Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.071794] [CpuId] found 16 cores and 32 logical cpus (mask: 0xffffffff) of type general [t=00:00:00.071813] [CpuId] setting logical cpu affinity mask to 0xffffffff [t=00:00:00.075632] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.075887] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.086326] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.086366] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.086384] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.086395] [t=00:00:00.086400] Enable or disable log sections using the LogSections configuration key [t=00:00:00.086406] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.086411] Use "none" to disable the default log sections. [t=00:00:00.086415] ============== </Log Sections> ============== [t=00:00:00.086420] ============== <User Config> ============== [t=00:00:00.086507] AllowDeferredMapRendering = 1 [t=00:00:00.086514] AllowDeferredModelRendering = 1 [t=00:00:00.086519] AnimationMT = 0 [t=00:00:00.086524] BumpWaterAnisotropy = 2 [t=00:00:00.086528] BumpWaterBlurReflection = 1 [t=00:00:00.086535] BumpWaterDepthBits = 32 [t=00:00:00.086540] BumpWaterReflection = 2 [t=00:00:00.086544] BumpWaterTexSizeReflection = 256 [t=00:00:00.086549] CamFreeScrollSpeed = 50 [t=00:00:00.086554] CamMode = 1 [t=00:00:00.086559] CubeTexSizeReflection = 256 [t=00:00:00.086568] CubeTexSizeSpecular = 256 [t=00:00:00.086573] DualScreenMiniMapOnLeft = 1 [t=00:00:00.086578] EdgeMoveDynamic = 0 [t=00:00:00.086582] EdgeMoveWidth = 0.003 [t=00:00:00.086586] FPSFOV = 90 [t=00:00:00.086588] FPSScrollSpeed = 50 [t=00:00:00.086594] FontSize = 18 [t=00:00:00.086598] GrassDetail = 0 [t=00:00:00.086604] GroundDecals = 5 [t=00:00:00.086607] GroundDetail = 120 [t=00:00:00.086609] HangTimeout = 30 [t=00:00:00.086615] HardwareCursor = 1 [t=00:00:00.086624] InitialNetworkTimeout = 0 [t=00:00:00.086628] LinkIncomingMaxPacketRate = 512 [t=00:00:00.086634] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.086641] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.086645] LinkOutgoingBandwidth = 131072 [t=00:00:00.086650] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.086655] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.086659] MSAALevel = 8 [t=00:00:00.086663] MaxParticles = 25000 [t=00:00:00.086666] MaxSounds = 32 [t=00:00:00.086675] MaximumTransmissionUnit = 0 [t=00:00:00.086681] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.086685] MiniMapMarker = 0 [t=00:00:00.086690] MouseDragScrollThreshold = 0 [t=00:00:00.086694] NetworkLossFactor = 1 [t=00:00:00.086701] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.086705] OverheadScrollSpeed = 50 [t=00:00:00.086710] ReconnectTimeout = 0 [t=00:00:00.086714] RotOverheadScrollSpeed = 50 [t=00:00:00.086720] RotateLogFiles = 1 [t=00:00:00.086723] ShadowMapSize = 8192 [t=00:00:00.086732] Shadows = 1 [t=00:00:00.086735] ShowClock = 0 [t=00:00:00.086740] SoftParticles = 2 [t=00:00:00.086743] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.086749] UnitIconDist = 151 [t=00:00:00.086753] UpdateBoundingVolumeMT = 0 [t=00:00:00.086756] UpdateWeaponVectorsMT = 0 [t=00:00:00.086760] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.086764] UseLuaMemPools = 0 [t=00:00:00.086767] VFSCacheArchiveFiles = 0 [t=00:00:00.086772] VSync = 0 [t=00:00:00.086775] Water = 4 [t=00:00:00.086820] WindowBorderless = 1 [t=00:00:00.086826] WindowPosY = 0 [t=00:00:00.086829] XResolutionWindowed = 2560 [t=00:00:00.086832] YResolutionWindowed = 1440 [t=00:00:00.086837] snd_volbattle = 50 [t=00:00:00.086840] snd_volmaster = 40 [t=00:00:00.086850] ============== </User Config> ============== [t=00:00:00.086854] ============== <User System> ============== [t=00:00:00.086858] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.086867] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.086875] Compiler Version: gcc-13.2.0 [t=00:00:00.086911] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.086954] Hardware Config: AMD Ryzen 9 7950X3D 16-Core Processor ; 31893MB RAM, 39573MB pagefile [t=00:00:00.086963] Binary Word Size: 64-bit (native) [t=00:00:00.086967] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.086974] Physical CPU Cores: 16 [t=00:00:00.086983] Logical CPU Cores: 32 [t=00:00:00.086988] ============== </User