ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #107754

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.002312] [CpuId] found 6 cores and 6 logical cpus (mask: 0x3f) of type general
[t=00:00:00.002324] [CpuId] setting logical cpu affinity mask to 0x3f
[t=00:00:00.004643] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.004726] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.055544] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.055582] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.055603]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.055615]   
[t=00:00:00.055621]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.055627]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.055633]   Use "none" to disable the default log sections.
[t=00:00:00.055639] ============== </Log Sections> ==============

[t=00:00:00.055645] ============== <User Config> ==============
[t=00:00:00.055736]   AllowDeferredMapRendering = 1
[t=00:00:00.055743]   AllowDeferredModelRendering = 1
[t=00:00:00.055748]   AnimationMT = 0
[t=00:00:00.055753]   BumpWaterAnisotropy = 2
[t=00:00:00.055759]   BumpWaterBlurReflection = 1
[t=00:00:00.055764]   BumpWaterDepthBits = 32
[t=00:00:00.055769]   BumpWaterReflection = 2
[t=00:00:00.055774]   BumpWaterTexSizeReflection = 256
[t=00:00:00.055780]   CamFreeScrollSpeed = 50
[t=00:00:00.055784]   CamMode = 1
[t=00:00:00.055790]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.055800]   EdgeMoveDynamic = 0
[t=00:00:00.055805]   EdgeMoveWidth = 0.003
[t=00:00:00.055810]   FPSFOV = 90
[t=00:00:00.055814]   FPSScrollSpeed = 50
[t=00:00:00.055820]   FontSize = 18
[t=00:00:00.055824]   GrassDetail = 0
[t=00:00:00.055829]   GroundDecals = 5
[t=00:00:00.055834]   GroundDetail = 120
[t=00:00:00.055839]   HangTimeout = 30
[t=00:00:00.055844]   HardwareCursor = 1
[t=00:00:00.055849]   InitialNetworkTimeout = 0
[t=00:00:00.055855]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.055863]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.055869]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.055875]   LinkOutgoingBandwidth = 131072
[t=00:00:00.055882]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.055888]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.055893]   MSAALevel = 8
[t=00:00:00.055897]   MaxParticles = 25000
[t=00:00:00.055902]   MaxSounds = 32
[t=00:00:00.055907]   MaximumTransmissionUnit = 0
[t=00:00:00.055913]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.055918]   MiniMapMarker = 0
[t=00:00:00.055927]   MouseDragScrollThreshold = 0
[t=00:00:00.055933]   NetworkLossFactor = 1
[t=00:00:00.055939]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.055945]   OverheadScrollSpeed = 50
[t=00:00:00.055950]   ReconnectTimeout = 0
[t=00:00:00.055955]   RotOverheadScrollSpeed = 50
[t=00:00:00.055960]   RotateLogFiles = 1
[t=00:00:00.055965]   ShadowMapSize = 8192
[t=00:00:00.055970]   Shadows = 1
[t=00:00:00.055974]   ShowClock = 0
[t=00:00:00.055979]   SoftParticles = 2
[t=00:00:00.055987]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.055993]   UnitIconDist = 95
[t=00:00:00.056002]   UpdateBoundingVolumeMT = 0
[t=00:00:00.056007]   UpdateWeaponVectorsMT = 0
[t=00:00:00.056013]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.056018]   UseLuaMemPools = 0
[t=00:00:00.056023]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.056028]   VFSCacheArchiveFiles = 0
[t=00:00:00.056033]   VSync = 0
[t=00:00:00.056037]   Water = 4
[t=00:00:00.056042]   XResolution = 1920
[t=00:00:00.056079]   YResolution = 1080
[t=00:00:00.056087]   snd_volmaster = 7
[t=00:00:00.056098] ============== </User Config> ==============

[t=00:00:00.056104] ============== <User System> ==============
[t=00:00:00.056110]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.056117]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.056126]        Compiler Version: gcc-13.2.0
[t=00:00:00.056176]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.056228]         Hardware Config: Intel(R) Core(TM) i5-9600K CPU @ 3.70GHz; 32707MB RAM, 53187MB pagefile
[t=00:00:00.056236]        Binary Word Size: 64-bit (native)
[t=00:00:00.056242]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.056248]      Physical CPU Cores: 6
[t=00:00:00.056252]       Logical CPU Cores: 6
[t=00:00:00.056258] ============== </User System> ==============

[t=00:00:00.056528] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.056562]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.056578]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.056584]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.056589]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.057547] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.057561] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.065650] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@120Hz} current={1920x1080x24bpp@120Hz}
[t=00:00:00.076960]     Display (Generic PnP Monitor)=1 modes=99 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.076991]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.076999]         [ 7] 1680x1050x24bpp@144Hz
[t=00:00:00.077006]         [13] 1600x1024x24bpp@144Hz
[t=00:00:00.077011]         [19] 1600x900x24bpp@144Hz
[t=00:00:00.077017]         [25] 1440x1080x24bpp@144Hz
[t=00:00:00.077023]         [31] 1440x900x24bpp@144Hz
[t=00:00:00.077029]         [35] 1366x768x24bpp@144Hz
[t=00:00:00.077035]         [39] 1360x768x24bpp@144Hz
[t=00:00:00.077041]         [43] 1280x1024x24bpp@144Hz
[t=00:00:00.077047]         [48] 1280x960x24bpp@144Hz
[t=00:00:00.077052]         [51] 1280x800x24bpp@144Hz
[t=00:00:00.077061]         [54] 1280x768x24bpp@144Hz
[t=00:00:00.077067]         [57] 1280x720x24bpp@144Hz
[t=00:00:00.077073]         [63] 1176x664x24bpp@60Hz
[t=00:00:00.077078]         [66] 1152x864x24bpp@144Hz
[t=00:00:00.077085]         [69] 1152x720x24bpp@144Hz
[t=00:00:00.077091]         [75] 1024x768x24bpp@144Hz
[t=00:00:00.077097]         [80] 800x600x24bpp@144Hz
[t=00:00:00.077102]         [85] 720x576x24bpp@144Hz
[t=00:00:00.077108]         [89] 720x480x24bpp@144Hz
[t=00:00:00.077113]         [94] 640x480x24bpp@144Hz
[t=00:00:00.080759]     Display (BenQ G2420HDBL (Digital))=2 modes=28 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.080771]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.080777]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.080782]         [ 4] 1600x1024x24bpp@60Hz
[t=00:00:00.080787]         [ 6] 1600x900x24bpp@60Hz
[t=00:00:00.080792]         [ 7] 1440x1080x24bpp@60Hz
[t=00:00:00.080797]         [ 8] 1440x900x24bpp@60Hz
[t=00:00:00.080802]         [ 9] 1366x768x24bpp@60Hz
[t=00:00:00.080807]         [10] 1360x768x24bpp@60Hz
[t=00:00:00.080812]         [11] 1280x1024x24bpp@75Hz
[t=00:00:00.080821]         [13] 1280x960x24bpp@60Hz
[t=00:00:00.080829]         [14] 1280x800x24bpp@60Hz
[t=00:00:00.080836]         [15] 1280x768x24bpp@60Hz
[t=00:00:00.080841]         [16] 1280x720x24bpp@60Hz
[t=00:00:00.080846]         [17] 1152x864x24bpp@60Hz
[t=00:00:00.080852]         [18] 1152x720x24bpp@60Hz
[t=00:00:00.080857]         [19] 1024x768x24bpp@75Hz
[t=00:00:00.080862]         [21] 800x600x24bpp@75Hz
[t=00:00:00.080867]         [23] 720x576x24bpp@75Hz
