Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.007336] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.007355] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.009364] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.009467] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.025170] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.025207] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.025238] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.025252] [t=00:00:00.025257] Enable or disable log sections using the LogSections configuration key [t=00:00:00.025263] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.025269] Use "none" to disable the default log sections. [t=00:00:00.025274] ============== </Log Sections> ============== [t=00:00:00.025280] ============== <User Config> ============== [t=00:00:00.025369] AllowDeferredMapRendering = 1 [t=00:00:00.025378] AllowDeferredModelRendering = 1 [t=00:00:00.025382] AnimationMT = 0 [t=00:00:00.025387] BumpWaterBlurReflection = 1 [t=00:00:00.025392] BumpWaterTexSizeReflection = 128 [t=00:00:00.025397] CamFreeScrollSpeed = 50 [t=00:00:00.025401] CamMode = 1 [t=00:00:00.025407] CubeTexSizeReflection = 1 [t=00:00:00.025411] CubeTexSizeSpecular = 1 [t=00:00:00.025416] DualScreenMiniMapOnLeft = 1 [t=00:00:00.025421] EdgeMoveDynamic = 0 [t=00:00:00.025428] EdgeMoveWidth = 0.003 [t=00:00:00.025437] FPSFOV = 90 [t=00:00:00.025443] FPSScrollSpeed = 50 [t=00:00:00.025449] FontSize = 18 [t=00:00:00.025455] FullscreenEdgeMove = 0 [t=00:00:00.025461] GrassDetail = 0 [t=00:00:00.025468] GroundDecals = 2 [t=00:00:00.025474] GroundDetail = 90 [t=00:00:00.025481] HangTimeout = 30 [t=00:00:00.025491] HardwareCursor = 1 [t=00:00:00.025496] InitialNetworkTimeout = 0 [t=00:00:00.025501] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.025511] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.025519] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.025524] LinkOutgoingBandwidth = 262144 [t=00:00:00.025529] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.025536] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.025541] MSAALevel = 1 [t=00:00:00.025545] MaxParticles = 15000 [t=00:00:00.025549] MaxSounds = 32 [t=00:00:00.025554] MaximumTransmissionUnit = 0 [t=00:00:00.025559] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.025570] MiniMapMarker = 0 [t=00:00:00.025583] MouseDragScrollThreshold = 0 [t=00:00:00.025590] NetworkLossFactor = 2 [t=00:00:00.025595] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.025600] OverheadScrollSpeed = 50 [t=00:00:00.025605] ReconnectTimeout = 0 [t=00:00:00.025612] RotOverheadScrollSpeed = 50 [t=00:00:00.025616] RotateLogFiles = 1 [t=00:00:00.025621] ShadowMapSize = 1024 [t=00:00:00.025625] Shadows = 1 [t=00:00:00.025632] ShowClock = 0 [t=00:00:00.025636] SoftParticles = 2 [t=00:00:00.025644] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.025652] UnitIconDist = 151 [t=00:00:00.025656] UpdateBoundingVolumeMT = 0 [t=00:00:00.025661] UpdateWeaponVectorsMT = 0 [t=00:00:00.025668] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.025673] UseLuaMemPools = 0 [t=00:00:00.025678] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.025683] VFSCacheArchiveFiles = 0 [t=00:00:00.025689] Water = 4 [t=00:00:00.025694] WindowBorderless = 1 [t=00:00:00.025698] WindowPosY = 0 [t=00:00:00.025728] WindowedEdgeMove = 0 [t=00:00:00.025737] XResolutionWindowed = 1920 [t=00:00:00.025742] YResolutionWindowed = 1080 [t=00:00:00.025747] snd_volmaster = 27 [t=00:00:00.025757] ============== </User Config> ============== [t=00:00:00.025765] ============== <User System> ============== [t=00:00:00.025771] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.025779] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.025789] Compiler Version: gcc-13.2.0 [t=00:00:00.025826] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.025868] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.025878] Binary Word Size: 64-bit (native) [t=00:00:00.025883] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.025888] Physical CPU Cores: 6 [t=00:00:00.025893] Logical CPU Cores: 12 [t=00:00:00.025897] ============== </User System> ============== [t=00:00:00.026048] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.026056] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.026061] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.026065] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.026069] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.027406] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.027430] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.033677] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.053640] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.053655] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.053663] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.053673] [11] 2560x1080x24bpp@144Hz [t=00:00:00.053677] [14] 1920x1440x24bpp@144Hz [t=00:00:00.053685] [19] 1920x1200x24bpp@144Hz [t=00:00:00.053691] [23] 1920x1080x24bpp@144Hz [t=00:00:00.053696] [30] 1720x1440x24bpp@144Hz [t=00:00:00.053701] [34] 1680x1050x24bpp@144Hz [t=00:00:00.053722] [40] 1600x1200x24bpp@144Hz [t=00:00:00.053728] [44] 1600x1024x24bpp@144Hz [t=00:00:00.053733] [50] 1600x900x24bpp@144Hz [t=00:00:00.053738] [55] 1440x1080x24bpp@144Hz [t=00:00:00.053743] [62] 1440x900x24bpp@144Hz [t=00:00:00.053748] [67] 