Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.002543] [CpuId] found 16 cores and 32 logical cpus (mask: 0xffffffff) of type general [t=00:00:00.002559] [CpuId] setting logical cpu affinity mask to 0xffffffff [t=00:00:00.005410] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.005528] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.013983] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.014018] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014031] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014039] [t=00:00:00.014043] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014047] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014051] Use "none" to disable the default log sections. [t=00:00:00.014054] ============== </Log Sections> ============== [t=00:00:00.014057] ============== <User Config> ============== [t=00:00:00.014131] AllowDeferredMapRendering = 1 [t=00:00:00.014137] AllowDeferredModelRendering = 1 [t=00:00:00.014140] AnimationMT = 0 [t=00:00:00.014143] BumpWaterAnisotropy = 2 [t=00:00:00.014146] BumpWaterBlurReflection = 1 [t=00:00:00.014149] BumpWaterDepthBits = 32 [t=00:00:00.014153] BumpWaterReflection = 2 [t=00:00:00.014156] BumpWaterTexSizeReflection = 256 [t=00:00:00.014159] CamFreeScrollSpeed = 50 [t=00:00:00.014162] CamMode = 1 [t=00:00:00.014166] CubeTexSizeReflection = 256 [t=00:00:00.014173] CubeTexSizeSpecular = 256 [t=00:00:00.014176] DualScreenMiniMapOnLeft = 1 [t=00:00:00.014180] EdgeMoveDynamic = 0 [t=00:00:00.014183] EdgeMoveWidth = 0.003 [t=00:00:00.014186] FPSFOV = 90 [t=00:00:00.014189] FPSScrollSpeed = 50 [t=00:00:00.014192] FontSize = 18 [t=00:00:00.014195] GrassDetail = 0 [t=00:00:00.014198] GroundDecals = 5 [t=00:00:00.014200] GroundDetail = 120 [t=00:00:00.014203] HangTimeout = 30 [t=00:00:00.014206] HardwareCursor = 1 [t=00:00:00.014211] InitialNetworkTimeout = 0 [t=00:00:00.014216] LinkIncomingMaxPacketRate = 512 [t=00:00:00.014219] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.014222] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.014225] LinkOutgoingBandwidth = 131072 [t=00:00:00.014229] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.014232] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.014236] MSAALevel = 8 [t=00:00:00.014239] MaxParticles = 25000 [t=00:00:00.014242] MaxSounds = 32 [t=00:00:00.014247] MaximumTransmissionUnit = 0 [t=00:00:00.014252] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.014255] MiniMapMarker = 0 [t=00:00:00.014259] MouseDragScrollThreshold = 0 [t=00:00:00.014262] NetworkLossFactor = 1 [t=00:00:00.014266] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.014269] OverheadScrollSpeed = 50 [t=00:00:00.014272] ReconnectTimeout = 0 [t=00:00:00.014276] RotOverheadScrollSpeed = 50 [t=00:00:00.014278] RotateLogFiles = 1 [t=00:00:00.014282] ShadowMapSize = 8192 [t=00:00:00.014287] Shadows = 1 [t=00:00:00.014290] ShowClock = 0 [t=00:00:00.014327] SoftParticles = 2 [t=00:00:00.014338] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.014342] UnitIconDist = 151 [t=00:00:00.014346] UpdateBoundingVolumeMT = 0 [t=00:00:00.014349] UpdateWeaponVectorsMT = 0 [t=00:00:00.014353] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.014359] UseLuaMemPools = 0 [t=00:00:00.014363] VFSCacheArchiveFiles = 0 [t=00:00:00.014367] VSync = 0 [t=00:00:00.014371] Water = 4 [t=00:00:00.014407] WindowBorderless = 1 [t=00:00:00.014414] WindowPosY = 0 [t=00:00:00.014417] XResolutionWindowed = 2560 [t=00:00:00.014420] YResolutionWindowed = 1440 [t=00:00:00.014424] snd_volbattle = 50 [t=00:00:00.014426] snd_volmaster = 40 [t=00:00:00.014440] ============== </User Config> ============== [t=00:00:00.014446] ============== <User System> ============== [t=00:00:00.014450] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.014460] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.014466] Compiler Version: gcc-13.2.0 [t=00:00:00.014500] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.014537] Hardware Config: AMD Ryzen 9 7950X3D 16-Core Processor ; 31893MB RAM, 39573MB pagefile [t=00:00:00.014542] Binary Word Size: 64-bit (native) [t=00:00:00.014545] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.014549] Physical CPU Cores: 16 [t=00:00:00.014554] Logical CPU Cores: 32 [t=00:00:00.014557] ============== </User System> ============== [t=00:00:00.014698] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.014704] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.014707] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.014710] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.014712] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.015435] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.015445] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.028259] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.064073] Display (DELL_G2724D(DisplayPort_1_HDR))=1 modes=132 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.064084] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.064088] [ 6] 1920x1440x24bpp@165Hz [t=00:00:00.064092] [11] 1920x1200x24bpp@165Hz [t=00:00:00.064095] [16] 1920x1080x24bpp@165Hz [t=00:00:00.064099] [23] 1680x1050x24bpp@165Hz [t=00:00:00.064102] [29] 1600x1200x24bpp@165Hz [t=00:00:00.064111] [34] 1600x1024x24bpp@165Hz [t=00:00:00.064114] [40] 1600x900x24bpp@165Hz [t=00:00:00.064117] [46] 1440x1080x24bpp@165Hz [t=00:00:00.064120] [53] 1440x900x24bpp@165Hz [t=00:00:00.064123] [58] 1366x768x24bpp@165Hz [t=00:00:00.064126] [63] 