Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000115] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017484] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017522] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017545] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017560] [t=00:00:00.017565] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017571] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017577] Use "none" to disable the default log sections. [t=00:00:00.017586] ============== </Log Sections> ============== [t=00:00:00.017592] ============== <User Config> ============== [t=00:00:00.017689] AllowDeferredMapRendering = 1 [t=00:00:00.017698] AllowDeferredModelRendering = 1 [t=00:00:00.017703] AnimationMT = 0 [t=00:00:00.017707] BumpWaterBlurReflection = 1 [t=00:00:00.017712] BumpWaterTexSizeReflection = 128 [t=00:00:00.017717] CamFreeScrollSpeed = 50 [t=00:00:00.017722] CamMode = 1 [t=00:00:00.017728] CubeTexSizeReflection = 1 [t=00:00:00.017736] CubeTexSizeSpecular = 1 [t=00:00:00.017745] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017758] EdgeMoveDynamic = 0 [t=00:00:00.017766] EdgeMoveWidth = 0.003 [t=00:00:00.017770] FPSFOV = 90 [t=00:00:00.017775] FPSScrollSpeed = 50 [t=00:00:00.017779] FontSize = 18 [t=00:00:00.017785] FullscreenEdgeMove = 0 [t=00:00:00.017789] GrassDetail = 0 [t=00:00:00.017794] GroundDecals = 2 [t=00:00:00.017798] GroundDetail = 90 [t=00:00:00.017803] HangTimeout = 30 [t=00:00:00.017813] HardwareCursor = 1 [t=00:00:00.017818] InitialNetworkTimeout = 0 [t=00:00:00.017825] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017831] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017836] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017841] LinkOutgoingBandwidth = 262144 [t=00:00:00.017849] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017854] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017859] MSAALevel = 1 [t=00:00:00.017865] MaxParticles = 15000 [t=00:00:00.017873] MaxSounds = 32 [t=00:00:00.017880] MaximumTransmissionUnit = 0 [t=00:00:00.017884] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017889] MiniMapMarker = 0 [t=00:00:00.017896] MouseDragScrollThreshold = 0 [t=00:00:00.017901] NetworkLossFactor = 2 [t=00:00:00.017906] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017911] OverheadScrollSpeed = 50 [t=00:00:00.017918] ReconnectTimeout = 0 [t=00:00:00.017922] RotOverheadScrollSpeed = 50 [t=00:00:00.017927] RotateLogFiles = 1 [t=00:00:00.017935] ShadowMapSize = 1024 [t=00:00:00.017942] Shadows = 1 [t=00:00:00.017947] ShowClock = 0 [t=00:00:00.017952] SoftParticles = 2 [t=00:00:00.017957] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017964] UnitIconDist = 151 [t=00:00:00.017969] UpdateBoundingVolumeMT = 0 [t=00:00:00.017974] UpdateWeaponVectorsMT = 0 [t=00:00:00.017979] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017986] UseLuaMemPools = 0 [t=00:00:00.017991] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018020] VFSCacheArchiveFiles = 0 [t=00:00:00.018028] Water = 4 [t=00:00:00.018033] WindowBorderless = 1 [t=00:00:00.018037] WindowPosY = 0 [t=00:00:00.018041] WindowedEdgeMove = 0 [t=00:00:00.018046] XResolutionWindowed = 1920 [t=00:00:00.018051] YResolutionWindowed = 1080 [t=00:00:00.018058] snd_volmaster = 27 [t=00:00:00.018069] ============== </User Config> ============== [t=00:00:00.018076] ============== <User System> ============== [t=00:00:00.018086] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018096] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018105] Compiler Version: gcc-13.2.0 [t=00:00:00.018139] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.018184] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.018194] Binary Word Size: 64-bit (native) [t=00:00:00.018200] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018217] Physical CPU Cores: 6 [t=00:00:00.018224] Logical CPU Cores: 12 [t=00:00:00.018229] ============== </User System> ============== [t=00:00:00.018237] Run: thread affinity fff [t=00:00:00.018370] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018378] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018382] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018387] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018391] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019669] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019689] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.026015] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.043849] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.043866] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.043873] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.043878] [11] 2560x1080x24bpp@144Hz [t=00:00:00.043883] [14] 1920x1440x24bpp@144Hz [t=00:00:00.043929] [19] 1920x1200x24bpp@144Hz [t=00:00:00.043937] [23] 1920x1080x24bpp@144Hz [t=00:00:00.043942] [30] 1720x1440x24bpp@144Hz [t=00:00:00.043947] [34] 1680x1050x24bpp@144Hz [t=00:00:00.043956] [40] 1600x1200x24bpp@144Hz [t=00:00:00.043961] [44] 1600x1024x24bpp@144Hz [t=00:00:00.043966] [50] 1600x900x24bpp@144Hz [t=00:00:00.043971] [55] 1440x1080x24bpp@144Hz [t=00:00:00.043976] [62] 1440x900x24bpp@144Hz [t=00:00:00.044001] [67] 1400x1050x24bpp@144Hz [t=00:00:00.044009] [73] 1366x768x24bpp@144Hz [t=00:00:00.044019] [78] 1360x768x24bpp@144Hz [t=00:00:00.044025] [83] 1280x1024x24bpp@144Hz [t=00:00:00.044033] [89] 1280x960x24bpp@144Hz [t=00:00:00.044038] [94] 1280x800x24bpp@144Hz [t=00:00:00.044043] [99] 1280x768x24bpp@144Hz [t=00:00:00.044051] [104] 1280x720x24bpp@144Hz [t=00:00:00.044056] [111] 1152x864x24bpp@144Hz [t=00:00:00.044061] [116] 1024x768x24bpp@144Hz [t=00:00:00.044067] [123] 800x600x24bpp@144Hz [t=00:00:00.044074] [130] 720x576x24bpp@144Hz [t=00:00:00.044082] [135] 720x480x24bpp@144Hz [t=00:00:00.044088] [141] 640x480x24bpp@144Hz [t=00:00:00.049769] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.049786] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.049791] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.049795] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.049800] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.049805] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.049812] [11] 1366x768x24bpp@144Hz [t=00:00:00.049816] [13] 1360x768x24bpp@144Hz [t=00:00:00.049835] [15] 1280x1024x24bpp@144Hz [t=00:00:00.049842] [17] 1280x960x24bpp@144Hz [t=00:00:00.049847] [19] 1280x800x24bpp@144Hz [t=00:00:00.049852] [21] 1280x768x24bpp@144Hz [t=00:00:00.049856] [23] 1280x720x24bpp@144Hz [t=00:00:00.049861] [25] 1280x600x24bpp@144Hz [t=00:00:00.049865] [27] 1152x864x24bpp@144Hz [t=00:00:00.049870] [29] 1024x768x24bpp@144Hz [t=00:00:00.049875] [31] 800x600x24bpp@144Hz [t=00:00:00.049879] [33] 640x480x24bpp@144Hz [t=00:00:00.049884] [35] 640x400x24bpp@144Hz [t=00:00:00.237596] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.237986] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.238006] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.263949] [GR::LogVersionInfo] [t=00:00:00.263961] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.263981] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.263987] GL vendor : NVIDIA Corporation [t=00:00:00.263992] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.263997] GLSL version: 4.60 NVIDIA [t=00:00:00.264001] GLEW version: 2.1.0 [t=00:00:00.264006] GPU memory : 6144MB (total) / 4905MB (available) [t=00:00:00.264022] SDL swap-int: 1 [t=00:00:00.264029] SDL driver : windows [t=00:00:00.264033] [t=00:00:00.264037] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.264046] GLSL shader support : 1 [t=00:00:00.264051] GL4 support : 1 [t=00:00:00.264056] FBO extension support : 1 [t=00:00:00.264067] NVX GPU mem-info support : 1 [t=00:00:00.264076] ATI GPU mem-info support : 0 [t=00:00:00.264086] Texture clamping to edge : 1 [t=00:00:00.264095] NPOT-texture support : 1 (1) [t=00:00:00.264102] S3TC/DXT1 texture support : 1/1 [t=00:00:00.264108] texture query-LOD support : 1 (1) [t=00:00:00.264115] MSAA frame-buffer support : 1 (1) [t=00:00:00.264124] Z-buffer depth : 32 (-) [t=00:00:00.264133] primitive-restart support : 1 (1) [t=00:00:00.264141] clip-space control support: 1 (1) [t=00:00:00.264146] seamless cube-map support : 1 (1) [t=00:00:00.264151] frag-depth layout support : 1 (1) [t=00:00:00.264157] persistent maps support : 1 (1) [t=00:00:00.264162] explicit attribs location : 1 (1) [t=00:00:00.264169] multi draw indirect : 1 (-) [t=00:00:00.264175] array textures : 1 (-) [t=00:00:00.264183] buffer copy support : 1 (-) [t=00:00:00.264191] indirect draw : 1 (-) [t=00:00:00.264196] base instance : 1 (-) [t=00:00:00.264201] [t=00:00:00.264205] max. FBO samples : 32 [t=00:00:00.264212] max. FS/program texture slots : 32/192 [t=00:00:00.264218] max. texture size : 32768 [t=00:00:00.264225] max. texture anisotropy level : 16.000000 [t=00:00:00.264232] max. vec4 varyings/attributes : 31/16 [t=00:00:00.264237] max. draw-buffers : 8 [t=00:00:00.264246] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.264253] max. uniform buffer-bindings : 84 [t=00:00:00.264258] max. uniform block-size : 64KB [t=00:00:00.264262] max. storage buffer-bindings : 96 [t=00:00:00.264267] max. storage block-size : 2047MB [t=00:00:00.264274] [t=00:00:00.264278] enable AMD-hacks : 0 [t=00:00:00.264282] compress MIP-maps: 0 [t=00:00:00.264358] Number of compressed texture formats: 23 [t=00:00:00.264385] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.264432] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.264675] [GR::UpdateGLConfigs] [t=00:00:00.264722] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.264733] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.264746] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.264754] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.264763] [GR::InitGLState] [t=00:00:00.264842] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.342884] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.345196] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.345720] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.350311] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.350336] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.350701] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.351682] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.351695] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.351761] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.351823] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.366674] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.367130] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.368738] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.369086] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.405032] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms [t=00:00:00.405050] [VFS] [SpringVFS::ReserveArchives<this=000002858360e7c0>] [t=00:00:00.405258] [VFS] [SpringVFS::AddArchive<this=000002858360e7c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.407245] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002858360e7c0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.407270] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.469666] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.470005] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.470238] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.470304] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.470399] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.470473] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.472041] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.472081] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.472449][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.472533][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.472693][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.472719][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.472731][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.472790][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.487853][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.487882][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.487910][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.487943][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.500851][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.502679][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000285bfd041e0(default) context=00000285837bc630 numChannels=2 frameSize=8 [t=00:00:00.502699][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.502708][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.502715][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.502772][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.502811][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.502847][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.502859][f=-000001] [Sound] Devices: [t=00:00:00.505607][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.505622][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.505633][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.505649][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.506569][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.506592][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.580041][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663987 MB [t=00:00:00.581891][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.582740][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481 [t=00:00:00.583888][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name LogicDaemon [t=00:00:00.855267][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Iced Coffee v4.3" (loaded=0 cached=0) [t=00:00:00.856172][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002858360e7c0>(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [t=00:00:00.856456][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002858360e7c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.856974][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:00.914939][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002858360e7c0>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:00.916487][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002858360e7c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.916707][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002858360e7c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.918984][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002858360e7c0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.965024][f=-000001] [CAS::GASCB] Archive file="iced_coffee_v4.3.sd7" cs="ca5c8d21a8fa0ad4818957c61462e59c734f1ff876f068f05998058a458dfaa6caa417b2ee789ef10df8ca4180f9626183afa1084c456e7975b26d40af12e1d8" [t=00:00:00.965204][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.965289][f=-000001] Warning: [PreGame::GameDataReceived] Archive Iced Coffee v4.3 (checksum 08a9ee7e1d7c39fcaaf80cf162d40571aa77ae318b2e9fd01cf6ae036194b74fb27cc1b72887ba12ecce2e63948a441285aa27d1eb691e6f0ceaf2939ce44b62) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.025533][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.025703][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.025812][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.025977][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.026036][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:13.315722][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:13.337586][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:13.337985][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:13.480756][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:13.481710][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:13.482533][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:13.485805][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:13.486137][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:13.486373][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:13.487356][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:13.487577][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:13.488100][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:13.488466][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:13.488808][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:13.491879][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:13.492363