ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #108032

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.000144] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.064944] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.064995] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.065044]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.065062]   
[t=00:00:00.065070]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.065079]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.065095]   Use "none" to disable the default log sections.
[t=00:00:00.065103] ============== </Log Sections> ==============

[t=00:00:00.065109] ============== <User Config> ==============
[t=00:00:00.065211]   AllowDeferredMapRendering = 1
[t=00:00:00.065218]   AllowDeferredModelRendering = 1
[t=00:00:00.065223]   AnimationMT = 0
[t=00:00:00.065230]   BumpWaterAnisotropy = 2
[t=00:00:00.065235]   BumpWaterBlurReflection = 1
[t=00:00:00.065241]   BumpWaterDepthBits = 32
[t=00:00:00.065245]   BumpWaterReflection = 2
[t=00:00:00.065255]   BumpWaterTexSizeReflection = 256
[t=00:00:00.065266]   CamFreeScrollSpeed = 50
[t=00:00:00.065270]   CamMode = 1
[t=00:00:00.065276]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.065282]   EdgeMoveDynamic = 0
[t=00:00:00.065287]   EdgeMoveWidth = 0.003
[t=00:00:00.065291]   FPSFOV = 90
[t=00:00:00.065296]   FPSScrollSpeed = 50
[t=00:00:00.065301]   FontSize = 18
[t=00:00:00.065307]   GrassDetail = 0
[t=00:00:00.065311]   GroundDecals = 5
[t=00:00:00.065316]   GroundDetail = 120
[t=00:00:00.065324]   HangTimeout = 30
[t=00:00:00.065330]   HardwareCursor = 1
[t=00:00:00.065334]   InitialNetworkTimeout = 0
[t=00:00:00.065340]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.065345]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.065351]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.065356]   LinkOutgoingBandwidth = 131072
[t=00:00:00.065362]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.065368]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.065373]   MSAALevel = 8
[t=00:00:00.065381]   MaxParticles = 25000
[t=00:00:00.065386]   MaxSounds = 32
[t=00:00:00.065391]   MaximumTransmissionUnit = 0
[t=00:00:00.065396]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.065403]   MiniMapMarker = 0
[t=00:00:00.065408]   MouseDragScrollThreshold = 0
[t=00:00:00.065412]   NetworkLossFactor = 1
[t=00:00:00.065417]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.065423]   OverheadScrollSpeed = 50
[t=00:00:00.065428]   ReconnectTimeout = 0
[t=00:00:00.065433]   RotOverheadScrollSpeed = 50
[t=00:00:00.065441]   RotateLogFiles = 1
[t=00:00:00.065447]   ShadowMapSize = 8192
[t=00:00:00.065451]   Shadows = 1
[t=00:00:00.065456]   ShowClock = 0
[t=00:00:00.065477]   SoftParticles = 2
[t=00:00:00.065483]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.065488]   UnitIconDist = 250
[t=00:00:00.065493]   UpdateBoundingVolumeMT = 0
[t=00:00:00.065497]   UpdateWeaponVectorsMT = 0
[t=00:00:00.065503]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.065508]   UseLuaMemPools = 0
[t=00:00:00.065535]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.065542]   VFSCacheArchiveFiles = 0
[t=00:00:00.065546]   VSync = 0
[t=00:00:00.065551]   Water = 4
[t=00:00:00.065555]   XResolution = 1920
[t=00:00:00.065561]   YResolution = 1080
[t=00:00:00.065587]   snd_volmaster = 35
[t=00:00:00.065597] ============== </User Config> ==============

[t=00:00:00.065603] ============== <User System> ==============
[t=00:00:00.065609]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.065622]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.065631]        Compiler Version: gcc-13.2.0
[t=00:00:00.065678]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.065718]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 16145MB RAM, 28945MB pagefile
[t=00:00:00.065727]        Binary Word Size: 64-bit (native)
[t=00:00:00.065732]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.065742]      Physical CPU Cores: 6
[t=00:00:00.065751]       Logical CPU Cores: 12
[t=00:00:00.065757] ============== </User System> ==============

[t=00:00:00.065765] Run: thread affinity fff
[t=00:00:00.065950] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.065956]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.065960]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.065964]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.065969]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.066758] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.066775] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.072609] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:00.076222]     Display (Generic PnP Monitor)=1 modes=43 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.076232]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.076238]         [ 5] 1680x1050x24bpp@75Hz
[t=00:00:00.076244]         [ 9] 1600x1024x24bpp@75Hz
[t=00:00:00.076248]         [13] 1600x900x24bpp@60Hz
[t=00:00:00.076254]         [14] 1440x1080x24bpp@75Hz
[t=00:00:00.076259]         [18] 1366x768x24bpp@60Hz
[t=00:00:00.076272]         [19] 1280x1024x24bpp@75Hz
[t=00:00:00.076278]         [21] 1280x960x24bpp@75Hz
[t=00:00:00.076283]         [23] 1280x800x24bpp@75Hz
[t=00:00:00.076287]         [25] 1280x768x24bpp@75Hz
[t=00:00:00.076292]         [27] 1280x720x24bpp@60Hz
[t=00:00:00.076297]         [30] 1176x664x24bpp@60Hz
[t=00:00:00.076301]         [33] 1152x864x24bpp@75Hz
[t=00:00:00.076306]         [34] 1024x768x24bpp@75Hz
[t=00:00:00.076311]         [36] 800x600x24bpp@75Hz
[t=00:00:00.076316]         [38] 720x576x24bpp@50Hz
[t=00:00:00.076321]         [39] 720x480x24bpp@60Hz
[t=00:00:00.076331]         [41] 640x480x24bpp@75Hz
[t=00:00:00.084687]     Display (Generic PnP Monitor)=2 modes=66 bounds={x=-3840, y=0, w=3840, h=2160}
[t=00:00:00.084714]         [ 1] 3840x2160x24bpp@60Hz
[t=00:00:00.084719]         [ 3] 2560x2048x24bpp@60Hz
[t=00:00:00.084724]         [ 5] 2560x1920x24bpp@60Hz
[t=00:00:00.084729]         [ 7] 2560x1600x24bpp@60Hz
[t=00:00:00.084754]         [ 9] 2048x1536x24bpp@60Hz
[t=00:00:00.084759]         [11] 2048x1152x24bpp@60Hz
[t=00:00:00.084765]         [13] 1920x1440x24bpp@60Hz
[t=00:00:00.084811]         [15] 1920x1200x24bpp@60Hz
[t=00:00:00.084832]         [17] 1920x1080x24bpp@60Hz
[t=00:00:00.084845]         [19] 1856x1392x24bpp@60Hz
[t=00:00:00.084852]         [21] 1792x1344x24bpp@60Hz
[t=00:00:00.084859]         [23] 1680x1050x24bpp@60Hz
[t=00:00:00.084866]         [25] 1600x1200x24bpp@60Hz
[t=00:00:00.084873]         [27] 1600x900x24bpp@60Hz
[t=00:00:00.084889]         [29] 1440x900x24bpp@60Hz
[t=00:00:00.084903]         [31] 1400x1050x24bpp@60Hz
[t=00:00:00.084910]         [33] 1366x768x24bpp@60Hz
[t=00:00:00.084917]         [35] 1360x768x24bpp@60Hz
[t=00:00:00.084934]         [37] 1280x1024x24bpp@60Hz
[t=00:00:00.084943]         [39] 1280x960x24bpp@60Hz
[t=00:00:00.084950]         [41] 1280x800x24bpp@60Hz
[t=00:00:00.084958]         [43] 1280x768x24bpp@60Hz
[t=00:00:00.084965]         [45] 1280x720x24bpp@60Hz
[t=00:00:00.084972]         [47] 1280x600x24bpp@60Hz