System> ============== [t=00:00:00.087164] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.087173] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.087176] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.087181] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.087184] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.088204] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.088217] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.096249] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.120585] Display (DELL_G2724D(DisplayPort_1_HDR))=1 modes=132 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.120602] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.120608] [ 6] 1920x1440x24bpp@165Hz [t=00:00:00.120614] [11] 1920x1200x24bpp@165Hz [t=00:00:00.120619] [16] 1920x1080x24bpp@165Hz [t=00:00:00.120624] [23] 1680x1050x24bpp@165Hz [t=00:00:00.120630] [29] 1600x1200x24bpp@165Hz [t=00:00:00.120650] [34] 1600x1024x24bpp@165Hz [t=00:00:00.120658] [40] 1600x900x24bpp@165Hz [t=00:00:00.120662] [46] 1440x1080x24bpp@165Hz [t=00:00:00.120668] [53] 1440x900x24bpp@165Hz [t=00:00:00.120673] [58] 1366x768x24bpp@165Hz [t=00:00:00.120678] [63] 1360x768x24bpp@165Hz [t=00:00:00.120681] [68] 1280x1024x24bpp@165Hz [t=00:00:00.120687] [74] 1280x960x24bpp@165Hz [t=00:00:00.120692] [79] 1280x800x24bpp@165Hz [t=00:00:00.120697] [84] 1280x768x24bpp@165Hz [t=00:00:00.120703] [89] 1280x720x24bpp@165Hz [t=00:00:00.120715] [96] 1176x664x24bpp@60Hz [t=00:00:00.120718] [99] 1152x864x24bpp@165Hz [t=00:00:00.120731] [104] 1024x768x24bpp@165Hz [t=00:00:00.120735] [110] 800x600x24bpp@165Hz [t=00:00:00.120741] [116] 720x576x24bpp@165Hz [t=00:00:00.120748] [121] 720x480x24bpp@165Hz [t=00:00:00.120753] [127] 640x480x24bpp@165Hz [t=00:00:00.140722] Display (DELL_G2724D(DisplayPort_1_HDR))=2 modes=132 bounds={x=-2560, y=0, w=2560, h=1440} [t=00:00:00.140735] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.140750] [ 6] 1920x1440x24bpp@165Hz [t=00:00:00.140753] [11] 1920x1200x24bpp@165Hz [t=00:00:00.140756] [16] 1920x1080x24bpp@165Hz [t=00:00:00.140759] [23] 1680x1050x24bpp@165Hz [t=00:00:00.140762] [29] 1600x1200x24bpp@165Hz [t=00:00:00.140765] [34] 1600x1024x24bpp@165Hz [t=00:00:00.140768] [40] 1600x900x24bpp@165Hz [t=00:00:00.140772] [46] 1440x1080x24bpp@165Hz [t=00:00:00.140775] [53] 1440x900x24bpp@165Hz [t=00:00:00.140778] [58] 1366x768x24bpp@165Hz [t=00:00:00.140781] [63] 1360x768x24bpp@165Hz [t=00:00:00.140786] [68] 1280x1024x24bpp@165Hz [t=00:00:00.140791] [74] 1280x960x24bpp@165Hz [t=00:00:00.140794] [79] 1280x800x24bpp@165Hz [t=00:00:00.140797] [84] 1280x768x24bpp@165Hz [t=00:00:00.140800] [89] 1280x720x24bpp@165Hz [t=00:00:00.140803] [96] 1176x664x24bpp@60Hz [t=00:00:00.140805] [99] 1152x864x24bpp@165Hz [t=00:00:00.140809] [104] 1024x768x24bpp@165Hz [t=00:00:00.140812] [110] 800x600x24bpp@165Hz [t=00:00:00.140815] [116] 720x576x24bpp@165Hz [t=00:00:00.140825] [121] 720x480x24bpp@165Hz [t=00:00:00.140828] [127] 640x480x24bpp@165Hz [t=00:00:00.371522] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.372046] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.372061] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.401118] [GR::LogVersionInfo] [t=00:00:00.401243] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.401253] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.401256] GL vendor : NVIDIA Corporation [t=00:00:00.401260] GL renderer : NVIDIA GeForce RTX 4070 Ti SUPER/PCIe/SSE2 [t=00:00:00.401263] GLSL version: 4.60 NVIDIA [t=00:00:00.401266] GLEW version: 2.1.0 [t=00:00:00.401269] GPU memory : 16376MB (total) / 10575MB (available) [t=00:00:00.401286] SDL swap-int: 1 [t=00:00:00.401289] SDL driver : windows [t=00:00:00.401292] [t=00:00:00.401299] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.401317] GLSL shader support : 1 [t=00:00:00.401323] GL4 support : 1 [t=00:00:00.401327] FBO extension support : 1 [t=00:00:00.401335] NVX GPU mem-info support : 1 [t=00:00:00.401339] ATI GPU mem-info support : 0 [t=00:00:00.401347] Texture clamping to edge : 1 [t=00:00:00.401351] NPOT-texture support : 1 (1) [t=00:00:00.401355] S3TC/DXT1 texture support : 1/1 [t=00:00:00.401359] texture query-LOD support : 1 (1) [t=00:00:00.401368] MSAA frame-buffer support : 1 (1) [t=00:00:00.401372] Z-buffer depth : 32 (-) [t=00:00:00.401378] primitive-restart support : 1 (1) [t=00:00:00.401381] clip-space control support: 1 (1) [t=00:00:00.401384] seamless