1400x1050x24bpp@144Hz [t=00:00:00.053753] [73] 1366x768x24bpp@144Hz [t=00:00:00.053758] [78] 1360x768x24bpp@144Hz [t=00:00:00.053767] [83] 1280x1024x24bpp@144Hz [t=00:00:00.053772] [89] 1280x960x24bpp@144Hz [t=00:00:00.053778] [94] 1280x800x24bpp@144Hz [t=00:00:00.053787] [99] 1280x768x24bpp@144Hz [t=00:00:00.053793] [104] 1280x720x24bpp@144Hz [t=00:00:00.053800] [111] 1152x864x24bpp@144Hz [t=00:00:00.053804] [116] 1024x768x24bpp@144Hz [t=00:00:00.053810] [123] 800x600x24bpp@144Hz [t=00:00:00.053816] [130] 720x576x24bpp@144Hz [t=00:00:00.053821] [135] 720x480x24bpp@144Hz [t=00:00:00.053827] [141] 640x480x24bpp@144Hz [t=00:00:00.060907] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.060922] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.060944] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.060950] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.060954] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.060959] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.060966] [11] 1366x768x24bpp@144Hz [t=00:00:00.060971] [13] 1360x768x24bpp@144Hz [t=00:00:00.060976] [15] 1280x1024x24bpp@144Hz [t=00:00:00.060981] [17] 1280x960x24bpp@144Hz [t=00:00:00.060985] [19] 1280x800x24bpp@144Hz [t=00:00:00.060993] [21] 1280x768x24bpp@144Hz [t=00:00:00.061006] [23] 1280x720x24bpp@144Hz [t=00:00:00.061017] [25] 1280x600x24bpp@144Hz [t=00:00:00.061024] [27] 1152x864x24bpp@144Hz [t=00:00:00.061030] [29] 1024x768x24bpp@144Hz [t=00:00:00.061034] [31] 800x600x24bpp@144Hz [t=00:00:00.061039] [33] 640x480x24bpp@144Hz [t=00:00:00.061044] [35] 640x400x24bpp@144Hz [t=00:00:00.280917] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.281386] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.281403] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.309173] [GR::LogVersionInfo] [t=00:00:00.309189] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.309196] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.309202] GL vendor : NVIDIA Corporation [t=00:00:00.309208] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.309215] GLSL version: 4.60 NVIDIA [t=00:00:00.309240] GLEW version: 2.1.0 [t=00:00:00.309247] GPU memory : 6144MB (total) / 4863MB (available) [t=00:00:00.309275] SDL swap-int: 1 [t=00:00:00.309288] SDL driver : windows [t=00:00:00.309295] [t=00:00:00.309301] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.309314] GLSL shader support : 1 [t=00:00:00.309320] GL4 support : 1 [t=00:00:00.309327] FBO extension support : 1 [t=00:00:00.309346] NVX GPU mem-info support : 1 [t=00:00:00.309365] ATI GPU mem-info support : 0 [t=00:00:00.309383] Texture clamping to edge : 1 [t=00:00:00.309392] NPOT-texture support : 1 (1) [t=00:00:00.309402] S3TC/DXT1 texture support : 1/1 [t=00:00:00.309411] texture query-LOD support : 1 (1) [t=00:00:00.309418] MSAA frame-buffer support : 1 (1) [t=00:00:00.309425] Z-buffer depth : 32 (-) [t=00:00:00.309437] primitive-restart support : 1 (1) [t=00:00:00.309444] clip-space control support: 1 (1) [t=00:00:00.309453] seamless cube-map support : 1 (1) [t=00:00:00.309467] frag-depth layout support : 1 (1) [t=00:00:00.309478] persistent maps support : 1 (1) [t=00:00:00.309486] explicit attribs location : 1 (1) [t=00:00:00.309493] multi draw indirect : 1 (-) [t=00:00:00.309500] array textures : 1 (-) [t=00:00:00.309507] buffer copy support : 1 (-) [t=00:00:00.309515] indirect draw : 1 (-) [t=00:00:00.309522] base instance : 1 (-) [t=00:00:00.309527] [t=00:00:00.309534] max. FBO samples : 32 [t=00:00:00.309546] max. FS/program texture slots : 32/192 [t=00:00:00.309554] max. texture size : 32768 [t=00:00:00.309568] max. texture anisotropy level : 16.000000 [t=00:00:00.309579] max. vec4 varyings/attributes : 31/16 [t=00:00:00.309586] max. draw-buffers : 8 [t=00:00:00.309596] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.309603] max. uniform buffer-bindings : 84 [t=00:00:00.309611] max. uniform block-size : 64KB [t=00:00:00.309623] max. storage buffer-bindings : 96 [t=00:00:00.309633] max. storage block-size : 2047MB [t=00:00:00.309640] [t=00:00:00.309646] enable AMD-hacks : 0 [t=00:00:00.309652] compress MIP-maps: 0 [t=00:00:00.309727] Number of compressed texture formats: 23 [t=00:00:00.309769] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.309820] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.310121] [GR::UpdateGLConfigs] [t=00:00:00.310186] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.310203] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.310217] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.310229] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.310236] [GR::InitGLState] [t=00:00:00.310310] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.390456] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.392767] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.393286] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.397826] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.397845] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.398199] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.399064] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.399076] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.399131] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.399187] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.415319] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.415729] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.417162] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.417458] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.452808] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.452848] [VFS] [SpringVFS::ReserveArchives<this=00000225484c4aa0>] [t=00:00:00.453156] [VFS] [SpringVFS::AddArchive<this=00000225484c4aa0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.455021] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000225484c4aa0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.455035] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.523627] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.523950] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.524107] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.524229] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.524476] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.524519] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.524671] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.524705] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.525225][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.525334][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.525441][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.525461][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.525469][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.525505][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.541254][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.541273][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.541281][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.541290][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.564095][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.569117][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000225636006f0(default) context=00000225636f4670 numChannels=2 frameSize=8 [t=00:00:00.569148][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.569163][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.569175][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.569184][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.569288][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.569351][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.569373][f=-000001] [Sound] Devices: [t=00:00:00.573802][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.573831][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.573863][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.573875][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.574902][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.574930][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.631704][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663199 MB [t=00:00:00.634237][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.635397][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468 [t=00:00:00.637133][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon [t=00:00:00.878966][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0) [t=00:00:00.879716][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000225484c4aa0>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [t=00:00:00.880240][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000225484c4aa0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.880728][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:00.935533][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000225484c4aa0>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:00.936979][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000225484c4aa0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.937331][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000225484c4aa0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.938853][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000225484c4aa0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.948119][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:00.948245][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.948309][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.001838][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.001962][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.002063][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.002122][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.002167][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:14.951999][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:14.952287][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:14.952648][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:14.952873][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:14.953260][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:14.954143][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:14.954471][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:14.955039][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:14.955276][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:14.955489][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:14.955753][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:14.956797][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:14.957162][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:14.957905][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:14.958241][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