ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #107843

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.000399] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
Failed rotating the log file
[t=00:00:00.201226] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.201327] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.201376]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.201403]   
[t=00:00:00.201415]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.201429]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.201453]   Use "none" to disable the default log sections.
[t=00:00:00.201467] ============== </Log Sections> ==============

[t=00:00:00.201480] ============== <User Config> ==============
[t=00:00:00.201649]   BumpWaterDepthBits = 16
[t=00:00:00.201661]   BumpWaterReflection = 0
[t=00:00:00.201672]   BumpWaterRefraction = 0
[t=00:00:00.201684]   BumpWaterShoreWaves = 0
[t=00:00:00.201696]   BumpWaterTexSizeReflection = 64
[t=00:00:00.201710]   CamFreeScrollSpeed = 50
[t=00:00:00.201721]   CamMode = 1
[t=00:00:00.201745]   CubeTexSizeReflection = 64
[t=00:00:00.201757]   CubeTexSizeSpecular = 64
[t=00:00:00.201768]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.201781]   EdgeMoveDynamic = 0
[t=00:00:00.201791]   EdgeMoveWidth = 0.003
[t=00:00:00.201802]   FPSFOV = 90
[t=00:00:00.201812]   FPSScrollSpeed = 50
[t=00:00:00.201822]   FontSize = 18
[t=00:00:00.201832]   GrassDetail = 0
[t=00:00:00.201842]   GroundDecals = 1
[t=00:00:00.201852]   GroundDetail = 70
[t=00:00:00.201864]   HangTimeout = 30
[t=00:00:00.201875]   HardwareCursor = 1
[t=00:00:00.201896]   InitialNetworkTimeout = 0
[t=00:00:00.201910]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.201921]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.201934]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.201947]   LinkOutgoingBandwidth = 131072
[t=00:00:00.201961]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.201974]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.201985]   MSAALevel = 4
[t=00:00:00.201995]   MaxParticles = 12000
[t=00:00:00.202008]   MaxSounds = 32
[t=00:00:00.202030]   MaximumTransmissionUnit = 0
[t=00:00:00.202044]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.202055]   MiniMapMarker = 0
[t=00:00:00.202068]   MouseDragScrollThreshold = 0
[t=00:00:00.202081]   NetworkLossFactor = 1
[t=00:00:00.202094]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.202106]   OverheadScrollSpeed = 50
[t=00:00:00.202117]   ReconnectTimeout = 0
[t=00:00:00.202130]   RotOverheadScrollSpeed = 50
[t=00:00:00.202142]   RotateLogFiles = 1
[t=00:00:00.202152]   ShowClock = 0
[t=00:00:00.202174]   SoftParticles = 2
[t=00:00:00.202187]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.202200]   UnitIconDist = 151
[t=00:00:00.202210]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.202223]   UseLuaMemPools = 0
[t=00:00:00.202234]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.202246]   VFSCacheArchiveFiles = 0
[t=00:00:00.202258]   VSync = 0
[t=00:00:00.202281]   Water = 4
[t=00:00:00.202293]   WindowBorderless = 1
[t=00:00:00.202303]   WindowPosY = 0
[t=00:00:00.202393]   XResolutionWindowed = 1680
[t=00:00:00.202407]   YResolutionWindowed = 1050
[t=00:00:00.202432] ============== </User Config> ==============

[t=00:00:00.202446] ============== <User System> ==============
[t=00:00:00.202459]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.202477]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.216761]        Compiler Version: gcc-13.2.0
[t=00:00:00.216892]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.217132]         Hardware Config: AMD A8-7600 Radeon R7, 10 Compute Cores 4C+6G  ; 8132MB RAM, 21864MB pagefile
[t=00:00:00.217160]        Binary Word Size: 64-bit (native)
[t=00:00:00.217175]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.217188]      Physical CPU Cores: 4
[t=00:00:00.217199]       Logical CPU Cores: 4
[t=00:00:00.217211] ============== </User System> ==============

[t=00:00:00.217231] Run: thread affinity f
[t=00:00:00.217525] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.217556]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.217568]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.217578]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.217589]     SSE 4.0A: 1,  SSE 5.0A: 1
[t=00:00:00.220571] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.220610] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.301725] [GL::CheckAvailableVideoModes] desktop={1680x1050x24bpp@59Hz} current={1680x1050x24bpp@59Hz}
[t=00:00:00.309888]     Display (Dell 2209WA(Digital))=1 modes=31 bounds={x=0, y=0, w=1680, h=1050}
[t=00:00:00.309923]         [ 1] 1680x1050x24bpp@60Hz
[t=00:00:00.309938]         [ 3] 1600x1024x24bpp@60Hz
[t=00:00:00.309954]         [ 5] 1600x900x24bpp@60Hz
[t=00:00:00.309966]         [ 7] 1366x768x24bpp@60Hz
[t=00:00:00.309980]         [ 9] 1360x768x24bpp@60Hz
[t=00:00:00.309992]         [11] 1280x1024x24bpp@75Hz
[t=00:00:00.310003]         [13] 1280x960x24bpp@75Hz
[t=00:00:00.310013]         [15] 1280x800x24bpp@75Hz
[t=00:00:00.310027]         [17] 1280x768x24bpp@75Hz
[t=00:00:00.310037]         [19] 1280x720x24bpp@75Hz
[t=00:00:00.310060]         [21] 1152x864x24bpp@75Hz
[t=00:00:00.310094]         [22] 1024x768x24bpp@75Hz
[t=00:00:00.310108]         [24] 800x600x24bpp@75Hz
[t=00:00:00.310119]         [26] 720x576x24bpp@75Hz
[t=00:00:00.310129]         [28] 720x480x24bpp@75Hz
[t=00:00:00.310140]         [30] 640x480x24bpp@75Hz
[t=00:00:01.094896] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.128095] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1680,1050>
[t=00:00:01.128206] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1680,1050>
[t=00:00:01.704094] [GR::LogVersionInfo]
[t=00:00:01.704131]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.704145]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:01.704157]     GL vendor   : NVIDIA Corporation
[t=00:00:01.704169]     GL renderer : NVIDIA GeForce GT 1030/PCIe/SSE2
[t=00:00:01.704180]     GLSL version: 4.60 NVIDIA
[t=00:00:01.704191]     GLEW version: 2.1.0
[t=00:00:01.704393]     GPU memory  : 2048MB (total) / 124MB (available)
[t=00:00:01.704434]     SDL swap-int: 1
[t=00:00:01.704465]     SDL driver  : windows
[t=00:00:01.704481]     
[t=00:00:01.704492]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.704505]     GLSL shader support       : 1
[t=00:00:01.704517]     GL4 support               : 1
[t=00:00:01.704529]     FBO extension support     : 1
[t=00:00:01.704561]     NVX GPU mem-info support  : 1
[t=00:00:01.704581]     ATI GPU mem-info support  : 0
[t=00:00:01.704618]     Texture clamping to edge  : 1
[t=00:00:01.704635]     NPOT-texture support      : 1 (1)
[t=00:00:01.704649]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.704666]     texture query-LOD support : 1 (1)
[t=00:00:01.704678]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.704690]     Z-buffer depth            : 32 (-)