cube-map support : 1 (1) [t=00:00:00.401387] frag-depth layout support : 1 (1) [t=00:00:00.401391] persistent maps support : 1 (1) [t=00:00:00.401394] explicit attribs location : 1 (1) [t=00:00:00.401398] multi draw indirect : 1 (-) [t=00:00:00.401405] array textures : 1 (-) [t=00:00:00.401408] buffer copy support : 1 (-) [t=00:00:00.401411] indirect draw : 1 (-) [t=00:00:00.401414] base instance : 1 (-) [t=00:00:00.401416] [t=00:00:00.401419] max. FBO samples : 32 [t=00:00:00.401423] max. FS/program texture slots : 32/192 [t=00:00:00.401429] max. texture size : 32768 [t=00:00:00.401435] max. texture anisotropy level : 16.000000 [t=00:00:00.401439] max. vec4 varyings/attributes : 31/16 [t=00:00:00.401444] max. draw-buffers : 8 [t=00:00:00.401447] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.401451] max. uniform buffer-bindings : 84 [t=00:00:00.401455] max. uniform block-size : 64KB [t=00:00:00.401458] max. storage buffer-bindings : 96 [t=00:00:00.401461] max. storage block-size : 2047MB [t=00:00:00.401463] [t=00:00:00.401467] enable AMD-hacks : 0 [t=00:00:00.401470] compress MIP-maps: 0 [t=00:00:00.401516] Number of compressed texture formats: 23 [t=00:00:00.401533] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.401554] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.401757] [GR::UpdateGLConfigs] [t=00:00:00.401782] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.401787] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.401794] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.401799] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.401806] [GR::InitGLState] [t=00:00:00.401840] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::non-exclusive) [t=00:00:00.467233] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.469587] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.469974] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.476449] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.476469] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.477016] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.478632] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.478642] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.478705] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.478755] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.483542] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.484006] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.484249] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.484351] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.491260] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.491268] [VFS] [SpringVFS::ReserveArchives<this=000001e6cccaeba0>] [t=00:00:00.491321] [VFS] [SpringVFS::AddArchive<this=000001e6cccaeba0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.493202] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e6cccaeba0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.493254] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.496159] [ThreadPool::SetThreadCount][1] wanted=16 current=1 maximum=32 (init=1) [t=00:00:00.496801] [ThreadPool::SetThreadCount][2] workers=15 [t=00:00:00.496997] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.497118] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.497187] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.497282] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.497346] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:00.497351] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.497390] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.497487] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:00.497591] [Threading] Worker 12 thread CPU affinity mask set: 0x800 [t=00:00:00.497732] [Threading] Worker 13 thread CPU affinity mask set: 0x1000 [t=00:00:00.497985] [Threading] Worker 14 thread CPU affinity mask set: 0x2000 [t=00:00:00.498619] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.498629] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.498634] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.499307] [Threading] Worker 15 thread CPU affinity mask set: 0x4000 [t=00:00:00.499353] [Threading] Main thread CPU affinity mask set: 0xffff8000 [t=00:00:00.500330][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.500461][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.500619][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.500634][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.500639][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.500660][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.517135][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.517148][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Słuchawki (Arctis Nova 3)" [t=00:00:00.517153][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Linia (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.517159][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.531031][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.532805][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e6d013a9f0(default) context=000001e6cffb56d0 numChannels=2 frameSize=8 [t=00:00:00.532822][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.532828][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.532834][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.532838][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.532853][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.532874][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.532883][f=-000001] [Sound] Devices: [t=00:00:00.535563][f=-000001] [Sound] [OpenAL Soft on Słuchawki (Arctis Nova 3)] [t=00:00:00.535575][f=-000001] [Sound] [OpenAL Soft on Linia (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.535584][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.535588][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.536296][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.536308][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.600799][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 670952 MB [t=00:00:00.602749][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.602760][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.602768][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_15-26-05-192_FrozenPlanetV3_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.686251][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.692801][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.693114][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:00.693207][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 90ms [t=00:00:00.693229][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:12.501160][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:12.501246][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:12.501259][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:12.501272][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=16 maximum=32 (init=0) [t=00:00:12.531341][f=-000001] [async=0] threads=16 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:12.531359][f=-000001] [async=1] threads=16 tasks=15 {sum,avg}{exec,wait}time={{2.868, 0.191}, {11.492, 0.766}}ms [t=00:00:12.531379][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.029, 0.029, 0.029, 0.029}, {0.284, 0.284, 0.284, 0.284}}ms [t=00:00:12.531385][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.090, 0.090, 0.090, 0.090}, {1.735, 1.735, 1.735, 1.735}}ms [t=00:00:12.531392][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.073, 0.073, 0.073, 0.073}, {1.731, 1.731, 1.731, 1.731}}ms [t=00:00:12.531398][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.031, 0.031, 0.031, 0.031}, {0.545, 0.545, 0.545, 0.545}}ms [t=00:00:12.531413][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.081, 0.081, 0.081, 0.081}, {1.728, 1.728, 1.728, 1.728}}ms [t=00:00:12.531419][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.472, 0.472, 0.472, 0.472}, {0.069, 0.069, 0.069, 0.069}}ms [t=00:00:12.531429][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.043, 0.043, 0.043, 0.043}, {0.140, 0.140, 0.140, 0.140}}ms [t=00:00:12.531436][f=-000001] thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.043, 0.043, 0.043, 0.043}, {0.327, 0.327, 0.327, 0.327}}ms [t=00:00:12.531443][f=-000001] thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.044, 0.044, 0.044, 0.044}, {0.408, 0.408, 0.408, 0.408}}ms [t=00:00:12.531449][f=-000001] thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.034, 0.034, 0.034, 0.034}, {0.488, 0.488, 0.488, 0.488}}ms [t=00:00:12.531459][f=-000001] thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.073, 0.073, 0.073, 0.073}, {0.590, 0.590, 0.590, 0.590}}ms [t=00:00:12.531467][f=-000001] thread=12 