Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000117] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.017028] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.017082] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.017111] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.017130] [t=00:00:00.017140] Enable or disable log sections using the LogSections configuration key [t=00:00:00.017150] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.017161] Use "none" to disable the default log sections. [t=00:00:00.017176] ============== </Log Sections> ============== [t=00:00:00.017209] ============== <User Config> ============== [t=00:00:00.017320] AllowDeferredMapRendering = 1 [t=00:00:00.017331] AllowDeferredModelRendering = 1 [t=00:00:00.017338] AnimationMT = 0 [t=00:00:00.017344] BumpWaterBlurReflection = 1 [t=00:00:00.017352] BumpWaterTexSizeReflection = 128 [t=00:00:00.017359] CamFreeScrollSpeed = 50 [t=00:00:00.017365] CamMode = 1 [t=00:00:00.017372] CubeTexSizeReflection = 1 [t=00:00:00.017387] CubeTexSizeSpecular = 1 [t=00:00:00.017396] DualScreenMiniMapOnLeft = 1 [t=00:00:00.017403] EdgeMoveDynamic = 0 [t=00:00:00.017410] EdgeMoveWidth = 0.003 [t=00:00:00.017418] FPSFOV = 90 [t=00:00:00.017424] FPSScrollSpeed = 50 [t=00:00:00.017431] FontSize = 18 [t=00:00:00.017439] FullscreenEdgeMove = 0 [t=00:00:00.017446] GrassDetail = 0 [t=00:00:00.017452] GroundDecals = 2 [t=00:00:00.017458] GroundDetail = 90 [t=00:00:00.017464] HangTimeout = 30 [t=00:00:00.017473] HardwareCursor = 1 [t=00:00:00.017480] InitialNetworkTimeout = 0 [t=00:00:00.017487] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.017494] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.017504] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.017513] LinkOutgoingBandwidth = 262144 [t=00:00:00.017523] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.017530] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.017539] MSAALevel = 1 [t=00:00:00.017546] MaxParticles = 15000 [t=00:00:00.017555] MaxSounds = 32 [t=00:00:00.017565] MaximumTransmissionUnit = 0 [t=00:00:00.017572] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.017579] MiniMapMarker = 0 [t=00:00:00.017586] MouseDragScrollThreshold = 0 [t=00:00:00.017595] NetworkLossFactor = 2 [t=00:00:00.017603] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.017610] OverheadScrollSpeed = 50 [t=00:00:00.017619] ReconnectTimeout = 0 [t=00:00:00.017626] RotOverheadScrollSpeed = 50 [t=00:00:00.017634] RotateLogFiles = 1 [t=00:00:00.017644] ShadowMapSize = 1024 [t=00:00:00.017653] Shadows = 1 [t=00:00:00.017659] ShowClock = 0 [t=00:00:00.017675] SoftParticles = 2 [t=00:00:00.017682] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.017691] UnitIconDist = 151 [t=00:00:00.017697] UpdateBoundingVolumeMT = 0 [t=00:00:00.017707] UpdateWeaponVectorsMT = 0 [t=00:00:00.017713] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.017722] UseLuaMemPools = 0 [t=00:00:00.017729] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.017766] VFSCacheArchiveFiles = 0 [t=00:00:00.017777] Water = 4 [t=00:00:00.017783] WindowBorderless = 1 [t=00:00:00.017790] WindowPosY = 0 [t=00:00:00.017796] WindowedEdgeMove = 0 [t=00:00:00.017806] XResolutionWindowed = 1920 [t=00:00:00.017813] YResolutionWindowed = 1080 [t=00:00:00.017822] snd_volmaster = 27 [t=00:00:00.017836] ============== </User Config> ============== [t=00:00:00.017845] ============== <User System> ============== [t=00:00:00.017859] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.017871] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.017882] Compiler Version: gcc-13.2.0 [t=00:00:00.017925] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.017971] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.017983] Binary Word Size: 64-bit (native) [t=00:00:00.017991] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.018003] Physical CPU Cores: 6 [t=00:00:00.018010] Logical CPU Cores: 12 [t=00:00:00.018021] ============== </User System> ============== [t=00:00:00.018034] Run: thread affinity fff [t=00:00:00.018213] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.018223] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.018229] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.018235] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.018243] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.019777] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.019810] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.024810] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.043709] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.043727] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.043735] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.043743] [11] 2560x1080x24bpp@144Hz [t=00:00:00.043749] [14] 1920x1440x24bpp@144Hz [t=00:00:00.043774] [19] 1920x1200x24bpp@144Hz [t=00:00:00.043781] [23] 1920x1080x24bpp@144Hz [t=00:00:00.043790] [30] 1720x1440x24bpp@144Hz [t=00:00:00.043796] [34] 1680x1050x24bpp@144Hz [t=00:00:00.043803] [40] 1600x1200x24bpp@144Hz [t=00:00:00.043809] [44] 1600x1024x24bpp@144Hz [t=00:00:00.043817] [50] 1600x900x24bpp@144Hz [t=00:00:00.043823] [55] 1440x1080x24bpp@144Hz [t=00:00:00.043829] [62] 1440x900x24bpp@144Hz [t=00:00:00.043838] [67] 1400x1050x24bpp@144Hz [t=00:00:00.043843] [73] 1366x768x24bpp@144Hz [t=00:00:00.043853] [78] 1360x768x24bpp@144Hz [t=00:00:00.043863] [83] 1280x1024x24bpp@144Hz [t=00:00:00.043869] [89] 1280x960x24bpp@144Hz [t=00:00:00.043877] [94] 1280x800x24bpp@144Hz [t=00:00:00.043883] [99] 1280x768x24bpp@144Hz [t=00:00:00.043889] [104] 1280x720x24bpp@144Hz [t=00:00:00.043897] [111] 1152x864x24bpp@144Hz [t=00:00:00.043903] [116] 1024x768x24bpp@144Hz [t=00:00:00.043909] [123] 