ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #107888

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.036037] [CpuId] found 16 cores and 32 logical cpus (mask: 0xffffffff) of type general
[t=00:00:00.036052] [CpuId] setting logical cpu affinity mask to 0xffffffff
[t=00:00:00.038692] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.038810] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.063069] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.063103] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.063116]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.063125]   
[t=00:00:00.063128]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.063132]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.063135]   Use "none" to disable the default log sections.
[t=00:00:00.063138] ============== </Log Sections> ==============

[t=00:00:00.063142] ============== <User Config> ==============
[t=00:00:00.063219]   AllowDeferredMapRendering = 1
[t=00:00:00.063225]   AllowDeferredModelRendering = 1
[t=00:00:00.063228]   AnimationMT = 0
[t=00:00:00.063231]   BumpWaterAnisotropy = 2
[t=00:00:00.063234]   BumpWaterBlurReflection = 1
[t=00:00:00.063237]   BumpWaterDepthBits = 32
[t=00:00:00.063240]   BumpWaterReflection = 2
[t=00:00:00.063243]   BumpWaterTexSizeReflection = 256
[t=00:00:00.063246]   CamFreeScrollSpeed = 50
[t=00:00:00.063267]   CamMode = 1
[t=00:00:00.063278]   CubeTexSizeReflection = 256
[t=00:00:00.063286]   CubeTexSizeSpecular = 256
[t=00:00:00.063290]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.063294]   EdgeMoveDynamic = 0
[t=00:00:00.063297]   EdgeMoveWidth = 0.003
[t=00:00:00.063299]   FPSFOV = 90
[t=00:00:00.063302]   FPSScrollSpeed = 50
[t=00:00:00.063305]   FontSize = 18
[t=00:00:00.063308]   GrassDetail = 0
[t=00:00:00.063310]   GroundDecals = 5
[t=00:00:00.063313]   GroundDetail = 120
[t=00:00:00.063315]   HangTimeout = 30
[t=00:00:00.063318]   HardwareCursor = 1
[t=00:00:00.063323]   InitialNetworkTimeout = 0
[t=00:00:00.063328]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.063332]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.063334]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.063337]   LinkOutgoingBandwidth = 131072
[t=00:00:00.063341]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.063344]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.063347]   MSAALevel = 8
[t=00:00:00.063349]   MaxParticles = 25000
[t=00:00:00.063352]   MaxSounds = 32
[t=00:00:00.063357]   MaximumTransmissionUnit = 0
[t=00:00:00.063361]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.063364]   MiniMapMarker = 0
[t=00:00:00.063368]   MouseDragScrollThreshold = 0
[t=00:00:00.063370]   NetworkLossFactor = 1
[t=00:00:00.063374]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.063377]   OverheadScrollSpeed = 50
[t=00:00:00.063380]   ReconnectTimeout = 0
[t=00:00:00.063383]   RotOverheadScrollSpeed = 50
[t=00:00:00.063386]   RotateLogFiles = 1
[t=00:00:00.063389]   ShadowMapSize = 8192
[t=00:00:00.063394]   Shadows = 1
[t=00:00:00.063397]   ShowClock = 0
[t=00:00:00.063400]   SoftParticles = 2
[t=00:00:00.063403]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.063406]   UnitIconDist = 151
[t=00:00:00.063409]   UpdateBoundingVolumeMT = 0
[t=00:00:00.063417]   UpdateWeaponVectorsMT = 0
[t=00:00:00.063421]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.063424]   UseLuaMemPools = 0
[t=00:00:00.063427]   VFSCacheArchiveFiles = 0
[t=00:00:00.063431]   VSync = 0
[t=00:00:00.063434]   Water = 4
[t=00:00:00.063459]   WindowBorderless = 1
[t=00:00:00.063465]   WindowPosY = 0
[t=00:00:00.063468]   XResolutionWindowed = 2560
[t=00:00:00.063471]   YResolutionWindowed = 1440
[t=00:00:00.063474]   snd_volbattle = 50
[t=00:00:00.063476]   snd_volmaster = 40
[t=00:00:00.063484] ============== </User Config> ==============

[t=00:00:00.063487] ============== <User System> ==============
[t=00:00:00.063491]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.063501]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.063509]        Compiler Version: gcc-13.2.0
[t=00:00:00.063539]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.063575]         Hardware Config: AMD Ryzen 9 7950X3D 16-Core Processor          ; 31893MB RAM, 39573MB pagefile
[t=00:00:00.063580]        Binary Word Size: 64-bit (native)
[t=00:00:00.063584]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.063587]      Physical CPU Cores: 16
[t=00:00:00.063593]       Logical CPU Cores: 32
