ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #107880

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.000423] Using writeable configuration source: "D:\Games\j mappa\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.051330] LogOutput initialized. Logging to D:\Games\j mappa\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.051399] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.051432]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.051451]   
[t=00:00:00.051459]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.051468]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.051483]   Use "none" to disable the default log sections.
[t=00:00:00.051492] ============== </Log Sections> ==============

[t=00:00:00.051501] ============== <User Config> ==============
[t=00:00:00.051630]   AllowDeferredMapRendering = 1
[t=00:00:00.051640]   AllowDeferredModelRendering = 1
[t=00:00:00.051648]   AnimationMT = 0
[t=00:00:00.051655]   BumpWaterAnisotropy = 2
[t=00:00:00.051662]   BumpWaterBlurReflection = 1
[t=00:00:00.051671]   BumpWaterDepthBits = 32
[t=00:00:00.051678]   BumpWaterReflection = 2
[t=00:00:00.051693]   BumpWaterTexSizeReflection = 256
[t=00:00:00.051702]   CamFreeScrollSpeed = 50
[t=00:00:00.051709]   CamMode = 1
[t=00:00:00.051718]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.051726]   EdgeMoveDynamic = 0
[t=00:00:00.051734]   EdgeMoveWidth = 0.003
[t=00:00:00.051740]   FPSFOV = 90
[t=00:00:00.051748]   FPSScrollSpeed = 50
[t=00:00:00.051754]   FontSize = 18
[t=00:00:00.051762]   GrassDetail = 0
[t=00:00:00.051769]   GroundDecals = 5
[t=00:00:00.051777]   GroundDetail = 120
[t=00:00:00.051783]   HangTimeout = 30
[t=00:00:00.051797]   HardwareCursor = 1
[t=00:00:00.051805]   InitialNetworkTimeout = 0
[t=00:00:00.051812]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.051821]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.051829]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.051837]   LinkOutgoingBandwidth = 131072
[t=00:00:00.051845]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.051854]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.051861]   MSAALevel = 8
[t=00:00:00.051868]   MaxParticles = 25000
[t=00:00:00.051881]   MaxSounds = 32
[t=00:00:00.051889]   MaximumTransmissionUnit = 0
[t=00:00:00.051897]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.051905]   MiniMapMarker = 0
[t=00:00:00.051912]   MouseDragScrollThreshold = 0
[t=00:00:00.051920]   NetworkLossFactor = 1
[t=00:00:00.051927]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.051936]   OverheadScrollSpeed = 50
[t=00:00:00.051942]   ReconnectTimeout = 0
[t=00:00:00.051951]   RotOverheadScrollSpeed = 50
[t=00:00:00.051958]   RotateLogFiles = 1
[t=00:00:00.051971]   ShadowMapSize = 8192
[t=00:00:00.051980]   Shadows = 1
[t=00:00:00.051986]   ShowClock = 0
[t=00:00:00.051994]   SoftParticles = 2
[t=00:00:00.052001]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.052010]   UnitIconDist = 151
[t=00:00:00.052017]   UpdateBoundingVolumeMT = 0
[t=00:00:00.052025]   UpdateWeaponVectorsMT = 0
[t=00:00:00.052033]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.052041]   UseLuaMemPools = 0
[t=00:00:00.052048]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.052102]   VFSCacheArchiveFiles = 0
[t=00:00:00.052113]   VSync = 0
[t=00:00:00.052120]   Water = 4
[t=00:00:00.052127]   WindowBorderless = 1
[t=00:00:00.052134]   WindowPosY = 0
[t=00:00:00.052142]   XResolutionWindowed = 3840
[t=00:00:00.052150]   YResolutionWindowed = 2160
[t=00:00:00.052171] ============== </User Config> ==============

[t=00:00:00.052180] ============== <User System> ==============
[t=00:00:00.052188]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.052210]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.052224]        Compiler Version: gcc-13.2.0
[t=00:00:00.052282]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.052341]         Hardware Config: Intel(R) Core(TM) i5-6500 CPU @ 3.20GHz; 16304MB RAM, 28433MB pagefile
[t=00:00:00.052353]        Binary Word Size: 64-bit (native)
[t=00:00:00.052361]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.052369]      Physical CPU Cores: 4
[t=00:00:00.052387]       Logical CPU Cores: 4
[t=00:00:00.052396] ============== </User System> ==============

[t=00:00:00.052409] Run: thread affinity f
[t=00:00:00.052652] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.052661]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.052668]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.052675]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.052682]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.060822] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.060928] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.106386] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz}
[t=00:00:00.141260]     Display (Generic PnP Monitor)=1 modes=134 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.141280]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.141288]         [ 9] 2560x1600x24bpp@60Hz
[t=00:00:00.141297]         [17] 2560x1440x24bpp@60Hz
