ZeroK-RTS / CrashReports

6 stars 0 forks source link

Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #107952

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000115] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.017484] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.017522] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.017545]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.017560]   
[t=00:00:00.017565]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.017571]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.017577]   Use "none" to disable the default log sections.
[t=00:00:00.017586] ============== </Log Sections> ==============

[t=00:00:00.017592] ============== <User Config> ==============
[t=00:00:00.017689]   AllowDeferredMapRendering = 1
[t=00:00:00.017698]   AllowDeferredModelRendering = 1
[t=00:00:00.017703]   AnimationMT = 0
[t=00:00:00.017707]   BumpWaterBlurReflection = 1
[t=00:00:00.017712]   BumpWaterTexSizeReflection = 128
[t=00:00:00.017717]   CamFreeScrollSpeed = 50
[t=00:00:00.017722]   CamMode = 1
[t=00:00:00.017728]   CubeTexSizeReflection = 1
[t=00:00:00.017736]   CubeTexSizeSpecular = 1
[t=00:00:00.017745]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.017758]   EdgeMoveDynamic = 0
[t=00:00:00.017766]   EdgeMoveWidth = 0.003
[t=00:00:00.017770]   FPSFOV = 90
[t=00:00:00.017775]   FPSScrollSpeed = 50
[t=00:00:00.017779]   FontSize = 18
[t=00:00:00.017785]   FullscreenEdgeMove = 0
[t=00:00:00.017789]   GrassDetail = 0
[t=00:00:00.017794]   GroundDecals = 2
[t=00:00:00.017798]   GroundDetail = 90
[t=00:00:00.017803]   HangTimeout = 30
[t=00:00:00.017813]   HardwareCursor = 1
[t=00:00:00.017818]   InitialNetworkTimeout = 0
[t=00:00:00.017825]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.017831]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.017836]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.017841]   LinkOutgoingBandwidth = 262144
[t=00:00:00.017849]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.017854]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.017859]   MSAALevel = 1
[t=00:00:00.017865]   MaxParticles = 15000
[t=00:00:00.017873]   MaxSounds = 32
[t=00:00:00.017880]   MaximumTransmissionUnit = 0
[t=00:00:00.017884]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.017889]   MiniMapMarker = 0
[t=00:00:00.017896]   MouseDragScrollThreshold = 0
[t=00:00:00.017901]   NetworkLossFactor = 2
[t=00:00:00.017906]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.017911]   OverheadScrollSpeed = 50
[t=00:00:00.017918]   ReconnectTimeout = 0
[t=00:00:00.017922]   RotOverheadScrollSpeed = 50
[t=00:00:00.017927]   RotateLogFiles = 1
[t=00:00:00.017935]   ShadowMapSize = 1024
[t=00:00:00.017942]   Shadows = 1
[t=00:00:00.017947]   ShowClock = 0
[t=00:00:00.017952]   SoftParticles = 2
[t=00:00:00.017957]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.017964]   UnitIconDist = 151
[t=00:00:00.017969]   UpdateBoundingVolumeMT = 0
[t=00:00:00.017974]   UpdateWeaponVectorsMT = 0
[t=00:00:00.017979]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.017986]   UseLuaMemPools = 0
[t=00:00:00.017991]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.018020]   VFSCacheArchiveFiles = 0
[t=00:00:00.018028]   Water = 4
[t=00:00:00.018033]   WindowBorderless = 1
[t=00:00:00.018037]   WindowPosY = 0
[t=00:00:00.018041]   WindowedEdgeMove = 0
[t=00:00:00.018046]   XResolutionWindowed = 1920
[t=00:00:00.018051]   YResolutionWindowed = 1080
[t=00:00:00.018058]   snd_volmaster = 27
[t=00:00:00.018069] ============== </User Config> ==============

[t=00:00:00.018076] ============== <User System> ==============
[t=00:00:00.018086]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.018096]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.018105]        Compiler Version: gcc-13.2.0
[t=00:00:00.018139]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.018184]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.018194]        Binary Word Size: 64-bit (native)
[t=00:00:00.018200]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.018217]      Physical CPU Cores: 6
[t=00:00:00.018224]       Logical CPU Cores: 12
[t=00:00:00.018229] ============== </User System> ==============

[t=00:00:00.018237] Run: thread affinity fff
[t=00:00:00.018370] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.018378]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.018382]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.018387]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.018391]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.019669] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.019689] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.026015] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.043849]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.043866]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.043873]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.043878]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.043883]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.043929]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.043937]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.043942]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.043947]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.043956]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.043961]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.043966]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.043971]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.043976]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.044001]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.044009]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.044019]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.044025]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.044033]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.044038]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.044043]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.044051]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.044056]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.044061]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.044067]         [123] 800x600x24bpp@144Hz
[t=00:00:00.044074]         [130] 720x576x24bpp@144Hz
[t=00:00:00.044082]         [135] 720x480x24bpp@144Hz
[t=00:00:00.044088]         [141] 640x480x24bpp@144Hz
[t=00:00:00.049769]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.049786]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.049791]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.049795]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.049800]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.049805]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.049812]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.049816]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.049835]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.049842]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.049847]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.049852]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.049856]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.049861]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.049865]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.049870]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.049875]         [31] 800x600x24bpp@144Hz
[t=00:00:00.049879]         [33] 640x480x24bpp@144Hz
[t=00:00:00.049884]         [35] 640x400x24bpp@144Hz
[t=00:00:00.237596] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.237986] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.238006] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.263949] [GR::LogVersionInfo]
[t=00:00:00.263961]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.263981]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.263987]     GL vendor   : NVIDIA Corporation
[t=00:00:00.263992]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.263997]     GLSL version: 4.60 NVIDIA
[t=00:00:00.264001]     GLEW version: 2.1.0
[t=00:00:00.264006]     GPU memory  : 6144MB (total) / 4905MB (available)
[t=00:00:00.264022]     SDL swap-int: 1
[t=00:00:00.264029]     SDL driver  : windows
[t=00:00:00.264033]     