[t=00:00:00.063595] ============== </User System> ==============

[t=00:00:00.063700] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.063704]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.063707]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.063709]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.063712]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.064449] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.064458] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.069963] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz}
[t=00:00:00.081112]     Display (DELL_G2724D(DisplayPort_1_HDR))=1 modes=132 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.081125]         [ 1] 2560x1440x24bpp@165Hz
[t=00:00:00.081129]         [ 6] 1920x1440x24bpp@165Hz
[t=00:00:00.081133]         [11] 1920x1200x24bpp@165Hz
[t=00:00:00.081136]         [16] 1920x1080x24bpp@165Hz
[t=00:00:00.081139]         [23] 1680x1050x24bpp@165Hz
[t=00:00:00.081142]         [29] 1600x1200x24bpp@165Hz
[t=00:00:00.081154]         [34] 1600x1024x24bpp@165Hz
[t=00:00:00.081157]         [40] 1600x900x24bpp@165Hz
[t=00:00:00.081161]         [46] 1440x1080x24bpp@165Hz
[t=00:00:00.081164]         [53] 1440x900x24bpp@165Hz
[t=00:00:00.081167]         [58] 1366x768x24bpp@165Hz
[t=00:00:00.081170]         [63] 1360x768x24bpp@165Hz
[t=00:00:00.081173]         [68] 1280x1024x24bpp@165Hz
[t=00:00:00.081176]         [74] 1280x960x24bpp@165Hz
[t=00:00:00.081178]         [79] 1280x800x24bpp@165Hz
[t=00:00:00.081183]         [84] 1280x768x24bpp@165Hz
[t=00:00:00.081186]         [89] 1280x720x24bpp@165Hz
[t=00:00:00.081191]         [96] 1176x664x24bpp@60Hz
[t=00:00:00.081194]         [99] 1152x864x24bpp@165Hz
[t=00:00:00.081197]         [104] 1024x768x24bpp@165Hz
[t=00:00:00.081202]         [110] 800x600x24bpp@165Hz
[t=00:00:00.081205]         [116] 720x576x24bpp@165Hz
[t=00:00:00.081208]         [121] 720x480x24bpp@165Hz
[t=00:00:00.081211]         [127] 640x480x24bpp@165Hz
[t=00:00:00.092269]     Display (DELL_G2724D(DisplayPort_1_HDR))=2 modes=132 bounds={x=-2560, y=0, w=2560, h=1440}
[t=00:00:00.092281]         [ 1] 2560x1440x24bpp@165Hz
[t=00:00:00.092294]         [ 6] 1920x1440x24bpp@165Hz
[t=00:00:00.092297]         [11] 1920x1200x24bpp@165Hz
[t=00:00:00.092300]         [16] 1920x1080x24bpp@165Hz
[t=00:00:00.092305]         [23] 1680x1050x24bpp@165Hz
[t=00:00:00.092308]         [29] 1600x1200x24bpp@165Hz
[t=00:00:00.092312]         [34] 1600x1024x24bpp@165Hz
[t=00:00:00.092317]         [40] 1600x900x24bpp@165Hz
[t=00:00:00.092322]         [46] 1440x1080x24bpp@165Hz
[t=00:00:00.092326]         [53] 1440x900x24bpp@165Hz
[t=00:00:00.092329]         [58] 1366x768x24bpp@165Hz
[t=00:00:00.092333]         [63] 1360x768x24bpp@165Hz
[t=00:00:00.092339]         [68] 1280x1024x24bpp@165Hz
[t=00:00:00.092343]         [74] 1280x960x24bpp@165Hz
[t=00:00:00.092346]         [79] 1280x800x24bpp@165Hz
[t=00:00:00.092349]         [84] 1280x768x24bpp@165Hz
[t=00:00:00.092353]         [89] 1280x720x24bpp@165Hz
[t=00:00:00.092356]         [96] 1176x664x24bpp@60Hz
[t=00:00:00.092360]         [99] 1152x864x24bpp@165Hz
[t=00:00:00.092363]         [104] 1024x768x24bpp@165Hz
[t=00:00:00.092367]         [110] 800x600x24bpp@165Hz
[t=00:00:00.092371]         [116] 720x576x24bpp@165Hz
[t=00:00:00.092379]         [121] 720x480x24bpp@165Hz
[t=00:00:00.092385]         [127] 640x480x24bpp@165Hz
[t=00:00:00.299079] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.299525] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.299538] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440>
[t=00:00:00.320866] [GR::LogVersionInfo]
[t=00:00:00.320885]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.320889]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.320892]     GL vendor   : NVIDIA Corporation
[t=00:00:00.320895]     GL renderer : NVIDIA GeForce RTX 4070 Ti SUPER/PCIe/SSE2
[t=00:00:00.320898]     GLSL version: 4.60 NVIDIA
[t=00:00:00.320902]     GLEW version: 2.1.0
[t=00:00:00.320905]     GPU memory  : 16376MB (total) / 11733MB (available)
[t=00:00:00.320921]     SDL swap-int: 1
[t=00:00:00.320924]     SDL driver  : windows
[t=00:00:00.320926]     
[t=00:00:00.320932]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.320935]     GLSL shader support       : 1
[t=00:00:00.320938]     GL4 support               : 1
[t=00:00:00.320941]     FBO extension support     : 1
[t=00:00:00.320948]     NVX GPU mem-info support  : 1
