ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107699

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.045562] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type performance
[t=00:00:00.045580] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.047476] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.047544] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.077859] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.077884] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.077895]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.077904]   
[t=00:00:00.077907]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.077912]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.077915]   Use "none" to disable the default log sections.
[t=00:00:00.077918] ============== </Log Sections> ==============

[t=00:00:00.077924] ============== <User Config> ==============
[t=00:00:00.077985]   AllowDeferredMapRendering = 1
[t=00:00:00.077988]   AllowDeferredModelRendering = 1
[t=00:00:00.077991]   AnimationMT = 0
[t=00:00:00.077994]   BumpWaterAnisotropy = 2
[t=00:00:00.077998]   BumpWaterBlurReflection = 1
[t=00:00:00.078001]   BumpWaterDepthBits = 32
[t=00:00:00.078004]   BumpWaterReflection = 2
[t=00:00:00.078007]   BumpWaterRefraction = 2
[t=00:00:00.078011]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.078014]   CamFreeScrollSpeed = 50
[t=00:00:00.078019]   CamMode = 1
[t=00:00:00.078023]   CubeTexSizeReflection = 1024
[t=00:00:00.078026]   CubeTexSizeSpecular = 1024
[t=00:00:00.078029]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.078033]   EdgeMoveDynamic = 0
[t=00:00:00.078035]   EdgeMoveWidth = 0.003
[t=00:00:00.078038]   FPSFOV = 90
[t=00:00:00.078042]   FPSScrollSpeed = 50
[t=00:00:00.078044]   FontSize = 18
[t=00:00:00.078047]   GrassDetail = 0
[t=00:00:00.078051]   GroundDecals = 10
[t=00:00:00.078054]   GroundDetail = 180
[t=00:00:00.078058]   HangTimeout = 30
[t=00:00:00.078061]   HardwareCursor = 1
[t=00:00:00.078064]   InitialNetworkTimeout = 0
[t=00:00:00.078068]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.078071]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.078074]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.078078]   LinkOutgoingBandwidth = 131072
[t=00:00:00.078082]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.078086]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.078089]   MSAALevel = 8
[t=00:00:00.078093]   MaxParticles = 50000
[t=00:00:00.078096]   MaxSounds = 32
[t=00:00:00.078099]   MaximumTransmissionUnit = 0
[t=00:00:00.078102]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.078106]   MiniMapMarker = 0
[t=00:00:00.078109]   MouseDragScrollThreshold = 0
[t=00:00:00.078112]   NetworkLossFactor = 1
[t=00:00:00.078115]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.078119]   OverheadScrollSpeed = 50
[t=00:00:00.078122]   ReconnectTimeout = 0
[t=00:00:00.078125]   RotOverheadScrollSpeed = 50
[t=00:00:00.078130]   RotateLogFiles = 1
[t=00:00:00.078134]   ShadowMapSize = 16384
[t=00:00:00.078136]   Shadows = 1
[t=00:00:00.078139]   ShowClock = 0
[t=00:00:00.078142]   SoftParticles = 2
[t=00:00:00.078145]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.078149]   UnitIconDist = 151
[t=00:00:00.078152]   UpdateBoundingVolumeMT = 0
[t=00:00:00.078155]   UpdateWeaponVectorsMT = 0
[t=00:00:00.078158]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.078161]   UseLuaMemPools = 0
[t=00:00:00.078178]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.078181]   VFSCacheArchiveFiles = 0
[t=00:00:00.078184]   VSync = 0
[t=00:00:00.078187]   Water = 4
[t=00:00:00.078190]   XResolution = 2560
[t=00:00:00.078193]   YResolution = 1440
[t=00:00:00.078196]   snd_volmaster = 9
[t=00:00:00.078203] ============== </User Config> ==============

[t=00:00:00.078207] ============== <User System> ==============
[t=00:00:00.078210]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.078216]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.078222]        Compiler Version: gcc-13.2.0
[t=00:00:00.078245]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.078274]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile
[t=00:00:00.078279]        Binary Word Size: 64-bit (native)
[t=00:00:00.078282]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.078285]      Physical CPU Cores: 8
[t=00:00:00.078289]       Logical CPU Cores: 16
[t=00:00:00.078294] ============== </User System> ==============

[t=00:00:00.078380] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.078384]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.078387]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.078389]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.078393]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.078883] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.078890] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.081996] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.083829]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.083836]         [ 1] 2560x1440x24bpp@70Hz
[t=00:00:00.083840]         [ 4] 2048x1280x24bpp@60Hz
[t=00:00:00.083843]         [ 6] 1920x1440x24bpp@70Hz
[t=00:00:00.083846]         [ 9] 1920x1200x24bpp@60Hz
[t=00:00:00.083850]         [11] 1920x1080x24bpp@70Hz
[t=00:00:00.083853]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.083858]         [17] 1600x1200x24bpp@60Hz
[t=00:00:00.083866]         [18] 1600x1024x24bpp@60Hz
[t=00:00:00.083870]         [20] 1600x1000x24bpp@60Hz
[t=00:00:00.083874]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.083877]         [22] 1440x1080x24bpp@70Hz
[t=00:00:00.083880]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.083884]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.083888]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.083890]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.083893]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.083897]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.083899]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.083904]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.083907]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.083910]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.083913]         [41] 1024x768x24bpp@60Hz
[t=00:00:00.083915]         [42] 800x600x24bpp@60Hz
[t=00:00:00.083918]         [43] 720x576x24bpp@50Hz
[t=00:00:00.083922]         [44] 720x480x24bpp@60Hz
[t=00:00:00.083925]         [46] 640x480x24bpp@60Hz
[t=00:00:00.227648] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.227886] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.227894] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.246923] [GR::LogVersionInfo]
[t=00:00:00.246932]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.246936]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.246939]     GL vendor   : NVIDIA Corporation
[t=00:00:00.246942]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.246953]     GLSL version: 4.60 NVIDIA
[t=00:00:00.246955]     GLEW version: 2.1.0
[t=00:00:00.246958]     GPU memory  : 16376MB (total) / 13017MB (available)
[t=00:00:00.246968]     SDL swap-int: 1
[t=00:00:00.246971]     SDL driver  : windows
[t=00:00:00.246973]     
[t=00:00:00.246976]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.246979]     GLSL shader support       : 1
[t=00:00:00.246984]     GL4 support               : 1