[t=00:00:01.704712]     primitive-restart support : 1 (1)
[t=00:00:01.704727]     clip-space control support: 1 (1)
[t=00:00:01.704738]     seamless cube-map support : 1 (1)
[t=00:00:01.704752]     frag-depth layout support : 1 (1)
[t=00:00:01.704785]     persistent maps support   : 1 (1)
[t=00:00:01.704801]     explicit attribs location : 1 (1)
[t=00:00:01.704813]     multi draw indirect       : 1 (-)
[t=00:00:01.704827]     array textures            : 1 (-)
[t=00:00:01.704839]     buffer copy support       : 1 (-)
[t=00:00:01.704855]     indirect draw             : 1 (-)
[t=00:00:01.704919]     base instance             : 1 (-)
[t=00:00:01.704954]     
[t=00:00:01.704970]     max. FBO samples              : 32
[t=00:00:01.704981]     max. FS/program texture slots : 32/192
[t=00:00:01.705010]     max. texture size             : 32768
[t=00:00:01.705032]     max. texture anisotropy level : 16.000000
[t=00:00:01.705047]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.705058]     max. draw-buffers             : 8
[t=00:00:01.705071]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.705083]     max. uniform buffer-bindings  : 84
[t=00:00:01.705096]     max. uniform block-size       : 64KB
[t=00:00:01.705109]     max. storage buffer-bindings  : 96
[t=00:00:01.705131]     max. storage block-size       : 2047MB
[t=00:00:01.705144]     
[t=00:00:01.705154]     enable AMD-hacks : 0
[t=00:00:01.705165]     compress MIP-maps: 0
[t=00:00:01.705297]     Number of compressed texture formats: 23
[t=00:00:01.705381]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.705483] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.706087] [GR::UpdateGLConfigs]
[t=00:00:01.706216] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.706233] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.706336] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1680.000000, vsy=1050.000000, ssx=1680.000000, ssy=1050.000000, screenPosX=0, screenPosY=0
[t=00:00:01.706415] [GR::UpdateGLGeometry][2] winSize=<1680,1050>
[t=00:00:01.706456] [GR::InitGLState]
[t=00:00:01.706588] [GR::LogDisplayMode] display-mode set to 1680x1050x24bpp@59Hz (fullscreen::non-exclusive)
[t=00:00:02.711919] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:02.734965] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 21ms
[t=00:00:02.745763] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:02.802558] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:02.802928] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:02.804820] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:02.840427] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:02.840456] [DataDirLocater::Check] Isolation Mode!
[t=00:00:02.840581] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:02.840678] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:03.128573] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:03.130252] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:03.131179] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:03.131510] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:03.155968] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 28ms
[t=00:00:03.156045] [VFS] [SpringVFS::ReserveArchives<this=0000028ce99e7da0>]
[t=00:00:03.156275] [VFS] [SpringVFS::AddArchive<this=0000028ce99e7da0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.164866] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000028ce99e7da0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:03.164899] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:03.446540] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:03.450026] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:03.474400] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:03.474604] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:03.509058] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:03.509171] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:03.512994][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:03.513348][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.3ms)
[t=00:00:03.514522][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:03.514571][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:03.514587][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:03.514679][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:03.603061][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.603155][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (High Definition Audio Device)"
[t=00:00:03.603177][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Digital Audio (S/PDIF) (High Definition Audio Device)"
[t=00:00:03.603229][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (High Definition Audio Device)"
[t=00:00:03.603491][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.621353][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (108.3ms)
[t=00:00:03.634375][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.657254][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000028ce9b1bc30(default) context=0000028ce9b27c00  numChannels=2 frameSize=8
[t=00:00:03.657384][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.657512][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.657536][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:04.173730][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:04.173825][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:04.173910][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:04.173937][f=-000001] [Sound]   Devices:
[t=00:00:03.728420][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (215.3ms)
[t=00:00:04.177430][f=-000001] [Sound]     [OpenAL Soft on Headphones (High Definition Audio Device)]
[t=00:00:04.177478][f=-000001] [Sound]     [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)]
[t=00:00:04.177663][f=-000001] [Sound]     [OpenAL Soft on Speakers (High Definition Audio Device)]
[t=00:00:04.177699][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:04.177719][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:04.182701][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:04.182774][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:04.279307][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 766ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 878259 MB
[t=00:00:04.332105][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:04.448820][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8471
[t=00:00:04.453706][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8471 using name Rose15
[t=00:00:06.038927][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Lowland Crossing Revised v2" (loaded=0 cached=0)
[t=00:00:06.041431][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028ce99e7da0>(arName="Lowland Crossing Revised v2", overwrite=false)] section=1 cached=0