[t=00:00:00.264037]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.264046]     GLSL shader support       : 1
[t=00:00:00.264051]     GL4 support               : 1
[t=00:00:00.264056]     FBO extension support     : 1
[t=00:00:00.264067]     NVX GPU mem-info support  : 1
[t=00:00:00.264076]     ATI GPU mem-info support  : 0
[t=00:00:00.264086]     Texture clamping to edge  : 1
[t=00:00:00.264095]     NPOT-texture support      : 1 (1)
[t=00:00:00.264102]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.264108]     texture query-LOD support : 1 (1)
[t=00:00:00.264115]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.264124]     Z-buffer depth            : 32 (-)
[t=00:00:00.264133]     primitive-restart support : 1 (1)
[t=00:00:00.264141]     clip-space control support: 1 (1)
[t=00:00:00.264146]     seamless cube-map support : 1 (1)
[t=00:00:00.264151]     frag-depth layout support : 1 (1)
[t=00:00:00.264157]     persistent maps support   : 1 (1)
[t=00:00:00.264162]     explicit attribs location : 1 (1)
[t=00:00:00.264169]     multi draw indirect       : 1 (-)
[t=00:00:00.264175]     array textures            : 1 (-)
[t=00:00:00.264183]     buffer copy support       : 1 (-)
[t=00:00:00.264191]     indirect draw             : 1 (-)
[t=00:00:00.264196]     base instance             : 1 (-)
[t=00:00:00.264201]     
[t=00:00:00.264205]     max. FBO samples              : 32
[t=00:00:00.264212]     max. FS/program texture slots : 32/192
[t=00:00:00.264218]     max. texture size             : 32768
[t=00:00:00.264225]     max. texture anisotropy level : 16.000000
[t=00:00:00.264232]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.264237]     max. draw-buffers             : 8
[t=00:00:00.264246]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.264253]     max. uniform buffer-bindings  : 84
[t=00:00:00.264258]     max. uniform block-size       : 64KB
[t=00:00:00.264262]     max. storage buffer-bindings  : 96
[t=00:00:00.264267]     max. storage block-size       : 2047MB
[t=00:00:00.264274]     
[t=00:00:00.264278]     enable AMD-hacks : 0
[t=00:00:00.264282]     compress MIP-maps: 0
[t=00:00:00.264358]     Number of compressed texture formats: 23
[t=00:00:00.264385]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.264432] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.264675] [GR::UpdateGLConfigs]
[t=00:00:00.264722] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.264733] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.264746] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.264754] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.264763] [GR::InitGLState]
[t=00:00:00.264842] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.342884] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.345196] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.345720] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.350311] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.350336] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.350701] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.351682] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.351695] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.351761] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.351823] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.366674] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.367130] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.368738] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.369086] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.405032] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 38ms
[t=00:00:00.405050] [VFS] [SpringVFS::ReserveArchives<this=000002858360e7c0>]
[t=00:00:00.405258] [VFS] [SpringVFS::AddArchive<this=000002858360e7c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.407245] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002858360e7c0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.407270] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.469666] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.470005] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.470238] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.470304] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.470399] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.470473] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.472041] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.472081] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.472449][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.472533][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.472693][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.472719][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.472731][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.472790][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.487853][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.487882][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.487910][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.487943][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.500851][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.502679][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000285bfd041e0(default) context=00000285837bc630  numChannels=2 frameSize=8
[t=00:00:00.502699][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.502708][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.502715][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.502772][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.502811][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.502847][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.502859][f=-000001] [Sound]   Devices:
[t=00:00:00.505607][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.505622][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.505633][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.505649][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.506569][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.506592][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.580041][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663987 MB
[t=00:00:00.581891][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.582740][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481
[t=00:00:00.583888][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name LogicDaemon
[t=00:00:00.855267][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Iced Coffee v4.3" (loaded=0 cached=0)
[t=00:00:00.856172][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002858360e7c0>(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0
[t=00:00:00.856456][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002858360e7c0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.856974][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0)
[t=00:00:00.914939][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002858360e7c0>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0
[t=00:00:00.916487][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002858360e7c0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.916707][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002858360e7c0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.918984][f=-000001] [VFS] [SpringVFS::AddArchive<this=000002858360e7c0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.965024][f=-000001] [CAS::GASCB] Archive file="iced_coffee_v4.3.sd7" cs="ca5c8d21a8fa0ad4818957c61462e59c734f1ff876f068f05998058a458dfaa6caa417b2ee789ef10df8ca4180f9626183afa1084c456e7975b26d40af12e1d8"