[t=00:00:00.080872]         [25] 720x480x24bpp@75Hz
[t=00:00:00.080877]         [27] 640x480x24bpp@75Hz
[t=00:00:00.093086]     Display (Generic PnP Monitor)=3 modes=99 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.093097]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.093103]         [ 7] 1680x1050x24bpp@144Hz
[t=00:00:00.093108]         [13] 1600x1024x24bpp@144Hz
[t=00:00:00.093113]         [19] 1600x900x24bpp@144Hz
[t=00:00:00.093118]         [25] 1440x1080x24bpp@144Hz
[t=00:00:00.093123]         [31] 1440x900x24bpp@144Hz
[t=00:00:00.093128]         [35] 1366x768x24bpp@144Hz
[t=00:00:00.093133]         [39] 1360x768x24bpp@144Hz
[t=00:00:00.093138]         [43] 1280x1024x24bpp@144Hz
[t=00:00:00.093152]         [48] 1280x960x24bpp@144Hz
[t=00:00:00.093158]         [51] 1280x800x24bpp@144Hz
[t=00:00:00.093163]         [54] 1280x768x24bpp@144Hz
[t=00:00:00.093168]         [57] 1280x720x24bpp@144Hz
[t=00:00:00.093173]         [63] 1176x664x24bpp@60Hz
[t=00:00:00.093178]         [66] 1152x864x24bpp@144Hz
[t=00:00:00.093183]         [69] 1152x720x24bpp@144Hz
[t=00:00:00.093188]         [75] 1024x768x24bpp@144Hz
[t=00:00:00.093193]         [80] 800x600x24bpp@144Hz
[t=00:00:00.093198]         [85] 720x576x24bpp@144Hz
[t=00:00:00.093203]         [89] 720x480x24bpp@144Hz
[t=00:00:00.093214]         [94] 640x480x24bpp@144Hz
[t=00:00:00.581815] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.582507] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.582522] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.603790] [GR::LogVersionInfo]
[t=00:00:00.603817]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.603823]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.603829]     GL vendor   : NVIDIA Corporation
[t=00:00:00.603834]     GL renderer : NVIDIA GeForce RTX 2070 SUPER/PCIe/SSE2
[t=00:00:00.603839]     GLSL version: 4.60 NVIDIA
[t=00:00:00.603844]     GLEW version: 2.1.0
[t=00:00:00.603849]     GPU memory  : 8192MB (total) / 3902MB (available)
[t=00:00:00.603863]     SDL swap-int: 1
[t=00:00:00.603868]     SDL driver  : windows
[t=00:00:00.603872]     
[t=00:00:00.603881]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.603887]     GLSL shader support       : 1
[t=00:00:00.603892]     GL4 support               : 1
[t=00:00:00.603897]     FBO extension support     : 1
[t=00:00:00.603909]     NVX GPU mem-info support  : 1
[t=00:00:00.603916]     ATI GPU mem-info support  : 0
[t=00:00:00.603927]     Texture clamping to edge  : 1
[t=00:00:00.603935]     NPOT-texture support      : 1 (1)
[t=00:00:00.603941]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.603947]     texture query-LOD support : 1 (1)
[t=00:00:00.603957]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.603962]     Z-buffer depth            : 32 (-)
[t=00:00:00.603972]     primitive-restart support : 1 (1)
[t=00:00:00.603978]     clip-space control support: 1 (1)
[t=00:00:00.603983]     seamless cube-map support : 1 (1)
[t=00:00:00.603989]     frag-depth layout support : 1 (1)
[t=00:00:00.603994]     persistent maps support   : 1 (1)
[t=00:00:00.604000]     explicit attribs location : 1 (1)
[t=00:00:00.604005]     multi draw indirect       : 1 (-)
[t=00:00:00.604012]     array textures            : 1 (-)
[t=00:00:00.604020]     buffer copy support       : 1 (-)
[t=00:00:00.604027]     indirect draw             : 1 (-)
[t=00:00:00.604032]     base instance             : 1 (-)
[t=00:00:00.604037]     
[t=00:00:00.604042]     max. FBO samples              : 32
[t=00:00:00.604047]     max. FS/program texture slots : 32/192
[t=00:00:00.604053]     max. texture size             : 32768
[t=00:00:00.604060]     max. texture anisotropy level : 16.000000
[t=00:00:00.604065]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.604073]     max. draw-buffers             : 8
[t=00:00:00.604079]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.604085]     max. uniform buffer-bindings  : 84
[t=00:00:00.604097]     max. uniform block-size       : 64KB
[t=00:00:00.604106]     max. storage buffer-bindings  : 96
[t=00:00:00.604112]     max. storage block-size       : 2047MB
[t=00:00:00.604116]     
[t=00:00:00.604121]     enable AMD-hacks : 0
[t=00:00:00.604126]     compress MIP-maps: 0
[t=00:00:00.604178]     Number of compressed texture formats: 23
[t=00:00:00.604212]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.604242] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.604462] [GR::UpdateGLConfigs]
[t=00:00:00.604490] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.604497] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.604891] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.604902] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.604916] [GR::InitGLState]
[t=00:00:00.604958] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive)
[t=00:00:00.684487] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.686676] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.687118] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.693646] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.693687] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.694086] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.695204] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.695216] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.695283] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.695348] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.699527] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.699805] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.700062] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.700149] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.706058] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms
[t=00:00:00.706072] [VFS] [SpringVFS::ReserveArchives<this=000001f6c9972410>]
[t=00:00:00.706144] [VFS] [SpringVFS::AddArchive<this=000001f6c9972410>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.709110] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f6c9972410 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.709131] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.713978] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=6 (init=1)
[t=00:00:00.714427] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.714477] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.714537] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.715957] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.715982] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.715959] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.716058] [Threading] Main thread CPU affinity mask set: 0x3f
[t=00:00:00.716371][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.716443][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.716537][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.716553][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.716568][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.716599][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.724473][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.724493][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "24GM77 (NVIDIA High Definition Audio)"