.958922][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.990240][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:14.990743][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:15.147178][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:15.147655][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:15.150895][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:15.151575][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:15.151837][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:15.152069][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:15.153065][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:15.153294][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:15.153801][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:15.154356][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:15.154918][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:15.158275][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:15.158810][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:15.159079][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:15.159092][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:15.159100][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:15.159157][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:15.159448][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:15.159669][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:15.159870][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:15.160063][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:15.160854][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:15.160998][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:15.161290][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:15.162297][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:15.162586][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:15.162785][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:15.162980][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:15.163197][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:15.163452][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:15.163941][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:15.164169][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:15.164504][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:15.164982][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:15.165502][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:15.165965][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:15.166346][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:15.166594][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:15.166834][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:15.167143][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:15.173957][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:15.185486][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:15.186267][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:15.186859][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:15.188538][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:15.188818][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:15.189111][f=-000001] Mex Placement Initialised with 28 spots. [t=00:00:15.190412][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:15.193203][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:15.193659][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:15.194252][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:15.195856][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:15.197397][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:15.198031][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:15.198307][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:15.205220][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:15.207013][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:15.210302][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:15.210686][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:15.211050][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:15.213653][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:15.221151][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:15.221974][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:15.222254][f=-000001] SetSunLighting [t=00:00:15.222696][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:15.230809][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:15.232221][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:15.233691][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:15.236617][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:15.237534][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:15.237874][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:15.238106][f=-000001] Lua garbage collection rate: 30/s [t=00:00:15.238145][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:15.238408][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:15.244246][f=-000001] Writing last game win data [t=00:00:15.258951][f=-000001] LuaUI v0.3 [t=00:00:15.432492][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:15.432896][f=-000001] [s11n] Loading s11n file... [t=00:00:15.433176][f=-000001] [s11n] Parsing model... [t=00:00:15.435766][f=-000001] [s11n] Populating game world... [t=00:00:15.457884][f=-000001] [s11n] s11n loading complete. [t=00:00:15.458223][f=-000001] Running