800x600x24bpp@144Hz [t=00:00:00.043917] [130] 720x576x24bpp@144Hz [t=00:00:00.043926] [135] 720x480x24bpp@144Hz [t=00:00:00.043934] [141] 640x480x24bpp@144Hz [t=00:00:00.048727] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.048743] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.048750] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.048756] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.048762] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.048768] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.048776] [11] 1366x768x24bpp@144Hz [t=00:00:00.048782] [13] 1360x768x24bpp@144Hz [t=00:00:00.048801] [15] 1280x1024x24bpp@144Hz [t=00:00:00.048810] [17] 1280x960x24bpp@144Hz [t=00:00:00.048816] [19] 1280x800x24bpp@144Hz [t=00:00:00.048822] [21] 1280x768x24bpp@144Hz [t=00:00:00.048828] [23] 1280x720x24bpp@144Hz [t=00:00:00.048836] [25] 1280x600x24bpp@144Hz [t=00:00:00.048842] [27] 1152x864x24bpp@144Hz [t=00:00:00.048848] [29] 1024x768x24bpp@144Hz [t=00:00:00.048856] [31] 800x600x24bpp@144Hz [t=00:00:00.048862] [33] 640x480x24bpp@144Hz [t=00:00:00.048868] [35] 640x400x24bpp@144Hz [t=00:00:00.252067] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.252515] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.252540] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.276618] [GR::LogVersionInfo] [t=00:00:00.276637] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.276670] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.276678] GL vendor : NVIDIA Corporation [t=00:00:00.276685] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.276693] GLSL version: 4.60 NVIDIA [t=00:00:00.276699] GLEW version: 2.1.0 [t=00:00:00.276707] GPU memory : 6144MB (total) / 4913MB (available) [t=00:00:00.276728] SDL swap-int: 1 [t=00:00:00.276736] SDL driver : windows [t=00:00:00.276742] [t=00:00:00.276749] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.276762] GLSL shader support : 1 [t=00:00:00.276769] GL4 support : 1 [t=00:00:00.276778] FBO extension support : 1 [t=00:00:00.276793] NVX GPU mem-info support : 1 [t=00:00:00.276803] ATI GPU mem-info support : 0 [t=00:00:00.276816] Texture clamping to edge : 1 [t=00:00:00.276827] NPOT-texture support : 1 (1) [t=00:00:00.276835] S3TC/DXT1 texture support : 1/1 [t=00:00:00.276845] texture query-LOD support : 1 (1) [t=00:00:00.276852] MSAA frame-buffer support : 1 (1) [t=00:00:00.276865] Z-buffer depth : 32 (-) [t=00:00:00.276880] primitive-restart support : 1 (1) [t=00:00:00.276890] clip-space control support: 1 (1) [t=00:00:00.276897] seamless cube-map support : 1 (1) [t=00:00:00.276906] frag-depth layout support : 1 (1) [t=00:00:00.276913] persistent maps support : 1 (1) [t=00:00:00.276922] explicit attribs location : 1 (1) [t=00:00:00.276929] multi draw indirect : 1 (-) [t=00:00:00.276936] array textures : 1 (-) [t=00:00:00.276949] buffer copy support : 1 (-) [t=00:00:00.276957] indirect draw : 1 (-) [t=00:00:00.276966] base instance : 1 (-) [t=00:00:00.276972] [t=00:00:00.276978] max. FBO samples : 32 [t=00:00:00.276987] max. FS/program texture slots : 32/192 [t=00:00:00.276993] max. texture size : 32768 [t=00:00:00.277013] max. texture anisotropy level : 16.000000 [t=00:00:00.277023] max. vec4 varyings/attributes : 31/16 [t=00:00:00.277029] max. draw-buffers : 8 [t=00:00:00.277040] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.277049] max. uniform buffer-bindings : 84 [t=00:00:00.277056] max. uniform block-size : 64KB [t=00:00:00.277063] max. storage buffer-bindings : 96 [t=00:00:00.277072] max. storage block-size : 2047MB [t=00:00:00.277078] [t=00:00:00.277083] enable AMD-hacks : 0 [t=00:00:00.277091] compress MIP-maps: 0 [t=00:00:00.277144] Number of compressed texture formats: 23 [t=00:00:00.277176] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.277222] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.277468] [GR::UpdateGLConfigs] [t=00:00:00.277511] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.277520] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.277534] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.277545] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.277551] [GR::InitGLState] [t=00:00:00.277619] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.354234] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.356440] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.356936] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.362311] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.362336] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.362737] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.363700] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.363713] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.363772] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.363857] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.378793] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.379248] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.380956] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.381254] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.416065] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 37ms [t=00:00:00.416083] [VFS] [SpringVFS::ReserveArchives<this=0000023ee83f9650>] [t=00:00:00.416336] [VFS] [SpringVFS::AddArchive<this=0000023ee83f9650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.418961] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023ee83f9650 