[t=00:00:00.084980]         [49] 1152x864x24bpp@60Hz
[t=00:00:00.084988]         [51] 1024x768x24bpp@60Hz
[t=00:00:00.084995]         [53] 800x600x24bpp@60Hz
[t=00:00:00.085002]         [55] 640x480x24bpp@60Hz
[t=00:00:00.085009]         [57] 640x400x24bpp@60Hz
[t=00:00:00.504270] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.504799] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.504820] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.536769] [GR::LogVersionInfo]
[t=00:00:00.536782]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.536788]     GL version  : 4.6.0 NVIDIA 546.59
[t=00:00:00.536808]     GL vendor   : NVIDIA Corporation
[t=00:00:00.536814]     GL renderer : NVIDIA GeForce RTX 2070 with Max-Q Design/PCIe/SSE2
[t=00:00:00.536820]     GLSL version: 4.60 NVIDIA
[t=00:00:00.536825]     GLEW version: 2.1.0
[t=00:00:00.536829]     GPU memory  : 8192MB (total) / 6044MB (available)
[t=00:00:00.536892]     SDL swap-int: 1
[t=00:00:00.536901]     SDL driver  : windows
[t=00:00:00.536906]     
[t=00:00:00.536913]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.536921]     GLSL shader support       : 1
[t=00:00:00.536935]     GL4 support               : 1
[t=00:00:00.536942]     FBO extension support     : 1
[t=00:00:00.536960]     NVX GPU mem-info support  : 1
[t=00:00:00.536969]     ATI GPU mem-info support  : 0
[t=00:00:00.536984]     Texture clamping to edge  : 1
[t=00:00:00.536992]     NPOT-texture support      : 1 (1)
[t=00:00:00.536998]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.537004]     texture query-LOD support : 1 (1)
[t=00:00:00.537010]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.537020]     Z-buffer depth            : 32 (-)
[t=00:00:00.537032]     primitive-restart support : 1 (1)
[t=00:00:00.537038]     clip-space control support: 1 (1)
[t=00:00:00.537043]     seamless cube-map support : 1 (1)
[t=00:00:00.537049]     frag-depth layout support : 1 (1)
[t=00:00:00.537054]     persistent maps support   : 1 (1)
[t=00:00:00.537059]     explicit attribs location : 1 (1)
[t=00:00:00.537066]     multi draw indirect       : 1 (-)
[t=00:00:00.537072]     array textures            : 1 (-)
[t=00:00:00.537078]     buffer copy support       : 1 (-)
[t=00:00:00.537087]     indirect draw             : 1 (-)
[t=00:00:00.537093]     base instance             : 1 (-)
[t=00:00:00.537097]     
[t=00:00:00.537101]     max. FBO samples              : 32
[t=00:00:00.537106]     max. FS/program texture slots : 32/192
[t=00:00:00.537112]     max. texture size             : 32768
[t=00:00:00.537120]     max. texture anisotropy level : 16.000000
[t=00:00:00.537125]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.537131]     max. draw-buffers             : 8
[t=00:00:00.537139]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.537145]     max. uniform buffer-bindings  : 84
[t=00:00:00.537150]     max. uniform block-size       : 64KB
[t=00:00:00.537157]     max. storage buffer-bindings  : 96
[t=00:00:00.537163]     max. storage block-size       : 2047MB
[t=00:00:00.537167]     
[t=00:00:00.537171]     enable AMD-hacks : 0
[t=00:00:00.537176]     compress MIP-maps: 0
[t=00:00:00.537221]     Number of compressed texture formats: 23
[t=00:00:00.537246]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.537282] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.537509] [GR::UpdateGLConfigs]
[t=00:00:00.537539] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.537546] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.537867] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.537878] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.537884] [GR::InitGLState]
[t=00:00:00.537946] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.609635] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.612092] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.612592] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.618109] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.618144] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.618703] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.620190] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.620201] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.620269] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.620319] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.631687] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.632111] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.632570] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.632717] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.642646] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms
[t=00:00:00.642664] [VFS] [SpringVFS::ReserveArchives<this=00000285e50aa280>]
[t=00:00:00.642766] [VFS] [SpringVFS::AddArchive<this=00000285e50aa280>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.646150] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000285e50aa280 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.646175] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.755282] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.755770] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.756002] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.756015] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.756051] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.756293] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.756343] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.756379] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.756799][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.756886][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.756981][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.757010][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.757019][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.757048][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.773171][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.773190][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "DELL S2421H (NVIDIA High Definition Audio)"
[t=00:00:00.773211][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (2- AT2005USB)"
[t=00:00:00.773220][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (Realtek(R) Audio)"
[t=00:00:00.773228][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.793105][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.802104][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000285e51f2cd0(default) context=00000285e50f9050  numChannels=2 frameSize=8
[t=00:00:00.802221][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.802249][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.802265][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.802280][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.802336][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.802383][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.802410][f=-000001] [Sound]   Devices:
[t=00:00:00.808022][f=-000001] [Sound]     [OpenAL Soft on DELL S2421H (NVIDIA High Definition Audio)]
[t=00:00:00.808072][f=-000001] [Sound]     [OpenAL Soft on Speakers (2- AT2005USB)]
