Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000333] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.018597] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018643] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018671] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018691] [t=00:00:00.018699] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018709] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018718] Use "none" to disable the default log sections. [t=00:00:00.018799] ============== </Log Sections> ============== [t=00:00:00.018808] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.018922] AllowDeferredMapRendering = 1 [t=00:00:00.018934] AllowDeferredModelRendering = 1 [t=00:00:00.018940] AnimationMT = 0 [t=00:00:00.018946] BumpWaterBlurReflection = 1 [t=00:00:00.018952] BumpWaterTexSizeReflection = 128 [t=00:00:00.018958] CamFreeScrollSpeed = 50 [t=00:00:00.018963] CamMode = 1 [t=00:00:00.018969] CubeTexSizeReflection = 1 [t=00:00:00.018979] CubeTexSizeSpecular = 1 [t=00:00:00.018986] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018995] EdgeMoveDynamic = 0 [t=00:00:00.019000] EdgeMoveWidth = 0.003 [t=00:00:00.019005] FPSFOV = 90 [t=00:00:00.019010] FPSScrollSpeed = 50 [t=00:00:00.019016] FontSize = 18 [t=00:00:00.019024] FullscreenEdgeMove = 0 [t=00:00:00.019029] GrassDetail = 0 [t=00:00:00.019034] GroundDecals = 2 [t=00:00:00.019040] GroundDetail = 90 [t=00:00:00.019046] HangTimeout = 30 [t=00:00:00.019057] HardwareCursor = 1 [t=00:00:00.019063] InitialNetworkTimeout = 0 [t=00:00:00.019071] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.019077] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.019083] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.019092] LinkOutgoingBandwidth = 262144 [t=00:00:00.019098] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.019104] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.019112] MSAALevel = 1 [t=00:00:00.019117] MaxParticles = 15000 [t=00:00:00.019126] MaxSounds = 32 [t=00:00:00.019134] MaximumTransmissionUnit = 0 [t=00:00:00.019140] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.019146] MiniMapMarker = 0 [t=00:00:00.019151] MouseDragScrollThreshold = 0 [t=00:00:00.019159] NetworkLossFactor = 2 [t=00:00:00.019165] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.019172] OverheadScrollSpeed = 50 [t=00:00:00.019210] ReconnectTimeout = 0 [t=00:00:00.019216] RotOverheadScrollSpeed = 50 [t=00:00:00.019221] RotateLogFiles = 1 [t=00:00:00.019230] ShadowMapSize = 1024 [t=00:00:00.019236] Shadows = 1 [t=00:00:00.019241] ShowClock = 0 [t=00:00:00.019246] SoftParticles = 2 [t=00:00:00.019255] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.019261] UnitIconDist = 151 [t=00:00:00.019268] UpdateBoundingVolumeMT = 0 [t=00:00:00.019273] UpdateWeaponVectorsMT = 0 [t=00:00:00.019282] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.019288] UseLuaMemPools = 0 [t=00:00:00.019293] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.019330] VFSCacheArchiveFiles = 0 [t=00:00:00.019340] Water = 4 [t=00:00:00.019345] WindowBorderless = 1 [t=00:00:00.019350] WindowPosY = 0 [t=00:00:00.019355] WindowedEdgeMove = 0 [t=00:00:00.019361] XResolutionWindowed = 1920 [t=00:00:00.019369] YResolutionWindowed = 1080 [t=00:00:00.019374] snd_volmaster = 27 [t=00:00:00.019387] ============== </User Config> ============== [t=00:00:00.019395] ============== <User System> ============== [t=00:00:00.019408] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.019417] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.019429] Compiler Version: gcc-13.2.0 [t=00:00:00.019466] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.019513] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.019525] Binary Word Size: 64-bit (native) [t=00:00:00.019531] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019542] Physical CPU Cores: 6 [t=00:00:00.019548] Logical CPU Cores: 12 [t=00:00:00.019553] ============== </User System> ============== [t=00:00:00.019564] Run: thread affinity fff [t=00:00:00.019707] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019717] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019722] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019726] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019731] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.021160] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.021182] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.029057] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.056098] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.056115] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.056121] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.056127] [11] 2560x1080x24bpp@144Hz [t=00:00:00.056133] [14] 1920x1440x24bpp@144Hz [t=00:00:00.056156] [19] 1920x1200x24bpp@144Hz [t=00:00:00.056161] [23] 1920x1080x24bpp@144Hz [t=00:00:00.056166] [30] 1720x1440x24bpp@144Hz [t=00:00:00.056170] [34] 1680x1050x24bpp@144Hz [t=00:00:00.056176] [40] 1600x1200x24bpp@144Hz [t=00:00:00.056180] [44] 1600x1024x24bpp@144Hz [t=00:00:00.056185] [50] 1600x900x24bpp@144Hz [t=00:00:00.056192] [55] 1440x1080x24bpp@144Hz [t=00:00:00.056196] [62] 1440x900x24bpp@144Hz [t=00:00:00.056201] [67] 1400x1050x24bpp@144Hz [t=00:00:00.056209] [73] 1366x768x24bpp@144Hz [t=00:00:00.056217] [78] 1360x768x24bpp@144Hz [t=00:00:00.056223] [83] 1280x1024x24bpp@144Hz [t=00:00:00.056230] [89] 1280x960x24bpp@144Hz [t=00:00:00.056235] [94] 1280x800x24bpp@144Hz [t=00:00:00.056239] [99] 1280x768x24bpp@144Hz [t=00:00:00.056244] [104] 1280x720x24bpp@144Hz [t=00:00:00.056249] [111] 1152x864x24bpp@144Hz [t=00:00:00.056255] [116] 1024x768x24bpp@144Hz [t=00:00:00.056260] [123] 800x600x24bpp@144Hz [t=00:00:00.056265] [130] 720x576x24bpp@144Hz [t=00:00:00.056274] [135] 720x480x24bpp@144Hz [t=00:00:00.056281] [141] 640x480x24bpp@144Hz [t=00:00:00.064365] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.064381] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.064386] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.064391] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.064395] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.064400] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.064407] [11] 1366x768x24bpp@144Hz [t=00:00:00.064412] [13] 1360x768x24bpp@144Hz [t=00:00:00.064431] [15] 1280x1024x24bpp@144Hz [t=00:00:00.064438] [17] 1280x960x24bpp@144Hz [t=00:00:00.064443] [19] 1280x800x24bpp@144Hz [t=00:00:00.064447] [21] 1280x768x24bpp@144Hz [t=00:00:00.064452] [23] 1280x720x24bpp@144Hz [t=00:00:00.064459] [25] 1280x600x24bpp@144Hz [t=00:00:00.064464] [27] 1152x864x24bpp@144Hz [t=00:00:00.064468] [29] 1024x768x24bpp@144Hz [t=00:00:00.064473] [31] 800x600x24bpp@144Hz [t=00:00:00.064478] [33] 640x480x24bpp@144Hz [t=00:00:00.064483] [35] 640x400x24bpp@144Hz [t=00:00:00.292562] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.293223] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.293257] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.322050] [GR::LogVersionInfo] [t=00:00:00.322065] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.322090] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.322096] GL vendor : NVIDIA Corporation [t=00:00:00.322101] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.322107] GLSL version: 4.60 NVIDIA [t=00:00:00.322111] GLEW version: 2.1.0 [t=00:00:00.322116] GPU memory : 6144MB (total) / 4875MB (available) [t=00:00:00.322138] SDL swap-int: 1 [t=00:00:00.322145] SDL driver : windows [t=00:00:00.322149] [t=00:00:00.322155] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.322164] GLSL shader support : 1 [t=00:00:00.322172] GL4 support : 1 [t=00:00:00.322177] FBO extension support : 1 [t=00:00:00.322189] NVX GPU mem-info support : 1 [t=00:00:00.322198] ATI GPU mem-info support : 0 [t=00:00:00.322216] Texture clamping to edge : 1 [t=00:00:00.322224] NPOT-texture support : 1 (1) [t=00:00:00.322234] S3TC/DXT1 texture support : 1/1 [t=00:00:00.322240] texture query-LOD support : 1 (1) [t=00:00:00.322245] MSAA frame-buffer support : 1 (1) [t=00:00:00.322254] Z-buffer depth : 32 (-) [t=00:00:00.322267] primitive-restart support : 1 (1) [t=00:00:00.322272] clip-space control support: 1 (1) [t=00:00:00.322280] seamless cube-map support : 1 (1) [t=00:00:00.322285] frag-depth layout support : 1 (1) [t=00:00:00.322290] persistent maps support : 1 (1) [t=00:00:00.322295] explicit attribs location : 1 (1) [t=00:00:00.322303] multi draw indirect : 1 (-) [t=00:00:00.322308] array textures : 1 (-) [t=00:00:00.322317] buffer copy support : 1 (-) [t=00:00:00.322325] indirect draw : 1 (-) [t=00:00:00.322330] base instance : 1 (-) [t=00:00:00.322334] [t=00:00:00.322338] max. FBO samples : 32 [t=00:00:00.322343] max. FS/program texture slots : 32/192 [t=00:00:00.322350] max. texture size : 32768 [t=00:00:00.322357] max. texture anisotropy level : 16.000000 [t=00:00:00.322362] max. vec4 varyings/attributes : 31/16 [t=00:00:00.322369] max. draw-buffers : 8 [t=00:00:00.322377] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.322385] max. uniform buffer-bindings : 84 [t=00:00:00.322390] max. uniform block-size : 64KB [t=00:00:00.322394] max. storage buffer-bindings : 96 [t=00:00:00.322401] max. storage block-size : 2047MB [t=00:00:00.322405] [t=00:00:00.322409] enable AMD-hacks : 0 [t=00:00:00.322413] compress MIP-maps: 0 [t=00:00:00.322456] Number of compressed texture formats: 23 [t=00:00:00.322484] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.322525] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.322786] [GR::UpdateGLConfigs] [t=00:00:00.322839] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.322850] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.322865] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.322878] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.322885] [GR::InitGLState] [t=00:00:00.322962] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.403532] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.405726] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.406263] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.410900] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.410920] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.411251] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.412111] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.412124] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.412185] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.412240] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.427789] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.428229] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.429706] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.430248] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.464705] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.464744] [VFS] [SpringVFS::ReserveArchives<this=00000247e31ae2b0>] [t=00:00:00.464982] [VFS] [SpringVFS::AddArchive<this=00000247e31ae2b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.467208] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000247e31ae2b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.467223] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.536076] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.536419] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.536515] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.536648] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.536754] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.536869] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.540489] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.540545] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.541178][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.541313][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.541514][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.541538][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.541546][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.541594][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.555499][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.555521][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.555530][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.555569][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.567306][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.569090][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000247e32f2550(default) context=00000247e31b9ff0 numChannels=2 frameSize=8 [t=00:00:00.569108][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.569118][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.569125][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.569177][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.569206][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.569240][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.569251][f=-000001] [Sound] Devices: [t=00:00:00.572199][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.572210][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.572220][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.572233][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.572951][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.572989][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.655382][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 114ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663988 MB [t=00:00:00.657257][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.658150][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481 [t=00:00:00.659460][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name LogicDaemon [t=00:00:00.906922][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Iced Coffee v4.3" (loaded=0 cached=0) [t=00:00:00.907976][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247e31ae2b0>(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [t=00:00:00.909381][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247e31ae2b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.910064][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:00.965253][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247e31ae2b0>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:00.966399][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247e31ae2b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.966626][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247e31ae2b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.968049][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000247e31ae2b0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.010633][f=-000001] [CAS::GASCB] Archive file="iced_coffee_v4.3.sd7" cs="ca5c8d21a8fa0ad4818957c61462e59c734f1ff876f068f05998058a458dfaa6caa417b2ee789ef10df8ca4180f9626183afa1084c456e7975b26d40af12e1d8" [t=00:00:01.063751][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.063983][f=-000001] Warning: [PreGame::GameDataReceived] Archive Iced Coffee v4.3 (checksum 08a9ee7e1d7c39fcaaf80cf162d40571aa77ae318b2e9fd01cf6ae036194b74fb27cc1b72887ba12ecce2e63948a441285aa27d1eb691e6f0ceaf2939ce44b62) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.137677][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.180864][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.277446][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.194157][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.194225][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:17.565776][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:17.566084][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:17.568938][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:17.569467][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:17.569809][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:17.570035][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:17.570295][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:17.570308][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:17.570317][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:17.570424][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:17.570693][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:17.570886][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:17.571769][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:17.571982][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:17.572244][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:17.572533][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:17.573829][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:17.574187][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:17.574520][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:17.574851][