ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107605

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.007336] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.007355] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.009364] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.009467] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.025170] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.025207] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.025238]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.025252]   
[t=00:00:00.025257]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.025263]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.025269]   Use "none" to disable the default log sections.
[t=00:00:00.025274] ============== </Log Sections> ==============

[t=00:00:00.025280] ============== <User Config> ==============
[t=00:00:00.025369]   AllowDeferredMapRendering = 1
[t=00:00:00.025378]   AllowDeferredModelRendering = 1
[t=00:00:00.025382]   AnimationMT = 0
[t=00:00:00.025387]   BumpWaterBlurReflection = 1
[t=00:00:00.025392]   BumpWaterTexSizeReflection = 128
[t=00:00:00.025397]   CamFreeScrollSpeed = 50
[t=00:00:00.025401]   CamMode = 1
[t=00:00:00.025407]   CubeTexSizeReflection = 1
[t=00:00:00.025411]   CubeTexSizeSpecular = 1
[t=00:00:00.025416]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.025421]   EdgeMoveDynamic = 0
[t=00:00:00.025428]   EdgeMoveWidth = 0.003
[t=00:00:00.025437]   FPSFOV = 90
[t=00:00:00.025443]   FPSScrollSpeed = 50
[t=00:00:00.025449]   FontSize = 18
[t=00:00:00.025455]   FullscreenEdgeMove = 0
[t=00:00:00.025461]   GrassDetail = 0
[t=00:00:00.025468]   GroundDecals = 2
[t=00:00:00.025474]   GroundDetail = 90
[t=00:00:00.025481]   HangTimeout = 30
[t=00:00:00.025491]   HardwareCursor = 1
[t=00:00:00.025496]   InitialNetworkTimeout = 0
[t=00:00:00.025501]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.025511]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.025519]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.025524]   LinkOutgoingBandwidth = 262144
[t=00:00:00.025529]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.025536]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.025541]   MSAALevel = 1
[t=00:00:00.025545]   MaxParticles = 15000
[t=00:00:00.025549]   MaxSounds = 32
[t=00:00:00.025554]   MaximumTransmissionUnit = 0
[t=00:00:00.025559]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.025570]   MiniMapMarker = 0
[t=00:00:00.025583]   MouseDragScrollThreshold = 0
[t=00:00:00.025590]   NetworkLossFactor = 2
[t=00:00:00.025595]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.025600]   OverheadScrollSpeed = 50
[t=00:00:00.025605]   ReconnectTimeout = 0
[t=00:00:00.025612]   RotOverheadScrollSpeed = 50
[t=00:00:00.025616]   RotateLogFiles = 1
[t=00:00:00.025621]   ShadowMapSize = 1024
[t=00:00:00.025625]   Shadows = 1
[t=00:00:00.025632]   ShowClock = 0
[t=00:00:00.025636]   SoftParticles = 2
[t=00:00:00.025644]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.025652]   UnitIconDist = 151
[t=00:00:00.025656]   UpdateBoundingVolumeMT = 0
[t=00:00:00.025661]   UpdateWeaponVectorsMT = 0
[t=00:00:00.025668]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.025673]   UseLuaMemPools = 0
[t=00:00:00.025678]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.025683]   VFSCacheArchiveFiles = 0
[t=00:00:00.025689]   Water = 4
[t=00:00:00.025694]   WindowBorderless = 1
[t=00:00:00.025698]   WindowPosY = 0
[t=00:00:00.025728]   WindowedEdgeMove = 0
[t=00:00:00.025737]   XResolutionWindowed = 1920
[t=00:00:00.025742]   YResolutionWindowed = 1080
[t=00:00:00.025747]   snd_volmaster = 27
[t=00:00:00.025757] ============== </User Config> ==============

[t=00:00:00.025765] ============== <User System> ==============
[t=00:00:00.025771]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.025779]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.025789]        Compiler Version: gcc-13.2.0
[t=00:00:00.025826]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.025868]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.025878]        Binary Word Size: 64-bit (native)
[t=00:00:00.025883]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.025888]      Physical CPU Cores: 6
[t=00:00:00.025893]       Logical CPU Cores: 12
[t=00:00:00.025897] ============== </User System> ==============

[t=00:00:00.026048] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.026056]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.026061]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.026065]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.026069]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.027406] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.027430] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.033677] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.053640]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.053655]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.053663]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.053673]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.053677]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.053685]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.053691]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.053696]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.053701]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.053722]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.053728]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.053733]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.053738]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.053743]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.053748]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.053753]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.053758]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.053767]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.053772]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.053778]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.053787]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.053793]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.053800]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.053804]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.053810]         [123] 800x600x24bpp@144Hz
[t=00:00:00.053816]         [130] 720x576x24bpp@144Hz
[t=00:00:00.053821]         [135] 720x480x24bpp@144Hz
[t=00:00:00.053827]         [141] 640x480x24bpp@144Hz
[t=00:00:00.060907]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.060922]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.060944]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.060950]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.060954]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.060959]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.060966]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.060971]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.060976]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.060981]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.060985]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.060993]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.061006]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.061017]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.061024]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.061030]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.061034]         [31] 800x600x24bpp@144Hz