[t=00:00:00.965204][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.965289][f=-000001] Warning: [PreGame::GameDataReceived] Archive Iced Coffee v4.3 (checksum 08a9ee7e1d7c39fcaaf80cf162d40571aa77ae318b2e9fd01cf6ae036194b74fb27cc1b72887ba12ecce2e63948a441285aa27d1eb691e6f0ceaf2939ce44b62) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.025533][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.025703][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.025812][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.025977][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.026036][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:13.315722][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:13.337586][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:13.337985][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:13.480756][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:13.481710][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:13.482533][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:13.485805][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:13.486137][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:13.486373][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:13.487356][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:13.487577][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:13.488100][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:13.488466][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:13.488808][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:13.491879][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:13.492363][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:13.492664][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:13.492880][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:13.493157][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:13.493172][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:13.493201][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:13.493297][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:13.493587][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:13.493866][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:13.494752][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:13.494912][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:13.495448][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:13.496630][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:13.496978][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:13.497182][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:13.497370][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:13.497649][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:13.498023][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:13.498808][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:13.499071][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:13.499631][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:13.500206][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:13.500684][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:13.500985][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:13.501300][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:13.501629][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:13.501927][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:13.502236][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:13.508784][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:13.520735][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:13.521386][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:13.521844][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:13.524203][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:13.524783][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:13.525336][f=-000001] Mex Placement Initialised with 22 spots.
[t=00:00:13.527033][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:13.530141][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:13.530759][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:13.531583][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:13.532819][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:13.533728][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:13.534032][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:13.534233][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:13.540561][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:13.542078][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:13.544441][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:13.544866][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:13.545139][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:13.547956][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:13.555494][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:13.556389][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:13.556749][f=-000001] SetSunLighting
[t=00:00:13.557493][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:13.566883][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:13.568790][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:13.569999][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:13.573005][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:13.573524][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:13.573791][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:13.574244][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:13.574313][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:13.574574][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:13.579684][f=-000001] Writing last game win data
[t=00:00:13.589702][f=-000001] LuaUI v0.3
[t=00:00:13.752243][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:13.806967][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:13.807219][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:13.807798][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:13.807824][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:13.807833][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:13.807854][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:00:13.807863][f=-000001] [EOH::CreateSkirmishAI(id=4)]
[t=00:00:13.807872][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms
[t=00:00:13.832631][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15049, 0.0} allocedSize{int+, int-, ext}={0, 0, 2368419}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0125}
[t=00:00:14.608338][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:14.865583][f=-000001] GameID: eddd65668ed8e5b2802b802909448536
[t=00:00:14.866187][f=-000001] Connection attempt from JuliusLee
[t=00:00:14.866237][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:14.866539][f=-000001]  -> Connection established (given id 1)
[t=00:00:14.866598][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790"
[t=00:00:14.866632][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:14.866650][f=-000001] Connection attempt from LogicDaemon
[t=00:00:14.866659][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:14.866841][f=-000001]  -> Connection established (given id 0)
[t=00:00:14.866873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=08a9ee7e1d7c39fcaaf80cf162d40571aa77ae318b2e9fd01cf6ae036194b74fb27cc1b72887ba12ecce2e63948a441285aa27d1eb691e6f0ceaf2939ce44b62"
[t=00:00:14.866903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:14.866937][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=112444dc59e63615585a20fa6bbe4393373b444d512e66d3d22c17384b199e78b0f231fcea419af10455a88e909f86067d237c22406869dab795da45fe9a1c05]"
[t=00:00:14.866956][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d5cf5ccaae317e11080136372a6b396f9edb43f54844d062b2d4135f556e216250eb6108431b0b17347bd42a4f0d9106831d85489c5ec20829ea07d3d73676c]"
[t=00:00:14.866978][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=112444dc59e63615585a20fa6bbe4393373b444d512e66d3d22c17384b199e78b0f231fcea419af10455a88e909f86067d237c22406869dab795da45fe9a1c05]"
[t=00:00:14.866995][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d5cf5ccaae317e11080136372a6b396f9edb43f54844d062b2d4135f556e216250eb6108431b0b17347bd42a4f0d9106831d85489c5ec20829ea07d3d73676c]"
[t=00:00:14.867059][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={00000285d3fe33f0,0000000000000000}][locale="C"]"
[t=00:00:14.867086][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:14.867102][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:14.867120][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3
[t=00:00:14.867136][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4
[t=00:00:14.867151][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5
[t=00:00:15.087672][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.203281][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:22.050956][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[Game::Load][lua{Rules,Gaia}={00000248378121a0,0000000000000000}][locale="C"]"
[t=00:00:27.202754][f=-000001] <JuliusLee> Allies: I choose: Recon!