[t=00:00:00.724566][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "24GM77 (NVIDIA High Definition Audio) (2)"
[t=00:00:00.724600][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek(R) Audio)"
[t=00:00:00.724617][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.744225][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.746163][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f6c9a8bfe0(default) context=000001f6c99aae70  numChannels=2 frameSize=8
[t=00:00:00.746195][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.746206][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.746212][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.746218][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.746242][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.746271][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.746282][f=-000001] [Sound]   Devices:
[t=00:00:00.748794][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.748821][f=-000001] [Sound]     [OpenAL Soft on 24GM77 (NVIDIA High Definition Audio)]
[t=00:00:00.748828][f=-000001] [Sound]     [OpenAL Soft on 24GM77 (NVIDIA High Definition Audio) #2]
[t=00:00:00.748841][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.748848][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.749582][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.749594][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.816751][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 39301 MB
[t=00:00:00.818477][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.819182][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.820581][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name Xeigho
[t=00:00:00.820621][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.820993][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:00.821009][f=-000001] 
[t=00:00:00.821015][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.821024][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.821032][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.821038][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.821050][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.821389][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.821409][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:00.821728][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.821744][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.821751][f=-000001] [GR::InitGLState]
[t=00:00:00.823179][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@120Hz (fullscreen::exclusive)
[t=00:00:00.823197][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[t=00:00:00.823215][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.823222][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:01.019518][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Angel Crossing 1.5" (loaded=0 cached=0)
[t=00:00:01.019790][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f6c9972410>(arName="Angel Crossing 1.5", overwrite=false)] section=1 cached=0
[t=00:00:01.020217][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f6c9972410>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.020585][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.020832][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f6c9972410>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.076304][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f6c9972410>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.076431][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f6c9972410>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.078847][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:01.078911][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.078966][f=-000001] Warning: [PreGame::GameDataReceived] Archive Angel Crossing 1.5 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.079251][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.079310][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.079362][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.079401][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.079870][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:01.080006][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-08_22-05-46-824_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:01.080020][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 114ms
[t=00:00:01.080303][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.081355][f=-000001] forceSingleThreaded, false
[t=00:00:04.578678][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae"
[t=00:00:04.578781][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
------- TRUNCATED -------
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:28.644199][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReggieNippington" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:28.644224][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlankDefender" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:28.644248][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlankDefender" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:28.644261][f=-000001] Connection attempt from Xeigho
[t=00:00:28.644268][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:28.644467][f=-000001]  -> Connection established (given id 0)
[t=00:00:28.644489][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Xeigho" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414"
[t=00:00:28.644512][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Xeigho" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:28.644529][f=-000001] [Game::ClientReadNet][LOGMSG] sender="IBRollings" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]"
[t=00:00:28.644547][f=-000001] [Game::ClientReadNet][LOGMSG] sender="IBRollings" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]"
[t=00:00:28.644560][f=-000001] [Game::ClientReadNet][LOGMSG] sender="darkassassin01" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]"
[t=00:00:28.644580][f=-000001] [Game::ClientReadNet][LOGMSG] sender="darkassassin01" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]"
[t=00:00:28.644595][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReggieNippington" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]"
[t=00:00:28.644613][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReggieNippington" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]"
[t=00:00:28.644664][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Xeigho" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]"
[t=00:00:28.644683][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Xeigho" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]"
[t=00:00:28.644696][f=-000001] [Game::ClientReadNet][LOGMSG] sender="IBRollings" string="[Game::Load][lua{Rules,Gaia}={000002473c1d91e0,000002473c1e12e0}][locale="C"]"
[t=00:00:28.644860][f=-000001] [Game::ClientReadNet][LOGMSG] sender="darkassassin01" string="[Game::Load][lua{Rules,Gaia}={000002162753ca20,0000021627543b00}][locale="C"]"
[t=00:00:28.645025][f=-000001] [Game::ClientReadNet][LOGMSG] sender="ReggieNippington" string="[Game::Load][lua{Rules,Gaia}={000001db3633b190,000001db3633e1f0}][locale="C"]"
[t=00:00:28.645277][f=-000001] <darkassassin01> Allies: I choose: Engineer!
