ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #107904

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.022980] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.022991] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.024404] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.024463] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.031267] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.031303] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.031318]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.031327]   
[t=00:00:00.031331]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.031335]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.031340]   Use "none" to disable the default log sections.
[t=00:00:00.031344] ============== </Log Sections> ==============

[t=00:00:00.031353] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.031427]   AllowDeferredMapRendering = 1
[t=00:00:00.031432]   AllowDeferredModelRendering = 1
[t=00:00:00.031436]   AnimationMT = 0
[t=00:00:00.031439]   BumpWaterAnisotropy = 2
[t=00:00:00.031443]   BumpWaterBlurReflection = 1
[t=00:00:00.031447]   BumpWaterDepthBits = 32
[t=00:00:00.031451]   BumpWaterReflection = 2
[t=00:00:00.031454]   BumpWaterTexSizeReflection = 256
[t=00:00:00.031458]   CamFreeScrollSpeed = 50
[t=00:00:00.031462]   CamMode = 1
[t=00:00:00.031469]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.031473]   EdgeMoveDynamic = 0
[t=00:00:00.031477]   EdgeMoveWidth = 0.003
[t=00:00:00.031481]   FPSFOV = 90
[t=00:00:00.031484]   FPSScrollSpeed = 50
[t=00:00:00.031488]   FontSize = 18
[t=00:00:00.031494]   GrassDetail = 0
[t=00:00:00.031498]   GroundDecals = 5
[t=00:00:00.031502]   GroundDetail = 120
[t=00:00:00.031506]   HangTimeout = 30
[t=00:00:00.031510]   HardwareCursor = 1
[t=00:00:00.031513]   InitialNetworkTimeout = 0
[t=00:00:00.031521]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.031525]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.031530]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.031534]   LinkOutgoingBandwidth = 131072
[t=00:00:00.031538]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.031543]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.031547]   MSAALevel = 8
[t=00:00:00.031550]   MaxParticles = 25000
[t=00:00:00.031554]   MaxSounds = 32
[t=00:00:00.031558]   MaximumTransmissionUnit = 0
[t=00:00:00.031564]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.031568]   MiniMapMarker = 0
[t=00:00:00.031572]   MouseDragScrollThreshold = 0
[t=00:00:00.031576]   NetworkLossFactor = 1
[t=00:00:00.031581]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.031586]   OverheadScrollSpeed = 50
[t=00:00:00.031590]   ReconnectTimeout = 0
[t=00:00:00.031594]   RotOverheadScrollSpeed = 50
[t=00:00:00.031598]   RotateLogFiles = 1
[t=00:00:00.031602]   ShadowMapSize = 8192
[t=00:00:00.031606]   Shadows = 1
[t=00:00:00.031609]   ShowClock = 0
[t=00:00:00.031616]   SoftParticles = 2
[t=00:00:00.031621]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.031625]   UnitIconDist = 151
[t=00:00:00.031629]   UpdateBoundingVolumeMT = 0
[t=00:00:00.031633]   UpdateWeaponVectorsMT = 0
[t=00:00:00.031637]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.031642]   UseLuaMemPools = 0
[t=00:00:00.031646]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.031650]   VFSCacheArchiveFiles = 0
[t=00:00:00.031654]   VSync = 0
[t=00:00:00.031658]   Water = 4
[t=00:00:00.031682]   WindowBorderless = 1
[t=00:00:00.031686]   WindowPosY = 0
[t=00:00:00.031690]   XResolutionWindowed = 1920
[t=00:00:00.031694]   YResolutionWindowed = 1080
[t=00:00:00.031698]   snd_volmaster = 51
[t=00:00:00.031710] ============== </User Config> ==============

[t=00:00:00.031718] ============== <User System> ==============
[t=00:00:00.031724]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.031732]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.031744]        Compiler Version: gcc-13.2.0
[t=00:00:00.031780]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.031819]         Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 16197MB RAM, 24901MB pagefile
[t=00:00:00.031826]        Binary Word Size: 64-bit (native)
[t=00:00:00.031832]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.031838]      Physical CPU Cores: 6
[t=00:00:00.031843]       Logical CPU Cores: 12
[t=00:00:00.031853] ============== </User System> ==============

[t=00:00:00.031966] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.031970]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.031974]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.031977]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.031982]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.032746] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.032760] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.036976] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.039548]     Display (Generic PnP Monitor)=1 modes=28 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.039557]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.039562]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.039566]         [ 3] 1600x1024x24bpp@60Hz
[t=00:00:00.039570]         [ 4] 1600x900x24bpp@60Hz
[t=00:00:00.039575]         [ 5] 1440x1080x24bpp@60Hz
[t=00:00:00.039581]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.039586]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.039592]         [ 8] 1280x1024x24bpp@75Hz
[t=00:00:00.039602]         [10] 1280x960x24bpp@75Hz
[t=00:00:00.039608]         [12] 1280x800x24bpp@75Hz
[t=00:00:00.039613]         [14] 1280x768x24bpp@75Hz
[t=00:00:00.039617]         [16] 1280x720x24bpp@75Hz
[t=00:00:00.039621]         [18] 1152x864x24bpp@75Hz
[t=00:00:00.039625]         [19] 1024x768x24bpp@75Hz
[t=00:00:00.039629]         [21] 800x600x24bpp@75Hz
[t=00:00:00.039633]         [23] 720x576x24bpp@75Hz
[t=00:00:00.039637]         [25] 720x480x24bpp@75Hz
[t=00:00:00.039642]         [27] 640x480x24bpp@75Hz