[t=00:00:00.061039]         [33] 640x480x24bpp@144Hz
[t=00:00:00.061044]         [35] 640x400x24bpp@144Hz
[t=00:00:00.280917] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.281386] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.281403] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.309173] [GR::LogVersionInfo]
[t=00:00:00.309189]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.309196]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.309202]     GL vendor   : NVIDIA Corporation
[t=00:00:00.309208]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.309215]     GLSL version: 4.60 NVIDIA
[t=00:00:00.309240]     GLEW version: 2.1.0
[t=00:00:00.309247]     GPU memory  : 6144MB (total) / 4863MB (available)
[t=00:00:00.309275]     SDL swap-int: 1
[t=00:00:00.309288]     SDL driver  : windows
[t=00:00:00.309295]     
[t=00:00:00.309301]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.309314]     GLSL shader support       : 1
[t=00:00:00.309320]     GL4 support               : 1
[t=00:00:00.309327]     FBO extension support     : 1
[t=00:00:00.309346]     NVX GPU mem-info support  : 1
[t=00:00:00.309365]     ATI GPU mem-info support  : 0
[t=00:00:00.309383]     Texture clamping to edge  : 1
[t=00:00:00.309392]     NPOT-texture support      : 1 (1)
[t=00:00:00.309402]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.309411]     texture query-LOD support : 1 (1)
[t=00:00:00.309418]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.309425]     Z-buffer depth            : 32 (-)
[t=00:00:00.309437]     primitive-restart support : 1 (1)
[t=00:00:00.309444]     clip-space control support: 1 (1)
[t=00:00:00.309453]     seamless cube-map support : 1 (1)
[t=00:00:00.309467]     frag-depth layout support : 1 (1)
[t=00:00:00.309478]     persistent maps support   : 1 (1)
[t=00:00:00.309486]     explicit attribs location : 1 (1)
[t=00:00:00.309493]     multi draw indirect       : 1 (-)
[t=00:00:00.309500]     array textures            : 1 (-)
[t=00:00:00.309507]     buffer copy support       : 1 (-)
[t=00:00:00.309515]     indirect draw             : 1 (-)
[t=00:00:00.309522]     base instance             : 1 (-)
[t=00:00:00.309527]     
[t=00:00:00.309534]     max. FBO samples              : 32
[t=00:00:00.309546]     max. FS/program texture slots : 32/192
[t=00:00:00.309554]     max. texture size             : 32768
[t=00:00:00.309568]     max. texture anisotropy level : 16.000000
[t=00:00:00.309579]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.309586]     max. draw-buffers             : 8
[t=00:00:00.309596]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.309603]     max. uniform buffer-bindings  : 84
[t=00:00:00.309611]     max. uniform block-size       : 64KB
[t=00:00:00.309623]     max. storage buffer-bindings  : 96
[t=00:00:00.309633]     max. storage block-size       : 2047MB
[t=00:00:00.309640]     
[t=00:00:00.309646]     enable AMD-hacks : 0
[t=00:00:00.309652]     compress MIP-maps: 0
[t=00:00:00.309727]     Number of compressed texture formats: 23
[t=00:00:00.309769]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.309820] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.310121] [GR::UpdateGLConfigs]
[t=00:00:00.310186] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.310203] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.310217] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.310229] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.310236] [GR::InitGLState]
[t=00:00:00.310310] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.390456] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.392767] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.393286] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.397826] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.397845] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.398199] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.399064] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.399076] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.399131] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.399187] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.415319] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.415729] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.417162] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.417458] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.452808] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms
[t=00:00:00.452848] [VFS] [SpringVFS::ReserveArchives<this=00000225484c4aa0>]
[t=00:00:00.453156] [VFS] [SpringVFS::AddArchive<this=00000225484c4aa0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.455021] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000225484c4aa0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.455035] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.523627] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.523950] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.524107] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.524229] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.524476] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.524519] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.524671] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.524705] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.525225][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.525334][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.525441][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.525461][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.525469][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.525505][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.541254][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.541273][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.541281][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.541290][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.564095][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.569117][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000225636006f0(default) context=00000225636f4670  numChannels=2 frameSize=8
[t=00:00:00.569148][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.569163][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.569175][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.569184][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.569288][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.569351][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.569373][f=-000001] [Sound]   Devices:
[t=00:00:00.573802][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.573831][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.573863][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.573875][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.574902][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.574930][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.631704][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663199 MB
[t=00:00:00.634237][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.635397][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468
[t=00:00:00.637133][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name LogicDaemon
[t=00:00:00.878966][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0)
[t=00:00:00.879716][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000225484c4aa0>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0