[t=00:00:00.246986]     FBO extension support     : 1
[t=00:00:00.246999]     NVX GPU mem-info support  : 1
[t=00:00:00.247003]     ATI GPU mem-info support  : 0
[t=00:00:00.247010]     Texture clamping to edge  : 1
[t=00:00:00.247016]     NPOT-texture support      : 1 (1)
[t=00:00:00.247021]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.247025]     texture query-LOD support : 1 (1)
[t=00:00:00.247029]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.247031]     Z-buffer depth            : 32 (-)
[t=00:00:00.247039]     primitive-restart support : 1 (1)
[t=00:00:00.247043]     clip-space control support: 1 (1)
[t=00:00:00.247049]     seamless cube-map support : 1 (1)
[t=00:00:00.247052]     frag-depth layout support : 1 (1)
[t=00:00:00.247055]     persistent maps support   : 1 (1)
[t=00:00:00.247058]     explicit attribs location : 1 (1)
[t=00:00:00.247062]     multi draw indirect       : 1 (-)
[t=00:00:00.247066]     array textures            : 1 (-)
[t=00:00:00.247069]     buffer copy support       : 1 (-)
[t=00:00:00.247072]     indirect draw             : 1 (-)
[t=00:00:00.247075]     base instance             : 1 (-)
[t=00:00:00.247079]     
[t=00:00:00.247083]     max. FBO samples              : 32
[t=00:00:00.247086]     max. FS/program texture slots : 32/192
[t=00:00:00.247090]     max. texture size             : 32768
[t=00:00:00.247095]     max. texture anisotropy level : 16.000000
[t=00:00:00.247098]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.247101]     max. draw-buffers             : 8
[t=00:00:00.247104]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.247109]     max. uniform buffer-bindings  : 84
[t=00:00:00.247113]     max. uniform block-size       : 64KB
[t=00:00:00.247116]     max. storage buffer-bindings  : 96
[t=00:00:00.247119]     max. storage block-size       : 2047MB
[t=00:00:00.247122]     
[t=00:00:00.247124]     enable AMD-hacks : 0
[t=00:00:00.247127]     compress MIP-maps: 0
[t=00:00:00.247158]     Number of compressed texture formats: 23
[t=00:00:00.247172]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.247193] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.247335] [GR::UpdateGLConfigs]
[t=00:00:00.247357] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.247361] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.247607] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.247615] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.247619] [GR::InitGLState]
[t=00:00:00.247646] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.323533] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.324924] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.325217] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.327983] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.327995] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.328213] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.329118] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.329124] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.329144] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.329170] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.339332] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.339492] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.339837] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.339927] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.346119] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.346129] [VFS] [SpringVFS::ReserveArchives<this=0000023d6a4b3bb0>]
[t=00:00:00.346201] [VFS] [SpringVFS::AddArchive<this=0000023d6a4b3bb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.347348] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023d6a4b3bb0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.347354] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.424633] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.424851] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.424969] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.425141] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.425155] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.425228] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.425274] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.425369] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.425459] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.427620] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.427887][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.427931][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.428053][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.428072][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.428076][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.428098][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.431065][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.431077][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.431089][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.431095][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.431100][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.431105][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.481505][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.482664][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023d2d96d930(default) context=0000023d69a7e530  numChannels=2 frameSize=8
[t=00:00:00.482675][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.482681][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.482685][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.482689][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.482740][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.482757][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.482767][f=-000001] [Sound]   Devices:
[t=00:00:00.484156][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.484165][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.484170][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.484174][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.484188][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.484192][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.484668][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.484679][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.530770][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 102ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 40616 MB
[t=00:00:00.531889][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.532926][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492
[t=00:00:00.533632][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name Tommyknocker
[t=00:00:01.551950][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Coastlines_Dry_V1" (loaded=0 cached=0)
[t=00:00:01.552236][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023d6a4b3bb0>(arName="Coastlines_Dry_V1", overwrite=false)] section=1 cached=0
[t=00:00:01.552361][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023d6a4b3bb0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.552583][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.552932][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023d6a4b3bb0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.577119][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023d6a4b3bb0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.577240][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023d6a4b3bb0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.431641][f=-000001] [CAS::GASCB] Archive file="coastlines_dry_v1.sd7" cs="03bb093a94cfeecb7ddaf6039031127cd4d68142957be08ae20331436c22d5c44637c23d7d46eccb8a1aa0101795bfbf419076b8f253a1edd0601d90ac34710a"
