ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #107905

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.020881] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.020896] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.022317] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.022368] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.029250] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.029281] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.029296]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.029305]   
[t=00:00:00.029309]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.029314]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.029319]   Use "none" to disable the default log sections.
[t=00:00:00.029323] ============== </Log Sections> ==============

[t=00:00:00.029331] ============== <User Config> ==============
[t=00:00:00.029405]   AllowDeferredMapRendering = 1
[t=00:00:00.029410]   AllowDeferredModelRendering = 1
[t=00:00:00.029414]   AnimationMT = 0
[t=00:00:00.029418]   BumpWaterAnisotropy = 2
[t=00:00:00.029423]   BumpWaterBlurReflection = 1
[t=00:00:00.029427]   BumpWaterDepthBits = 32
[t=00:00:00.029431]   BumpWaterReflection = 2
[t=00:00:00.029435]   BumpWaterTexSizeReflection = 256
[t=00:00:00.029439]   CamFreeScrollSpeed = 50
[t=00:00:00.029444]   CamMode = 1
[t=00:00:00.029452]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.029456]   EdgeMoveDynamic = 0
[t=00:00:00.029460]   EdgeMoveWidth = 0.003
[t=00:00:00.029464]   FPSFOV = 90
[t=00:00:00.029467]   FPSScrollSpeed = 50
[t=00:00:00.029472]   FontSize = 18
[t=00:00:00.029475]   GrassDetail = 0
[t=00:00:00.029479]   GroundDecals = 5
[t=00:00:00.029483]   GroundDetail = 120
[t=00:00:00.029487]   HangTimeout = 30
[t=00:00:00.029490]   HardwareCursor = 1
[t=00:00:00.029495]   InitialNetworkTimeout = 0
[t=00:00:00.029501]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.029506]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.029510]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.029515]   LinkOutgoingBandwidth = 131072
[t=00:00:00.029519]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.029523]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.029528]   MSAALevel = 8
[t=00:00:00.029532]   MaxParticles = 25000
[t=00:00:00.029535]   MaxSounds = 32
[t=00:00:00.029540]   MaximumTransmissionUnit = 0
[t=00:00:00.029546]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.029552]   MiniMapMarker = 0
[t=00:00:00.029557]   MouseDragScrollThreshold = 0
[t=00:00:00.029563]   NetworkLossFactor = 1
[t=00:00:00.029568]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.029572]   OverheadScrollSpeed = 50
[t=00:00:00.029576]   ReconnectTimeout = 0
[t=00:00:00.029580]   RotOverheadScrollSpeed = 50
[t=00:00:00.029585]   RotateLogFiles = 1
[t=00:00:00.029589]   ShadowMapSize = 8192
[t=00:00:00.029592]   Shadows = 1
[t=00:00:00.029596]   ShowClock = 0
[t=00:00:00.029605]   SoftParticles = 2
[t=00:00:00.029610]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.029615]   UnitIconDist = 151
[t=00:00:00.029620]   UpdateBoundingVolumeMT = 0
[t=00:00:00.029626]   UpdateWeaponVectorsMT = 0
[t=00:00:00.029631]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.029637]   UseLuaMemPools = 0
[t=00:00:00.029642]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.029647]   VFSCacheArchiveFiles = 0
[t=00:00:00.029653]   VSync = 0
[t=00:00:00.029658]   Water = 4
[t=00:00:00.029688]   WindowBorderless = 1
[t=00:00:00.029694]   WindowPosY = 0
[t=00:00:00.029699]   XResolutionWindowed = 1920
[t=00:00:00.029706]   YResolutionWindowed = 1080
[t=00:00:00.029711]   snd_volmaster = 51
[t=00:00:00.029723] ============== </User Config> ==============

[t=00:00:00.029729] ============== <User System> ==============
[t=00:00:00.029735]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.029743]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.029757]        Compiler Version: gcc-13.2.0
[t=00:00:00.029790]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.029836]         Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 16197MB RAM, 24901MB pagefile
[t=00:00:00.029841]        Binary Word Size: 64-bit (native)
[t=00:00:00.029846]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.029850]      Physical CPU Cores: 6
[t=00:00:00.029854]       Logical CPU Cores: 12
[t=00:00:00.029861] ============== </User System> ==============

[t=00:00:00.029992] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.029997]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.030001]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.030004]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.030008]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.030713] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.030724] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.034536] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.036593]     Display (Generic PnP Monitor)=1 modes=28 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.036600]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.036605]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.036609]         [ 3] 1600x1024x24bpp@60Hz
[t=00:00:00.036613]         [ 4] 1600x900x24bpp@60Hz
[t=00:00:00.036619]         [ 5] 1440x1080x24bpp@60Hz
[t=00:00:00.036623]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.036627]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.036631]         [ 8] 1280x1024x24bpp@75Hz
[t=00:00:00.036639]         [10] 1280x960x24bpp@75Hz
[t=00:00:00.036643]         [12] 1280x800x24bpp@75Hz
[t=00:00:00.036647]         [14] 1280x768x24bpp@75Hz
[t=00:00:00.036651]         [16] 1280x720x24bpp@75Hz
[t=00:00:00.036655]         [18] 1152x864x24bpp@75Hz
[t=00:00:00.036659]         [19] 1024x768x24bpp@75Hz
[t=00:00:00.036663]         [21] 800x600x24bpp@75Hz
[t=00:00:00.036667]         [23] 720x576x24bpp@75Hz
[t=00:00:00.036671]         [25] 720x480x24bpp@75Hz
[t=00:00:00.036675]         [27] 640x480x24bpp@75Hz
