Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.022980] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.022991] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.024404] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.024463] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.031267] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.031303] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.031318] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.031327] [t=00:00:00.031331] Enable or disable log sections using the LogSections configuration key [t=00:00:00.031335] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.031340] Use "none" to disable the default log sections. [t=00:00:00.031344] ============== </Log Sections> ============== [t=00:00:00.031353] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.031427] AllowDeferredMapRendering = 1 [t=00:00:00.031432] AllowDeferredModelRendering = 1 [t=00:00:00.031436] AnimationMT = 0 [t=00:00:00.031439] BumpWaterAnisotropy = 2 [t=00:00:00.031443] BumpWaterBlurReflection = 1 [t=00:00:00.031447] BumpWaterDepthBits = 32 [t=00:00:00.031451] BumpWaterReflection = 2 [t=00:00:00.031454] BumpWaterTexSizeReflection = 256 [t=00:00:00.031458] CamFreeScrollSpeed = 50 [t=00:00:00.031462] CamMode = 1 [t=00:00:00.031469] DualScreenMiniMapOnLeft = 1 [t=00:00:00.031473] EdgeMoveDynamic = 0 [t=00:00:00.031477] EdgeMoveWidth = 0.003 [t=00:00:00.031481] FPSFOV = 90 [t=00:00:00.031484] FPSScrollSpeed = 50 [t=00:00:00.031488] FontSize = 18 [t=00:00:00.031494] GrassDetail = 0 [t=00:00:00.031498] GroundDecals = 5 [t=00:00:00.031502] GroundDetail = 120 [t=00:00:00.031506] HangTimeout = 30 [t=00:00:00.031510] HardwareCursor = 1 [t=00:00:00.031513] InitialNetworkTimeout = 0 [t=00:00:00.031521] LinkIncomingMaxPacketRate = 512 [t=00:00:00.031525] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.031530] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.031534] LinkOutgoingBandwidth = 131072 [t=00:00:00.031538] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.031543] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.031547] MSAALevel = 8 [t=00:00:00.031550] MaxParticles = 25000 [t=00:00:00.031554] MaxSounds = 32 [t=00:00:00.031558] MaximumTransmissionUnit = 0 [t=00:00:00.031564] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.031568] MiniMapMarker = 0 [t=00:00:00.031572] MouseDragScrollThreshold = 0 [t=00:00:00.031576] NetworkLossFactor = 1 [t=00:00:00.031581] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.031586] OverheadScrollSpeed = 50 [t=00:00:00.031590] ReconnectTimeout = 0 [t=00:00:00.031594] RotOverheadScrollSpeed = 50 [t=00:00:00.031598] RotateLogFiles = 1 [t=00:00:00.031602] ShadowMapSize = 8192 [t=00:00:00.031606] Shadows = 1 [t=00:00:00.031609] ShowClock = 0 [t=00:00:00.031616] SoftParticles = 2 [t=00:00:00.031621] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.031625] UnitIconDist = 151 [t=00:00:00.031629] UpdateBoundingVolumeMT = 0 [t=00:00:00.031633] UpdateWeaponVectorsMT = 0 [t=00:00:00.031637] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.031642] UseLuaMemPools = 0 [t=00:00:00.031646] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.031650] VFSCacheArchiveFiles = 0 [t=00:00:00.031654] VSync = 0 [t=00:00:00.031658] Water = 4 [t=00:00:00.031682] WindowBorderless = 1 [t=00:00:00.031686] WindowPosY = 0 [t=00:00:00.031690] XResolutionWindowed = 1920 [t=00:00:00.031694] YResolutionWindowed = 1080 [t=00:00:00.031698] snd_volmaster = 51 [t=00:00:00.031710] ============== </User Config> ============== [t=00:00:00.031718] ============== <User System> ============== [t=00:00:00.031724] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.031732] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.031744] Compiler Version: gcc-13.2.0 [t=00:00:00.031780] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.031819] Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 16197MB RAM, 24901MB pagefile [t=00:00:00.031826] Binary Word Size: 64-bit (native) [t=00:00:00.031832] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.031838] Physical CPU Cores: 6 [t=00:00:00.031843] Logical CPU Cores: 12 [t=00:00:00.031853] ============== </User System> ============== [t=00:00:00.031966] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.031970] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.031974] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.031977] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.031982] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.032746] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.032760] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.036976] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.039548] Display (Generic PnP Monitor)=1 modes=28 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.039557] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.039562] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.039566] [ 3] 1600x1024x24bpp@60Hz [t=00:00:00.039570] [ 4] 1600x900x24bpp@60Hz [t=00:00:00.039575] [ 5] 1440x1080x24bpp@60Hz [t=00:00:00.039581] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.039586] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.039592] [ 8] 1280x1024x24bpp@75Hz [t=00:00:00.039602] [10] 1280x960x24bpp@75Hz [t=00:00:00.039608] [12] 1280x800x24bpp@75Hz [t=00:00:00.039613] [14] 1280x768x24bpp@75Hz [t=00:00:00.039617] [16] 1280x720x24bpp@75Hz [t=00:00:00.039621] [18] 1152x864x24bpp@75Hz [t=00:00:00.039625] [19] 1024x768x24bpp@75Hz [t=00:00:00.039629] [21] 800x600x24bpp@75Hz [t=00:00:00.039633] [23] 720x576x24bpp@75Hz [t=00:00:00.039637] [25] 720x480x24bpp@75Hz [t=00:00:00.039642] [27] 640x480x24bpp@75Hz [t=00:00:00.307132] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.307419] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.307434] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.323081] [GR::LogVersionInfo] [t=00:00:00.323091] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.323096] GL version : 4.6.0 NVIDIA 546.01 [t=00:00:00.323100] GL vendor : NVIDIA Corporation [t=00:00:00.323113] GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2 [t=00:00:00.323117] GLSL version: 4.60 NVIDIA [t=00:00:00.323121] GLEW version: 2.1.0 [t=00:00:00.323125] GPU memory : 6144MB (total) / 4714MB (available) [t=00:00:00.323136] SDL swap-int: 1 [t=00:00:00.323141] SDL driver : windows [t=00:00:00.323144] [t=00:00:00.323148] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.323152] GLSL shader support : 1 [t=00:00:00.323156] GL4 support : 1 [t=00:00:00.323163] FBO extension support : 1 [t=00:00:00.323173] NVX GPU mem-info support : 1 [t=00:00:00.323179] ATI GPU mem-info support : 0 [t=00:00:00.323190] Texture clamping to edge : 1 [t=00:00:00.323198] NPOT-texture support : 1 (1) [t=00:00:00.323206] S3TC/DXT1 texture support : 1/1 [t=00:00:00.323215] texture query-LOD support : 1 (1) [t=00:00:00.323221] MSAA frame-buffer support : 1 (1) [t=00:00:00.323226] Z-buffer depth : 32 (-) [t=00:00:00.323236] primitive-restart support : 1 (1) [t=00:00:00.323246] clip-space control support: 1 (1) [t=00:00:00.323252] seamless cube-map support : 1 (1) [t=00:00:00.323258] frag-depth layout support : 1 (1) [t=00:00:00.323264] persistent maps support : 1 (1) [t=00:00:00.323270] explicit attribs location : 1 (1) [t=00:00:00.323277] multi draw indirect : 1 (-) [t=00:00:00.323283] array textures : 1 (-) [t=00:00:00.323289] buffer copy support : 1 (-) [t=00:00:00.323295] indirect draw : 1 (-) [t=00:00:00.323303] base instance : 1 (-) [t=00:00:00.323307] [t=00:00:00.323310] max. FBO samples : 32 [t=00:00:00.323314] max. FS/program texture slots : 32/192 [t=00:00:00.323319] max. texture size : 32768 [t=00:00:00.323325] max. texture anisotropy level : 16.000000 [t=00:00:00.323330] max. vec4 varyings/attributes : 31/16 [t=00:00:00.323336] max. draw-buffers : 8 [t=00:00:00.323343] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.323352] max. uniform buffer-bindings : 84 [t=00:00:00.323356] max. uniform block-size : 64KB [t=00:00:00.323360] max. storage buffer-bindings : 96 [t=00:00:00.323364] max. storage block-size : 2047MB [t=00:00:00.323368] [t=00:00:00.323371] enable AMD-hacks : 0 [t=00:00:00.323375] compress MIP-maps: 0 [t=00:00:00.323415] Number of compressed texture formats: 23 [t=00:00:00.323432] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.323455] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.323637] [GR::UpdateGLConfigs] [t=00:00:00.323656] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.323660] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.323669] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.323677] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.323681] [GR::InitGLState] [t=00:00:00.323713] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.414091] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.416182] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.416580] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.420089] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.420114] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.420455] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.421134] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.421150] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.421197] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.421244] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.428908] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.429290] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.429602] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.429817] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.444806] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [t=00:00:00.444822] [VFS] [SpringVFS::ReserveArchives<this=000001fbec0b1120>] [t=00:00:00.444896] [VFS] [SpringVFS::AddArchive<this=000001fbec0b1120>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.446506] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fbec0b1120 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.446521] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.561635] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.562046] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.562109] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.562233] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.562327] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.562402] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.563779] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.563809] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.564261][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.564357][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.564481][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.564498][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.564515][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.564545][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.567870][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.567892][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.567902][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.567922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.591650][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.593131][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fba949d4b0(default) context=000001fba93240a0 numChannels=2 frameSize=8 [t=00:00:00.593152][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.593160][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.593176][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.593182][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.593198][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.593220][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.593229][f=-000001] [Sound] Devices: [t=00:00:00.594397][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.594406][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.594415][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.594430][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.594936][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.594947][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.669773][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 710806 MB [t=00:00:00.671152][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.671176][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.671201][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-21_21-40-07-454_Intersection v4_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.775228][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.778091][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.778350][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:00.778457][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 107ms [t=00:00:00.778478][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:07.930732][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:07.930895][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:07.930907][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:07.930918][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:07.957703][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:07.957724][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.187, 0.037}, {2.373, 0.475}}ms [t=00:00:07.957744][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.059, 0.059, 0.059, 0.059}, {1.663, 1.663, 1.663, 1.663}}ms [t=00:00:07.957753][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.031, 0.031, 0.031, 0.031}, {0.023, 0.023, 0.023, 0.023}}ms [t=00:00:07.957763][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.132, 0.132, 0.132, 0.132}}ms [t=00:00:07.957772][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.021, 0.021, 0.021, 0.021}, {0.245, 0.245, 0.245, 0.245}}ms [t=00:00:07.957785][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.032, 0.032, 0.032, 0.032}, {0.310, 0.310, 0.310, 0.310}}ms [t=00:00:07.957791][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:07.957797][f=-000001] [SpringApp::Kill][2] [t=00:00:07.957854][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:07.993624][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:07.993645][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:07.993695][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001fba93240a0 dev=000001fba949d4b0 [t=00:00:07.993798][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001fba93240a0 dev=000001fba949d4b0 [t=00:00:07.993806][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001fba93240a0)] [t=00:00:07.994292][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001fba949d4b0)] [t=00:00:07.994321][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:08.024390][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:08.024628][f=-000001] [SpringApp::Kill][3] [t=00:00:08.024649][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:08.024657][f=-000001] [SpringApp::Kill][4] font=000001fbebdc2b40 [t=00:00:08.025222][f=-000001] [SpringApp::Kill][5] [t=00:00:08.025326][f=-000001] [SpringApp::Kill][6] [t=00:00:08.025333] [SpringApp::Kill][7] [t=00:00:08.025501] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.025509] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.025518] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:08.025528] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.025535] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:08.025542] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.025549] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.025559] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.025565] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:08.025572] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.025581] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:08.025588] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:08.025595] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:08.058811] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:08.058837] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:08.058841] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:08.058845] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:08.059038] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>] [t=00:00:08.059049] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:08.059057] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:08.059068] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:08.059078] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001fbebdbed40) [t=00:00:08.059222] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:08.059230] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:08.059244] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:08.059250] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:08.059256] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:08.059262] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:08.059336] [SpringApp::Kill][8] [t=00:00:08.059345] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:08.059357] [WatchDog::Uninstall][1] hangDetectorThread=00007ff769e37430 (joinable=1) [t=00:00:08.059363] [WatchDog::Uninstall][2] [t=00:00:09.037939] [WatchDog::Uninstall][3] [t=00:00:09.037952] [SpringApp::Kill][9]
infolog_full.txt (truncated):