[t=00:00:02.431752][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.431793][f=-000001] Warning: [PreGame::GameDataReceived] Archive Coastlines_Dry_V1 (checksum c14e6a652149dde356abad34e687f2910dee308b68a517aaa76d9aca483b982d3eef1438bbb9c8286b2c443203e699cc4795f061557fd1fba93882439fc2dbb0) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:05.255336][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.255480][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.255518][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.255551][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:02:36.328355][f=0002378] game_message: Morph complete: EcoMan lvl 1 -> EcoMan lvl 2
[t=00:06:56.371669][f=0010180] game_message: Morph complete: EcoMan lvl 2 -> EcoMan lvl 3
[t=00:09:44.185107][f=0015214] game_message: Buoy is under attack
[t=00:09:49.338695][f=0015369] game_message: Buoy is under attack
[t=00:10:23.606832][f=0016397] game_message: Morph complete: EcoMan lvl 3 -> EcoMan lvl 4
[t=00:10:50.679200][f=0017208] game_message: Angler is under attack
[t=00:11:11.455661][f=0017832] game_message: Grizzly is under attack
[t=00:11:16.549115][f=0017985] game_message: Grizzly is under attack
[t=00:11:23.090507][f=0018181] game_message: Grizzly is under attack
[t=00:11:28.675292][f=0018349] game_message: Grizzly is under attack
[t=00:11:34.383625][f=0018520] game_message: Grizzly is under attack
[t=00:13:19.378162][f=0021669] KarlRofilio added point: 
[t=00:13:41.278709][f=0022327] game_message: Scallop is under attack
[t=00:13:46.394935][f=0022480] game_message: Scallop is under attack
[t=00:13:51.388658][f=0022630] game_message: Gnat is under attack
[t=00:13:57.400600][f=0022810] game_message: Buoy is under attack
[t=00:14:08.446159][f=0023142] game_message: Buoy is under attack
[t=00:14:13.782297][f=0023302] game_message: Buoy is under attack
[t=00:14:21.533844][f=0023535] game_message: Buoy is under attack
[t=00:14:27.863180][f=0023725] game_message: Buoy is under attack
[t=00:14:33.196876][f=0023884] game_message: Buoy is under attack
[t=00:14:38.197433][f=0024034] game_message: Buoy is under attack
[t=00:14:43.668522][f=0024198] game_message: Buoy is under attack
[t=00:14:48.650643][f=0024348] game_message: Archer is under attack
[t=00:14:53.652380][f=0024498] game_message: Angler is under attack
[t=00:15:07.687234][f=0024919] game_message: Krow is under attack
[t=00:15:12.869213][f=0025075] game_message: Krow is under attack
[t=00:15:19.122615][f=0025262] game_message: Buoy is under attack
[t=00:15:25.086678][f=0025441] game_message: Buoy is under attack
[t=00:15:32.738264][f=0025671] game_message: Bulkhead is under attack
[t=00:15:37.925600][f=0025826] game_message: Bulkhead is under attack
[t=00:15:43.089631][f=0025981] game_message: Bulkhead is under attack
[t=00:15:48.546876][f=0026145] game_message: Buoy is under attack
[t=00:18:31.654212][f=0031038] game_message: Gnat is under attack
[t=00:18:40.793108][f=0031312] game_message: Gnat is under attack
[t=00:18:42.344967][f=0031359] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal
[t=00:19:29.302425][f=0032768] game_message: Gnat is under attack
[t=00:19:34.318415][f=0032918] game_message: Gnat is under attack
[t=00:19:40.554369][f=0033105] game_message: Gnat is under attack
[t=00:19:49.132905][f=0033362] game_message: Gnat is under attack
[t=00:19:57.470336][f=0033613] game_message: Gnat is under attack
[t=00:23:41.523929][f=0040334] game_message: Bulkhead is under attack
[t=00:23:46.886489][f=0040495] game_message: Bulkhead is under attack
[t=00:23:57.174062][f=0040804] game_message: Angler is under attack
[t=00:26:44.323820][f=0045819] game_message: Duck is under attack
[t=00:26:49.343591][f=0045969] game_message: Duck is under attack
[t=00:27:45.901663][f=0047666] game_message: Buoy is under attack
[t=00:28:30.145547][f=0048993] game_message: Bulkhead is under attack
[t=00:28:35.293132][f=0049148] game_message: Angler is under attack
[t=00:29:36.181477][f=0050974] game_message: Buoy is under attack
[t=00:29:56.014329][f=0051568] KarlRofilio added point: 
[t=00:31:10.085656][f=0053792] game_message: Bulkhead is under attack
[t=00:31:20.218017][f=0054096] game_message: Bulkhead is under attack
[t=00:31:28.174233][f=0054334] game_message: Buoy is under attack
[t=00:31:33.243826][f=0054487] game_message: Buoy is under attack
[t=00:31:39.522722][f=0054675] game_message: Bulkhead is under attack
[t=00:31:46.915854][f=0054897] game_message: Buoy is under attack
[t=00:31:52.473623][f=0055063] game_message: Buoy is under attack
[t=00:31:59.070639][f=0055262] game_message: Buoy is under attack
[t=00:32:04.428696][f=0055422] game_message: Archer is under attack
[t=00:32:09.609323][f=0055577] game_message: Buoy is under attack
[t=00:32:25.727330][f=0056061] game_message: Gnat is under attack
[t=00:32:31.671293][f=0056240] game_message: Buoy is under attack
[t=00:32:43.855085][f=0056605] game_message: Archer is under attack
[t=00:32:50.609823][f=0056807] game_message: Duck is under attack
[t=00:32:57.822397][f=0057024] game_message: Gnat is under attack
[t=00:33:04.419474][f=0057222] game_message: Gnat is under attack
[t=00:33:11.596319][f=0057437] game_message: Gnat is under attack
[t=00:33:21.936910][f=0057748] game_message: Gnat is under attack
[t=00:33:27.452770][f=0057913] game_message: Archer is under attack
[t=00:34:29.674781][f=0059780] game_message: Gnat is under attack
[t=00:34:34.172161][f=0059915] game_message: Morph complete: EcoMan lvl 4 -> EcoMan lvl 5
[t=00:34:34.706848][f=0059931] game_message: Gnat is under attack
[t=00:34:42.445411][f=0060163] game_message: Gnat is under attack
[t=00:34:47.990265][f=0060329] Tommyknocker added point: Unit received from sly13
[t=00:34:55.952753][f=0060568] game_message: Archer is under attack
[t=00:35:05.380210][f=0060851] game_message: Buoy is under attack
[t=00:35:10.355690][f=0061001] game_message: Archer is under attack
[t=00:35:15.892790][f=0061166] game_message: Archer is under attack
[t=00:35:20.977105][f=0061319] game_message: Archer is under attack
[t=00:35:26.107948][f=0061473] game_message: Buoy is under attack
[t=00:35:31.195366][f=0061625] game_message: Scallop is under attack
[t=00:35:36.200552][f=0061775] game_message: Scallop is under attack
[t=00:35:41.462360][f=0061933] game_message: Buoy is under attack
[t=00:35:46.442369][f=0062083] game_message: Angler is under attack
[t=00:35:51.889743][f=0062246] game_message: Grizzly is under attack
[t=00:35:57.025021][f=0062400] game_message: Buoy is under attack
[t=00:36:12.703527][f=0062871] game_message: Buoy is under attack
[t=00:36:27.806905][f=0063324] game_message: Angler is under attack
[t=00:36:32.802835][f=0063474] game_message: Bulkhead is under attack
[t=00:36:40.841499][f=0063715] game_message: Duck is under attack
[t=00:37:28.738916][f=0065152] game_message: Archer is under attack
[t=00:37:34.221413][f=0065316] game_message: Archer is under attack
[t=00:37:41.485583][f=0065534] game_message: Archer is under attack
[t=00:37:58.955405][f=0066058] game_message: Duck is under attack
[t=00:38:08.957809][f=0066358] game_message: Archer is under attack