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.418977] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.487863] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.488232] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.488376] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.488676] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.488747] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.488900] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.489054] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.489087] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.489911][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.490061][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.490206][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.490228][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.490236][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.490297][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.506228][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.506249][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.506259][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.506290][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.518861][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.520903][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023ea4a96740(default) context=0000023ee725d820 numChannels=2 frameSize=8 [t=00:00:00.520926][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.520936][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.520944][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.521007][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.521035][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.521080][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.521107][f=-000001] [Sound] Devices: [t=00:00:00.523949][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.523964][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.523978][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.523994][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.524643][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.524664][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.596552][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663987 MB [t=00:00:00.598222][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.599005][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8481 [t=00:00:00.600217][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8481 using name LogicDaemon [t=00:00:00.873056][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Iced Coffee v4.3" (loaded=0 cached=0) [t=00:00:00.873950][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023ee83f9650>(arName="Iced Coffee v4.3", overwrite=false)] section=1 cached=0 [t=00:00:00.874203][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023ee83f9650>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.874692][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:00.931756][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023ee83f9650>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:00.932663][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023ee83f9650>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.932827][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023ee83f9650>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.935120][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023ee83f9650>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.979608][f=-000001] [CAS::GASCB] Archive file="iced_coffee_v4.3.sd7" cs="ca5c8d21a8fa0ad4818957c61462e59c734f1ff876f068f05998058a458dfaa6caa417b2ee789ef10df8ca4180f9626183afa1084c456e7975b26d40af12e1d8" [t=00:00:00.979779][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.979902][f=-000001] Warning: [PreGame::GameDataReceived] Archive Iced Coffee v4.3 (checksum 08a9ee7e1d7c39fcaaf80cf162d40571aa77ae318b2e9fd01cf6ae036194b74fb27cc1b72887ba12ecce2e63948a441285aa27d1eb691e6f0ceaf2939ce44b62) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.035878][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.036025][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.036124][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.036258][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.036311][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:13.722107][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:13.722369][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:13.722809][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:13.723130][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:13.723356][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:13.723537][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:13.723699][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:13.723862][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:13.744212][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:13.744513][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:13.744818][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:13.745059][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:13.745278][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:13.745462][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:13.745719][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:13.746027][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:13.746202][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:13.746568][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:13.746904][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:13.747191][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:13.753781][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:13.754492][f=-000001] Input grabbing is enabled! [t=00:00:13.754514][f=-000001] Input grabbing is