][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:13.492664][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:13.492880][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:13.493157][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:13.493172][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:13.493201][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:13.493297][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:13.493587][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:13.493866][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:13.494752][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:13.494912][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:13.495448][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:13.496630][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:13.496978][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:13.497182][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:13.497370][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:13.497649][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:13.498023][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:13.498808][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:13.499071][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:13.499631][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:13.500206][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:13.500684][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:13.500985][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:13.501300][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:13.501629][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:13.501927][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:13.502236][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:13.508784][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:13.520735][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:13.521386][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:13.521844][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:13.524203][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:13.524783][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:13.525336][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:13.527033][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:13.530141][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:13.530759][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:13.531583][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:13.532819][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:13.533728][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:13.534032][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:13.534233][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:13.540561][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:13.542078][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:13.544441][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:13.544866][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:13.545139][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:13.547956][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:13.555494][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:13.556389][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:13.556749][f=-000001] SetSunLighting [t=00:00:13.557493][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:13.566883][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:13.568790][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:13.569999][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:13.573005][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:13.573524][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:13.573791][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:13.574244][f=-000001] Lua garbage collection rate: 30/s [t=00:00:13.574313][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:13.574574][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:13.579684][f=-000001] Writing last game win data [t=00:00:13.589702][f=-000001] LuaUI v0.3 [t=00:00:13.752243][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:13.806967][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:13.807219][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:13.807798][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:13.807824][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:13.807833][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:13.807854][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:13.807863][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:13.807872][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:13.832631][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15049, 0.0} allocedSize{int+, int-, ext}={0, 0, 2368419}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0125} [t=00:00:14.608338][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:14.865583][f=-000001] GameID: eddd65668ed8e5b2802b802909448536 [t=00:00:14.866187][f=-000001] Connection attempt from JuliusLee [t=00:00:14.866237][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:14.866539][f=-000001] -> Connection established (given id 1) [t=00:00:14.866598][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [t=00:00:14.866632][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:14.866650][f=-000001] Connection attempt from LogicDaemon [t=00:00:14.866659][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:14.866841][f=-000001] -> Connection