Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000178] Using writeable configuration source: "D:\Programme\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.381335] LogOutput initialized. Logging to D:\Programme\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.381467] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.381631] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.381679] [t=00:00:00.381697] Enable or disable log sections using the LogSections configuration key [t=00:00:00.381719] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.381748] Use "none" to disable the default log sections. [t=00:00:00.381764] ============== </Log Sections> ============== [t=00:00:00.381781] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.382077] AllowDeferredMapRendering = 1 [t=00:00:00.382100] AllowDeferredModelRendering = 1 [t=00:00:00.382114] AnimationMT = 0 [t=00:00:00.382127] BumpWaterAnisotropy = 2 [t=00:00:00.382140] BumpWaterBlurReflection = 1 [t=00:00:00.382153] BumpWaterDepthBits = 32 [t=00:00:00.382167] BumpWaterReflection = 2 [t=00:00:00.382196] BumpWaterTexSizeReflection = 256 [t=00:00:00.382220] CamFreeScrollSpeed = 50 [t=00:00:00.382233] CamMode = 1 [t=00:00:00.382262] DualScreenMiniMapOnLeft = 1 [t=00:00:00.382277] EdgeMoveDynamic = 0 [t=00:00:00.382290] EdgeMoveWidth = 0.003 [t=00:00:00.382304] FPSFOV = 90 [t=00:00:00.382317] FPSScrollSpeed = 50 [t=00:00:00.382329] FontSize = 18 [t=00:00:00.382345] GrassDetail = 0 [t=00:00:00.382358] GroundDecals = 5 [t=00:00:00.382371] GroundDetail = 120 [t=00:00:00.382383] HangTimeout = 30 [t=00:00:00.382409] HardwareCursor = 1 [t=00:00:00.382424] InitialNetworkTimeout = 0 [t=00:00:00.382440] LinkIncomingMaxPacketRate = 512 [t=00:00:00.382454] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.382470] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.382484] LinkOutgoingBandwidth = 131072 [t=00:00:00.382500] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.382515] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.382528] MSAALevel = 8 [t=00:00:00.382541] MaxParticles = 25000 [t=00:00:00.382567] MaxSounds = 32 [t=00:00:00.382582] MaximumTransmissionUnit = 0 [t=00:00:00.382641] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.382675] MiniMapMarker = 0 [t=00:00:00.382694] MouseDragScrollThreshold = 0 [t=00:00:00.382718] NetworkLossFactor = 1 [t=00:00:00.382751] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.382777] OverheadScrollSpeed = 50 [t=00:00:00.382800] ReconnectTimeout = 0 [t=00:00:00.382813] RotOverheadScrollSpeed = 50 [t=00:00:00.382828] RotateLogFiles = 1 [t=00:00:00.382862] ShadowMapSize = 8192 [t=00:00:00.382890] Shadows = 1 [t=00:00:00.382905] ShowClock = 0 [t=00:00:00.382919] SoftParticles = 2 [t=00:00:00.382934] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.382966] UnitIconDist = 151 [t=00:00:00.382983] UpdateBoundingVolumeMT = 0 [t=00:00:00.383010] UpdateWeaponVectorsMT = 0 [t=00:00:00.383030] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.383065] UseLuaMemPools = 0 [t=00:00:00.383082] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.383221] VFSCacheArchiveFiles = 0 [t=00:00:00.383264] VSync = 0 [t=00:00:00.383282] Water = 4 [t=00:00:00.383303] WindowBorderless = 1 [t=00:00:00.383322] WindowPosY = 0 [t=00:00:00.383343] XResolutionWindowed = 1920 [t=00:00:00.383368] YResolutionWindowed = 1080 [t=00:00:00.383416] ============== </User Config> ============== [t=00:00:00.383447] ============== <User System> ============== [t=00:00:00.383470] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.383519] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.383544] Compiler Version: gcc-13.2.0 [t=00:00:00.383659] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.383837] Hardware Config: Intel(R) Core(TM) i5-8300H CPU @ 2.30GHz; 32624MB RAM, 34672MB pagefile [t=00:00:00.383884] Binary Word Size: 64-bit (native) [t=00:00:00.383912] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.383955] Physical CPU Cores: 4 [t=00:00:00.384007] Logical CPU Cores: 8 [t=00:00:00.384043] ============== </User System> ============== [t=00:00:00.384080] Run: thread affinity ff [t=00:00:00.384762] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.384779] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.384788] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.384797] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.384805] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.386209] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.386256] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.401670] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.407988] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.408014] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.408023] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.408034] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.408042] [ 4] 1440x900x24bpp@60Hz [t=00:00:00.408053] [ 5] 1400x1050x24bpp@60Hz [t=00:00:00.408062] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.408099] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.408108] [ 8] 1280x1024x24bpp@60Hz [t=00:00:00.408117] [ 9] 1280x960x24bpp@60Hz [t=00:00:00.408124] [10] 1280x800x24bpp@60Hz [t=00:00:00.408132] [11] 1280x768x24bpp@60Hz [t=00:00:00.408140] [12] 1280x720x24bpp@60Hz [t=00:00:00.408151] [13] 1280x600x24bpp@60Hz [t=00:00:00.408159] [14] 1152x864x24bpp@60Hz [t=00:00:00.408166] [15] 1024x768x24bpp@60Hz [t=00:00:00.408173] [16] 800x600x24bpp@60Hz [t=00:00:00.408190] [17] 640x480x24bpp@60Hz [t=00:00:00.408199] [18] 640x400x24bpp@60Hz [t=00:00:00.474491] Display (Generic PnP Monitor)=2 modes=211 bounds={x=-1067, y=-2160, w=3840, h=2160} [t=00:00:00.474513] [ 1] 4096x2160x24bpp@30Hz [t=00:00:00.474524] [ 6] 3840x2160x24bpp@30Hz [t=00:00:00.474540] [11] 2560x2048x24bpp@30Hz [t=00:00:00.474559] [16] 2560x1920x24bpp@30Hz [t=00:00:00.474569] [21] 2560x1600x24bpp@30Hz [t=00:00:00.474576] [26] 2048x1536x24bpp@30Hz [t=00:00:00.474584] [31] 2048x1152x24bpp@30Hz [t=00:00:00.474612] [36] 1920x1440x24bpp@30Hz [t=00:00:00.474638] [41] 1920x1200x24bpp@30Hz [t=00:00:00.474653] [46] 1920x1080x24bpp@60Hz [t=00:00:00.474671] [54] 1856x1392x24bpp@30Hz [t=00:00:00.474693] [59] 1792x1344x24bpp@30Hz [t=00:00:00.474708] [64] 1680x1050x24bpp@60Hz [t=00:00:00.474723] [71] 1600x1200x24bpp@30Hz [t=00:00:00.474743] [76] 1600x900x24bpp@60Hz [t=00:00:00.474761] [83] 1440x900x24bpp@60Hz [t=00:00:00.474773] [89] 1400x1050x24bpp@30Hz [t=00:00:00.474788] [94] 1366x768x24bpp@60Hz [t=00:00:00.474820] [100] 1360x768x24bpp@30Hz [t=00:00:00.474836] [105] 1280x1024x24bpp@75Hz [t=00:00:00.474853] [113] 1280x960x24bpp@30Hz [t=00:00:00.474868] [118] 1280x800x24bpp@60Hz [t=00:00:00.474881] [124] 1280x768x24bpp@30Hz [t=00:00:00.474893] [129] 1280x720x24bpp@60Hz [t=00:00:00.474908] [137] 1280x600x24bpp@30Hz [t=00:00:00.474923] [142] 1152x864x24bpp@75Hz [t=00:00:00.474939] [148] 1024x768x24bpp@75Hz [t=00:00:00.474950] [157] 800x600x24bpp@75Hz [t=00:00:00.474977] [165] 720x576x24bpp@50Hz [t=00:00:00.474989] [171] 720x480x24bpp@60Hz [t=00:00:00.475005] [178] 640x480x24bpp@75Hz [t=00:00:00.475022] [187] 640x400x24bpp@30Hz [t=00:00:00.790110] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.791042] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.791077] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.833619] [GR::LogVersionInfo] [t=00:00:00.833643] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.833661] GL version : 4.6.0 NVIDIA 528.24 [t=00:00:00.833673] GL vendor : NVIDIA Corporation [t=00:00:00.833687] GL renderer : NVIDIA GeForce GTX 1050/PCIe/SSE2 [t=00:00:00.833702] GLSL version: 4.60 NVIDIA [t=00:00:00.833715] GLEW version: 2.1.0 [t=00:00:00.833735] GPU memory : 4096MB (total) / 2928MB (available) [t=00:00:00.833785] SDL swap-int: 1 [t=00:00:00.833846] SDL driver : windows [t=00:00:00.833877] [t=00:00:00.833898] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.833918] GLSL shader support : 1 [t=00:00:00.833945] GL4 support : 1 [t=00:00:00.833966] FBO extension support : 1 [t=00:00:00.834039] NVX GPU mem-info support : 1 [t=00:00:00.834078] ATI GPU mem-info support : 0 [t=00:00:00.834131] Texture clamping to edge : 1 [t=00:00:00.834165] NPOT-texture support : 1 (1) [t=00:00:00.834191] S3TC/DXT1 texture support : 1/1 [t=00:00:00.834234] texture query-LOD support : 1 (1) [t=00:00:00.834275] MSAA frame-buffer support : 1 (1) [t=00:00:00.834290] Z-buffer depth : 32 (-) [t=00:00:00.834327] primitive-restart support : 1 (1) [t=00:00:00.834355] clip-space control support: 1 (1) [t=00:00:00.834373] seamless cube-map support : 1 (1) [t=00:00:00.834390] frag-depth layout support : 1 (1) [t=00:00:00.834404] persistent maps support : 1 (1) [t=00:00:00.834436] explicit attribs location : 1 (1) [t=00:00:00.834472] multi draw indirect : 1 (-) [t=00:00:00.834498] array textures : 1 (-) [t=00:00:00.834516] buffer copy support : 1 (-) [t=00:00:00.834535] indirect draw : 1 (-) [t=00:00:00.834566] base instance : 1 (-) [t=00:00:00.834582] [t=00:00:00.834599] max. FBO samples : 32 [t=00:00:00.834618] max. FS/program texture slots : 32/192 [t=00:00:00.834644] max. texture size : 32768 [t=00:00:00.834671] max. texture anisotropy level : 16.000000 [t=00:00:00.834716] max. vec4 varyings/attributes : 31/16 [t=00:00:00.834735] max. draw-buffers : 8 [t=00:00:00.834763] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.834784] max. uniform buffer-bindings : 84 [t=00:00:00.834805] max. uniform block-size : 64KB [t=00:00:00.834831] max. storage buffer-bindings : 96 [t=00:00:00.834853] max. storage block-size : 2047MB [t=00:00:00.834871] [t=00:00:00.834887] enable AMD-hacks : 0 [t=00:00:00.834942] compress MIP-maps: 0 [t=00:00:00.835087] Number of compressed texture formats: 51 [t=00:00:00.835321] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.835438] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.835996] [GR::UpdateGLConfigs] [t=00:00:00.836075] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.836107] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.836168] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.836206] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.836224] [GR::InitGLState] [t=00:00:00.836375] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:01.010023] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.014284] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:01.014937] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.024054] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Programme/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.024089] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.024572] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.027066] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Programme\Steam\steamapps\common\Zero-K\" [t=00:00:01.027153] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.027411] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Programme\Steam\steamapps\common\Zero-K\ [t=00:00:01.027613] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Programme\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:01.040769] Scanning: D:\Programme\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:01.041449] Scanning: D:\Programme\Steam\steamapps\common\Zero-K\maps [t=00:00:01.042082] Scanning: D:\Programme\Steam\steamapps\common\Zero-K\games [t=00:00:01.042293] Scanning: D:\Programme\Steam\steamapps\common\Zero-K\packages [t=00:00:01.078038] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:01.078120] [VFS] [SpringVFS::ReserveArchives<this=0000022c23835cf0>] [t=00:00:01.078698] [VFS] [SpringVFS::AddArchive<this=0000022c23835cf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.092580] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022c23835cf0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.092603] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.308070] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.308548] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.308629] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.308898] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.309146] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.309216] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.310112][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.310285][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.310508][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.310556][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.310665][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.310787][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.339880][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.339930][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "SAMSUNG (Intel(R) Display-Audio)" [t=00:00:01.339967][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Lautsprecher (G635 Gaming Headset)" [t=00:00:01.340029][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Realtek High Definition Audio)" [t=00:00:01.340062][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.402236][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.408493][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022c63348cd0(default) context=0000022c2316c810 numChannels=2 frameSize=8 [t=00:00:01.408570][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.408603][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.408622][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.408640][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.408731][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.408815][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.408861][f=-000001] [Sound] Devices: [t=00:00:01.412273][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (G635 Gaming Headset)] [t=00:00:01.412331][f=-000001] [Sound] [OpenAL Soft on SAMSUNG (Intel(R) Display-Audio)] [t=00:00:01.412357][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek High Definition Audio)] [t=00:00:01.412392][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.412413][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.414670][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.414733][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.423248][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Programme\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 632782 MB [t=00:00:01.429519][f=-000001] [StartScript] Loading StartScript from: D:\Programme\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.431003][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8479 [t=00:00:01.433810][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8479 using name holzegger97 [t=00:00:02.586751][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Adamantine Mountain 2" (loaded=0 cached=0) [t=00:00:02.587123][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c23835cf0>(arName="Adamantine Mountain 2", overwrite=false)] section=1 cached=0 [t=00:00:02.707223][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c23835cf0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.708244][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:02.709181][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c23835cf0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:02.887457][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c23835cf0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.887762][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000022c23835cf0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:03.843853][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6" [t=00:00:03.875252][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:03.875335][f=-000001] Warning: [PreGame::GameDataReceived] Archive Adamantine Mountain 2 (checksum b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:03.875764][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.923227][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.112360][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.112506][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:04.113713][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:04.113949][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Programme\Steam\steamapps\common\Zero-K\demos\2024-06-09_14-12-19-903_Adamantine Mountain 2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:04.113966][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 2457ms [t=00:00:04.114552][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:04.214558][f=-000001] forceSingleThreaded, false [t=00:00:04.222315][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6" [t=00:00:04.222417][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:04.223119][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:04.223322][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:04.223531][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:04.239061][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:04.239103][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:04.239337][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:04.239481][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:04.239611][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:04.239776][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:04.240917][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:04.241536][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:04.242243][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:04.243795][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:04.244216][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:04.244490][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:04.244530][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:04.245107][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:04.282967][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:04.287532][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:04.288960][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:04.289429][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:04.290057][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:04.290077][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:04.290403][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:04.290445][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:04.846591][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:05.092659][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (26 MB)" [t=00:00:05.174124][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.dds. Creating fallback texture [t=00:00:05.897020][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1606ms [t=00:00:05.897083][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.900363][f=-000001] [CAS::GASCB] Archive file="adamantine_mountain_2.sd7" cs="7005ff3faa7dfa0940a1ea84ec071111fe7f3d83cbde645b6a0f6cf8745a3f17825ba57792dc0ebaf8f9313675c144007ab5941339e29a1f05d412f08aab98d6" ------- TRUNCATED ------- [t=00:00:34.423868][f=-000001] Loaded widget: UnitShapes 3 <unit_shapes.lua> [t=00:00:34.424192][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:34.424440][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:34.424823][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:34.425104][f=-000001] IsIsland, <function>, false [t=00:00:34.438647][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:34.439215][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:34.439538][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:34.439860][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:34.440352][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:34.440839][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:34.440866][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:34.440885][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:34.441009][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:34.441536][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:34.441833][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:34.442310][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:34.442580][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:34.442844][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:34.444119][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:34.444431][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:34.444758][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:34.445055][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:34.445543][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:34.446315][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:34.455596][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:34.456101][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:34.464417][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:34.464916][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:34.471599][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:34.472541][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:34.473499][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:34.476170][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:34.476708][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:34.477443][f=-000001] Mex Placement Initialised with 39 spots. [t=00:00:34.481047][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:34.482244][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:34.488120][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:34.490063][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:34.490949][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:34.492178][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:34.492610][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:34.492969][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:34.513498][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:34.515645][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:34.525110][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:34.525773][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:34.530625][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:34.557368][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:34.558699][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:34.559300][f=-000001] SetSunLighting [t=00:00:34.560176][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:34.561015][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:34.562060][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:34.568123][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:34.568736][f=-000001] Lua garbage collection rate: 30/s [t=00:00:34.568771][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:34.569240][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:34.571009][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:34.584712][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:34.586264][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:34.589127][f=-000001] Writing last game win data [t=00:00:34.593625][f=-000001] LuaUI v0.3 [t=00:00:34.732370][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:34.734800][f=-000001] placing 0 unit(s) [t=00:00:34.734831][f=-000001] placing 412 feature(s) [t=00:00:34.743588][f=-000001] placing 0 building(s) [t=00:00:34.744051][f=-000001] Running Springboard Feature Fixer, 4, 416 [t=00:00:35.017996][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:35.027932][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9955, 0.0} allocedSize{int+, int-, ext}={0, 0, 1811788}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0575} [t=00:00:36.007985][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:36.345530][f=-000001] GameID: 15b8656638bc0615ec74e9d1c0574723 [t=00:00:36.347201][f=-000001] Connection attempt from Resu99 [t=00:00:36.347286][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:36.347890][f=-000001] -> Connection established (given id 1) [t=00:00:36.348003][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Resu99" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c" [t=00:00:36.348105][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Resu99" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:36.348182][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Resu99" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a09093478466b68c7223476c29187845152c1d55c32b9ec8d9ce1674637d8bfbf3a0707a971e15a7651aff846d59fedf336304d95a35e4d9d382620e1c9e99c3]" [t=00:00:36.348312][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Resu99" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0376d74ccb21ab404a6282f82c6acbce6528228cf589e5be71efd08ab5c392a8be1b71be962fddcb96bbe2b175e4b9a231d21c7b9e49b1e8ebb87746a47d82d4]" [t=00:00:36.348362][f=-000001] > SPRINGIE:User holzegger97|factoryship|0_0||False|||AT [t=00:00:36.348556][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Resu99" string="[Game::Load][lua{Rules,Gaia}={000001d2fc7f6120,000001d2fc800260}][locale="C"]" [t=00:00:36.348742][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:36.351009][f=-000001] <Resu99> Allies: I choose: Engineer! [t=00:00:36.351525][f=-000001] Connection attempt from holzegger97 [t=00:00:36.351582][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:36.715924][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:36.716842][f=-000001] -> Connection established (given id 0) [t=00:00:36.717164][f=-000001] > SPRINGIE:User holzegger97|factoryship|0_0||False|||AT [t=00:00:36.717299][f=-000001] > SPRINGIE:User holzegger97|factoryship|0_0||False|||AT [t=00:00:36.717485][f=-000001] [Game::ClientReadNet][LOGMSG] sender="holzegger97" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=b2f09c601ffbc9216bd0b1b39ab1f1fc27478c4a3600937b2f61c771504372fefa83737254232a5919cfd51461b262737cb012ca9eceea097c8c8d23b95d326c" [t=00:00:36.717554][f=-000001] [Game::ClientReadNet][LOGMSG] sender="holzegger97" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:36.717740][f=-000001] Connection attempt from holzegger97 [t=00:00:36.717778][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:36.717804][f=-000001] -> User can not reconnect [t=00:00:36.717879][f=-000001] Connection attempt from holzegger97 [t=00:00:36.717917][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:36.717959][f=-000001] -> User can not reconnect [t=00:00:36.718466][f=-000001] > SPRINGIE:User holzegger97|factoryship|0_0||False|||AT [t=00:00:36.718520][f=-000001] Connection attempt from holzegger97 [t=00:00:36.718533][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:36.718547][f=-000001] -> User can not reconnect [t=00:00:36.718744][f=-000001] [Game::ClientReadNet][LOGMSG] sender="holzegger97" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=a09093478466b68c7223476c29187845152c1d55c32b9ec8d9ce1674637d8bfbf3a0707a971e15a7651aff846d59fedf336304d95a35e4d9d382620e1c9e99c3]" [t=00:00:36.718793][f=-000001] [Game::ClientReadNet][LOGMSG] sender="holzegger97" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=0376d74ccb21ab404a6282f82c6acbce6528228cf589e5be71efd08ab5c392a8be1b71be962fddcb96bbe2b175e4b9a231d21c7b9e49b1e8ebb87746a47d82d4]" [t=00:00:36.718909][f=-000001] [Game::ClientReadNet] remote skirmish AI "AI: Easy (1)" (ID: 0) being removed from team 2 [t=00:00:36.719239][f=-000001] Player Resu99 left the game: normal quit [t=00:00:36.719359][f=-000001] [Game::ClientReadNet][LOGMSG] sender="holzegger97" string="[Game::Load][lua{Rules,Gaia}={0000022cd583b930,0000022cd3e13450}][locale="C"]" [t=00:00:57.907403][f=-000001] > Game will be force started in 60 seconds [t=00:01:17.958717][f=-000001] > Game will be force started in 40 seconds [t=00:01:37.893632][f=-000001] > Game will be force started in 20 seconds [t=00:01:53.333587][f=-000001] > SPRINGIE:User Resu99|subtacmissile|3_2||False|||CH [t=00:01:54.556284][f=-000001] > SPRINGIE:User Resu99|subtacmissile|3_2||False|||CH [t=00:02:02.022052][f=0000000] game_message: Giving all units of Resu99 to holzegger97 due to lag/AFK [t=00:02:02.022603][f=0000000] game_message: AI has been destroyed! [t=00:02:02.022718][f=0000000] game_message: North-West wins! [t=00:02:02.023052][f=0000000] Submitting stats [t=00:02:02.086977][f=0000000] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:02:02.232172][f=0000005] holzegger97 added point: Unit received from Resu99 [t=00:02:12.091466][f=0000299] <autoquit> Autoquit sending quit command. [t=00:02:12.091547][f=0000299] [QuitAction] user exited to system [t=00:02:12.101771][f=0000299] [SpringApp::Kill][1] fromRun=1 [t=00:02:12.101797][f=0000299] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:02:12.130883][f=0000299] [async=0] threads=4 tasks=31530 {sum,avg}{exec,wait}time={{5253.681, 0.167}, {6112.135, 0.194}}ms [t=00:02:12.130959][f=0000299] thread=1 tasks=10510 {sum,min,max,avg}{exec,wait}time={{1776.502, 0.000, 527.074, 0.169}, {2001.729, 0.000, 72.206, 0.190}}ms [t=00:02:12.130994][f=0000299] thread=2 tasks=10510 {sum,min,max,avg}{exec,wait}time={{1763.549, 0.000, 527.103, 0.168}, {2106.736, 0.000, 18446744027136.000, 0.200}}ms [t=00:02:12.131027][f=0000299] thread=3 tasks=10510 {sum,min,max,avg}{exec,wait}time={{1713.629, 0.000, 526.969, 0.163}, {2003.671, 0.000, 71.712, 0.191}}ms [t=00:02:12.131064][f=0000299] [async=1] threads=4 tasks=2257 {sum,avg}{exec,wait}time={{47521.559, 21.055}, {20444910.000, 9058.445}}ms [t=00:02:12.131104][f=0000299] thread=1 tasks=752 {sum,min,max,avg}{exec,wait}time={{15747.222, 0.001, 1116.013, 20.940}, {6808346.000, 0.003, 14841.212, 9053.651}}ms [t=00:02:12.131149][f=0000299] thread=2 tasks=753 {sum,min,max,avg}{exec,wait}time={{15779.173, 0.001, 1362.074, 20.955}, {6789546.000, 0.257, 14859.744, 9016.661}}ms [t=00:02:12.131189][f=0000299] thread=3 tasks=752 {sum,min,max,avg}{exec,wait}time={{15995.161, 0.001, 1104.113, 21.270}, {6847018.500, 0.472, 14919.639, 9105.078}}ms [t=00:02:12.131213][f=0000299] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:12.131226][f=0000299] [SpringApp::Kill][2] [t=00:02:12.131304][f=0000299] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:12.131326][f=0000299] [Game::KillLua][1] dtor=0 luaUI=0000022c0e8d1620 [t=00:02:12.131404][f=0000299] Start widgetHandler:Shutdown [t=00:02:12.136507][f=0000299] Shutdown - SaveOrderList Complete [t=00:02:12.137348][f=0000299] Writing last game win data [t=00:02:12.142013][f=0000299] Shutdown - SaveConfigData Complete [t=00:02:12.142057][f=0000299] Shutdown Widget - Chili Highlight [t=00:02:12.142134][f=0000299] Shutdown Widget - Draw After Chili [t=00:02:12.142163][f=0000299] Shutdown Widget - API Unit Tracker GL4 [t=00:02:12.142219][f=0000299] Shutdown Widget - EPIC Menu [t=00:02:12.145559][f=0000299] Shutdown Widget - Depth of Field Shader [t=00:02:12.145625][f=0000299] Shutdown Widget - Chili Widget Selector [t=00:02:12.149403][f=0000299] Shutdown Widget - Chili Minimap [t=00:02:12.149692][f=0000299] Shutdown Widget - Deferred rendering [t=00:02:12.149737][f=0000299] SSAO: Deferred rendering disabled, disabling. [t=00:02:12.174960][f=0000299] Shutdown Widget - Deferred rendering [t=00:02:12.174999][f=0000299] SSAO: Deferred rendering disabled, disabling. [t=00:02:12.177376][f=0000299] Shutdown Widget - Local Team Colors [t=00:02:12.177408][f=0000299] Shutdown Widget - Display Keys 2 [t=00:02:12.177482][f=0000299] Shutdown Widget - Save Game Menu [t=00:02:12.177503][f=0000299] Shutdown Widget - Highlight Model Api GL4 [t=00:02:12.177560][f=0000299] Shutdown Widget - Unit Icons [t=00:02:12.177616][f=0000299] Shutdown Widget - Noises [t=00:02:12.177638][f=0000299] Shutdown Widget - HealthBars [t=00:02:12.180972][f=0000299] Shutdown Widget - Selected Units GL4 2 [t=00:02:12.181006][f=0000299] Shutdown Widget - BuildETA [t=00:02:12.181028][f=0000299] Shutdown Widget - Win Counter [t=00:02:12.181078][f=0000299] Shutdown Widget - EndGame APM stats [t=00:02:12.181106][f=0000299] Shutdown Widget - Modular Comm Info [t=00:02:12.181138][f=0000299] Shutdown Widget - Transport AI [t=00:02:12.181166][f=0000299] Shutdown Widget - Stereo3D [t=00:02:12.181342][f=0000299] Shutdown Widget - State Reverse and Latency [t=00:02:12.181379][f=0000299] Shutdown Widget - Startup Info and Selector [t=00:02:12.181424][f=0000299] Shutdown Widget - Showeco and Grid Drawer [t=00:02:12.181454][f=0000299] Shutdown Widget - Point Tracker [t=00:02:12.181496][f=0000299] Shutdown Widget - Music Player v2 [t=00:02:12.181579][f=0000299] Shutdown Widget - Missile Silo Range [t=00:02:12.181620][f=0000299] Shutdown Widget - MinimapEvents [t=00:02:12.181653][f=0000299] Shutdown Widget - Local Widgets Config [t=00:02:12.181696][f=0000299] Shutdown Widget - Highlight Geos [t=00:02:12.181755][f=0000299] Shutdown Widget - Grab Input [t=00:02:12.182818][f=0000299] Shutdown Widget - Defense Range Zero-K [t=00:02:12.182865][f=0000299] Shutdown Widget - Darkening [t=00:02:12.182946][f=0000299] Shutdown Widget - Context Menu [t=00:02:12.182984][f=0000299] Shutdown Widget - Chili Spectator Panels [t=00:02:12.183018][f=0000299] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:12.183063][f=0000299] Shutdown Widget - Chili Nuke Warning [t=00:02:12.183103][f=0000299] Shutdown Widget - Chili EndGame Window [t=00:02:12.183157][f=0000299] Shutdown Widget - Chili Economy Panel Default [t=00:02:12.183613][f=0000299] Shutdown Widget - CameraShake [t=00:02:12.183673][f=0000299] Shutdown