[t=00:00:00.880240][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000225484c4aa0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.880728][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0)
[t=00:00:00.935533][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000225484c4aa0>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0
[t=00:00:00.936979][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000225484c4aa0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.937331][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000225484c4aa0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.938853][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000225484c4aa0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.948119][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:00.948245][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.948309][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.001838][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.001962][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.002063][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.002122][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.002167][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.951999][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:14.952287][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:14.952648][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:14.952873][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:14.953260][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:14.954143][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:14.954471][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:14.955039][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:14.955276][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:14.955489][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:14.955753][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:14.956797][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:14.957162][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:14.957905][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:14.958241][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:14.958922][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:14.990240][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:14.990743][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:15.147178][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:15.147655][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:15.150895][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:15.151575][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:15.151837][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:15.152069][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:15.153065][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:15.153294][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.153801][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.154356][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.154918][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.158275][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:15.158810][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.159079][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.159092][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.159100][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.159157][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.159448][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.159669][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.159870][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.160063][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.160854][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:15.160998][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:15.161290][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.162297][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.162586][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.162785][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.162980][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.163197][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.163452][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.163941][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:15.164169][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:15.164504][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.164982][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.165502][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:15.165965][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.166346][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.166594][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:15.166834][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:15.167143][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.173957][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.185486][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.186267][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.186859][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.188538][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.188818][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.189111][f=-000001] Mex Placement Initialised with 28 spots.
[t=00:00:15.190412][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.193203][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.193659][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.194252][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.195856][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.197397][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.198031][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:15.198307][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.205220][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.207013][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.210302][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.210686][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.211050][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.213653][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.221151][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.221974][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.222254][f=-000001] SetSunLighting
[t=00:00:15.222696][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.230809][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.232221][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.233691][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.236617][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.237534][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.237874][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.238106][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.238145][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.238408][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.244246][f=-000001] Writing last game win data
[t=00:00:15.258951][f=-000001] LuaUI v0.3
[t=00:00:15.432492][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.432896][f=-000001] [s11n] Loading s11n file...
[t=00:00:15.433176][f=-000001] [s11n] Parsing model...
[t=00:00:15.435766][f=-000001] [s11n] Populating game world...
[t=00:00:15.457884][f=-000001] [s11n] s11n loading complete.