[t=00:00:00.141304]         [19] 2048x1536x24bpp@60Hz
[t=00:00:00.141351]         [27] 1920x1440x24bpp@60Hz
[t=00:00:00.141377]         [29] 1920x1200x24bpp@60Hz
[t=00:00:00.141386]         [31] 1920x1080x24bpp@60Hz
[t=00:00:00.141446]         [38] 1768x992x24bpp@60Hz
[t=00:00:00.141457]         [45] 1680x1050x24bpp@60Hz
[t=00:00:00.141464]         [52] 1600x1200x24bpp@60Hz
[t=00:00:00.141471]         [54] 1600x1024x24bpp@60Hz
[t=00:00:00.141478]         [61] 1600x900x24bpp@60Hz
[t=00:00:00.141486]         [68] 1440x1080x24bpp@60Hz
[t=00:00:00.141494]         [75] 1366x768x24bpp@60Hz
[t=00:00:00.141502]         [82] 1360x768x24bpp@60Hz
[t=00:00:00.141509]         [89] 1280x1024x24bpp@60Hz
[t=00:00:00.141530]         [96] 1280x960x24bpp@60Hz
[t=00:00:00.141538]         [103] 1280x800x24bpp@60Hz
[t=00:00:00.141546]         [110] 1280x768x24bpp@60Hz
[t=00:00:00.141553]         [117] 1280x720x24bpp@60Hz
[t=00:00:00.141561]         [119] 1176x664x24bpp@60Hz
[t=00:00:00.141568]         [121] 1152x864x24bpp@60Hz
[t=00:00:00.141575]         [128] 1024x768x24bpp@60Hz
[t=00:00:00.141582]         [129] 800x600x24bpp@60Hz
[t=00:00:00.141589]         [130] 720x576x24bpp@50Hz
[t=00:00:00.141597]         [131] 720x480x24bpp@60Hz
[t=00:00:00.141604]         [133] 640x480x24bpp@60Hz
[t=00:00:02.624662] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:02.625615] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<3840,2160>
[t=00:00:02.625638] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<3840,2160>
[t=00:00:04.674689] [GR::LogVersionInfo]
[t=00:00:04.674777]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:04.674799]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:04.674845]     GL vendor   : NVIDIA Corporation
[t=00:00:04.674867]     GL renderer : NVIDIA GeForce GTX 1060 6GB/PCIe/SSE2
[t=00:00:04.674887]     GLSL version: 4.60 NVIDIA
[t=00:00:04.674905]     GLEW version: 2.1.0
[t=00:00:04.674924]     GPU memory  : 6144MB (total) / 349MB (available)
[t=00:00:04.676943]     SDL swap-int: 1
[t=00:00:04.677013]     SDL driver  : windows
[t=00:00:04.677033]     
[t=00:00:04.677052]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:04.677071]     GLSL shader support       : 1
[t=00:00:04.677117]     GL4 support               : 1
[t=00:00:04.677138]     FBO extension support     : 1
[t=00:00:04.677172]     NVX GPU mem-info support  : 1
[t=00:00:04.677197]     ATI GPU mem-info support  : 0
[t=00:00:04.677290]     Texture clamping to edge  : 1
[t=00:00:04.677321]     NPOT-texture support      : 1 (1)
[t=00:00:04.677344]     S3TC/DXT1 texture support : 1/1
[t=00:00:04.677366]     texture query-LOD support : 1 (1)
[t=00:00:04.677386]     MSAA frame-buffer support : 1 (1)
[t=00:00:04.677405]     Z-buffer depth            : 32 (-)
[t=00:00:04.677444]     primitive-restart support : 1 (1)
[t=00:00:04.677465]     clip-space control support: 1 (1)
[t=00:00:04.677488]     seamless cube-map support : 1 (1)
[t=00:00:04.677507]     frag-depth layout support : 1 (1)
[t=00:00:04.677754]     persistent maps support   : 1 (1)
[t=00:00:04.677791]     explicit attribs location : 1 (1)
[t=00:00:04.677814]     multi draw indirect       : 1 (-)
[t=00:00:04.677841]     array textures            : 1 (-)
[t=00:00:04.677894]     buffer copy support       : 1 (-)
[t=00:00:04.677919]     indirect draw             : 1 (-)
[t=00:00:04.677928]     base instance             : 1 (-)
[t=00:00:04.677935]     
[t=00:00:04.677942]     max. FBO samples              : 32
[t=00:00:04.677950]     max. FS/program texture slots : 32/192
[t=00:00:04.677957]     max. texture size             : 32768
[t=00:00:04.677976]     max. texture anisotropy level : 16.000000
[t=00:00:04.677984]     max. vec4 varyings/attributes : 31/16
[t=00:00:04.677991]     max. draw-buffers             : 8
[t=00:00:04.678006]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:04.678015]     max. uniform buffer-bindings  : 84
[t=00:00:04.678022]     max. uniform block-size       : 64KB
[t=00:00:04.678030]     max. storage buffer-bindings  : 96
[t=00:00:04.678037]     max. storage block-size       : 2047MB
[t=00:00:04.678044]     
[t=00:00:04.678050]     enable AMD-hacks : 0
[t=00:00:04.678057]     compress MIP-maps: 0
[t=00:00:04.678176]     Number of compressed texture formats: 23
[t=00:00:04.678684]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:04.678759] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:04.679945] [GR::UpdateGLConfigs]
[t=00:00:04.680022] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:04.680034] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:04.680063] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:04.680082] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[t=00:00:04.680090] [GR::InitGLState]
[t=00:00:04.680481] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:05.428053] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:05.436706] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 8ms