Springboard Feature Fixer, 28, 102 [t=00:00:15.584157][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:15.584441][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:15.584976][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:15.584997][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:15.585009][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:15.585018][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:15.585028][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:15.585038][f=-000001] [EOH::CreateSkirmishAI(id=5)] [t=00:00:15.585046][f=-000001] [EOH::CreateSkirmishAI(id=6)] [t=00:00:15.585054][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:15.610703][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15040, 0.0} allocedSize{int+, int-, ext}={0, 0, 2367754}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0211} [t=00:00:16.352865][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:16.630682][f=-000001] GameID: fa676366fddc4b0e470f207fe89bdba4 [t=00:00:16.631079][f=-000001] Connection attempt from LogicDaemon [t=00:00:16.631117][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:16.631357][f=-000001] -> Connection established (given id 0) [t=00:00:16.631394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483" [t=00:00:16.631435][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:16.631465][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=57db17dac0d2abf437fda39316830de0ac5166f3d7b5b2ac17e137820b97ad98ff3149f3783be7e6dd2380c8d969f53d643dda7563b2829920beb2d5236dfc4b]" [t=00:00:16.631485][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4ceac1bdd1c9f7d049661491842af42815d0a102d8f3f2997d28ea1eb82a47fc74e9b01ace52bb5f315b303a6af9b2cc8117b4d4f8c0a7ccc713e98bbe24bfbc]" [t=00:00:16.817560][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:16.818467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000225a405dc10,000002259669aba0}][locale="C"]" [t=00:00:16.818500][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:16.818524][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:16.818570][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:16.818602][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:16.818625][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (7)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5 [t=00:00:16.818645][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6 [t=00:00:16.818660][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 6, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 7 [t=00:00:16.819167][f=-000001] <LogicDaemon> Allies: I choose: Engineer! [t=00:00:25.198140][f=-000001] Input grabbing is enabled! [t=00:00:25.198190][f=-000001] Input grabbing is enabled! [t=00:00:38.407894][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:41.408182][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:46.407797][f=0000283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:52.407230][f=0000463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:00.407892][f=0000703] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:01.756737][f=0000742] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:01.756763][f=0000742] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:09.472439][f=0000973] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:20.422909][f=0001303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:32.472561][f=0001663] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:45.473475][f=0002053] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:00.423005][f=0002503] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:16.472726][f=0002983] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:27.422598][f=0003312] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:27.422632][f=0003312] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:02:34.442520][f=0003523] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:53.465956][f=0004093] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:07.067618][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:14.455723][f=0004723] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:36.456125][f=0005383] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:42.202694][f=0005554] [SpringApp::Kill][1] fromRun=1 [t=00:03:42.202720][f=0005554] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:42.228543][f=0005554] [async=0] threads=6 tasks=178235 {sum,avg}{exec,wait}time={{3627.488, 0.020}, {8672.919, 0.049}}ms [t=00:03:42.228594][f=0005554] thread=1 tasks=35647 {sum,min,max,avg}{exec,wait}time={{746.633, 0.000, 67.849, 0.021}, {1046.825, 0.000, 18446744027136.000, 0.029}}ms [t=00:03:42.228652][f=0005554] thread=2 tasks=35647 {sum,min,max,avg}{exec,wait}time={{714.847, 0.000, 79.618, 0.020}, {1928.206, 0.000, 18446744027136.000, 0.054}}ms [t=00:03:42.228688][f=0005554] thread=3 tasks=35647 {sum,min,max,avg}{exec,wait}time={{800.388, 0.000, 74.921, 0.022}, {1719.969, 0.000, 18446744027136.000, 0.048}}ms [t=00:03:42.228707][f=0005554] thread=4 tasks=35647 {sum,min,max,avg}{exec,wait}time={{687.401, 0.000, 79.746, 0.019}, {1950.657, 0.000, 4.091, 0.055}}ms [t=00:03:42.228737][f=0005554] thread=5 tasks=35647 {sum,min,max,avg}{exec,wait}time={{678.218, 0.000, 69.414, 0.019}, {2027.262, 0.000, 4.052, 0.057}}ms [t=00:03:42.228759][f=0005554] [async=1] threads=6 tasks=3641 {sum,avg}{exec,wait}time={{25385.988, 6.972}, {14097292.000, 