:12.145173][f=0006459] [AssParser::Kill] allocated 677 pieces [t=00:04:12.198768][f=0006459] [Game::KillInterface][1] [t=00:04:12.199094][f=0006459] [Game::KillInterface][2] [t=00:04:12.199463][f=0006459] [Game::KillSimulation][1] [t=00:04:12.199568][f=0006459] [Game::KillSimulation][2] [t=00:04:12.219607][f=0006459] [CCollisionHandler] dis-/continuous tests: 48/3569090 [t=00:04:12.219630][f=0006459] [Game::KillSimulation][3] [t=00:04:12.221084][f=0006459] [~CPathCache(28x20)] cacheHits=14 hitPercentage=39% numHashColls=0 maxCacheSize=4 [t=00:04:12.221276][f=0006459] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:12.221351][f=0006459] [~CPathCache(56x40)] cacheHits=31 hitPercentage=6% numHashColls=0 maxCacheSize=14 [t=00:04:12.221399][f=0006459] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:04:12.221596][f=0006459] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:04:12.227141][f=0006459] [LosHandler::Kill] raycast instance cache-{hits,misses}={13902,6502}; shared=15%; cached=53% [t=00:04:12.238373][f=0006459] [Game::KillSimulation][4] [t=00:04:12.324583][f=0006459] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:04:12.324622][f=0006459] [Game::~CGame][2] [t=00:04:12.324629][f=0006459] [Game::~CGame][3] [t=00:04:12.324653][f=0006459] [SpringApp::Kill][3] [t=00:04:12.324823][f=0006459] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 448023 bytes sent in 4714 packets (95.041 bytes/packet) 260198 bytes recv'd in 5273 packets (49.345 bytes/packet) {0.105x, 0.122x} relative protocol overhead {up, down} 15687 incoming chunks dropped, 12890 outgoing chunks resent 4731 incoming chunks processed [t=00:04:12.325100][f=0006459] [SpringApp::Kill][4] font=000002af518169c0 [t=00:04:12.328594][f=0006459] [SpringApp::Kill][5] [t=00:04:12.332888][f=0006459] [SpringApp::Kill][6] [t=00:04:12.332931] [SpringApp::Kill][7] [t=00:04:12.333404] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {460, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:12.333432] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2432, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=00:04:12.333441] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:04:12.333450] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:04:12.333459] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {132, 65536, 65536}, EBO = {198, 262144, 262144} [t=00:04:12.333470] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:12.333479] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {256, 1048576, 1048576}, EBO = {384, 2097152, 2097152} [t=00:04:12.333487] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25160, 1048576, 1048576}, EBO = {37740, 2097152, 2097152} [t=00:04:12.333527] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:04:12.333538] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:12.333546] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:04:12.333558] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:04:12.333568] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {456, 1048576, 1048576}, EBO = {684, 2097152, 2097152} [t=00:04:12.423438] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:04:12.423456] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:04:12.423463] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:04:12.423468] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8468 [t=00:04:12.423485] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:04:12.424104] [VFS] [SpringVFS::DeleteArchives<this=000002af51955c30>] [t=00:04:12.424119] [VFS] [SpringVFS::DeleteArchives<this=000002af51955c30>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:04:12.424129] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000002af6cc91d20) [t=00:04:12.424204] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1726ms [t=00:04:12.424238] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=35ms [t=00:04:12.424252] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=24ms [t=00:04:12.424263] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=22ms [t=00:04:12.424277] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=21ms [t=00:04:12.424294] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=19ms [t=00:04:12.424308] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=19ms [t=00:04:12.424318] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=18ms [t=00:04:12.424328] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=17ms [t=00:04:12.424339] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=16ms [t=00:04:12.424353] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=16ms [t=00:04:12.425552] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (000002af6cb90660) [t=00:04:12.426749] [VFS] [SpringVFS::DeleteArchives<this=000002af51955c30>(section=1)] #archives[section]=1 #files[section]=169 [t=00:04:12.426765] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (000002af6cc88d10) [t=00:04:12.430013] [VFS] [SpringVFS::DeleteArchives<this=000002af51955c30>(section=2)] #archives[section]=3 #files[section]=327 [t=00:04:12.430104] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002af6cb90df0) [t=00:04:12.430325] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002af6cb90be0) [t=00:04:12.430457] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002af6cb90710) [t=00:04:12.430632] [VFS] [SpringVFS::DeleteArchives<this=000002af51955c30>(section=3)] #archives[section]=0 #files[section]=0 [t=00:04:12.430650] [VFS] [SpringVFS::DeleteArchives<this=000002af51955c30>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:04:12.430764] [VFS] [SpringVFS::DeleteArchives<this=000002af51955c30>(section=5)] #archives[section]=0 #files[section]=0 [t=00:04:12.430799] [VFS] [SpringVFS::DeleteArchives<this=000002af51955c30>(section=6)] #archives[section]=0 #files[section]=0 [t=00:04:12.430822] [VFS] [SpringVFS::DeleteArchives<this=000002af51955c30>(section=7)] #archives[section]=0 #files[section]=0 [t=00:04:12.430837] [VFS] [SpringVFS::DeleteArchives<this=000002af51955c30>(section=8)] #archives[section]=0 #files[section]=0 [t=00:04:12.431206] [SpringApp::Kill][8] [t=00:04:12.431220] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:04:12.431228] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cb57430 (joinable=1) [t=00:04:12.431234] [WatchDog::Uninstall][2] [t=00:04:13.158160] [WatchDog::Uninstall][3] [t=00:04:13.158269] [SpringApp::Kill][9]
infolog_full.txt (truncated):