[t=00:00:00.320953]     ATI GPU mem-info support  : 0
[t=00:00:00.320960]     Texture clamping to edge  : 1
[t=00:00:00.320964]     NPOT-texture support      : 1 (1)
[t=00:00:00.320969]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.320973]     texture query-LOD support : 1 (1)
[t=00:00:00.320978]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.320983]     Z-buffer depth            : 32 (-)
[t=00:00:00.320989]     primitive-restart support : 1 (1)
[t=00:00:00.320994]     clip-space control support: 1 (1)
[t=00:00:00.320998]     seamless cube-map support : 1 (1)
[t=00:00:00.321001]     frag-depth layout support : 1 (1)
[t=00:00:00.321004]     persistent maps support   : 1 (1)
[t=00:00:00.321010]     explicit attribs location : 1 (1)
[t=00:00:00.321014]     multi draw indirect       : 1 (-)
[t=00:00:00.321021]     array textures            : 1 (-)
[t=00:00:00.321024]     buffer copy support       : 1 (-)
[t=00:00:00.321028]     indirect draw             : 1 (-)
[t=00:00:00.321031]     base instance             : 1 (-)
[t=00:00:00.321034]     
[t=00:00:00.321037]     max. FBO samples              : 32
[t=00:00:00.321040]     max. FS/program texture slots : 32/192
[t=00:00:00.321043]     max. texture size             : 32768
[t=00:00:00.321050]     max. texture anisotropy level : 16.000000
[t=00:00:00.321054]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.321060]     max. draw-buffers             : 8
[t=00:00:00.321063]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.321067]     max. uniform buffer-bindings  : 84
[t=00:00:00.321070]     max. uniform block-size       : 64KB
[t=00:00:00.321073]     max. storage buffer-bindings  : 96
[t=00:00:00.321076]     max. storage block-size       : 2047MB
[t=00:00:00.321078]     
[t=00:00:00.321081]     enable AMD-hacks : 0
[t=00:00:00.321087]     compress MIP-maps: 0
[t=00:00:00.321138]     Number of compressed texture formats: 23
[t=00:00:00.321159]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.321186] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.321399] [GR::UpdateGLConfigs]
[t=00:00:00.321430] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.321436] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.321443] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.321448] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.321457] [GR::InitGLState]
[t=00:00:00.321502] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::non-exclusive)
[t=00:00:00.391886] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.394240] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.394890] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.400247] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.400269] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.400776] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.402146] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.402158] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.402234] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.402289] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.406478] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.406841] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.407063] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.407161] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.414174] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.414183] [VFS] [SpringVFS::ReserveArchives<this=000001cfd10326e0>]
[t=00:00:00.414233] [VFS] [SpringVFS::AddArchive<this=000001cfd10326e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.416002] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cfd10326e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.416015] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.417327] [ThreadPool::SetThreadCount][1] wanted=16 current=1 maximum=32 (init=1)
[t=00:00:00.418731] [ThreadPool::SetThreadCount][2] workers=15
[t=00:00:00.418913] [Threading] Worker 8 thread CPU affinity mask set: 0x80
[t=00:00:00.419127] [Threading] Worker 9 thread CPU affinity mask set: 0x100
[t=00:00:00.419252] [Threading] Worker 10 thread CPU affinity mask set: 0x200
[t=00:00:00.419439] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.419449] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.419491] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.419522] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.419580] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.419612] [Threading] Worker 11 thread CPU affinity mask set: 0x400