3871.819}}ms [t=00:03:42.228779][f=0005554] thread=1 tasks=729 {sum,min,max,avg}{exec,wait}time={{5079.655, 0.000, 393.284, 6.968}, {2815990.000, 0.473, 5087.598, 3862.812}}ms [t=00:03:42.228811][f=0005554] thread=2 tasks=730 {sum,min,max,avg}{exec,wait}time={{5079.654, 0.000, 394.439, 6.958}, {2820945.500, 0.100, 5087.800, 3864.309}}ms [t=00:03:42.228831][f=0005554] thread=3 tasks=725 {sum,min,max,avg}{exec,wait}time={{5082.301, 0.000, 394.510, 7.010}, {2821003.000, 0.005, 5087.453, 3891.039}}ms [t=00:03:42.228851][f=0005554] thread=4 tasks=727 {sum,min,max,avg}{exec,wait}time={{5064.500, 0.000, 394.022, 6.966}, {2824014.250, 0.514, 5087.838, 3884.476}}ms [t=00:03:42.228875][f=0005554] thread=5 tasks=730 {sum,min,max,avg}{exec,wait}time={{5079.876, 0.000, 393.314, 6.959}, {2815339.500, 0.632, 5087.039, 3856.629}}ms [t=00:03:42.228892][f=0005554] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:42.228902][f=0005554] [SpringApp::Kill][2] [t=00:03:42.228954][f=0005554] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:42.228965][f=0005554] [Game::KillLua][1] dtor=0 luaUI=00000225b794a070 [t=00:03:42.229007][f=0005554] Start widgetHandler:Shutdown [t=00:03:42.232506][f=0005554] Shutdown - SaveOrderList Complete [t=00:03:42.234154][f=0005554] Writing last game win data [t=00:03:42.242575][f=0005554] Shutdown - SaveConfigData Complete [t=00:03:42.242594][f=0005554] Shutdown Widget - Chili Highlight [t=00:03:42.242621][f=0005554] Shutdown Widget - Draw After Chili [t=00:03:42.242631][f=0005554] Shutdown Widget - API Unit Tracker GL4 [t=00:03:42.242643][f=0005554] Shutdown Widget - EPIC Menu [t=00:03:42.244025][f=0005554] Shutdown Widget - Chili Minimap [t=00:03:42.244157][f=0005554] Shutdown Widget - Chili Widget Selector [t=00:03:42.245609][f=0005554] Shutdown Widget - Depth of Field Shader [t=00:03:42.245627][f=0005554] Shutdown Widget - Deferred rendering [t=00:03:42.245637][f=0005554] SSAO: Deferred rendering disabled, disabling. [t=00:03:42.250973][f=0005554] Shutdown Widget - Deferred rendering [t=00:03:42.250994][f=0005554] SSAO: Deferred rendering disabled, disabling. [t=00:03:42.252017][f=0005554] Shutdown Widget - Local Team Colors [t=00:03:42.252033][f=0005554] Shutdown Widget - Display Keys 2 [t=00:03:42.252056][f=0005554] Shutdown Widget - Save Game Menu [t=00:03:42.252083][f=0005554] Shutdown Widget - Highlight Model Api GL4 [t=00:03:42.252126][f=0005554] Shutdown Widget - Unit Icons [t=00:03:42.252208][f=0005554] Shutdown Widget - HealthBars [t=00:03:42.253521][f=0005554] Shutdown Widget - Noises [t=00:03:42.253536][f=0005554] Shutdown Widget - Attrition Counter [t=00:03:42.253777][f=0005554] Shutdown Widget - Selected Units GL4 2 [t=00:03:42.253813][f=0005554] Shutdown Widget - BuildETA [t=00:03:42.253824][f=0005554] Shutdown Widget - Chili Chicken Panel [t=00:03:42.253950][f=0005554] Shutdown Widget - External VR Grid [t=00:03:42.253963][f=0005554] Shutdown Widget - Win Counter [t=00:03:42.253972][f=0005554] Shutdown Widget - EndGame APM stats [t=00:03:42.255156][f=0005554] Shutdown Widget - Modular Comm Info [t=00:03:42.255171][f=0005554] Shutdown Widget - Reclaim Field Highlight [t=00:03:42.255189][f=0005554] Shutdown Widget - State Reverse and Latency [t=00:03:42.255198][f=0005554] Shutdown Widget - Music Player v2 [t=00:03:42.255214][f=0005554] Shutdown Widget - Chili Economy Panel Default [t=00:03:42.255335][f=0005554] Shutdown Widget - Stereo3D [t=00:03:42.255419][f=0005554] Shutdown Widget - Chili EndGame Window [t=00:03:42.255448][f=0005554] Shutdown Widget - Chili Nuke Warning [t=00:03:42.255465][f=0005554] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:42.255486][f=0005554] Shutdown Widget - Darkening [t=00:03:42.255513][f=0005554] Shutdown Widget - Showeco and Grid Drawer [t=00:03:42.255532][f=0005554] Shutdown Widget - Defense Range Zero-K [t=00:03:42.255586][f=0005554] Shutdown Widget - Grab Input [t=00:03:42.255779][f=0005554] Input grabbing is disabled! [t=00:03:42.255798][f=0005554] Shutdown Widget - Context Menu [t=00:03:42.255808][f=0005554] Shutdown Widget - Highlight Geos [t=00:03:42.255835][f=0005554] Shutdown Widget - Local Widgets Config [t=00:03:42.255870][f=0005554] Shutdown Widget - Attack Warning [t=00:03:42.255884][f=0005554] Shutdown Widget - MinimapEvents [t=00:03:42.255898][f=0005554] Shutdown Widget - Missile Silo Range [t=00:03:42.255917][f=0005554] Shutdown Widget - Point Tracker [t=00:03:42.255929][f=0005554] Shutdown Widget - Chili Spectator Panels [t=00:03:42.255938][f=0005554] Shutdown Widget - Startup Info and Selector [t=00:03:42.255953][f=0005554] Shutdown Widget - Transport AI [t=00:03:42.255965][f=0005554] Shutdown Widget - Attack AoE [t=00:03:42.255974][f=0005554] Shutdown Widget - Spotter [t=00:03:42.255986][f=0005554] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:42.255994][f=0005554] Shutdown Widget - Selection Send [t=00:03:42.256007][f=0005554] Shutdown Widget - TeamPlatter [t=00:03:42.256505][f=0005554] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:42.256678][f=0005554] Shutdown Widget - LupsManager [t=00:03:42.256734][f=0005554] Shutdown Widget - Global Build Command [t=00:03:42.257082][f=0005554] Shutdown Widget - Newton Firezone [t=00:03:42.257098][f=0005554] Shutdown Widget - Receive Units Indicator [t=00:03:42.257108][f=0005554] Shutdown Widget - Chili Pro Console [t=00:03:42.257544][f=0005554] Shutdown Widget - Persistent Build Height [t=00:03:42.257572][f=0005554] Shutdown Widget - Lasso Terraform GUI [t=00:03:42.257586][f=0005554] Shutdown Widget - Chili Framework [t=00:03:42.257600][f=0005554] Shutdown Widget - Lups [t=00:03:42.258463][f=0005554] Shutdown Widget - Mex Placement Handler [t=00:03:42.258503][f=0005554] Shutdown Widget - Chili Core Selector [t=00:03:42.258587][f=0005554] Shutdown Widget - Custom Markers [t=00:03:42.258604][f=0005554] Shutdown Widget - Select Keys [t=00:03:42.258632][f=0005554] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:42.258677][f=0005554] Shutdown Widget - Pause Screen [t=00:03:42.258822][f=0005554] Shutdown Widget - Bloom Shader Deferred [t=00:03:42.259090][f=0005554] Shutdown Widget - Color Blindness Correction [t=00:03:42.259285][f=0005554] Shutdown Widget - Layout Handler [t=00:03:42.259305][f=0005554] Shutdown Widget - Text To Speech Control [t=00:03:42.259313][f=0005554] End widgetHandler:Shutdown [t=00:03:42.315452][f=0005554] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6909664, 0.0} allocedSize{int+, int-, ext}={0, 0, 1471233441}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0270} [t=00:03:42.319824][f=0005554] [Game::KillLua][2] dtor=0 luaGaia=000002259669aba0 [t=00:03:42.336666][f=0005554] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:42.336726][f=0005554] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:42.336759][f=0005554] [Game::KillLua][3] dtor=0 luaRules=00000225a405dc10 [t=00:03:42.336795][f=0005554] Start gadgetHandler:Shutdown [t=00:03:42.336806][f=0005554] Shutdown - StartSetup [t=00:03:42.336819][f=0005554] Shutdown - UnitMorph [t=00:03:42.337377][f=0005554] Shutdown - Carrier Drones [t=00:03:42.337392][f=0005554] Shutdown - Missile Silo Controller [t=00:03:42.337401][f=0005554] Shutdown - Modular Comm Info [t=00:03:42.337409][f=0005554] Shutdown - Terrain Texture Handler [t=00:03:42.337417][f=0005554] Shutdown - UnitCloakShield [t=00:03:42.337647][f=0005554] Shutdown - Starlight Handler [t=00:03:42.337674][f=0005554] End gadgetHandler:Shutdown [t=00:03:42.365512][f=0005554] Start gadgetHandler:Shutdown [t=00:03:42.365556][f=0005554] Shutdown - Teleport Throw [t=00:03:42.365825][f=0005554] Shutdown - UnitMorph [t=00:03:42.365846][f=0005554] Shutdown - Commander Skin Renderer [t=00:03:42.366645][f=0005554] Shutdown - Missile fired callins [t=00:03:42.366661][f=0005554] Shutdown - Modular Comm Info [t=00:03:42.366669][f=0005554] Shutdown - Retreat Command [t=00:03:42.366681][f=0005554] Shutdown - Shockwaves [t=00:03:42.366690][f=0005554] Shutdown - Unit tint API [t=00:03:42.366706][f=0005554] Shutdown - Unit glow API [t=00:03:42.366729][f=0005554] Shutdown - UnitCloakShield [t=00:03:42.366755][f=0005554] Shutdown - Lups Cloak FX [t=00:03:42.366770][f=0005554] Shutdown - Lups [t=00:03:42.367802][f=0005554] Shutdown - Lups Shield [t=00:03:42.367861][f=0005554] End gadgetHandler:Shutdown [t=00:03:42.384476][f=0005554] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1134, 0.0} allocedSize{int+, int-, ext}={0, 0, 173976}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0035} [t=00:03:42.389231][f=0005554] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:42.389336][f=0005554] [Game::KillLua][4] dtor=0 [t=00:03:42.389349][f=0005554] [Game::KillLua][5] dtor=0 [t=00:03:42.417358][f=0005554] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-07_20-05-14-144_Desert Rumble 1_105.1.1-2457-g8095d30 BAR105.sdfz" (84936 bytes) [t=00:03:42.417434][f=0005554] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:42.429701][f=0005554] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:42.429726][f=0005554] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27 [t=00:03:42.429784][f=0005554] [Sound] [Sound::UpdateThread][4] ctx=00000225636f4670 dev=00000225636006f0 [t=00:03:42.430020][f=0005554] [Sound] [Sound::UpdateThread][5] ctx=00000225636f4670 dev=00000225636006f0 [t=00:03:42.430032][f=0005554] [Sound] [Sound::Cleanup][alcDestroyContext(00000225636f4670)] [t=00:03:42.431148][f=0005554] [Sound] [Sound::Cleanup][alcCloseDevice(00000225636006f0)] [t=00:03:42.431292][f=0005554] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:42.457631][f=0005554] [Sound] [Sound::UpdateThread][6] [t=00:03:42.458194][f=0005554] [Game::~CGame][1] [t=00:03:42.458221][f=0005554] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:42.458230][f=0005554] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:42.458245][f=0005554] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:42.458251][f=0005554] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:42.458257][f=0005554] [Game::KillLua][4] dtor=1 [t=00:03:42.458265][f=0005554] [Game::KillLua][5] dtor=1 [t=00:03:42.458577][f=0005554] [Game::KillMisc][1] [t=00:03:42.458589][f=0005554] [Game::KillMisc][2] [t=00:03:42.458974][f=0005554] [Game::KillMisc][3] [t=00:03:42.459072][f=0005554] [Game::KillRendering][1] [t=00:03:42.463568][f=0005554] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:42.483034][f=0005554] [3DOParser::Kill] allocated 1 pieces [t=00:03:42.483077][f=0005554] [S3OParser::Kill] allocated 5579 pieces [t=00:03:42.483910][f=0005554] [AssParser::Kill] allocated 677 pieces [t=00:03:42.527067][f=0005554] [Game::KillInterface][1] [t=00:03:42.527745][f=0005554] [Game::KillInterface][2] [t=00:03:42.528245][f=0005554] [Game::KillSimulation][1] [t=00:03:42.528380][f=0005554] [Game::KillSimulation][2] [t=00:03:42.548557][f=0005554] [CCollisionHandler] dis-/continuous