[t=00:00:06.073243][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028ce99e7da0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:06.104059][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:06.125871][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028ce99e7da0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:06.425363][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028ce99e7da0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:06.425915][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000028ce99e7da0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:06.433596][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d"
[t=00:00:06.611722][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:06.680823][f=-000001] Warning: [PreGame::GameDataReceived] Archive Lowland Crossing Revised v2 (checksum c89ab397b7b8e4624df7241b7bc13bf34fc30446d5ff3736dfd1b1a34f4d820880cdc935ec553f89cf0fed6e7521a0f8c652601e27fcc510277a554b82a13327) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:06.687406][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:06.868419][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:07.311894][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:07.314104][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:07.318416][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:07.318627][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-09_03-07-08-293_Lowland Crossing Revised v2_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:07.318655][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2539ms
[t=00:00:07.328979][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:07.362427][f=-000001] forceSingleThreaded, false
[t=00:00:08.316439][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d"
[t=00:00:08.316719][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:08.317406][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:08.317634][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:08.317789][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:08.339436][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:08.339599][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:08.340728][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:08.340902][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:08.341051][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:08.341208][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:08.343548][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:08.344489][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:08.345162][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:08.346844][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:08.347588][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:08.348495][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:08.348548][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:08.350477][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:08.374811][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:08.385806][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:08.388045][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:08.388538][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:08.389513][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:08.389569][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:08.389870][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:08.390285][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:09.112232][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:09.130286][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (20 MB)"
[t=00:00:09.489401][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1099ms
[t=00:00:09.489773][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:09.498128][f=-000001] [CAS::GASCB] Archive file="lowland crossing revised v2.sd7" cs="0a6fd0c8023ed74a66867f2c0d77db1e96fbb58f2821c0169abf1a2a6b54cfe1f8151f302aaa1b6a2e39094c6152868bc057e6c780d0b5065e22ca98b157999d"
[t=00:00:09.498409][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:09.499074][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:09.499239][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:09.499412][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:09.675458][f=-000001] Loading UnitDefs_posts
[t=00:00:09.958564][f=-000001] Loading FeatureDefs_posts
[t=00:00:09.994522][f=-000001] Loading WeaponDefs_posts
[t=00:00:10.047203][f=-000001] Loading ArmorDefs_posts
[t=00:00:10.076924][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 576ms
[t=00:00:10.204619][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 715ms
[t=00:00:10.204949][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:11.043866][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:11.053629][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:11.065140][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:11.065790][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 21ms
[t=00:00:11.065823][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:11.065890][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:11.067561][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:11.070964][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:11.071478][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:11.297117][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:11.356533][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
------- TRUNCATED -------
[t=00:20:00.930578][f=0031310] game_message: Firefly is under attack
[t=00:20:08.914555][f=0031550] game_message: Firefly is under attack
[t=00:23:37.695903][f=0037814] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal
[t=00:24:13.885015][f=0038899] game_message: Felon is under attack
[t=00:25:51.689445][f=0041834] game_message: Convict is under attack
[t=00:28:03.859100][f=0045799] game_message: Rogue is under attack
[t=00:28:19.107193][f=0046256] game_message: Rogue is under attack
[t=00:28:26.000895][f=0046463] game_message: Felon is under attack
[t=00:28:46.303973][f=0047072] game_message: Racketeer is under attack
[t=00:29:19.426679][f=0048065] game_message: Racketeer is under attack
[t=00:29:24.460307][f=0048217] game_message: Rogue is under attack
[t=00:30:34.249915][f=0050311] game_message: Racketeer is under attack
[t=00:30:52.763119][f=0050866] game_message: Rogue is under attack
[t=00:31:59.423482][f=0052866] game_message: AI 2 has been destroyed!
[t=00:32:00.357204][f=0052893] [Game::ClientReadNet] remote skirmish AI "AI: Hard (1)" (ID: 0) being removed from team 2
[t=00:32:04.548113][f=0053019] game_message: Racketeer is under attack
[t=00:33:13.740619][f=0055095] game_message: Racketeer is under attack
[t=00:33:58.570430][f=0056440] game_message: Racketeer is under attack
[t=00:34:04.906520][f=0056630] game_message: Racketeer is under attack
[t=00:34:09.945046][f=0056780] game_message: Rogue is under attack
[t=00:34:26.784686][f=0057286] game_message: Racketeer is under attack
[t=00:34:40.442776][f=0057696] game_message: Racketeer is under attack
[t=00:37:16.272019][f=0062372] game_message: Felon is under attack
[t=00:37:22.648570][f=0062562] game_message: AI 3 has been destroyed!