[t=00:00:15.458223][f=-000001] Running Springboard Feature Fixer, 28, 102
[t=00:00:15.584157][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.584441][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:15.584976][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:15.584997][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:15.585009][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:15.585018][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:00:15.585028][f=-000001] [EOH::CreateSkirmishAI(id=4)]
[t=00:00:15.585038][f=-000001] [EOH::CreateSkirmishAI(id=5)]
[t=00:00:15.585046][f=-000001] [EOH::CreateSkirmishAI(id=6)]
[t=00:00:15.585054][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:15.610703][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15040, 0.0} allocedSize{int+, int-, ext}={0, 0, 2367754}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0211}
[t=00:00:16.352865][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.630682][f=-000001] GameID: fa676366fddc4b0e470f207fe89bdba4
[t=00:00:16.631079][f=-000001] Connection attempt from LogicDaemon
[t=00:00:16.631117][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:16.631357][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.631394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483"
[t=00:00:16.631435][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:16.631465][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=57db17dac0d2abf437fda39316830de0ac5166f3d7b5b2ac17e137820b97ad98ff3149f3783be7e6dd2380c8d969f53d643dda7563b2829920beb2d5236dfc4b]"
[t=00:00:16.631485][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=4ceac1bdd1c9f7d049661491842af42815d0a102d8f3f2997d28ea1eb82a47fc74e9b01ace52bb5f315b303a6af9b2cc8117b4d4f8c0a7ccc713e98bbe24bfbc]"
[t=00:00:16.817560][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:16.818467][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000225a405dc10,000002259669aba0}][locale="C"]"
[t=00:00:16.818500][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:16.818524][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:16.818570][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3
[t=00:00:16.818602][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4
[t=00:00:16.818625][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (7)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5
[t=00:00:16.818645][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6
[t=00:00:16.818660][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 6, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 7
[t=00:00:16.819167][f=-000001] <LogicDaemon> Allies: I choose: Engineer!
[t=00:00:25.198140][f=-000001] Input grabbing is enabled!
[t=00:00:25.198190][f=-000001] Input grabbing is enabled!
[t=00:00:38.407894][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:41.408182][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:46.407797][f=0000283] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:52.407230][f=0000463] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:00.407892][f=0000703] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:01.756737][f=0000742] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:01.756763][f=0000742] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:09.472439][f=0000973] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:20.422909][f=0001303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:32.472561][f=0001663] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:45.473475][f=0002053] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:00.423005][f=0002503] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:16.472726][f=0002983] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:27.422598][f=0003312] Warning: cloakcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:27.422632][f=0003312] Warning: cloakcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:02:34.442520][f=0003523] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:53.465956][f=0004093] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:07.067618][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:14.455723][f=0004723] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:36.456125][f=0005383] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:42.202694][f=0005554] [SpringApp::Kill][1] fromRun=1
[t=00:03:42.202720][f=0005554] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:42.228543][f=0005554]  [async=0] threads=6 tasks=178235 {sum,avg}{exec,wait}time={{3627.488, 0.020}, {8672.919, 0.049}}ms
[t=00:03:42.228594][f=0005554]      thread=1 tasks=35647 {sum,min,max,avg}{exec,wait}time={{746.633, 0.000, 67.849, 0.021}, {1046.825, 0.000, 18446744027136.000, 0.029}}ms