[t=00:00:05.438066] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:05.452340] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/j mappa/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:05.452478] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:05.453978] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:05.865380] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\j mappa\Steam\steamapps\common\Zero-K\"
[t=00:00:05.865416] [DataDirLocater::Check] Isolation Mode!
[t=00:00:05.865615] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\j mappa\Steam\steamapps\common\Zero-K\
[t=00:00:05.865788] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\j mappa\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:06.287746] Scanning: D:\Games\j mappa\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:06.289249] Scanning: D:\Games\j mappa\Steam\steamapps\common\Zero-K\maps
[t=00:00:06.289754] Scanning: D:\Games\j mappa\Steam\steamapps\common\Zero-K\games
[t=00:00:06.290028] Scanning: D:\Games\j mappa\Steam\steamapps\common\Zero-K\packages
[t=00:00:06.427152] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 139ms
[t=00:00:06.427317] [VFS] [SpringVFS::ReserveArchives<this=0000025c38b59c80>]
[t=00:00:06.427623] [VFS] [SpringVFS::AddArchive<this=0000025c38b59c80>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:06.441239] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025c38b59c80 (SpringVFS) global=0000000000000000 (null)
[t=00:00:06.441342] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:07.468472] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=4 (init=1)
[t=00:00:07.469085] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:07.469967] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:07.470322] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:07.470351] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:07.470438] [Threading] Main thread CPU affinity mask set: 0xf
[t=00:00:07.471930][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:07.472091][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:07.472339][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:07.472371][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:07.472396][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:07.572096][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (100.1ms)
[t=00:00:07.678301][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (206.3ms)
[t=00:00:07.690837][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:07.710020][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:07.710063][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:07.710112][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "LG HDR 4K (NVIDIA High Definition Audio)"
[t=00:00:07.710124][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Fejbeszélő (Razer Nari Ultimate - Chat)"
[t=00:00:07.710137][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "FejhallgatĂł (Razer Nari Ultimate - Game)"
[t=00:00:07.710147][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "HangszĂłrĂłk (THX Spatial - Synapse)"
[t=00:00:07.710158][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:07.786953][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (314.9ms)
[t=00:00:07.894708][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (422.7ms)
[t=00:00:07.956541][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:08.009679][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (537.7ms)
[t=00:00:08.086630][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025c6df894a0(default) context=0000025c38b4a650  numChannels=2 frameSize=8
[t=00:00:08.086677][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:08.086708][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:08.086718][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:08.086727][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:08.086780][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:08.086818][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:08.086834][f=-000001] [Sound]   Devices:
[t=00:00:08.093502][f=-000001] [Sound]     [OpenAL Soft on Fejbeszélő (Razer Nari Ultimate - Chat)]
[t=00:00:08.093537][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:08.093549][f=-000001] [Sound]     [OpenAL Soft on LG HDR 4K (NVIDIA High Definition Audio)]
[t=00:00:08.093589][f=-000001] [Sound]     [OpenAL Soft on FejhallgatĂł (Razer Nari Ultimate - Game)]
[t=00:00:08.093599][f=-000001] [Sound]     [OpenAL Soft on HangszĂłrĂłk (THX Spatial - Synapse)]
[t=00:00:08.093627][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:08.093648][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:08.097223][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:08.097264][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:08.117865][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 645ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\j mappa\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 160504 MB
[t=00:00:10.789405][f=-000001] [StartScript] Loading StartScript from: D:\Games\j mappa\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:13.225843][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8468
[t=00:00:14.632068][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8468 using name L0neWolf_HUN