[t=00:37:23.452125][f=0062586] [Game::ClientReadNet] remote skirmish AI "AI: Hard (2)" (ID: 1) being removed from team 3
[t=00:41:18.842931][f=0069648] game_message: Felon is under attack
[t=00:41:24.468605][f=0069817] game_message: Felon is under attack
[t=00:44:14.601854][f=0074921] game_message: Lance is under attack
[t=00:47:07.741648][f=0080116] game_message: Racketeer is under attack
[t=00:47:37.828005][f=0081018] game_message: Felon is under attack
[t=00:51:12.540407][f=0087461] game_message: Racketeer is under attack
[t=00:56:06.634859][f=0096283] game_message: Lance is under attack
[t=00:57:36.803575][f=0098988] game_message: Lance is under attack
[t=00:57:44.635358][f=0099223] game_message: Felon is under attack
[t=00:57:54.198194][f=0099509] game_message: Racketeer is under attack
[t=00:58:05.850727][f=0099859] game_message: Racketeer is under attack
[t=00:58:24.032819][f=0100405] game_message: Racketeer is under attack
[t=00:58:33.480543][f=0100688] game_message: Lance is under attack
[t=00:58:38.520572][f=0100840] game_message: Bandit is under attack
[t=00:58:45.230256][f=0101041] game_message: Lance is under attack
[t=01:01:22.167945][f=0105447] game_message: Felon is under attack
[t=01:01:56.336621][f=0106254] game_message: Vandal is under attack
[t=01:02:04.097322][f=0106404] game_message: Aspis is under attack
[t=01:02:36.285935][f=0107179] game_message: Felon is under attack
[t=01:02:41.539434][f=0107433] game_message: Rogue is under attack
[t=01:02:44.348899][f=0107594] game_message: Rogue is under attack
[t=01:03:00.143720][f=0108276] game_message: Rogue is under attack
[t=01:03:08.819671][f=0108580] game_message: Rogue is under attack
[t=01:03:17.070494][f=0108906] game_message: Racketeer is under attack
[t=01:03:21.772238][f=0109062] game_message: Convict is under attack
[t=01:03:30.363347][f=0109405] game_message: Racketeer is under attack
[t=01:03:38.052243][f=0109704] game_message: Racketeer is under attack
[t=01:03:48.313678][f=0110027] game_message: Aspis is under attack
[t=01:03:56.044437][f=0110259] game_message: Racketeer is under attack
[t=01:04:16.195746][f=0110863] game_message: Lance is under attack
[t=01:05:08.671703][f=0112438] game_message: Lance is under attack
[t=01:05:14.005628][f=0112598] game_message: Lance is under attack
[t=01:05:20.080239][f=0112780] game_message: Aspis is under attack
[t=01:05:25.254029][f=0112935] game_message: Aspis is under attack
[t=01:05:45.287343][f=0113536] game_message: Outlaw is under attack
[t=01:05:50.300795][f=0113686] game_message: Rogue is under attack
[t=01:06:56.212692][f=0115664] game_message: Felon is under attack
[t=01:07:04.632803][f=0115916] game_message: Desolator is under attack
[t=01:07:09.821256][f=0116072] game_message: Racketeer is under attack
[t=01:07:20.899568][f=0116404] game_message: Desolator is under attack
[t=01:07:45.829955][f=0117152] game_message: Desolator is under attack
[t=01:07:50.807968][f=0117302] game_message: Desolator is under attack
[t=01:08:16.089012][f=0118060] game_message: Desolator is under attack
[t=01:08:35.896208][f=0118654] game_message: Desolator is under attack
[t=01:08:45.427836][f=0118940] game_message: Lance is under attack
[t=01:09:01.170732][f=0119413] game_message: Outlaw is under attack
[t=01:09:15.944019][f=0119856] game_message: Felon is under attack
[t=01:09:20.935756][f=0120006] game_message: Desolator is under attack
[t=01:09:34.660095][f=0120418] game_message: Bandit is under attack
[t=01:09:40.311265][f=0120587] game_message: Felon is under attack
[t=01:09:51.101004][f=0120910] game_message: Lance is under attack
[t=01:09:58.440781][f=0121130] game_message: Outlaw is under attack
[t=01:10:06.099702][f=0121361] game_message: Lance is under attack
[t=01:10:11.160330][f=0121512] game_message: Racketeer is under attack
[t=01:10:16.126084][f=0121662] game_message: Racketeer is under attack
[t=01:10:21.662151][f=0121827] game_message: Lance is under attack
[t=01:10:27.100801][f=0121991] game_message: Desolator is under attack
[t=01:10:36.802272][f=0122282] game_message: Lance is under attack
[t=01:10:42.101319][f=0122441] game_message: Desolator is under attack
[t=01:10:47.225650][f=0122594] game_message: Outlaw is under attack
[t=01:10:52.344592][f=0122748] game_message: Rogue is under attack
[t=01:10:57.386172][f=0122899] game_message: Lance is under attack
[t=01:11:05.469242][f=0123141] game_message: Aspis is under attack
[t=01:11:11.874844][f=0123334] game_message: Felon is under attack
[t=01:11:26.037742][f=0123758] game_message: Lance is under attack
[t=01:11:45.467921][f=0124341] game_message: Outlaw is under attack
[t=01:11:53.617012][f=0124586] game_message: Energy Pylon is under attack
[t=01:11:58.638662][f=0124737] game_message: Racketeer is under attack
[t=01:12:03.741809][f=0124890] game_message: Merlin is under attack
[t=01:12:08.871850][f=0125044] game_message: Merlin is under attack
[t=01:12:15.972776][f=0125256] game_message: Lance is under attack
[t=01:12:22.597692][f=0125456] game_message: Lance is under attack
[t=01:12:29.529917][f=0125663] game_message: Racketeer is under attack
[t=01:12:36.249379][f=0125865] game_message: Lance is under attack
[t=01:12:44.297239][f=0126106] game_message: Aspis is under attack
[t=01:12:51.623979][f=0126326] game_message: Lance is under attack
[t=01:12:58.351293][f=0126528] game_message: Lance is under attack
[t=01:13:05.214206][f=0126734] game_message: Aspis is under attack
[t=01:13:14.695412][f=0127019] game_message: Felon is under attack
[t=01:13:51.035154][f=0128109] game_message: Outlaw is under attack