[t=00:00:00.307132] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.307419] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.307434] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.323081] [GR::LogVersionInfo]
[t=00:00:00.323091]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.323096]     GL version  : 4.6.0 NVIDIA 546.01
[t=00:00:00.323100]     GL vendor   : NVIDIA Corporation
[t=00:00:00.323113]     GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
[t=00:00:00.323117]     GLSL version: 4.60 NVIDIA
[t=00:00:00.323121]     GLEW version: 2.1.0
[t=00:00:00.323125]     GPU memory  : 6144MB (total) / 4714MB (available)
[t=00:00:00.323136]     SDL swap-int: 1
[t=00:00:00.323141]     SDL driver  : windows
[t=00:00:00.323144]     
[t=00:00:00.323148]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.323152]     GLSL shader support       : 1
[t=00:00:00.323156]     GL4 support               : 1
[t=00:00:00.323163]     FBO extension support     : 1
[t=00:00:00.323173]     NVX GPU mem-info support  : 1
[t=00:00:00.323179]     ATI GPU mem-info support  : 0
[t=00:00:00.323190]     Texture clamping to edge  : 1
[t=00:00:00.323198]     NPOT-texture support      : 1 (1)
[t=00:00:00.323206]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.323215]     texture query-LOD support : 1 (1)
[t=00:00:00.323221]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.323226]     Z-buffer depth            : 32 (-)
[t=00:00:00.323236]     primitive-restart support : 1 (1)
[t=00:00:00.323246]     clip-space control support: 1 (1)
[t=00:00:00.323252]     seamless cube-map support : 1 (1)
[t=00:00:00.323258]     frag-depth layout support : 1 (1)
[t=00:00:00.323264]     persistent maps support   : 1 (1)
[t=00:00:00.323270]     explicit attribs location : 1 (1)
[t=00:00:00.323277]     multi draw indirect       : 1 (-)
[t=00:00:00.323283]     array textures            : 1 (-)
[t=00:00:00.323289]     buffer copy support       : 1 (-)
[t=00:00:00.323295]     indirect draw             : 1 (-)
[t=00:00:00.323303]     base instance             : 1 (-)
[t=00:00:00.323307]     
[t=00:00:00.323310]     max. FBO samples              : 32
[t=00:00:00.323314]     max. FS/program texture slots : 32/192
[t=00:00:00.323319]     max. texture size             : 32768
[t=00:00:00.323325]     max. texture anisotropy level : 16.000000
[t=00:00:00.323330]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.323336]     max. draw-buffers             : 8
[t=00:00:00.323343]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.323352]     max. uniform buffer-bindings  : 84
[t=00:00:00.323356]     max. uniform block-size       : 64KB
[t=00:00:00.323360]     max. storage buffer-bindings  : 96
[t=00:00:00.323364]     max. storage block-size       : 2047MB
[t=00:00:00.323368]     
[t=00:00:00.323371]     enable AMD-hacks : 0
[t=00:00:00.323375]     compress MIP-maps: 0
[t=00:00:00.323415]     Number of compressed texture formats: 23
[t=00:00:00.323432]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.323455] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.323637] [GR::UpdateGLConfigs]
[t=00:00:00.323656] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.323660] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.323669] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.323677] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.323681] [GR::InitGLState]
[t=00:00:00.323713] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.414091] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.416182] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.416580] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.420089] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.420114] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.420455] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.421134] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.421150] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.421197] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.421244] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.428908] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.429290] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.429602] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.429817] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.444806] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms
[t=00:00:00.444822] [VFS] [SpringVFS::ReserveArchives<this=000001fbec0b1120>]
[t=00:00:00.444896] [VFS] [SpringVFS::AddArchive<this=000001fbec0b1120>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.446506] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001fbec0b1120 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.446521] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.561635] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.562046] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.562109] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.562233] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.562327] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.562402] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.563779] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.563809] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.564261][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.564357][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.564481][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.564498][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.564515][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.564545][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.567870][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.567892][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.567902][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.567922][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.591650][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.593131][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001fba949d4b0(default) context=000001fba93240a0  numChannels=2 frameSize=8