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:17.575147][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:17.575881][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:17.576254][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:17.576690][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:17.577207][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:17.577704][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:17.578025][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:17.578346][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:17.578640][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:17.578951][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:17.579283][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:17.586322][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:17.597638][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:17.598191][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:17.598845][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:17.600684][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:17.600947][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:17.601242][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:17.602849][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:17.605944][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:17.606339][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:17.607450][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:17.608464][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:17.609270][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:17.609615][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:17.609813][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:17.615868][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:17.617662][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:17.619818][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:17.620052][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:17.620260][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:17.622542][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:17.630341][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:17.631398][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:17.631766][f=-000001] SetSunLighting [t=00:00:17.632631][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:17.641198][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:17.642693][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:17.643862][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:17.646554][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:17.646852][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:17.647268][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:17.647543][f=-000001] Lua garbage collection rate: 30/s [t=00:00:17.647563][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:17.647913][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:17.654465][f=-000001] Writing last game win data [t=00:00:17.668291][f=-000001] LuaUI v0.3 [t=00:00:17.800804][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:17.872589][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:17.873214][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:17.873650][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:17.873670][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:17.873684][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:17.873697][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:17.873710][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:17.873725][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:17.898672][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15047, 0.0} allocedSize{int+, int-, ext}={0, 0, 2368362}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0227} [t=00:00:18.700215][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:19.017449][f=-000001] GameID: 31dc65662d27dfaf188c83a84c62d57e [t=00:00:19.017910][f=-000001] Connection attempt from JuliusLee [t=00:00:19.017946][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.018234][f=-000001] -> Connection established (given id 1) [t=00:00:19.018269][f=-000001] Connection attempt from LogicDaemon [t=00:00:19.018282][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:19.018470][f=-000001] -> Connection established (given id 0) [t=00:00:19.018529][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [t=00:00:19.018566][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.018618][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=08a9ee7e1d7c39fcaaf80cf162d40571aa77ae318b2e9fd01cf6ae036194b74fb27cc1b72887ba12ecce2e63948a441285aa27d1eb691e6f0ceaf2939ce44b62" [t=00:00:19.018658][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:19.018689][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=112444dc59e63615585a20fa6bbe4393373b444d512e66d3d22c17384b199e78b0f231fcea419af10455a88e909f86067d237c22406869dab795da45fe9a1c05]" [t=00:00:19.018714][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d5cf5ccaae317e11080136372a6b396f9edb43f54844d062b2d4135f556e216250eb6108431b0b17347bd42a4f0d9106831d85489c5ec20829ea07d3d73676c]" [t=00:00:19.018743][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=112444dc59e63615585a20fa6bbe4393373b444d512e66d3d22c17384b199e78b0f231fcea419af10455a88e909f86067d237c22406869dab795da45fe9a1c05]" [t=00:00:19.018774][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d5cf5ccaae317e11080136372a6b396f9edb43f54844d062b2d4135f556e216250eb6108431b0b17347bd42a4f0d9106831d85489c5ec20829ea07d3d73676c]" [t=00:00:19.018835][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000247a1c9c960,0000000000000000}][locale="C"]" [t=00:00:19.018868][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:19.018889][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:19.018915][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:19.018934][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:19.018950][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5 [t=00:00:19.201683][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:22.062115][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:24.857165][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[Game::Load][lua{Rules,Gaia}={000002484e6ad250,0000000000000000}][locale="C"]" [t=00:00:27.291466][f=-000001] <JuliusLee> Allies: I choose: 1 Engineer Commander! [t=00:00:39.571303][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:41.000032][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:44.033744][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:48.024657][f=0000253] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:53.042732][f=0000403] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:55.807496][f=0000486] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:55.807522][f=0000486] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:59.041963][f=0000583] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:06.041672][f=0000793] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:14.024616][f=0001033] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:23.041325][f=0001303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:33.041535][f=0001603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:45.041293][f=0001963] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:45.841220][f=0001987] Warning: gunshipcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:45.841254][f=0001987] Warning: gunshipcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:45.841266][f=0001987] Warning: gunshipcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:45.841296][f=0001987] Warning: gunshipcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:45.841308][f=0001987] Warning: gunshipcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:45.841319][f=0001987] Warning: gunshipcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:54.508524][f=0002247] [uapn] compare [t=00:01:54.508569][f=0002247] [uapn] issued : 40(2552, 203.482544, 616, 50000, nil) 4 (repair units) [t=00:01:54.508615][f=0002247] [uapn] current: 40(16282, 2552, 203.482544, 616, 50000) 40 [t=00:01:54.508626][f=0002247] [uapn] -> repair [t=00:01:58.041359][f=0002353] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:59.174366][f=0002387] [uapn] compare [t=00:01:59.174397][f=0002387] [uapn] issued : 40(2552, 203.482544, 616, 50000, nil) 4 (repair units) [t=00:01:59.174412][f=0002387] [uapn] current: 40(16282, 2552, 203.482544, 616, 50000) 40 [t=00:01:59.174421][f=0002387] [uapn] -> repair [t=00:02:03.209523][f=0002508] [uapn] compare [t=00:02:03.209563][f=0002508] [uapn] issued : 40(2552, 203.482544, 616, 50000, nil) 4 (repair units) [t=00:02:03.209608][f=0002508] [uapn] current: 40(16282, 2552, 203.482544, 616, 50000) 40 [t=00:02:03.209617][f=0002508] [uapn] -> repair [t=00:02:09.257561][f=0002690] [uapn] compare [t=00:02:09.257599][f=0002690] [uapn] issued : 40(2552, 203.482544, 616, 50000, nil) 0 (build assist) [t=00:02:09.257620][f=0002690] [uapn] current: 40(22835, 2552, 203.482544, 616, 500) 8 [t=00:02:09.257629][f=0002690] [uapn] -> false [t=00:02:09.257636][f=0002690] [uapn] compare [t=00:02:09.257648][f=0002690] [uapn] issued : 40(2552, 203.482544, 616, 50000, nil) 0 (build assist) [t=00:02:09.257679][f=0002690] [uapn] current: 40(22835, 2552, 203.482544, 616, 500) 8 [t=00:02:09.257691][f=0002690] [uapn] -> false [t=00:02:09.257697][f=0002690] [uapn] compare [t=00:02:09.257710][f=0002690] [uapn] issued : 40(2552, 203.482544, 616, 50000, nil) 4 (repair units) [t=00:02:09.257724][f=0002690] [uapn] current: 40(22835, 2552, 203.482544, 616, 500) 8 [t=00:02:09.257732][f=0002690] [uapn] -> false [t=00:02:09.257738][f=0002690] [uapn] compare [t=00:02:09.257763][f=0002690] [uapn] issued : 90(2552, 203.482544, 616, 50000, nil) 0 (reclaim metal) [t=00:02:09.257781][f=0002690] [uapn] current: 40(22835, 2552, 203.482544, 616, 500) 8 [t=00:02:09.257792][f=0002690] [uapn] -> false [t=00:02:12.028785][f=0002773] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:27.041767][f=0003223] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:43.058077][f=0003703] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:45.424650][f=0003774] game_message: Harpy is under attack [t=00:02:54.700595][f=0004051] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:00.024725][f=0004213] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:18.045363][f=0004753] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:21.439040][f=0004854] <LogicDaemon> Allies: k we're dead [t=00:03:26.927826][f=0005019] <LogicDaemon> !exit [t=00:03:26.955914][f=0005020] > exiting game [t=00:03:27.368581][f=0005021] No clients connected, shutting down server [t=00:03:27.368641][f=0005021] Server shutdown [t=00:03:27.404652][f=0005021] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:03:27.533696][f=0005021] <autoquit> Autoquit canceled. [t=00:03:30.882107][f=0005021] [QuitAction] user exited to system [t=00:03:30.894824][f=0005021] [SpringApp::Kill][1] fromRun=1 [t=00:03:30.894851][f=0005021] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:30.921938][f=0005021] [async=0] threads=6 tasks=247200 {sum,avg}{exec,wait}time={{5376.413, 0.022}, {10099.317, 