[t=00:00:37.391737][f=-000001] Warning: Couldn't find texture "%%419:1"!
[t=00:00:38.777506][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:41.777693][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:42.427225][f=0000151] Buildings set to face West
[t=00:00:42.724683][f=0000160] Buildings set to face South
[t=00:00:42.977127][f=0000167] Buildings set to face East
[t=00:00:45.829177][f=0000253] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:50.828479][f=0000403] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:56.826218][f=0000583] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:02.577560][f=0000756] Warning: vehcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:02.577601][f=0000756] Warning: vehcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:03.827181][f=0000793] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:06.028238][f=0000859] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.028271][f=0000859] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.028284][f=0000859] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.028312][f=0000859] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.028324][f=0000859] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.028336][f=0000859] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:11.836871][f=0001033] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:20.835710][f=0001303] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:30.812633][f=0001603] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:42.851967][f=0001963] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:55.844250][f=0002353] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:09.673699][f=0002767] Buildings set to face South
[t=00:02:09.824495][f=0002773] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:24.846563][f=0003223] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:35.760239][f=0003550] LogicDaemon added point: not enough
[t=00:02:40.658726][f=0003697] LogicDaemon added point: need more DPS
[t=00:02:40.809064][f=0003703] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:52.510372][f=0004051] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:57.655957][f=0004207] LogicDaemon added point: not that
[t=00:02:57.806885][f=0004213] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:15.800925][f=0004753] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:20.127521][f=0004880] <LogicDaemon> !poll resign
[t=00:03:20.129753][f=0004881] > Poll: Resign team 1? [!y=0/2, !n=0/2]
[t=00:03:20.131839][f=0004882] > Poll: Resign team 1? [!y=1/2, !n=0/2]
[t=00:03:21.436370][f=0004922] game_message: Weaver is under attack
[t=00:03:25.929150][f=0005056] <JuliusLee> !vote 1
[t=00:03:25.929170][f=0005056] > Poll: Resign team 1? [!y=2/2, !n=0/2]
[t=00:03:25.980711][f=0005057] > Poll: Resign team 1? [END:SUCCESS]
[t=00:03:26.014773][f=0005057] selectedUnitsShader GL4,  recompiled in , 29, ms at, 5057, success, true
[t=00:03:26.035502][f=0005057] <Global Build Command> Spectator mode or commshare detected. Widget removed.
[t=00:03:26.695126][f=0005057] <Ghost Site> Spectator mode. Widget removed.
[t=00:03:26.772949][f=0005058] game_message: North has been destroyed!
[t=00:03:26.773123][f=0005058] game_message: AI wins!
[t=00:03:26.804214][f=0005058] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:03:26.804829][f=0005058] > Team 1 resigned
[t=00:03:26.854625][f=0005079] <Nuke Icon> Spectator mode. Widget removed.
[t=00:03:26.855825][f=0005079] <Easy Facing> Spectator mode. Widget removed.
[t=00:03:26.920905][f=0005086] <autoquit> Autoquit canceled.
