ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #107821

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.077033] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.077047] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.079818] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.079963] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.108666] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.108710] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.108734]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.108757]   
[t=00:00:00.108763]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.108768]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.108773]   Use "none" to disable the default log sections.
[t=00:00:00.108777] ============== </Log Sections> ==============

[t=00:00:00.108782] ============== <User Config> ==============
[t=00:00:00.108866]   AllowDeferredMapRendering = 1
[t=00:00:00.108873]   AllowDeferredModelRendering = 1
[t=00:00:00.108876]   AnimationMT = 0
[t=00:00:00.108880]   BumpWaterAnisotropy = 2
[t=00:00:00.108885]   BumpWaterBlurReflection = 1
[t=00:00:00.108890]   BumpWaterDepthBits = 32
[t=00:00:00.108895]   BumpWaterReflection = 2
[t=00:00:00.108900]   BumpWaterTexSizeReflection = 256
[t=00:00:00.108908]   CamFreeScrollSpeed = 50
[t=00:00:00.108913]   CamMode = 1
[t=00:00:00.108919]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.108929]   EdgeMoveDynamic = 0
[t=00:00:00.108934]   EdgeMoveWidth = 0.003
[t=00:00:00.108941]   FPSFOV = 90
[t=00:00:00.108946]   FPSScrollSpeed = 50
[t=00:00:00.108951]   FontSize = 18
[t=00:00:00.108958]   GrassDetail = 0
[t=00:00:00.108963]   GroundDecals = 5
[t=00:00:00.108967]   GroundDetail = 120
[t=00:00:00.108974]   HangTimeout = 30
[t=00:00:00.108979]   HardwareCursor = 1
[t=00:00:00.108984]   InitialNetworkTimeout = 0
[t=00:00:00.108991]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.109000]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.109008]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.109013]   LinkOutgoingBandwidth = 131072
[t=00:00:00.109019]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.109027]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.109032]   MSAALevel = 8
[t=00:00:00.109036]   MaxParticles = 25000
[t=00:00:00.109043]   MaxSounds = 32
[t=00:00:00.109048]   MaximumTransmissionUnit = 0
[t=00:00:00.109053]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.109061]   MiniMapMarker = 0
[t=00:00:00.109068]   MouseDragScrollThreshold = 0
[t=00:00:00.109073]   NetworkLossFactor = 1
[t=00:00:00.109079]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.109084]   OverheadScrollSpeed = 50
[t=00:00:00.109091]   ReconnectTimeout = 0
[t=00:00:00.109096]   RotOverheadScrollSpeed = 50
[t=00:00:00.109101]   RotateLogFiles = 1
[t=00:00:00.109105]   ShadowMapSize = 8192
[t=00:00:00.109113]   Shadows = 1
[t=00:00:00.109117]   ShowClock = 0
[t=00:00:00.109121]   SoftParticles = 2
[t=00:00:00.109129]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.109137]   UnitIconDist = 151
[t=00:00:00.109142]   UpdateBoundingVolumeMT = 0
[t=00:00:00.109147]   UpdateWeaponVectorsMT = 0
[t=00:00:00.109154]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.109159]   UseLuaMemPools = 0
[t=00:00:00.109164]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.109172]   VFSCacheArchiveFiles = 0
[t=00:00:00.109176]   VSync = 0
[t=00:00:00.109181]   Water = 4
[t=00:00:00.109186]   XResolution = 1920
[t=00:00:00.109214]   YResolution = 1080
[t=00:00:00.109221]   snd_volgeneral = 0
[t=00:00:00.109226]   snd_volmaster = 0
[t=00:00:00.109236] ============== </User Config> ==============

[t=00:00:00.109241] ============== <User System> ==============
[t=00:00:00.109246]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.109252]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.109262]        Compiler Version: gcc-13.2.0
[t=00:00:00.109294]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.109336]         Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 16225MB RAM, 24417MB pagefile
[t=00:00:00.109343]        Binary Word Size: 64-bit (native)
[t=00:00:00.109347]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.109351]      Physical CPU Cores: 6
[t=00:00:00.109354]       Logical CPU Cores: 12
[t=00:00:00.109358] ============== </User System> ==============

[t=00:00:00.109465] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.109474]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.109477]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.109480]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.109483]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.110326] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.110342] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.115568] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.125927]     Display (Generic PnP Monitor)=1 modes=120 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.125944]         [ 1] 2715x1527x24bpp@165Hz
[t=00:00:00.125950]         [ 7] 1920x1080x24bpp@165Hz
[t=00:00:00.125955]         [13] 1680x1260x24bpp@120Hz
[t=00:00:00.125959]         [15] 1680x1050x24bpp@165Hz
[t=00:00:00.125964]         [21] 1600x1200x24bpp@120Hz
[t=00:00:00.125968]         [23] 1600x1024x24bpp@165Hz
[t=00:00:00.125971]         [29] 1600x900x24bpp@165Hz
[t=00:00:00.125974]         [35] 1440x1080x24bpp@165Hz
[t=00:00:00.125979]         [41] 1366x768x24bpp@165Hz
[t=00:00:00.125983]         [46] 1360x768x24bpp@165Hz
[t=00:00:00.125989]         [51] 1280x1024x24bpp@165Hz
[t=00:00:00.125993]         [57] 1280x960x24bpp@165Hz
[t=00:00:00.125997]         [63] 1280x800x24bpp@165Hz
[t=00:00:00.126000]         [69] 1280x768x24bpp@165Hz
[t=00:00:00.126003]         [74] 1280x720x24bpp@165Hz
[t=00:00:00.126009]         [80] 1176x664x24bpp@60Hz
[t=00:00:00.126013]         [82] 1152x864x24bpp@165Hz
[t=00:00:00.126016]         [88] 1024x768x24bpp@165Hz
[t=00:00:00.126020]         [95] 800x600x24bpp@165Hz
[t=00:00:00.126023]         [103] 720x576x24bpp@165Hz
[t=00:00:00.126027]         [108] 720x480x24bpp@165Hz