[t=00:03:42.228652][f=0005554]      thread=2 tasks=35647 {sum,min,max,avg}{exec,wait}time={{714.847, 0.000, 79.618, 0.020}, {1928.206, 0.000, 18446744027136.000, 0.054}}ms
[t=00:03:42.228688][f=0005554]      thread=3 tasks=35647 {sum,min,max,avg}{exec,wait}time={{800.388, 0.000, 74.921, 0.022}, {1719.969, 0.000, 18446744027136.000, 0.048}}ms
[t=00:03:42.228707][f=0005554]      thread=4 tasks=35647 {sum,min,max,avg}{exec,wait}time={{687.401, 0.000, 79.746, 0.019}, {1950.657, 0.000, 4.091, 0.055}}ms
[t=00:03:42.228737][f=0005554]      thread=5 tasks=35647 {sum,min,max,avg}{exec,wait}time={{678.218, 0.000, 69.414, 0.019}, {2027.262, 0.000, 4.052, 0.057}}ms
[t=00:03:42.228759][f=0005554]  [async=1] threads=6 tasks=3641 {sum,avg}{exec,wait}time={{25385.988, 6.972}, {14097292.000, 3871.819}}ms
[t=00:03:42.228779][f=0005554]      thread=1 tasks=729 {sum,min,max,avg}{exec,wait}time={{5079.655, 0.000, 393.284, 6.968}, {2815990.000, 0.473, 5087.598, 3862.812}}ms
[t=00:03:42.228811][f=0005554]      thread=2 tasks=730 {sum,min,max,avg}{exec,wait}time={{5079.654, 0.000, 394.439, 6.958}, {2820945.500, 0.100, 5087.800, 3864.309}}ms
[t=00:03:42.228831][f=0005554]      thread=3 tasks=725 {sum,min,max,avg}{exec,wait}time={{5082.301, 0.000, 394.510, 7.010}, {2821003.000, 0.005, 5087.453, 3891.039}}ms
[t=00:03:42.228851][f=0005554]      thread=4 tasks=727 {sum,min,max,avg}{exec,wait}time={{5064.500, 0.000, 394.022, 6.966}, {2824014.250, 0.514, 5087.838, 3884.476}}ms
[t=00:03:42.228875][f=0005554]      thread=5 tasks=730 {sum,min,max,avg}{exec,wait}time={{5079.876, 0.000, 393.314, 6.959}, {2815339.500, 0.632, 5087.039, 3856.629}}ms
[t=00:03:42.228892][f=0005554] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:42.228902][f=0005554] [SpringApp::Kill][2]
[t=00:03:42.228954][f=0005554] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:42.228965][f=0005554] [Game::KillLua][1] dtor=0 luaUI=00000225b794a070
[t=00:03:42.229007][f=0005554] Start widgetHandler:Shutdown
[t=00:03:42.232506][f=0005554] Shutdown - SaveOrderList Complete
[t=00:03:42.234154][f=0005554] Writing last game win data
[t=00:03:42.242575][f=0005554] Shutdown - SaveConfigData Complete
[t=00:03:42.242594][f=0005554] Shutdown Widget - Chili Highlight
[t=00:03:42.242621][f=0005554] Shutdown Widget - Draw After Chili
[t=00:03:42.242631][f=0005554] Shutdown Widget - API Unit Tracker GL4
[t=00:03:42.242643][f=0005554] Shutdown Widget - EPIC Menu
[t=00:03:42.244025][f=0005554] Shutdown Widget - Chili Minimap
[t=00:03:42.244157][f=0005554] Shutdown Widget - Chili Widget Selector
[t=00:03:42.245609][f=0005554] Shutdown Widget - Depth of Field Shader
[t=00:03:42.245627][f=0005554] Shutdown Widget - Deferred rendering
[t=00:03:42.245637][f=0005554] SSAO: Deferred rendering disabled, disabling.
[t=00:03:42.250973][f=0005554] Shutdown Widget - Deferred rendering
[t=00:03:42.250994][f=0005554] SSAO: Deferred rendering disabled, disabling.
[t=00:03:42.252017][f=0005554] Shutdown Widget - Local Team Colors
[t=00:03:42.252033][f=0005554] Shutdown Widget - Display Keys 2
[t=00:03:42.252056][f=0005554] Shutdown Widget - Save Game Menu
[t=00:03:42.252083][f=0005554] Shutdown Widget - Highlight Model Api GL4
[t=00:03:42.252126][f=0005554] Shutdown Widget - Unit Icons
[t=00:03:42.252208][f=0005554] Shutdown Widget - HealthBars
[t=00:03:42.253521][f=0005554] Shutdown Widget - Noises
[t=00:03:42.253536][f=0005554] Shutdown Widget - Attrition Counter
[t=00:03:42.253777][f=0005554] Shutdown Widget - Selected Units GL4 2
[t=00:03:42.253813][f=0005554] Shutdown Widget - BuildETA
[t=00:03:42.253824][f=0005554] Shutdown Widget - Chili Chicken Panel
[t=00:03:42.253950][f=0005554] Shutdown Widget - External VR Grid
[t=00:03:42.253963][f=0005554] Shutdown Widget - Win Counter
[t=00:03:42.253972][f=0005554] Shutdown Widget - EndGame APM stats
[t=00:03:42.255156][f=0005554] Shutdown Widget - Modular Comm Info
[t=00:03:42.255171][f=0005554] Shutdown Widget - Reclaim Field Highlight
[t=00:03:42.255189][f=0005554] Shutdown Widget - State Reverse and Latency
[t=00:03:42.255198][f=0005554] Shutdown Widget - Music Player v2
[t=00:03:42.255214][f=0005554] Shutdown Widget - Chili Economy Panel Default
[t=00:03:42.255335][f=0005554] Shutdown Widget - Stereo3D
[t=00:03:42.255419][f=0005554] Shutdown Widget - Chili EndGame Window
[t=00:03:42.255448][f=0005554] Shutdown Widget - Chili Nuke Warning
[t=00:03:42.255465][f=0005554] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:42.255486][f=0005554] Shutdown Widget - Darkening
[t=00:03:42.255513][f=0005554] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:42.255532][f=0005554] Shutdown Widget - Defense Range Zero-K
[t=00:03:42.255586][f=0005554] Shutdown Widget - Grab Input
[t=00:03:42.255779][f=0005554] Input grabbing is disabled!