[t=00:03:28.869528][f=0005144] [SpringApp::Kill][1] fromRun=1
[t=00:03:28.869570][f=0005144] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:28.890321][f=0005144]  [async=0] threads=6 tasks=156665 {sum,avg}{exec,wait}time={{5151.472, 0.033}, {7384.851, 0.047}}ms
[t=00:03:28.890363][f=0005144]      thread=1 tasks=31333 {sum,min,max,avg}{exec,wait}time={{1064.651, 0.000, 32.467, 0.034}, {731.726, 0.000, 18446744027136.000, 0.023}}ms
[t=00:03:28.890378][f=0005144]      thread=2 tasks=31333 {sum,min,max,avg}{exec,wait}time={{1049.032, 0.000, 33.516, 0.033}, {1541.798, 0.000, 18446744027136.000, 0.049}}ms
[t=00:03:28.890399][f=0005144]      thread=3 tasks=31333 {sum,min,max,avg}{exec,wait}time={{1057.236, 0.000, 32.327, 0.034}, {1666.048, 0.000, 18446744027136.000, 0.053}}ms
[t=00:03:28.890441][f=0005144]      thread=4 tasks=31333 {sum,min,max,avg}{exec,wait}time={{943.485, 0.000, 30.823, 0.030}, {1824.353, 0.000, 4.491, 0.058}}ms
[t=00:03:28.890480][f=0005144]      thread=5 tasks=31333 {sum,min,max,avg}{exec,wait}time={{1037.068, 0.000, 34.175, 0.033}, {1620.927, 0.000, 4.487, 0.052}}ms
[t=00:03:28.890491][f=0005144]  [async=1] threads=6 tasks=3685 {sum,avg}{exec,wait}time={{22346.830, 6.064}, {12225661.000, 3317.683}}ms
[t=00:03:28.890511][f=0005144]      thread=1 tasks=733 {sum,min,max,avg}{exec,wait}time={{4462.230, 0.001, 319.297, 6.088}, {2442450.000, 0.262, 4485.561, 3332.128}}ms
[t=00:03:28.890528][f=0005144]      thread=2 tasks=737 {sum,min,max,avg}{exec,wait}time={{4484.686, 0.000, 320.517, 6.085}, {2442177.250, 0.119, 4485.652, 3313.673}}ms
[t=00:03:28.890543][f=0005144]      thread=3 tasks=741 {sum,min,max,avg}{exec,wait}time={{4465.831, 0.000, 320.622, 6.027}, {2449208.750, 0.230, 4485.882, 3305.275}}ms
[t=00:03:28.890600][f=0005144]      thread=4 tasks=737 {sum,min,max,avg}{exec,wait}time={{4475.508, 0.000, 319.367, 6.073}, {2443993.500, 0.323, 4485.640, 3316.138}}ms
[t=00:03:28.890636][f=0005144]      thread=5 tasks=737 {sum,min,max,avg}{exec,wait}time={{4458.575, 0.000, 319.431, 6.050}, {2447832.000, 0.420, 4485.827, 3321.346}}ms
[t=00:03:28.890644][f=0005144] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:28.890652][f=0005144] [SpringApp::Kill][2]
[t=00:03:28.890726][f=0005144] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:28.890775][f=0005144] [Game::KillLua][1] dtor=0 luaUI=000002862958d0b0
[t=00:03:28.890837][f=0005144] Start widgetHandler:Shutdown
[t=00:03:28.893976][f=0005144] Shutdown - SaveOrderList Complete
[t=00:03:28.896013][f=0005144] Writing last game win data
[t=00:03:28.910464][f=0005144] Shutdown - SaveConfigData Complete
[t=00:03:28.910492][f=0005144] Shutdown Widget - Chili Highlight
[t=00:03:28.910513][f=0005144] Shutdown Widget - Draw After Chili
[t=00:03:28.910527][f=0005144] Shutdown Widget - API Unit Tracker GL4
[t=00:03:28.910561][f=0005144] Shutdown Widget - EPIC Menu
[t=00:03:28.912307][f=0005144] Shutdown Widget - Chili Minimap
[t=00:03:28.912489][f=0005144] Shutdown Widget - Chili Widget Selector
[t=00:03:28.913856][f=0005144] Shutdown Widget - Depth of Field Shader
[t=00:03:28.913887][f=0005144] Shutdown Widget - Deferred rendering
[t=00:03:28.913905][f=0005144] SSAO: Deferred rendering disabled, disabling.
[t=00:03:28.917495][f=0005144] Shutdown Widget - Deferred rendering
[t=00:03:28.917523][f=0005144] SSAO: Deferred rendering disabled, disabling.