[t=00:00:14.755205][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:14.755229][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:28.680777][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:28.681495][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:28.681515][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:28.681528][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=4 (init=0)
[t=00:00:28.704774][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:28.704800][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{0.762, 0.254}, {2.353, 0.784}}ms
[t=00:00:28.704837][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.130, 0.130, 0.130, 0.130}, {1.158, 1.158, 1.158, 1.158}}ms
[t=00:00:28.704855][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.068, 0.068, 0.068, 0.068}, {1.026, 1.026, 1.026, 1.026}}ms
[t=00:00:28.704872][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.563, 0.563, 0.563, 0.563}, {0.169, 0.169, 0.169, 0.169}}ms
[t=00:00:28.704883][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:28.704892][f=-000001] [SpringApp::Kill][2]
[t=00:00:28.781019][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:28.801320][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:28.801346][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:28.801396][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000025c38b4a650 dev=0000025c6df894a0
[t=00:00:28.801461][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000025c38b4a650 dev=0000025c6df894a0
[t=00:00:28.801473][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000025c38b4a650)]
[t=00:00:28.802279][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000025c6df894a0)]
[t=00:00:28.876511][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:29.151537][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:29.417063][f=-000001] [SpringApp::Kill][3]
[t=00:00:29.417250][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    151 bytes sent   in 3 packets (50.333 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.079x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:29.462461][f=-000001] [SpringApp::Kill][4] font=0000025c38f67fc0
[t=00:00:29.616305][f=-000001] [SpringApp::Kill][5]
[t=00:00:29.616476][f=-000001] [SpringApp::Kill][6]
[t=00:00:29.616486] [SpringApp::Kill][7]
[t=00:00:29.616821] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.616857] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.616871] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:29.616884] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.616905] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:29.616918] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.616932] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.616950] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:29.616962] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:29.616974] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.616986] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:29.617004] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:29.617017] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:31.246526] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:31.271890] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:31.246545] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:31.246553] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:31.246597] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8468
[t=00:00:31.246606] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:31.246726] [VFS] [SpringVFS::DeleteArchives<this=0000025c38b59c80>]
[t=00:00:31.246737] [VFS] [SpringVFS::DeleteArchives<this=0000025c38b59c80>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:31.246748] [VFS] [SpringVFS::DeleteArchives<this=0000025c38b59c80>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:31.246767] [VFS] [SpringVFS::DeleteArchives<this=0000025c38b59c80>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:31.246779] [VFS]   archive=D:\Games\j mappa\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025c6de7c320)
[t=00:00:31.246860] [VFS] [SpringVFS::DeleteArchives<this=0000025c38b59c80>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:31.246871] [VFS] [SpringVFS::DeleteArchives<this=0000025c38b59c80>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:31.246890] [VFS] [SpringVFS::DeleteArchives<this=0000025c38b59c80>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:31.246901] [VFS] [SpringVFS::DeleteArchives<this=0000025c38b59c80>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:31.246912] [VFS] [SpringVFS::DeleteArchives<this=0000025c38b59c80>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:31.246922] [VFS] [SpringVFS::DeleteArchives<this=0000025c38b59c80>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:31.271843] [SpringApp::Kill][8]
[t=00:00:31.271930] [WatchDog::Uninstall][1] hangDetectorThread=00007ff69dc704d0 (joinable=1)
[t=00:00:31.271939] [WatchDog::Uninstall][2]
[t=00:00:32.250490] [WatchDog::Uninstall][3]
[t=00:00:32.250514] [SpringApp::Kill][9]