[t=00:00:28.783842][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:28.784696][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Xeigho" string="[Game::Load][lua{Rules,Gaia}={000001f76566e7f0,000001f7918e2020}][locale="C"]"
[t=00:00:28.784721][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Custom (1)" (ID: 0, Short-Name: "Chicken: Custom", Version: "") took over control of team 1
[t=00:00:28.897882][f=-000001] <ReggieNippington> Allies: I choose: Guardian!
[t=00:00:35.379868][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlankDefender" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]"
[t=00:00:35.661773][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlankDefender" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]"
[t=00:00:40.429436][f=-000001] <IBRollings> Allies: I choose: Recon!
[t=00:00:42.240175][f=-000001] <Xeigho> Allies: I choose: Engineer!
[t=00:00:56.148799][f=-000001] [Game::ClientReadNet][LOGMSG] sender="FlankDefender" string="[Game::Load][lua{Rules,Gaia}={0000020862cfad20,0000020862cfe590}][locale="C"]"
[t=00:01:07.535542][f=-000001] <FlankDefender> Allies: I choose: Recon!
[t=00:02:41.921441][f=0002247] game_message: Locust is under attack
[t=00:02:57.241592][f=0002707] game_message: Locust is under attack
[t=00:07:44.390483][f=0011322] game_message: Energy Pylon is under attack
[t=00:09:51.780598][f=0015143] <darkassassin01> Allies:  I gave 2 units to IBRollings.
[t=00:10:22.703924][f=0016071] game_message: Stardust is under attack
[t=00:10:54.670669][f=0017030] game_message: Nimbus is under attack
[t=00:12:26.855741][f=0019796] game_message: Nimbus is under attack
[t=00:12:39.898943][f=0020187] game_message: Urchin is under attack
[t=00:13:03.138852][f=0020884] game_message: Nimbus is under attack
[t=00:13:28.054861][f=0021632] game_message: Urchin is under attack
[t=00:13:35.721106][f=0021862] game_message: Urchin is under attack
[t=00:13:40.769436][f=0022013] game_message: Nimbus is under attack
[t=00:13:45.851799][f=0022166] game_message: Nimbus is under attack
[t=00:13:51.319424][f=0022330] game_message: Nimbus is under attack
[t=00:13:58.695574][f=0022551] game_message: Nimbus is under attack
[t=00:14:05.009014][f=0022740] game_message: Nimbus is under attack
[t=00:14:10.317708][f=0022900] game_message: Urchin is under attack
[t=00:14:15.503439][f=0023056] game_message: Urchin is under attack
[t=00:14:21.504671][f=0023236] game_message: Urchin is under attack
[t=00:16:28.129169][f=0027034] Chickens unleashing plot: Digger Ambush!!
[t=00:16:32.247134][f=0027158] game_message: Engineer Commander is under attack
[t=00:16:47.175128][f=0027606] game_message: Nimbus is under attack
[t=00:16:58.979162][f=0027960] game_message: Nimbus is under attack
[t=00:17:10.291062][f=0028299] game_message: Nimbus is under attack
[t=00:17:20.126391][f=0028594] game_message: Nimbus is under attack
[t=00:17:25.392794][f=0028752] game_message: Nimbus is under attack
[t=00:17:28.229358][f=0028837] Chickens unleashing plot: Digger Ambush!!
[t=00:17:32.074395][f=0028953] game_message: Nimbus is under attack
[t=00:17:51.659267][f=0029540] game_message: Nimbus is under attack
[t=00:18:00.702936][f=0029812] game_message: Nimbus is under attack
[t=00:18:05.821234][f=0029965] game_message: Nimbus is under attack
[t=00:18:28.302849][f=0030640] Chickens unleashing plot: Digger Ambush!!
[t=00:18:39.025419][f=0030961] game_message: Stardust is under attack
[t=00:18:46.692620][f=0031192] game_message: Nimbus is under attack
[t=00:18:54.139568][f=0031415] game_message: Stardust is under attack
[t=00:19:02.891490][f=0031678] game_message: Stardust is under attack
[t=00:19:19.634013][f=0032179] game_message: Lotus is under attack
[t=00:19:27.442635][f=0032414] game_message: Nimbus is under attack
[t=00:19:28.421058][f=0032443] Chickens unleashing plot: Digger Ambush!!
[t=00:19:32.467014][f=0032565] game_message: Nimbus is under attack
[t=00:19:40.585785][f=0032808] game_message: Nimbus is under attack
[t=00:19:48.141889][f=0033035] game_message: Urchin is under attack
[t=00:20:03.241276][f=0033488] game_message: Nimbus is under attack
[t=00:20:13.930025][f=0033809] game_message: Urchin is under attack
[t=00:20:23.564417][f=0034098] game_message: Nimbus is under attack
[t=00:20:28.526099][f=0034246] Chickens unleashing plot: Digger Ambush!!
