Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.008691] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.008711] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.011264] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.011337] Using writeable configuration source: "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.024922] LogOutput initialized. Logging to D:\1-Games\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.024982] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.025049] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.025085] [t=00:00:00.025101] Enable or disable log sections using the LogSections configuration key [t=00:00:00.025120] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.025138] Use "none" to disable the default log sections. [t=00:00:00.025153] ============== </Log Sections> ============== [t=00:00:00.025171] ============== <User Config> ============== [t=00:00:00.025399] AllowDeferredMapRendering = 1 [t=00:00:00.025418] AllowDeferredModelRendering = 1 [t=00:00:00.025433] AnimationMT = 0 [t=00:00:00.025449] BumpWaterAnisotropy = 2 [t=00:00:00.025464] BumpWaterBlurReflection = 1 [t=00:00:00.025481] BumpWaterDepthBits = 32 [t=00:00:00.025495] BumpWaterReflection = 2 [t=00:00:00.025512] BumpWaterTexSizeReflection = 256 [t=00:00:00.025527] CamFreeScrollSpeed = 50 [t=00:00:00.025541] CamMode = 1 [t=00:00:00.025567] DualScreenMiniMapOnLeft = 1 [t=00:00:00.025584] EdgeMoveDynamic = 0 [t=00:00:00.025598] EdgeMoveWidth = 0.003 [t=00:00:00.025613] FPSFOV = 90 [t=00:00:00.025625] FPSScrollSpeed = 50 [t=00:00:00.025640] FontSize = 18 [t=00:00:00.025654] GrassDetail = 0 [t=00:00:00.025669] GroundDecals = 5 [t=00:00:00.025684] GroundDetail = 120 [t=00:00:00.025698] HangTimeout = 30 [t=00:00:00.025711] HardwareCursor = 1 [t=00:00:00.025725] InitialNetworkTimeout = 0 [t=00:00:00.025742] LinkIncomingMaxPacketRate = 512 [t=00:00:00.025767] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.025785] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.025801] LinkOutgoingBandwidth = 131072 [t=00:00:00.025818] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.025834] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.025848] MSAALevel = 8 [t=00:00:00.025863] MaxParticles = 25000 [t=00:00:00.025877] MaxSounds = 32 [t=00:00:00.025892] MaximumTransmissionUnit = 0 [t=00:00:00.025909] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.025933] MiniMapMarker = 0 [t=00:00:00.025949] MouseDragScrollThreshold = 0 [t=00:00:00.025963] NetworkLossFactor = 1 [t=00:00:00.025977] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.026082] OverheadScrollSpeed = 50 [t=00:00:00.026091] ReconnectTimeout = 0 [t=00:00:00.026098] RotOverheadScrollSpeed = 50 [t=00:00:00.026105] RotateLogFiles = 1 [t=00:00:00.026112] ShadowMapSize = 8192 [t=00:00:00.026119] Shadows = 1 [t=00:00:00.026125] ShowClock = 0 [t=00:00:00.026144] SoftParticles = 2 [t=00:00:00.026153] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.026175] UnitIconDist = 151 [t=00:00:00.026182] UpdateBoundingVolumeMT = 0 [t=00:00:00.026191] UpdateWeaponVectorsMT = 0 [t=00:00:00.026199] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.026206] UseLuaMemPools = 0 [t=00:00:00.026214] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.026221] VFSCacheArchiveFiles = 0 [t=00:00:00.026228] VSync = 0 [t=00:00:00.026235] Water = 4 [t=00:00:00.026243] XResolution = 1920 [t=00:00:00.026290] YResolution = 1080 [t=00:00:00.026300] snd_volmaster = 27 [t=00:00:00.026316] ============== </User Config> ============== [t=00:00:00.026324] ============== <User System> ============== [t=00:00:00.026332] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.026342] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.026357] Compiler Version: gcc-13.2.0 [t=00:00:00.026402] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.026475] Hardware Config: Intel(R) Core(TM) i7-8750H CPU @ 2.20GHz; 32612MB RAM, 37476MB pagefile [t=00:00:00.026486] Binary Word Size: 64-bit (native) [t=00:00:00.026494] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.026502] Physical CPU Cores: 6 [t=00:00:00.026509] Logical CPU Cores: 12 [t=00:00:00.026516] ============== </User System> ============== [t=00:00:00.026681] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.026689] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.026702] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.026709] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.026716] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.028496] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.028515] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.039484] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.046183] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.046223] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.046232] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.046241] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.046249] [ 4] 1440x900x24bpp@60Hz [t=00:00:00.046258] [ 5] 1400x1050x24bpp@60Hz [t=00:00:00.046265] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.046272] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.046279] [ 8] 1280x1024x24bpp@60Hz [t=00:00:00.046287] [ 9] 1280x960x24bpp@60Hz [t=00:00:00.046294] [10] 1280x800x24bpp@60Hz [t=00:00:00.046302] [11] 1280x768x24bpp@60Hz [t=00:00:00.046318] [12] 1280x720x24bpp@60Hz [t=00:00:00.046325] [13] 1280x600x24bpp@60Hz [t=00:00:00.046332] [14] 1152x864x24bpp@60Hz [t=00:00:00.046343] [15] 1024x768x24bpp@60Hz [t=00:00:00.046361] [16] 800x600x24bpp@60Hz [t=00:00:00.046381] [17] 640x480x24bpp@60Hz [t=00:00:00.046397] [18] 640x400x24bpp@60Hz [t=00:00:00.499073] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.500036] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.500055] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.532407] [GR::LogVersionInfo] [t=00:00:00.532427] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.532436] GL