Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.036037] [CpuId] found 16 cores and 32 logical cpus (mask: 0xffffffff) of type general [t=00:00:00.036052] [CpuId] setting logical cpu affinity mask to 0xffffffff [t=00:00:00.038692] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.038810] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.063069] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.063103] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.063116] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.063125] [t=00:00:00.063128] Enable or disable log sections using the LogSections configuration key [t=00:00:00.063132] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.063135] Use "none" to disable the default log sections. [t=00:00:00.063138] ============== </Log Sections> ============== [t=00:00:00.063142] ============== <User Config> ============== [t=00:00:00.063219] AllowDeferredMapRendering = 1 [t=00:00:00.063225] AllowDeferredModelRendering = 1 [t=00:00:00.063228] AnimationMT = 0 [t=00:00:00.063231] BumpWaterAnisotropy = 2 [t=00:00:00.063234] BumpWaterBlurReflection = 1 [t=00:00:00.063237] BumpWaterDepthBits = 32 [t=00:00:00.063240] BumpWaterReflection = 2 [t=00:00:00.063243] BumpWaterTexSizeReflection = 256 [t=00:00:00.063246] CamFreeScrollSpeed = 50 [t=00:00:00.063267] CamMode = 1 [t=00:00:00.063278] CubeTexSizeReflection = 256 [t=00:00:00.063286] CubeTexSizeSpecular = 256 [t=00:00:00.063290] DualScreenMiniMapOnLeft = 1 [t=00:00:00.063294] EdgeMoveDynamic = 0 [t=00:00:00.063297] EdgeMoveWidth = 0.003 [t=00:00:00.063299] FPSFOV = 90 [t=00:00:00.063302] FPSScrollSpeed = 50 [t=00:00:00.063305] FontSize = 18 [t=00:00:00.063308] GrassDetail = 0 [t=00:00:00.063310] GroundDecals = 5 [t=00:00:00.063313] GroundDetail = 120 [t=00:00:00.063315] HangTimeout = 30 [t=00:00:00.063318] HardwareCursor = 1 [t=00:00:00.063323] InitialNetworkTimeout = 0 [t=00:00:00.063328] LinkIncomingMaxPacketRate = 512 [t=00:00:00.063332] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.063334] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.063337] LinkOutgoingBandwidth = 131072 [t=00:00:00.063341] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.063344] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.063347] MSAALevel = 8 [t=00:00:00.063349] MaxParticles = 25000 [t=00:00:00.063352] MaxSounds = 32 [t=00:00:00.063357] MaximumTransmissionUnit = 0 [t=00:00:00.063361] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.063364] MiniMapMarker = 0 [t=00:00:00.063368] MouseDragScrollThreshold = 0 [t=00:00:00.063370] NetworkLossFactor = 1 [t=00:00:00.063374] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.063377] OverheadScrollSpeed = 50 [t=00:00:00.063380] ReconnectTimeout = 0 [t=00:00:00.063383] RotOverheadScrollSpeed = 50 [t=00:00:00.063386] RotateLogFiles = 1 [t=00:00:00.063389] ShadowMapSize = 8192 [t=00:00:00.063394] Shadows = 1 [t=00:00:00.063397] ShowClock = 0 [t=00:00:00.063400] SoftParticles = 2 [t=00:00:00.063403] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.063406] UnitIconDist = 151 [t=00:00:00.063409] UpdateBoundingVolumeMT = 0 [t=00:00:00.063417] UpdateWeaponVectorsMT = 0 [t=00:00:00.063421] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.063424] UseLuaMemPools = 0 [t=00:00:00.063427] VFSCacheArchiveFiles = 0 [t=00:00:00.063431] VSync = 0 [t=00:00:00.063434] Water = 4 [t=00:00:00.063459] WindowBorderless = 1 [t=00:00:00.063465] WindowPosY = 0 [t=00:00:00.063468] XResolutionWindowed = 2560 [t=00:00:00.063471] YResolutionWindowed = 1440 [t=00:00:00.063474] snd_volbattle = 50 [t=00:00:00.063476] snd_volmaster = 40 [t=00:00:00.063484] ============== </User Config> ============== [t=00:00:00.063487] ============== <User System> ============== [t=00:00:00.063491] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.063501] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.063509] Compiler Version: gcc-13.2.0 [t=00:00:00.063539] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.063575] Hardware Config: AMD Ryzen 9 7950X3D 16-Core Processor ; 31893MB RAM, 39573MB pagefile [t=00:00:00.063580] Binary Word Size: 64-bit (native) [t=00:00:00.063584] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.063587] Physical CPU Cores: 16 [t=00:00:00.063593] Logical CPU Cores: 32 [t=00:00:00.063595] ============== </User System> ============== [t=00:00:00.063700] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.063704] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.063707] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.063709] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.063712] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.064449] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.064458] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.069963] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.081112] Display (DELL_G2724D(DisplayPort_1_HDR))=1 modes=132 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.081125] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.081129] [ 6] 1920x1440x24bpp@165Hz [t=00:00:00.081133] [11] 1920x1200x24bpp@165Hz [t=00:00:00.081136] [16] 1920x1080x24bpp@165Hz [t=00:00:00.081139] [23] 1680x1050x24bpp@165Hz [t=00:00:00.081142] [29] 1600x1200x24bpp@165Hz [t=00:00:00.081154] [34] 1600x1024x24bpp@165Hz [t=00:00:00.081157] [40] 1600x900x24bpp@165Hz [t=00:00:00.081161] [46] 1440x1080x24bpp@165Hz [t=00:00:00.081164] [53] 1440x900x24bpp@165Hz [t=00:00:00.081167] [58] 1366x768x24bpp@165Hz [t=00:00:00.081170] [63] 1360x768x24bpp@165Hz [t=00:00:00.081173] [68] 1280x1024x24bpp@165Hz [t=00:00:00.081176] [74] 1280x960x24bpp@165Hz [t=00:00:00.081178] [79] 1280x800x24bpp@165Hz [t=00:00:00.081183] [84] 1280x768x24bpp@165Hz [t=00:00:00.081186] [89] 1280x720x24bpp@165Hz [t=00:00:00.081191] [96] 1176x664x24bpp@60Hz [t=00:00:00.081194] [99] 1152x864x24bpp@165Hz [t=00:00:00.081197] [104] 1024x768x24bpp@165Hz [t=00:00:00.081202] [110] 800x600x24bpp@165Hz [t=00:00:00.081205] [116] 720x576x24bpp@165Hz [t=00:00:00.081208] [121] 720x480x24bpp@165Hz [t=00:00:00.081211] [127] 640x480x24bpp@165Hz [t=00:00:00.092269] Display (DELL_G2724D(DisplayPort_1_HDR))=2 modes=132 bounds={x=-2560, y=0, w=2560, h=1440} [t=00:00:00.092281] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.092294] [ 6] 1920x1440x24bpp@165Hz [t=00:00:00.092297] [11] 1920x1200x24bpp@165Hz [t=00:00:00.092300] [16] 1920x1080x24bpp@165Hz [t=00:00:00.092305] [23] 1680x1050x24bpp@165Hz [t=00:00:00.092308] [29] 1600x1200x24bpp@165Hz [t=00:00:00.092312] [34] 1600x1024x24bpp@165Hz [t=00:00:00.092317] [40] 1600x900x24bpp@165Hz [t=00:00:00.092322] [46] 1440x1080x24bpp@165Hz [t=00:00:00.092326] [53] 1440x900x24bpp@165Hz [t=00:00:00.092329] [58] 1366x768x24bpp@165Hz [t=00:00:00.092333] [63] 1360x768x24bpp@165Hz [t=00:00:00.092339] [68] 1280x1024x24bpp@165Hz [t=00:00:00.092343] [74] 1280x960x24bpp@165Hz [t=00:00:00.092346] [79] 1280x800x24bpp@165Hz [t=00:00:00.092349] [84] 1280x768x24bpp@165Hz [t=00:00:00.092353] [89] 1280x720x24bpp@165Hz [t=00:00:00.092356] [96] 1176x664x24bpp@60Hz [t=00:00:00.092360] [99] 1152x864x24bpp@165Hz [t=00:00:00.092363] [104] 1024x768x24bpp@165Hz [t=00:00:00.092367] [110] 800x600x24bpp@165Hz [t=00:00:00.092371] [116] 720x576x24bpp@165Hz [t=00:00:00.092379] [121] 720x480x24bpp@165Hz [t=00:00:00.092385] [127] 640x480x24bpp@165Hz [t=00:00:00.299079] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.299525] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.299538] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.320866] [GR::LogVersionInfo] [t=00:00:00.320885] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.320889] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.320892] GL vendor : NVIDIA Corporation [t=00:00:00.320895] GL renderer : NVIDIA GeForce RTX 4070 Ti SUPER/PCIe/SSE2 [t=00:00:00.320898] GLSL version: 4.60 NVIDIA [t=00:00:00.320902] GLEW version: 2.1.0 [t=00:00:00.320905] GPU memory : 16376MB (total) / 11733MB (available) [t=00:00:00.320921] SDL swap-int: 1 [t=00:00:00.320924] SDL driver : windows [t=00:00:00.320926] [t=00:00:00.320932] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.320935] GLSL shader support : 1 [t=00:00:00.320938] GL4 support : 1 [t=00:00:00.320941] FBO extension support : 1 [t=00:00:00.320948] NVX GPU mem-info support : 1 [t=00:00:00.320953] ATI GPU mem-info support : 0 [t=00:00:00.320960] Texture clamping to edge : 1 [t=00:00:00.320964] NPOT-texture support : 1 (1) [t=00:00:00.320969] S3TC/DXT1 texture support : 1/1 [t=00:00:00.320973] texture query-LOD support : 1 (1) [t=00:00:00.320978] MSAA frame-buffer support : 1 (1) [t=00:00:00.320983] Z-buffer depth : 32 (-) [t=00:00:00.320989] primitive-restart support : 1 (1) [t=00:00:00.320994] clip-space control support: 1 (1) [t=00:00:00.320998] seamless cube-map support : 1 (1) [t=00:00:00.321001] frag-depth layout support : 1 (1) [t=00:00:00.321004] persistent maps support : 1 (1) [t=00:00:00.321010] explicit attribs location : 1 (1) [t=00:00:00.321014] multi draw indirect : 1 (-) [t=00:00:00.321021] array textures : 1 (-) [t=00:00:00.321024] buffer copy support : 1 (-) [t=00:00:00.321028] indirect draw : 1 (-) [t=00:00:00.321031] base instance : 1 (-) [t=00:00:00.321034] [t=00:00:00.321037] max. FBO samples : 32 [t=00:00:00.321040] max. FS/program texture slots : 32/192 [t=00:00:00.321043] max. texture size : 32768 [t=00:00:00.321050] max. texture anisotropy level : 16.000000 [t=00:00:00.321054] max. vec4 varyings/attributes : 31/16 [t=00:00:00.321060] max. draw-buffers : 8 [t=00:00:00.321063] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.321067] max. uniform buffer-bindings : 84 [t=00:00:00.321070] max. uniform block-size : 64KB [t=00:00:00.321073] max. storage buffer-bindings : 96 [t=00:00:00.321076] max. storage block-size : 2047MB [t=00:00:00.321078] [t=00:00:00.321081] enable AMD-hacks : 0 [t=00:00:00.321087] compress MIP-maps: 0 [t=00:00:00.321138] Number of compressed texture formats: 23 [t=00:00:00.321159] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.321186] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.321399] [GR::UpdateGLConfigs] [t=00:00:00.321430] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.321436] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.321443] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.321448] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.321457] [GR::InitGLState] [t=00:00:00.321502] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::non-exclusive) [t=00:00:00.391886] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.394240] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.394890] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.400247] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.400269] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.400776] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.402146] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.402158] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.402234] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.402289] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.406478] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.406841] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.407063] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.407161] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.414174] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.414183] [VFS] [SpringVFS::ReserveArchives<this=000001cfd10326e0>] [t=00:00:00.414233] [VFS] [SpringVFS::AddArchive<this=000001cfd10326e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.416002] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001cfd10326e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.416015] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.417327] [ThreadPool::SetThreadCount][1] wanted=16 current=1 maximum=32 (init=1) [t=00:00:00.418731] [ThreadPool::SetThreadCount][2] workers=15 [t=00:00:00.418913] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:00.419127] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:00.419252] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:00.419439] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.419449] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.419491] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.419522] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.419580] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.419612] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:00.420380] [Threading] Worker 12 thread CPU affinity mask set: 0x800 [t=00:00:00.420414] [Threading] Worker 13 thread CPU affinity mask set: 0x1000 [t=00:00:00.420843] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.420853] [Threading] Worker 14 thread CPU affinity mask set: 0x2000 [t=00:00:00.420890] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.420920] [Threading] Worker 15 thread CPU affinity mask set: 0x4000 [t=00:00:00.420965] [Threading] Main thread CPU affinity mask set: 0xffff8000 [t=00:00:00.421495][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.421667][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.422155][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.422172][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.422177][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.422199][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.436797][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.436815][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Słuchawki (Arctis Nova 3)" [t=00:00:00.436820][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Linia (Voicemod Virtual Audio Device (WDM))" [t=00:00:00.436828][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.450438][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.454966][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001cff526a520(default) context=000001cff5267420 numChannels=2 frameSize=8 [t=00:00:00.454986][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.454996][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.455003][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.455009][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.455034][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.455068][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.455084][f=-000001] [Sound] Devices: [t=00:00:00.458842][f=-000001] [Sound] [OpenAL Soft on Słuchawki (Arctis Nova 3)] [t=00:00:00.458862][f=-000001] [Sound] [OpenAL Soft on Linia (Voicemod Virtual Audio Device (WDM))] [t=00:00:00.458907][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.458915][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.462119][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.462137][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.529223][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 670950 MB [t=00:00:00.531223][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.531246][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.531256][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-06_15-26-28-706_FrozenPlanetV3_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.602961][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.609066][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.609306][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:00.609366][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 78ms [t=00:00:00.609379][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:02.941218][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:02.941274][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:02.941280][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:02.941287][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=16 maximum=32 (init=0) [t=00:00:02.973924][f=-000001] [async=0] threads=16 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:02.973942][f=-000001] [async=1] threads=16 tasks=15 {sum,avg}{exec,wait}time={{3.791, 0.253}, {14.154, 0.944}}ms [t=00:00:02.973967][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.214, 0.214, 0.214, 0.214}, {0.640, 0.640, 0.640, 0.640}}ms [t=00:00:02.973975][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.151, 