[t=00:38:14.139537][f=0066514] game_message: Archer is under attack
[t=00:38:43.652207][f=0067399] game_message: Gnat is under attack
[t=00:38:51.302449][f=0067629] game_message: Gnat is under attack
[t=00:38:58.886013][f=0067856] game_message: Buoy is under attack
[t=00:39:04.165877][f=0068015] game_message: Archer is under attack
[t=00:39:10.926785][f=0068217] game_message: Archer is under attack
[t=00:39:18.251233][f=0068437] game_message: Buoy is under attack
[t=00:39:27.235397][f=0068707] game_message: Gnat is under attack
[t=00:39:37.086827][f=0069003] game_message: Buoy is under attack
[t=00:39:42.137210][f=0069154] game_message: Buoy is under attack
[t=00:40:08.826013][f=0069954] game_message: Gnat is under attack
[t=00:42:25.411924][f=0074052] game_message: Morph complete: EcoMan lvl 5 -> EcoMan lvl 6
[t=00:42:42.098296][f=0074552] game_message: Archer is under attack
[t=00:42:48.790114][f=0074753] game_message: Archer is under attack
[t=00:42:58.808909][f=0075054] game_message: Buoy is under attack
[t=00:43:03.970745][f=0075209] game_message: Buoy is under attack
[t=00:43:09.662169][f=0075379] game_message: Buoy is under attack
[t=00:43:23.552285][f=0075796] game_message: Grizzly is under attack
[t=00:43:29.381728][f=0075971] game_message: Grizzly is under attack
[t=00:43:34.534414][f=0076126] game_message: Grizzly is under attack
[t=00:43:39.620240][f=0076279] game_message: Grizzly is under attack
[t=00:43:54.253845][f=0076717] game_message: Grizzly is under attack
[t=00:45:06.228162][f=0078877] game_message: Angler is under attack
[t=00:45:32.998139][f=0079680] game_message: Angler is under attack
[t=00:45:45.270372][f=0080048] game_message: Radar Tower is under attack
[t=00:45:51.899174][f=0080247] game_message: Gnat is under attack
[t=00:45:57.234280][f=0080407] game_message: Gnat is under attack
[t=00:46:05.761016][f=0080663] game_message: Gnat is under attack
[t=00:46:10.765387][f=0080814] game_message: Gnat is under attack
[t=00:46:17.756256][f=0081022] game_message: Gnat is under attack
[t=00:46:22.805526][f=0081174] game_message: Bulkhead is under attack
[t=00:46:28.991803][f=0081360] game_message: Bulkhead is under attack
[t=00:46:33.987284][f=0081510] game_message: Bulkhead is under attack
[t=00:46:39.048636][f=0081660] game_message: Gnat is under attack
[t=00:46:44.022748][f=0081810] game_message: Gnat is under attack
[t=00:46:49.233533][f=0081967] game_message: Gnat is under attack
[t=00:46:54.354168][f=0082120] game_message: Gnat is under attack
[t=00:46:59.396462][f=0082271] game_message: Gnat is under attack
[t=00:47:04.434909][f=0082423] game_message: Gnat is under attack
[t=00:47:09.494128][f=0082574] game_message: Gnat is under attack
[t=00:47:14.473571][f=0082724] game_message: Buoy is under attack
[t=00:47:19.530005][f=0082875] game_message: Pyro is under attack
[t=00:47:24.595896][f=0083028] game_message: Moderator is under attack
[t=00:47:32.076226][f=0083252] game_message: Archer is under attack
[t=00:47:37.842834][f=0083425] game_message: Duck is under attack
[t=00:47:43.074747][f=0083582] game_message: Metal Extractor is under attack
[t=00:48:02.668228][f=0084170] game_message: Gnat is under attack
[t=00:48:07.784355][f=0084324] game_message: Gnat is under attack
[t=00:48:16.060743][f=0084572] game_message: Angler is under attack
[t=00:48:21.204054][f=0084726] game_message: Moderator is under attack
[t=00:48:28.320186][f=0084940] game_message: Jack is under attack
[t=00:48:35.778363][f=0085163] game_message: Gnat is under attack
[t=00:48:40.807909][f=0085314] game_message: Duck is under attack
[t=00:48:47.994545][f=0085530] game_message: Duck is under attack
[t=00:48:57.446499][f=0085814] game_message: Puppy is under attack
[t=00:49:09.522740][f=0086176] game_message: Scallop is under attack
[t=00:49:14.561840][f=0086327] game_message: Jack is under attack
[t=00:49:19.541058][f=0086477] game_message: Angler is under attack
[t=00:49:24.597814][f=0086628] game_message: Bulkhead is under attack
[t=00:49:29.582908][f=0086778] game_message: Bulkhead is under attack
[t=00:49:34.606948][f=0086928] game_message: Bulkhead is under attack
[t=00:49:40.384967][f=0087102] game_message: Scallop is under attack
[t=00:49:45.507972][f=0087255] game_message: Archer is under attack
[t=00:49:56.963799][f=0087599] game_message: Jack is under attack
[t=00:50:01.963142][f=0087749] game_message: Buoy is under attack
[t=00:50:06.984057][f=0087900] game_message: Angler is under attack
[t=00:50:12.008486][f=0088050] game_message: Angler is under attack
[t=00:50:16.983564][f=0088200] game_message: Angler is under attack
[t=00:50:21.977691][f=0088350] game_message: Angler is under attack
[t=00:50:27.001606][f=0088500] game_message: Angler is under attack
[t=00:50:41.595397][f=0088938] game_message: Toad is under attack
[t=00:50:46.594160][f=0089088] game_message: Jugglenaut is under attack
[t=00:50:51.586748][f=0089238] game_message: Scallop is under attack
[t=00:50:56.611301][f=0089388] game_message: Bulkhead is under attack
[t=00:51:01.577176][f=0089538] game_message: Bulkhead is under attack
[t=00:51:24.093936][f=0090212] game_message: Scallop is under attack
[t=00:51:29.202221][f=0090366] game_message: Scallop is under attack
[t=00:51:34.209824][f=0090516] game_message: Scallop is under attack
[t=00:51:39.650819][f=0090680] game_message: Buoy is under attack
[t=00:51:44.894506][f=0090837] game_message: Buoy is under attack
[t=00:51:49.903796][f=0090987] game_message: Jack is under attack
[t=00:51:54.874437][f=0091137] game_message: Toad is under attack
[t=00:51:59.910774][f=0091287] game_message: Grizzly is under attack
[t=00:52:05.004111][f=0091440] game_message: Grizzly is under attack
[t=00:52:10.001059][f=0091590] game_message: Jugglenaut is under attack
[t=00:52:15.364094][f=0091750] game_message: Buoy is under attack
[t=00:52:26.780139][f=0092094] game_message: Buoy is under attack
[t=00:52:31.792237][f=0092244] game_message: Jack is under attack
[t=00:52:45.023770][f=0092641] game_message: Angler is under attack
[t=00:52:52.147004][f=0092855] game_message: Jack is under attack
[t=00:52:58.672590][f=0093050] game_message: Duck is under attack
[t=00:53:03.677426][f=0093200] game_message: Duck is under attack
[t=00:53:08.801343][f=0093354] game_message: Duck is under attack
[t=00:53:13.802566][f=0093504] game_message: Duck is under attack
[t=00:53:18.798119][f=0093654] game_message: Krow is under attack
[t=00:53:24.514917][f=0093826] game_message: Jack is under attack
[t=00:53:27.649752][f=0093918] Speed set to 1.1 [KarlRofilio]
[t=00:53:31.219873][f=0094038] game_message: Jack is under attack
[t=00:53:42.676909][f=0094416] game_message: Krow is under attack
[t=00:53:48.115777][f=0094596] game_message: Buoy is under attack
[t=00:53:52.668938][f=0094746] game_message: Buoy is under attack
[t=00:53:57.353711][f=0094900] game_message: Jack is under attack
[t=00:54:01.892973][f=0095050] game_message: Grizzly is under attack
[t=00:54:06.444465][f=0095200] game_message: Krow is under attack
[t=00:54:09.127057][f=0095288] <Tommyknocker> Allies:  I gave 1 unit to KarlRofilio.
[t=00:54:10.980943][f=0095350] game_message: Bulkhead is under attack
[t=00:54:15.509900][f=0095500] game_message: Buoy is under attack
[t=00:54:20.135126][f=0095652] game_message: Jack is under attack
[t=00:54:22.357176][f=0095725] <Tommyknocker> Allies:  I gave 1 unit to KarlRofilio.
