Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.010620] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.010630] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.011907] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.011957] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.014454] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.014493] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.014508] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.014518] [t=00:00:00.014522] Enable or disable log sections using the LogSections configuration key [t=00:00:00.014527] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.014531] Use "none" to disable the default log sections. [t=00:00:00.014536] ============== </Log Sections> ============== [t=00:00:00.014544] ============== <User Config> ============== [t=00:00:00.014620] AllowDeferredMapRendering = 1 [t=00:00:00.014625] AllowDeferredModelRendering = 1 [t=00:00:00.014629] AnimationMT = 0 [t=00:00:00.014633] BumpWaterAnisotropy = 2 [t=00:00:00.014637] BumpWaterBlurReflection = 1 [t=00:00:00.014641] BumpWaterDepthBits = 32 [t=00:00:00.014646] BumpWaterReflection = 2 [t=00:00:00.014650] BumpWaterTexSizeReflection = 256 [t=00:00:00.014654] CamFreeScrollSpeed = 50 [t=00:00:00.014659] CamMode = 1 [t=00:00:00.014666] DualScreenMiniMapOnLeft = 1 [t=00:00:00.014671] EdgeMoveDynamic = 0 [t=00:00:00.014675] EdgeMoveWidth = 0.003 [t=00:00:00.014679] FPSFOV = 90 [t=00:00:00.014683] FPSScrollSpeed = 50 [t=00:00:00.014687] FontSize = 18 [t=00:00:00.014690] GrassDetail = 0 [t=00:00:00.014694] GroundDecals = 5 [t=00:00:00.014698] GroundDetail = 120 [t=00:00:00.014702] HangTimeout = 30 [t=00:00:00.014706] HardwareCursor = 1 [t=00:00:00.014710] InitialNetworkTimeout = 0 [t=00:00:00.014717] LinkIncomingMaxPacketRate = 512 [t=00:00:00.014722] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.014726] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.014730] LinkOutgoingBandwidth = 131072 [t=00:00:00.014736] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.014740] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.014744] MSAALevel = 8 [t=00:00:00.014748] MaxParticles = 25000 [t=00:00:00.014752] MaxSounds = 32 [t=00:00:00.014756] MaximumTransmissionUnit = 0 [t=00:00:00.014762] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.014767] MiniMapMarker = 0 [t=00:00:00.014771] MouseDragScrollThreshold = 0 [t=00:00:00.014775] NetworkLossFactor = 1 [t=00:00:00.014780] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.014785] OverheadScrollSpeed = 50 [t=00:00:00.014789] ReconnectTimeout = 0 [t=00:00:00.014793] RotOverheadScrollSpeed = 50 [t=00:00:00.014797] RotateLogFiles = 1 [t=00:00:00.014801] ShadowMapSize = 8192 [t=00:00:00.014805] Shadows = 1 [t=00:00:00.014809] ShowClock = 0 [t=00:00:00.014816] SoftParticles = 2 [t=00:00:00.014820] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.014825] UnitIconDist = 151 [t=00:00:00.014829] UpdateBoundingVolumeMT = 0 [t=00:00:00.014833] UpdateWeaponVectorsMT = 0 [t=00:00:00.014837] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.014841] UseLuaMemPools = 0 [t=00:00:00.014845] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.014849] VFSCacheArchiveFiles = 0 [t=00:00:00.014854] VSync = 0 [t=00:00:00.014857] Water = 4 [t=00:00:00.014878] WindowBorderless = 1 [t=00:00:00.014882] WindowPosY = 0 [t=00:00:00.014886] XResolutionWindowed = 1920 [t=00:00:00.014890] YResolutionWindowed = 1080 [t=00:00:00.014895] snd_volmaster = 51 [t=00:00:00.014905] ============== </User Config> ============== [t=00:00:00.014910] ============== <User System> ============== [t=00:00:00.014914] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.014920] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.014929] Compiler Version: gcc-13.2.0 [t=00:00:00.014955] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.014992] Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 16197MB RAM, 24901MB pagefile [t=00:00:00.014997] Binary Word Size: 64-bit (native) [t=00:00:00.015002] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015006] Physical CPU Cores: 6 [t=00:00:00.015011] Logical CPU Cores: 12 [t=00:00:00.015018] ============== </User System> ============== [t=00:00:00.015111] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.015115] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.015119] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.015123] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.015128] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.015821] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.015831] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.020604] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.022642] Display (Generic PnP Monitor)=1 modes=28 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.022650] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.022655] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.022659] [ 3] 1600x1024x24bpp@60Hz [t=00:00:00.022664] [ 4] 1600x900x24bpp@60Hz [t=00:00:00.022669] [ 5] 1440x1080x24bpp@60Hz [t=00:00:00.022673] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.022678] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.022684] [ 8] 1280x1024x24bpp@75Hz [t=00:00:00.022695] [10] 1280x960x24bpp@75Hz [t=00:00:00.022701] [12] 1280x800x24bpp@75Hz [t=00:00:00.022706] [14] 1280x768x24bpp@75Hz [t=00:00:00.022711] [16] 1280x720x24bpp@75Hz [t=00:00:00.022715] [18] 1152x864x24bpp@75Hz [t=00:00:00.022720] [19] 1024x768x24bpp@75Hz [t=00:00:00.022726] [21] 800x600x24bpp@75Hz [t=00:00:00.022732] [23] 720x576x24bpp@75Hz [t=00:00:00.022738] [25] 720x480x24bpp@75Hz [t=00:00:00.022743] [27] 640x480x24bpp@75Hz [t=00:00:00.282598] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.282924] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.282940] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.300674] [GR::LogVersionInfo] [t=00:00:00.300687] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.300691] GL version : 4.6.0 NVIDIA 546.01 [t=00:00:00.300696] GL vendor : NVIDIA Corporation [t=00:00:00.300710] GL renderer : NVIDIA GeForce GTX 1660 Ti/PCIe/SSE2 [t=00:00:00.300714] GLSL version: 4.60 NVIDIA [t=00:00:00.300718] GLEW version: 2.1.0 [t=00:00:00.300722] GPU memory : 6144MB (total) / 4714MB (available) [t=00:00:00.300732] SDL swap-int: 1 [t=00:00:00.300736] SDL driver : windows [t=00:00:00.300739] [t=00:00:00.300743] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.300749] GLSL shader support : 1 [t=00:00:00.300753] GL4 support : 1 [t=00:00:00.300759] FBO extension support : 1 [t=00:00:00.300771] NVX GPU mem-info support : 1 [t=00:00:00.300778] ATI GPU mem-info support : 0 [t=00:00:00.300789] Texture clamping to edge : 1 [t=00:00:00.300796] NPOT-texture support : 1 (1) [t=00:00:00.300804] S3TC/DXT1 texture support : 1/1 [t=00:00:00.300811] texture query-LOD support : 1 (1) [t=00:00:00.300818] MSAA frame-buffer support : 1 (1) [t=00:00:00.300824] Z-buffer depth : 32 (-) [t=00:00:00.300834] primitive-restart support : 1 (1) [t=00:00:00.300879] clip-space control support: 1 (1) [t=00:00:00.300886] seamless cube-map support : 1 (1) [t=00:00:00.300891] frag-depth layout support : 1 (1) [t=00:00:00.300897] persistent maps support : 1 (1) [t=00:00:00.300903] explicit attribs location : 1 (1) [t=00:00:00.300908] multi draw indirect : 1 (-) [t=00:00:00.300916] array textures : 1 (-) [t=00:00:00.300922] buffer copy support : 1 (-) [t=00:00:00.300928] indirect draw : 1 (-) [t=00:00:00.300941] base instance : 1 (-) [t=00:00:00.300945] [t=00:00:00.300951] max. FBO samples : 32 [t=00:00:00.300957] max. FS/program texture slots : 32/192 [t=00:00:00.300962] max. texture size : 32768 [t=00:00:00.300971] max. texture anisotropy level : 16.000000 [t=00:00:00.300977] max. vec4 varyings/attributes : 31/16 [t=00:00:00.300982] max. draw-buffers : 8 [t=00:00:00.300988] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.300997] max. uniform buffer-bindings : 84 [t=00:00:00.301002] max. uniform block-size : 64KB [t=00:00:00.301008] max. storage buffer-bindings : 96 [t=00:00:00.301013] max. storage block-size : 2047MB [t=00:00:00.301018] [t=00:00:00.301023] enable AMD-hacks : 0 [t=00:00:00.301029] compress MIP-maps: 0 [t=00:00:00.301080] Number of compressed texture formats: 23 [t=00:00:00.301105] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.301132] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.301355] [GR::UpdateGLConfigs] [t=00:00:00.301379] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.301384] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.301394] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.301404] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.301409] [GR::InitGLState] [t=00:00:00.301450] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.391894] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.393932] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.394327] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.397986] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.398043] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.398348] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.399013] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.399028] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.399077] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.399121] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.406661] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.407003] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.407330] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.407568] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.422562] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 15ms [t=00:00:00.422579] [VFS] [SpringVFS::ReserveArchives<this=00000289b7318380>] [t=00:00:00.422663] [VFS] [SpringVFS::AddArchive<this=00000289b7318380>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.424262] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000289b7318380 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.424282] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.538663] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.539117] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.539284] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.539402] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.539533] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.539607] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.539675] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.539705] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.540272][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.540416][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.540491][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.540511][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.540531][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.540573][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.544872][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.544902][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.544911][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.544933][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.565210][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.567179][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000289f426a460(default) context=00000289b6e1ef70 numChannels=2 frameSize=8 [t=00:00:00.567205][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.567213][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.567230][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.567235][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.567252][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.567278][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.567288][f=-000001] [Sound] Devices: [t=00:00:00.568635][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.568644][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.568659][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.568672][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.569340][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.569353][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.646536][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 710806 MB [t=00:00:00.648726][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.648753][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.648777][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-21_21-40-07-454_Intersection v4_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.748983][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.752626][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.752814][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.752877][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.754226][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.754251][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 105ms [t=00:00:00.754385][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:00.805943][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000289f470ca80] using map "Intersection v4.1" (loaded=0 cached=0) [t=00:00:00.806353][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000289b7318380>(arName="Intersection v4.1", overwrite=false)] section=1 cached=0 [t=00:00:00.811919][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000289b7318380>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.812178][f=-000001] [PreGame::AddModArchivesToVFS][server=00000289f470ca80] using game "Zero-K v1.12.4.1" (loaded=0 cached=0) [t=00:00:00.812556][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000289b7318380>(arName="Zero-K v1.12.4.1", overwrite=false)] section=0 cached=0 [t=00:00:00.818610][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000289b7318380>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.818718][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000289b7318380>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.820187][f=-000001] [CAS::GASCB] Archive file="intersection_v4.1.sd7" cs="adbb7455610730fa4fd0b01ab9ffb3b6aa919a1c4340cb02bf580591b32ff09cbb3018c842283c72490f6932aaa120243c9867e8258ba5955a1071c8ab377c52" [t=00:00:00.862498][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:08.431584][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=34214ms [t=00:00:08.431633][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6333 inflSize=14172kb readTime=1114ms [t=00:00:08.431641][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6338 inflSize=21816kb readTime=937ms [t=00:00:08.431648][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6334 inflSize=12437kb readTime=872ms [t=00:00:08.431655][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6332 inflSize=12267kb readTime=799ms [t=00:00:08.431671][f=-000001] file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6330 inflSize=9675kb readTime=651ms [t=00:00:08.431679][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6329 inflSize=10480kb readTime=590ms [t=00:00:08.431687][f=-000001] file="sounds/music/ost23_uf/war/_wip_w3_craberider.ogg" indx=6337 inflSize=7896kb readTime=553ms [t=00:00:08.431693][f=-000001] file="sounds/music/war/morning adventure.ogg" indx=6351 inflSize=6536kb readTime=516ms [t=00:00:08.431703][f=-000001] file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6336 inflSize=6925kb readTime=429ms [t=00:00:08.431710][f=-000001] file="sounds/music/peace/far beyond the stars.ogg" indx=6341 inflSize=6427kb readTime=422ms [t=00:00:08.432322][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:08.475247][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:08.570228][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:08.570254][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 7815ms [t=00:00:08.570543][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 0), creating LoadScreen [t=00:00:08.571879][f=-000001] forceSingleThreaded, false [t=00:00:08.576029][f=-000001] [CAS::GASCB] Archive file="intersection_v4.1.sd7" cs="adbb7455610730fa4fd0b01ab9ffb3b6aa919a1c4340cb02bf580591b32ff09cbb3018c842283c72490f6932aaa120243c9867e8258ba5955a1071c8ab377c52" [t=00:00:08.576116][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:08.576636][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:08.576696][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:08.576746][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:08.582519][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:08.582530][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:08.582610][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:08.582653][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:08.582698][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:08.582735][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:08.583325][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:08.583529][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:08.583708][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:08.584063][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:08.584290][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:08.584484][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:08.584500][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:08.584803][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:08.586926][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:08.589337][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:08.589978][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:08.590122][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:08.590434][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:08.590456][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:08.590578][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:08.590594][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:08.971856][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:09.066956][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:09.148311][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.dds. Creating