enabled! [t=00:00:13.754658][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:13.755008][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:13.755217][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:13.759509][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:13.760029][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:13.760357][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:00:13.760606][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:00:13.760895][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:00:13.761217][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:00:13.775008][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:00:13.776586][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:00:13.777082][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:00:13.777293][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:00:13.777540][f=-000001] EndGame Graph disabled [t=00:00:13.791331][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:00:13.791889][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:00:13.792329][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:00:13.792557][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:00:13.792865][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:00:13.793709][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:00:13.830608][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:00:13.832180][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:00:13.845540][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:00:13.846629][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:00:13.846912][f=-000001] Loaded widget: Transporting <gui_transporting.lua> [t=00:00:13.847247][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:00:13.847946][f=-000001] Loaded widget: News Ticker <gui_news_ticker.lua> [t=00:00:13.851366][f=-000001] Loaded widget: Stack Info <gui_stackinfo.lua> [t=00:00:13.851677][f=-000001] Loaded widget: Stupid Overlay Hax <gui_stupid_overlay_hax.lua> [t=00:00:13.851895][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:00:13.852118][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:00:13.852362][f=-000001] Loaded widget: XP Bar <gui_xpbar.lua> [t=00:00:13.852698][f=-000001] Loaded widget: GroupMove <cmd_group_move.lua> [t=00:00:13.852986][f=-000001] Initialize [t=00:00:13.853196][f=-000001] Loaded widget: Reclaim Field Highlight <gui_reclaim_field_highlight.lua> [t=00:00:13.853666][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:00:13.853919][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:00:13.854758][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:13.855036][f=-000001] Loaded widget: Nuke Button Zero-K <gui_nukebutton.lua> [t=00:00:13.855772][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:13.855974][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:13.856445][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:13.856669][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:13.856875][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:13.857351][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:13.857608][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:13.990748][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:13.991182][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:14.012318][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:14.013021][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:14.013248][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:14.016360][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:14.017613][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:14.017890][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:14.018365][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:14.018652][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:14.019010][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:14.019301][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:14.020053][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:14.020270][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:14.020495][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:14.020747][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:14.020965][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:14.020986][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:14.020998][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:14.021090][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:14.021340][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:14.021558][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:14.021763][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:14.022151][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:14.024427][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:14.024655][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:14.025826][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:14.026188][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:14.026550][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:14.026813][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:14.027344][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:14.027621][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:14.028077][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:14.028477][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:14.028824][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:14.029279][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:14.029495][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:14.029762][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:14.030081][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:14.041338][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:14.048036][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:14.048682][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:14.049119][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:14.049495][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:14.051420][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:14.051632][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:14.051947][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:14.055039][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:14.055493][f=-000001] Mex