[t=00:20:42.337206][f=0034661] game_message: Cerberus is under attack
[t=00:20:51.118610][f=0034925] game_message: Urchin is under attack
[t=00:20:56.339570][f=0035080] game_message: Nimbus is under attack
[t=00:21:06.466973][f=0035385] game_message: Cerberus is under attack
[t=00:21:28.604843][f=0036049] Chickens unleashing plot: Spire Sprout!!
[t=00:21:41.168639][f=0036426] game_message: Nimbus is under attack
[t=00:21:46.236447][f=0036578] game_message: Nimbus is under attack
[t=00:21:52.188467][f=0036757] game_message: Wasp is under attack
[t=00:21:57.612267][f=0036919] game_message: Nimbus is under attack
[t=00:22:03.434121][f=0037094] game_message: Nimbus is under attack
[t=00:22:09.621065][f=0037279] game_message: Nimbus is under attack
[t=00:22:18.060425][f=0037533] game_message: Desolator is under attack
[t=00:22:24.074647][f=0037713] game_message: Desolator is under attack
[t=00:22:28.683481][f=0037852] Chickens unleashing plot: Spire Sprout!!
[t=00:22:29.931117][f=0037887] game_message: Nimbus is under attack
[t=00:22:36.098773][f=0038074] game_message: Nimbus is under attack
[t=00:22:41.307475][f=0038230] game_message: Nimbus is under attack
[t=00:23:03.389751][f=0038893] game_message: Newton is under attack
[t=00:23:09.280839][f=0039069] game_message: Wasp is under attack
[t=00:23:09.305762][f=0039069] Player IBRollings left the game:  normal quit
[t=00:23:09.989810][f=0039090] game_message: Giving all units of IBRollings to Xeigho due to lag/AFK
[t=00:23:10.170254][f=0039095] Xeigho added point: 54 units received from IBRollings
[t=00:23:10.171889][f=0039095] Xeigho added point: Unit received from IBRollings
[t=00:23:10.172008][f=0039095] Xeigho added point: Unit received from IBRollings
[t=00:23:10.172115][f=0039095] Xeigho added point: Unit received from IBRollings
[t=00:23:28.582738][f=0039648] [QuitAction] user exited to system
[t=00:23:28.602200][f=0039648] [SpringApp::Kill][1] fromRun=1
[t=00:23:28.602216][f=0039648] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=6 (init=0)
[t=00:23:28.631247][f=0039648]  [async=0] threads=6 tasks=4145675 {sum,avg}{exec,wait}time={{160451.703, 0.039}, {539469.000, 0.130}}ms
[t=00:23:28.631282][f=0039648]      thread=1 tasks=829135 {sum,min,max,avg}{exec,wait}time={{50480.316, 0.000, 638.932, 0.061}, {7330.488, 0.000, 18446744027136.000, 0.009}}ms
[t=00:23:28.631297][f=0039648]      thread=2 tasks=829135 {sum,min,max,avg}{exec,wait}time={{29134.963, 0.000, 638.920, 0.035}, {123077.578, 0.000, 18446744027136.000, 0.148}}ms
[t=00:23:28.631310][f=0039648]      thread=3 tasks=829135 {sum,min,max,avg}{exec,wait}time={{27313.875, 0.000, 637.815, 0.033}, {130009.125, 0.000, 18446744027136.000, 0.157}}ms
[t=00:23:28.631341][f=0039648]      thread=4 tasks=829135 {sum,min,max,avg}{exec,wait}time={{27943.783, 0.000, 637.797, 0.034}, {139901.219, 0.000, 60.432, 0.169}}ms
[t=00:23:28.631356][f=0039648]      thread=5 tasks=829135 {sum,min,max,avg}{exec,wait}time={{25578.775, 0.000, 637.741, 0.031}, {139150.625, 0.000, 30.874, 0.168}}ms
[t=00:23:28.631368][f=0039648]  [async=1] threads=6 tasks=6728 {sum,avg}{exec,wait}time={{21037.619, 3.127}, {5402489.000, 802.986}}ms
[t=00:23:28.631384][f=0039648]      thread=1 tasks=1332 {sum,min,max,avg}{exec,wait}time={{4221.747, 0.000, 511.921, 3.169}, {1087201.375, 0.201, 4224.328, 816.217}}ms
[t=00:23:28.631397][f=0039648]      thread=2 tasks=1337 {sum,min,max,avg}{exec,wait}time={{4220.986, 0.000, 511.890, 3.157}, {1086719.125, 0.010, 4226.049, 812.804}}ms
[t=00:23:28.631409][f=0039648]      thread=3 tasks=1354 {sum,min,max,avg}{exec,wait}time={{4152.863, 0.000, 511.407, 3.067}, {1076672.250, 0.011, 4158.351, 795.179}}ms
[t=00:23:28.631425][f=0039648]      thread=4 tasks=1352 {sum,min,max,avg}{exec,wait}time={{4224.826, 0.000, 511.904, 3.125}, {1071772.625, 0.007, 4223.985, 792.731}}ms
[t=00:23:28.631437][f=0039648]      thread=5 tasks=1353 {sum,min,max,avg}{exec,wait}time={{4217.197, 0.000, 512.044, 3.117}, {1080123.875, 0.025, 4225.719, 798.318}}ms
[t=00:23:28.631446][f=0039648] [ThreadPool::SetThreadCount][2] workers=0
[t=00:23:28.631453][f=0039648] [SpringApp::Kill][2]
[t=00:23:28.631831][f=0039648] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:23:28.631842][f=0039648] [Game::KillLua][1] dtor=0 luaUI=000001f79398c4e0
[t=00:23:28.631890][f=0039648] Start widgetHandler:Shutdown
[t=00:23:28.633959][f=0039648] Shutdown - SaveOrderList Complete
[t=00:23:28.634575][f=0039648] Writing last game win data
[t=00:23:28.637913][f=0039648] Shutdown - SaveConfigData Complete
[t=00:23:28.637931][f=0039648] Shutdown Widget - Chili Highlight
[t=00:23:28.637945][f=0039648] Shutdown Widget - Draw After Chili
[t=00:23:28.637954][f=0039648] Shutdown Widget - API Unit Tracker GL4
[t=00:23:28.637967][f=0039648] Shutdown Widget - EPIC Menu
[t=00:23:28.639027][f=0039648] Shutdown Widget - Chili Minimap
[t=00:23:28.639128][f=0039648] Shutdown Widget - Chili Widget Selector
[t=00:23:28.640171][f=0039648] Shutdown Widget - Depth of Field Shader
[t=00:23:28.640192][f=0039648] Shutdown Widget - Deferred rendering
[t=00:23:28.640204][f=0039648] SSAO: Deferred rendering disabled, disabling.