established (given id 0) [t=00:00:14.866873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=08a9ee7e1d7c39fcaaf80cf162d40571aa77ae318b2e9fd01cf6ae036194b74fb27cc1b72887ba12ecce2e63948a441285aa27d1eb691e6f0ceaf2939ce44b62" [t=00:00:14.866903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:14.866937][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=112444dc59e63615585a20fa6bbe4393373b444d512e66d3d22c17384b199e78b0f231fcea419af10455a88e909f86067d237c22406869dab795da45fe9a1c05]" [t=00:00:14.866956][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d5cf5ccaae317e11080136372a6b396f9edb43f54844d062b2d4135f556e216250eb6108431b0b17347bd42a4f0d9106831d85489c5ec20829ea07d3d73676c]" [t=00:00:14.866978][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=112444dc59e63615585a20fa6bbe4393373b444d512e66d3d22c17384b199e78b0f231fcea419af10455a88e909f86067d237c22406869dab795da45fe9a1c05]" [t=00:00:14.866995][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d5cf5ccaae317e11080136372a6b396f9edb43f54844d062b2d4135f556e216250eb6108431b0b17347bd42a4f0d9106831d85489c5ec20829ea07d3d73676c]" [t=00:00:14.867059][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000285d3fe33f0,0000000000000000}][locale="C"]" [t=00:00:14.867086][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:14.867102][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:14.867120][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:14.867136][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:14.867151][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5 [t=00:00:15.087672][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.203281][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:22.050956][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[Game::Load][lua{Rules,Gaia}={00000248378121a0,0000000000000000}][locale="C"]" [t=00:00:27.202754][f=-000001] <JuliusLee> Allies: I choose: Recon! [t=00:00:37.391737][f=-000001] Warning: Couldn't find texture "%%419:1"! [t=00:00:38.777506][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:41.777693][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:42.427225][f=0000151] Buildings set to face West [t=00:00:42.724683][f=0000160] Buildings set to face South [t=00:00:42.977127][f=0000167] Buildings set to face East [t=00:00:45.829177][f=0000253] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:50.828479][f=0000403] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:56.826218][f=0000583] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:02.577560][f=0000756] Warning: vehcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:02.577601][f=0000756] Warning: vehcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:03.827181][f=0000793] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:06.028238][f=0000859] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.028271][f=0000859] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.028284][f=0000859] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.028312][f=0000859] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.028324][f=0000859] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.028336][f=0000859] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:11.836871][f=0001033] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:20.835710][f=0001303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:30.812633][f=0001603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:42.851967][f=0001963] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:55.844250][f=0002353] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:09.673699][f=0002767] Buildings set to face South [t=00:02:09.824495][f=0002773] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:24.846563][f=0003223] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:35.760239][f=0003550] LogicDaemon added point: not enough [t=00:02:40.658726][f=0003697] LogicDaemon added point: need more DPS [t=00:02:40.809064][f=0003703] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:52.510372][f=0004051] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:57.655957][f=0004207] LogicDaemon added point: not that [t=00:02:57.806885][f=0004213] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:15.800925][f=0004753] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:20.127521][f=0004880] <LogicDaemon> !poll resign [t=00:03:20.129753][f=0004881] > Poll: Resign team 1? [!y=0/2, !n=0/2] [t=00:03:20.131839][f=0004882] > Poll: Resign team 1? [!y=1/2, !n=0/2] [t=00:03:21.436370][f=0004922] game_message: Weaver is under attack [t=00:03:25.929150][f=0005056] <JuliusLee> !vote 1 [t=00:03:25.929170][f=0005056] > Poll: Resign team 1? [!y=2/2, !n=0/2] [t=00:03:25.980711][f=0005057] > Poll: Resign team 1? [END:SUCCESS] [t=00:03:26.014773][f=0005057] selectedUnitsShader GL4, recompiled in , 29, ms at, 5057, success, true [t=00:03:26.035502][f=0005057] <Global Build Command> Spectator mode or commshare detected. Widget removed. [t=00:03:26.695126][f=0005057] <Ghost Site> Spectator mode. Widget removed. [t=00:03:26.772949][f=0005058] game_message: North has been destroyed! [t=00:03:26.773123][f=0005058] game_message: AI wins! [t=00:03:26.804214][f=0005058] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:03:26.804829][f=0005058] > Team 1 resigned [t=00:03:26.854625][f=0005079] <Nuke Icon> Spectator mode. Widget removed. [t=00:03:26.855825][f=0005079] <Easy Facing> Spectator mode. Widget removed. [t=00:03:26.920905][f=0005086] <autoquit> Autoquit