[t=00:00:00.226948] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.227252] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.227265] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080>
[t=00:00:00.239093] [GR::LogVersionInfo]
[t=00:00:00.239108]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.239115]     GL version  : 4.6.0 NVIDIA 546.01
[t=00:00:00.239121]     GL vendor   : NVIDIA Corporation
[t=00:00:00.239140]     GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2
[t=00:00:00.239146]     GLSL version: 4.60 NVIDIA
[t=00:00:00.239151]     GLEW version: 2.1.0
[t=00:00:00.239156]     GPU memory  : 6144MB (total) / 4562MB (available)
[t=00:00:00.239170]     SDL swap-int: 1
[t=00:00:00.239177]     SDL driver  : windows
[t=00:00:00.239182]     
[t=00:00:00.239187]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.239192]     GLSL shader support       : 1
[t=00:00:00.239197]     GL4 support               : 1
[t=00:00:00.239210]     FBO extension support     : 1
[t=00:00:00.239225]     NVX GPU mem-info support  : 1
[t=00:00:00.239232]     ATI GPU mem-info support  : 0
[t=00:00:00.239243]     Texture clamping to edge  : 1
[t=00:00:00.239251]     NPOT-texture support      : 1 (1)
[t=00:00:00.239259]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.239268]     texture query-LOD support : 1 (1)
[t=00:00:00.239275]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.239281]     Z-buffer depth            : 32 (-)
[t=00:00:00.239291]     primitive-restart support : 1 (1)
[t=00:00:00.239302]     clip-space control support: 1 (1)
[t=00:00:00.239309]     seamless cube-map support : 1 (1)
[t=00:00:00.239315]     frag-depth layout support : 1 (1)
[t=00:00:00.239319]     persistent maps support   : 1 (1)
[t=00:00:00.239324]     explicit attribs location : 1 (1)
[t=00:00:00.239329]     multi draw indirect       : 1 (-)
[t=00:00:00.239337]     array textures            : 1 (-)
[t=00:00:00.239344]     buffer copy support       : 1 (-)
[t=00:00:00.239350]     indirect draw             : 1 (-)
[t=00:00:00.239357]     base instance             : 1 (-)
[t=00:00:00.239361]     
[t=00:00:00.239364]     max. FBO samples              : 32
[t=00:00:00.239368]     max. FS/program texture slots : 32/192
[t=00:00:00.239375]     max. texture size             : 32768
[t=00:00:00.239385]     max. texture anisotropy level : 16.000000
[t=00:00:00.239391]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.239396]     max. draw-buffers             : 8
[t=00:00:00.239402]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.239412]     max. uniform buffer-bindings  : 84
[t=00:00:00.239417]     max. uniform block-size       : 64KB
[t=00:00:00.239422]     max. storage buffer-bindings  : 96
[t=00:00:00.239429]     max. storage block-size       : 2047MB
[t=00:00:00.239433]     
[t=00:00:00.239437]     enable AMD-hacks : 0
[t=00:00:00.239441]     compress MIP-maps: 0
[t=00:00:00.239482]     Number of compressed texture formats: 23
[t=00:00:00.239500]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.239526] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.239706] [GR::UpdateGLConfigs]
[t=00:00:00.239733] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.239740] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.239753] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.239763] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.239767] [GR::InitGLState]
[t=00:00:00.239805] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.318218] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.319926] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.320299] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.323848] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.323874] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.324181] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.324709] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.324718] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.324760] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.324806] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.330029] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.330278] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.330578] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.330727] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.338304] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms
[t=00:00:00.338327] [VFS] [SpringVFS::ReserveArchives<this=000001d6c23e83a0>]
[t=00:00:00.338410] [VFS] [SpringVFS::AddArchive<this=000001d6c23e83a0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.339986] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d6c23e83a0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.340002] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.456303] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.456643] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.456778] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.456790] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.456901] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.457176] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.457194] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.457216] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.457560][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.457661][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.457747][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.457768][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.457774][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.457810][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.460805][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.460822][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.460829][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.460846][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.473578][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.475003][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d68021cfe0(default) context=000001d6800c8750  numChannels=2 frameSize=8