[t=00:23:28.643377][f=0039648] Shutdown Widget - Deferred rendering
[t=00:23:28.643394][f=0039648] SSAO: Deferred rendering disabled, disabling.
[t=00:23:28.644252][f=0039648] Shutdown Widget - Local Team Colors
[t=00:23:28.644279][f=0039648] Shutdown Widget - Display Keys 2
[t=00:23:28.644303][f=0039648] Shutdown Widget - Save Game Menu
[t=00:23:28.644312][f=0039648] Shutdown Widget - Highlight Model Api GL4
[t=00:23:28.644330][f=0039648] Shutdown Widget - Unit Icons
[t=00:23:28.644353][f=0039648] Shutdown Widget - HealthBars
[t=00:23:28.645535][f=0039648] Shutdown Widget - Noises
[t=00:23:28.645554][f=0039648] Shutdown Widget - BuildETA
[t=00:23:28.645567][f=0039648] Shutdown Widget - Chili Chicken Panel
[t=00:23:28.645611][f=0039648] Shutdown Widget - Selected Units GL4 2
[t=00:23:28.645636][f=0039648] Shutdown Widget - Outline No Shader
[t=00:23:28.645650][f=0039648] Shutdown Widget - Win Counter
[t=00:23:28.645659][f=0039648] Shutdown Widget - EndGame APM stats
[t=00:23:28.646703][f=0039648] Shutdown Widget - Modular Comm Info
[t=00:23:28.646716][f=0039648] Shutdown Widget - CameraShake
[t=00:23:28.646726][f=0039648] Shutdown Widget - Chili Economy Panel Default
[t=00:23:28.646807][f=0039648] Shutdown Widget - Chili EndGame Window
[t=00:23:28.646826][f=0039648] Shutdown Widget - Attack Warning
[t=00:23:28.646837][f=0039648] Shutdown Widget - Chili Nuke Warning
[t=00:23:28.646848][f=0039648] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:23:28.646866][f=0039648] Shutdown Widget - Chili Spectator Panels
[t=00:23:28.646875][f=0039648] Shutdown Widget - Context Menu
[t=00:23:28.646883][f=0039648] Shutdown Widget - Darkening
[t=00:23:28.646898][f=0039648] Shutdown Widget - Defense Range Zero-K
[t=00:23:28.646940][f=0039648] Shutdown Widget - Grab Input
[t=00:23:28.648621][f=0039648] Input grabbing is disabled!
[t=00:23:28.648644][f=0039648] Shutdown Widget - Highlight Geos
[t=00:23:28.648657][f=0039648] Shutdown Widget - Local Widgets Config
[t=00:23:28.648677][f=0039648] Shutdown Widget - MinimapEvents
[t=00:23:28.648686][f=0039648] Shutdown Widget - Missile Silo Range
[t=00:23:28.648700][f=0039648] Shutdown Widget - Music Player v2
[t=00:23:28.648734][f=0039648] Shutdown Widget - Point Tracker
[t=00:23:28.648755][f=0039648] Shutdown Widget - Showeco and Grid Drawer
[t=00:23:28.648766][f=0039648] Shutdown Widget - Startup Info and Selector
[t=00:23:28.648783][f=0039648] Shutdown Widget - State Reverse and Latency
[t=00:23:28.648793][f=0039648] Shutdown Widget - Stereo3D
[t=00:23:28.648806][f=0039648] Shutdown Widget - Transport AI
[t=00:23:28.648817][f=0039648] Shutdown Widget - Attack AoE
[t=00:23:28.648826][f=0039648] Shutdown Widget - Map Edge Extension
[t=00:23:28.648840][f=0039648] Shutdown Widget - Selection Send
[t=00:23:28.648850][f=0039648] Shutdown Widget - Highlight Unit GL4 v2
[t=00:23:28.648859][f=0039648] Shutdown Widget - LupsManager
[t=00:23:28.648898][f=0039648] Shutdown Widget - Newton Firezone
[t=00:23:28.648909][f=0039648] Shutdown Widget - Receive Units Indicator
[t=00:23:28.648918][f=0039648] Shutdown Widget - Chili Pro Console
[t=00:23:28.649343][f=0039648] Shutdown Widget - Persistent Build Height
[t=00:23:28.649356][f=0039648] Shutdown Widget - Lasso Terraform GUI
[t=00:23:28.649371][f=0039648] Shutdown Widget - Chili Framework
[t=00:23:28.649380][f=0039648] Shutdown Widget - Lups
[t=00:23:28.649428][f=0039648] Shutdown Widget - Chili Core Selector
[t=00:23:28.649497][f=0039648] Shutdown Widget - Custom Markers
[t=00:23:28.649510][f=0039648] Shutdown Widget - Mex Placement Handler
[t=00:23:28.649519][f=0039648] Shutdown Widget - Select Keys
[t=00:23:28.649537][f=0039648] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:23:28.649553][f=0039648] Shutdown Widget - Pause Screen
[t=00:23:28.649690][f=0039648] Shutdown Widget - Bloom Shader Deferred
[t=00:23:28.649705][f=0039648] Shutdown Widget - Color Blindness Correction
[t=00:23:28.649716][f=0039648] Shutdown Widget - Layout Handler
[t=00:23:28.649727][f=0039648] Shutdown Widget - Text To Speech Control
[t=00:23:28.649734][f=0039648] End widgetHandler:Shutdown
[t=00:23:28.712363][f=0039648] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 108034993, 0.0} allocedSize{int+, int-, ext}={0, 0, 14540313746}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0090}
[t=00:23:28.712507][f=0039648] [Game::KillLua][2] dtor=0 luaGaia=000001f7918e2020
[t=00:23:28.717451][f=0039648] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:28.717636][f=0039648] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:28.717683][f=0039648] [Game::KillLua][3] dtor=0 luaRules=000001f76566e7f0