canceled. [t=00:03:28.869528][f=0005144] [SpringApp::Kill][1] fromRun=1 [t=00:03:28.869570][f=0005144] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:28.890321][f=0005144] [async=0] threads=6 tasks=156665 {sum,avg}{exec,wait}time={{5151.472, 0.033}, {7384.851, 0.047}}ms [t=00:03:28.890363][f=0005144] thread=1 tasks=31333 {sum,min,max,avg}{exec,wait}time={{1064.651, 0.000, 32.467, 0.034}, {731.726, 0.000, 18446744027136.000, 0.023}}ms [t=00:03:28.890378][f=0005144] thread=2 tasks=31333 {sum,min,max,avg}{exec,wait}time={{1049.032, 0.000, 33.516, 0.033}, {1541.798, 0.000, 18446744027136.000, 0.049}}ms [t=00:03:28.890399][f=0005144] thread=3 tasks=31333 {sum,min,max,avg}{exec,wait}time={{1057.236, 0.000, 32.327, 0.034}, {1666.048, 0.000, 18446744027136.000, 0.053}}ms [t=00:03:28.890441][f=0005144] thread=4 tasks=31333 {sum,min,max,avg}{exec,wait}time={{943.485, 0.000, 30.823, 0.030}, {1824.353, 0.000, 4.491, 0.058}}ms [t=00:03:28.890480][f=0005144] thread=5 tasks=31333 {sum,min,max,avg}{exec,wait}time={{1037.068, 0.000, 34.175, 0.033}, {1620.927, 0.000, 4.487, 0.052}}ms [t=00:03:28.890491][f=0005144] [async=1] threads=6 tasks=3685 {sum,avg}{exec,wait}time={{22346.830, 6.064}, {12225661.000, 3317.683}}ms [t=00:03:28.890511][f=0005144] thread=1 tasks=733 {sum,min,max,avg}{exec,wait}time={{4462.230, 0.001, 319.297, 6.088}, {2442450.000, 0.262, 4485.561, 3332.128}}ms [t=00:03:28.890528][f=0005144] thread=2 tasks=737 {sum,min,max,avg}{exec,wait}time={{4484.686, 0.000, 320.517, 6.085}, {2442177.250, 0.119, 4485.652, 3313.673}}ms [t=00:03:28.890543][f=0005144] thread=3 tasks=741 {sum,min,max,avg}{exec,wait}time={{4465.831, 0.000, 320.622, 6.027}, {2449208.750, 0.230, 4485.882, 3305.275}}ms [t=00:03:28.890600][f=0005144] thread=4 tasks=737 {sum,min,max,avg}{exec,wait}time={{4475.508, 0.000, 319.367, 6.073}, {2443993.500, 0.323, 4485.640, 3316.138}}ms [t=00:03:28.890636][f=0005144] thread=5 tasks=737 {sum,min,max,avg}{exec,wait}time={{4458.575, 0.000, 319.431, 6.050}, {2447832.000, 0.420, 4485.827, 3321.346}}ms [t=00:03:28.890644][f=0005144] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:28.890652][f=0005144] [SpringApp::Kill][2] [t=00:03:28.890726][f=0005144] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:28.890775][f=0005144] [Game::KillLua][1] dtor=0 luaUI=000002862958d0b0 [t=00:03:28.890837][f=0005144] Start widgetHandler:Shutdown [t=00:03:28.893976][f=0005144] Shutdown - SaveOrderList Complete [t=00:03:28.896013][f=0005144] Writing last game win data [t=00:03:28.910464][f=0005144] Shutdown - SaveConfigData Complete [t=00:03:28.910492][f=0005144] Shutdown Widget - Chili Highlight [t=00:03:28.910513][f=0005144] Shutdown Widget - Draw After Chili [t=00:03:28.910527][f=0005144] Shutdown Widget - API Unit Tracker GL4 [t=00:03:28.910561][f=0005144] Shutdown Widget - EPIC Menu [t=00:03:28.912307][f=0005144] Shutdown Widget - Chili Minimap [t=00:03:28.912489][f=0005144] Shutdown Widget - Chili Widget Selector [t=00:03:28.913856][f=0005144] Shutdown Widget - Depth of Field Shader [t=00:03:28.913887][f=0005144] Shutdown Widget - Deferred rendering [t=00:03:28.913905][f=0005144] SSAO: Deferred rendering disabled, disabling. [t=00:03:28.917495][f=0005144] Shutdown Widget - Deferred rendering [t=00:03:28.917523][f=0005144] SSAO: Deferred rendering disabled, disabling. [t=00:03:28.918712][f=0005144] Shutdown Widget - Local Team Colors [t=00:03:28.918731][f=0005144] Shutdown Widget - Display Keys 2 [t=00:03:28.918757][f=0005144] Shutdown Widget - Save Game Menu [t=00:03:28.918767][f=0005144] Shutdown Widget - Highlight Model Api GL4 [t=00:03:28.918785][f=0005144] Shutdown Widget - Unit Icons [t=00:03:28.918821][f=0005144] Shutdown Widget - HealthBars [t=00:03:28.920125][f=0005144] Shutdown Widget - RoI Tracker [t=00:03:28.920316][f=0005144] Shutdown Widget - Noises [t=00:03:28.920341][f=0005144] Shutdown Widget - Attrition Counter [t=00:03:28.920573][f=0005144] Shutdown Widget - Selected Units GL4 2 [t=00:03:28.920588][f=0005144] Shutdown Widget - BuildETA [t=00:03:28.920601][f=0005144] Shutdown Widget - Chili Chicken Panel [t=00:03:28.920635][f=0005144] Shutdown Widget - External VR Grid [t=00:03:28.920651][f=0005144] Shutdown Widget - Win Counter [t=00:03:28.920661][f=0005144] Shutdown Widget - EndGame APM stats [t=00:03:28.920677][f=0005144] Shutdown Widget - Modular Comm Info [t=00:03:28.920691][f=0005144] Shutdown Widget - Reclaim Field Highlight [t=00:03:28.920701][f=0005144] Shutdown Widget - State Reverse and Latency [t=00:03:28.920712][f=0005144] Shutdown Widget - Music Player v2 [t=00:03:28.920734][f=0005144] Shutdown Widget - Chili Economy Panel Default [t=00:03:28.920748][f=0005144] Shutdown Widget - Stereo3D [t=00:03:28.920762][f=0005144] Shutdown Widget - Chili EndGame Window [t=00:03:28.920781][f=0005144] Shutdown Widget - Chili Nuke Warning [t=00:03:28.920811][f=0005144] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:28.920832][f=0005144] Shutdown Widget - Darkening [t=00:03:28.920852][f=0005144] Shutdown Widget - Showeco and Grid Drawer [t=00:03:28.920865][f=0005144] Shutdown Widget - Defense Range Zero-K [t=00:03:28.920878][f=0005144] Shutdown Widget - Grab Input [t=00:03:28.923745][f=0005144] Input grabbing is disabled! [t=00:03:28.923773][f=0005144] Shutdown Widget - Context Menu [t=00:03:28.923784][f=0005144] Shutdown Widget - Highlight Geos [t=00:03:28.923810][f=0005144] Shutdown Widget - Local Widgets Config [t=00:03:28.923830][f=0005144] Shutdown