[t=00:00:00.808082][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.808096][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.808107][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.809066][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.809085][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.870441][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 171550 MB
[t=00:00:00.872791][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.874572][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8462
[t=00:00:00.876653][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8462 using name WhiskeyDevil
[t=00:00:01.035757][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "All That Glitters v1.2" (loaded=0 cached=0)
[t=00:00:01.036106][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285e50aa280>(arName="All That Glitters v1.2", overwrite=false)] section=1 cached=0
[t=00:00:01.036597][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285e50aa280>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.037228][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:01.037857][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285e50aa280>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.116262][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285e50aa280>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.116439][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285e50aa280>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.119321][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f"
[t=00:00:01.119412][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.119469][f=-000001] Warning: [PreGame::GameDataReceived] Archive All That Glitters v1.2 (checksum 712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.119935][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.120046][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.120119][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.120166][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.120658][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:01.120745][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-10_00-32-37-027_All That Glitters v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:01.120756][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 158ms
[t=00:00:01.121053][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen
[t=00:00:01.169999][f=-000001] forceSingleThreaded, false
[t=00:00:03.636823][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil
[t=00:00:03.640671][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f"
[t=00:00:03.640765][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.641214][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.641294][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.641385][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.649697][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:03.649713][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:03.649795][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:03.649848][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:03.649897][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:03.649946][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:03.650676][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:03.650960][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:03.651204][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:03.651587][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:03.651857][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:03.652044][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:03.652061][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:03.652380][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:03.661059][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:03.664078][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:03.664947][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:03.665131][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:03.665614][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:03.665636][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:03.665791][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:03.665810][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:03.845707][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:03.863552][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (101 MB)"
[t=00:00:05.034390][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture
[t=00:00:05.450663][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1784ms
[t=00:00:05.450705][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:05.452079][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f"
[t=00:00:05.452193][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:05.452644][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:05.452743][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:05.452813][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:05.517658][f=-000001] Loading UnitDefs_posts
[t=00:00:05.595346][f=-000001] Loading FeatureDefs_posts
[t=00:00:05.606191][f=-000001] Loading WeaponDefs_posts
[t=00:00:05.621760][f=-000001] Loading ArmorDefs_posts
------- TRUNCATED -------
[t=00:00:16.734242][f=-000001] Skirmish AI <Circuit Easy-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:00:16.744859][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 83.07% of the map. (used by 351 unit-defs)
[t=00:00:16.744979][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:16.752913][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 83.07% of the map. (used by 32 unit-defs)
[t=00:00:16.760665][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 83.07% of the map. (used by 5 unit-defs)
[t=00:00:16.770110][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:16.779150][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:00:16.787896][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:16.795022][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 78.52% of the map. (used by 13 unit-defs)
[t=00:00:16.802919][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 83.07% of the map. (used by 3 unit-defs)
[t=00:00:16.803018][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:16.810308][f=-000001] Skirmish AI <Circuit Easy-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 1 Map-Area(s) occupying 78.52% of the map. (used by 21 unit-defs)
[t=00:00:16.874209][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/All_That_Glitters_v1.2.json)
[t=00:00:16.875559][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json
[t=00:00:16.877610][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json
[t=00:00:16.877920][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json
[t=00:00:16.878474][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json
[t=00:00:16.879491][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json
[t=00:00:16.879726][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json
[t=00:00:16.882984][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json
[t=00:00:17.059400][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (2) Initialized!