[t=00:00:00.420380] [Threading] Worker 12 thread CPU affinity mask set: 0x800
[t=00:00:00.420414] [Threading] Worker 13 thread CPU affinity mask set: 0x1000
[t=00:00:00.420843] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.420853] [Threading] Worker 14 thread CPU affinity mask set: 0x2000
[t=00:00:00.420890] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.420920] [Threading] Worker 15 thread CPU affinity mask set: 0x4000
[t=00:00:00.420965] [Threading] Main thread CPU affinity mask set: 0xffff8000
[t=00:00:00.421495][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.421667][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.422155][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.422172][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.422177][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.422199][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.436797][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.436815][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Słuchawki (Arctis Nova 3)"
[t=00:00:00.436820][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Linia (Voicemod Virtual Audio Device (WDM))"
[t=00:00:00.436828][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.450438][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.454966][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cff526a520(default) context=000001cff5267420  numChannels=2 frameSize=8
[t=00:00:00.454986][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.454996][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.455003][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.455009][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.455034][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.455068][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.455084][f=-000001] [Sound]   Devices:
[t=00:00:00.458842][f=-000001] [Sound]     [OpenAL Soft on Słuchawki (Arctis Nova 3)]
[t=00:00:00.458862][f=-000001] [Sound]     [OpenAL Soft on Linia (Voicemod Virtual Audio Device (WDM))]
[t=00:00:00.458907][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.458915][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.462119][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.462137][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.529223][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 670950 MB
[t=00:00:00.531223][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.531246][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.531256][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_15-26-28-706_FrozenPlanetV3_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:00.602961][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.609066][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.609306][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:00.609366][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 78ms
[t=00:00:00.609379][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:02.941218][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:02.941274][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:02.941280][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:02.941287][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=16 maximum=32 (init=0)
[t=00:00:02.973924][f=-000001]  [async=0] threads=16 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:02.973942][f=-000001]  [async=1] threads=16 tasks=15 {sum,avg}{exec,wait}time={{3.791, 0.253}, {14.154, 0.944}}ms
[t=00:00:02.973967][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.214, 0.214, 0.214, 0.214}, {0.640, 0.640, 0.640, 0.640}}ms
[t=00:00:02.973975][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.151, 0.151, 0.151, 0.151}, {0.637, 0.637, 0.637, 0.637}}ms
[t=00:00:02.973984][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.112, 0.112, 0.112, 0.112}, {0.651, 0.651, 0.651, 0.651}}ms
[t=00:00:02.973994][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.065, 0.065, 0.065, 0.065}, {0.647, 0.647, 0.647, 0.647}}ms
[t=00:00:02.974006][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.049, 0.049, 0.049, 0.049}, {0.647, 0.647, 0.647, 0.647}}ms
[t=00:00:02.974013][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.469, 0.469, 0.469, 0.469}, {1.639, 1.639, 1.639, 1.639}}ms
[t=00:00:02.974025][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.515, 0.515, 0.515, 0.515}, {1.652, 1.652, 1.652, 1.652}}ms