[t=00:23:28.717720][f=0039648] Start gadgetHandler:Shutdown
[t=00:23:28.717750][f=0039648] Shutdown - StartSetup
[t=00:23:28.717767][f=0039648] Shutdown - UnitMorph
[t=00:23:28.720986][f=0039648] Shutdown - Carrier Drones
[t=00:23:28.721101][f=0039648] Shutdown - Missile Silo Controller
[t=00:23:28.721129][f=0039648] Shutdown - Modular Comm Info
[t=00:23:28.721143][f=0039648] Shutdown - Terrain Texture Handler
[t=00:23:28.721152][f=0039648] Shutdown - UnitCloakShield
[t=00:23:28.721897][f=0039648] Shutdown - Starlight Handler
[t=00:23:28.722013][f=0039648] End gadgetHandler:Shutdown
[t=00:23:28.751922][f=0039648] Start gadgetHandler:Shutdown
[t=00:23:28.751945][f=0039648] Shutdown - Teleport Throw
[t=00:23:28.751958][f=0039648] Shutdown - UnitMorph
[t=00:23:28.751989][f=0039648] Shutdown - Commander Skin Renderer
[t=00:23:28.756015][f=0039648] Shutdown - Missile fired callins
[t=00:23:28.756033][f=0039648] Shutdown - Modular Comm Info
[t=00:23:28.756042][f=0039648] Shutdown - Retreat Command
[t=00:23:28.756055][f=0039648] Shutdown - Shockwaves
[t=00:23:28.756084][f=0039648] Shutdown - Unit tint API
[t=00:23:28.756099][f=0039648] Shutdown - Unit glow API
[t=00:23:28.756108][f=0039648] Shutdown - UnitCloakShield
[t=00:23:28.756119][f=0039648] Shutdown - Lups Cloak FX
[t=00:23:28.756189][f=0039648] Shutdown - Lups
[t=00:23:28.756235][f=0039648] Shutdown - Lups Shield
[t=00:23:28.756450][f=0039648] End gadgetHandler:Shutdown
[t=00:23:28.779464][f=0039648] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6450, 0.0} allocedSize{int+, int-, ext}={0, 0, 1003136}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0020}
[t=00:23:28.780188][f=0039648] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:23:28.783903][f=0039648] [Game::KillLua][4] dtor=0
[t=00:23:28.783919][f=0039648] [Game::KillLua][5] dtor=0
[t=00:23:28.795678][f=0039648] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-08_22-05-46-824_Angel Crossing 1_105.1.1-2457-g8095d30 BAR105.sdfz" (1087053 bytes)
[t=00:23:28.795760][f=0039648] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:23:28.798251][f=0039648] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:23:28.798268][f=0039648] [Sound] [Sound::UpdateThread][3] #sources=32 #items=76
[t=00:23:28.798473][f=0039648] [Sound] [Sound::UpdateThread][4] ctx=000001f6c99aae70 dev=000001f6c9a8bfe0
[t=00:23:28.798563][f=0039648] [Sound] [Sound::UpdateThread][5] ctx=000001f6c99aae70 dev=000001f6c9a8bfe0
[t=00:23:28.798592][f=0039648] [Sound] [Sound::Cleanup][alcDestroyContext(000001f6c99aae70)]
[t=00:23:28.799743][f=0039648] [Sound] [Sound::Cleanup][alcCloseDevice(000001f6c9a8bfe0)]
[t=00:23:28.800233][f=0039648] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:23:28.826724][f=0039648] [Sound] [Sound::UpdateThread][6]
[t=00:23:28.827387][f=0039648] [Game::~CGame][1]
[t=00:23:28.827401][f=0039648] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:23:28.827409][f=0039648] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:23:28.827426][f=0039648] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:23:28.827433][f=0039648] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:23:28.827439][f=0039648] [Game::KillLua][4] dtor=1
[t=00:23:28.827458][f=0039648] [Game::KillLua][5] dtor=1
[t=00:23:28.827585][f=0039648] [Game::KillMisc][1]
[t=00:23:28.827593][f=0039648] [Game::KillMisc][2]
[t=00:23:28.827884][f=0039648] [Game::KillMisc][3]
[t=00:23:28.827980][f=0039648] [Game::KillRendering][1]
[t=00:23:28.834504][f=0039648] [~CRectangleOverlapHandler] 4% overlap reduction
[t=00:23:28.850776][f=0039648] [3DOParser::Kill] allocated 1 pieces
[t=00:23:28.850791][f=0039648] [S3OParser::Kill] allocated 5573 pieces
[t=00:23:28.851155][f=0039648] [AssParser::Kill] allocated 674 pieces
[t=00:23:28.908423][f=0039648] [Game::KillInterface][1]
[t=00:23:28.908646][f=0039648] [Game::KillInterface][2]
[t=00:23:28.909133][f=0039648] [Game::KillSimulation][1]
[t=00:23:28.909277][f=0039648] [Game::KillSimulation][2]
[t=00:23:28.945803][f=0039648] [CCollisionHandler] dis-/continuous tests: 6064/54877055
[t=00:23:28.945819][f=0039648] [Game::KillSimulation][3]
[t=00:23:28.947964][f=0039648] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:23:28.948037][f=0039648] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:23:28.948077][f=0039648] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:23:28.948202][f=0039648] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:23:28.948375][f=0039648] [~CRectangleOverlapHandler] 4% overlap reduction