[t=00:00:17.060077][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=4] numUnits=0
[t=00:00:17.060095][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 764ms
[t=00:00:17.070072][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10269, 0.0} allocedSize{int+, int-, ext}={0, 0, 1839982}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0694}
[t=00:00:17.780727][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.021554][f=-000001] GameID: a2496666b53f85eb5e01476cec8cb25f
[t=00:00:18.021913][f=-000001] Connection attempt from WhiskeyDevil
[t=00:00:18.021928][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:18.022152][f=-000001]  -> Connection established (given id 1)
[t=00:00:18.022181][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiskeyDevil" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5"
[t=00:00:18.022208][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiskeyDevil" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:18.022222][f=-000001] Connection attempt from Whiskeysixty8
[t=00:00:18.022231][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:18.022355][f=-000001]  -> Connection established (given id 0)
[t=00:00:18.022375][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whiskeysixty8" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5"
[t=00:00:18.022399][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whiskeysixty8" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:18.022421][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiskeyDevil" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aafa4002e0ac2edd77162957f2aa40be9f7eeaca17297496a60dc02bc9ee6f440b78b362ca60b6ed6ebf04c3f58b2d1f4efab3e93cd743fe73a63ace4adb87ee]"
[t=00:00:18.022437][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiskeyDevil" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c19c2f608cedaba0fc5428f8c78140e36be91630ec74399ab18016371021bdff3c5e1112cc701b7f11a7082890af3475a9342cc5cde0c8ce9830c46d378c3eac]"
[t=00:00:18.022456][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whiskeysixty8" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aafa4002e0ac2edd77162957f2aa40be9f7eeaca17297496a60dc02bc9ee6f440b78b362ca60b6ed6ebf04c3f58b2d1f4efab3e93cd743fe73a63ace4adb87ee]"
[t=00:00:18.022471][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whiskeysixty8" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c19c2f608cedaba0fc5428f8c78140e36be91630ec74399ab18016371021bdff3c5e1112cc701b7f11a7082890af3475a9342cc5cde0c8ce9830c46d378c3eac]"
[t=00:00:18.022518][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiskeyDevil" string="[Game::Load][lua{Rules,Gaia}={00000285b7b03630,00000286978136c0}][locale="C"]"
[t=00:00:18.022570][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (2)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 2
[t=00:00:18.022605][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 3
[t=00:00:18.169308][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.636596][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whiskeysixty8" string="[Game::Load][lua{Rules,Gaia}={000001e68ea529c0,000001e68ea59290}][locale="C"]"
[t=00:00:18.951912][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 2, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 4
[t=00:00:21.696096][f=-000001] <Whiskeysixty8> Allies: I choose: Engineer!
[t=00:00:35.085754][f=-000001] <WhiskeyDevil> Allies: I choose: Recon!
[t=00:04:43.088407][f=0007152] game_message: Convict is under attack
[t=00:09:47.645787][f=0016289] game_message: Bandit is under attack
[t=00:12:47.747275][f=0021693] game_message: Vandal is under attack
[t=00:14:05.330244][f=0024021] game_message: Rogue is under attack
[t=00:15:55.934557][f=0027339] game_message: Vandal is under attack
[t=00:17:06.568514][f=0029458] game_message: Rogue is under attack
[t=00:17:12.586569][f=0029639] game_message: Rogue is under attack
[t=00:17:19.146150][f=0029835] game_message: Thug is under attack
[t=00:17:24.275061][f=0029989] game_message: Thug is under attack
[t=00:17:29.966380][f=0030160] game_message: Thug is under attack
[t=00:17:36.579198][f=0030358] game_message: Rogue is under attack
[t=00:19:22.773807][f=0033544] game_message: Stinger is under attack
[t=00:22:42.951383][f=0039550] game_message: Thug is under attack
[t=00:23:03.729175][f=0040173] game_message: Thug is under attack
[t=00:25:19.144915][f=0044236] game_message: Thug is under attack
[t=00:26:20.212365][f=0046068] game_message: Solar Collector is under attack
[t=00:27:28.381899][f=0048113] game_message: Rogue is under attack
[t=00:27:33.382345][f=0048264] game_message: Stinger is under attack
[t=00:28:14.345520][f=0049492] game_message: Rogue is under attack
[t=00:28:24.295970][f=0049791] game_message: Rogue is under attack
[t=00:28:29.899291][f=0049959] game_message: Rogue is under attack
[t=00:28:35.348807][f=0050122] game_message: Rogue is under attack
[t=00:30:44.602171][f=0054000] game_message: AllyTeam 1 has an overwhelming numerical advantage!