1360x768x24bpp@165Hz [t=00:00:00.064129] [68] 1280x1024x24bpp@165Hz [t=00:00:00.064132] [74] 1280x960x24bpp@165Hz [t=00:00:00.064135] [79] 1280x800x24bpp@165Hz [t=00:00:00.064138] [84] 1280x768x24bpp@165Hz [t=00:00:00.064141] [89] 1280x720x24bpp@165Hz [t=00:00:00.064147] [96] 1176x664x24bpp@60Hz [t=00:00:00.064152] [99] 1152x864x24bpp@165Hz [t=00:00:00.064155] [104] 1024x768x24bpp@165Hz [t=00:00:00.064158] [110] 800x600x24bpp@165Hz [t=00:00:00.064160] [116] 720x576x24bpp@165Hz [t=00:00:00.064163] [121] 720x480x24bpp@165Hz [t=00:00:00.064166] [127] 640x480x24bpp@165Hz [t=00:00:00.092938] Display (DELL_G2724D(DisplayPort_1_HDR))=2 modes=132 bounds={x=-2560, y=0, w=2560, h=1440} [t=00:00:00.092951] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.092966] [ 6] 1920x1440x24bpp@165Hz [t=00:00:00.092970] [11] 1920x1200x24bpp@165Hz [t=00:00:00.092973] [16] 1920x1080x24bpp@165Hz [t=00:00:00.092976] [23] 1680x1050x24bpp@165Hz [t=00:00:00.092979] [29] 1600x1200x24bpp@165Hz [t=00:00:00.092982] [34] 1600x1024x24bpp@165Hz [t=00:00:00.092985] [40] 1600x900x24bpp@165Hz [t=00:00:00.092990] [46] 1440x1080x24bpp@165Hz [t=00:00:00.092993] [53] 1440x900x24bpp@165Hz [t=00:00:00.092996] [58] 1366x768x24bpp@165Hz [t=00:00:00.092999] [63] 1360x768x24bpp@165Hz [t=00:00:00.093004] [68] 1280x1024x24bpp@165Hz [t=00:00:00.093007] [74] 1280x960x24bpp@165Hz [t=00:00:00.093010] [79] 1280x800x24bpp@165Hz [t=00:00:00.093013] [84] 1280x768x24bpp@165Hz [t=00:00:00.093015] [89] 1280x720x24bpp@165Hz [t=00:00:00.093020] [96] 1176x664x24bpp@60Hz [t=00:00:00.093024] [99] 1152x864x24bpp@165Hz [t=00:00:00.093027] [104] 1024x768x24bpp@165Hz [t=00:00:00.093029] [110] 800x600x24bpp@165Hz [t=00:00:00.093032] [116] 720x576x24bpp@165Hz [t=00:00:00.093037] [121] 720x480x24bpp@165Hz [t=00:00:00.093040] [127] 640x480x24bpp@165Hz [t=00:00:00.298804] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.299307] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.299316] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.323035] [GR::LogVersionInfo] [t=00:00:00.323052] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.323055] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.323059] GL vendor : NVIDIA Corporation [t=00:00:00.323062] GL renderer : NVIDIA GeForce RTX 4070 Ti SUPER/PCIe/SSE2 [t=00:00:00.323065] GLSL version: 4.60 NVIDIA [t=00:00:00.323068] GLEW version: 2.1.0 [t=00:00:00.323071] GPU memory : 16376MB (total) / 10304MB (available) [t=00:00:00.323083] SDL swap-int: 1 [t=00:00:00.323086] SDL driver : windows [t=00:00:00.323089] [t=00:00:00.323095] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.323099] GLSL shader support : 1 [t=00:00:00.323102] GL4 support : 1 [t=00:00:00.323105] FBO extension support : 1 [t=00:00:00.323112] NVX GPU mem-info support : 1 [t=00:00:00.323119] ATI GPU mem-info support : 0 [t=00:00:00.323126] Texture clamping to edge : 1 [t=00:00:00.323131] NPOT-texture support : 1 (1) [t=00:00:00.323134] S3TC/DXT1 texture support : 1/1 [t=00:00:00.323138] texture query-LOD support : 1 (1) [t=00:00:00.323143] MSAA frame-buffer support : 1 (1) [t=00:00:00.323146] Z-buffer depth : 32 (-) [t=00:00:00.323152] primitive-restart support : 1 (1) [t=00:00:00.323155] clip-space control support: 1 (1) [t=00:00:00.323158] seamless cube-map support : 1 (1) [t=00:00:00.323161] frag-depth layout support : 1 (1) [t=00:00:00.323164] persistent maps support : 1 (1) [t=00:00:00.323167] explicit attribs location : 1 (1) [t=00:00:00.323170] multi draw indirect : 1 (-) [t=00:00:00.323177] array textures : 1 (-) [t=00:00:00.323181] buffer copy support : 1 (-) [t=00:00:00.323184] indirect draw : 1 (-) [t=00:00:00.323187] base instance : 1 (-) [t=00:00:00.323190] [t=00:00:00.323192] max. FBO samples : 32 [t=00:00:00.323195] max. FS/program texture slots : 32/192 [t=00:00:00.323198] max. texture size : 32768 [t=00:00:00.323203] max. texture anisotropy level : 16.000000 [t=00:00:00.323208] max. vec4 varyings/attributes : 31/16 [t=00:00:00.323213] max. draw-buffers : 8 [t=00:00:00.323216] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.323219] max. uniform buffer-bindings : 84 [t=00:00:00.323222] max. uniform block-size : 64KB [t=00:00:00.323225] max. storage buffer-bindings : 96 [t=00:00:00.323228] max. storage block-size : 2047MB [t=00:00:00.323232] [t=00:00:00.323235] enable AMD-hacks : 0 [t=00:00:00.323237] compress MIP-maps: 0 [t=00:00:00.323287] Number of compressed texture formats: 23 [t=00:00:00.323307] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.323332] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.323572] [GR::UpdateGLConfigs] [t=00:00:00.323602] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.323608] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.323615] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.323620] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.323629] [GR::InitGLState] [t=00:00:00.323669] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::non-exclusive) [t=00:00:00.443798] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.446000] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.446476] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.450665] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.450682] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.451064] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.452918] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.452928] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.452991] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.453040] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.456278] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.456617] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.456825] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.456923] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.463446] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.463458] [VFS] [SpringVFS::ReserveArchives<this=000002201a573440>] [t=00:00:00.463508] [VFS] [SpringVFS::AddArchive<this=000002201a573440>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.465247] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002201a573440 