version : 4.6.0 NVIDIA 531.29 [t=00:00:00.532444] GL vendor : NVIDIA Corporation [t=00:00:00.532453] GL renderer : NVIDIA GeForce RTX 2060/PCIe/SSE2 [t=00:00:00.532461] GLSL version: 4.60 NVIDIA [t=00:00:00.532485] GLEW version: 2.1.0 [t=00:00:00.532494] GPU memory : 6144MB (total) / 4934MB (available) [t=00:00:00.532528] SDL swap-int: 1 [t=00:00:00.532539] SDL driver : windows [t=00:00:00.532546] [t=00:00:00.532553] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.532562] GLSL shader support : 1 [t=00:00:00.532569] GL4 support : 1 [t=00:00:00.532577] FBO extension support : 1 [t=00:00:00.532597] NVX GPU mem-info support : 1 [t=00:00:00.532629] ATI GPU mem-info support : 0 [t=00:00:00.532666] Texture clamping to edge : 1 [t=00:00:00.532697] NPOT-texture support : 1 (1) [t=00:00:00.532718] S3TC/DXT1 texture support : 1/1 [t=00:00:00.532741] texture query-LOD support : 1 (1) [t=00:00:00.532758] MSAA frame-buffer support : 1 (1) [t=00:00:00.532776] Z-buffer depth : 32 (-) [t=00:00:00.532804] primitive-restart support : 1 (1) [t=00:00:00.532823] clip-space control support: 1 (1) [t=00:00:00.532841] seamless cube-map support : 1 (1) [t=00:00:00.532879] frag-depth layout support : 1 (1) [t=00:00:00.532899] persistent maps support : 1 (1) [t=00:00:00.532915] explicit attribs location : 1 (1) [t=00:00:00.532935] multi draw indirect : 1 (-) [t=00:00:00.532954] array textures : 1 (-) [t=00:00:00.532973] buffer copy support : 1 (-) [t=00:00:00.532990] indirect draw : 1 (-) [t=00:00:00.533009] base instance : 1 (-) [t=00:00:00.533022] [t=00:00:00.533038] max. FBO samples : 32 [t=00:00:00.533069] max. FS/program texture slots : 32/192 [t=00:00:00.533089] max. texture size : 32768 [t=00:00:00.533110] max. texture anisotropy level : 16.000000 [t=00:00:00.533126] max. vec4 varyings/attributes : 31/16 [t=00:00:00.533142] max. draw-buffers : 8 [t=00:00:00.533161] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.533179] max. uniform buffer-bindings : 84 [t=00:00:00.533196] max. uniform block-size : 64KB [t=00:00:00.533222] max. storage buffer-bindings : 96 [t=00:00:00.533241] max. storage block-size : 2047MB [t=00:00:00.533256] [t=00:00:00.533270] enable AMD-hacks : 0 [t=00:00:00.533285] compress MIP-maps: 0 [t=00:00:00.533406] Number of compressed texture formats: 51 [t=00:00:00.533548] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.533688] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.534327] [GR::UpdateGLConfigs] [t=00:00:00.534417] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.534454] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.535512] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.535544] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.535556] [GR::InitGLState] [t=00:00:00.535769] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.638313] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.641519] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:00.642057] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.647611] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/1-Games/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.647634] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.648159] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.649134] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.649146] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.649210] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.649271] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.660573] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.661003] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.661648] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.661825] Scanning: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.687497] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms [t=00:00:00.687556] [VFS] [SpringVFS::ReserveArchives<this=00000246ad393660>] [t=00:00:00.687831] [VFS] [SpringVFS::AddArchive<this=00000246ad393660>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.692524] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000246ad393660 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.692544] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.195228] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.196630] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.196997] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.197171] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.197913] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.199335] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.202535] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.202636] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.203575][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.203913][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms) [t=00:00:01.204429][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.204478][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.204497][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.204597][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.228842][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.228872][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Haut-parleurs (HyperX Cloud Stinger Core Wireless DTS)" [t=00:00:01.228891][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:01.228907][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.259619][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.263642][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000246ad55df20(default) context=00000246ad3ffd50 numChannels=2 frameSize=8 [t=00:00:01.263692][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.263719][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.263741][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.263761][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.263949][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.264043][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.264077][f=-000001] [Sound] Devices: [t=00:00:01.274427][f=-000001] [Sound] [OpenAL Soft on Haut-parleurs (HyperX Cloud Stinger Core Wireless DTS)] [t=00:00:01.274452][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:01.274471][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.274483][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.275686][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.275706][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.304656][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\1-Games\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 25623 MB [t=00:00:01.307091][f=-000001] [StartScript] Loading StartScript from: D:\1-Games\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:01.308049][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8492 [t=00:00:01.310478][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8492 using name Legenders78 [t=00:00:01.563313][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Coastlines_Dry_V1" (loaded=0 cached=0) [t=00:00:01.563943][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000246ad393660>(arName="Coastlines_Dry_V1", overwrite=false)] section=1 cached=0 [t=00:00:01.564228][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000246ad393660>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.564916][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:01.565921][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000246ad393660>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.648263][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000246ad393660>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.648709][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000246ad393660>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.653377][f=-000001] [CAS::GASCB] Archive file="coastlines_dry_v1.sd7" cs="03bb093a94cfeecb7ddaf6039031127cd4d68142957be08ae20331436c22d5c44637c23d7d46eccb8a1aa0101795bfbf419076b8f253a1edd0601d90ac34710a" [t=00:00:01.653509][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.653595][f=-000001] Warning: [PreGame::GameDataReceived] Archive Coastlines_Dry_V1 (checksum c14e6a652149dde356abad34e687f2910dee308b68a517aaa76d9aca483b982d3eef1438bbb9c8286b2c443203e699cc4795f061557fd1fba93882439fc2dbb0) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.654604][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.654781][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.655005][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.655125][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:16.458191][f=-000001] EndGame Graph disabled [t=00:00:16.481652][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:16.495705][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:16.496296][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:16.496591][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:00:16.497249][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:16.497470][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:16.498379][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:16.498638][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:16.498884][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:16.499187][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:16.499447][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:16.499901][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:16.512755][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:16.513330][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:16.513576][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:16.513798][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:16.514803][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:16.515022][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:16.543680][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:16.544182][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:16.544915][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:16.545199][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:16.674709][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:16.675350][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:16.675797][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:16.682682][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:16.684162][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:16.684466][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:16.685247][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:16.685561][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:16.685953][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:16.686177][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:16.686490][f=-000001] IsIsland, <function>, false [t=00:00:16.730905][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:16.731357][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:16.731398][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:16.731413][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:16.731488][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:16.731903][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:16.732239][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:16.732540][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:16.732961][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:16.733244][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:16.733520][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:16.733763][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:16.734960][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:16.735246][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:16.735507][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:16.735744][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