[t=00:30:49.363876][f=0054143] game_message: North has been destroyed!
[t=00:30:49.377811][f=0054143] selectedUnitsShader GL4,  recompiled in , 1, ms at, 54143, success, true
[t=00:30:49.417726][f=0054143] game_message: AI wins!
[t=00:30:49.418111][f=0054143] Submitting stats
[t=00:30:49.428599][f=0054143] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:30:49.831169][f=0054150] <Easy Facing> Spectator mode. Widget removed.
[t=00:30:49.832295][f=0054150] <Ghost Site> Spectator mode. Widget removed.
[t=00:30:55.393497][f=0054324] <autoquit> Autoquit canceled.
[t=00:31:00.374824][f=0054461] No clients connected, shutting down server
[t=00:31:00.374841][f=0054461] Server shutdown
[t=00:31:03.811211][f=0054461] [QuitAction] user exited to system
[t=00:31:03.823970][f=0054461] [SpringApp::Kill][1] fromRun=1
[t=00:31:03.823989][f=0054461] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:31:03.854619][f=0054461]  [async=0] threads=6 tasks=4765660 {sum,avg}{exec,wait}time={{111258.531, 0.023}, {123035.016, 0.026}}ms
[t=00:31:03.854638][f=0054461]      thread=1 tasks=953132 {sum,min,max,avg}{exec,wait}time={{25613.820, 0.000, 115.312, 0.027}, {10955.703, 0.000, 18446744027136.000, 0.011}}ms
[t=00:31:03.854652][f=0054461]      thread=2 tasks=953132 {sum,min,max,avg}{exec,wait}time={{22238.098, 0.000, 120.701, 0.023}, {25974.686, 0.000, 18446744027136.000, 0.027}}ms
[t=00:31:03.854668][f=0054461]      thread=3 tasks=953132 {sum,min,max,avg}{exec,wait}time={{19569.250, 0.000, 120.336, 0.021}, {29527.057, 0.000, 18446744027136.000, 0.031}}ms
[t=00:31:03.854679][f=0054461]      thread=4 tasks=953132 {sum,min,max,avg}{exec,wait}time={{22247.830, 0.000, 111.920, 0.023}, {28015.525, 0.000, 18446744027136.000, 0.029}}ms
[t=00:31:03.854694][f=0054461]      thread=5 tasks=953132 {sum,min,max,avg}{exec,wait}time={{21589.539, 0.000, 113.729, 0.023}, {28562.043, 0.000, 8.684, 0.030}}ms
[t=00:31:03.854746][f=0054461]  [async=1] threads=6 tasks=5849 {sum,avg}{exec,wait}time={{26530.322, 4.536}, {6971943.000, 1191.989}}ms
[t=00:31:03.854769][f=0054461]      thread=1 tasks=1164 {sum,min,max,avg}{exec,wait}time={{5311.086, 0.001, 358.542, 4.563}, {1405793.125, 0.000, 5310.110, 1207.726}}ms
[t=00:31:03.854783][f=0054461]      thread=2 tasks=1161 {sum,min,max,avg}{exec,wait}time={{5297.681, 0.001, 359.136, 4.563}, {1391946.375, 0.161, 5296.755, 1198.920}}ms
[t=00:31:03.854795][f=0054461]      thread=3 tasks=1170 {sum,min,max,avg}{exec,wait}time={{5307.519, 0.001, 341.133, 4.536}, {1388355.375, 0.083, 5308.763, 1186.629}}ms
[t=00:31:03.854830][f=0054461]      thread=4 tasks=1180 {sum,min,max,avg}{exec,wait}time={{5309.208, 0.001, 359.654, 4.499}, {1390892.125, 0.204, 5308.478, 1178.722}}ms
[t=00:31:03.854842][f=0054461]      thread=5 tasks=1174 {sum,min,max,avg}{exec,wait}time={{5304.827, 0.001, 356.591, 4.519}, {1394956.125, 0.070, 5304.222, 1188.208}}ms
[t=00:31:03.854850][f=0054461] [ThreadPool::SetThreadCount][2] workers=0
[t=00:31:03.854857][f=0054461] [SpringApp::Kill][2]
[t=00:31:03.855189][f=0054461] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:31:03.855199][f=0054461] [Game::KillLua][1] dtor=0 luaUI=0000028698116190
[t=00:31:03.855244][f=0054461] Start widgetHandler:Shutdown
[t=00:31:03.857824][f=0054461] Shutdown - SaveOrderList Complete
[t=00:31:03.864747][f=0054461] Writing last game win data
[t=00:31:03.868793][f=0054461] Shutdown - SaveConfigData Complete
[t=00:31:03.868810][f=0054461] Shutdown Widget - Chili Highlight
[t=00:31:03.868835][f=0054461] Shutdown Widget - Draw After Chili
[t=00:31:03.868854][f=0054461] Shutdown Widget - API Unit Tracker GL4
[t=00:31:03.868885][f=0054461] Shutdown Widget - EPIC Menu
[t=00:31:03.870351][f=0054461] Shutdown Widget - Chili Minimap
[t=00:31:03.870457][f=0054461] Shutdown Widget - Chili Widget Selector
[t=00:31:03.871669][f=0054461] Shutdown Widget - Depth of Field Shader
[t=00:31:03.871683][f=0054461] Shutdown Widget - Deferred rendering
[t=00:31:03.871693][f=0054461] SSAO: Deferred rendering disabled, disabling.