[t=00:03:42.255798][f=0005554] Shutdown Widget - Context Menu
[t=00:03:42.255808][f=0005554] Shutdown Widget - Highlight Geos
[t=00:03:42.255835][f=0005554] Shutdown Widget - Local Widgets Config
[t=00:03:42.255870][f=0005554] Shutdown Widget - Attack Warning
[t=00:03:42.255884][f=0005554] Shutdown Widget - MinimapEvents
[t=00:03:42.255898][f=0005554] Shutdown Widget - Missile Silo Range
[t=00:03:42.255917][f=0005554] Shutdown Widget - Point Tracker
[t=00:03:42.255929][f=0005554] Shutdown Widget - Chili Spectator Panels
[t=00:03:42.255938][f=0005554] Shutdown Widget - Startup Info and Selector
[t=00:03:42.255953][f=0005554] Shutdown Widget - Transport AI
[t=00:03:42.255965][f=0005554] Shutdown Widget - Attack AoE
[t=00:03:42.255974][f=0005554] Shutdown Widget - Spotter
[t=00:03:42.255986][f=0005554] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:42.255994][f=0005554] Shutdown Widget - Selection Send
[t=00:03:42.256007][f=0005554] Shutdown Widget - TeamPlatter
[t=00:03:42.256505][f=0005554] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:42.256678][f=0005554] Shutdown Widget - LupsManager
[t=00:03:42.256734][f=0005554] Shutdown Widget - Global Build Command
[t=00:03:42.257082][f=0005554] Shutdown Widget - Newton Firezone
[t=00:03:42.257098][f=0005554] Shutdown Widget - Receive Units Indicator
[t=00:03:42.257108][f=0005554] Shutdown Widget - Chili Pro Console
[t=00:03:42.257544][f=0005554] Shutdown Widget - Persistent Build Height
[t=00:03:42.257572][f=0005554] Shutdown Widget - Lasso Terraform GUI
[t=00:03:42.257586][f=0005554] Shutdown Widget - Chili Framework
[t=00:03:42.257600][f=0005554] Shutdown Widget - Lups
[t=00:03:42.258463][f=0005554] Shutdown Widget - Mex Placement Handler
[t=00:03:42.258503][f=0005554] Shutdown Widget - Chili Core Selector
[t=00:03:42.258587][f=0005554] Shutdown Widget - Custom Markers
[t=00:03:42.258604][f=0005554] Shutdown Widget - Select Keys
[t=00:03:42.258632][f=0005554] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:42.258677][f=0005554] Shutdown Widget - Pause Screen
[t=00:03:42.258822][f=0005554] Shutdown Widget - Bloom Shader Deferred
[t=00:03:42.259090][f=0005554] Shutdown Widget - Color Blindness Correction
[t=00:03:42.259285][f=0005554] Shutdown Widget - Layout Handler
[t=00:03:42.259305][f=0005554] Shutdown Widget - Text To Speech Control
[t=00:03:42.259313][f=0005554] End widgetHandler:Shutdown
[t=00:03:42.315452][f=0005554] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6909664, 0.0} allocedSize{int+, int-, ext}={0, 0, 1471233441}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0270}
[t=00:03:42.319824][f=0005554] [Game::KillLua][2] dtor=0 luaGaia=000002259669aba0
[t=00:03:42.336666][f=0005554] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:42.336726][f=0005554] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:42.336759][f=0005554] [Game::KillLua][3] dtor=0 luaRules=00000225a405dc10
[t=00:03:42.336795][f=0005554] Start gadgetHandler:Shutdown
[t=00:03:42.336806][f=0005554] Shutdown - StartSetup
[t=00:03:42.336819][f=0005554] Shutdown - UnitMorph
[t=00:03:42.337377][f=0005554] Shutdown - Carrier Drones
[t=00:03:42.337392][f=0005554] Shutdown - Missile Silo Controller
[t=00:03:42.337401][f=0005554] Shutdown - Modular Comm Info
[t=00:03:42.337409][f=0005554] Shutdown - Terrain Texture Handler
[t=00:03:42.337417][f=0005554] Shutdown - UnitCloakShield
[t=00:03:42.337647][f=0005554] Shutdown - Starlight Handler
[t=00:03:42.337674][f=0005554] End gadgetHandler:Shutdown
[t=00:03:42.365512][f=0005554] Start gadgetHandler:Shutdown
[t=00:03:42.365556][f=0005554] Shutdown - Teleport Throw
[t=00:03:42.365825][f=0005554] Shutdown - UnitMorph
[t=00:03:42.365846][f=0005554] Shutdown - Commander Skin Renderer
[t=00:03:42.366645][f=0005554] Shutdown - Missile fired callins
[t=00:03:42.366661][f=0005554] Shutdown - Modular Comm Info
[t=00:03:42.366669][f=0005554] Shutdown - Retreat Command
[t=00:03:42.366681][f=0005554] Shutdown - Shockwaves
[t=00:03:42.366690][f=0005554] Shutdown - Unit tint API
[t=00:03:42.366706][f=0005554] Shutdown - Unit glow API
[t=00:03:42.366729][f=0005554] Shutdown - UnitCloakShield