fallback texture [t=00:00:09.725150][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1134ms [t=00:00:09.725261][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:09.726962][f=-000001] [CAS::GASCB] Archive file="intersection_v4.1.sd7" cs="adbb7455610730fa4fd0b01ab9ffb3b6aa919a1c4340cb02bf580591b32ff09cbb3018c842283c72490f6932aaa120243c9867e8258ba5955a1071c8ab377c52" [t=00:00:09.727033][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:09.727526][f=-000001] [CAS::GASCB] Archive file="e90239a65fde909ce74fbe553c97818d.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:09.727580][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:09.727629][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:09.783720][f=-000001] Loading UnitDefs_posts [t=00:00:09.840674][f=-000001] Loading FeatureDefs_posts [t=00:00:09.849324][f=-000001] Loading WeaponDefs_posts [t=00:00:09.862482][f=-000001] Loading ArmorDefs_posts [t=00:00:09.871005][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 143ms [t=00:00:09.899951][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 174ms [t=00:00:09.900012][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:10.063658][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:10.065750][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:10.068918][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:10.069062][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 5ms [t=00:00:10.069069][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:10.069089][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:10.069644][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:10.070018][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:10.070135][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:10.132276][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:10.140529][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:10.177077][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:10.177211][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:10.177337][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:10.177637][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:10.177783][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:10.178133][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:10.179362][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:10.179751][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:10.179961][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:10.180062][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:10.180246][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:10.182290][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:10.182431][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:10.182546][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:10.184418][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:10.193840][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:10.209241][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:10.209279][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:10.243735][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 34ms [t=00:00:10.243756][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:10.288820][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 45ms ------- TRUNCATED ------- [t=00:00:18.119312][f=-000001] <Building Starter>: disabled for spectators [t=00:00:18.119791][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:18.119956][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:00:18.120324][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:18.120458][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:18.120599][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:18.120728][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:18.120855][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:18.120987][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:18.120995][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:18.121002][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:18.121047][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:18.121169][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:18.121305][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:18.121522][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:18.121978][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:18.122120][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:18.122253][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:18.122367][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:18.126223][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:18.126490][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:18.127035][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:18.127232][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:18.133965][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:18.134223][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:18.138773][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:18.139040][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:18.139304][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:18.140410][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:18.140560][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:18.142405][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:18.142695][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:18.142941][f=-000001] Mex