0.151, 0.151, 0.151}, {0.637, 0.637, 0.637, 0.637}}ms [t=00:00:02.973984][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.112, 0.112, 0.112, 0.112}, {0.651, 0.651, 0.651, 0.651}}ms [t=00:00:02.973994][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.065, 0.065, 0.065, 0.065}, {0.647, 0.647, 0.647, 0.647}}ms [t=00:00:02.974006][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.049, 0.049, 0.049, 0.049}, {0.647, 0.647, 0.647, 0.647}}ms [t=00:00:02.974013][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.469, 0.469, 0.469, 0.469}, {1.639, 1.639, 1.639, 1.639}}ms [t=00:00:02.974025][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.515, 0.515, 0.515, 0.515}, {1.652, 1.652, 1.652, 1.652}}ms [t=00:00:02.974034][f=-000001] thread=8 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.127, 0.127, 0.127, 0.127}, {0.112, 0.112, 0.112, 0.112}}ms [t=00:00:02.974042][f=-000001] thread=9 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.096, 0.096, 0.096, 0.096}, {0.343, 0.343, 0.343, 0.343}}ms [t=00:00:02.974053][f=-000001] thread=10 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.046, 0.046, 0.046, 0.046}, {0.468, 0.468, 0.468, 0.468}}ms [t=00:00:02.974060][f=-000001] thread=11 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.115, 0.115, 0.115, 0.115}, {0.753, 0.753, 0.753, 0.753}}ms [t=00:00:02.974070][f=-000001] thread=12 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.736, 0.736, 0.736, 0.736}, {0.896, 0.896, 0.896, 0.896}}ms [t=00:00:02.974080][f=-000001] thread=13 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.481, 0.481, 0.481, 0.481}, {1.372, 1.372, 1.372, 1.372}}ms [t=00:00:02.974087][f=-000001] thread=14 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.513, 0.513, 0.513, 0.513}, {1.627, 1.627, 1.627, 1.627}}ms [t=00:00:02.974096][f=-000001] thread=15 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.102, 0.102, 0.102, 0.102}, {2.069, 2.069, 2.069, 2.069}}ms [t=00:00:02.974102][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:02.974110][f=-000001] [SpringApp::Kill][2] [t=00:00:02.974147][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:02.992809][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:02.992822][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:02.992856][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001cff5267420 dev=000001cff526a520 [t=00:00:02.992893][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001cff5267420 dev=000001cff526a520 [t=00:00:02.992898][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001cff5267420)] [t=00:00:02.993204][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001cff526a520)] [t=00:00:02.993224][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:03.018220][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:03.018441][f=-000001] [SpringApp::Kill][3] [t=00:00:03.018462][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:03.018468][f=-000001] [SpringApp::Kill][4] font=000001cfd0ee3940 [t=00:00:03.018678][f=-000001] [SpringApp::Kill][5] [t=00:00:03.018776][f=-000001] [SpringApp::Kill][6] [t=00:00:03.018782] [SpringApp::Kill][7] [t=00:00:03.018852] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:03.018864] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.018869] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:03.018875] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.018883] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:03.018890] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:03.018905] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.018914] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.018919] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:03.018924] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:03.018931] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:03.018939] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.018944] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:03.056321] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:03.056337] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:03.056355] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:03.056358] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:03.056455] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>] [t=00:00:03.056462] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:03.056467] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:03.056474] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:03.056479] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001cfd0ac9fc0) [t=00:00:03.056541] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:03.056548] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:03.056556] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:03.056560] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:03.056564] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:03.056569] [VFS] [SpringVFS::DeleteArchives<this=000001cfd10326e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:03.056647] [SpringApp::Kill][8] [t=00:00:03.056664] [WatchDog::Uninstall][1] hangDetectorThread=00007ff71a427430 (joinable=1) [t=00:00:03.056667] [WatchDog::Uninstall][2] [t=00:00:03.056656] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:03.065838] [WatchDog::Uninstall][3] [t=00:00:03.065850] [SpringApp::Kill][9]
infolog_full.txt (truncated):