[t=00:31:03.878276][f=0054461] Shutdown Widget - Deferred rendering
[t=00:31:03.878292][f=0054461] SSAO: Deferred rendering disabled, disabling.
[t=00:31:03.879290][f=0054461] Shutdown Widget - Local Team Colors
[t=00:31:03.879306][f=0054461] Shutdown Widget - Display Keys 2
[t=00:31:03.879328][f=0054461] Shutdown Widget - Save Game Menu
[t=00:31:03.879341][f=0054461] Shutdown Widget - Highlight Model Api GL4
[t=00:31:03.879387][f=0054461] Shutdown Widget - Unit Icons
[t=00:31:03.879458][f=0054461] Shutdown Widget - HealthBars
[t=00:31:03.880819][f=0054461] Shutdown Widget - Noises
[t=00:31:03.880835][f=0054461] Shutdown Widget - Selected Units GL4 2
[t=00:31:03.880855][f=0054461] Shutdown Widget - BuildETA
[t=00:31:03.880866][f=0054461] Shutdown Widget - Win Counter
[t=00:31:03.880876][f=0054461] Shutdown Widget - EndGame APM stats
[t=00:31:03.880885][f=0054461] Shutdown Widget - Modular Comm Info
[t=00:31:03.880894][f=0054461] Shutdown Widget - CameraShake
[t=00:31:03.880903][f=0054461] Shutdown Widget - Chili Economy Panel Default
[t=00:31:03.881004][f=0054461] Shutdown Widget - Chili EndGame Window
[t=00:31:03.881021][f=0054461] Shutdown Widget - Chili Nuke Warning
[t=00:31:03.881033][f=0054461] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:31:03.881047][f=0054461] Shutdown Widget - Chili Spectator Panels
[t=00:31:03.881057][f=0054461] Shutdown Widget - Context Menu
[t=00:31:03.881066][f=0054461] Shutdown Widget - Darkening
[t=00:31:03.881080][f=0054461] Shutdown Widget - Defense Range Zero-K
[t=00:31:03.881378][f=0054461] Shutdown Widget - Grab Input
[t=00:31:03.881511][f=0054461] Input grabbing is disabled!
[t=00:31:03.881522][f=0054461] Shutdown Widget - Highlight Geos
[t=00:31:03.881533][f=0054461] Shutdown Widget - Local Widgets Config
[t=00:31:03.881547][f=0054461] Shutdown Widget - MinimapEvents
[t=00:31:03.881560][f=0054461] Shutdown Widget - Missile Silo Range
[t=00:31:03.881571][f=0054461] Shutdown Widget - Music Player v2
[t=00:31:03.881593][f=0054461] Shutdown Widget - Point Tracker
[t=00:31:03.881612][f=0054461] Shutdown Widget - Showeco and Grid Drawer
[t=00:31:03.881626][f=0054461] Shutdown Widget - Startup Info and Selector
[t=00:31:03.881642][f=0054461] Shutdown Widget - State Reverse and Latency
[t=00:31:03.881651][f=0054461] Shutdown Widget - Stereo3D
[t=00:31:03.881700][f=0054461] Shutdown Widget - Transport AI
[t=00:31:03.881711][f=0054461] Shutdown Widget - Attack AoE
[t=00:31:03.881721][f=0054461] Shutdown Widget - Map Edge Extension
[t=00:31:03.882197][f=0054461] Shutdown Widget - Selection Send
[t=00:31:03.882220][f=0054461] Shutdown Widget - Highlight Unit GL4 v2
[t=00:31:03.882230][f=0054461] Shutdown Widget - LupsManager
[t=00:31:03.882286][f=0054461] Shutdown Widget - Newton Firezone
[t=00:31:03.882300][f=0054461] Shutdown Widget - Chili Pro Console
[t=00:31:03.883529][f=0054461] Shutdown Widget - Persistent Build Height
[t=00:31:03.883545][f=0054461] Shutdown Widget - Lasso Terraform GUI
[t=00:31:03.883554][f=0054461] Shutdown Widget - Chili Framework
[t=00:31:03.883565][f=0054461] Shutdown Widget - Lups
[t=00:31:03.884218][f=0054461] Shutdown Widget - Chili Core Selector
[t=00:31:03.884281][f=0054461] Shutdown Widget - Custom Markers
[t=00:31:03.884296][f=0054461] Shutdown Widget - Mex Placement Handler
[t=00:31:03.884363][f=0054461] Shutdown Widget - Select Keys
[t=00:31:03.884383][f=0054461] Shutdown Widget - Pause Screen
[t=00:31:03.884497][f=0054461] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:31:03.884532][f=0054461] Shutdown Widget - Bloom Shader Deferred
[t=00:31:03.884689][f=0054461] Shutdown Widget - Color Blindness Correction
[t=00:31:03.884863][f=0054461] Shutdown Widget - Layout Handler
[t=00:31:03.884879][f=0054461] Shutdown Widget - Text To Speech Control
[t=00:31:03.884889][f=0054461] End widgetHandler:Shutdown
[t=00:31:03.940585][f=0054461] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 94931877, 0.0} allocedSize{int+, int-, ext}={0, 0, 10768866519}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0141}
[t=00:31:03.945513][f=0054461] [Game::KillLua][2] dtor=0 luaGaia=00000286978136c0
[t=00:31:03.950700][f=0054461] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:31:03.950796][f=0054461] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:31:03.950834][f=0054461] [Game::KillLua][3] dtor=0 luaRules=00000285b7b03630
[t=00:31:03.950872][f=0054461] Start gadgetHandler:Shutdown
[t=00:31:03.950883][f=0054461] Shutdown - StartSetup
[t=00:31:03.950893][f=0054461] Shutdown - UnitMorph
