ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #107791

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.000195] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.080212] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.080268] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.080319]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.080347]   
[t=00:00:00.080359]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.080372]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.080384]   Use "none" to disable the default log sections.
[t=00:00:00.080404] ============== </Log Sections> ==============

[t=00:00:00.080419] ============== <User Config> ==============
[t=00:00:00.080604]   AllowDeferredMapRendering = 1
[t=00:00:00.080618]   AllowDeferredModelRendering = 1
[t=00:00:00.080629]   AnimationMT = 0
[t=00:00:00.080640]   BumpWaterAnisotropy = 2
[t=00:00:00.080651]   BumpWaterBlurReflection = 1
[t=00:00:00.080661]   BumpWaterDepthBits = 32
[t=00:00:00.080671]   BumpWaterReflection = 2
[t=00:00:00.080690]   BumpWaterTexSizeReflection = 256
[t=00:00:00.080701]   CamFreeScrollSpeed = 50
[t=00:00:00.080712]   CamMode = 1
[t=00:00:00.080723]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.080735]   EdgeMoveDynamic = 0
[t=00:00:00.080746]   EdgeMoveWidth = 0.003
[t=00:00:00.080756]   FPSFOV = 90
[t=00:00:00.080766]   FPSScrollSpeed = 50
[t=00:00:00.080778]   FontSize = 18
[t=00:00:00.080788]   GrassDetail = 0
[t=00:00:00.080799]   GroundDecals = 5
[t=00:00:00.080809]   GroundDetail = 120
[t=00:00:00.080821]   HangTimeout = 30
[t=00:00:00.080838]   HardwareCursor = 1
[t=00:00:00.080850]   InitialNetworkTimeout = 0
[t=00:00:00.080861]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.080872]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.080884]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.080895]   LinkOutgoingBandwidth = 131072
[t=00:00:00.080909]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.080920]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.080931]   MSAALevel = 8
[t=00:00:00.080941]   MaxParticles = 25000
[t=00:00:00.080957]   MaxSounds = 32
[t=00:00:00.080969]   MaximumTransmissionUnit = 0
[t=00:00:00.080980]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.080990]   MiniMapMarker = 0
[t=00:00:00.081001]   MouseDragScrollThreshold = 0
[t=00:00:00.081012]   NetworkLossFactor = 1
[t=00:00:00.081024]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.081034]   OverheadScrollSpeed = 50
[t=00:00:00.081046]   ReconnectTimeout = 0
[t=00:00:00.081057]   RotOverheadScrollSpeed = 50
[t=00:00:00.081068]   RotateLogFiles = 1
[t=00:00:00.081085]   ShadowMapSize = 8192
[t=00:00:00.081097]   Shadows = 1
[t=00:00:00.081107]   ShowClock = 0
[t=00:00:00.081117]   SoftParticles = 2
[t=00:00:00.081128]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.081139]   UnitIconDist = 151
[t=00:00:00.081149]   UpdateBoundingVolumeMT = 0
[t=00:00:00.081159]   UpdateWeaponVectorsMT = 0
[t=00:00:00.081170]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.081180]   UseLuaMemPools = 0
[t=00:00:00.081190]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.081244]   VFSCacheArchiveFiles = 0
[t=00:00:00.081256]   VSync = 0
[t=00:00:00.081267]   Water = 4
[t=00:00:00.081277]   WindowBorderless = 1
[t=00:00:00.081287]   WindowPosY = 0
[t=00:00:00.081298]   XResolutionWindowed = 1920
[t=00:00:00.081310]   YResolutionWindowed = 1080
[t=00:00:00.081330] ============== </User Config> ==============

[t=00:00:00.081342] ============== <User System> ==============
[t=00:00:00.081354]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.081378]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.081394]        Compiler Version: gcc-13.2.0
[t=00:00:00.081444]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.081507]         Hardware Config: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz; 16341MB RAM, 26581MB pagefile
[t=00:00:00.081522]        Binary Word Size: 64-bit (native)
[t=00:00:00.081534]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.081547]      Physical CPU Cores: 4
[t=00:00:00.081567]       Logical CPU Cores: 8
[t=00:00:00.081578] ============== </User System> ==============

[t=00:00:00.081595] Run: thread affinity ff
[t=00:00:00.081874] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.081886]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.081896]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.081906]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.081915]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.084089] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.084121] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.092254] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.097035]     Display (Generic PnP Monitor)=1 modes=46 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.097056]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.097066]         [ 5] 1768x992x24bpp@75Hz
[t=00:00:00.097075]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.097250]         [11] 1600x1024x24bpp@60Hz
[t=00:00:00.097267]         [13] 1600x900x24bpp@60Hz
[t=00:00:00.097279]         [14] 1440x1080x24bpp@75Hz
[t=00:00:00.097314]         [18] 1440x900x24bpp@60Hz
[t=00:00:00.097327]         [19] 1366x768x24bpp@60Hz
[t=00:00:00.097340]         [20] 1360x768x24bpp@60Hz
[t=00:00:00.097352]         [21] 1280x1024x24bpp@75Hz
[t=00:00:00.097364]         [23] 1280x960x24bpp@75Hz
[t=00:00:00.097375]         [25] 1280x800x24bpp@60Hz
[t=00:00:00.097386]         [26] 1280x768x24bpp@60Hz
[t=00:00:00.097394]         [27] 1280x720x24bpp@60Hz
[t=00:00:00.097403]         [30] 1176x664x24bpp@60Hz
[t=00:00:00.097412]         [33] 1152x864x24bpp@75Hz
[t=00:00:00.097424]         [34] 1024x768x24bpp@75Hz
[t=00:00:00.097443]         [37] 800x600x24bpp@75Hz
[t=00:00:00.097454]         [41] 720x576x24bpp@50Hz
[t=00:00:00.097464]         [42] 720x480x24bpp@60Hz
[t=00:00:00.097474]         [44] 640x480x24bpp@75Hz
[t=00:00:00.488178] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.488830] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.488865] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.508200] [GR::LogVersionInfo]
