Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.077033] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.077047] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.079818] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.079963] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.108666] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.108710] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.108734] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.108757] [t=00:00:00.108763] Enable or disable log sections using the LogSections configuration key [t=00:00:00.108768] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.108773] Use "none" to disable the default log sections. [t=00:00:00.108777] ============== </Log Sections> ============== [t=00:00:00.108782] ============== <User Config> ============== [t=00:00:00.108866] AllowDeferredMapRendering = 1 [t=00:00:00.108873] AllowDeferredModelRendering = 1 [t=00:00:00.108876] AnimationMT = 0 [t=00:00:00.108880] BumpWaterAnisotropy = 2 [t=00:00:00.108885] BumpWaterBlurReflection = 1 [t=00:00:00.108890] BumpWaterDepthBits = 32 [t=00:00:00.108895] BumpWaterReflection = 2 [t=00:00:00.108900] BumpWaterTexSizeReflection = 256 [t=00:00:00.108908] CamFreeScrollSpeed = 50 [t=00:00:00.108913] CamMode = 1 [t=00:00:00.108919] DualScreenMiniMapOnLeft = 1 [t=00:00:00.108929] EdgeMoveDynamic = 0 [t=00:00:00.108934] EdgeMoveWidth = 0.003 [t=00:00:00.108941] FPSFOV = 90 [t=00:00:00.108946] FPSScrollSpeed = 50 [t=00:00:00.108951] FontSize = 18 [t=00:00:00.108958] GrassDetail = 0 [t=00:00:00.108963] GroundDecals = 5 [t=00:00:00.108967] GroundDetail = 120 [t=00:00:00.108974] HangTimeout = 30 [t=00:00:00.108979] HardwareCursor = 1 [t=00:00:00.108984] InitialNetworkTimeout = 0 [t=00:00:00.108991] LinkIncomingMaxPacketRate = 512 [t=00:00:00.109000] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.109008] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.109013] LinkOutgoingBandwidth = 131072 [t=00:00:00.109019] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.109027] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.109032] MSAALevel = 8 [t=00:00:00.109036] MaxParticles = 25000 [t=00:00:00.109043] MaxSounds = 32 [t=00:00:00.109048] MaximumTransmissionUnit = 0 [t=00:00:00.109053] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.109061] MiniMapMarker = 0 [t=00:00:00.109068] MouseDragScrollThreshold = 0 [t=00:00:00.109073] NetworkLossFactor = 1 [t=00:00:00.109079] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.109084] OverheadScrollSpeed = 50 [t=00:00:00.109091] ReconnectTimeout = 0 [t=00:00:00.109096] RotOverheadScrollSpeed = 50 [t=00:00:00.109101] RotateLogFiles = 1 [t=00:00:00.109105] ShadowMapSize = 8192 [t=00:00:00.109113] Shadows = 1 [t=00:00:00.109117] ShowClock = 0 [t=00:00:00.109121] SoftParticles = 2 [t=00:00:00.109129] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.109137] UnitIconDist = 151 [t=00:00:00.109142] UpdateBoundingVolumeMT = 0 [t=00:00:00.109147] UpdateWeaponVectorsMT = 0 [t=00:00:00.109154] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.109159] UseLuaMemPools = 0 [t=00:00:00.109164] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.109172] VFSCacheArchiveFiles = 0 [t=00:00:00.109176] VSync = 0 [t=00:00:00.109181] Water = 4 [t=00:00:00.109186] XResolution = 1920 [t=00:00:00.109214] YResolution = 1080 [t=00:00:00.109221] snd_volgeneral = 0 [t=00:00:00.109226] snd_volmaster = 0 [t=00:00:00.109236] ============== </User Config> ============== [t=00:00:00.109241] ============== <User System> ============== [t=00:00:00.109246] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.109252] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.109262] Compiler Version: gcc-13.2.0 [t=00:00:00.109294] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.109336] Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 16225MB RAM, 24417MB pagefile [t=00:00:00.109343] Binary Word Size: 64-bit (native) [t=00:00:00.109347] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.109351] Physical CPU Cores: 6 [t=00:00:00.109354] Logical CPU Cores: 12 [t=00:00:00.109358] ============== </User System> ============== [t=00:00:00.109465] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.109474] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.109477] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.109480] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.109483] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.110326] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.110342] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.115568] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.125927] Display (Generic PnP Monitor)=1 modes=120 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.125944] [ 1] 2715x1527x24bpp@165Hz [t=00:00:00.125950] [ 7] 1920x1080x24bpp@165Hz [t=00:00:00.125955] [13] 1680x1260x24bpp@120Hz [t=00:00:00.125959] [15] 1680x1050x24bpp@165Hz [t=00:00:00.125964] [21] 1600x1200x24bpp@120Hz [t=00:00:00.125968] [23] 1600x1024x24bpp@165Hz [t=00:00:00.125971] [29] 1600x900x24bpp@165Hz [t=00:00:00.125974] [35] 1440x1080x24bpp@165Hz [t=00:00:00.125979] [41] 1366x768x24bpp@165Hz [t=00:00:00.125983] [46] 1360x768x24bpp@165Hz [t=00:00:00.125989] [51] 1280x1024x24bpp@165Hz [t=00:00:00.125993] [57] 1280x960x24bpp@165Hz [t=00:00:00.125997] [63] 1280x800x24bpp@165Hz [t=00:00:00.126000] [69] 1280x768x24bpp@165Hz [t=00:00:00.126003] [74] 1280x720x24bpp@165Hz [t=00:00:00.126009] [80] 1176x664x24bpp@60Hz [t=00:00:00.126013] [82] 1152x864x24bpp@165Hz [t=00:00:00.126016] [88] 1024x768x24bpp@165Hz [t=00:00:00.126020] [95] 800x600x24bpp@165Hz [t=00:00:00.126023] [103] 720x576x24bpp@165Hz [t=00:00:00.126027] [108] 720x480x24bpp@165Hz [t=00:00:00.126033] [114] 640x480x24bpp@165Hz [t=00:00:00.327533] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.327923] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.327935] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.349477] [GR::LogVersionInfo] [t=00:00:00.349490] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.349502] GL version : 4.6.0 NVIDIA 552.44 [t=00:00:00.349506] GL vendor : NVIDIA Corporation [t=00:00:00.349510] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.349514] GLSL version: 4.60 NVIDIA [t=00:00:00.349517] GLEW version: 2.1.0 [t=00:00:00.349521] GPU memory : 12288MB (total) / 9724MB (available) [t=00:00:00.349535] SDL swap-int: 1 [t=00:00:00.349539] SDL driver : windows [t=00:00:00.349541] [t=00:00:00.349545] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.349551] GLSL shader support : 1 [t=00:00:00.349554] GL4 support : 1 [t=00:00:00.349568] FBO extension support : 1 [t=00:00:00.349578] NVX GPU mem-info support : 1 [t=00:00:00.349583] ATI GPU mem-info support : 0 [t=00:00:00.349595] Texture clamping to edge : 1 [t=00:00:00.349601] NPOT-texture support : 1 (1) [t=00:00:00.349606] S3TC/DXT1 texture support : 1/1 [t=00:00:00.349611] texture query-LOD support : 1 (1) [t=00:00:00.349622] MSAA frame-buffer support : 1 (1) [t=00:00:00.349628] Z-buffer depth : 32 (-) [t=00:00:00.349637] primitive-restart support : 1 (1) [t=00:00:00.349643] clip-space control support: 1 (1) [t=00:00:00.349654] seamless cube-map support : 1 (1) [t=00:00:00.349658] frag-depth layout support : 1 (1) [t=00:00:00.349662] persistent maps support : 1 (1) [t=00:00:00.349668] explicit attribs location : 1 (1) [t=00:00:00.349672] multi draw indirect : 1 (-) [t=00:00:00.349677] array textures : 1 (-) [t=00:00:00.349687] buffer copy support : 1 (-) [t=00:00:00.349691] indirect draw : 1 (-) [t=00:00:00.349697] base instance : 1 (-) [t=00:00:00.349700] [t=00:00:00.349703] max. FBO samples : 32 [t=00:00:00.349707] max. FS/program texture slots : 32/192 [t=00:00:00.349711] max. texture size : 32768 [t=00:00:00.349719] max. texture anisotropy level : 16.000000 [t=00:00:00.349723] max. vec4 varyings/attributes : 31/16 [t=00:00:00.349728] max. draw-buffers : 8 [t=00:00:00.349734] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.349738] max. uniform buffer-bindings : 84 [t=00:00:00.349742] max. uniform block-size : 64KB [t=00:00:00.349745] max. storage buffer-bindings : 96 [t=00:00:00.349749] max. storage block-size : 2047MB [t=00:00:00.349752] [t=00:00:00.349755] enable AMD-hacks : 0 [t=00:00:00.349759] compress MIP-maps: 0 [t=00:00:00.349815] Number of compressed texture formats: 23 [t=00:00:00.349836] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.349865] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.350067] [GR::UpdateGLConfigs] [t=00:00:00.350097] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.350101] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.350501] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.350512] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.350524] [GR::InitGLState] [t=00:00:00.350568] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.460953] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.463164] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.463726] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.467560] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.467581] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.467844] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.469108] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.469122] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.469176] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.469219] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.475559] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.475898] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.476349] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.476439] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.484784] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.484809] [VFS] [SpringVFS::ReserveArchives<this=000002006dd432f0>] [t=00:00:00.484924] [VFS] [SpringVFS::AddArchive<this=000002006dd432f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.486645] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002006dd432f0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.486667] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.613916] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.614153] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.614281] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.614350] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.614489] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.614596] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.614755] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.614789] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.615181][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.615247][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.615365][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.615386][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.615406][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.615439][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.619222][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.619239][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek HD Audio 2nd output (Realtek(R) Audio)" [t=00:00:00.619246][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "XPRO27IPS (NVIDIA High Definition Audio)" [t=00:00:00.619262][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.619267][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.630594][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.632194][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002002b5e60a0(default) context=000002002b4bac00 numChannels=2 frameSize=8 [t=00:00:00.632221][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.632229][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.632234][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.632238][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.632254][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.632283][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.632293][f=-000001] [Sound] Devices: [t=00:00:00.633562][f=-000001] [Sound] [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)] [t=00:00:00.633618][f=-000001] [Sound] [OpenAL Soft on XPRO27IPS (NVIDIA High Definition Audio)] [t=00:00:00.633626][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.633635][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.633640][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.634288][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.634325][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.727339][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 54593 MB [t=00:00:00.729190][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.729211][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.729223][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-09_02-00-39-292_IncultaV2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.880921][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.884550][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.884913][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:00.885586][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 156ms [t=00:00:00.885609][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:08.855432][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:08.855514][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:08.855525][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:08.855536][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:08.883649][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:08.883668][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.273, 0.055}, {1.424, 0.285}}ms [t=00:00:08.883687][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.069, 0.069, 0.069, 0.069}, {0.078, 0.078, 0.078, 0.078}}ms [t=00:00:08.883696][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.038, 0.038, 0.038, 0.038}, {0.155, 0.155, 0.155, 0.155}}ms [t=00:00:08.883704][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.047, 0.047, 0.047, 0.047}, {0.283, 0.283, 0.283, 0.283}}ms [t=00:00:08.883712][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.042, 0.042, 0.042, 0.042}, {0.393, 0.393, 0.393, 0.393}}ms [t=00:00:08.883722][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.077, 0.077, 0.077, 0.077}, {0.514, 0.514, 0.514, 0.514}}ms [t=00:00:08.883727][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:08.883732][f=-000001] [SpringApp::Kill][2] [t=00:00:08.884140][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:08.924334][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:08.924353][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:08.924409][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002002b4bac00 dev=000002002b5e60a0 [t=00:00:08.924584][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002002b4bac00 dev=000002002b5e60a0 [t=00:00:08.924594][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002002b4bac00)] [t=00:00:08.925000][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002002b5e60a0)] [t=00:00:08.925027][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:08.948202][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:08.948553][f=-000001] [SpringApp::Kill][3] [t=00:00:08.948577][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:08.948586][f=-000001] [SpringApp::Kill][4] font=000002006da55a00 [t=00:00:08.951311][f=-000001] [SpringApp::Kill][5] [t=00:00:08.951422][f=-000001] [SpringApp::Kill][6] [t=00:00:08.951430] [SpringApp::Kill][7] [t=00:00:08.952350] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.952359] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.952367] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:08.952376] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.952385] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:08.952392] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.952398] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.952407] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.952425] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:08.952434] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.952442] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.952449] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:08.952455] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:09.033240] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:09.033272] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:09.033276] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:09.033280] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:09.033537] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>] [t=00:00:09.033548] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:09.033554] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:09.033567] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:09.033578] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002002b4d61e0) [t=00:00:09.033663] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:09.033672] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:09.033682] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:09.033687] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:09.033693] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:09.033699] [VFS] [SpringVFS::DeleteArchives<this=000002006dd432f0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:09.033758] [SpringApp::Kill][8] [t=00:00:09.033766] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:09.033776] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7b5b97430 (joinable=1) [t=00:00:09.033784] [WatchDog::Uninstall][2] [t=00:00:09.115518] [WatchDog::Uninstall][3] [t=00:00:09.115531] [SpringApp::Kill][9]
infolog_full.txt (truncated):