[t=00:03:42.366755][f=0005554] Shutdown - Lups Cloak FX
[t=00:03:42.366770][f=0005554] Shutdown - Lups
[t=00:03:42.367802][f=0005554] Shutdown - Lups Shield
[t=00:03:42.367861][f=0005554] End gadgetHandler:Shutdown
[t=00:03:42.384476][f=0005554] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1134, 0.0} allocedSize{int+, int-, ext}={0, 0, 173976}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0035}
[t=00:03:42.389231][f=0005554] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:42.389336][f=0005554] [Game::KillLua][4] dtor=0
[t=00:03:42.389349][f=0005554] [Game::KillLua][5] dtor=0
[t=00:03:42.417358][f=0005554] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-07_20-05-14-144_Desert Rumble 1_105.1.1-2457-g8095d30 BAR105.sdfz" (84936 bytes)
[t=00:03:42.417434][f=0005554] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:42.429701][f=0005554] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:42.429726][f=0005554] [Sound] [Sound::UpdateThread][3] #sources=32 #items=27
[t=00:03:42.429784][f=0005554] [Sound] [Sound::UpdateThread][4] ctx=00000225636f4670 dev=00000225636006f0
[t=00:03:42.430020][f=0005554] [Sound] [Sound::UpdateThread][5] ctx=00000225636f4670 dev=00000225636006f0
[t=00:03:42.430032][f=0005554] [Sound] [Sound::Cleanup][alcDestroyContext(00000225636f4670)]
[t=00:03:42.431148][f=0005554] [Sound] [Sound::Cleanup][alcCloseDevice(00000225636006f0)]
[t=00:03:42.431292][f=0005554] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:42.457631][f=0005554] [Sound] [Sound::UpdateThread][6]
[t=00:03:42.458194][f=0005554] [Game::~CGame][1]
[t=00:03:42.458221][f=0005554] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:42.458230][f=0005554] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:42.458245][f=0005554] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:42.458251][f=0005554] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:42.458257][f=0005554] [Game::KillLua][4] dtor=1
[t=00:03:42.458265][f=0005554] [Game::KillLua][5] dtor=1
[t=00:03:42.458577][f=0005554] [Game::KillMisc][1]
[t=00:03:42.458589][f=0005554] [Game::KillMisc][2]
[t=00:03:42.458974][f=0005554] [Game::KillMisc][3]
[t=00:03:42.459072][f=0005554] [Game::KillRendering][1]
[t=00:03:42.463568][f=0005554] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:42.483034][f=0005554] [3DOParser::Kill] allocated 1 pieces
[t=00:03:42.483077][f=0005554] [S3OParser::Kill] allocated 5579 pieces
[t=00:03:42.483910][f=0005554] [AssParser::Kill] allocated 677 pieces
[t=00:03:42.527067][f=0005554] [Game::KillInterface][1]
[t=00:03:42.527745][f=0005554] [Game::KillInterface][2]
[t=00:03:42.528245][f=0005554] [Game::KillSimulation][1]
[t=00:03:42.528380][f=0005554] [Game::KillSimulation][2]
[t=00:03:42.548557][f=0005554] [CCollisionHandler] dis-/continuous tests: 397/1535530
[t=00:03:42.548580][f=0005554] [Game::KillSimulation][3]
[t=00:03:42.549868][f=0005554] [~CPathCache(28x20)] cacheHits=19 hitPercentage=35% numHashColls=0 maxCacheSize=9
[t=00:03:42.549930][f=0005554] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:42.550117][f=0005554] [~CPathCache(56x40)] cacheHits=51 hitPercentage=16% numHashColls=0 maxCacheSize=24
[t=00:03:42.551536][f=0005554] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:42.551891][f=0005554] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:03:42.557624][f=0005554] [LosHandler::Kill] raycast instance cache-{hits,misses}={7998,3920}; shared=16%; cached=51%
[t=00:03:42.566873][f=0005554] [Game::KillSimulation][4]
[t=00:03:42.617742][f=0005554] [CommonDefHandler::KillStatic] 8434 sound-set data items added
[t=00:03:42.617795][f=0005554] [Game::~CGame][2]
[t=00:03:42.617805][f=0005554] [Game::~CGame][3]
[t=00:03:42.617829][f=0005554] [SpringApp::Kill][3]
[t=00:03:42.618017][f=0005554] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    387992 bytes sent   in 4142 packets (93.673 bytes/packet)
    233443 bytes recv'd in 4632 packets (50.398 bytes/packet)
    {0.104x, 0.119x} relative protocol overhead {up, down}
    13985 incoming chunks dropped, 11382 outgoing chunks resent
    4086 incoming chunks processed

[t=00:03:42.618065][f=0005554] [SpringApp::Kill][4] font=00000225483769c0