:16.736121][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:16.736781][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:16.737699][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:16.765900][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:16.766470][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:16.767091][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:16.774690][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:16.775339][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:16.787086][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:16.787687][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:16.788171][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:16.790356][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:16.790628][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:16.790958][f=-000001] Mex Placement Initialised with 90 spots. [t=00:00:16.793008][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:16.793652][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:16.797296][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:16.798631][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:16.799320][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:16.800246][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:16.800643][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:16.800887][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:16.803681][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:16.811280][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:16.813288][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:16.813752][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:16.816695][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:16.824510][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:16.825396][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:16.825676][f=-000001] SetSunLighting [t=00:00:16.826222][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:16.826640][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:16.830449][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:16.830782][f=-000001] Lua garbage collection rate: 30/s [t=00:00:16.830804][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:16.831075][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:16.832256][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:16.843015][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:16.843462][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:16.845168][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:16.849780][f=-000001] Writing last game win data [t=00:00:16.856233][f=-000001] LuaUI v0.3 [t=00:00:16.986454][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.035846][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.048704][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11650, 0.0} allocedSize{int+, int-, ext}={0, 0, 1947688}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0350} [t=00:00:17.950385][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.337738][f=-000001] GameID: dcb96466256d142a1c696ed9c894bf82 [t=00:00:18.338512][f=-000001] Connection attempt from sly13 [t=00:00:18.338580][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:18.338914][f=-000001] -> Connection established (given id 1) [t=00:00:18.338938][f=-000001] Connection attempt from Tommyknocker [t=00:00:18.338959][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:18.339193][f=-000001] -> Connection established (given id 2) [t=00:00:18.339219][f=-000001] Connection attempt from kazeimodo [t=00:00:18.339262][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:18.339432][f=-000001] -> Connection established (given id 3) [t=00:00:18.339475][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c14e6a652149dde356abad34e687f2910dee308b68a517aaa76d9aca483b982d3eef1438bbb9c8286b2c443203e699cc4795f061557fd1fba93882439fc2dbb0" [t=00:00:18.339513][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:18.339552][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c14e6a652149dde356abad34e687f2910dee308b68a517aaa76d9aca483b982d3eef1438bbb9c8286b2c443203e699cc4795f061557fd1fba93882439fc2dbb0" [t=00:00:18.339612][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:18.339658][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kazeimodo" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c14e6a652149dde356abad34e687f2910dee308b68a517aaa76d9aca483b982d3eef1438bbb9c8286b2c443203e699cc4795f061557fd1fba93882439fc2dbb0" [t=00:00:18.339691][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kazeimodo" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:18.339717][f=-000001] Connection attempt from Legenders78 [t=00:00:18.339729][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:18.339993][f=-000001] -> Connection established (given id 0) [t=00:00:18.340050][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legenders78" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c14e6a652149dde356abad34e687f2910dee308b68a517aaa76d9aca483b982d3eef1438bbb9c8286b2c443203e699cc4795f061557fd1fba93882439fc2dbb0" [t=00:00:18.340092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legenders78" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:18.340166][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c6d7f326bbafd545cd90b91a3afce63fd6c632561df46ed5ff94fd690e1f2fe49e35e84cb8aec1fc1994b0a705d4851056327594fe4f008ec3be597b9c98f143]" [t=00:00:18.340207][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=73d6a8570cce20f625d4b0e741a0b785cd134aa314e35ac1fb92f2e6bf95ee3a514392d498718212366235ef04d2347cef862919922b21c977a36df01d37f53f]" [t=00:00:18.340261][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c6d7f326bbafd545cd90b91a3afce63fd6c632561df46ed5ff94fd690e1f2fe49e35e84cb8aec1fc1994b0a705d4851056327594fe4f008ec3be597b9c98f143]" [t=00:00:18.340295][