Placement Initialised with 25 spots. [t=00:00:18.143358][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:18.143760][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:18.144388][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:18.144677][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:18.144810][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:18.149159][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:18.151298][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:18.151487][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:18.152333][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:18.152504][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:18.153929][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:18.154278][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:18.154451][f=-000001] SetSunLighting [t=00:00:18.154847][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:18.200703][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:18.206343][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:18.207035][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:18.207205][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:18.207339][f=-000001] Lua garbage collection rate: 30/s [t=00:00:18.207348][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:18.209420][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:18.209653][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:18.209793][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:18.210728][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:18.212823][f=-000001] Writing last game win data [t=00:00:18.215684][f=-000001] LuaUI v0.3 [t=00:00:18.330982][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:18.331275][f=-000001] placing 0 unit(s) [t=00:00:18.331286][f=-000001] placing 50 feature(s) [t=00:00:18.343764][f=-000001] placing 0 building(s) [t=00:00:18.426152][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:18.432067][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10396, 0.0} allocedSize{int+, int-, ext}={0, 0, 1847813}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0139} [t=00:00:18.878266][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:18.879081][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:18.885714][f=-000001] Playback paused [t=00:00:18.888580][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.980967][f=-000001] Opening demofile C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-04-21_21-40-07-454_Intersection v4_105.1.1-2457-g8095d30 BAR105.sdfz [t=00:00:18.980983][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:18.980990][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:18.981023][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:18.981047][f=-000001] -> Connection established (given id 2) [t=00:00:18.981063][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [t=00:00:18.981081][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:18.981096][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a482ad1ee9758f470046e8f5922c259e0acf2bdfae4c887a986107062c65e7b6e0a3354f412fae689e93cf2df528cdc0eebbe803cbd8505726c441fe0a7de7bd]" [t=00:00:18.981107][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=671f155af3f5d35df778920b1ec036ab97181d83402bd6837e5e44beedb1400f4b1f8e0b774a689116838af6aba7c5c5daa37406bbfe8ef97e124d050f69f747]" [t=00:00:18.981119][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0000028990711de0,0000000000000000}][locale="C"]" [t=00:00:18.981130][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:18.981144][f=-000001] Beginning demo playback [t=00:00:19.048129][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.863028][f=-000001] GameID: b7872566cec0da361c893cd8548badac [t=00:00:21.863355][f=-000001] Connection attempt from SingularityAdder [t=00:00:21.863376][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:21.863457][f=-000001] -> Connection established (given id 0) [t=00:00:21.863481][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SingularityAdder" string="[PreGame::GameDataReceived][map-checksums] server=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8 client=6f4e170ad48103d264a1eb2dcf49535b73a92bd5be9e3c22fa36ae189736bd75c3e8cecd84d71891a8398d10bed206573a9de13182a7d5832348ee1b98c1d6e8" [t=00:00:21.863497][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SingularityAdder" string="[PreGame::GameDataReceived][mod-checksums] server=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:21.863513][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SingularityAdder" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a482ad1ee9758f470046e8f5922c259e0acf2bdfae4c887a986107062c65e7b6e0a3354f412fae689e93cf2df528cdc0eebbe803cbd8505726c441fe0a7de7bd]" [t=00:00:21.863524][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SingularityAdder" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=671f155af3f5d35df778920b1ec036ab97181d83402bd6837e5e44beedb1400f4b1f8e0b774a689116838af6aba7c5c5daa37406bbfe8ef97e124d050f69f747]" [t=00:00:21.863536][f=-000001] [Game::ClientReadNet][LOGMSG] sender="SingularityAdder" string="[Game::Load][lua{Rules,Gaia}={0000026a5cc16d40,0000000000000000}][locale="C"]" [t=00:00:21.863596][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:21.863616][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 3 [t=00:00:21.863634][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 2, Short-Name: "n/a", Version: "n/a") took over control of team 4 [t=00:00:21.863650][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 3, Short-Name: "n/a", Version: "n/a") took over control of team 5 [t=00:00:21.863657][f=-000001] Player SingularityAdder finished loading and is now ingame [t=00:00:23.728671][f=-000001] <SingularityAdder> Allies: I choose: Engineer! [t=00:00:34.764109][f=-000001] Playback continued [t=00:00:38.761171][f=-000001] Playback paused [t=00:00:40.598063][f=-000001] End of demo reached [t=00:00:44.039277][f=-000001] Skipping pregame chatter [t=00:00:45.140149][f=-000001] Skipping pregame chatter [t=00:00:45.476283][f=-000001] Skipping pregame chatter [t=00:00:45.733368][f=-000001] Skipping pregame chatter [t=00:00:45.894609][f=-000001] Skipping pregame chatter [t=00:00:46.084273][f=-000001] Skipping pregame chatter [t=00:00:46.382367][f=-000001] Skipping pregame chatter [t=00:00:46.542797][f=-000001] Skipping pregame chatter [t=00:00:46.894307][f=-000001] Skipping pregame chatter [t=00:00:58.615690][f=-000001] Speed set to 3.0 [server] [t=00:00:59.366933][f=-000001] Speed set to 5.0 [server] [t=00:01:09.324640][f=-000001] [QuitAction] user exited to system [t=00:01:09.328089][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:01:09.328103][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:01:09.352692][f=-000001] [async=0] threads=6 tasks=2585 {sum,avg}{exec,wait}time={{615.435, 0.238}, {277.156, 0.107}}ms [t=00:01:09.352727][f=-000001] thread=1 tasks=517 {sum,min,max,avg}{exec,wait}time={{131.911, 0.000, 24.274, 0.255}, {41.099, 0.000, 1.943, 0.079}}ms [t=00:01:09.352737][f=-000001] thread=2 tasks=517 {sum,min,max,avg}{exec,wait}time={{125.008, 0.000, 26.103, 0.242}, {36.975, 0.000, 1.783, 0.072}}ms [t=00:01:09.352746][f=-000001] thread=3 tasks=517 {sum,min,max,avg}{exec,wait}time={{124.114, 0.000, 22.546, 0.240}, {43.595, 0.000, 2.948, 0.084}}ms [t=00:01:09.352757][f=-000001] thread=4 tasks=517 {sum,min,max,avg}{exec,wait}time={{112.862, 0.000, 20.953, 0.218}, {58.188, 0.000, 3.392, 0.113}}ms [t=00:01:09.352766][f=-000001] thread=5 tasks=517 {sum,min,max,avg}{exec,wait}time={{121.540, 0.000, 25.397, 0.235}, {97.298, 0.000, 3.677, 0.188}}ms [t=00:01:09.352775][f=-000001] [async=1] threads=6 tasks=10275 {sum,avg}{exec,wait}time={{59133.160, 5.755}, {26634242.000, 2592.140}}ms [t=00:01:09.352784][f=-000001] thread=1 tasks=2054 {sum,min,max,avg}{exec,wait}time={{11744.286, 0.001, 672.169, 5.718}, {5325447.000, 0.203, 7211.268, 2592.720}}ms [t=00:01:09.352800][f=-000001] thread=2 tasks=2055 {sum,min,max,avg}{exec,wait}time={{11687.127, 0.000, 533.819, 5.687}, {5149313.500, 0.075, 7177.210, 2505.749}}ms [t=00:01:09.352810][f=-000001] thread=3 tasks=2056 {sum,min,max,avg}{exec,wait}time={{11888.399, 0.000, 825.639, 5.782}, {5366888.500, 0.320, 7363.721, 2610.354}}ms [t=00:01:09.352819][f=-000001] thread=4 tasks=2056 {sum,min,max,avg}{exec,wait}time={{12061.589, 0.000, 1145.886, 5.867}, {5547310.500, 0.340, 7530.523, 2698.108}}ms [t=00:01:09.352834][f=-000001] thread=5 tasks=2054 {sum,min,max,avg}{exec,wait}time={{11751.763, 0.000, 898.175, 5.721}, {5245282.000, 0.466, 7287.887, 2553.691}}ms [t=00:01:09.352841][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:09.352846][f=-000001] [SpringApp::Kill][2] [t=00:01:09.352889][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:09.352895][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000028a7a943070 [t=00:01:09.352927][f=-000001] Start widgetHandler:Shutdown [t=00:01:09.354882][f=-000001] Shutdown - SaveOrderList Complete [t=00:01:09.355469][f=-000001] Writing last game win data [t=00:01:09.358239][f=-000001] Shutdown - SaveConfigData Complete [t=00:01:09.358249][f=-000001] Shutdown Widget - Chili Highlight [t=00:01:09.358268][f=-000001] Shutdown Widget - Draw After Chili [t=00:01:09.358289][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:01:09.358299][f=-000001] Shutdown Widget - EPIC Menu [t=00:01:09.359120][f=-000001] Shutdown Widget - Chili Minimap [t=00:01:09.359224][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:01:09.359979][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:01:09.359988][f=-000001] Shutdown Widget - Deferred rendering [t=00:01:09.360498][f=-000001] Shutdown Widget - Local Team Colors [t=00:01:09.360512][f=-000001] Shutdown Widget - Display Keys 2 [t=00:01:09.360554][f=-000001] Shutdown Widget - Save Game Menu [t=00:01:09.360562][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:01:09.360602][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:01:09.360619][f=-000001] Shutdown Widget - HealthBars [t=00:01:09.361417][f=-000001] Shutdown Widget - Noises [t=00:01:09.361425][f=-000001] Shutdown Widget - Unit Icons [t=00:01:09.361433][f=-000001] Shutdown Widget - BuildETA [t=00:01:09.361441][f=-000001] Shutdown Widget - Win Counter [t=00:01:09.361449][f=-000001] Shutdown Widget - EndGame APM stats [t=00:01:09.361458][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:01:09.361465][f=-000001] Shutdown Widget - Modular Comm Info [t=00:01:09.361478][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:01:09.361488][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:09.361498][f=-000001] Shutdown Widget - CameraShake [t=00:01:09.361506][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:01:09.361580][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:01:09.361593][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:01:09.361602][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:01:09.361612][f=-000001] Shutdown Widget - Context Menu [t=00:01:09.361619][f=-000001] Shutdown Widget - Darkening [t=00:01:09.361631][f=-000001] Shutdown Widget - Grab Input [t=00:01:09.361702][f=-000001] Input