0.041}}ms [t=00:03:30.921963][f=0005021] thread=1 tasks=49440 {sum,min,max,avg}{exec,wait}time={{1108.094, 0.000, 34.751, 0.022}, {1062.148, 0.000, 18446744027136.000, 0.021}}ms [t=00:03:30.921995][f=0005021] thread=2 tasks=49440 {sum,min,max,avg}{exec,wait}time={{1096.639, 0.000, 35.444, 0.022}, {2207.058, 0.000, 18446744027136.000, 0.045}}ms [t=00:03:30.922007][f=0005021] thread=3 tasks=49440 {sum,min,max,avg}{exec,wait}time={{1140.736, 0.000, 35.877, 0.023}, {2026.440, 0.000, 18446744027136.000, 0.041}}ms [t=00:03:30.922019][f=0005021] thread=4 tasks=49440 {sum,min,max,avg}{exec,wait}time={{990.550, 0.000, 31.294, 0.020}, {2462.109, 0.000, 4.546, 0.050}}ms [t=00:03:30.922035][f=0005021] thread=5 tasks=49440 {sum,min,max,avg}{exec,wait}time={{1040.393, 0.000, 30.516, 0.021}, {2341.562, 0.000, 4.510, 0.047}}ms [t=00:03:30.922048][f=0005021] [async=1] threads=6 tasks=12343 {sum,avg}{exec,wait}time={{40623.578, 3.291}, {20413492.000, 1653.852}}ms [t=00:03:30.922061][f=0005021] thread=1 tasks=2467 {sum,min,max,avg}{exec,wait}time={{8289.032, 0.000, 378.580, 3.360}, {4349693.500, 0.009, 4503.853, 1763.151}}ms [t=00:03:30.922078][f=0005021] thread=2 tasks=2463 {sum,min,max,avg}{exec,wait}time={{7910.192, 0.000, 378.319, 3.212}, {3970769.000, 0.119, 4502.986, 1612.168}}ms [t=00:03:30.922090][f=0005021] thread=3 tasks=2468 {sum,min,max,avg}{exec,wait}time={{8393.982, 0.000, 391.854, 3.401}, {4210653.500, 0.194, 4503.832, 1706.099}}ms [t=00:03:30.922148][f=0005021] thread=4 tasks=2473 {sum,min,max,avg}{exec,wait}time={{8074.061, 0.000, 372.829, 3.265}, {3966840.500, 0.000, 4503.381, 1604.060}}ms [t=00:03:30.922165][f=0005021] thread=5 tasks=2472 {sum,min,max,avg}{exec,wait}time={{7956.311, 0.000, 375.038, 3.219}, {3915536.250, 0.000, 4502.806, 1583.955}}ms [t=00:03:30.922175][f=0005021] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:30.922182][f=0005021] [SpringApp::Kill][2] [t=00:03:30.922228][f=0005021] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:30.922240][f=0005021] [Game::KillLua][1] dtor=0 luaUI=0000024859e936c0 [t=00:03:30.922276][f=0005021] Start widgetHandler:Shutdown [t=00:03:30.925916][f=0005021] Shutdown - SaveOrderList Complete [t=00:03:30.928059][f=0005021] Writing last game win data [t=00:03:30.937169][f=0005021] Shutdown - SaveConfigData Complete [t=00:03:30.937199][f=0005021] Shutdown Widget - Chili Highlight [t=00:03:30.937238][f=0005021] Shutdown Widget - Draw After Chili [t=00:03:30.937255][f=0005021] Shutdown Widget - API Unit Tracker GL4 [t=00:03:30.937274][f=0005021] Shutdown Widget - EPIC Menu [t=00:03:30.938982][f=0005021] Shutdown Widget - Chili Minimap [t=00:03:30.939172][f=0005021] Shutdown Widget - Chili Widget Selector [t=00:03:30.940541][f=0005021] Shutdown Widget - Depth of Field Shader [t=00:03:30.940569][f=0005021] Shutdown Widget - Deferred rendering [t=00:03:30.940583][f=0005021] SSAO: Deferred rendering disabled, disabling. [t=00:03:30.945426][f=0005021] Shutdown Widget - Deferred rendering [t=00:03:30.945446][f=0005021] SSAO: Deferred rendering disabled, disabling. [t=00:03:30.946545][f=0005021] Shutdown Widget - Local Team Colors [t=00:03:30.946561][f=0005021] Shutdown Widget - Display Keys 2 [t=00:03:30.946584][f=0005021] Shutdown Widget - Save Game Menu [t=00:03:30.946620][f=0005021] Shutdown Widget - Highlight Model Api GL4 [t=00:03:30.946669][f=0005021] Shutdown Widget - Unit Icons [t=00:03:30.946754][f=0005021] Shutdown Widget - HealthBars [t=00:03:30.948076][f=0005021] Shutdown Widget - RoI Tracker [t=00:03:30.948264][f=0005021] Shutdown Widget - Noises [t=00:03:30.948276][f=0005021] Shutdown Widget - Attrition Counter [t=00:03:30.948475][f=0005021] Shutdown Widget - Selected Units GL4 2 [t=00:03:30.948488][f=0005021] Shutdown Widget - BuildETA [t=00:03:30.948511][f=0005021] Shutdown Widget - Chili Chicken Panel [t=00:03:30.948639][f=0005021] Shutdown Widget - External VR Grid [t=00:03:30.948655][f=0005021] Shutdown Widget - Win Counter [t=00:03:30.948665][f=0005021] Shutdown Widget - EndGame APM stats [t=00:03:30.948675][f=0005021] Shutdown Widget - Modular Comm Info [t=00:03:30.948687][f=0005021] Shutdown Widget - Reclaim Field Highlight [t=00:03:30.948703][f=0005021] Shutdown Widget - State Reverse and Latency [t=00:03:30.948722][f=0005021] Shutdown Widget - Music Player v2 [t=00:03:30.948770][f=0005021] Shutdown Widget - Chili Economy Panel Default [t=00:03:30.948856][f=0005021] Shutdown Widget - Stereo3D [t=00:03:30.948921][f=0005021] Shutdown Widget - Chili EndGame Window [t=00:03:30.948948][f=0005021] Shutdown Widget - Chili Nuke Warning [t=00:03:30.948983][f=0005021] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:30.949028][f=0005021] Shutdown Widget - Darkening [t=00:03:30.949049][f=0005021] Shutdown Widget - Showeco and Grid Drawer [t=00:03:30.949074][f=0005021] Shutdown Widget - Defense Range Zero-K [t=00:03:30.949106][f=0005021] Shutdown Widget - Grab Input [t=00:03:30.949412][f=0005021] Input grabbing is disabled! [t=00:03:30.949430][f=0005021] Shutdown Widget - Context Menu [t=00:03:30.949466][f=0005021] Shutdown Widget - Highlight Geos [t=00:03:30.949484][f=0005021] Shutdown Widget - Local Widgets Config [t=00:03:30.949502][f=0005021] Shutdown Widget - Attack Warning [t=00:03:30.949515][f=0005021] Shutdown Widget - MinimapEvents [t=00:03:30.949535][f=0005021] Shutdown Widget - Missile Silo Range [t=00:03:30.949548][f=0005021] Shutdown Widget - Point Tracker [t=00:03:30.949562][f=0005021] Shutdown Widget - Chili Spectator Panels [t=00:03:30.949573][f=0005021] Shutdown Widget - Startup Info and Selector [t=00:03:30.949600][f=0005021] Shutdown