[t=00:00:00.126033]         [114] 640x480x24bpp@165Hz
[t=00:00:00.327533] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.327923] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.327935] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.349477] [GR::LogVersionInfo]
[t=00:00:00.349490]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.349502]     GL version  : 4.6.0 NVIDIA 552.44
[t=00:00:00.349506]     GL vendor   : NVIDIA Corporation
[t=00:00:00.349510]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.349514]     GLSL version: 4.60 NVIDIA
[t=00:00:00.349517]     GLEW version: 2.1.0
[t=00:00:00.349521]     GPU memory  : 12288MB (total) / 9724MB (available)
[t=00:00:00.349535]     SDL swap-int: 1
[t=00:00:00.349539]     SDL driver  : windows
[t=00:00:00.349541]     
[t=00:00:00.349545]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.349551]     GLSL shader support       : 1
[t=00:00:00.349554]     GL4 support               : 1
[t=00:00:00.349568]     FBO extension support     : 1
[t=00:00:00.349578]     NVX GPU mem-info support  : 1
[t=00:00:00.349583]     ATI GPU mem-info support  : 0
[t=00:00:00.349595]     Texture clamping to edge  : 1
[t=00:00:00.349601]     NPOT-texture support      : 1 (1)
[t=00:00:00.349606]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.349611]     texture query-LOD support : 1 (1)
[t=00:00:00.349622]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.349628]     Z-buffer depth            : 32 (-)
[t=00:00:00.349637]     primitive-restart support : 1 (1)
[t=00:00:00.349643]     clip-space control support: 1 (1)
[t=00:00:00.349654]     seamless cube-map support : 1 (1)
[t=00:00:00.349658]     frag-depth layout support : 1 (1)
[t=00:00:00.349662]     persistent maps support   : 1 (1)
[t=00:00:00.349668]     explicit attribs location : 1 (1)
[t=00:00:00.349672]     multi draw indirect       : 1 (-)
[t=00:00:00.349677]     array textures            : 1 (-)
[t=00:00:00.349687]     buffer copy support       : 1 (-)
[t=00:00:00.349691]     indirect draw             : 1 (-)
[t=00:00:00.349697]     base instance             : 1 (-)
[t=00:00:00.349700]     
[t=00:00:00.349703]     max. FBO samples              : 32
[t=00:00:00.349707]     max. FS/program texture slots : 32/192
[t=00:00:00.349711]     max. texture size             : 32768
[t=00:00:00.349719]     max. texture anisotropy level : 16.000000
[t=00:00:00.349723]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.349728]     max. draw-buffers             : 8
[t=00:00:00.349734]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.349738]     max. uniform buffer-bindings  : 84
[t=00:00:00.349742]     max. uniform block-size       : 64KB
[t=00:00:00.349745]     max. storage buffer-bindings  : 96
[t=00:00:00.349749]     max. storage block-size       : 2047MB
[t=00:00:00.349752]     
[t=00:00:00.349755]     enable AMD-hacks : 0
[t=00:00:00.349759]     compress MIP-maps: 0
[t=00:00:00.349815]     Number of compressed texture formats: 23
[t=00:00:00.349836]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.349865] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.350067] [GR::UpdateGLConfigs]
[t=00:00:00.350097] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.350101] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.350501] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.350512] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.350524] [GR::InitGLState]
[t=00:00:00.350568] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.460953] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.463164] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.463726] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.467560] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.467581] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.467844] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.469108] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.469122] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.469176] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.469219] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.475559] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.475898] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.476349] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.476439] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.484784] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.484809] [VFS] [SpringVFS::ReserveArchives<this=000002006dd432f0>]
[t=00:00:00.484924] [VFS] [SpringVFS::AddArchive<this=000002006dd432f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.486645] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002006dd432f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.486667] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.613916] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.614153] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.614281] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.614350] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.614489] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.614596] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.614755] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.614789] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.615181][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.615247][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.615365][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.615386][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.615406][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.615439][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.619222][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.619239][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek HD Audio 2nd output (Realtek(R) Audio)"
[t=00:00:00.619246][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "XPRO27IPS (NVIDIA High Definition Audio)"
[t=00:00:00.619262][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.619267][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.630594][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.632194][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002002b5e60a0(default) context=000002002b4bac00  numChannels=2 frameSize=8