[t=00:31:03.956212][f=0054461] Shutdown - Carrier Drones
[t=00:31:03.956697][f=0054461] Shutdown - Missile Silo Controller
[t=00:31:03.956712][f=0054461] Shutdown - Modular Comm Info
[t=00:31:03.956730][f=0054461] Shutdown - Terrain Texture Handler
[t=00:31:03.956741][f=0054461] Shutdown - UnitCloakShield
[t=00:31:03.958298][f=0054461] Shutdown - Starlight Handler
[t=00:31:03.958474][f=0054461] End gadgetHandler:Shutdown
[t=00:31:03.995905][f=0054461] Start gadgetHandler:Shutdown
[t=00:31:03.995933][f=0054461] Shutdown - Teleport Throw
[t=00:31:03.995946][f=0054461] Shutdown - UnitMorph
[t=00:31:03.995963][f=0054461] Shutdown - Commander Skin Renderer
[t=00:31:04.003063][f=0054461] Shutdown - Missile fired callins
[t=00:31:04.003119][f=0054461] Shutdown - Modular Comm Info
[t=00:31:04.003131][f=0054461] Shutdown - Retreat Command
[t=00:31:04.003148][f=0054461] Shutdown - Shockwaves
[t=00:31:04.003166][f=0054461] Shutdown - Unit tint API
[t=00:31:04.003223][f=0054461] Shutdown - Unit glow API
[t=00:31:04.003261][f=0054461] Shutdown - UnitCloakShield
[t=00:31:04.003304][f=0054461] Shutdown - Lups Cloak FX
[t=00:31:04.003472][f=0054461] Shutdown - Lups
[t=00:31:04.004270][f=0054461] Shutdown - Lups Shield
[t=00:31:04.004669][f=0054461] End gadgetHandler:Shutdown
[t=00:31:04.041577][f=0054461] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10044, 0.0} allocedSize{int+, int-, ext}={0, 0, 1580432}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0067}
[t=00:31:04.045028][f=0054461] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:31:04.045123][f=0054461] [Game::KillLua][4] dtor=0
[t=00:31:04.045135][f=0054461] [Game::KillLua][5] dtor=0
[t=00:31:04.058214][f=0054461] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-10_00-32-37-027_All That Glitters v1_105.1.1-2511-g747f18b BAR105.sdfz" (4980796 bytes)
[t=00:31:04.058302][f=0054461] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:31:04.099064][f=0054461] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:31:04.099091][f=0054461] [Sound] [Sound::UpdateThread][3] #sources=32 #items=79
[t=00:31:04.099243][f=0054461] [Sound] [Sound::UpdateThread][4] ctx=00000285e50f9050 dev=00000285e51f2cd0
[t=00:31:04.099396][f=0054461] [Sound] [Sound::UpdateThread][5] ctx=00000285e50f9050 dev=00000285e51f2cd0
[t=00:31:04.099407][f=0054461] [Sound] [Sound::Cleanup][alcDestroyContext(00000285e50f9050)]
[t=00:31:04.106048][f=0054461] [Sound] [Sound::Cleanup][alcCloseDevice(00000285e51f2cd0)]
[t=00:31:04.106399][f=0054461] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:31:04.135682][f=0054461] [Sound] [Sound::UpdateThread][6]
[t=00:31:04.136335][f=0054461] [Game::~CGame][1]
[t=00:31:04.136350][f=0054461] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:31:04.136360][f=0054461] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:31:04.136370][f=0054461] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:31:04.136405][f=0054461] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:31:04.136423][f=0054461] [Game::KillLua][4] dtor=1
[t=00:31:04.136440][f=0054461] [Game::KillLua][5] dtor=1
[t=00:31:04.136621][f=0054461] [Game::KillMisc][1]
[t=00:31:04.136648][f=0054461] [Game::KillMisc][2]
[t=00:31:04.136661][f=0054461] [EOH::DestroySkirmishAI(id=2)]
[t=00:31:04.165794][f=0054461] [EOH::DestroySkirmishAI(id=1)]
[t=00:31:04.170440][f=0054461] [EOH::DestroySkirmishAI(id=0)]
[t=00:31:04.209884][f=0054461] [Game::KillMisc][3]
[t=00:31:04.210011][f=0054461] [Game::KillRendering][1]
[t=00:31:04.215481][f=0054461] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:31:04.256484][f=0054461] [3DOParser::Kill] allocated 1 pieces
[t=00:31:04.256508][f=0054461] [S3OParser::Kill] allocated 5518 pieces
[t=00:31:04.257074][f=0054461] [AssParser::Kill] allocated 674 pieces
[t=00:31:04.323320][f=0054461] [Game::KillInterface][1]
[t=00:31:04.324096][f=0054461] [Game::KillInterface][2]
[t=00:31:04.324747][f=0054461] [Game::KillSimulation][1]
[t=00:31:04.324777][f=0054461] [Game::KillSimulation][2]
[t=00:31:04.439053][f=0054461] [CCollisionHandler] dis-/continuous tests: 0/29882812
[t=00:31:04.439073][f=0054461] [Game::KillSimulation][3]
[t=00:31:04.439822][f=0054461] [~CPathCache(24x40)] cacheHits=26 hitPercentage=1% numHashColls=0 maxCacheSize=201
[t=00:31:04.439919][f=0054461] [~CPathCache(24x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:31:04.440030][f=0054461] [~CPathCache(48x80)] cacheHits=92 hitPercentage=50% numHashColls=0 maxCacheSize=92