[t=00:54:27.583987][f=0095897] game_message: Bulkhead is under attack
[t=00:54:43.100410][f=0096410] game_message: Buoy is under attack
[t=00:54:47.634160][f=0096560] game_message: Grizzly is under attack
[t=00:55:19.951911][f=0097626] game_message: Razor is under attack
[t=00:55:24.473262][f=0097776] game_message: Metal Extractor is under attack
[t=00:55:29.067155][f=0097927] game_message: Buoy is under attack
[t=00:55:33.880027][f=0098086] game_message: Firewalker is under attack
[t=00:55:39.773307][f=0098280] game_message: Angler is under attack
[t=00:55:44.291475][f=0098430] game_message: Angler is under attack
[t=00:55:48.837158][f=0098580] game_message: Angler is under attack
[t=00:55:54.130841][f=0098754] game_message: Krow is under attack
[t=00:56:01.343526][f=0098992] game_message: Grizzly is under attack
[t=00:56:05.863740][f=0099142] game_message: Jack is under attack
[t=00:56:17.849999][f=0099537] game_message: Moderator is under attack
[t=00:56:22.411483][f=0099687] game_message: Bulkhead is under attack
[t=00:56:26.940953][f=0099837] game_message: Bulkhead is under attack
[t=00:56:31.519554][f=0099988] game_message: Jack is under attack
[t=00:56:39.446824][f=0100250] game_message: Angler is under attack
[t=00:56:43.995908][f=0100400] game_message: Placeholder is under attack
[t=00:56:48.565375][f=0100550] game_message: Archer is under attack
[t=00:56:53.091168][f=0100700] game_message: Toad is under attack
[t=00:56:57.756678][f=0100854] game_message: Jack is under attack
[t=00:57:03.938817][f=0101058] game_message: Angler is under attack
[t=00:57:08.503153][f=0101208] game_message: Grizzly is under attack
[t=00:57:13.022288][f=0101358] game_message: Duck is under attack
[t=00:57:17.577458][f=0101508] game_message: Grizzly is under attack
[t=00:57:22.143244][f=0101658] game_message: Angler is under attack
[t=00:57:26.665733][f=0101808] game_message: Grizzly is under attack
[t=00:57:31.239028][f=0101958] game_message: Jack is under attack
[t=00:57:41.607685][f=0102300] game_message: Archer is under attack
[t=00:57:47.731246][f=0102503] game_message: Jack is under attack
[t=00:57:52.287818][f=0102653] game_message: Jugglenaut is under attack
[t=00:57:56.818661][f=0102803] game_message: Jugglenaut is under attack
[t=00:58:01.398524][f=0102954] game_message: Scallop is under attack
[t=00:58:25.387790][f=0103746] game_message: Bulkhead is under attack
[t=00:58:29.933118][f=0103896] game_message: Bulkhead is under attack
[t=00:58:34.477561][f=0104046] game_message: Toad is under attack
[t=00:58:39.046869][f=0104196] game_message: Jack is under attack
[t=00:58:43.568408][f=0104346] game_message: Jack is under attack
[t=00:58:48.090429][f=0104496] game_message: Jack is under attack
[t=00:58:55.052291][f=0104724] game_message: Jugglenaut is under attack
[t=00:58:59.574567][f=0104874] game_message: Jugglenaut is under attack
[t=00:59:15.570693][f=0105402] game_message: Jack is under attack
[t=00:59:20.140731][f=0105552] game_message: Jack is under attack
[t=00:59:24.686481][f=0105702] game_message: Angler is under attack
[t=00:59:29.198689][f=0105852] game_message: Angler is under attack
[t=00:59:33.745138][f=0106002] game_message: Grizzly is under attack
[t=00:59:38.660369][f=0106164] game_message: Grizzly is under attack
[t=00:59:44.634677][f=0106361] game_message: Duck is under attack
[t=00:59:49.184576][f=0106511] <Tommyknocker> Allies: !resign
[t=00:59:49.215881][f=0106512] > Poll: Resign team 2? [!y=0/2, !n=0/2]
[t=00:59:49.256460][f=0106513] > Poll: Resign team 2? [!y=1/2, !n=0/2]
[t=00:59:54.542298][f=0106688] game_message: Jack is under attack
[t=00:59:57.614045][f=0106788] Player KarlRofilio left the game:  normal quit
[t=00:59:57.971105][f=0106800] game_message: Giving all units of KarlRofilio to Tommyknocker due to lag/AFK
[t=00:59:58.161467][f=0106807] Tommyknocker added point: 107 units received from KarlRofilio
[t=00:59:58.163752][f=0106807] Tommyknocker added point: 8 units received from KarlRofilio
[t=00:59:58.165909][f=0106807] Tommyknocker added point: 5 units received from KarlRofilio
[t=00:59:58.168040][f=0106807] Tommyknocker added point: 21 units received from KarlRofilio
[t=00:59:58.170196][f=0106807] Tommyknocker added point: 6 units received from KarlRofilio
[t=01:00:02.371185][f=0106942] game_message: Antinuke is under attack
[t=01:00:06.891576][f=0107092] game_message: Grizzly is under attack
[t=01:00:11.429753][f=0107242] game_message: Jugglenaut is under attack
[t=01:00:15.970977][f=0107392] game_message: Halberd is under attack
[t=01:00:20.565227][f=0107543] game_message: Mace is under attack
[t=01:00:25.184312][f=0107695] game_message: Grizzly is under attack
[t=01:00:29.731067][f=0107846] game_message: Puppy is under attack
[t=01:00:34.293087][f=0107996] game_message: Mace is under attack
[t=01:00:38.821018][f=0108146] game_message: Jugglenaut is under attack
[t=01:00:39.153289][f=0108156] > <KarlRofilio>!y
[t=01:00:39.153303][f=0108156] > Poll: Resign team 2? [!y=2/2, !n=0/2]
[t=01:00:39.182252][f=0108157] > Poll: Resign team 2? [END:SUCCESS]
[t=01:00:39.223062][f=0108158] selectedUnitsShader GL4,  recompiled in , 1, ms at, 108158, success, true
[t=01:00:39.254827][f=0108158] game_message: West has been destroyed!
[t=01:00:39.255078][f=0108158] game_message: East wins!
[t=01:00:39.255360][f=0108158] Submitting stats
[t=01:00:39.267143][f=0108158] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=01:00:39.409469][f=0108158] > Team 2 resigned
[t=01:00:39.691548][f=0108169] <Ghost Site> Spectator mode. Widget removed.
[t=01:00:40.177523][f=0108172] <autoquit> Autoquit canceled.