[t=01:14:04.624413][f=0128517] game_message: Felon is under attack
[t=01:14:13.927118][f=0128795] game_message: Felon is under attack
[t=01:14:27.000525][f=0129188] game_message: Convict is under attack
[t=01:14:41.300673][f=0129617] game_message: Chainsaw is under attack
[t=01:14:46.312064][f=0129767] game_message: Caretaker is under attack
[t=01:14:51.356985][f=0129918] game_message: Desolator is under attack
[t=01:14:56.374415][f=0130068] game_message: Desolator is under attack
[t=01:15:01.339798][f=0130218] game_message: Desolator is under attack
[t=01:15:14.725347][f=0130619] game_message: Convict is under attack
[t=01:15:25.959079][f=0130956] game_message: Lance is under attack
[t=01:15:34.645436][f=0131217] game_message: Outlaw is under attack
[t=01:15:44.075452][f=0131500] game_message: Rogue is under attack
[t=01:15:57.148591][f=0131892] game_message: Desolator is under attack
[t=01:16:02.913247][f=0132065] game_message: Merlin is under attack
[t=01:16:14.585251][f=0132415] game_message: Aspis is under attack
[t=01:16:25.766597][f=0132751] game_message: Lance is under attack
[t=01:16:34.580697][f=0133015] game_message: Aspis is under attack
[t=01:16:44.773376][f=0133320] game_message: Racketeer is under attack
[t=01:16:52.817099][f=0133562] game_message: Desolator is under attack
[t=01:16:57.968781][f=0133717] game_message: Felon is under attack
[t=01:17:05.900177][f=0133955] game_message: Lance is under attack
[t=01:17:15.365594][f=0134238] game_message: Convict is under attack
[t=01:17:25.071336][f=0134529] game_message: Chainsaw is under attack
[t=01:17:35.278182][f=0134836] game_message: Felon is under attack
[t=01:17:44.451522][f=0135111] game_message: Racketeer is under attack
[t=01:17:55.780308][f=0135450] game_message: Chainsaw is under attack
[t=01:18:07.068150][f=0135789] game_message: Lance is under attack
[t=01:18:16.195597][f=0136063] game_message: Lance is under attack
[t=01:18:24.211720][f=0136304] game_message: Chainsaw is under attack
[t=01:18:32.226027][f=0136544] game_message: Chainsaw is under attack
[t=01:18:47.900985][f=0137015] game_message: Owl is under attack
[t=01:19:03.359910][f=0137478] game_message: Odin is under attack
[t=01:19:08.697796][f=0137638] game_message: Phoenix is under attack
[t=01:19:17.727920][f=0137909] game_message: Lance is under attack
[t=01:19:22.759340][f=0138060] game_message: Outlaw is under attack
[t=01:19:30.275467][f=0138285] game_message: Lance is under attack
[t=01:19:35.274100][f=0138435] game_message: Odin is under attack
[t=01:19:43.131245][f=0138671] game_message: Convict is under attack
[t=01:19:51.334320][f=0138918] game_message: Likho is under attack
[t=01:20:06.412930][f=0139370] game_message: Outlaw is under attack
[t=01:20:15.035587][f=0139629] game_message: Thunderbird is under attack
[t=01:20:20.060749][f=0139780] game_message: Rogue is under attack
[t=01:20:26.117172][f=0139961] game_message: Aspis is under attack
[t=01:20:31.392255][f=0140119] game_message: Convict is under attack
[t=01:20:36.678944][f=0140277] game_message: Felon is under attack
[t=01:20:55.624527][f=0140846] game_message: Phoenix is under attack
[t=01:21:00.617712][f=0140996] game_message: Likho is under attack
[t=01:21:06.462931][f=0141171] game_message: Outlaw is under attack
[t=01:21:14.258427][f=0141405] game_message: Advanced Geothermal is under attack
[t=01:21:55.074184][f=0142629] game_message: Thunderbird is under attack
[t=01:22:08.272775][f=0143026] game_message: Convict is under attack
[t=01:22:27.089127][f=0143589] game_message: Odin is under attack
[t=01:22:33.846615][f=0143793] game_message: Owl is under attack
[t=01:22:39.444167][f=0143960] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3
[t=01:22:43.078527][f=0144070] game_message: Lotus is under attack
[t=01:22:53.422944][f=0144381] game_message: Thunderbird is under attack
[t=01:22:58.437298][f=0144531] game_message: Thunderbird is under attack
[t=01:23:03.531876][f=0144684] game_message: Merlin is under attack
[t=01:23:08.497642][f=0144834] game_message: Merlin is under attack
[t=01:23:13.874442][f=0144994] game_message: Likho is under attack
[t=01:23:18.884364][f=0145144] game_message: Likho is under attack
[t=01:23:24.158300][f=0145302] game_message: Crane is under attack
[t=01:23:29.140419][f=0145452] game_message: Crane is under attack
[t=01:23:34.211148][f=0145604] game_message: Solar Collector is under attack
[t=01:23:46.725432][f=0145979] game_message: Solar Collector is under attack
[t=01:23:53.091910][f=0146170] game_message: Energy Pylon is under attack
[t=01:23:59.160713][f=0146352] game_message: Energy Pylon is under attack
[t=01:24:04.563924][f=0146515] game_message: Energy Pylon is under attack
[t=01:24:22.629905][f=0147056] game_message: Owl is under attack
[t=01:24:35.595597][f=0147445] game_message: Owl is under attack
[t=01:24:57.265757][f=0148095] game_message: AllyTeam 1 has an overwhelming numerical advantage!
[t=01:25:10.468877][f=0148492] game_message: Merlin is under attack
[t=01:25:25.591739][f=0148945] game_message: Rose15 has been destroyed!
[t=01:25:25.601978][f=0148945] selectedUnitsShader GL4,  recompiled in , 2, ms at, 148945, success, true
[t=01:25:25.637229][f=0148945] game_message: MiSTiC wins!
[t=01:25:25.637912][f=0148945] Submitting stats
[t=01:25:25.741454][f=0148945] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=01:25:25.899150][f=0148954] <Easy Facing> Spectator mode. Widget removed.
[t=01:25:25.902126][f=0148954] <autoquit> Autoquit canceled.
[t=01:25:26.056811][f=0148961] <Ghost Site> Spectator mode. Widget removed.