[t=00:00:00.508216]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.508226]     GL version  : 4.6.0 NVIDIA 537.13
[t=00:00:00.508233]     GL vendor   : NVIDIA Corporation
[t=00:00:00.508239]     GL renderer : NVIDIA GeForce GTX 1080/PCIe/SSE2
[t=00:00:00.508247]     GLSL version: 4.60 NVIDIA
[t=00:00:00.508253]     GLEW version: 2.1.0
[t=00:00:00.508261]     GPU memory  : 8192MB (total) / 5146MB (available)
[t=00:00:00.508283]     SDL swap-int: 1
[t=00:00:00.508311]     SDL driver  : windows
[t=00:00:00.508326]     
[t=00:00:00.508335]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.508343]     GLSL shader support       : 1
[t=00:00:00.508354]     GL4 support               : 1
[t=00:00:00.508361]     FBO extension support     : 1
[t=00:00:00.508383]     NVX GPU mem-info support  : 1
[t=00:00:00.508395]     ATI GPU mem-info support  : 0
[t=00:00:00.508413]     Texture clamping to edge  : 1
[t=00:00:00.508427]     NPOT-texture support      : 1 (1)
[t=00:00:00.508480]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.508529]     texture query-LOD support : 1 (1)
[t=00:00:00.508544]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.508551]     Z-buffer depth            : 32 (-)
[t=00:00:00.508568]     primitive-restart support : 1 (1)
[t=00:00:00.508577]     clip-space control support: 1 (1)
[t=00:00:00.508587]     seamless cube-map support : 1 (1)
[t=00:00:00.508599]     frag-depth layout support : 1 (1)
[t=00:00:00.508608]     persistent maps support   : 1 (1)
[t=00:00:00.508631]     explicit attribs location : 1 (1)
[t=00:00:00.508643]     multi draw indirect       : 1 (-)
[t=00:00:00.508655]     array textures            : 1 (-)
[t=00:00:00.508665]     buffer copy support       : 1 (-)
[t=00:00:00.508675]     indirect draw             : 1 (-)
[t=00:00:00.508686]     base instance             : 1 (-)
[t=00:00:00.508695]     
[t=00:00:00.508702]     max. FBO samples              : 32
[t=00:00:00.508713]     max. FS/program texture slots : 32/192
[t=00:00:00.508723]     max. texture size             : 32768
[t=00:00:00.508747]     max. texture anisotropy level : 16.000000
[t=00:00:00.508773]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.508788]     max. draw-buffers             : 8
[t=00:00:00.508797]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.508806]     max. uniform buffer-bindings  : 84
[t=00:00:00.508817]     max. uniform block-size       : 64KB
[t=00:00:00.508826]     max. storage buffer-bindings  : 96
[t=00:00:00.508837]     max. storage block-size       : 2047MB
[t=00:00:00.508846]     
[t=00:00:00.508853]     enable AMD-hacks : 0
[t=00:00:00.508871]     compress MIP-maps: 0
[t=00:00:00.508934]     Number of compressed texture formats: 51
[t=00:00:00.508994]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.509051] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.509322] [GR::UpdateGLConfigs]
[t=00:00:00.509364] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.509375] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.509405] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.509425] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.509434] [GR::InitGLState]
[t=00:00:00.509491] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.605336] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.608265] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.608668] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.614123] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.614148] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.614549] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.616293] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.616305] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.616456] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.616633] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.622097] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.622895] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.623205] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.623371] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.637280] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[t=00:00:00.637312] [VFS] [SpringVFS::ReserveArchives<this=000002866c5de950>]
[t=00:00:00.637435] [VFS] [SpringVFS::AddArchive<this=000002866c5de950>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.641730] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002866c5de950 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.641749] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.787124] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.788746] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.789941] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.801944] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.808946] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.809001] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.809497][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.809592][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.809777][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.809798][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.809821][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.809858][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.819012][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.819040][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "LS27C36x (NVIDIA High Definition Audio)"
[t=00:00:00.819073][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek High Definition Audio)"
[t=00:00:00.819118][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:00.819136][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.882049][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.884243][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002866c6004a0(default) context=000002864ed3d410  numChannels=2 frameSize=8