[t=00:00:00.593152][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.593160][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.593176][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.593182][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.593198][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.593220][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.593229][f=-000001] [Sound]   Devices:
[t=00:00:00.594397][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.594406][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.594415][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.594430][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.594936][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.594947][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.669773][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 105ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 710806 MB
[t=00:00:00.671152][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.671176][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.671201][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-21_21-40-07-454_Intersection v4_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:00.775228][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.778091][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.778350][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:00.778457][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 107ms
[t=00:00:00.778478][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:07.930732][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:07.930895][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:07.930907][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:07.930918][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:07.957703][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:07.957724][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.187, 0.037}, {2.373, 0.475}}ms
[t=00:00:07.957744][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.059, 0.059, 0.059, 0.059}, {1.663, 1.663, 1.663, 1.663}}ms
[t=00:00:07.957753][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.031, 0.031, 0.031, 0.031}, {0.023, 0.023, 0.023, 0.023}}ms
[t=00:00:07.957763][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.132, 0.132, 0.132, 0.132}}ms
[t=00:00:07.957772][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.021, 0.021, 0.021, 0.021}, {0.245, 0.245, 0.245, 0.245}}ms
[t=00:00:07.957785][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.032, 0.032, 0.032, 0.032}, {0.310, 0.310, 0.310, 0.310}}ms
[t=00:00:07.957791][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:07.957797][f=-000001] [SpringApp::Kill][2]
[t=00:00:07.957854][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:07.993624][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:07.993645][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:07.993695][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001fba93240a0 dev=000001fba949d4b0
[t=00:00:07.993798][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001fba93240a0 dev=000001fba949d4b0
[t=00:00:07.993806][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001fba93240a0)]
[t=00:00:07.994292][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001fba949d4b0)]
[t=00:00:07.994321][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:08.024390][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:08.024628][f=-000001] [SpringApp::Kill][3]
[t=00:00:08.024649][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:08.024657][f=-000001] [SpringApp::Kill][4] font=000001fbebdc2b40
[t=00:00:08.025222][f=-000001] [SpringApp::Kill][5]
[t=00:00:08.025326][f=-000001] [SpringApp::Kill][6]
[t=00:00:08.025333] [SpringApp::Kill][7]
[t=00:00:08.025501] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.025509] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.025518] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:08.025528] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.025535] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:08.025542] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.025549] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.025559] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.025565] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:08.025572] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.025581] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:08.025588] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:08.025595] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:08.058811] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:08.058837] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:08.058841] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:08.058845] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:08.059038] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>]
[t=00:00:08.059049] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:08.059057] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:08.059068] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:08.059078] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001fbebdbed40)
[t=00:00:08.059222] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:08.059230] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:08.059244] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:08.059250] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:08.059256] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:08.059262] [VFS] [SpringVFS::DeleteArchives<this=000001fbec0b1120>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:08.059336] [SpringApp::Kill][8]
[t=00:00:08.059345] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:08.059357] [WatchDog::Uninstall][1] hangDetectorThread=00007ff769e37430 (joinable=1)
[t=00:00:08.059363] [WatchDog::Uninstall][2]
[t=00:00:09.037939] [WatchDog::Uninstall][3]
[t=00:00:09.037952] [SpringApp::Kill][9]