[t=00:03:42.620664][f=0005554] [SpringApp::Kill][5]
[t=00:03:42.625657][f=0005554] [SpringApp::Kill][6]
[t=00:03:42.625673] [SpringApp::Kill][7]
[t=00:03:42.625694] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:42.625719] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4480, 2097152, 2097152}
[t=00:03:42.625728] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:42.625745] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:42.625754] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:03:42.625800] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:42.625817] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {312, 1048576, 1048576}, EBO = {468, 2097152, 2097152}
[t=00:03:42.625829] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {21400, 1048576, 1048576}, EBO = {32100, 2097152, 2097152}
[t=00:03:42.625865] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:42.625877] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:42.625888] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:42.625904] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:03:42.625916] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {488, 1048576, 1048576}, EBO = {732, 2097152, 2097152}
[t=00:03:42.720637] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:42.720665] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:42.720674] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:42.720683] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8468
[t=00:03:42.720708] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:42.721406] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>]
[t=00:03:42.721429] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=0)] #archives[section]=2 #files[section]=8264
[t=00:03:42.721442] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000022563c05b10)
[t=00:03:42.721632] [~CPoolArchive] archiveFile="D:\Games\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1862ms
[t=00:03:42.721668]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=40ms
[t=00:03:42.721676]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=25ms
[t=00:03:42.721684]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=24ms
[t=00:03:42.721692]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=22ms
[t=00:03:42.721704]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=21ms
[t=00:03:42.721711]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=21ms
[t=00:03:42.721741]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=20ms
[t=00:03:42.721753]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=20ms
[t=00:03:42.721761]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=17ms
[t=00:03:42.721767]     file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=17ms
[t=00:03:42.725083] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (00000225636d0590)
[t=00:03:42.725586] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=1)] #archives[section]=1 #files[section]=169
[t=00:03:42.725601] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (00000225637c80b0)
[t=00:03:42.727252] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:42.727284] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000225636ced80)
[t=00:03:42.727314] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000225636cf880)
[t=00:03:42.727418] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000225636cfca0)
[t=00:03:42.727566] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:42.727580] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=4)] #archives[section]=0 #files[section]=8174
[t=00:03:42.727639] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:42.727650] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:42.727662] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:42.727670] [VFS] [SpringVFS::DeleteArchives<this=00000225484c4aa0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:42.727971] [SpringApp::Kill][8]
[t=00:03:42.727980] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:42.727987] [WatchDog::Uninstall][1] hangDetectorThread=00007ff76cb57430 (joinable=1)
[t=00:03:42.727992] [WatchDog::Uninstall][2]
[t=00:03:43.147583] [WatchDog::Uninstall][3]
[t=00:03:43.147613] [SpringApp::Kill][9]