[t=00:00:00.884287][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.884313][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.884325][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.884335][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.884399][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.884468][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.884495][f=-000001] [Sound]   Devices:
[t=00:00:00.888147][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio)]
[t=00:00:00.888178][f=-000001] [Sound]     [OpenAL Soft on LS27C36x (NVIDIA High Definition Audio)]
[t=00:00:00.888186][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:00.888198][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.888206][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.889103][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.889117][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.923433][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 109170 MB
[t=00:00:00.926192][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.927796][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8467
[t=00:00:00.931898][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8467 using name Samsons344334
[t=00:00:01.303726][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:01.303884][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:14.823671][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:14.823839][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:14.823869][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:14.823886][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:14.837014][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:14.837066][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{31.593, 10.531}, {2.895, 0.965}}ms
[t=00:00:14.837133][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{11.264, 11.264, 11.264, 11.264}, {1.903, 1.903, 1.903, 1.903}}ms
[t=00:00:14.837153][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{19.263, 19.263, 19.263, 19.263}, {0.906, 0.906, 0.906, 0.906}}ms
[t=00:00:14.837168][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.066, 1.066, 1.066, 1.066}, {0.086, 0.086, 0.086, 0.086}}ms
[t=00:00:14.837186][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:14.837197][f=-000001] [SpringApp::Kill][2]
[t=00:00:14.837289][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:14.872593][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:14.872644][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:14.872730][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002864ed3d410 dev=000002866c6004a0
[t=00:00:14.872824][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002864ed3d410 dev=000002866c6004a0
[t=00:00:14.872874][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002864ed3d410)]
[t=00:00:14.873928][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002866c6004a0)]
[t=00:00:14.873981][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:14.902050][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:14.902563][f=-000001] [SpringApp::Kill][3]
[t=00:00:14.902717][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    612 bytes sent   in 5 packets (122.400 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.020x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 4 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:14.902777][f=-000001] [SpringApp::Kill][4] font=000002864f15c4c0
[t=00:00:14.903953][f=-000001] [SpringApp::Kill][5]
[t=00:00:14.904195][f=-000001] [SpringApp::Kill][6]
[t=00:00:14.904215] [SpringApp::Kill][7]
[t=00:00:14.904574] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:14.904622] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.904642] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:14.904662] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.904690] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:14.904710] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:14.904729] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.904754] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.904773] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:14.904792] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:14.904816] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:14.904834] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:14.904854] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:14.974052] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:14.974077] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:14.974114] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:14.974127] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8467
[t=00:00:14.974139] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:14.974287] [VFS] [SpringVFS::DeleteArchives<this=000002866c5de950>]
[t=00:00:14.974306] [VFS] [SpringVFS::DeleteArchives<this=000002866c5de950>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:14.974326] [VFS] [SpringVFS::DeleteArchives<this=000002866c5de950>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:14.974353] [VFS] [SpringVFS::DeleteArchives<this=000002866c5de950>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:14.974375] [VFS]   archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002864e623f40)
[t=00:00:14.974476] [VFS] [SpringVFS::DeleteArchives<this=000002866c5de950>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:14.974497] [VFS] [SpringVFS::DeleteArchives<this=000002866c5de950>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:14.974525] [VFS] [SpringVFS::DeleteArchives<this=000002866c5de950>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:14.974545] [VFS] [SpringVFS::DeleteArchives<this=000002866c5de950>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:14.974564] [VFS] [SpringVFS::DeleteArchives<this=000002866c5de950>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:14.974584] [VFS] [SpringVFS::DeleteArchives<this=000002866c5de950>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:14.974748] [SpringApp::Kill][8]
[t=00:00:14.974767] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:14.974785] [WatchDog::Uninstall][1] hangDetectorThread=00007ff670f704d0 (joinable=1)
[t=00:00:14.974799] [WatchDog::Uninstall][2]
[t=00:00:15.093309] [WatchDog::Uninstall][3]
[t=00:00:15.093327] [SpringApp::Kill][9]