[t=00:03:28.918712][f=0005144] Shutdown Widget - Local Team Colors
[t=00:03:28.918731][f=0005144] Shutdown Widget - Display Keys 2
[t=00:03:28.918757][f=0005144] Shutdown Widget - Save Game Menu
[t=00:03:28.918767][f=0005144] Shutdown Widget - Highlight Model Api GL4
[t=00:03:28.918785][f=0005144] Shutdown Widget - Unit Icons
[t=00:03:28.918821][f=0005144] Shutdown Widget - HealthBars
[t=00:03:28.920125][f=0005144] Shutdown Widget - RoI Tracker
[t=00:03:28.920316][f=0005144] Shutdown Widget - Noises
[t=00:03:28.920341][f=0005144] Shutdown Widget - Attrition Counter
[t=00:03:28.920573][f=0005144] Shutdown Widget - Selected Units GL4 2
[t=00:03:28.920588][f=0005144] Shutdown Widget - BuildETA
[t=00:03:28.920601][f=0005144] Shutdown Widget - Chili Chicken Panel
[t=00:03:28.920635][f=0005144] Shutdown Widget - External VR Grid
[t=00:03:28.920651][f=0005144] Shutdown Widget - Win Counter
[t=00:03:28.920661][f=0005144] Shutdown Widget - EndGame APM stats
[t=00:03:28.920677][f=0005144] Shutdown Widget - Modular Comm Info
[t=00:03:28.920691][f=0005144] Shutdown Widget - Reclaim Field Highlight
[t=00:03:28.920701][f=0005144] Shutdown Widget - State Reverse and Latency
[t=00:03:28.920712][f=0005144] Shutdown Widget - Music Player v2
[t=00:03:28.920734][f=0005144] Shutdown Widget - Chili Economy Panel Default
[t=00:03:28.920748][f=0005144] Shutdown Widget - Stereo3D
[t=00:03:28.920762][f=0005144] Shutdown Widget - Chili EndGame Window
[t=00:03:28.920781][f=0005144] Shutdown Widget - Chili Nuke Warning
[t=00:03:28.920811][f=0005144] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:28.920832][f=0005144] Shutdown Widget - Darkening
[t=00:03:28.920852][f=0005144] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:28.920865][f=0005144] Shutdown Widget - Defense Range Zero-K
[t=00:03:28.920878][f=0005144] Shutdown Widget - Grab Input
[t=00:03:28.923745][f=0005144] Input grabbing is disabled!
[t=00:03:28.923773][f=0005144] Shutdown Widget - Context Menu
[t=00:03:28.923784][f=0005144] Shutdown Widget - Highlight Geos
[t=00:03:28.923810][f=0005144] Shutdown Widget - Local Widgets Config
[t=00:03:28.923830][f=0005144] Shutdown Widget - MinimapEvents
[t=00:03:28.923842][f=0005144] Shutdown Widget - Missile Silo Range
[t=00:03:28.923857][f=0005144] Shutdown Widget - Point Tracker
[t=00:03:28.923867][f=0005144] Shutdown Widget - Chili Spectator Panels
[t=00:03:28.923877][f=0005144] Shutdown Widget - Startup Info and Selector
[t=00:03:28.923899][f=0005144] Shutdown Widget - Transport AI
[t=00:03:28.923917][f=0005144] Shutdown Widget - Attack AoE
[t=00:03:28.923929][f=0005144] Shutdown Widget - Spotter
[t=00:03:28.923938][f=0005144] Shutdown Widget - Selection Send
[t=00:03:28.923952][f=0005144] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:28.923973][f=0005144] Shutdown Widget - TeamPlatter
[t=00:03:28.924456][f=0005144] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:28.924562][f=0005144] Shutdown Widget - LupsManager
[t=00:03:28.924603][f=0005144] Shutdown Widget - Newton Firezone
[t=00:03:28.924621][f=0005144] Shutdown Widget - Chili Pro Console
[t=00:03:28.925026][f=0005144] Shutdown Widget - Persistent Build Height
[t=00:03:28.925043][f=0005144] Shutdown Widget - Lasso Terraform GUI
[t=00:03:28.925053][f=0005144] Shutdown Widget - Chili Framework
[t=00:03:28.925063][f=0005144] Shutdown Widget - Lups
[t=00:03:28.925118][f=0005144] Shutdown Widget - Mex Placement Handler
[t=00:03:28.925138][f=0005144] Shutdown Widget - Chili Core Selector
[t=00:03:28.925203][f=0005144] Shutdown Widget - Custom Markers
[t=00:03:28.925224][f=0005144] Shutdown Widget - Select Keys
[t=00:03:28.925247][f=0005144] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:28.925267][f=0005144] Shutdown Widget - Pause Screen
[t=00:03:28.925401][f=0005144] Shutdown Widget - Bloom Shader Deferred
[t=00:03:28.925416][f=0005144] Shutdown Widget - Color Blindness Correction
[t=00:03:28.925427][f=0005144] Shutdown Widget - Layout Handler
[t=00:03:28.925439][f=0005144] Shutdown Widget - Text To Speech Control
[t=00:03:28.925452][f=0005144] End widgetHandler:Shutdown
[t=00:03:29.021574][f=0005144] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7258079, 0.0} allocedSize{int+, int-, ext}={0, 0, 1510293684}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0326}
[t=00:03:29.021770][f=0005144] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:29.021785][f=0005144] [Game::KillLua][3] dtor=0 luaRules=00000285d3fe33f0