Widget - Attack Warning [t=00:02:12.183697][f=0000299] Shutdown Widget - Attack AoE [t=00:02:12.183717][f=0000299] Shutdown Widget - UnitShapes 3 [t=00:02:12.183777][f=0000299] Shutdown Widget - Map Edge Extension [t=00:02:12.184430][f=0000299] Shutdown Widget - Selection Send [t=00:02:12.184469][f=0000299] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:12.184483][f=0000299] Shutdown Widget - LupsManager [t=00:02:12.184502][f=0000299] Shutdown Widget - Receive Units Indicator [t=00:02:12.184529][f=0000299] Shutdown Widget - Newton Firezone [t=00:02:12.184546][f=0000299] Shutdown Widget - Chili Pro Console [t=00:02:12.185302][f=0000299] Shutdown Widget - Persistent Build Height [t=00:02:12.185323][f=0000299] Shutdown Widget - Lasso Terraform GUI [t=00:02:12.185337][f=0000299] Shutdown Widget - Lups [t=00:02:12.186289][f=0000299] Shutdown Widget - Chili Framework [t=00:02:12.186314][f=0000299] Shutdown Widget - Mex Placement Handler [t=00:02:12.186378][f=0000299] Shutdown Widget - Custom Markers [t=00:02:12.186417][f=0000299] Shutdown Widget - Chili Core Selector [t=00:02:12.186580][f=0000299] Shutdown Widget - Select Keys [t=00:02:12.186615][f=0000299] Shutdown Widget - Pause Screen [t=00:02:12.186902][f=0000299] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:12.186979][f=0000299] Shutdown Widget - Bloom Shader Deferred [t=00:02:12.187585][f=0000299] Shutdown Widget - Text To Speech Control [t=00:02:12.187625][f=0000299] Shutdown Widget - Layout Handler [t=00:02:12.187680][f=0000299] Shutdown Widget - Color Blindness Correction [t=00:02:12.188173][f=0000299] End widgetHandler:Shutdown [t=00:02:12.254720][f=0000299] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3833408, 0.0} allocedSize{int+, int-, ext}={0, 0, 1025736243}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0737} [t=00:02:12.259066][f=0000299] [Game::KillLua][2] dtor=0 luaGaia=0000022cd3e13450 [t=00:02:12.266660][f=0000299] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:12.266737][f=0000299] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:12.266824][f=0000299] [Game::KillLua][3] dtor=0 luaRules=0000022cd583b930 [t=00:02:12.266946][f=0000299] Start gadgetHandler:Shutdown [t=00:02:12.266979][f=0000299] Shutdown - StartSetup [t=00:02:12.267001][f=0000299] Shutdown - UnitMorph [t=00:02:12.267112][f=0000299] Shutdown - Carrier Drones [t=00:02:12.267149][f=0000299] Shutdown - Missile Silo Controller [t=00:02:12.267178][f=0000299] Shutdown - Modular Comm Info [t=00:02:12.267203][f=0000299] Shutdown - Terrain Texture Handler [t=00:02:12.267233][f=0000299] Shutdown - UnitCloakShield [t=00:02:12.267311][f=0000299] Shutdown - Starlight Handler [t=00:02:12.267346][f=0000299] End gadgetHandler:Shutdown [t=00:02:12.289162][f=0000299] Start gadgetHandler:Shutdown [t=00:02:12.289192][f=0000299] Shutdown - Teleport Throw [t=00:02:12.289206][f=0000299] Shutdown - UnitMorph [t=00:02:12.289227][f=0000299] Shutdown - Commander Skin Renderer [t=00:02:12.289419][f=0000299] Shutdown - Missile fired callins [t=00:02:12.289439][f=0000299] Shutdown - Modular Comm Info [t=00:02:12.289449][f=0000299] Shutdown - Retreat Command [t=00:02:12.289482][f=0000299] Shutdown - Shockwaves [t=00:02:12.289493][f=0000299] Shutdown - Unit tint API [t=00:02:12.289513][f=0000299] Shutdown - Unit glow API [t=00:02:12.289533][f=0000299] Shutdown - UnitCloakShield [t=00:02:12.289560][f=0000299] Shutdown - Lups Cloak FX [t=00:02:12.289571][f=0000299] Shutdown - Lups [t=00:02:12.289942][f=0000299] Shutdown - Lups Shield [t=00:02:12.289970][f=0000299] End gadgetHandler:Shutdown [t=00:02:12.314806][f=0000299] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 63, 0.0} allocedSize{int+, int-, ext}={0, 0, 5664}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0952} [t=00:02:12.316907][f=0000299] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:12.317080][f=0000299] [Game::KillLua][4] dtor=0 [t=00:02:12.317136][f=0000299] [Game::KillLua][5] dtor=0 [t=00:02:12.340257][f=0000299] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Programme\Steam\steamapps\common\Zero-K\demos\2024-06-09_14-12-19-903_Adamantine Mountain 2_105.1.1-2511-g747f18b BAR105.sdfz" (20615 bytes) [t=00:02:12.340379][f=0000299] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:12.341087][f=0000299] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:12.341166][f=0000299] [Sound] [Sound::UpdateThread][3] #sources=32 #items=6 [t=00:02:12.341370][f=0000299] [Sound] [Sound::UpdateThread][4] ctx=0000022c2316c810 dev=0000022c63348cd0 [t=00:02:12.341597][f=0000299] [Sound] [Sound::UpdateThread][5] ctx=0000022c2316c810 dev=0000022c63348cd0 [t=00:02:12.341670][f=0000299] [Sound] [Sound::Cleanup][alcDestroyContext(0000022c2316c810)] [t=00:02:12.345975][f=0000299] [Sound] [Sound::Cleanup][alcCloseDevice(0000022c63348cd0)] [t=00:02:12.346153][f=0000299] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:12.376444][f=0000299] [Sound] [Sound::UpdateThread][6] [t=00:02:12.377247][f=0000299] [Game::~CGame][1] [t=00:02:12.377312][f=0000299] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:12.377344][f=0000299] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:12.377372][f=0000299] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:12.377394][f=0000299] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:12.377416][f=0000299] [Game::KillLua][4] dtor=1 [t=00:02:12.377467][f=0000299] [Game::KillLua][5] dtor=1 [t=00:02:12.377969][f=0000299] [Game::KillMisc][1] [t=00:02:12.378012][f=0000299] [Game::KillMisc][2] [t=00:02:12.378560][f=0000299] [Game::KillMisc][3] [t=00:02:12.378661][f=0000299] [Game::KillRendering][1] [t=00:02:12.383701][f=0000299] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:12.447351][f=0000299] [3DOParser::Kill] allocated 1 pieces [t=00:02:12.447390][f=0000299] [S3OParser::Kill] allocated 5521 pieces [t=00:02:12.448164][f=0000299] [AssParser::Kill] allocated 674 pieces [t=00:02:12.514462][f=0000299] [Game::KillInterface][1] [t=00:02:12.515767][f=0000299] [Game::KillInterface][2] [t=00:02:12.516482][f=0000299] [Game::KillSimulation][1] [t=00:02:12.516629][f=0000299] [Game::KillSimulation][2] [t=00:02:12.534781][f=0000299] [CCollisionHandler] dis-/continuous tests: 0/883776 [t=00:02:12.534811][f=0000299] [Game::KillSimulation][3] [t=00:02:12.536767][f=0000299] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:12.536947][f=0000299] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:12.537150][f=0000299] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:12.537295][f=0000299] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:12.537898][f=0000299] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:12.539761][f=0000299] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,5}; shared=0%; cached=17% [t=00:02:12.547431][f=0000299] [Game::KillSimulation][4] [t=00:02:12.594803][f=0000299] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:02:12.594851][f=0000299] [Game::~CGame][2] [t=00:02:12.594867][f=0000299] [Game::~CGame][3] [t=00:02:12.595061][f=0000299] [SpringApp::Kill][3] [t=00:02:12.595285][f=0000299] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 64414 bytes sent in 1474 packets (43.700 bytes/packet) 60993 bytes recv'd in 1341 packets (45.483 bytes/packet) {0.059x, 0.132x} relative protocol overhead {up, down} 1072 incoming chunks dropped, 2065 outgoing chunks resent 384 incoming chunks processed [t=00:02:12.595557][f=0000299] [SpringApp::Kill][4] font=0000022c23586080 [t=00:02:12.600946][f=0000299] [SpringApp::Kill][5] [t=00:02:12.610969][f=0000299] [SpringApp::Kill][6] [t=00:02:12.611009] [SpringApp::Kill][7] [t=00:02:12.611059] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:12.611114] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {216, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:12.611145] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:12.611173] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:12.611218] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:02:12.611251] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:12.611280] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {24, 1048576, 1048576}, EBO = {36, 2097152, 2097152} [t=00:02:12.611324] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {12960, 1048576, 1048576}, EBO = {19440, 2097152, 2097152} [t=00:02:12.611357] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:12.611385] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:12.611424] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:12.611455] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:02:12.611488] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:02:12.730084] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:12.730109] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:12.730159] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:12.730170] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8479 [t=00:02:12.730183] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:12.735206] [VFS] [SpringVFS::DeleteArchives<this=0000022c23835cf0>] [t=00:02:12.735228] [VFS] [SpringVFS::DeleteArchives<this=0000022c23835cf0>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:02:12.735241] [VFS] archive=D:\Programme\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000022c22a20890) [t=00:02:12.737477] [VFS] [SpringVFS::DeleteArchives<this=0000022c23835cf0>(section=1)] #archives[section]=1 #files[section]=26 [t=00:02:12.737510] [VFS] archive=D:\Programme\Steam\steamapps\common\Zero-K\maps\adamantine_mountain_2.sd7 (0000022c632c3280) [t=00:02:12.737715] [VFS] [SpringVFS::DeleteArchives<this=0000022c23835cf0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:12.737773] [VFS] archive=D:\Programme\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000022c22a20470) [t=00:02:12.737924] [VFS] archive=D:\Programme\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000022c22a20940) [t=00:02:12.738015] [VFS] archive=D:\Programme\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000022c22a209f0) [t=00:02:12.738295] [VFS] [SpringVFS::DeleteArchives<this=0000022c23835cf0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:12.738344] [VFS] [SpringVFS::DeleteArchives<this=0000022c23835cf0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:02:12.738377] [VFS] [SpringVFS::DeleteArchives<this=0000022c23835cf0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:12.738412] [VFS] [SpringVFS::DeleteArchives<this=0000022c23835cf0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:12.738437] [VFS] [SpringVFS::DeleteArchives<this=0000022c23835cf0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:12.738478] [VFS] [SpringVFS::DeleteArchives<this=0000022c23835cf0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:12.738769] [SpringApp::Kill][8] [t=00:02:12.738793] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:12.738816] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6668f04d0 (joinable=1) [t=00:02:12.738834] [WatchDog::Uninstall][2] [t=00:02:13.465651] [WatchDog::Uninstall][3] [t=00:02:13.465666] [SpringApp::Kill][9]
infolog_full.txt (truncated):