Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.020881] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.020896] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.022317] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.022368] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.029250] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.029281] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.029296] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.029305] [t=00:00:00.029309] Enable or disable log sections using the LogSections configuration key [t=00:00:00.029314] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.029319] Use "none" to disable the default log sections. [t=00:00:00.029323] ============== </Log Sections> ============== [t=00:00:00.029331] ============== <User Config> ============== [t=00:00:00.029405] AllowDeferredMapRendering = 1 [t=00:00:00.029410] AllowDeferredModelRendering = 1 [t=00:00:00.029414] AnimationMT = 0 [t=00:00:00.029418] BumpWaterAnisotropy = 2 [t=00:00:00.029423] BumpWaterBlurReflection = 1 [t=00:00:00.029427] BumpWaterDepthBits = 32 [t=00:00:00.029431] BumpWaterReflection = 2 [t=00:00:00.029435] BumpWaterTexSizeReflection = 256 [t=00:00:00.029439] CamFreeScrollSpeed = 50 [t=00:00:00.029444] CamMode = 1 [t=00:00:00.029452] DualScreenMiniMapOnLeft = 1 [t=00:00:00.029456] EdgeMoveDynamic = 0 [t=00:00:00.029460] EdgeMoveWidth = 0.003 [t=00:00:00.029464] FPSFOV = 90 [t=00:00:00.029467] FPSScrollSpeed = 50 [t=00:00:00.029472] FontSize = 18 [t=00:00:00.029475] GrassDetail = 0 [t=00:00:00.029479] GroundDecals = 5 [t=00:00:00.029483] GroundDetail = 120 [t=00:00:00.029487] HangTimeout = 30 [t=00:00:00.029490] HardwareCursor = 1 [t=00:00:00.029495] InitialNetworkTimeout = 0 [t=00:00:00.029501] LinkIncomingMaxPacketRate = 512 [t=00:00:00.029506] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.029510] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.029515] LinkOutgoingBandwidth = 131072 [t=00:00:00.029519] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.029523] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.029528] MSAALevel = 8 [t=00:00:00.029532] MaxParticles = 25000 [t=00:00:00.029535] MaxSounds = 32 [t=00:00:00.029540] MaximumTransmissionUnit = 0 [t=00:00:00.029546] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.029552] MiniMapMarker = 0 [t=00:00:00.029557] MouseDragScrollThreshold = 0 [t=00:00:00.029563] NetworkLossFactor = 1 [t=00:00:00.029568] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.029572] OverheadScrollSpeed = 50 [t=00:00:00.029576] ReconnectTimeout = 0 [t=00:00:00.029580] RotOverheadScrollSpeed = 50 [t=00:00:00.029585] RotateLogFiles = 1 [t=00:00:00.029589] ShadowMapSize = 8192 [t=00:00:00.029592] Shadows = 1 [t=00:00:00.029596] ShowClock = 0 [t=00:00:00.029605] SoftParticles = 2 [t=00:00:00.029610] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.029615] UnitIconDist = 151 [t=00:00:00.029620] UpdateBoundingVolumeMT = 0 [t=00:00:00.029626] UpdateWeaponVectorsMT = 0 [t=00:00:00.029631] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.029637] UseLuaMemPools = 0 [t=00:00:00.029642] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.029647] VFSCacheArchiveFiles = 0 [t=00:00:00.029653] VSync = 0 [t=00:00:00.029658] Water = 4 [t=00:00:00.029688] WindowBorderless = 1 [t=00:00:00.029694] WindowPosY = 0 [t=00:00:00.029699] XResolutionWindowed = 1920 [t=00:00:00.029706] YResolutionWindowed = 1080 [t=00:00:00.029711] snd_volmaster = 51 [t=00:00:00.029723] ============== </User Config> ============== [t=00:00:00.029729] ============== <User System> ============== [t=00:00:00.029735] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.029743] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.029757] Compiler Version: gcc-13.2.0 [t=00:00:00.029790] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.029836] Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 16197MB RAM, 24901MB pagefile [t=00:00:00.029841] Binary Word Size: 64-bit (native) [t=00:00:00.029846] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.029850] Physical CPU Cores: 6 [t=00:00:00.029854] Logical CPU Cores: 12 [t=00:00:00.029861] ============== </User System> ============== [t=00:00:00.029992] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.029997] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.030001] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.030004] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.030008] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.030713] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.030724] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.034536] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.036593] Display (Generic PnP Monitor)=1 modes=28 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.036600] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.036605] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.036609] [ 3] 1600x1024x24bpp@60Hz [t=00:00:00.036613] [ 4] 1600x900x24bpp@60Hz [t=00:00:00.036619] [ 5] 1440x1080x24bpp@60Hz [t=00:00:00.036623] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.036627] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.036631] [ 8] 1280x1024x24bpp@75Hz [t=00:00:00.036639] [10] 1280x960x24bpp@75Hz [t=00:00:00.036643] [12] 1280x800x24bpp@75Hz [t=00:00:00.036647] [14] 1280x768x24bpp@75Hz [t=00:00:00.036651] [16] 1280x720x24bpp@75Hz [t=00:00:00.036655] [18] 1152x864x24bpp@75Hz [t=00:00:00.036659] [19] 1024x768x24bpp@75Hz [t=00:00:00.036663] [21] 800x600x24bpp@75Hz [t=00:00:00.036667] [23] 720x576x24bpp@75Hz [t=00:00:00.036671] [25] 720x480x24bpp@75Hz [t=00:00:00.036675] [27] 640x480x24bpp@75Hz [t=00:00:00.226948] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.227252] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.227265] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.239093] [GR::LogVersionInfo] [t=00:00:00.239108] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.239115] GL version : 4.6.0 NVIDIA 546.01 [t=00:00:00.239121] GL vendor : NVIDIA Corporation [t=00:00:00.239140] GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2 [t=00:00:00.239146] GLSL version: 4.60 NVIDIA [t=00:00:00.239151] GLEW version: 2.1.0 [t=00:00:00.239156] GPU memory : 6144MB (total) / 4562MB (available) [t=00:00:00.239170] SDL swap-int: 1 [t=00:00:00.239177] SDL driver : windows [t=00:00:00.239182] [t=00:00:00.239187] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.239192] GLSL shader support : 1 [t=00:00:00.239197] GL4 support : 1 [t=00:00:00.239210] FBO extension support : 1 [t=00:00:00.239225] NVX GPU mem-info support : 1 [t=00:00:00.239232] ATI GPU mem-info support : 0 [t=00:00:00.239243] Texture clamping to edge : 1 [t=00:00:00.239251] NPOT-texture support : 1 (1) [t=00:00:00.239259] S3TC/DXT1 texture support : 1/1 [t=00:00:00.239268] texture query-LOD support : 1 (1) [t=00:00:00.239275] MSAA frame-buffer support : 1 (1) [t=00:00:00.239281] Z-buffer depth : 32 (-) [t=00:00:00.239291] primitive-restart support : 1 (1) [t=00:00:00.239302] clip-space control support: 1 (1) [t=00:00:00.239309] seamless cube-map support : 1 (1) [t=00:00:00.239315] frag-depth layout support : 1 (1) [t=00:00:00.239319] persistent maps support : 1 (1) [t=00:00:00.239324] explicit attribs location : 1 (1) [t=00:00:00.239329] multi draw indirect : 1 (-) [t=00:00:00.239337] array textures : 1 (-) [t=00:00:00.239344] buffer copy support : 1 (-) [t=00:00:00.239350] indirect draw : 1 (-) [t=00:00:00.239357] base instance : 1 (-) [t=00:00:00.239361] [t=00:00:00.239364] max. FBO samples : 32 [t=00:00:00.239368] max. FS/program texture slots : 32/192 [t=00:00:00.239375] max. texture size : 32768 [t=00:00:00.239385] max. texture anisotropy level : 16.000000 [t=00:00:00.239391] max. vec4 varyings/attributes : 31/16 [t=00:00:00.239396] max. draw-buffers : 8 [t=00:00:00.239402] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.239412] max. uniform buffer-bindings : 84 [t=00:00:00.239417] max. uniform block-size : 64KB [t=00:00:00.239422] max. storage buffer-bindings : 96 [t=00:00:00.239429] max. storage block-size : 2047MB [t=00:00:00.239433] [t=00:00:00.239437] enable AMD-hacks : 0 [t=00:00:00.239441] compress MIP-maps: 0 [t=00:00:00.239482] Number of compressed texture formats: 23 [t=00:00:00.239500] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.239526] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.239706] [GR::UpdateGLConfigs] [t=00:00:00.239733] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.239740] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.239753] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.239763] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.239767] [GR::InitGLState] [t=00:00:00.239805] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.318218] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.319926] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.320299] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.323848] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.323874] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.324181] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.324709] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.324718] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.324760] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.324806] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.330029] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.330278] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.330578] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.330727] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.338304] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.338327] [VFS] [SpringVFS::ReserveArchives<this=000001d6c23e83a0>] [t=00:00:00.338410] [VFS] [SpringVFS::AddArchive<this=000001d6c23e83a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.339986] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d6c23e83a0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.340002] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.456303] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.456643] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.456778] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.456790] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.456901] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.457176] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.457194] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.457216] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.457560][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.457661][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.457747][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.457768][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.457774][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.457810][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.460805][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.460822][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.460829][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.460846][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.473578][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.475003][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d68021cfe0(default) context=000001d6800c8750 numChannels=2 frameSize=8 [t=00:00:00.475020][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.475027][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.475042][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.475046][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.475063][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.475087][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.475096][f=-000001] [Sound] Devices: [t=00:00:00.476314][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.476325][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.476335][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.476351][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.476914][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.476925][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.572563][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 114ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 710805 MB [t=00:00:00.573891][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.573908][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.573926][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-21_21-40-07-454_Intersection v4_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.673979][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.676683][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.676868][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:00.676921][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 103ms [t=00:00:00.676935][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:02.816906][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:02.817005][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:02.817015][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:02.817024][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:02.845450][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:02.845471][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.385, 0.077}, {1.184, 0.237}}ms [t=00:00:02.845493][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.128, 0.128, 0.128, 0.128}, {0.002, 0.002, 0.002, 0.002}}ms [t=00:00:02.845503][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.034, 0.034, 0.034, 0.034}, {0.105, 0.105, 0.105, 0.105}}ms [t=00:00:02.845513][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.039, 0.039, 0.039, 0.039}, {0.212, 0.212, 0.212, 0.212}}ms [t=00:00:02.845522][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.121, 0.121, 0.121, 0.121}, {0.399, 0.399, 0.399, 0.399}}ms [t=00:00:02.845534][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.062, 0.062, 0.062, 0.062}, {0.468, 0.468, 0.468, 0.468}}ms [t=00:00:02.845540][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:02.845545][f=-000001] [SpringApp::Kill][2] [t=00:00:02.845584][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:02.863572][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:02.863592][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:02.863636][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001d6800c8750 dev=000001d68021cfe0 [t=00:00:02.863759][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001d6800c8750 dev=000001d68021cfe0 [t=00:00:02.863766][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001d6800c8750)] [t=00:00:02.864203][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001d68021cfe0)] [t=00:00:02.864240][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:02.893170][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:02.893402][f=-000001] [SpringApp::Kill][3] [t=00:00:02.893418][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:02.893428][f=-000001] [SpringApp::Kill][4] font=000001d6c2302b40 [t=00:00:02.894006][f=-000001] [SpringApp::Kill][5] [t=00:00:02.894092][f=-000001] [SpringApp::Kill][6] [t=00:00:02.894098] [SpringApp::Kill][7] [t=00:00:02.894215] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.894225] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.894232] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:02.894242] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.894250] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:02.894256] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.894263] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.894273] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.894280] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:02.894286] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.894294] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:02.894301] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:02.894308] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:02.918620] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:02.918681] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:02.918688] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:02.918692] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:02.918944] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>] [t=00:00:02.918961] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:02.918973] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:02.918995] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:02.919005] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001d6c22ff000) [t=00:00:02.919181] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:02.919190] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:02.919208] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:02.919218] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:02.919226] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:02.919236] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:02.919313] [SpringApp::Kill][8] [t=00:00:02.919324] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:02.919334] [WatchDog::Uninstall][1] hangDetectorThread=00007ff769e37430 (joinable=1) [t=00:00:02.919340] [WatchDog::Uninstall][2] [t=00:00:03.032738] [WatchDog::Uninstall][3] [t=00:00:03.032751] [SpringApp::Kill][9]
infolog_full.txt (truncated):