[t=01:25:36.522855][f=0149261] No clients connected, shutting down server
[t=01:25:36.522896][f=0149261] Server shutdown
[t=01:27:21.845042][f=0149261] [QuitAction] user exited to system
[t=01:27:21.874673][f=0149261] [SpringApp::Kill][1] fromRun=1
[t=01:27:21.874740][f=0149261] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=01:27:21.905183][f=0149261]  [async=0] threads=4 tasks=6478260 {sum,avg}{exec,wait}time={{591882.250, 0.091}, {527156.000, 0.081}}ms
[t=01:27:21.905242][f=0149261]      thread=1 tasks=2159420 {sum,min,max,avg}{exec,wait}time={{245148.859, 0.000, 130.232, 0.114}, {83190.508, 0.000, 18446744027136.000, 0.039}}ms
[t=01:27:21.905309][f=0149261]      thread=2 tasks=2159420 {sum,min,max,avg}{exec,wait}time={{177212.938, 0.000, 101.075, 0.082}, {213706.938, 0.000, 18446744027136.000, 0.099}}ms
[t=01:27:21.905370][f=0149261]      thread=3 tasks=2159420 {sum,min,max,avg}{exec,wait}time={{169520.391, 0.000, 100.779, 0.079}, {230258.578, 0.000, 80.204, 0.107}}ms
[t=01:27:21.905408][f=0149261]  [async=1] threads=4 tasks=8713 {sum,avg}{exec,wait}time={{135209.484, 15.518}, {68592440.000, 7872.425}}ms
[t=01:27:21.905466][f=0149261]      thread=1 tasks=2898 {sum,min,max,avg}{exec,wait}time={{45165.773, 0.001, 4833.397, 15.585}, {22881348.000, 0.374, 44492.613, 7895.565}}ms
[t=01:27:21.905507][f=0149261]      thread=2 tasks=2896 {sum,min,max,avg}{exec,wait}time={{44909.297, 0.001, 5143.576, 15.507}, {22913648.000, 0.044, 44491.801, 7912.171}}ms
[t=01:27:21.905548][f=0149261]      thread=3 tasks=2919 {sum,min,max,avg}{exec,wait}time={{45134.410, 0.001, 4972.190, 15.462}, {22797448.000, 0.001, 44553.652, 7810.020}}ms
[t=01:27:21.905589][f=0149261] [ThreadPool::SetThreadCount][2] workers=0
[t=01:27:21.905613][f=0149261] [SpringApp::Kill][2]
[t=01:27:21.905717][f=0149261] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=01:27:21.905742][f=0149261] [Game::KillLua][1] dtor=0 luaUI=0000028ca9d349f0
[t=01:27:21.905813][f=0149261] Start widgetHandler:Shutdown
[t=01:27:21.910677][f=0149261] Shutdown - SaveOrderList Complete
[t=01:27:21.913487][f=0149261] Writing last game win data
[t=01:27:21.920704][f=0149261] Shutdown - SaveConfigData Complete
[t=01:27:21.920758][f=0149261] Shutdown Widget - Chili Highlight
[t=01:27:21.920823][f=0149261] Shutdown Widget - Draw After Chili
[t=01:27:21.920842][f=0149261] Shutdown Widget - API Unit Tracker GL4
[t=01:27:21.920872][f=0149261] Shutdown Widget - EPIC Menu
[t=01:27:21.923703][f=0149261] Shutdown Widget - Depth of Field Shader
[t=01:27:21.923752][f=0149261] Shutdown Widget - Chili Widget Selector
[t=01:27:21.925804][f=0149261] Shutdown Widget - Chili Minimap
[t=01:27:21.926066][f=0149261] Shutdown Widget - Local Team Colors
[t=01:27:21.926129][f=0149261] Shutdown Widget - Display Keys 2
[t=01:27:21.926198][f=0149261] Shutdown Widget - Save Game Menu
[t=01:27:21.926223][f=0149261] Shutdown Widget - Highlight Model Api GL4
[t=01:27:21.926374][f=0149261] Shutdown Widget - Unit Icons
[t=01:27:21.926561][f=0149261] Shutdown Widget - Noises
[t=01:27:21.926585][f=0149261] Shutdown Widget - HealthBars
[t=01:27:21.928854][f=0149261] Shutdown Widget - Selected Units GL4 2
[t=01:27:21.928898][f=0149261] Shutdown Widget - BuildETA
[t=01:27:21.928965][f=0149261] Shutdown Widget - Win Counter
[t=01:27:21.928987][f=0149261] Shutdown Widget - EndGame APM stats
[t=01:27:21.929013][f=0149261] Shutdown Widget - Modular Comm Info
[t=01:27:21.929032][f=0149261] Shutdown Widget - Transport AI
[t=01:27:21.929051][f=0149261] Shutdown Widget - Stereo3D
[t=01:27:21.929398][f=0149261] Shutdown Widget - State Reverse and Latency
[t=01:27:21.929424][f=0149261] Shutdown Widget - Startup Info and Selector
[t=01:27:21.929476][f=0149261] Shutdown Widget - Showeco and Grid Drawer
[t=01:27:21.929516][f=0149261] Shutdown Widget - Point Tracker
[t=01:27:21.929539][f=0149261] Shutdown Widget - Music Player v2
[t=01:27:21.929653][f=0149261] Shutdown Widget - Missile Silo Range
[t=01:27:21.929680][f=0149261] Shutdown Widget - MinimapEvents
[t=01:27:21.929706][f=0149261] Shutdown Widget - Local Widgets Config
[t=01:27:21.929743][f=0149261] Shutdown Widget - Highlight Geos
[t=01:27:21.929771][f=0149261] Shutdown Widget - Grab Input
[t=01:27:21.929946][f=0149261] Input grabbing is disabled!