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.465262] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.476302] [ThreadPool::SetThreadCount][1] wanted=16 current=1 maximum=32 (init=1) [t=00:00:00.476795] [ThreadPool::SetThreadCount][2] workers=15 [t=00:00:00.476958] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.476992] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.477062] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.477144] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.477168] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.477233] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.477255] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.477280] [Threading] Worker 12 thread CPU affinity mask set: 0x800 [t=00:00:00.477289] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.477342] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:00.477457] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:00.477599] [Threading] Worker 13 thread CPU affinity mask set: 0x1000 [t=00:00:00.477709] [Threading] Worker 14 thread CPU affinity mask set: 0x2000 [t=00:00:00.477739] [Threading] Worker 15 thread CPU affinity mask set: 0x4000 [t=00:00:00.477916] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.477958] [Threading] Main thread CPU affinity mask set: 0xffff8000 [t=00:00:00.478262][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.478345][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.478422][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.478440][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.478445][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.478470][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.491828][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.491841][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Słuchawki (Arctis Nova 3)" [t=00:00:00.491847][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Linia (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.491853][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.503470][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.505286][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002201a71af70(default) context=000002201664e950 numChannels=2 frameSize=8 [t=00:00:00.505306][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.505312][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.505316][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.505320][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.505335][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.505361][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.505370][f=-000001] [Sound] Devices: [t=00:00:00.508280][f=-000001] [Sound] [OpenAL Soft on Słuchawki (Arctis Nova 3)] [t=00:00:00.508297][f=-000001] [Sound] [OpenAL Soft on Linia (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.508308][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.508314][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.509117][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.509129][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.586111][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 670952 MB [t=00:00:00.588109][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.588122][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.588131][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_15-26-28-706_FrozenPlanetV3_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.660165][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.664258][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.664485][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:00.664530][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 76ms [t=00:00:00.664543][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:11.371816][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:11.371882][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:11.371889][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:11.371897][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=16 maximum=32 (init=0) [t=00:00:11.406735][f=-000001] [async=0] threads=16 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:11.406753][f=-000001] [async=1] threads=16 tasks=15 {sum,avg}{exec,wait}time={{1.455, 0.097}, {6.685, 0.446}}ms [t=00:00:11.406774][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.059, 0.059, 0.059, 0.059}, {0.406, 0.406, 0.406, 0.406}}ms [t=00:00:11.406781][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.718, 0.718, 0.718, 0.718}, {0.405, 0.405, 0.405, 0.405}}ms [t=00:00:11.406789][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.019, 0.019, 0.019, 0.019}, {0.353, 0.353, 0.353, 0.353}}ms [t=00:00:11.406795][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.086, 