[t=00:00:02.974034][f=-000001]      thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.127, 0.127, 0.127, 0.127}, {0.112, 0.112, 0.112, 0.112}}ms
[t=00:00:02.974042][f=-000001]      thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.096, 0.096, 0.096, 0.096}, {0.343, 0.343, 0.343, 0.343}}ms
[t=00:00:02.974053][f=-000001]      thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.046, 0.046, 0.046, 0.046}, {0.468, 0.468, 0.468, 0.468}}ms
[t=00:00:02.974060][f=-000001]      thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.115, 0.115, 0.115, 0.115}, {0.753, 0.753, 0.753, 0.753}}ms
[t=00:00:02.974070][f=-000001]      thread=12 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.736, 0.736, 0.736, 0.736}, {0.896, 0.896, 0.896, 0.896}}ms
[t=00:00:02.974080][f=-000001]      thread=13 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.481, 0.481, 0.481, 0.481}, {1.372, 1.372, 1.372, 1.372}}ms
[t=00:00:02.974087][f=-000001]      thread=14 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.513, 0.513, 0.513, 0.513}, {1.627, 1.627, 1.627, 1.627}}ms
[t=00:00:02.974096][f=-000001]      thread=15 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.102, 0.102, 0.102, 0.102}, {2.069, 2.069, 2.069, 2.069}}ms
[t=00:00:02.974102][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:02.974110][f=-000001] [SpringApp::Kill][2]
[t=00:00:02.974147][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:02.992809][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:02.992822][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:02.992856][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001cff5267420 dev=000001cff526a520
[t=00:00:02.992893][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001cff5267420 dev=000001cff526a520
[t=00:00:02.992898][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001cff5267420)]
[t=00:00:02.993204][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001cff526a520)]
[t=00:00:02.993224][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:03.018220][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:03.018441][f=-000001] [SpringApp::Kill][3]
[t=00:00:03.018462][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:03.018468][f=-000001] [SpringApp::Kill][4] font=000001cfd0ee3940
[t=00:00:03.018678][f=-000001] [SpringApp::Kill][5]
[t=00:00:03.018776][f=-000001] [SpringApp::Kill][6]
[t=00:00:03.018782] [SpringApp::Kill][7]
[t=00:00:03.018852] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.018864] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.018869] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:03.018875] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.018883] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:03.018890] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.018905] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.018914] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.018919] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:03.018924] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.018931] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:03.018939] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.018944] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:03.056321] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:03.056337] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:03.056355] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:03.056358] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:03.056455] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>]
[t=00:00:03.056462] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:03.056467] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:03.056474] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:03.056479] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001cfd0ac9fc0)
[t=00:00:03.056541] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:03.056548] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:03.056556] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:03.056560] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:03.056564] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:03.056569] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:03.056647] [SpringApp::Kill][8]
[t=00:00:03.056664] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71a427430 (joinable=1)
[t=00:00:03.056667] [WatchDog::Uninstall][2]
[t=00:00:03.056656] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:03.065838] [WatchDog::Uninstall][3]
[t=00:00:03.065850] [SpringApp::Kill][9]