[t=01:27:21.929968][f=0149261] Shutdown Widget - Defense Range Zero-K
[t=01:27:21.930198][f=0149261] Shutdown Widget - Darkening
[t=01:27:21.930234][f=0149261] Shutdown Widget - Context Menu
[t=01:27:21.930255][f=0149261] Shutdown Widget - Chili Spectator Panels
[t=01:27:21.930279][f=0149261] Shutdown Widget - Chili Selections & CursorTip v2
[t=01:27:21.930308][f=0149261] Shutdown Widget - Chili Nuke Warning
[t=01:27:21.930389][f=0149261] Shutdown Widget - Chili EndGame Window
[t=01:27:21.930479][f=0149261] Shutdown Widget - Chili Economy Panel Default
[t=01:27:21.930666][f=0149261] Shutdown Widget - CameraShake
[t=01:27:21.930688][f=0149261] Shutdown Widget - Attack AoE
[t=01:27:21.930722][f=0149261] Shutdown Widget - UnitShapes 3
[t=01:27:21.930806][f=0149261] Shutdown Widget - Map Edge Extension
[t=01:27:21.930889][f=0149261] Shutdown Widget - Selection Send
[t=01:27:21.930918][f=0149261] Shutdown Widget - Highlight Unit GL4 v2
[t=01:27:21.931005][f=0149261] Shutdown Widget - LupsManager
[t=01:27:21.931116][f=0149261] Shutdown Widget - Newton Firezone
[t=01:27:21.931160][f=0149261] Shutdown Widget - Chili Pro Console
[t=01:27:21.949189][f=0149261] Shutdown Widget - Persistent Build Height
[t=01:27:21.949233][f=0149261] Shutdown Widget - Lasso Terraform GUI
[t=01:27:21.949255][f=0149261] Shutdown Widget - Lups
[t=01:27:21.951526][f=0149261] Shutdown Widget - Chili Framework
[t=01:27:21.951577][f=0149261] Shutdown Widget - Mex Placement Handler
[t=01:27:21.952708][f=0149261] Shutdown Widget - Custom Markers
[t=01:27:21.952777][f=0149261] Shutdown Widget - Chili Core Selector
[t=01:27:21.952923][f=0149261] Shutdown Widget - Select Keys
[t=01:27:21.952969][f=0149261] Shutdown Widget - Pause Screen
[t=01:27:21.953497][f=0149261] Shutdown Widget - Contrast Adaptive Sharpen
[t=01:27:21.953597][f=0149261] Shutdown Widget - Text To Speech Control
[t=01:27:21.953620][f=0149261] Shutdown Widget - Layout Handler
[t=01:27:21.953643][f=0149261] Shutdown Widget - Color Blindness Correction
[t=01:27:21.954235][f=0149261] End widgetHandler:Shutdown
[t=01:27:22.091025][f=0149261] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 246807027, 0.0} allocedSize{int+, int-, ext}={0, 0, 29063679925}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0459}
[t=01:27:22.103612][f=0149261] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=01:27:22.103651][f=0149261] [Game::KillLua][3] dtor=0 luaRules=0000028d25675e80
[t=01:27:22.103759][f=0149261] Start gadgetHandler:Shutdown
[t=01:27:22.103784][f=0149261] Shutdown - StartSetup
[t=01:27:22.103801][f=0149261] Shutdown - UnitMorph
[t=01:27:22.107393][f=0149261] Shutdown - Carrier Drones
[t=01:27:22.107926][f=0149261] Shutdown - Missile Silo Controller
[t=01:27:22.107949][f=0149261] Shutdown - Modular Comm Info
[t=01:27:22.107966][f=0149261] Shutdown - Terrain Texture Handler
[t=01:27:22.107985][f=0149261] Shutdown - UnitCloakShield
[t=01:27:22.108965][f=0149261] Shutdown - Starlight Handler
[t=01:27:22.109080][f=0149261] End gadgetHandler:Shutdown
[t=01:27:22.192837][f=0149261] Start gadgetHandler:Shutdown
[t=01:27:22.192885][f=0149261] Shutdown - Teleport Throw
[t=01:27:22.192908][f=0149261] Shutdown - UnitMorph
[t=01:27:22.192938][f=0149261] Shutdown - Commander Skin Renderer
[t=01:27:22.199657][f=0149261] Shutdown - Missile fired callins
[t=01:27:22.199708][f=0149261] Shutdown - Modular Comm Info
[t=01:27:22.199726][f=0149261] Shutdown - Retreat Command
[t=01:27:22.199796][f=0149261] Shutdown - Shockwaves
[t=01:27:22.199876][f=0149261] Shutdown - Unit tint API
[t=01:27:22.200034][f=0149261] Shutdown - Unit glow API
[t=01:27:22.200104][f=0149261] Shutdown - UnitCloakShield
[t=01:27:22.200184][f=0149261] Shutdown - Lups Cloak FX
[t=01:27:22.200205][f=0149261] Shutdown - Lups
[t=01:27:22.203390][f=0149261] Shutdown - Lups Shield
[t=01:27:22.203949][f=0149261] End gadgetHandler:Shutdown
[t=01:27:22.440425][f=0149261] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3741, 0.0} allocedSize{int+, int-, ext}={0, 0, 589258}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0366}
[t=01:27:22.460390][f=0149261] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=01:27:22.460627][f=0149261] [Game::KillLua][4] dtor=0
[t=01:27:22.460647][f=0149261] [Game::KillLua][5] dtor=0
[t=01:27:22.478713][f=0149261] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-09_03-07-08-293_Lowland Crossing Revised v2_105.1.1-2511-g747f18b BAR105.sdfz" (5211317 bytes)
[t=01:27:22.478917][f=0149261] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:27:22.494488][f=0149261] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:27:22.494550][f=0149261] [Sound] [Sound::UpdateThread][3] #sources=32 #items=109
[t=01:27:22.505799][f=0149261] [Sound] [Sound::UpdateThread][4] ctx=0000028ce9b27c00 dev=0000028ce9b1bc30
[t=01:27:22.506456][f=0149261] [Sound] [Sound::UpdateThread][5] ctx=0000028ce9b27c00 dev=0000028ce9b1bc30
[t=01:27:22.506515][f=0149261] [Sound] [Sound::Cleanup][alcDestroyContext(0000028ce9b27c00)]
[t=01:27:22.518418][f=0149261] [Sound] [Sound::Cleanup][alcCloseDevice(0000028ce9b1bc30)]
[t=01:27:22.522861][f=0149261] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:27:22.558615][f=0149261] [Sound] [Sound::UpdateThread][6]
[t=01:27:22.561521][f=0149261] [Game::~CGame][1]
[t=01:27:22.561579][f=0149261] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=01:27:22.561632][f=0149261] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=01:27:22.561687][f=0149261] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=01:27:22.561726][f=0149261] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=01:27:22.561766][f=0149261] [Game::KillLua][4] dtor=1
[t=01:27:22.561786][f=0149261] [Game::KillLua][5] dtor=1
[t=01:27:22.562041][f=0149261] [Game::KillMisc][1]
[t=01:27:22.563000][f=0149261] [Game::KillMisc][2]