tests: 397/1535530 [t=00:03:42.548580][f=0005554] [Game::KillSimulation][3] [t=00:03:42.549868][f=0005554] [~CPathCache(28x20)] cacheHits=19 hitPercentage=35% numHashColls=0 maxCacheSize=9 [t=00:03:42.549930][f=0005554] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:42.550117][f=0005554] [~CPathCache(56x40)] cacheHits=51 hitPercentage=16% numHashColls=0 maxCacheSize=24 [t=00:03:42.551536][f=0005554] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:42.551891][f=0005554] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:42.557624][f=0005554] [LosHandler::Kill] raycast instance cache-{hits,misses}={7998,3920}; shared=16%; cached=51% [t=00:03:42.566873][f=0005554] [Game::KillSimulation][4] [t=00:03:42.617742][f=0005554] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:03:42.617795][f=0005554] [Game::~CGame][2] [t=00:03:42.617805][f=0005554] [Game::~CGame][3] [t=00:03:42.617829][f=0005554] [SpringApp::Kill][3] [t=00:03:42.618017][f=0005554] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 387992 bytes sent in 4142 packets (93.673 bytes/packet) 233443 bytes recv'd in 4632 packets (50.398 bytes/packet) {0.104x, 0.119x} relative protocol overhead {up, down} 13985 incoming chunks dropped, 11382 outgoing chunks resent 4086 incoming chunks processed [t=00:03:42.618065][f=0005554] [SpringApp::Kill][4] font=00000225483769c0 [t=00:03:42.620664][f=0005554] [SpringApp::Kill][5] [t=00:03:42.625657][f=0005554] [SpringApp::Kill][6] [t=00:03:42.625673] [SpringApp::Kill][7] [t=00:03:42.625694] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.625719] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=00:03:42.625728] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:42.625745] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:42.625754] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:03:42.625800] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.625817] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {312, 1048576, 1048576}, EBO = {468, 2097152, 2097152} [t=00:03:42.625829] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21400, 1048576, 1048576}, EBO = {32100, 2097152, 2097152} [t=00:03:42.625865] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:42.625877] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.625888] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:42.625904] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152} [t=00:03:42.625916] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {488, 1048576, 1048576}, EBO = {732, 2097152, 2097152} [t=00:03:42.720637] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:42.720665] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:42.720674] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:42.720683] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8468 [t=00:03:42.720708] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:42.721406] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>] [t=00:03:42.721429] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:03:42.721442] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000022563c05b10) [t=00:03:42.721632] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1862ms [t=00:03:42.721668] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=40ms [t=00:03:42.721676] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=25ms [t=00:03:42.721684] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=24ms [t=00:03:42.721692] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=22ms [t=00:03:42.721704] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=21ms [t=00:03:42.721711] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=21ms [t=00:03:42.721741] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=20ms [t=00:03:42.721753] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=20ms [t=00:03:42.721761] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=17ms [t=00:03:42.721767] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=17ms [t=00:03:42.725083] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (00000225636d0590) [t=00:03:42.725586] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=1)] #archives[section]=1 #files[section]=169 [t=00:03:42.725601] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (00000225637c80b0) [t=00:03:42.727252] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:42.727284] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000225636ced80) [t=00:03:42.727314] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000225636cf880) [t=00:03:42.727418] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000225636cfca0) [t=00:03:42.727566] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:42.727580] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:03:42.727639] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:42.727650] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:42.727662] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:42.727670] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:42.727971] [SpringApp::Kill][8] [t=00:03:42.727980] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:42.727987] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cb57430 (joinable=1) [t=00:03:42.727992] [WatchDog::Uninstall][2] [t=00:03:43.147583] [WatchDog::Uninstall][3] [t=00:03:43.147613] [SpringApp::Kill][9]
infolog_full.txt (truncated):