Widget - Transport AI [t=00:03:30.949615][f=0005021] Shutdown Widget - Attack AoE [t=00:03:30.949638][f=0005021] Shutdown Widget - Spotter [t=00:03:30.949652][f=0005021] Shutdown Widget - Selection Send [t=00:03:30.949673][f=0005021] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:30.949690][f=0005021] Shutdown Widget - TeamPlatter [t=00:03:30.950319][f=0005021] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:30.950429][f=0005021] Shutdown Widget - LupsManager [t=00:03:30.950453][f=0005021] Shutdown Widget - Global Build Command [t=00:03:30.950820][f=0005021] Shutdown Widget - Newton Firezone [t=00:03:30.950839][f=0005021] Shutdown Widget - Receive Units Indicator [t=00:03:30.950856][f=0005021] Shutdown Widget - Chili Pro Console [t=00:03:30.951274][f=0005021] Shutdown Widget - Persistent Build Height [t=00:03:30.951290][f=0005021] Shutdown Widget - Lasso Terraform GUI [t=00:03:30.951300][f=0005021] Shutdown Widget - Chili Framework [t=00:03:30.951310][f=0005021] Shutdown Widget - Lups [t=00:03:30.952109][f=0005021] Shutdown Widget - Mex Placement Handler [t=00:03:30.952155][f=0005021] Shutdown Widget - Chili Core Selector [t=00:03:30.952301][f=0005021] Shutdown Widget - Custom Markers [t=00:03:30.952342][f=0005021] Shutdown Widget - Select Keys [t=00:03:30.952383][f=0005021] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:30.952460][f=0005021] Shutdown Widget - Pause Screen [t=00:03:30.952711][f=0005021] Shutdown Widget - Bloom Shader Deferred [t=00:03:30.953069][f=0005021] Shutdown Widget - Color Blindness Correction [t=00:03:30.953251][f=0005021] Shutdown Widget - Layout Handler [t=00:03:30.953274][f=0005021] Shutdown Widget - Text To Speech Control [t=00:03:30.953295][f=0005021] End widgetHandler:Shutdown [t=00:03:31.055833][f=0005021] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 14173124, 0.0} allocedSize{int+, int-, ext}={0, 0, 2233872817}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0222} [t=00:03:31.060496][f=0005021] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:31.060516][f=0005021] [Game::KillLua][3] dtor=0 luaRules=00000247a1c9c960 [t=00:03:31.060557][f=0005021] Start gadgetHandler:Shutdown [t=00:03:31.060586][f=0005021] Shutdown - StartSetup [t=00:03:31.060598][f=0005021] Shutdown - UnitMorph [t=00:03:31.061355][f=0005021] Shutdown - Carrier Drones [t=00:03:31.061368][f=0005021] Shutdown - Missile Silo Controller [t=00:03:31.061377][f=0005021] Shutdown - Modular Comm Info [t=00:03:31.061385][f=0005021] Shutdown - Terrain Texture Handler [t=00:03:31.061394][f=0005021] Shutdown - UnitCloakShield [t=00:03:31.061834][f=0005021] Shutdown - Starlight Handler [t=00:03:31.061873][f=0005021] End gadgetHandler:Shutdown [t=00:03:31.100160][f=0005021] Start gadgetHandler:Shutdown [t=00:03:31.100190][f=0005021] Shutdown - Teleport Throw [t=00:03:31.100206][f=0005021] Shutdown - UnitMorph [t=00:03:31.100227][f=0005021] Shutdown - Commander Skin Renderer [t=00:03:31.101866][f=0005021] Shutdown - Missile fired callins [t=00:03:31.101889][f=0005021] Shutdown - Modular Comm Info [t=00:03:31.101902][f=0005021] Shutdown - Retreat Command [t=00:03:31.101920][f=0005021] Shutdown - Shockwaves [t=00:03:31.101954][f=0005021] Shutdown - Unit tint API [t=00:03:31.101985][f=0005021] Shutdown - Unit glow API [t=00:03:31.102017][f=0005021] Shutdown - UnitCloakShield [t=00:03:31.102052][f=0005021] Shutdown - Lups Cloak FX [t=00:03:31.102068][f=0005021] Shutdown - Lups [t=00:03:31.103202][f=0005021] Shutdown - Lups Shield [t=00:03:31.103281][f=0005021] End gadgetHandler:Shutdown [t=00:03:31.127083][f=0005021] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1491, 0.0} allocedSize{int+, int-, ext}={0, 0, 230674}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0208} [t=00:03:31.130386][f=0005021] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:31.130463][f=0005021] [Game::KillLua][4] dtor=0 [t=00:03:31.130476][f=0005021] [Game::KillLua][5] dtor=0 [t=00:03:31.142825][f=0005021] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-09_16-45-42-325_Iced Coffee v4_105.1.1-2511-g747f18b BAR105.sdfz" (112987 bytes) [t=00:03:31.142902][f=0005021] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:31.149041][f=0005021] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:31.149061][f=0005021] [Sound] [Sound::UpdateThread][3] #sources=32 #items=30 [t=00:03:31.149235][f=0005021] [Sound] [Sound::UpdateThread][4] ctx=00000247e31b9ff0 dev=00000247e32f2550 [t=00:03:31.149395][f=0005021] [Sound] [Sound::UpdateThread][5] ctx=00000247e31b9ff0 dev=00000247e32f2550 [t=00:03:31.149410][f=0005021] [Sound] [Sound::Cleanup][alcDestroyContext(00000247e31b9ff0)] [t=00:03:31.150622][f=0005021] [Sound] [Sound::Cleanup][alcCloseDevice(00000247e32f2550)] [t=00:03:31.150901][f=0005021] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:31.175371][f=0005021] [Sound] [Sound::UpdateThread][6] [t=00:03:31.176214][f=0005021] [Game::~CGame][1] [t=00:03:31.176244][f=0005021] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:31.176255][f=0005021] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:31.176262][f=0005021] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:31.176270][f=0005021] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:31.176312][f=0005021] [Game::KillLua][4] dtor=1 [t=00:03:31.176324][f=0005021] [Game::KillLua][5] dtor=1 [t=00:03:31.176553][f=0005021] [Game::KillMisc][1] [t=00:03:31.176594][f=0005021] [Game::KillMisc][2] [t=00:03:31.176948][f=0005021] [Game::KillMisc][3] [t=00:03:31.177051][f=0005021] [Game::KillRendering][1] [t=00:03:31.180514][f=0005021] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:31.205715][f=0005021] [3DOParser::Kill] allocated 