[t=00:03:29.021830][f=0005144] Start gadgetHandler:Shutdown
[t=00:03:29.021855][f=0005144] Shutdown - StartSetup
[t=00:03:29.021865][f=0005144] Shutdown - UnitMorph
[t=00:03:29.022386][f=0005144] Shutdown - Carrier Drones
[t=00:03:29.022403][f=0005144] Shutdown - Missile Silo Controller
[t=00:03:29.022420][f=0005144] Shutdown - Modular Comm Info
[t=00:03:29.022431][f=0005144] Shutdown - Terrain Texture Handler
[t=00:03:29.022443][f=0005144] Shutdown - UnitCloakShield
[t=00:03:29.026624][f=0005144] Shutdown - Starlight Handler
[t=00:03:29.026704][f=0005144] End gadgetHandler:Shutdown
[t=00:03:29.059507][f=0005144] Start gadgetHandler:Shutdown
[t=00:03:29.059533][f=0005144] Shutdown - Teleport Throw
[t=00:03:29.059545][f=0005144] Shutdown - UnitMorph
[t=00:03:29.059563][f=0005144] Shutdown - Commander Skin Renderer
[t=00:03:29.060172][f=0005144] Shutdown - Missile fired callins
[t=00:03:29.060188][f=0005144] Shutdown - Modular Comm Info
[t=00:03:29.060197][f=0005144] Shutdown - Retreat Command
[t=00:03:29.060211][f=0005144] Shutdown - Shockwaves
[t=00:03:29.060243][f=0005144] Shutdown - Unit tint API
[t=00:03:29.060260][f=0005144] Shutdown - Unit glow API
[t=00:03:29.060272][f=0005144] Shutdown - UnitCloakShield
[t=00:03:29.060292][f=0005144] Shutdown - Lups Cloak FX
[t=00:03:29.060308][f=0005144] Shutdown - Lups
[t=00:03:29.060378][f=0005144] Shutdown - Lups Shield
[t=00:03:29.060436][f=0005144] End gadgetHandler:Shutdown
[t=00:03:29.080446][f=0005144] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 923, 0.0} allocedSize{int+, int-, ext}={0, 0, 141301}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0130}
[t=00:03:29.080656][f=0005144] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:29.080725][f=0005144] [Game::KillLua][4] dtor=0
[t=00:03:29.080735][f=0005144] [Game::KillLua][5] dtor=0
[t=00:03:29.094247][f=0005144] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-09_16-53-02-541_Iced Coffee v4_105.1.1-2511-g747f18b BAR105.sdfz" (119891 bytes)
[t=00:03:29.094352][f=0005144] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:29.095303][f=0005144] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:29.095323][f=0005144] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29
[t=00:03:29.095429][f=0005144] [Sound] [Sound::UpdateThread][4] ctx=00000285837bc630 dev=00000285bfd041e0
[t=00:03:29.095502][f=0005144] [Sound] [Sound::UpdateThread][5] ctx=00000285837bc630 dev=00000285bfd041e0
[t=00:03:29.095513][f=0005144] [Sound] [Sound::Cleanup][alcDestroyContext(00000285837bc630)]
[t=00:03:29.096487][f=0005144] [Sound] [Sound::Cleanup][alcCloseDevice(00000285bfd041e0)]
[t=00:03:29.098492][f=0005144] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:29.130420][f=0005144] [Sound] [Sound::UpdateThread][6]
[t=00:03:29.131575][f=0005144] [Game::~CGame][1]
[t=00:03:29.131613][f=0005144] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:29.131623][f=0005144] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:29.131632][f=0005144] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:29.131641][f=0005144] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:29.131651][f=0005144] [Game::KillLua][4] dtor=1
[t=00:03:29.131667][f=0005144] [Game::KillLua][5] dtor=1
[t=00:03:29.131823][f=0005144] [Game::KillMisc][1]
[t=00:03:29.131968][f=0005144] [Game::KillMisc][2]
[t=00:03:29.132367][f=0005144] [Game::KillMisc][3]
[t=00:03:29.132539][f=0005144] [Game::KillRendering][1]
[t=00:03:29.142026][f=0005144] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:03:29.152101][f=0005144] [3DOParser::Kill] allocated 1 pieces
[t=00:03:29.152141][f=0005144] [S3OParser::Kill] allocated 5519 pieces
[t=00:03:29.153271][f=0005144] [AssParser::Kill] allocated 677 pieces
[t=00:03:29.206801][f=0005144] [Game::KillInterface][1]
[t=00:03:29.207135][f=0005144] [Game::KillInterface][2]
[t=00:03:29.207946][f=0005144] [Game::KillSimulation][1]
[t=00:03:29.207972][f=0005144] [Game::KillSimulation][2]
[t=00:03:29.220607][f=0005144] [CCollisionHandler] dis-/continuous tests: 767/1515749
[t=00:03:29.220631][f=0005144] [Game::KillSimulation][3]
[t=00:03:29.221723][f=0005144] [~CPathCache(16x16)] cacheHits=100 hitPercentage=71% numHashColls=0 maxCacheSize=16
[t=00:03:29.221792][f=0005144] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:29.221873][f=0005144] [~CPathCache(32x32)] cacheHits=49 hitPercentage=52% numHashColls=0 maxCacheSize=21