[t=01:27:22.563951][f=0149261] [Game::KillMisc][3]
[t=01:27:22.564205][f=0149261] [Game::KillRendering][1]
[t=01:27:22.572152][f=0149261] [~CRectangleOverlapHandler] 13% overlap reduction
[t=01:27:22.645343][f=0149261] [3DOParser::Kill] allocated 1 pieces
[t=01:27:22.645388][f=0149261] [S3OParser::Kill] allocated 5541 pieces
[t=01:27:22.648187][f=0149261] [AssParser::Kill] allocated 674 pieces
[t=01:27:22.948646][f=0149261] [Game::KillInterface][1]
[t=01:27:22.950071][f=0149261] [Game::KillInterface][2]
[t=01:27:22.951353][f=0149261] [Game::KillSimulation][1]
[t=01:27:22.951398][f=0149261] [Game::KillSimulation][2]
[t=01:27:23.176888][f=0149261] [CCollisionHandler] dis-/continuous tests: 0/71525994
[t=01:27:23.176947][f=0149261] [Game::KillSimulation][3]
[t=01:27:23.179468][f=0149261] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:27:23.179741][f=0149261] [~CPathCache(12x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:27:23.179875][f=0149261] [~CPathCache(24x32)] cacheHits=108 hitPercentage=20% numHashColls=0 maxCacheSize=3
[t=01:27:23.180047][f=0149261] [~CPathCache(24x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=01:27:23.181237][f=0149261] [~CRectangleOverlapHandler] 13% overlap reduction
[t=01:27:23.199856][f=0149261] [LosHandler::Kill] raycast instance cache-{hits,misses}={2012,44479}; shared=0%; cached=4%
[t=01:27:23.239743][f=0149261] [Game::KillSimulation][4]
[t=01:27:23.787246][f=0149261] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=01:27:23.787358][f=0149261] [Game::~CGame][2]
[t=01:27:23.787375][f=0149261] [Game::~CGame][3]
[t=01:27:23.787485][f=0149261] [SpringApp::Kill][3]
[t=01:27:23.787602][f=0149261] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    17714148 bytes sent   in 106406 packets (166.477 bytes/packet)
    18412591 bytes recv'd in 77152 packets (238.653 bytes/packet)
    {0.062x, 0.025x} relative protocol overhead {up, down}
    318472 incoming chunks dropped, 652113 outgoing chunks resent
    77291 incoming chunks processed

[t=01:27:23.787999][f=0149261] [SpringApp::Kill][4] font=0000028ccc823d00
[t=01:27:23.794585][f=0149261] [SpringApp::Kill][5]
[t=01:27:23.808393][f=0149261] [SpringApp::Kill][6]
[t=01:27:23.808746] [SpringApp::Kill][7]
[t=01:27:23.808906] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {17400, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:27:23.808992] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {13248, 1048576, 1048576}, EBO = {26496, 2097152, 2097152}
[t=01:27:23.809016] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:27:23.809036] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:27:23.809072] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=01:27:23.809101] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:27:23.809125] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {9256, 1048576, 1048576}, EBO = {13884, 2097152, 2097152}
[t=01:27:23.809154] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {240292, 1048576, 1048576}, EBO = {360438, 2097152, 2097152}
[t=01:27:23.809175] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:27:23.809194] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:27:23.809220] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:27:23.809238] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=01:27:23.809256] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3980, 1048576, 1048576}, EBO = {5970, 2097152, 2097152}
[t=01:27:24.020218] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:27:24.020303] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:27:24.020317] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:27:24.020338] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8471
[t=01:27:24.020355] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:27:24.027413] [VFS] [SpringVFS::DeleteArchives<this=0000028ce99e7da0>]
[t=01:27:24.027448] [VFS] [SpringVFS::DeleteArchives<this=0000028ce99e7da0>(section=0)] #archives[section]=1 #files[section]=8184
[t=01:27:24.027492] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000028ccbce0db0)
[t=01:27:24.049315] [VFS] [SpringVFS::DeleteArchives<this=0000028ce99e7da0>(section=1)] #archives[section]=1 #files[section]=76
[t=01:27:24.049363] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\Lowland Crossing Revised v2.sd7 (0000028ce9a5d970)
[t=01:27:24.052225] [VFS] [SpringVFS::DeleteArchives<this=0000028ce99e7da0>(section=2)] #archives[section]=3 #files[section]=327
[t=01:27:24.052303] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000028ccbce02b0)
[t=01:27:24.053541] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000028ccbce1120)
[t=01:27:24.053888] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000028ccbce04c0)
[t=01:27:24.064777] [VFS] [SpringVFS::DeleteArchives<this=0000028ce99e7da0>(section=3)] #archives[section]=0 #files[section]=0
[t=01:27:24.064868] [VFS] [SpringVFS::DeleteArchives<this=0000028ce99e7da0>(section=4)] #archives[section]=0 #files[section]=130
[t=01:27:24.065094] [VFS] [SpringVFS::DeleteArchives<this=0000028ce99e7da0>(section=5)] #archives[section]=0 #files[section]=0
[t=01:27:24.065116] [VFS] [SpringVFS::DeleteArchives<this=0000028ce99e7da0>(section=6)] #archives[section]=0 #files[section]=0
[t=01:27:24.065150] [VFS] [SpringVFS::DeleteArchives<this=0000028ce99e7da0>(section=7)] #archives[section]=0 #files[section]=0
[t=01:27:24.065224] [VFS] [SpringVFS::DeleteArchives<this=0000028ce99e7da0>(section=8)] #archives[section]=0 #files[section]=0
[t=01:27:24.657845] [SpringApp::Kill][8]
[t=01:27:24.657884] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:27:24.657901] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6e04004d0 (joinable=1)
[t=01:27:24.657915] [WatchDog::Uninstall][2]
[t=01:27:24.923732] [WatchDog::Uninstall][3]
[t=01:27:24.923771] [SpringApp::Kill][9]