1 pieces [t=00:03:31.205768][f=0005021] [S3OParser::Kill] allocated 5519 pieces [t=00:03:31.207330][f=0005021] [AssParser::Kill] allocated 677 pieces [t=00:03:31.251985][f=0005021] [Game::KillInterface][1] [t=00:03:31.253369][f=0005021] [Game::KillInterface][2] [t=00:03:31.255311][f=0005021] [Game::KillSimulation][1] [t=00:03:31.255368][f=0005021] [Game::KillSimulation][2] [t=00:03:31.277531][f=0005021] [CCollisionHandler] dis-/continuous tests: 752/15718236 [t=00:03:31.277576][f=0005021] [Game::KillSimulation][3] [t=00:03:31.279063][f=0005021] [~CPathCache(16x16)] cacheHits=7 hitPercentage=50% numHashColls=0 maxCacheSize=2 [t=00:03:31.279180][f=0005021] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:31.279272][f=0005021] [~CPathCache(32x32)] cacheHits=21 hitPercentage=54% numHashColls=0 maxCacheSize=7 [t=00:03:31.279329][f=0005021] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:31.281147][f=0005021] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:03:31.285716][f=0005021] [LosHandler::Kill] raycast instance cache-{hits,misses}={8017,4573}; shared=22%; cached=42% [t=00:03:31.297321][f=0005021] [Game::KillSimulation][4] [t=00:03:31.353248][f=0005021] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:03:31.353286][f=0005021] [Game::~CGame][2] [t=00:03:31.353293][f=0005021] [Game::~CGame][3] [t=00:03:31.353514][f=0005021] [SpringApp::Kill][3] [t=00:03:31.353551][f=0005021] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 492614 bytes sent in 5177 packets (95.154 bytes/packet) 332895 bytes recv'd in 4321 packets (77.041 bytes/packet) {0.074x, 0.078x} relative protocol overhead {up, down} 11963 incoming chunks dropped, 20041 outgoing chunks resent 3770 incoming chunks processed [t=00:03:31.353624][f=0005021] [SpringApp::Kill][4] font=00000247c7fb8f80 [t=00:03:31.355199][f=0005021] [SpringApp::Kill][5] [t=00:03:31.361571][f=0005021] [SpringApp::Kill][6] [t=00:03:31.361590] [SpringApp::Kill][7] [t=00:03:31.361690] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:31.361718] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2112, 1048576, 1048576}, EBO = {3456, 2097152, 2097152} [t=00:03:31.361730] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:31.361739] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:31.361754] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {784, 65536, 65536}, EBO = {1176, 262144, 262144} [t=00:03:31.361765] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:31.361773] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {284, 1048576, 1048576}, EBO = {426, 2097152, 2097152} [t=00:03:31.361786] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {13108, 1048576, 1048576}, EBO = {19662, 2097152, 2097152} [t=00:03:31.361797] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:31.361805] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:31.361814] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:31.361825] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:31.361836] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {532, 1048576, 1048576}, EBO = {798, 2097152, 2097152} [t=00:03:31.462229] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:31.462263] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:31.462271] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:31.462297] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8481 [t=00:03:31.462305] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:31.474524] [VFS] [SpringVFS::DeleteArchives<this=00000247e31ae2b0>] [t=00:03:31.474546] [VFS] [SpringVFS::DeleteArchives<this=00000247e31ae2b0>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:03:31.474559] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000247e331f630) [t=00:03:31.476367] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (00000247e331f210) [t=00:03:31.477391] [VFS] [SpringVFS::DeleteArchives<this=00000247e31ae2b0>(section=1)] #archives[section]=1 #files[section]=13 [t=00:03:31.477417] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\iced_coffee_v4.3.sd7 (00000247e3417020) [t=00:03:31.477627] [VFS] [SpringVFS::DeleteArchives<this=00000247e31ae2b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:31.477657] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000247e3320ce0) [t=00:03:31.477693] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000247e3320fa0) [t=00:03:31.477786] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000247e331f370) [t=00:03:31.477865] [VFS] [SpringVFS::DeleteArchives<this=00000247e31ae2b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:31.477891] [VFS] [SpringVFS::DeleteArchives<this=00000247e31ae2b0>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:03:31.477953] [VFS] [SpringVFS::DeleteArchives<this=00000247e31ae2b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:31.477970] [VFS] [SpringVFS::DeleteArchives<this=00000247e31ae2b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:31.477981] [VFS] [SpringVFS::DeleteArchives<this=00000247e31ae2b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:31.477999] [VFS] [SpringVFS::DeleteArchives<this=00000247e31ae2b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:31.480195] [SpringApp::Kill][8] [t=00:03:31.480213] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:31.480222] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6064404d0 (joinable=1) [t=00:03:31.480229] [WatchDog::Uninstall][2] [t=00:03:32.141265] [WatchDog::Uninstall][3] [t=00:03:32.141282] [SpringApp::Kill][9]
infolog_full.txt (truncated):