[t=01:00:41.097399][f=0108172] Warning: Bandwidth limit was reached for Tommyknocker [packets delayed, 140948 sent]
[t=01:00:42.999414][f=0108177] [QuitAction] user exited to system
[t=01:00:43.023862][f=0108177] [SpringApp::Kill][1] fromRun=1
[t=01:00:43.023875][f=0108177] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=01:00:43.050175][f=0108177]  [async=0] threads=8 tasks=16560817 {sum,avg}{exec,wait}time={{586840.250, 0.035}, {1660363.875, 0.100}}ms
[t=01:00:43.050191][f=0108177]      thread=1 tasks=2365831 {sum,min,max,avg}{exec,wait}time={{118235.648, 0.000, 769.485, 0.050}, {35252.215, 0.000, 18446744027136.000, 0.015}}ms
[t=01:00:43.050210][f=0108177]      thread=2 tasks=2365831 {sum,min,max,avg}{exec,wait}time={{85662.930, 0.000, 769.496, 0.036}, {239567.922, 0.000, 18446744027136.000, 0.101}}ms
[t=01:00:43.050217][f=0108177]      thread=3 tasks=2365831 {sum,min,max,avg}{exec,wait}time={{83960.844, 0.000, 769.381, 0.035}, {249093.156, 0.000, 18446744027136.000, 0.105}}ms
[t=01:00:43.050225][f=0108177]      thread=4 tasks=2365831 {sum,min,max,avg}{exec,wait}time={{81541.492, 0.000, 769.276, 0.034}, {259429.547, 0.000, 18446744027136.000, 0.110}}ms
[t=01:00:43.050234][f=0108177]      thread=5 tasks=2365831 {sum,min,max,avg}{exec,wait}time={{75478.672, 0.000, 769.316, 0.032}, {279609.781, 0.000, 18446744027136.000, 0.118}}ms
[t=01:00:43.050241][f=0108177]      thread=6 tasks=2365831 {sum,min,max,avg}{exec,wait}time={{72707.477, 0.000, 769.307, 0.031}, {292288.406, 0.000, 18446744027136.000, 0.124}}ms
[t=01:00:43.050249][f=0108177]      thread=7 tasks=2365831 {sum,min,max,avg}{exec,wait}time={{69253.234, 0.000, 769.482, 0.029}, {305122.812, 0.000, 22.522, 0.129}}ms
[t=01:00:43.050257][f=0108177]  [async=1] threads=8 tasks=18756 {sum,avg}{exec,wait}time={{41615.773, 2.219}, {10132391.000, 540.221}}ms
[t=01:00:43.050265][f=0108177]      thread=1 tasks=2642 {sum,min,max,avg}{exec,wait}time={{5861.727, 0.000, 835.741, 2.219}, {1650710.250, 0.001, 3109.350, 624.796}}ms
[t=01:00:43.050272][f=0108177]      thread=2 tasks=2710 {sum,min,max,avg}{exec,wait}time={{5705.980, 0.000, 895.489, 2.106}, {1418673.125, 0.013, 3086.073, 523.496}}ms
[t=01:00:43.050281][f=0108177]      thread=3 tasks=2704 {sum,min,max,avg}{exec,wait}time={{6552.650, 0.000, 894.975, 2.423}, {1503325.375, 0.129, 3093.260, 555.964}}ms
[t=01:00:43.050288][f=0108177]      thread=4 tasks=2708 {sum,min,max,avg}{exec,wait}time={{6463.181, 0.000, 895.270, 2.387}, {1383158.375, 0.082, 3093.765, 510.767}}ms
[t=01:00:43.050295][f=0108177]      thread=5 tasks=2684 {sum,min,max,avg}{exec,wait}time={{5615.092, 0.000, 833.785, 2.092}, {1316057.750, 0.000, 3086.068, 490.334}}ms
[t=01:00:43.050306][f=0108177]      thread=6 tasks=2661 {sum,min,max,avg}{exec,wait}time={{5688.783, 0.000, 965.180, 2.138}, {1395407.375, 0.021, 3114.327, 524.392}}ms
[t=01:00:43.050314][f=0108177]      thread=7 tasks=2647 {sum,min,max,avg}{exec,wait}time={{5728.363, 0.000, 824.473, 2.164}, {1465058.875, 0.032, 3091.104, 553.479}}ms
[t=01:00:43.050318][f=0108177] [ThreadPool::SetThreadCount][2] workers=0
[t=01:00:43.050323][f=0108177] [SpringApp::Kill][2]
[t=01:00:43.050749][f=0108177] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:00:43.050765][f=0108177] [Game::KillLua][1] dtor=0 luaUI=0000023e4c89f310
[t=01:00:43.050794][f=0108177] Start widgetHandler:Shutdown
[t=01:00:43.052295][f=0108177] Shutdown - SaveOrderList Complete
[t=01:00:43.057584][f=0108177] Writing last game win data
[t=01:00:43.060332][f=0108177] Shutdown - SaveConfigData Complete
[t=01:00:43.060342][f=0108177] Shutdown Widget - Chili Highlight
[t=01:00:43.060369][f=0108177] Shutdown Widget - Draw After Chili
[t=01:00:43.060377][f=0108177] Shutdown Widget - API Unit Tracker GL4
[t=01:00:43.060390][f=0108177] Shutdown Widget - EPIC Menu
[t=01:00:43.061074][f=0108177] Shutdown Widget - Chili Minimap
[t=01:00:43.061161][f=0108177] Shutdown Widget - Chili Widget Selector
[t=01:00:43.061715][f=0108177] Shutdown Widget - Depth of Field Shader
[t=01:00:43.062352][f=0108177] Shutdown Widget - Deferred rendering
[t=01:00:43.062360][f=0108177] SSAO: Deferred rendering disabled, disabling.
[t=01:00:43.065957][f=0108177] Shutdown Widget - Deferred rendering
[t=01:00:43.065973][f=0108177] SSAO: Deferred rendering disabled, disabling.