[t=00:00:00.475020][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.475027][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.475042][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.475046][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.475063][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.475087][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.475096][f=-000001] [Sound]   Devices:
[t=00:00:00.476314][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.476325][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.476335][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.476351][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.476914][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.476925][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.572563][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 114ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 710805 MB
[t=00:00:00.573891][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.573908][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.573926][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-21_21-40-07-454_Intersection v4_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:00.673979][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.676683][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.676868][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:00.676921][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 103ms
[t=00:00:00.676935][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:02.816906][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:02.817005][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:02.817015][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:02.817024][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:00:02.845450][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:02.845471][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.385, 0.077}, {1.184, 0.237}}ms
[t=00:00:02.845493][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.128, 0.128, 0.128, 0.128}, {0.002, 0.002, 0.002, 0.002}}ms
[t=00:00:02.845503][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.034, 0.034, 0.034, 0.034}, {0.105, 0.105, 0.105, 0.105}}ms
[t=00:00:02.845513][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.039, 0.039, 0.039, 0.039}, {0.212, 0.212, 0.212, 0.212}}ms
[t=00:00:02.845522][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.121, 0.121, 0.121, 0.121}, {0.399, 0.399, 0.399, 0.399}}ms
[t=00:00:02.845534][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.062, 0.062, 0.062, 0.062}, {0.468, 0.468, 0.468, 0.468}}ms
[t=00:00:02.845540][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:02.845545][f=-000001] [SpringApp::Kill][2]
[t=00:00:02.845584][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:02.863572][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:02.863592][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:02.863636][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001d6800c8750 dev=000001d68021cfe0
[t=00:00:02.863759][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001d6800c8750 dev=000001d68021cfe0
[t=00:00:02.863766][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001d6800c8750)]
[t=00:00:02.864203][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001d68021cfe0)]
[t=00:00:02.864240][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:02.893170][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:02.893402][f=-000001] [SpringApp::Kill][3]
[t=00:00:02.893418][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:02.893428][f=-000001] [SpringApp::Kill][4] font=000001d6c2302b40
[t=00:00:02.894006][f=-000001] [SpringApp::Kill][5]
[t=00:00:02.894092][f=-000001] [SpringApp::Kill][6]
[t=00:00:02.894098] [SpringApp::Kill][7]
[t=00:00:02.894215] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.894225] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.894232] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:02.894242] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.894250] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:02.894256] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.894263] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.894273] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.894280] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:02.894286] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.894294] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:02.894301] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:02.894308] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:02.918620] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:02.918681] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:02.918688] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:02.918692] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:02.918944] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>]
[t=00:00:02.918961] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:02.918973] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:02.918995] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:02.919005] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001d6c22ff000)
[t=00:00:02.919181] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:02.919190] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:02.919208] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:02.919218] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:02.919226] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:02.919236] [VFS] [SpringVFS::DeleteArchives<this=000001d6c23e83a0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:02.919313] [SpringApp::Kill][8]
[t=00:00:02.919324] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:02.919334] [WatchDog::Uninstall][1] hangDetectorThread=00007ff769e37430 (joinable=1)
[t=00:00:02.919340] [WatchDog::Uninstall][2]
[t=00:00:03.032738] [WatchDog::Uninstall][3]
[t=00:00:03.032751] [SpringApp::Kill][9]