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=73d6a8570cce20f625d4b0e741a0b785cd134aa314e35ac1fb92f2e6bf95ee3a514392d498718212366235ef04d2347cef862919922b21c977a36df01d37f53f]" [t=00:00:18.340350][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kazeimodo" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c6d7f326bbafd545cd90b91a3afce63fd6c632561df46ed5ff94fd690e1f2fe49e35e84cb8aec1fc1994b0a705d4851056327594fe4f008ec3be597b9c98f143]" [t=00:00:18.340404][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kazeimodo" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=73d6a8570cce20f625d4b0e741a0b785cd134aa314e35ac1fb92f2e6bf95ee3a514392d498718212366235ef04d2347cef862919922b21c977a36df01d37f53f]" [t=00:00:18.340544][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000002a463a1d690,0000000000000000}][locale="C"]" [t=00:00:18.340728][f=-000001] [Game::ClientReadNet][LOGMSG] sender="sly13" string="[Game::Load][lua{Rules,Gaia}={00000226387252a0,0000000000000000}][locale="C"]" [t=00:00:18.340903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legenders78" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=c6d7f326bbafd545cd90b91a3afce63fd6c632561df46ed5ff94fd690e1f2fe49e35e84cb8aec1fc1994b0a705d4851056327594fe4f008ec3be597b9c98f143]" [t=00:00:18.340934][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legenders78" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=73d6a8570cce20f625d4b0e741a0b785cd134aa314e35ac1fb92f2e6bf95ee3a514392d498718212366235ef04d2347cef862919922b21c977a36df01d37f53f]" [t=00:00:18.341057][f=-000001] [Game::ClientReadNet][LOGMSG] sender="kazeimodo" string="[Game::Load][lua{Rules,Gaia}={000001b1b8fbb890,0000000000000000}][locale="C"]" [t=00:00:18.341579][f=-000001] <sly13> Allies: I choose: Engineer! [t=00:00:18.572618][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.573638][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Legenders78" string="[Game::Load][lua{Rules,Gaia}={000002474b326380,0000000000000000}][locale="C"]" [t=00:00:22.481218][f=-000001] <Legenders78> Allies: I choose: Recon! [t=00:00:29.551179][f=-000001] Input grabbing is disabled! [t=00:00:29.551274][f=-000001] Input grabbing is enabled! [t=00:00:55.053370][f=-000001] Warning: Couldn't find texture "%%358:1"! [t=00:02:43.987593][f=0003266] game_message: Scorcher is under attack [t=00:02:49.052226][f=0003418] game_message: Metal Extractor is under attack [t=00:03:25.696704][f=0004518] game_message: Scorcher is under attack [t=00:05:53.318814][f=0008946] game_message: Ripper is under attack [t=00:06:45.867809][f=0010523] game_message: Ripper is under attack [t=00:06:52.137279][f=0010710] game_message: Ripper is under attack [t=00:08:31.374396][f=0013688] game_message: Metal Extractor is under attack [t=00:08:46.511247][f=0014141] game_message: Raven is under attack [t=00:08:59.084460][f=0014519] game_message: Raven is under attack [t=00:09:35.786409][f=0015620] game_message: Ravager is under attack [t=00:10:19.246181][f=0016924] game_message: Ripper is under attack [t=00:10:31.919199][f=0017304] game_message: Ripper is under attack [t=00:10:39.419888][f=0017529] game_message: Ripper is under attack [t=00:10:44.400775][f=0017679] game_message: Ripper is under attack [t=00:10:53.028005][f=0017937] game_message: Ripper is under attack [t=00:10:58.419766][f=0018099] game_message: Ripper is under attack [t=00:11:03.433332][f=0018250] game_message: Ripper is under attack [t=00:11:09.469532][f=0018431] game_message: Ripper is under attack [t=00:11:15.518290][f=0018612] game_message: Ripper is under attack [t=00:11:20.717346][f=0018768] game_message: Ravager is under attack [t=00:11:42.197556][f=0019413] game_message: Ravager is under attack [t=00:11:49.575725][f=0019634] game_message: Ravager is under attack [t=00:11:56.079911][f=0019829] game_message: Ravager is under attack [t=00:12:02.975283][f=0020036] game_message: Ravager is under attack [t=00:12:20.938047][f=0020575] game_message: Ravager is under attack [t=00:12:41.524736][f=0021192] game_message: Ravager is under attack [t=00:12:47.489040][f=0021371] game_message: Ravager is under attack [t=00:12:59.689171][f=0021738] game_message: Ravager is under attack [t=00:13:17.197088][f=0022263] game_message: Ravager is under attack [t=00:14:51.868482][f=0025103] game_message: Likho is under attack [t=00:14:57.242325][f=0025264] game_message: Likho is under attack [t=00:15:02.291715][f=0025415] game_message: Ravager is under attack [t=00:15:07.373268][f=0025568] game_message: Ravager is under attack [t=00:15:12.991417][f=0025736] game_message: Likho is under attack [t=00:15:17.978392][f=0025886] game_message: Ravager is under attack [t=00:15:28.974656][f=0026216] game_message: Raven is under attack [t=00:15:50.527857][f=0026862] game_message: Ravager is under attack [t=00:15:56.446080][f=0027040] game_message: Ripper is under attack [t=00:16:02.106814][f=0027210] game_message: Ripper is under attack [t=00:17:48.288345][f=0030394] sly13 added point: [t=00:18:22.858515][f=0031432] game_message: Raven is under attack [t=00:18:27.853073][f=0031582] game_message: Raven is under attack [t=00:18:32.949227][f=0031735] game_message: Raven is under attack [t=00:19:30.685377][f=0033466] game_message: Raven is under attack [t=00:19:37.725419][f=0033678] game_message: Raven is under attack [t=00:19:43.444295][f=0033850] game_message: Raven is under attack [t=00:19:48.994413][f=0034016] game_message: Raven is under attack [t=00:19:54.001617][f=0034167] game_message: Ravager is under attack [t=00:20:08.207578][f=0034592] game_message: Ravager is under attack [t=00:20:14.426298][f=0034779] game_message: Ravager is under attack [t=00:20:30.489350][f=0035261] game_message: Ripper is under attack [t=00:20:39.047237][f=0035517] Player Tommyknocker left the game: normal quit [t=00:20:39.126194][f=0035520] game_message: Giving all units of Tommyknocker to kazeimodo