[t=00:23:28.987705][f=0039648] [LosHandler::Kill] raycast instance cache-{hits,misses}={244259,374549}; shared=4%; cached=35%
[t=00:23:28.997972][f=0039648] [Game::KillSimulation][4]
[t=00:23:29.072427][f=0039648] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:23:29.072470][f=0039648] [Game::~CGame][2]
[t=00:23:29.072500][f=0039648] [Game::~CGame][3]
[t=00:23:29.072545][f=0039648] [SpringApp::Kill][3]
[t=00:23:29.072633][f=0039648] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    2728195 bytes sent   in 35024 packets (77.895 bytes/packet)
    1673385 bytes recv'd in 21786 packets (76.810 bytes/packet)
    {0.105x, 0.078x} relative protocol overhead {up, down}
    28750 incoming chunks dropped, 95847 outgoing chunks resent
    21424 incoming chunks processed

[t=00:23:29.072670][f=0039648] [SpringApp::Kill][4] font=000001f68b3042c0
[t=00:23:29.075304][f=0039648] [SpringApp::Kill][5]
[t=00:23:29.080156][f=0039648] [SpringApp::Kill][6]
[t=00:23:29.080178] [SpringApp::Kill][7]
[t=00:23:29.081138] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3920, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:29.081154] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2880, 1048576, 1048576}, EBO = {5760, 2097152, 2097152}
[t=00:23:29.081176] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:23:29.081186] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:23:29.081196] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {2616, 65536, 65536}, EBO = {3924, 262144, 262144}
[t=00:23:29.081208] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:29.081218] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {2976, 1048576, 1048576}, EBO = {4464, 2097152, 2097152}
[t=00:23:29.081228] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {169104, 1048576, 1048576}, EBO = {253656, 2097152, 2097152}
[t=00:23:29.081237] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:23:29.081249] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:29.081259] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:23:29.081268] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:23:29.081285] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3104, 1048576, 1048576}, EBO = {4656, 2097152, 2097152}
[t=00:23:29.399631] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:23:29.399645] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:23:29.399651] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:23:29.399656] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:23:29.399662] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:23:29.400016] [VFS] [SpringVFS::DeleteArchives<this=000001f6c9972410>]
[t=00:23:29.400109] [VFS] [SpringVFS::DeleteArchives<this=000001f6c9972410>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:23:29.400133] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000001f6c99ad970)
[t=00:23:29.402012] [VFS] [SpringVFS::DeleteArchives<this=000001f6c9972410>(section=1)] #archives[section]=1 #files[section]=107
[t=00:23:29.402040] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\angel_crossing_1.5.sd7 (000001f6c99dc160)
[t=00:23:29.411287] [VFS] [SpringVFS::DeleteArchives<this=000001f6c9972410>(section=2)] #archives[section]=3 #files[section]=327
[t=00:23:29.411302] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001f6c99ae5d0)
[t=00:23:29.411419] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001f6c99ae730)
[t=00:23:29.411578] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001f6c99adb80)
[t=00:23:29.411785] [VFS] [SpringVFS::DeleteArchives<this=000001f6c9972410>(section=3)] #archives[section]=0 #files[section]=0
[t=00:23:29.411796] [VFS] [SpringVFS::DeleteArchives<this=000001f6c9972410>(section=4)] #archives[section]=0 #files[section]=130
[t=00:23:29.411805] [VFS] [SpringVFS::DeleteArchives<this=000001f6c9972410>(section=5)] #archives[section]=0 #files[section]=0
[t=00:23:29.411819] [VFS] [SpringVFS::DeleteArchives<this=000001f6c9972410>(section=6)] #archives[section]=0 #files[section]=0
[t=00:23:29.411827] [VFS] [SpringVFS::DeleteArchives<this=000001f6c9972410>(section=7)] #archives[section]=0 #files[section]=0
[t=00:23:29.411849] [VFS] [SpringVFS::DeleteArchives<this=000001f6c9972410>(section=8)] #archives[section]=0 #files[section]=0
[t=00:23:29.412088] [SpringApp::Kill][8]
[t=00:23:29.412098] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:23:29.412112] [WatchDog::Uninstall][1] hangDetectorThread=00007ff788837430 (joinable=1)
[t=00:23:29.412119] [WatchDog::Uninstall][2]
[t=00:23:29.799920] [WatchDog::Uninstall][3]
[t=00:23:29.799931] [SpringApp::Kill][9]