0.086, 0.086, 0.086}, {0.404, 0.404, 0.404, 0.404}}ms [t=00:00:11.406805][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.064, 0.064, 0.064, 0.064}, {0.097, 0.097, 0.097, 0.097}}ms [t=00:00:11.406811][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.030, 0.030, 0.030, 0.030}, {0.164, 0.164, 0.164, 0.164}}ms [t=00:00:11.406820][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.028, 0.028, 0.028, 0.028}, {0.236, 0.236, 0.236, 0.236}}ms [t=00:00:11.406828][f=-000001] thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.036, 0.036, 0.036, 0.036}, {0.304, 0.304, 0.304, 0.304}}ms [t=00:00:11.406834][f=-000001] thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.043, 0.043, 0.043, 0.043}, {0.391, 0.391, 0.391, 0.391}}ms [t=00:00:11.406841][f=-000001] thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.486, 0.486, 0.486, 0.486}}ms [t=00:00:11.406848][f=-000001] thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.598, 0.598, 0.598, 0.598}}ms [t=00:00:11.406858][f=-000001] thread=12 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.079, 0.079, 0.079, 0.079}, {0.398, 0.398, 0.398, 0.398}}ms [t=00:00:11.406864][f=-000001] thread=13 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.049, 0.049, 0.049, 0.049}, {0.746, 0.746, 0.746, 0.746}}ms [t=00:00:11.406871][f=-000001] thread=14 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.088, 0.088, 0.088, 0.088}, {0.816, 0.816, 0.816, 0.816}}ms [t=00:00:11.406879][f=-000001] thread=15 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.053, 0.053, 0.053, 0.053}, {0.881, 0.881, 0.881, 0.881}}ms [t=00:00:11.406884][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:11.406888][f=-000001] [SpringApp::Kill][2] [t=00:00:11.406921][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:11.430663][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:11.430683][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:11.430726][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002201664e950 dev=000002201a71af70 [t=00:00:11.430775][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002201664e950 dev=000002201a71af70 [t=00:00:11.430784][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002201664e950)] [t=00:00:11.431245][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002201a71af70)] [t=00:00:11.431283][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:11.458625][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:11.458946][f=-000001] [SpringApp::Kill][3] [t=00:00:11.458960][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:11.458967][f=-000001] [SpringApp::Kill][4] font=0000022016f34d80 [t=00:00:11.459222][f=-000001] [SpringApp::Kill][5] [t=00:00:11.459311][f=-000001] [SpringApp::Kill][6] [t=00:00:11.459318] [SpringApp::Kill][7] [t=00:00:11.459388] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:11.459403] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.459421] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:11.459426] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.459433] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:11.459438] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:11.459442] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.459449] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.459454] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:11.459459] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:11.459466] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:11.459472] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.459477] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:11.506071] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:11.506085] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:11.506102] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:11.506105] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:11.506218] [VFS] [SpringVFS::DeleteArchives<this=000002201a573440>] [t=00:00:11.506226] [VFS] [SpringVFS::DeleteArchives<this=000002201a573440>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:11.506231] [VFS] [SpringVFS::DeleteArchives<this=000002201a573440>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:11.506239] [VFS] [SpringVFS::DeleteArchives<this=000002201a573440>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:11.506244] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000022016f2fcd0) [t=00:00:11.506318] [VFS] [SpringVFS::DeleteArchives<this=000002201a573440>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:11.506326] [VFS] [SpringVFS::DeleteArchives<this=000002201a573440>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:11.506334] [VFS] [SpringVFS::DeleteArchives<this=000002201a573440>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:11.506338] [VFS] [SpringVFS::DeleteArchives<this=000002201a573440>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:11.506343] [VFS] [SpringVFS::DeleteArchives<this=000002201a573440>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:11.506350] [VFS] [SpringVFS::DeleteArchives<this=000002201a573440>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:11.506479] [SpringApp::Kill][8] [t=00:00:11.506504] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71a427430 (joinable=1) [t=00:00:11.506495] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:11.506509] [WatchDog::Uninstall][2] [t=00:00:12.022683] [WatchDog::Uninstall][3] [t=00:00:12.022698] [SpringApp::Kill][9]
infolog_full.txt (truncated):