ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #107869

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.014861] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.014878] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.020451] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.020599] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.337802] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.337882] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.337930]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.337959]   
[t=00:00:00.337971]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.337985]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.337998]   Use "none" to disable the default log sections.
[t=00:00:00.338011] ============== </Log Sections> ==============

[t=00:00:00.338036] ============== <User Config> ==============
[t=00:00:00.338214]   AnimationMT = 0
[t=00:00:00.338232]   BumpWaterDepthBits = 16
[t=00:00:00.338247]   BumpWaterReflection = 0
[t=00:00:00.338260]   BumpWaterRefraction = 0
[t=00:00:00.338271]   BumpWaterShoreWaves = 0
[t=00:00:00.338283]   BumpWaterTexSizeReflection = 64
[t=00:00:00.338296]   CamFreeScrollSpeed = 50
[t=00:00:00.338308]   CamMode = 1
[t=00:00:00.338321]   CubeTexSizeReflection = 64
[t=00:00:00.338334]   CubeTexSizeSpecular = 64
[t=00:00:00.338367]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.338387]   EdgeMoveDynamic = 0
[t=00:00:00.338401]   EdgeMoveWidth = 0.003
[t=00:00:00.338415]   FPSFOV = 90
[t=00:00:00.338428]   FPSScrollSpeed = 50
[t=00:00:00.338443]   FontSize = 18
[t=00:00:00.338456]   GrassDetail = 0
[t=00:00:00.338469]   GroundDecals = 1
[t=00:00:00.338480]   GroundDetail = 70
[t=00:00:00.338491]   HangTimeout = 30
[t=00:00:00.338503]   HardwareCursor = 1
[t=00:00:00.338515]   InitialNetworkTimeout = 0
[t=00:00:00.338529]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.338562]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.338582]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.338595]   LinkOutgoingBandwidth = 131072
[t=00:00:00.338608]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.338621]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.338633]   MSAALevel = 4
[t=00:00:00.338646]   MaxParticles = 12000
[t=00:00:00.338660]   MaxSounds = 32
[t=00:00:00.338674]   MaximumTransmissionUnit = 0
[t=00:00:00.338690]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.338717]   MiniMapMarker = 0
[t=00:00:00.338731]   MouseDragScrollThreshold = 0
[t=00:00:00.338745]   NetworkLossFactor = 1
[t=00:00:00.338760]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.338775]   OverheadScrollSpeed = 50
[t=00:00:00.338791]   ReconnectTimeout = 0
[t=00:00:00.338805]   RotOverheadScrollSpeed = 50
[t=00:00:00.338819]   RotateLogFiles = 1
[t=00:00:00.338832]   ShowClock = 0
[t=00:00:00.338848]   SoftParticles = 2
[t=00:00:00.338862]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.338891]   UnitIconDist = 151
[t=00:00:00.338909]   UpdateBoundingVolumeMT = 0
[t=00:00:00.338922]   UpdateWeaponVectorsMT = 0
[t=00:00:00.338934]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.338947]   UseLuaMemPools = 0
[t=00:00:00.338959]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.338970]   VFSCacheArchiveFiles = 0
[t=00:00:00.338982]   VSync = 0
[t=00:00:00.338993]   Water = 4
[t=00:00:00.339007]   XResolution = 1920
[t=00:00:00.339019]   YResolution = 1080
[t=00:00:00.339071] ============== </User Config> ==============

[t=00:00:00.339092] ============== <User System> ==============
[t=00:00:00.339107]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.339123]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.339141]        Compiler Version: gcc-13.2.0
[t=00:00:00.339201]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.339284]         Hardware Config: Intel(R) Xeon(R) CPU E5-1650 v2 @ 3.50GHz; 32691MB RAM, 37555MB pagefile
[t=00:00:00.339326]        Binary Word Size: 64-bit (native)
[t=00:00:00.339345]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.339361]      Physical CPU Cores: 6
[t=00:00:00.339377]       Logical CPU Cores: 12
[t=00:00:00.339390] ============== </User System> ==============

[t=00:00:00.339675] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.339686]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.339693]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.339700]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.339720]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.341704] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.341728] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.355504] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.366735]     Display (Generic PnP Monitor)=1 modes=31 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.366762]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.366771]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.366808]         [ 4] 1600x1024x24bpp@60Hz
[t=00:00:00.366817]         [ 6] 1600x900x24bpp@60Hz
[t=00:00:00.366829]         [ 8] 1366x768x24bpp@60Hz
[t=00:00:00.366837]         [10] 1360x768x24bpp@60Hz
[t=00:00:00.366844]         [12] 1280x1024x24bpp@75Hz
[t=00:00:00.366851]         [14] 1280x960x24bpp@60Hz
[t=00:00:00.366863]         [15] 1280x800x24bpp@60Hz
[t=00:00:00.366870]         [16] 1280x768x24bpp@60Hz
[t=00:00:00.366877]         [17] 1280x720x24bpp@60Hz
[t=00:00:00.366884]         [18] 1152x864x24bpp@75Hz
[t=00:00:00.366892]         [19] 1024x768x24bpp@75Hz
[t=00:00:00.366909]         [21] 800x600x24bpp@75Hz
[t=00:00:00.366920]         [24] 720x576x24bpp@75Hz
[t=00:00:00.366927]         [27] 720x480x24bpp@75Hz
[t=00:00:00.366936]         [30] 640x480x24bpp@75Hz
[t=00:00:00.839258] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.864166] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.864232] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.912398] [GR::LogVersionInfo]
[t=00:00:00.912425]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.912439]     GL version  : 4.6.0 NVIDIA 474.44
[t=00:00:00.912454]     GL vendor   : NVIDIA Corporation