[t=00:31:04.440112][f=0054461] [~CPathCache(48x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:31:04.440785][f=0054461] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:31:04.505837][f=0054461] [LosHandler::Kill] raycast instance cache-{hits,misses}={141563,349610}; shared=2%; cached=26%
[t=00:31:04.522366][f=0054461] [Game::KillSimulation][4]
[t=00:31:04.818373][f=0054461] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:31:04.818403][f=0054461] [Game::~CGame][2]
[t=00:31:04.818432][f=0054461] [Game::~CGame][3]
[t=00:31:04.818681][f=0054461] [SpringApp::Kill][3]
[t=00:31:04.818714][f=0054461] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    12416681 bytes sent   in 60266 packets (206.031 bytes/packet)
    8349867 bytes recv'd in 34055 packets (245.188 bytes/packet)
    {0.084x, 0.024x} relative protocol overhead {up, down}
    41251 incoming chunks dropped, 106014 outgoing chunks resent
    36595 incoming chunks processed

[t=00:31:04.818874][f=0054461] [SpringApp::Kill][4] font=00000285c500b100
[t=00:31:04.826391][f=0054461] [SpringApp::Kill][5]
[t=00:31:04.833504][f=0054461] [SpringApp::Kill][6]
[t=00:31:04.833524] [SpringApp::Kill][7]
[t=00:31:04.833552] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {32480, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:31:04.833564] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2144, 1048576, 1048576}, EBO = {4032, 2097152, 2097152}
[t=00:31:04.833589] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:31:04.833601] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:31:04.833611] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:31:04.833627] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:31:04.833639] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1068, 1048576, 1048576}, EBO = {1602, 2097152, 2097152}
[t=00:31:04.833651] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {52808, 1048576, 1048576}, EBO = {79212, 2097152, 2097152}
[t=00:31:04.833665] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:31:04.833676] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:31:04.833686] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:31:04.833702] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:31:04.833714] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3436, 1048576, 1048576}, EBO = {5154, 2097152, 2097152}
[t=00:31:04.930628] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:31:04.930653] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:31:04.930662] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:31:04.930670] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8462
[t=00:31:04.930678] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:31:04.931365] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>]
[t=00:31:04.931387] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:31:04.931403] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000285c44d47a0)
[t=00:31:04.935192] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=1)] #archives[section]=1 #files[section]=24
[t=00:31:04.935243] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\all_that_glitters_v1.2.sd7 (00000285e5139140)
[t=00:31:04.943710] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=2)] #archives[section]=3 #files[section]=327
[t=00:31:04.943730] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000285c44d3f60)
[t=00:31:04.944021] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000285c44d4170)
[t=00:31:04.944177] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000285c44d3eb0)
[t=00:31:04.944284] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=3)] #archives[section]=0 #files[section]=0
[t=00:31:04.944301] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=4)] #archives[section]=0 #files[section]=130
[t=00:31:04.944331] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=5)] #archives[section]=0 #files[section]=0
[t=00:31:04.944347] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=6)] #archives[section]=0 #files[section]=0
[t=00:31:04.944362] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=7)] #archives[section]=0 #files[section]=0
[t=00:31:04.944379] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=8)] #archives[section]=0 #files[section]=0
[t=00:31:05.387358] [SpringApp::Kill][8]
[t=00:31:05.387399] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:31:05.387415] [WatchDog::Uninstall][1] hangDetectorThread=00007ff664de04d0 (joinable=1)
[t=00:31:05.387423] [WatchDog::Uninstall][2]
[t=00:31:05.929020] [WatchDog::Uninstall][3]
[t=00:31:05.929033] [SpringApp::Kill][9]