Widget - MinimapEvents [t=00:03:28.923842][f=0005144] Shutdown Widget - Missile Silo Range [t=00:03:28.923857][f=0005144] Shutdown Widget - Point Tracker [t=00:03:28.923867][f=0005144] Shutdown Widget - Chili Spectator Panels [t=00:03:28.923877][f=0005144] Shutdown Widget - Startup Info and Selector [t=00:03:28.923899][f=0005144] Shutdown Widget - Transport AI [t=00:03:28.923917][f=0005144] Shutdown Widget - Attack AoE [t=00:03:28.923929][f=0005144] Shutdown Widget - Spotter [t=00:03:28.923938][f=0005144] Shutdown Widget - Selection Send [t=00:03:28.923952][f=0005144] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:28.923973][f=0005144] Shutdown Widget - TeamPlatter [t=00:03:28.924456][f=0005144] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:28.924562][f=0005144] Shutdown Widget - LupsManager [t=00:03:28.924603][f=0005144] Shutdown Widget - Newton Firezone [t=00:03:28.924621][f=0005144] Shutdown Widget - Chili Pro Console [t=00:03:28.925026][f=0005144] Shutdown Widget - Persistent Build Height [t=00:03:28.925043][f=0005144] Shutdown Widget - Lasso Terraform GUI [t=00:03:28.925053][f=0005144] Shutdown Widget - Chili Framework [t=00:03:28.925063][f=0005144] Shutdown Widget - Lups [t=00:03:28.925118][f=0005144] Shutdown Widget - Mex Placement Handler [t=00:03:28.925138][f=0005144] Shutdown Widget - Chili Core Selector [t=00:03:28.925203][f=0005144] Shutdown Widget - Custom Markers [t=00:03:28.925224][f=0005144] Shutdown Widget - Select Keys [t=00:03:28.925247][f=0005144] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:28.925267][f=0005144] Shutdown Widget - Pause Screen [t=00:03:28.925401][f=0005144] Shutdown Widget - Bloom Shader Deferred [t=00:03:28.925416][f=0005144] Shutdown Widget - Color Blindness Correction [t=00:03:28.925427][f=0005144] Shutdown Widget - Layout Handler [t=00:03:28.925439][f=0005144] Shutdown Widget - Text To Speech Control [t=00:03:28.925452][f=0005144] End widgetHandler:Shutdown [t=00:03:29.021574][f=0005144] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7258079, 0.0} allocedSize{int+, int-, ext}={0, 0, 1510293684}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0326} [t=00:03:29.021770][f=0005144] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:29.021785][f=0005144] [Game::KillLua][3] dtor=0 luaRules=00000285d3fe33f0 [t=00:03:29.021830][f=0005144] Start gadgetHandler:Shutdown [t=00:03:29.021855][f=0005144] Shutdown - StartSetup [t=00:03:29.021865][f=0005144] Shutdown - UnitMorph [t=00:03:29.022386][f=0005144] Shutdown - Carrier Drones [t=00:03:29.022403][f=0005144] Shutdown - Missile Silo Controller [t=00:03:29.022420][f=0005144] Shutdown - Modular Comm Info [t=00:03:29.022431][f=0005144] Shutdown - Terrain Texture Handler [t=00:03:29.022443][f=0005144] Shutdown - UnitCloakShield [t=00:03:29.026624][f=0005144] Shutdown - Starlight Handler [t=00:03:29.026704][f=0005144] End gadgetHandler:Shutdown [t=00:03:29.059507][f=0005144] Start gadgetHandler:Shutdown [t=00:03:29.059533][f=0005144] Shutdown - Teleport Throw [t=00:03:29.059545][f=0005144] Shutdown - UnitMorph [t=00:03:29.059563][f=0005144] Shutdown - Commander Skin Renderer [t=00:03:29.060172][f=0005144] Shutdown - Missile fired callins [t=00:03:29.060188][f=0005144] Shutdown - Modular Comm Info [t=00:03:29.060197][f=0005144] Shutdown - Retreat Command [t=00:03:29.060211][f=0005144] Shutdown - Shockwaves [t=00:03:29.060243][f=0005144] Shutdown - Unit tint API [t=00:03:29.060260][f=0005144] Shutdown - Unit glow API [t=00:03:29.060272][f=0005144] Shutdown - UnitCloakShield [t=00:03:29.060292][f=0005144] Shutdown - Lups Cloak FX [t=00:03:29.060308][f=0005144] Shutdown - Lups [t=00:03:29.060378][f=0005144] Shutdown - Lups Shield [t=00:03:29.060436][f=0005144] End gadgetHandler:Shutdown [t=00:03:29.080446][f=0005144] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 923, 0.0} allocedSize{int+, int-, ext}={0, 0, 141301}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0130} [t=00:03:29.080656][f=0005144] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:29.080725][f=0005144] [Game::KillLua][4] dtor=0 [t=00:03:29.080735][f=0005144] [Game::KillLua][5] dtor=0 [t=00:03:29.094247][f=0005144] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-09_16-53-02-541_Iced Coffee v4_105.1.1-2511-g747f18b BAR105.sdfz" (119891 bytes) [t=00:03:29.094352][f=0005144] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:29.095303][f=0005144] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:29.095323][f=0005144] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:03:29.095429][f=0005144] [Sound] [Sound::UpdateThread][4] ctx=00000285837bc630 dev=00000285bfd041e0 [t=00:03:29.095502][f=0005144] [Sound] [Sound::UpdateThread][5] ctx=00000285837bc630 dev=00000285bfd041e0 [t=00:03:29.095513][f=0005144] [Sound] [Sound::Cleanup][alcDestroyContext(00000285837bc630)] [t=00:03:29.096487][f=0005144] [Sound] [Sound::Cleanup][alcCloseDevice(00000285bfd041e0)] [t=00:03:29.098492][f=0005144] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:29.130420][f=0005144] [Sound] [Sound::UpdateThread][6] [t=00:03:29.131575][f=0005144] [Game::~CGame][1] [t=00:03:29.131613][f=0005144] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:29.131623][f=0005144] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:29.131632][f=0005144] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:29.131641][f=0005144] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:29.131651][f=0005144] [Game::KillLua][4] dtor=1 [t=00:03:29.131667][f=0005144] [Game::KillLua][5] dtor=1 [t=00:03:29.131823][f=0005144] [Game::KillMisc][1] [t=00:03:29.131968][f=0005144] [Game::KillMisc][2] [t=00:03:29.132367][f=0005144] [Game::KillMisc][3] [t=00:03:29.132539][f=0005144] [Game::KillRendering][1] [t=00:03:29.142026][f=0005144] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:03:29.152101][f=0005144] [3DOParser::Kill] allocated 1 pieces [t=00:03:29.152141][f=0005144] [S3OParser::Kill] allocated 5519 pieces [t=00:03:29.153271][f=0005144] [AssParser::Kill] allocated 677 pieces [t=00:03:29.206801][f=0005144] [Game::KillInterface][1] [t=00:03:29.207135][f=0005144] [Game::KillInterface][2] [t=00:03:29.207946][f=0005144] [Game::KillSimulation][1] [t=00:03:29.207972][f=0005144] [Game::KillSimulation][2] [t=00:03:29.220607][f=0005144] [CCollisionHandler] dis-/continuous tests: 767/1515749 [t=00:03:29.220631][f=0005144] [Game::KillSimulation][3] [t=00:03:29.221723][f=0005144] [~CPathCache(16x16)] cacheHits=100 hitPercentage=71% numHashColls=0 maxCacheSize=16 [t=00:03:29.221792][f=0005144] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:29.221873][f=0005144] [~CPathCache(32x32)] cacheHits=49 hitPercentage=52% numHashColls=0 maxCacheSize=21 [t=00:03:29.221942][f=0005144] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:29.222073][f=0005144] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:03:29.226264][f=0005144] [LosHandler::Kill] raycast instance cache-{hits,misses}={9425,4923}; shared=17%; cached=49% [t=00:03:29.237174][f=0005144] [Game::KillSimulation][4] [t=00:03:29.277080][f=0005144] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:03:29.277112][f=0005144] [Game::~CGame][2] [t=00:03:29.277122][f=0005144] [Game::~CGame][3] [t=00:03:29.277162][f=0005144] [SpringApp::Kill][3] [t=00:03:29.277321][f=0005144] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 370738 bytes sent in 3819 packets (97.077 bytes/packet) 337918 bytes recv'd in 4401 packets (76.782 bytes/packet) {0.103x, 0.078x} relative protocol overhead {up, down} 13381 incoming chunks dropped, 10279 outgoing chunks resent 3861 incoming chunks processed [t=00:03:29.277389][f=0005144] [SpringApp::Kill][4] font=00000285834a6e80 [t=00:03:29.281482][f=0005144] [SpringApp::Kill][5] [t=00:03:29.285981][f=0005144] [SpringApp::Kill][6] [t=00:03:29.286006] [SpringApp::Kill][7] [t=00:03:29.286735] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {280, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.286767] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2112, 1048576, 1048576}, EBO = {3456, 2097152, 2097152} [t=00:03:29.286781] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:29.286793] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:29.286808] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1668, 65536, 65536}, EBO = {2502, 262144, 262144} [t=00:03:29.286822] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.286832] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {368, 1048576, 1048576}, EBO = {552, 2097152, 2097152} [t=00:03:29.286849] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {26760, 1048576, 1048576}, EBO = {40140, 2097152, 2097152} [t=00:03:29.286862] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:29.286872] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.286885] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:29.286899] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:29.286921] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {568, 1048576, 1048576}, EBO = {852, 2097152, 2097152} [t=00:03:29.373841] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:29.373885] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:29.373896] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:29.373929] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8481 [t=00:03:29.373944] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:29.378070] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>] [t=00:03:29.378108] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:03:29.378121] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000285bfce66c0) [t=00:03:29.379953] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (00000285bfce6ae0) [t=00:03:29.380488] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=1)] #archives[section]=1 #files[section]=13 [t=00:03:29.380505] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\iced_coffee_v4.3.sd7 (00000285bfdef760) [t=00:03:29.380588] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:29.380618] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000285bfce7ab0) [t=00:03:29.380672] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000285bfce6da0) [t=00:03:29.380791] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000285bfce6fb0) [t=00:03:29.380882] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:29.380909] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:03:29.381001] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:29.381020] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:29.381033] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:29.381052] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:29.381532] [SpringApp::Kill][8] [t=00:03:29.381549] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:29.381559] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6064404d0 (joinable=1) [t=00:03:29.381567] [WatchDog::Uninstall][2] [t=00:03:30.129621] [WatchDog::Uninstall][3] [t=00:03:30.129639] [SpringApp::Kill][9]
infolog_full.txt (truncated):