[t=00:00:00.632221][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.632229][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.632234][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.632238][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.632254][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.632283][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.632293][f=-000001] [Sound]   Devices:
[t=00:00:00.633562][f=-000001] [Sound]     [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)]
[t=00:00:00.633618][f=-000001] [Sound]     [OpenAL Soft on XPRO27IPS (NVIDIA High Definition Audio)]
[t=00:00:00.633626][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.633635][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.633640][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.634288][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.634325][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.727339][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 54593 MB
[t=00:00:00.729190][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.729211][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.729223][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-09_02-00-39-292_IncultaV2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:00.880921][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.884550][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.884913][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:00.885586][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 156ms
[t=00:00:00.885609][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:08.855432][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:08.855514][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:08.855525][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:08.855536][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:08.883649][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:08.883668][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.273, 0.055}, {1.424, 0.285}}ms
[t=00:00:08.883687][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.069, 0.069, 0.069, 0.069}, {0.078, 0.078, 0.078, 0.078}}ms
[t=00:00:08.883696][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.155, 0.155, 0.155, 0.155}}ms
[t=00:00:08.883704][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.047, 0.047, 0.047, 0.047}, {0.283, 0.283, 0.283, 0.283}}ms
[t=00:00:08.883712][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.042, 0.042, 0.042, 0.042}, {0.393, 0.393, 0.393, 0.393}}ms
[t=00:00:08.883722][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.077, 0.077, 0.077, 0.077}, {0.514, 0.514, 0.514, 0.514}}ms
[t=00:00:08.883727][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:08.883732][f=-000001] [SpringApp::Kill][2]
[t=00:00:08.884140][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:08.924334][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:08.924353][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:08.924409][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002002b4bac00 dev=000002002b5e60a0
[t=00:00:08.924584][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002002b4bac00 dev=000002002b5e60a0
[t=00:00:08.924594][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002002b4bac00)]
[t=00:00:08.925000][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002002b5e60a0)]
[t=00:00:08.925027][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:08.948202][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:08.948553][f=-000001] [SpringApp::Kill][3]
[t=00:00:08.948577][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:08.948586][f=-000001] [SpringApp::Kill][4] font=000002006da55a00
[t=00:00:08.951311][f=-000001] [SpringApp::Kill][5]
[t=00:00:08.951422][f=-000001] [SpringApp::Kill][6]
[t=00:00:08.951430] [SpringApp::Kill][7]
[t=00:00:08.952350] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.952359] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.952367] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:08.952376] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.952385] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:08.952392] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.952398] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.952407] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.952425] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:08.952434] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.952442] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.952449] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:08.952455] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:09.033240] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:09.033272] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:09.033276] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:09.033280] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:09.033537] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>]
[t=00:00:09.033548] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:09.033554] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:09.033567] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:09.033578] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002002b4d61e0)
[t=00:00:09.033663] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:09.033672] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:09.033682] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:09.033687] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:09.033693] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:09.033699] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:09.033758] [SpringApp::Kill][8]
[t=00:00:09.033766] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:09.033776] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b5b97430 (joinable=1)
[t=00:00:09.033784] [WatchDog::Uninstall][2]
[t=00:00:09.115518] [WatchDog::Uninstall][3]
[t=00:00:09.115531] [SpringApp::Kill][9]