[t=01:00:43.066556][f=0108177] Shutdown Widget - Local Team Colors
[t=01:00:43.066564][f=0108177] Shutdown Widget - Display Keys 2
[t=01:00:43.066578][f=0108177] Shutdown Widget - Save Game Menu
[t=01:00:43.066584][f=0108177] Shutdown Widget - Highlight Model Api GL4
[t=01:00:43.066620][f=0108177] Shutdown Widget - Unit Icons
[t=01:00:43.066694][f=0108177] Shutdown Widget - HealthBars
[t=01:00:43.067311][f=0108177] Shutdown Widget - Noises
[t=01:00:43.067322][f=0108177] Shutdown Widget - BuildETA
[t=01:00:43.067330][f=0108177] Shutdown Widget - Selected Units GL4 2
[t=01:00:43.067345][f=0108177] Shutdown Widget - Win Counter
[t=01:00:43.067351][f=0108177] Shutdown Widget - EndGame APM stats
[t=01:00:43.067358][f=0108177] Shutdown Widget - Modular Comm Info
[t=01:00:43.067365][f=0108177] Shutdown Widget - CameraShake
[t=01:00:43.067372][f=0108177] Shutdown Widget - Chili Economy Panel Default
[t=01:00:43.067434][f=0108177] Shutdown Widget - Chili EndGame Window
[t=01:00:43.067446][f=0108177] Shutdown Widget - Chili Nuke Warning
[t=01:00:43.067466][f=0108177] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:00:43.067476][f=0108177] Shutdown Widget - Chili Spectator Panels
[t=01:00:43.067483][f=0108177] Shutdown Widget - Context Menu
[t=01:00:43.067489][f=0108177] Shutdown Widget - Darkening
[t=01:00:43.067499][f=0108177] Shutdown Widget - Defense Range Zero-K
[t=01:00:43.067743][f=0108177] Shutdown Widget - Grab Input
[t=01:00:43.067756][f=0108177] Shutdown Widget - Highlight Geos
[t=01:00:43.067765][f=0108177] Shutdown Widget - Local Widgets Config
[t=01:00:43.067773][f=0108177] Shutdown Widget - MinimapEvents
[t=01:00:43.067781][f=0108177] Shutdown Widget - Transport AI
[t=01:00:43.067787][f=0108177] Shutdown Widget - Missile Silo Range
[t=01:00:43.067794][f=0108177] Shutdown Widget - Music Player v2
[t=01:00:43.067808][f=0108177] Shutdown Widget - Point Tracker
[t=01:00:43.067814][f=0108177] Shutdown Widget - Showeco and Grid Drawer
[t=01:00:43.067824][f=0108177] Shutdown Widget - State Reverse and Latency
[t=01:00:43.067830][f=0108177] Shutdown Widget - Stereo3D
[t=01:00:43.067870][f=0108177] Shutdown Widget - Reclaim Field Highlight
[t=01:00:43.067881][f=0108177] Shutdown Widget - Map Draw Blocker
[t=01:00:43.067892][f=0108177] Shutdown Widget - Startup Info and Selector
[t=01:00:43.067906][f=0108177] Shutdown Widget - Attack AoE
[t=01:00:43.067914][f=0108177] Shutdown Widget - Map Edge Extension
[t=01:00:43.068395][f=0108177] Shutdown Widget - Highlight Unit GL4 v2
[t=01:00:43.068436][f=0108177] Shutdown Widget - Selection Send
[t=01:00:43.068443][f=0108177] Shutdown Widget - LupsManager
[t=01:00:43.068529][f=0108177] Shutdown Widget - Newton Firezone
[t=01:00:43.068537][f=0108177] Shutdown Widget - Chili Pro Console
[t=01:00:43.069202][f=0108177] Shutdown Widget - Persistent Build Height
[t=01:00:43.069212][f=0108177] Shutdown Widget - Lasso Terraform GUI
[t=01:00:43.069219][f=0108177] Shutdown Widget - Chili Framework
[t=01:00:43.069226][f=0108177] Shutdown Widget - Lups
[t=01:00:43.069846][f=0108177] Shutdown Widget - Chili Core Selector
[t=01:00:43.069937][f=0108177] Shutdown Widget - Custom Markers
[t=01:00:43.069947][f=0108177] Shutdown Widget - Mex Placement Handler
[t=01:00:43.069975][f=0108177] Shutdown Widget - Select Keys
[t=01:00:43.069987][f=0108177] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:00:43.070015][f=0108177] Shutdown Widget - Pause Screen
[t=01:00:43.070164][f=0108177] Shutdown Widget - Bloom Shader Deferred
[t=01:00:43.070327][f=0108177] Shutdown Widget - Color Blindness Correction
[t=01:00:43.070411][f=0108177] Shutdown Widget - Layout Handler
[t=01:00:43.070419][f=0108177] Shutdown Widget - Text To Speech Control
[t=01:00:43.070425][f=0108177] End widgetHandler:Shutdown
[t=01:00:43.131462][f=0108177] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 509373251, 0.0} allocedSize{int+, int-, ext}={0, 0, 69336021273}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0042}
[t=01:00:43.134273][f=0108177] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=01:00:43.134283][f=0108177] [Game::KillLua][3] dtor=0 luaRules=0000023d55b7bfc0
[t=01:00:43.134310][f=0108177] Start gadgetHandler:Shutdown
[t=01:00:43.134318][f=0108177] Shutdown - StartSetup
[t=01:00:43.134324][f=0108177] Shutdown - UnitMorph
[t=01:00:43.139490][f=0108177] Shutdown - Carrier Drones
[t=01:00:43.139587][f=0108177] Shutdown - Missile Silo Controller
[t=01:00:43.139594][f=0108177] Shutdown - Modular Comm Info
[t=01:00:43.139611][f=0108177] Shutdown - Terrain Texture Handler
[t=01:00:43.139617][f=0108177] Shutdown - UnitCloakShield
[t=01:00:43.141058][f=0108177] Shutdown - Starlight Handler
[t=01:00:43.141201][f=0108177] End gadgetHandler:Shutdown
[t=01:00:43.172044][f=0108177] Start gadgetHandler:Shutdown
[t=01:00:43.172060][f=0108177] Shutdown - Teleport Throw
[t=01:00:43.172069][f=0108177] Shutdown - UnitMorph
[t=01:00:43.172083][f=0108177] Shutdown - Commander Skin Renderer
[t=01:00:43.178504][f=0108177] Shutdown - Missile fired callins
[t=01:00:43.178520][f=0108177] Shutdown - Modular Comm Info
[t=01:00:43.178528][f=0108177] Shutdown - Retreat Command
[t=01:00:43.178539][f=0108177] Shutdown - Shockwaves
[t=01:00:43.178547][f=0108177] Shutdown - Unit tint API
[t=01:00:43.178561][f=0108177] Shutdown - Unit glow API
[t=01:00:43.178580][f=0108177] Shutdown - UnitCloakShield
[t=01:00:43.178730][f=0108177] Shutdown - Lups Cloak FX
[t=01:00:43.179839][f=0108177] Shutdown - Lups
[t=01:00:43.180434][f=0108177] Shutdown - Lups Shield
[t=01:00:43.180989][f=0108177] End gadgetHandler:Shutdown
[t=01:00:43.218576][f=0108177] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 16671, 0.0} allocedSize{int+, int-, ext}={0, 0, 2555816}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0021}
[t=01:00:43.240838][f=0108177] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:00:43.240898][f=0108177] [Game::KillLua][4] dtor=0
[t=01:00:43.240903][f=0108177] [Game::KillLua][5] dtor=0
[t=01:00:43.245245][f=0108177] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-08_12-56-47-950_Coastlines_Dry_V1_105.1.1-2457-g8095d30 BAR105.sdfz" (4572010 bytes)
[t=01:00:43.245312][f=0108177] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:00:43.276043][f=0108177] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:00:43.276066][f=0108177] [Sound] [Sound::UpdateThread][3] #sources=32 #items=130
[t=01:00:43.279533][f=0108177] [Sound] [Sound::UpdateThread][4] ctx=0000023d69a7e530 dev=0000023d2d96d930
[t=01:00:43.279592][f=0108177] [Sound] [Sound::UpdateThread][5] ctx=0000023d69a7e530 dev=0000023d2d96d930