Placement Initialised with 22 spots. [t=00:00:14.056910][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:14.057231][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:14.058136][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:14.059007][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:14.059846][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:14.060356][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:14.060729][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:14.063106][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:14.064480][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:14.070935][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:14.071265][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:14.073189][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:14.080204][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:14.080957][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:14.081231][f=-000001] SetSunLighting [t=00:00:14.081755][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:14.081957][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:14.083201][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:14.083536][f=-000001] Lua garbage collection rate: 30/s [t=00:00:14.083576][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:14.083886][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:14.084214][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:14.087437][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:14.088577][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:14.096460][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:14.101768][f=-000001] Writing last game win data [t=00:00:14.117072][f=-000001] LuaUI v0.3 [t=00:00:14.252381][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:14.329869][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:14.329907][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:14.330352][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:14.330369][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:14.330379][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:14.330389][f=-000001] [EOH::CreateSkirmishAI(id=3)] [t=00:00:14.330397][f=-000001] [EOH::CreateSkirmishAI(id=4)] [t=00:00:14.330407][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 0ms [t=00:00:14.354269][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15050, 0.0} allocedSize{int+, int-, ext}={0, 0, 2368446}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0170} [t=00:00:15.046287][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:15.304705][f=-000001] GameID: ccde6566d31b8fc59db69a2a300bdafc [t=00:00:15.305195][f=-000001] Connection attempt from JuliusLee [t=00:00:15.305232][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:15.305533][f=-000001] -> Connection established (given id 1) [t=00:00:15.305589][f=-000001] Connection attempt from LogicDaemon [t=00:00:15.305622][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:15.305843][f=-000001] -> Connection established (given id 0) [t=00:00:15.305908][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=e3c109ac0f783d4c741f2b818bcf505ba39c01f231654dcc17ffddb0c90777a0fdaf2654fde354e7e302f0ffb3f6575867945c7c1423151c44830230a1ace790" [t=00:00:15.305938][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:15.305968][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=08a9ee7e1d7c39fcaaf80cf162d40571aa77ae318b2e9fd01cf6ae036194b74fb27cc1b72887ba12ecce2e63948a441285aa27d1eb691e6f0ceaf2939ce44b62" [t=00:00:15.305997][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:15.306022][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=112444dc59e63615585a20fa6bbe4393373b444d512e66d3d22c17384b199e78b0f231fcea419af10455a88e909f86067d237c22406869dab795da45fe9a1c05]" [t=00:00:15.306041][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d5cf5ccaae317e11080136372a6b396f9edb43f54844d062b2d4135f556e216250eb6108431b0b17347bd42a4f0d9106831d85489c5ec20829ea07d3d73676c]" [t=00:00:15.306062][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=112444dc59e63615585a20fa6bbe4393373b444d512e66d3d22c17384b199e78b0f231fcea419af10455a88e909f86067d237c22406869dab795da45fe9a1c05]" [t=00:00:15.306079][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=1d5cf5ccaae317e11080136372a6b396f9edb43f54844d062b2d4135f556e216250eb6108431b0b17347bd42a4f0d9106831d85489c5ec20829ea07d3d73676c]" [t=00:00:15.524095][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:15.524593][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000023f251a4940,0000000000000000}][locale="C"]" [t=00:00:15.524636][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:15.524649][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:15.524690][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:15.524713][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4 [t=00:00:15.524729][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5 [t=00:00:20.243334][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:22.205090][f=-000001] [Game::ClientReadNet][LOGMSG] sender="JuliusLee" string="[Game::Load][lua{Rules,Gaia}={00000248464e7110,0000000000000000}][locale="C"]" [t=00:00:24.856811][f=-000001] <JuliusLee> Allies: I choose: Recon! [t=00:00:28.598281][f=-000001] <LogicDaemon> давай