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.081, 0.081, 0.081, 0.081}, {0.681, 0.681, 0.681, 0.681}}ms [t=00:00:12.531473][f=-000001] thread=13 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.082, 0.082, 0.082, 0.082}, {0.824, 0.824, 0.824, 0.824}}ms [t=00:00:12.531483][f=-000001] thread=14 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.219, 0.219, 0.219, 0.219}, {0.932, 0.932, 0.932, 0.932}}ms [t=00:00:12.531490][f=-000001] thread=15 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.472, 1.472, 1.472, 1.472}, {1.010, 1.010, 1.010, 1.010}}ms [t=00:00:12.531494][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:12.531501][f=-000001] [SpringApp::Kill][2] [t=00:00:12.531536][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:12.532711][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:12.532726][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:12.532759][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001e6cffb56d0 dev=000001e6d013a9f0 [t=00:00:12.532802][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001e6cffb56d0 dev=000001e6d013a9f0 [t=00:00:12.532808][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001e6cffb56d0)] [t=00:00:12.533419][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001e6d013a9f0)] [t=00:00:12.533441][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:12.556557][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:12.556983][f=-000001] [SpringApp::Kill][3] [t=00:00:12.556998][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:12.557004][f=-000001] [SpringApp::Kill][4] font=000001e6cc984d80 [t=00:00:12.557299][f=-000001] [SpringApp::Kill][5] [t=00:00:12.557385][f=-000001] [SpringApp::Kill][6] [t=00:00:12.557393] [SpringApp::Kill][7] [t=00:00:12.557464] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.557478] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.557483] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:12.557489] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.557496] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:12.557503] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.557508] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.557515] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.557520] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:12.557525] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.557532] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.557540] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.557545] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.594908] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:12.594926] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:12.594949] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:12.594952] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:12.595067] [VFS] [SpringVFS::DeleteArchives<this=000001e6cccaeba0>] [t=00:00:12.595074] [VFS] [SpringVFS::DeleteArchives<this=000001e6cccaeba0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:12.595079] [VFS] [SpringVFS::DeleteArchives<this=000001e6cccaeba0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:12.595086] [VFS] [SpringVFS::DeleteArchives<this=000001e6cccaeba0>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:12.595092] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001e6cc980040) [t=00:00:12.595160] [VFS] [SpringVFS::DeleteArchives<this=000001e6cccaeba0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:12.595167] [VFS] [SpringVFS::DeleteArchives<this=000001e6cccaeba0>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:12.595174] [VFS] [SpringVFS::DeleteArchives<this=000001e6cccaeba0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:12.595178] [VFS] [SpringVFS::DeleteArchives<this=000001e6cccaeba0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:12.595182] [VFS] [SpringVFS::DeleteArchives<this=000001e6cccaeba0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:12.595187] [VFS] [SpringVFS::DeleteArchives<this=000001e6cccaeba0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:12.595279] [SpringApp::Kill][8] [t=00:00:12.595297] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71a427430 (joinable=1) [t=00:00:12.595301] [WatchDog::Uninstall][2] [t=00:00:12.595290] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:13.106095] [WatchDog::Uninstall][3] [t=00:00:13.106110] [SpringApp::Kill][9]
infolog_full.txt (truncated):