[t=01:00:43.279597][f=0108177] [Sound] [Sound::Cleanup][alcDestroyContext(0000023d69a7e530)]
[t=01:00:43.280721][f=0108177] [Sound] [Sound::Cleanup][alcCloseDevice(0000023d2d96d930)]
[t=01:00:43.281281][f=0108177] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:00:43.309637][f=0108177] [Sound] [Sound::UpdateThread][6]
[t=01:00:43.311123][f=0108177] [Game::~CGame][1]
[t=01:00:43.311133][f=0108177] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:00:43.311138][f=0108177] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:00:43.311143][f=0108177] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:00:43.311153][f=0108177] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:00:43.311158][f=0108177] [Game::KillLua][4] dtor=1
[t=01:00:43.311164][f=0108177] [Game::KillLua][5] dtor=1
[t=01:00:43.311205][f=0108177] [Game::KillMisc][1]
[t=01:00:43.311226][f=0108177] [Game::KillMisc][2]
[t=01:00:43.311414][f=0108177] [Game::KillMisc][3]
[t=01:00:43.311488][f=0108177] [Game::KillRendering][1]
[t=01:00:43.315433][f=0108177] [~CRectangleOverlapHandler] 10% overlap reduction
[t=01:00:43.541484][f=0108177] [3DOParser::Kill] allocated 1 pieces
[t=01:00:43.541500][f=0108177] [S3OParser::Kill] allocated 5518 pieces
[t=01:00:43.542154][f=0108177] [AssParser::Kill] allocated 674 pieces
[t=01:00:43.587881][f=0108177] [Game::KillInterface][1]
[t=01:00:43.588458][f=0108177] [Game::KillInterface][2]
[t=01:00:43.589526][f=0108177] [Game::KillSimulation][1]
[t=01:00:43.589536][f=0108177] [Game::KillSimulation][2]
[t=01:00:43.658786][f=0108177] [CCollisionHandler] dis-/continuous tests: 458/57948550
[t=01:00:43.658814][f=0108177] [Game::KillSimulation][3]
[t=01:00:43.659354][f=0108177] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:00:43.659393][f=0108177] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:00:43.659459][f=0108177] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:00:43.659492][f=0108177] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:00:43.660170][f=0108177] [~CRectangleOverlapHandler] 10% overlap reduction
[t=01:00:43.703038][f=0108177] [LosHandler::Kill] raycast instance cache-{hits,misses}={1876425,2331652}; shared=9%; cached=36%
[t=01:00:43.714113][f=0108177] [Game::KillSimulation][4]
[t=01:00:43.876636][f=0108177] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=01:00:43.876671][f=0108177] [Game::~CGame][2]
[t=01:00:43.876678][f=0108177] [Game::~CGame][3]
[t=01:00:43.877014][f=0108177] [SpringApp::Kill][3]
[t=01:00:43.877105][f=0108177] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    8974265 bytes sent   in 91904 packets (97.648 bytes/packet)
    8114235 bytes recv'd in 58895 packets (137.775 bytes/packet)
    {0.096x, 0.044x} relative protocol overhead {up, down}
    95409 incoming chunks dropped, 260335 outgoing chunks resent
    62271 incoming chunks processed

[t=01:00:43.877157][f=0108177] [SpringApp::Kill][4] font=0000023d6a362880
[t=01:00:43.879301][f=0108177] [SpringApp::Kill][5]
[t=01:00:43.882427][f=0108177] [SpringApp::Kill][6]
[t=01:00:43.882453] [SpringApp::Kill][7]
[t=01:00:43.882487] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {20360, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:00:43.882493] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {13698, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:00:43.882498] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:00:43.882508] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:00:43.882514] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {3000, 65536, 65536}, EBO = {4500, 262144, 262144}
[t=01:00:43.882519] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:00:43.882528] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {8688, 1048576, 1048576}, EBO = {13032, 2097152, 2097152}
[t=01:00:43.882534] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {225644, 1048576, 1048576}, EBO = {338466, 2097152, 2097152}
[t=01:00:43.882541] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:00:43.882547] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:00:43.882554] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:00:43.882559] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=01:00:43.882566] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {5756, 1048576, 1048576}, EBO = {8634, 2097152, 2097152}
[t=01:00:43.950256] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:00:43.950268] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:00:43.950273] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:00:43.950276] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8492
[t=01:00:43.950280] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:00:43.954562] [VFS] [SpringVFS::DeleteArchives<this=0000023d6a4b3bb0>]
[t=01:00:43.954579] [VFS] [SpringVFS::DeleteArchives<this=0000023d6a4b3bb0>(section=0)] #archives[section]=1 #files[section]=8184
[t=01:00:43.954585] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000023d2d84a6b0)
[t=01:00:43.955989] [VFS] [SpringVFS::DeleteArchives<this=0000023d6a4b3bb0>(section=1)] #archives[section]=1 #files[section]=3
[t=01:00:43.955999] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Coastlines_Dry_V1.sd7 (0000023d2d74dbc0)
[t=01:00:43.958475] [VFS] [SpringVFS::DeleteArchives<this=0000023d6a4b3bb0>(section=2)] #archives[section]=3 #files[section]=327
[t=01:00:43.958484] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000023d2d849c60)
[t=01:00:43.958527] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000023d2d849dc0)
[t=01:00:43.958611] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000023d2d849210)
[t=01:00:43.958661] [VFS] [SpringVFS::DeleteArchives<this=0000023d6a4b3bb0>(section=3)] #archives[section]=0 #files[section]=0
[t=01:00:43.958666] [VFS] [SpringVFS::DeleteArchives<this=0000023d6a4b3bb0>(section=4)] #archives[section]=0 #files[section]=130
[t=01:00:43.958672] [VFS] [SpringVFS::DeleteArchives<this=0000023d6a4b3bb0>(section=5)] #archives[section]=0 #files[section]=0
[t=01:00:43.958678] [VFS] [SpringVFS::DeleteArchives<this=0000023d6a4b3bb0>(section=6)] #archives[section]=0 #files[section]=0
[t=01:00:43.958682] [VFS] [SpringVFS::DeleteArchives<this=0000023d6a4b3bb0>(section=7)] #archives[section]=0 #files[section]=0
[t=01:00:43.958689] [VFS] [SpringVFS::DeleteArchives<this=0000023d6a4b3bb0>(section=8)] #archives[section]=0 #files[section]=0
[t=01:00:43.958978] [SpringApp::Kill][8]
[t=01:00:43.958983] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:00:43.958991] [WatchDog::Uninstall][1] hangDetectorThread=00007ff667147430 (joinable=1)
[t=01:00:43.958994] [WatchDog::Uninstall][2]
[t=01:00:44.097566] [WatchDog::Uninstall][3]
[t=01:00:44.097575] [SpringApp::Kill][9]