grabbing is disabled! [t=00:01:09.361709][f=-000001] Shutdown Widget - Highlight Geos [t=00:01:09.361717][f=-000001] Shutdown Widget - Local Widgets Config [t=00:01:09.361727][f=-000001] Shutdown Widget - MinimapEvents [t=00:01:09.361734][f=-000001] Shutdown Widget - Missile Silo Range [t=00:01:09.361745][f=-000001] Shutdown Widget - Music Player v2 [t=00:01:09.361753][f=-000001] Shutdown Widget - Point Tracker [t=00:01:09.361761][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:01:09.361769][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:01:09.361777][f=-000001] Shutdown Widget - Stereo3D [t=00:01:09.361814][f=-000001] Shutdown Widget - Attack AoE [t=00:01:09.361824][f=-000001] Shutdown Widget - Map Edge Extension [t=00:01:09.362119][f=-000001] Shutdown Widget - Selection Send [t=00:01:09.362139][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:09.362147][f=-000001] Shutdown Widget - LupsManager [t=00:01:09.362157][f=-000001] Shutdown Widget - Newton Firezone [t=00:01:09.362166][f=-000001] Shutdown Widget - Chili Pro Console [t=00:01:09.362544][f=-000001] Shutdown Widget - Persistent Build Height [t=00:01:09.362555][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:01:09.362563][f=-000001] Shutdown Widget - Chili Framework [t=00:01:09.362575][f=-000001] Shutdown Widget - Lups [t=00:01:09.362790][f=-000001] Shutdown Widget - Chili Core Selector [t=00:01:09.362843][f=-000001] Shutdown Widget - Custom Markers [t=00:01:09.362854][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:01:09.362874][f=-000001] Shutdown Widget - Select Keys [t=00:01:09.362889][f=-000001] Shutdown Widget - Start Boxes [t=00:01:09.362899][f=-000001] Shutdown Widget - Pause Screen [t=00:01:09.363020][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:09.363048][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:01:09.363226][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:01:09.363373][f=-000001] Shutdown Widget - Layout Handler [t=00:01:09.363388][f=-000001] Shutdown Widget - Text To Speech Control [t=00:01:09.363395][f=-000001] End widgetHandler:Shutdown [t=00:01:09.402215][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3821445, 0.0} allocedSize{int+, int-, ext}={0, 0, 930786859}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0190} [t=00:01:09.403769][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:09.403784][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000028990711de0 [t=00:01:09.403822][f=-000001] Start gadgetHandler:Shutdown [t=00:01:09.403835][f=-000001] Shutdown - StartSetup [t=00:01:09.403844][f=-000001] Shutdown - UnitMorph [t=00:01:09.403856][f=-000001] Shutdown - Carrier Drones [t=00:01:09.403867][f=-000001] Shutdown - Missile Silo Controller [t=00:01:09.403891][f=-000001] Shutdown - Modular Comm Info [t=00:01:09.403901][f=-000001] Shutdown - Terrain Texture Handler [t=00:01:09.403911][f=-000001] Shutdown - UnitCloakShield [t=00:01:09.403921][f=-000001] Shutdown - Starlight Handler [t=00:01:09.403929][f=-000001] End gadgetHandler:Shutdown [t=00:01:09.413625][f=-000001] Start gadgetHandler:Shutdown [t=00:01:09.413652][f=-000001] Shutdown - Teleport Throw [t=00:01:09.413664][f=-000001] Shutdown - UnitMorph [t=00:01:09.413708][f=-000001] Shutdown - Commander Skin Renderer [t=00:01:09.413855][f=-000001] Shutdown - Missile fired callins [t=00:01:09.413866][f=-000001] Shutdown - Modular Comm Info [t=00:01:09.413874][f=-000001] Shutdown - Retreat Command [t=00:01:09.413887][f=-000001] Shutdown - Shockwaves [t=00:01:09.413898][f=-000001] Shutdown - Unit tint API [t=00:01:09.413918][f=-000001] Shutdown - Unit glow API [t=00:01:09.413939][f=-000001] Shutdown - UnitCloakShield [t=00:01:09.413963][f=-000001] Shutdown - Lups Cloak FX [t=00:01:09.413984][f=-000001] Shutdown - Lups [t=00:01:09.414660][f=-000001] Shutdown - Lups Shield [t=00:01:09.414677][f=-000001] End gadgetHandler:Shutdown [t=00:01:09.420157][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:01:09.420871][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:09.420908][f=-000001] [Game::KillLua][4] dtor=0 [t=00:01:09.420915][f=-000001] [Game::KillLua][5] dtor=0 [t=00:01:09.423547][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:09.425357][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:09.425372][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:01:09.425410][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000289b6e1ef70 dev=00000289f426a460 [t=00:01:09.425508][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000289b6e1ef70 dev=00000289f426a460 [t=00:01:09.425515][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000289b6e1ef70)] [t=00:01:09.426410][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000289f426a460)] [t=00:01:09.426470][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:09.452590][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:01:09.452961][f=-000001] [Game::~CGame][1] [t=00:01:09.452973][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:09.452979][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:09.452984][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:09.452990][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:09.452995][f=-000001] [Game::KillLua][4] dtor=1 [t=00:01:09.453001][f=-000001] [Game::KillLua][5] dtor=1 [t=00:01:09.453057][f=-000001] [Game::KillMisc][1] [t=00:01:09.453062][f=-000001] [Game::KillMisc][2] [t=00:01:09.453195][f=-000001] [Game::KillMisc][3] [t=00:01:09.453281][f=-000001] [Game::KillRendering][1] [t=00:01:09.455747][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:09.480951][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:01:09.480993][f=-000001] [S3OParser::Kill] allocated 5500 pieces [t=00:01:09.481754][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:01:09.509763][f=-000001] [Game::KillInterface][1] [t=00:01:09.510619][f=-000001] [Game::KillInterface][2] [t=00:01:09.510974][f=-000001] [Game::KillSimulation][1] [t=00:01:09.510992][f=-000001] [Game::KillSimulation][2] [t=00:01:09.531188][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/304633 [t=00:01:09.531199][f=-000001] [Game::KillSimulation][3] [t=00:01:09.532048][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.532195][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.532292][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.532327][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:09.532604][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:09.535908][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:01:09.540806][f=-000001] [Game::KillSimulation][4] [t=00:01:09.619580][f=-000001] [CommonDefHandler::KillStatic] 2158 sound-set data items added [t=00:01:09.619597][f=-000001] [Game::~CGame][2] [t=00:01:09.619603][f=-000001] [Game::~CGame][3] [t=00:01:09.619628][f=-000001] [SpringApp::Kill][3] [t=00:01:09.619638][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2800 bytes sent 6657 bytes recv'd [t=00:01:09.628634][f=-000001] Kill: client disconnecting... [t=00:01:11.630051][f=-000001] CloseConnection: client connection closed [t=00:01:11.630085][f=-000001] [SpringApp::Kill][4] font=00000289b7232b40 [t=00:01:11.631226][f=-000001] [SpringApp::Kill][5] [t=00:01:11.635345][f=-000001] [SpringApp::Kill][6] [t=00:01:11.635357] [SpringApp::Kill][7] [t=00:01:11.635385] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:11.635410] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1792, 1048576, 1048576}, EBO = {3584, 2097152, 2097152} [t=00:01:11.635417] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:11.635424] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:11.635431] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:11.635442] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:11.635449] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:11.635457] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:11.635466] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:11.635473] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:11.635480] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:11.635488] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:01:11.635496] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:01:11.746678] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:11.746730] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:11.746740] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:11.746747] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:11.751650] [VFS] [SpringVFS::DeleteArchives<this=00000289b7318380>] [t=00:01:11.751660] [VFS] [SpringVFS::DeleteArchives<this=00000289b7318380>(section=0)] #archives[section]=1 #files[section]=8179 [t=00:01:11.751666] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp (00000289f47ee890) [t=00:01:11.751752] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\e90239a65fde909ce74fbe553c97818d.sdp" numZipFiles=8179 sumInflSize=910919kb sumReadTime=1699ms [t=00:01:11.751769] file="unittextures/3do2s3o_atlas_1.tga" indx=7276 inflSize=16384kb readTime=25ms [t=00:01:11.751774] file="unittextures/benzcom_1.dds" indx=7359 inflSize=5461kb readTime=25ms [t=00:01:11.751779] file="unittextures/gritty1.dds" indx=7552 inflSize=5461kb readTime=25ms [t=00:01:11.751799] file="unittextures/detriment_1.dds" indx=7489 inflSize=5461kb readTime=23ms [t=00:01:11.751807] file="unittextures/3do2s3o_atlas_2.tga" indx=7277 inflSize=16384kb readTime=21ms [t=00:01:11.751811] file="unittextures/bantha_1.dds" indx=7341 inflSize=5461kb readTime=20ms [t=00:01:11.751816] file="unittextures/gritty2.dds" indx=7553 inflSize=5461kb readTime=19ms [t=00:01:11.751821] file="unittextures/largetransport1.dds" indx=7578 inflSize=5461kb readTime=18ms [t=00:01:11.751826] file="unittextures/zeppelin_1.dds" indx=8157 inflSize=4096kb readTime=18ms [t=00:01:11.751831] file="unittextures/hunter1.dds" indx=7569 inflSize=4096kb readTime=17ms [t=00:01:11.752687] [VFS] [SpringVFS::DeleteArchives<this=00000289b7318380>(section=1)] #archives[section]=1 #files[section]=35 [t=00:01:11.752696] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\intersection_v4.1.sd7 (00000289f411f8b0) [t=00:01:11.752778] [VFS] [SpringVFS::DeleteArchives<this=00000289b7318380>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:11.752790] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000289b722e870) [t=00:01:11.752821] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000289b722e500) [t=00:01:11.752854] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000289b722e5b0) [t=00:01:11.752894] [VFS] [SpringVFS::DeleteArchives<this=00000289b7318380>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:11.752908] [VFS] [SpringVFS::DeleteArchives<this=00000289b7318380>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:11.752914] [VFS] [SpringVFS::DeleteArchives<this=00000289b7318380>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:11.752933] [VFS] [SpringVFS::DeleteArchives<this=00000289b7318380>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:11.752938] [VFS] [SpringVFS::DeleteArchives<this=00000289b7318380>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:11.752946] [VFS] [SpringVFS::DeleteArchives<this=00000289b7318380>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:11.753057] [SpringApp::Kill][8] [t=00:01:11.753063] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:11.753067] [WatchDog::Uninstall][1] hangDetectorThread=00007ff769e37430 (joinable=1) [t=00:01:11.753071] [WatchDog::Uninstall][2] [t=00:01:12.048535] [WatchDog::Uninstall][3] [t=00:01:12.048552] [SpringApp::Kill][9]
infolog_full.txt (truncated):