[t=00:00:00.912464]     GL renderer : Quadro K4200/PCIe/SSE2
[t=00:00:00.912478]     GLSL version: 4.60 NVIDIA
[t=00:00:00.912490]     GLEW version: 2.1.0
[t=00:00:00.912502]     GPU memory  : 4096MB (total) / 2564MB (available)
[t=00:00:00.912522]     SDL swap-int: 1
[t=00:00:00.912560]     SDL driver  : windows
[t=00:00:00.912571]     
[t=00:00:00.912583]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.912595]     GLSL shader support       : 1
[t=00:00:00.912618]     GL4 support               : 1
[t=00:00:00.912630]     FBO extension support     : 1
[t=00:00:00.912691]     NVX GPU mem-info support  : 1
[t=00:00:00.912736]     ATI GPU mem-info support  : 0
[t=00:00:00.912784]     Texture clamping to edge  : 1
[t=00:00:00.912811]     NPOT-texture support      : 1 (1)
[t=00:00:00.912830]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.912866]     texture query-LOD support : 1 (1)
[t=00:00:00.912889]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.912903]     Z-buffer depth            : 32 (-)
[t=00:00:00.912951]     primitive-restart support : 1 (1)
[t=00:00:00.912968]     clip-space control support: 1 (1)
[t=00:00:00.912982]     seamless cube-map support : 1 (1)
[t=00:00:00.912995]     frag-depth layout support : 1 (1)
[t=00:00:00.913010]     persistent maps support   : 1 (1)
[t=00:00:00.913024]     explicit attribs location : 1 (1)
[t=00:00:00.913060]     multi draw indirect       : 1 (-)
[t=00:00:00.913083]     array textures            : 1 (-)
[t=00:00:00.913097]     buffer copy support       : 1 (-)
[t=00:00:00.913111]     indirect draw             : 1 (-)
[t=00:00:00.913125]     base instance             : 1 (-)
[t=00:00:00.913137]     
[t=00:00:00.913148]     max. FBO samples              : 64
[t=00:00:00.913162]     max. FS/program texture slots : 32/192
[t=00:00:00.913175]     max. texture size             : 16384
[t=00:00:00.913207]     max. texture anisotropy level : 16.000000
[t=00:00:00.913227]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.913243]     max. draw-buffers             : 8
[t=00:00:00.913263]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.913283]     max. uniform buffer-bindings  : 84
[t=00:00:00.913303]     max. uniform block-size       : 64KB
[t=00:00:00.913321]     max. storage buffer-bindings  : 96
[t=00:00:00.913338]     max. storage block-size       : 2047MB
[t=00:00:00.913354]     
[t=00:00:00.913367]     enable AMD-hacks : 0
[t=00:00:00.913403]     compress MIP-maps: 0
[t=00:00:00.913492]     Number of compressed texture formats: 51
[t=00:00:00.913630]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.913730] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.914236] [GR::UpdateGLConfigs]
[t=00:00:00.914288] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.914307] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.915623] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.915650] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.915664] [GR::InitGLState]
[t=00:00:00.916394] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.103422] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.131656] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 27ms
[t=00:00:01.132277] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.150296] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:01.150340] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.151031] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.154667] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:01.154697] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.154876] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:01.155067] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:01.172856] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:01.174151] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:01.175083] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:01.175438] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:01.254252] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 81ms
[t=00:00:01.254286] [VFS] [SpringVFS::ReserveArchives<this=0000027af98a12e0>]
[t=00:00:01.254502] [VFS] [SpringVFS::AddArchive<this=0000027af98a12e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.263631] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027af98a12e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.263659] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.428093] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:01.428666] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:01.428749] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.429128] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.429931] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.439610] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.455499] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.455567] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:01.456319][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.456497][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.456746][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.456782][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.456803][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.456869][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.466673][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.466739][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek High Definition Audio)"
[t=00:00:01.466761][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.498884][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.501909][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027ab4c4ae10(default) context=0000027ab4b04b30  numChannels=2 frameSize=8
[t=00:00:01.501974][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.501991][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.502001][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.502016][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.502085][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.502169][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.502188][f=-000001] [Sound]   Devices:
[t=00:00:01.504675][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek High Definition Audio)]
[t=00:00:01.504726][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.504740][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.505856][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.505878][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.564408][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 108ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 24656 MB
[t=00:00:01.567859][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:01.567910][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:01.567965][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-08_19-55-06-040_Lowland Crossing Revised v2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.788246][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.797532][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.798248][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.798577][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 230ms
[t=00:00:01.798643][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:11.894448][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:11.894673][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:11.894704][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:11.894733][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:11.922605][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:11.922635][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{37.343, 7.469}, {2.193, 0.439}}ms
[t=00:00:11.922671][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{25.069, 25.069, 25.069, 25.069}, {1.762, 1.762, 1.762, 1.762}}ms
[t=00:00:11.922703][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.075, 0.075, 0.075, 0.075}, {0.002, 0.002, 0.002, 0.002}}ms
[t=00:00:11.922739][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.148, 1.148, 1.148, 1.148}, {0.109, 0.109, 0.109, 0.109}}ms
[t=00:00:11.922776][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.158, 0.158, 0.158, 0.158}, {0.279, 0.279, 0.279, 0.279}}ms
[t=00:00:11.922832][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{10.892, 10.892, 10.892, 10.892}, {0.040, 0.040, 0.040, 0.040}}ms
[t=00:00:11.922858][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:11.922878][f=-000001] [SpringApp::Kill][2]
[t=00:00:11.923906][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:11.951903][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:11.951946][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:11.952104][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000027ab4b04b30 dev=0000027ab4c4ae10
[t=00:00:11.952464][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000027ab4b04b30 dev=0000027ab4c4ae10
[t=00:00:11.952487][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000027ab4b04b30)]
[t=00:00:11.953227][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000027ab4c4ae10)]
[t=00:00:11.953289][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:11.979514][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:11.979910][f=-000001] [SpringApp::Kill][3]
[t=00:00:11.979937][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:11.979952][f=-000001] [SpringApp::Kill][4] font=0000027af98a5b40
[t=00:00:11.981145][f=-000001] [SpringApp::Kill][5]
[t=00:00:11.981289][f=-000001] [SpringApp::Kill][6]
[t=00:00:11.981301] [SpringApp::Kill][7]
[t=00:00:11.981358] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.981390] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.981419] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:11.981460] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.981489] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:11.981508] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.981531] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.981574] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:11.981598] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:11.981620] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.981664] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:11.981689] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:11.981712] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.021213] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:12.021255] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:12.021264] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:12.021271] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:12.021400] [VFS] [SpringVFS::DeleteArchives<this=0000027af98a12e0>]
[t=00:00:12.021420] [VFS] [SpringVFS::DeleteArchives<this=0000027af98a12e0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:12.021441] [VFS] [SpringVFS::DeleteArchives<this=0000027af98a12e0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:12.021479] [VFS] [SpringVFS::DeleteArchives<this=0000027af98a12e0>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:12.021508] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000027af989d4f0)
[t=00:00:12.021692] [VFS] [SpringVFS::DeleteArchives<this=0000027af98a12e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:12.021736] [VFS] [SpringVFS::DeleteArchives<this=0000027af98a12e0>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:12.021763] [VFS] [SpringVFS::DeleteArchives<this=0000027af98a12e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:12.021785] [VFS] [SpringVFS::DeleteArchives<this=0000027af98a12e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:12.021808] [VFS] [SpringVFS::DeleteArchives<this=0000027af98a12e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:12.021847] [VFS] [SpringVFS::DeleteArchives<this=0000027af98a12e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:12.022095] [SpringApp::Kill][8]
[t=00:00:12.022130] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:12.022154] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7343c7430 (joinable=1)
[t=00:00:12.022172] [WatchDog::Uninstall][2]
[t=00:00:12.353046] [WatchDog::Uninstall][3]
[t=00:00:12.353071] [SpringApp::Kill][9]