я налево пойду? [t=00:00:35.223163][f=-000001] <LogicDaemon> защитить главный вход [t=00:00:40.734384][f=-000001] <LogicDaemon> а ты — направо? [t=00:00:55.440682][f=-000001] <LogicDaemon> ладно, продолжаем как раньше [t=00:01:10.456666][f=-000001] Player JuliusLee left the game: timeout [t=00:01:41.196328][f=-000001] Input grabbing is enabled! [t=00:01:41.196353][f=-000001] Input grabbing is enabled! [t=00:01:52.751118][f=-000001] > Game will be force started in 47 seconds [t=00:02:12.768827][f=-000001] > Game will be force started in 26 seconds [t=00:02:21.061066][f=-000001] Input grabbing is enabled! [t=00:02:21.061108][f=-000001] Input grabbing is enabled! [t=00:02:32.771857][f=-000001] > Game will be force started in 20 seconds [t=00:02:34.271142][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:02:34.271163][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:02:34.293031][f=-000001] [async=0] threads=6 tasks=2240 {sum,avg}{exec,wait}time={{1025.302, 0.458}, {2786.553, 1.244}}ms [t=00:02:34.293071][f=-000001] thread=1 tasks=448 {sum,min,max,avg}{exec,wait}time={{210.335, 0.000, 30.324, 0.469}, {609.521, 0.000, 13.786, 1.361}}ms [t=00:02:34.293085][f=-000001] thread=2 tasks=448 {sum,min,max,avg}{exec,wait}time={{200.478, 0.000, 31.621, 0.447}, {534.909, 0.000, 12.697, 1.194}}ms [t=00:02:34.293097][f=-000001] thread=3 tasks=448 {sum,min,max,avg}{exec,wait}time={{208.285, 0.000, 35.046, 0.465}, {625.721, 0.000, 13.693, 1.397}}ms [t=00:02:34.293110][f=-000001] thread=4 tasks=448 {sum,min,max,avg}{exec,wait}time={{200.428, 0.000, 34.208, 0.447}, {466.343, 0.000, 12.276, 1.041}}ms [t=00:02:34.293126][f=-000001] thread=5 tasks=448 {sum,min,max,avg}{exec,wait}time={{205.775, 0.000, 34.942, 0.459}, {550.058, 0.000, 12.725, 1.228}}ms [t=00:02:34.293137][f=-000001] [async=1] threads=6 tasks=3352 {sum,avg}{exec,wait}time={{25892.582, 7.725}, {14124237.000, 4213.674}}ms [t=00:02:34.293150][f=-000001] thread=1 tasks=671 {sum,min,max,avg}{exec,wait}time={{5182.890, 0.001, 999.401, 7.724}, {2822395.500, 0.042, 5196.080, 4206.252}}ms [t=00:02:34.293211][f=-000001] thread=2 tasks=670 {sum,min,max,avg}{exec,wait}time={{5174.658, 0.000, 999.296, 7.723}, {2822032.500, 0.233, 5196.236, 4211.989}}ms [t=00:02:34.293233][f=-000001] thread=3 tasks=670 {sum,min,max,avg}{exec,wait}time={{5172.358, 0.000, 1009.113, 7.720}, {2828039.000, 0.404, 5196.099, 4220.954}}ms [t=00:02:34.293253][f=-000001] thread=4 tasks=670 {sum,min,max,avg}{exec,wait}time={{5179.561, 0.000, 1030.506, 7.731}, {2826614.750, 0.556, 5195.815, 4218.828}}ms [t=00:02:34.293290][f=-000001] thread=5 tasks=671 {sum,min,max,avg}{exec,wait}time={{5183.115, 0.000, 1030.509, 7.724}, {2825155.000, 0.715, 5196.240, 4210.365}}ms [t=00:02:34.293317][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:02:34.293325][f=-000001] [SpringApp::Kill][2] [t=00:02:34.293372][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:02:34.293380][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000023f590c1fa0 [t=00:02:34.293456][f=-000001] Start widgetHandler:Shutdown [t=00:02:34.297264][f=-000001] Shutdown - SaveOrderList Complete [t=00:02:34.299352][f=-000001] Writing last game win data [t=00:02:34.308864][f=-000001] Shutdown - SaveConfigData Complete [t=00:02:34.308900][f=-000001] Shutdown Widget - Chili Highlight [t=00:02:34.308924][f=-000001] Shutdown Widget - Draw After Chili [t=00:02:34.308939][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:02:34.308980][f=-000001] Shutdown Widget - EPIC Menu [t=00:02:34.311189][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:02:34.311220][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:02:34.312574][f=-000001] Shutdown Widget - Chili Minimap [t=00:02:34.312713][f=-000001] Shutdown Widget - Deferred rendering [t=00:02:34.312729][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:02:34.315667][f=-000001] Shutdown Widget - Deferred rendering [t=00:02:34.315686][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:02:34.316704][f=-000001] Shutdown Widget - Local Team Colors [t=00:02:34.316742][f=-000001] Shutdown Widget - Display Keys 2 [t=00:02:34.316810][f=-000001] Shutdown Widget - Save Game Menu [t=00:02:34.316830][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:02:34.316856][f=-000001] Shutdown Widget - Unit Icons [t=00:02:34.316874][f=-000001] Shutdown Widget - Attrition Counter [t=00:02:34.317140][f=-000001] Shutdown Widget - Noises [t=00:02:34.317154][f=-000001] Shutdown Widget - RoI Tracker [t=00:02:34.317358][f=-000001] Shutdown Widget - HealthBars [t=00:02:34.318892][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:02:34.318961][f=-000001] Shutdown Widget - BuildETA [t=00:02:34.318987][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:02:34.319020][f=-000001] Shutdown Widget - External VR Grid [t=00:02:34.319031][f=-000001] Shutdown Widget - Win Counter [t=00:02:34.319049][f=-000001] Shutdown Widget - EndGame APM stats [t=00:02:34.320541][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:02:34.320559][f=-000001] Shutdown Widget - Modular Comm Info [t=00:02:34.320569][f=-000001] Shutdown Widget - Transport AI [t=00:02:34.320589][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:02:34.320739][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:02:34.320797][f=-000001] Shutdown Widget - Point Tracker [t=00:02:34.320808][f=-000001] Shutdown Widget - Missile Silo Range [t=00:02:34.320831][f=-000001] Shutdown Widget - MinimapEvents [t=00:02:34.320843][f=-000001] Shutdown Widget - Local Widgets Config [t=00:02:34.320871][f=-000001] Shutdown Widget - Highlight Geos [t=00:02:34.320888][f=-000001] Shutdown Widget - Context Menu [t=00:02:34.320910][f=-000001] Shutdown Widget - Grab Input [t=00:02:34.323271][f=-000001] Input grabbing is disabled! [t=00:02:34.323295][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:02:34.323334][f=-000001] Shutdown Widget - Attack Warning [t=00:02:34.323351][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:02:34.323369][f=-000001] Shutdown Widget - Darkening [t=00:02:34.323401][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:02:34.323423][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:02:34.323446][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:02:34.323465][f=-000001] Shutdown Widget - Stereo3D [t=00:02:34.323523][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:02:34.323648][f=-000001] Shutdown Widget - Music Player v2 [t=00:02:34.323690][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:02:34.323701][f=-000001] Shutdown Widget - Reclaim Field Highlight [t=00:02:34.323712][f=-000001] Shutdown Widget - Attack AoE [t=00:02:34.323737][f=-000001] Shutdown Widget - TeamPlatter [t=00:02:34.324378][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:02:34.324509][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:02:34.324525][f=-000001] Shutdown Widget - Selection Send [t=00:02:34.324537][f=-000001] Shutdown Widget - Spotter [t=00:02:34.324548][f=-000001] Shutdown Widget - LupsManager [t=00:02:34.324605][f=-000001] Shutdown Widget - Global Build Command [t=00:02:34.324625][f=-000001] Shutdown Widget - Newton Firezone [t=00:02:34.324653][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:02:34.324667][f=-000001] Shutdown Widget - Chili Pro Console [t=00:02:34.325291][f=-000001] Shutdown Widget - Persistent Build Height [t=00:02:34.325315][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:02:34.325329][f=-000001] Shutdown Widget - Lups [t=00:02:34.325393][f=-000001] Shutdown Widget - Chili Framework [t=00:02:34.325407][f=-000001] Shutdown Widget - Custom Markers [t=00:02:34.325422][f=-000001] Shutdown Widget - Chili Core Selector [t=00:02:34.325556][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:02:34.325573][f=-000001] Shutdown Widget - Select Keys [t=00:02:34.325596][f=-000001] Shutdown Widget - Start Boxes [t=00:02:34.325614][f=-000001] Shutdown Widget - Pause Screen [t=00:02:34.325786][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:02:34.325828][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:02:34.325848][f=-000001] Shutdown Widget - Text To Speech Control [t=00:02:34.325867][f=-000001] Shutdown Widget - Layout Handler [t=00:02:34.325888][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:02:34.325903][f=-000001] End widgetHandler:Shutdown [t=00:02:34.397041][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4693160, 0.0} allocedSize{int+, int-, ext}={0, 0, 1162557708}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0583} [t=00:02:34.397353][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:02:34.397403][f=-000001] [Game::KillLua][3] dtor=0 luaRules=0000023f251a4940 [t=00:02:34.397461][f=-000001] Start gadgetHandler:Shutdown [t=00:02:34.397509][f=-000001] Shutdown - StartSetup [t=00:02:34.397531][f=-000001] Shutdown - UnitMorph [t=00:02:34.397551][f=-000001] Shutdown - Carrier Drones [t=00:02:34.397567][f=-000001] Shutdown - Missile Silo Controller [t=00:02:34.397598][f=-000001] Shutdown - Modular Comm Info [t=00:02:34.397611][f=-000001] Shutdown - Terrain Texture Handler [t=00:02:34.397630][f=-000001] Shutdown - UnitCloakShield [t=00:02:34.397645][f=-000001] Shutdown - Starlight Handler [t=00:02:34.397656][f=-000001] End gadgetHandler:Shutdown [t=00:02:34.422415][f=-000001] Start gadgetHandler:Shutdown [t=00:02:34.422437][f=-000001] Shutdown - Teleport Throw [t=00:02:34.422449][f=-000001] Shutdown - UnitMorph [t=00:02:34.422465][f=-000001] Shutdown - Commander Skin Renderer [t=00:02:34.422551][f=-000001] Shutdown - Missile fired callins [t=00:02:34.422567][f=-000001] Shutdown - Modular Comm Info [t=00:02:34.422608][f=-000001] Shutdown - Retreat Command [t=00:02:34.422623][f=-000001] Shutdown - Shockwaves [t=00:02:34.422663][f=-000001] Shutdown - Unit tint API [t=00:02:34.422679][f=-000001] Shutdown - Unit glow API [t=00:02:34.422692][f=-000001] Shutdown - UnitCloakShield [t=00:02:34.422710][f=-000001] Shutdown - Lups Cloak FX [t=00:02:34.422741][f=-000001] Shutdown - Lups [t=00:02:34.422798][f=-000001] Shutdown - Lups Shield [t=00:02:34.422811][f=-000001] End gadgetHandler:Shutdown [t=00:02:34.440945][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0323} [t=00:02:34.441137][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:02:34.441243][f=-000001] [Game::KillLua][4] dtor=0 [t=00:02:34.441256][f=-000001] [Game::KillLua][5] dtor=0 [t=00:02:34.455001][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-09_16-56-44-849_Iced Coffee v4_105.1.1-2511-g747f18b BAR105.sdfz" (27056 bytes) [t=00:02:34.455152][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:02:34.500979][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:02:34.501068][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5 [t=00:02:34.501125][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000023ee725d820 dev=0000023ea4a96740 [t=00:02:34.501422][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000023ee725d820 dev=0000023ea4a96740 [t=00:02:34.501436][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000023ee725d820)] [t=00:02:34.503412][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000023ea4a96740)] [t=00:02:34.503494][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:02:34.531515][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:02:34.532423][f=-000001] [Game::~CGame][1] [t=00:02:34.532445][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:02:34.532455][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:02:34.532463][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:02:34.532497][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:02:34.532518][f=-000001] [Game::KillLua][4] dtor=1 [t=00:02:34.532531][f=-000001] [Game::KillLua][5] dtor=1 [t=00:02:34.532704][f=-000001] [Game::KillMisc][1] [t=00:02:34.532714][f=-000001] [Game::KillMisc][2] [t=00:02:34.533036][f=-000001] [Game::KillMisc][3] [t=00:02:34.533139][f=-000001] [Game::KillRendering][1] [t=00:02:34.537913][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:34.548305][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:02:34.548337][f=-000001] [S3OParser::Kill] allocated 5519 pieces [t=00:02:34.549230][f=-000001] [AssParser::Kill] allocated 677 pieces [t=00:02:34.598313][f=-000001] [Game::KillInterface][1] [t=00:02:34.598398][f=-000001] [Game::KillInterface][2] [t=00:02:34.598837][f=-000001] [Game::KillSimulation][1] [t=00:02:34.598934][f=-000001] [Game::KillSimulation][2] [t=00:02:34.618505][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:02:34.618529][f=-000001] [Game::KillSimulation][3] [t=00:02:34.620457][f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:34.620589][f=-000001] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:34.620640][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:34.620697][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:02:34.620812][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:02:34.622143][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:02:34.635110][f=-000001] [Game::KillSimulation][4] [t=00:02:34.682982][f=-000001] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:02:34.683030][f=-000001] [Game::~CGame][2] [t=00:02:34.683053][f=-000001] [Game::~CGame][3] [t=00:02:34.683082][f=-000001] [SpringApp::Kill][3] [t=00:02:34.683333][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 36445 bytes sent in 1966 packets (18.538 bytes/packet) 76509 bytes recv'd in 2605 packets (29.370 bytes/packet) {0.061x, 0.204x} relative protocol overhead {up, down} 1093 incoming chunks dropped, 782 outgoing chunks resent 319 incoming chunks processed [t=00:02:34.683406][f=-000001] [SpringApp::Kill][4] font=0000023ee80d6e80 [t=00:02:34.686026][f=-000001] [SpringApp::Kill][5] [t=00:02:34.690418][f=-000001] [SpringApp::Kill][6] [t=00:02:34.690444] [SpringApp::Kill][7] [t=00:02:34.691258] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:34.691275] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {1728, 1048576, 1048576}, EBO = {3456, 2097152, 2097152} [t=00:02:34.691288] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:02:34.691300] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:34.691319] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:02:34.691331] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:34.691343] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:34.691363] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:02:34.691375] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:02:34.691389] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:34.691404] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:02:34.691417] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:02:34.691429] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:02:34.796135] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:02:34.796181] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:02:34.796190] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:02:34.796197] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8481 [t=00:02:34.796205] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:02:34.796615] [VFS] [SpringVFS::DeleteArchives<this=0000023ee83f9650>] [t=00:02:34.796630] [VFS] [SpringVFS::DeleteArchives<this=0000023ee83f9650>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:02:34.796646] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000023ea4b15820) [t=00:02:34.798887] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (0000023ea4b13bf0) [t=00:02:34.799341] [VFS] [SpringVFS::DeleteArchives<this=0000023ee83f9650>(section=1)] #archives[section]=1 #files[section]=13 [t=00:02:34.799374] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\iced_coffee_v4.3.sd7 (0000023ea4c1b2b0) [t=00:02:34.799449] [VFS] [SpringVFS::DeleteArchives<this=0000023ee83f9650>(section=2)] #archives[section]=3 #files[section]=327 [t=00:02:34.799468] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000023ea4b151f0) [t=00:02:34.799533] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000023ea4b14640) [t=00:02:34.799595] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000023ea4b15090) [t=00:02:34.799706] [VFS] [SpringVFS::DeleteArchives<this=0000023ee83f9650>(section=3)] #archives[section]=0 #files[section]=0 [t=00:02:34.799721] [VFS] [SpringVFS::DeleteArchives<this=0000023ee83f9650>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:02:34.799776] [VFS] [SpringVFS::DeleteArchives<this=0000023ee83f9650>(section=5)] #archives[section]=0 #files[section]=0 [t=00:02:34.799786] [VFS] [SpringVFS::DeleteArchives<this=0000023ee83f9650>(section=6)] #archives[section]=0 #files[section]=0 [t=00:02:34.799798] [VFS] [SpringVFS::DeleteArchives<this=0000023ee83f9650>(section=7)] #archives[section]=0 #files[section]=0 [t=00:02:34.799806] [VFS] [SpringVFS::DeleteArchives<this=0000023ee83f9650>(section=8)] #archives[section]=0 #files[section]=0 [t=00:02:34.800442] [SpringApp::Kill][8] [t=00:02:34.800460] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:02:34.800471] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6064404d0 (joinable=1) [t=00:02:34.800479] [WatchDog::Uninstall][2] [t=00:02:35.119054] [WatchDog::Uninstall][3] [t=00:02:35.119094] [SpringApp::Kill][9]
infolog_full.txt (truncated):