[t=00:03:29.221942][f=0005144] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:29.222073][f=0005144] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:03:29.226264][f=0005144] [LosHandler::Kill] raycast instance cache-{hits,misses}={9425,4923}; shared=17%; cached=49%
[t=00:03:29.237174][f=0005144] [Game::KillSimulation][4]
[t=00:03:29.277080][f=0005144] [CommonDefHandler::KillStatic] 8434 sound-set data items added
[t=00:03:29.277112][f=0005144] [Game::~CGame][2]
[t=00:03:29.277122][f=0005144] [Game::~CGame][3]
[t=00:03:29.277162][f=0005144] [SpringApp::Kill][3]
[t=00:03:29.277321][f=0005144] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    370738 bytes sent   in 3819 packets (97.077 bytes/packet)
    337918 bytes recv'd in 4401 packets (76.782 bytes/packet)
    {0.103x, 0.078x} relative protocol overhead {up, down}
    13381 incoming chunks dropped, 10279 outgoing chunks resent
    3861 incoming chunks processed

[t=00:03:29.277389][f=0005144] [SpringApp::Kill][4] font=00000285834a6e80
[t=00:03:29.281482][f=0005144] [SpringApp::Kill][5]
[t=00:03:29.285981][f=0005144] [SpringApp::Kill][6]
[t=00:03:29.286006] [SpringApp::Kill][7]
[t=00:03:29.286735] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {280, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:29.286767] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2112, 1048576, 1048576}, EBO = {3456, 2097152, 2097152}
[t=00:03:29.286781] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:29.286793] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:29.286808] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {1668, 65536, 65536}, EBO = {2502, 262144, 262144}
[t=00:03:29.286822] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:29.286832] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {368, 1048576, 1048576}, EBO = {552, 2097152, 2097152}
[t=00:03:29.286849] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {26760, 1048576, 1048576}, EBO = {40140, 2097152, 2097152}
[t=00:03:29.286862] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:29.286872] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:29.286885] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:29.286899] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:29.286921] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {568, 1048576, 1048576}, EBO = {852, 2097152, 2097152}
[t=00:03:29.373841] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:29.373885] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:29.373896] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:29.373929] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8481
[t=00:03:29.373944] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:29.378070] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>]
[t=00:03:29.378108] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=0)] #archives[section]=2 #files[section]=8264
[t=00:03:29.378121] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000285bfce66c0)
[t=00:03:29.379953] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (00000285bfce6ae0)
[t=00:03:29.380488] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=1)] #archives[section]=1 #files[section]=13
[t=00:03:29.380505] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\iced_coffee_v4.3.sd7 (00000285bfdef760)
[t=00:03:29.380588] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:29.380618] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000285bfce7ab0)
[t=00:03:29.380672] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000285bfce6da0)
[t=00:03:29.380791] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000285bfce6fb0)
[t=00:03:29.380882] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:29.380909] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=4)] #archives[section]=0 #files[section]=8174
[t=00:03:29.381001] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:29.381020] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:29.381033] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:29.381052] [VFS] [SpringVFS::DeleteArchives<this=000002858360e7c0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:29.381532] [SpringApp::Kill][8]
[t=00:03:29.381549] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:29.381559] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6064404d0 (joinable=1)
[t=00:03:29.381567] [WatchDog::Uninstall][2]
[t=00:03:30.129621] [WatchDog::Uninstall][3]
[t=00:03:30.129639] [SpringApp::Kill][9]