due to lag/AFK [t=00:20:52.621568][f=0035925] game_message: Impaler is under attack [t=00:20:58.065492][f=0036088] game_message: Ripper is under attack [t=00:21:08.793642][f=0036410] game_message: Ripper is under attack [t=00:21:22.721044][f=0036828] game_message: Ripper is under attack [t=00:21:38.595690][f=0037304] game_message: Likho is under attack [t=00:21:45.329944][f=0037505] game_message: East has been destroyed! [t=00:21:45.330766][f=0037505] game_message: West wins! [t=00:21:45.331451][f=0037505] Submitting stats [t=00:21:45.402289][f=0037505] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:21:45.711083][f=0037517] <autoquit> Autoquit canceled. [t=00:21:56.019554][f=0037815] No clients connected, shutting down server [t=00:21:56.019586][f=0037815] Server shutdown [t=00:22:25.626514][f=0037815] [QuitAction] user exited to system [t=00:22:25.646112][f=0037815] [SpringApp::Kill][1] fromRun=1 [t=00:22:25.646132][f=0037815] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:22:25.665930][f=0037815] [async=0] threads=6 tasks=2806790 {sum,avg}{exec,wait}time={{119727.328, 0.043}, {122931.219, 0.044}}ms [t=00:22:25.665962][f=0037815] thread=1 tasks=561358 {sum,min,max,avg}{exec,wait}time={{26854.217, 0.000, 225.057, 0.048}, {14379.033, 0.000, 18446744027136.000, 0.026}}ms [t=00:22:25.665998][f=0037815] thread=2 tasks=561358 {sum,min,max,avg}{exec,wait}time={{24353.971, 0.000, 182.798, 0.043}, {23767.420, 0.000, 18446744027136.000, 0.042}}ms [t=00:22:25.666016][f=0037815] thread=3 tasks=561358 {sum,min,max,avg}{exec,wait}time={{24146.713, 0.000, 172.717, 0.043}, {24478.660, 0.000, 18446744027136.000, 0.044}}ms [t=00:22:25.666033][f=0037815] thread=4 tasks=561358 {sum,min,max,avg}{exec,wait}time={{22751.711, 0.000, 193.393, 0.041}, {26154.074, 0.000, 18446744027136.000, 0.047}}ms [t=00:22:25.666056][f=0037815] thread=5 tasks=561358 {sum,min,max,avg}{exec,wait}time={{21620.715, 0.000, 192.852, 0.039}, {34152.023, 0.000, 30.604, 0.061}}ms [t=00:22:25.666072][f=0037815] [async=1] threads=6 tasks=6263 {sum,avg}{exec,wait}time={{33429.766, 5.338}, {9038128.000, 1443.099}}ms [t=00:22:25.666089][f=0037815] thread=1 tasks=1258 {sum,min,max,avg}{exec,wait}time={{6704.126, 0.001, 1455.370, 5.329}, {1820252.625, 0.150, 6712.265, 1446.942}}ms [t=00:22:25.666112][f=0037815] thread=2 tasks=1240 {sum,min,max,avg}{exec,wait}time={{6714.254, 0.001, 1466.206, 5.415}, {1811655.125, 0.082, 6712.203, 1461.012}}ms [t=00:22:25.666131][f=0037815] thread=3 tasks=1249 {sum,min,max,avg}{exec,wait}time={{6708.421, 0.001, 1457.543, 5.371}, {1805752.375, 0.001, 6708.788, 1445.759}}ms [t=00:22:25.666148][f=0037815] thread=4 tasks=1267 {sum,min,max,avg}{exec,wait}time={{6712.795, 0.001, 1467.586, 5.298}, {1809908.875, 0.025, 6709.575, 1428.500}}ms [t=00:22:25.666170][f=0037815] thread=5 tasks=1249 {sum,min,max,avg}{exec,wait}time={{6590.169, 0.001, 1464.752, 5.276}, {1790559.625, 0.001, 6590.522, 1433.595}}ms [t=00:22:25.666183][f=0037815] [ThreadPool::SetThreadCount][2] workers=0 [t=00:22:25.666193][f=0037815] [SpringApp::Kill][2] [t=00:22:25.666850][f=0037815] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:22:25.666876][f=0037815] [Game::KillLua][1] dtor=0 luaUI=000002477f4fa310 [t=00:22:25.666978][f=0037815] Start widgetHandler:Shutdown [t=00:22:25.672520][f=0037815] Shutdown - SaveOrderList Complete [t=00:22:25.674008][f=0037815] Writing last game win data [t=00:22:25.681556][f=0037815] Shutdown - SaveConfigData Complete [t=00:22:25.681608][f=0037815] Shutdown Widget - Chili Highlight [t=00:22:25.681683][f=0037815] Shutdown Widget - Draw After Chili [t=00:22:25.681707][f=0037815] Shutdown Widget - API Unit Tracker GL4 [t=00:22:25.681737][f=0037815] Shutdown Widget - EPIC Menu [t=00:22:25.683536][f=0037815] Shutdown Widget - Depth of Field Shader [t=00:22:25.683562][f=0037815] Shutdown Widget - Chili Widget Selector [t=00:22:25.685546][f=0037815] Shutdown Widget - Chili Minimap [t=00:22:25.685720][f=0037815] Shutdown Widget - Deferred rendering [t=00:22:25.685738][f=0037815] SSAO: Deferred rendering disabled, disabling. [t=00:22:25.690548][f=0037815] Shutdown Widget - Deferred rendering [t=00:22:25.690572][f=0037815] SSAO: Deferred rendering disabled, disabling. [t=00:22:25.691677][f=0037815] Shutdown Widget - Local Team Colors [t=00:22:25.691698][f=0037815] Shutdown Widget - Display Keys 2 [t=00:22:25.691739][f=0037815] Shutdown Widget - Save Game Menu [t=00:22:25.691753][f=0037815] Shutdown Widget - Highlight Model Api GL4 [t=00:22:25.691795][f=0037815] Shutdown Widget - Unit Icons [t=00:22:25.691873][f=0037815] Shutdown Widget - Noises [t=00:22:25.691887][f=0037815] Shutdown Widget - HealthBars [t=00:22:25.693307][f=0037815] Shutdown Widget - BuildETA [t=00:22:25.693341][f=0037815] Shutdown Widget - Selected Units GL4 2 [t=00:22:25.693368][f=0037815] Shutdown Widget - Win Counter [t=00:22:25.693393][f=0037815] Shutdown Widget - EndGame APM stats [t=00:22:25.693407][f=0037815] Shutdown Widget - Modular Comm Info [t=00:22:25.693421][f=0037815] Shutdown Widget - Showeco and Grid Drawer [t=00:22:25.693445][f=0037815] Shutdown Widget - Stereo3D [t=00:22:25.693602][f=0037815] Shutdown Widget - State Reverse and Latency [t=00:22:25.693635][f=0037815] Shutdown Widget - Context Menu [t=00:22:25.693662][f=0037815] Shutdown Widget - Point Tracker [t=00:22:25.693689][f=0037815] Shutdown Widget - Music Player v2 [t=00:22:25.693752][f=0037815] Shutdown Widget - Missile Silo Range [t=00:22:25.693775][f=0037815] Shutdown Widget - Attack Warning [t=00:22:25.693789][f=0037815] Shutdown Widget - MinimapEvents [t=00:22:25.693805][f=0037815] Shutdown Widget - Local Widgets Config [t=00:22:25.693826][f=0037815] Shutdown Widget - Highlight Geos [t=00:22:25.693844][f=0037815] Shutdown Widget - Grab Input [t=00:22:25.693997][f=0037815] Input grabbing is disabled! [t=00:22:25.694012][f=0037815] Shutdown Widget - Defense Range Zero-K [t=00:22:25.694136][f=0037815] Shutdown Widget - Darkening [t=00:22:25.694160][f=0037815] Shutdown Widget - Chili Spectator Panels [t=00:22:25.694176][f=0037815] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:22:25.694195][f=0037815] Shutdown Widget - Chili Nuke Warning [t=00:22:25.694210][f=0037815] Shutdown Widget - Chili EndGame Window [t=00:22:25.694229][f=0037815] Shutdown Widget - Chili Economy Panel Default [t=00:22:25.694361][f=0037815] Shutdown Widget - CameraShake [t=00:22:25.694386][f=0037815] Shutdown Widget - Startup Info and Selector [t=00:22:25.694405][f=0037815] Shutdown Widget - Transport AI [t=00:22:25.694420][f=0037815] Shutdown Widget - Attack AoE [t=00:22:25.694435][f=0037815] Shutdown Widget - Map Edge Extension [t=00:22:25.695458][f=0037815] Shutdown Widget - Highlight Unit GL4 v2 [t=00:22:25.695477][f=0037815] Shutdown Widget - Selection Send [t=00:22:25.695491][f=0037815] Shutdown Widget - LupsManager [t=00:22:25.695551][f=0037815] Shutdown Widget - Newton Firezone [t=00:22:25.695580][f=0037815] Shutdown Widget - Receive Units Indicator [t=00:22:25.695594][f=0037815] Shutdown Widget - Chili Pro Console [t=00:22:25.696181][f=0037815] Shutdown Widget - Persistent Build Height [t=00:22:25.696199][f=0037815] Shutdown Widget - Lasso Terraform GUI [t=00:22:25.696212][f=0037815] Shutdown Widget - Lups [t=00:22:25.697107][f=0037815] Shutdown Widget - Chili Framework [t=00:22:25.697126][f=0037815] Shutdown Widget - Mex Placement Handler [t=00:22:25.697180][f=0037815] Shutdown Widget - Custom Markers [t=00:22:25.697213][f=0037815] Shutdown Widget - Chili Core Selector [t=00:22:25.697320][f=0037815] Shutdown Widget - Select Keys [t=00:22:25.697348][f=0037815] Shutdown Widget - Pause Screen [t=00:22:25.697477][f=0037815] Shutdown Widget - Contrast Adaptive Sharpen [t=00:22:25.697521][f=0037815] Shutdown Widget - Bloom Shader Deferred [t=00:22:25.697757][f=0037815] Shutdown Widget - Text To Speech Control [t=00:22:25.697776][f=0037815] Shutdown Widget - Layout Handler [t=00:22:25.697804][f=0037815] Shutdown Widget - Color Blindness Correction [t=00:22:25.698005][f=0037815] End widgetHandler:Shutdown [t=00:22:25.776512][f=0037815] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 50405811, 0.0} allocedSize{int+, int-, ext}={0, 0, 7002176273}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0206} [t=00:22:25.782127][f=0037815] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:22:25.782153][f=0037815] [Game::KillLua][3] dtor=0 luaRules=000002474b326380 [t=00:22:25.782225][f=0037815] Start gadgetHandler:Shutdown [t=00:22:25.782240][f=0037815] Shutdown - StartSetup [t=00:22:25.782254][f=0037815] Shutdown - UnitMorph [t=00:22:25.787775][f=0037815] Shutdown - Carrier Drones [t=00:22:25.787805][f=0037815] Shutdown - Missile Silo Controller [t=00:22:25.787821][f=0037815] Shutdown - Modular Comm Info [t=00:22:25.787835][f=0037815] Shutdown - Terrain Texture Handler [t=00:22:25.787848][f=0037815] Shutdown - UnitCloakShield [t=00:22:25.789300][f=0037815] Shutdown - Starlight Handler [t=00:22:25.789499][f=0037815] End gadgetHandler:Shutdown [t=00:22:25.842981][f=0037815] Start gadgetHandler:Shutdown [t=00:22:25.843013][f=0037815] Shutdown - Teleport Throw [t=00:22:25.843031][f=0037815] Shutdown - UnitMorph [t=00:22:25.843054][f=0037815] Shutdown - Commander Skin Renderer [t=00:22:25.850998][f=0037815] Shutdown - Missile fired callins [t=00:22:25.851030][f=0037815] Shutdown - Modular Comm Info [t=00:22:25.851048][f=0037815] Shutdown - Retreat Command [t=00:22:25.851092][f=0037815] Shutdown - Shockwaves [t=00:22:25.851108][f=0037815] Shutdown - Unit tint API [t=00:22:25.851142][f=0037815] Shutdown - Unit glow API [t=00:22:25.851176][f=0037815] Shutdown - UnitCloakShield [t=00:22:25.851245][f=0037815] Shutdown - Lups Cloak FX [t=00:22:25.852096][f=0037815] Shutdown - Lups [t=00:22:25.853972][f=0037815] Shutdown - Lups Shield [t=00:22:25.854368][f=0037815] End gadgetHandler:Shutdown [t=00:22:25.909913][f=0037815] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 8527, 0.0} allocedSize{int+, int-, ext}={0, 0, 1306738}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0042} [t=00:22:25.926804][f=0037815] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:22:25.926921][f=0037815] [Game::KillLua][4] dtor=0 [t=00:22:25.926960][f=0037815] [Game::KillLua][5] dtor=0 [t=00:22:25.935464][f=0037815] [DemoRecorder::WriteDemoFile] writing client-demo "D:\1-Games\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-08_20-06-53-637_Coastlines_Dry_V1_105.1.1-2457-g8095d30 BAR105.sdfz" (1656801 bytes) [t=00:22:25.935656][f=0037815] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:22:25.943924][f=0037815] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:22:25.943963][f=0037815] [Sound] [Sound::UpdateThread][3] #sources=32 #items=65 [t=00:22:25.944170][f=0037815] [Sound] [Sound::UpdateThread][4] ctx=00000246ad3ffd50 dev=00000246ad55df20 [t=00:22:25.944420][f=0037815] [Sound] [Sound::UpdateThread][5] ctx=00000246ad3ffd50 dev=00000246ad55df20 [t=00:22:25.944444][f=0037815] [Sound] [Sound::Cleanup][alcDestroyContext(00000246ad3ffd50)] [t=00:22:25.946234][f=0037815] [Sound] [Sound::Cleanup][alcCloseDevice(00000246ad55df20)] [t=00:22:25.946766][f=0037815] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:22:25.977092][f=0037815] [Sound] [Sound::UpdateThread][6] [t=00:22:25.978097][f=0037815] [Game::~CGame][1] [t=00:22:25.978118][f=0037815] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:22:25.978131][f=0037815] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:22:25.978141][f=0037815] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:22:25.978152][f=0037815] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:22:25.978163][f=0037815] [Game::KillLua][4] dtor=1 [t=00:22:25.978190][f=0037815] [Game::KillLua][5] dtor=1 [t=00:22:25.978289][f=0037815] [Game::KillMisc][1] [t=00:22:25.978325][f=0037815] [Game::KillMisc][2] [t=00:22:25.978584][f=0037815] [Game::KillMisc][3] [t=00:22:25.978727][f=0037815] [Game::KillRendering][1] [t=00:22:25.985012][f=0037815] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:22:26.354008][f=0037815] [3DOParser::Kill] allocated 1 pieces [t=00:22:26.354046][f=0037815] [S3OParser::Kill] allocated 5518 pieces [t=00:22:26.354632][f=0037815] [AssParser::Kill] allocated 674 pieces [t=00:22:26.427372][f=0037815] [Game::KillInterface][1] [t=00:22:26.428132][f=0037815] [Game::KillInterface][2] [t=00:22:26.429009][f=0037815] [Game::KillSimulation][1] [t=00:22:26.429569][f=0037815] [Game::KillSimulation][2] [t=00:22:26.490224][f=0037815] [CCollisionHandler] dis-/continuous tests: 229/7488430 [t=00:22:26.490254][f=0037815] [Game::KillSimulation][3] [t=00:22:26.494300][f=0037815] [~CPathCache(40x28)] cacheHits=18 hitPercentage=32% numHashColls=0 maxCacheSize=1 [t=00:22:26.494531][f=0037815] [~CPathCache(40x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:22:26.494662][f=0037815] [~CPathCache(80x56)] cacheHits=18 hitPercentage=0% numHashColls=0 maxCacheSize=1 [t=00:22:26.494807][f=0037815] [~CPathCache(80x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:22:26.500313][f=0037815] [~CRectangleOverlapHandler] 3% overlap reduction [t=00:22:26.552113][f=0037815] [LosHandler::Kill] raycast instance cache-{hits,misses}={175407,274380}; shared=6%; cached=33% [t=00:22:26.566916][f=0037815] [Game::KillSimulation][4] [t=00:22:26.665502][f=0037815] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:22:26.665541][f=0037815] [Game::~CGame][2] [t=00:22:26.665552][f=0037815] [Game::~CGame][3] [t=00:22:26.665589][f=0037815] [SpringApp::Kill][3] [t=00:22:26.665636][f=0037815] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3239346 bytes sent in 33229 packets (97.486 bytes/packet) 2684294 bytes recv'd in 20778 packets (129.189 bytes/packet) {0.099x, 0.046x} relative protocol overhead {up, down} 28949 incoming chunks dropped, 82896 outgoing chunks resent 21894 incoming chunks processed [t=00:22:26.665890][f=0037815] [SpringApp::Kill][4] font=00000246ef848140 [t=00:22:26.667942][f=0037815] [SpringApp::Kill][5] [t=00:22:26.673956][f=0037815] [SpringApp::Kill][6] [t=00:22:26.673984] [SpringApp::Kill][7] [t=00:22:26.674055] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {2880, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:22:26.674070] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {10368, 1048576, 1048576}, EBO = {20736, 2097152, 2097152} [t=00:22:26.674083] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:22:26.674109] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:22:26.674149] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:22:26.674178] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:22:26.674204] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {4448, 1048576, 1048576}, EBO = {6672, 2097152, 2097152} [t=00:22:26.674249] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {62752, 1048576, 1048576}, EBO = {94128, 2097152, 2097152} [t=00:22:26.674276] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:22:26.674303] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:22:26.674342] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:22:26.674370] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:22:26.674399] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3148, 1048576, 1048576}, EBO = {4722, 2097152, 2097152} [t=00:22:26.878915] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:22:26.878981] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:22:26.879004] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:22:26.879024] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8492 [t=00:22:26.879045] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:22:26.880159] [VFS] [SpringVFS::DeleteArchives<this=00000246ad393660>] [t=00:22:26.880195] [VFS] [SpringVFS::DeleteArchives<this=00000246ad393660>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:22:26.880246] [VFS] archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (00000246ad448ae0) [t=00:22:26.885433] [VFS] [SpringVFS::DeleteArchives<this=00000246ad393660>(section=1)] #archives[section]=1 #files[section]=3 [t=00:22:26.885477] [VFS] archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\maps\Coastlines_Dry_V1.sd7 (00000246ad379d30) [t=00:22:26.890983] [VFS] [SpringVFS::DeleteArchives<this=00000246ad393660>(section=2)] #archives[section]=3 #files[section]=327 [t=00:22:26.891036] [VFS] archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000246ad448c40) [t=00:22:26.891327] [VFS] archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000246ad449a00) [t=00:22:26.891436] [VFS] archive=D:\1-Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000246ad4486c0) [t=00:22:26.891537] [VFS] [SpringVFS::DeleteArchives<this=00000246ad393660>(section=3)] #archives[section]=0 #files[section]=0 [t=00:22:26.891567] [VFS] [SpringVFS::DeleteArchives<this=00000246ad393660>(section=4)] #archives[section]=0 #files[section]=130 [t=00:22:26.891585] [VFS] [SpringVFS::DeleteArchives<this=00000246ad393660>(section=5)] #archives[section]=0 #files[section]=0 [t=00:22:26.891601] [VFS] [SpringVFS::DeleteArchives<this=00000246ad393660>(section=6)] #archives[section]=0 #files[section]=0 [t=00:22:26.891616] [VFS] [SpringVFS::DeleteArchives<this=00000246ad393660>(section=7)] #archives[section]=0 #files[section]=0 [t=00:22:26.891640] [VFS] [SpringVFS::DeleteArchives<this=00000246ad393660>(section=8)] #archives[section]=0 #files[section]=0 [t=00:22:26.892070] [SpringApp::Kill][8] [t=00:22:26.892094] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:22:26.892118] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6cde57430 (joinable=1) [t=00:22:26.892140] [WatchDog::Uninstall][2] [t=00:22:27.713471] [WatchDog::Uninstall][3] [t=00:22:27.713487] [SpringApp::Kill][9]
infolog_full.txt (truncated):