Open Chobbyla opened 3 months ago
infolog_full.txt (truncated):
[t=00:00:00.000144] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.064944] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.064995] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.065044] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.065062] [t=00:00:00.065070] Enable or disable log sections using the LogSections configuration key [t=00:00:00.065079] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.065095] Use "none" to disable the default log sections. [t=00:00:00.065103] ============== </Log Sections> ============== [t=00:00:00.065109] ============== <User Config> ============== [t=00:00:00.065211] AllowDeferredMapRendering = 1 [t=00:00:00.065218] AllowDeferredModelRendering = 1 [t=00:00:00.065223] AnimationMT = 0 [t=00:00:00.065230] BumpWaterAnisotropy = 2 [t=00:00:00.065235] BumpWaterBlurReflection = 1 [t=00:00:00.065241] BumpWaterDepthBits = 32 [t=00:00:00.065245] BumpWaterReflection = 2 [t=00:00:00.065255] BumpWaterTexSizeReflection = 256 [t=00:00:00.065266] CamFreeScrollSpeed = 50 [t=00:00:00.065270] CamMode = 1 [t=00:00:00.065276] DualScreenMiniMapOnLeft = 1 [t=00:00:00.065282] EdgeMoveDynamic = 0 [t=00:00:00.065287] EdgeMoveWidth = 0.003 [t=00:00:00.065291] FPSFOV = 90 [t=00:00:00.065296] FPSScrollSpeed = 50 [t=00:00:00.065301] FontSize = 18 [t=00:00:00.065307] GrassDetail = 0 [t=00:00:00.065311] GroundDecals = 5 [t=00:00:00.065316] GroundDetail = 120 [t=00:00:00.065324] HangTimeout = 30 [t=00:00:00.065330] HardwareCursor = 1 [t=00:00:00.065334] InitialNetworkTimeout = 0 [t=00:00:00.065340] LinkIncomingMaxPacketRate = 512 [t=00:00:00.065345] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.065351] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.065356] LinkOutgoingBandwidth = 131072 [t=00:00:00.065362] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.065368] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.065373] MSAALevel = 8 [t=00:00:00.065381] MaxParticles = 25000 [t=00:00:00.065386] MaxSounds = 32 [t=00:00:00.065391] MaximumTransmissionUnit = 0 [t=00:00:00.065396] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.065403] MiniMapMarker = 0 [t=00:00:00.065408] MouseDragScrollThreshold = 0 [t=00:00:00.065412] NetworkLossFactor = 1 [t=00:00:00.065417] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.065423] OverheadScrollSpeed = 50 [t=00:00:00.065428] ReconnectTimeout = 0 [t=00:00:00.065433] RotOverheadScrollSpeed = 50 [t=00:00:00.065441] RotateLogFiles = 1 [t=00:00:00.065447] ShadowMapSize = 8192 [t=00:00:00.065451] Shadows = 1 [t=00:00:00.065456] ShowClock = 0 [t=00:00:00.065477] SoftParticles = 2 [t=00:00:00.065483] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.065488] UnitIconDist = 250 [t=00:00:00.065493] UpdateBoundingVolumeMT = 0 [t=00:00:00.065497] UpdateWeaponVectorsMT = 0 [t=00:00:00.065503] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.065508] UseLuaMemPools = 0 [t=00:00:00.065535] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.065542] VFSCacheArchiveFiles = 0 [t=00:00:00.065546] VSync = 0 [t=00:00:00.065551] Water = 4 [t=00:00:00.065555] XResolution = 1920 [t=00:00:00.065561] YResolution = 1080 [t=00:00:00.065587] snd_volmaster = 35 [t=00:00:00.065597] ============== </User Config> ============== [t=00:00:00.065603] ============== <User System> ============== [t=00:00:00.065609] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.065622] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.065631] Compiler Version: gcc-13.2.0 [t=00:00:00.065678] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.065718] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 16145MB RAM, 28945MB pagefile [t=00:00:00.065727] Binary Word Size: 64-bit (native) [t=00:00:00.065732] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.065742] Physical CPU Cores: 6 [t=00:00:00.065751] Logical CPU Cores: 12 [t=00:00:00.065757] ============== </User System> ============== [t=00:00:00.065765] Run: thread affinity fff [t=00:00:00.065950] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.065956] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.065960] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.065964] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.065969] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.066758] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.066775] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.072609] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.076222] Display (Generic PnP Monitor)=1 modes=43 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.076232] [ 1] 1920x1080x24bpp@75Hz [t=00:00:00.076238] [ 5] 1680x1050x24bpp@75Hz [t=00:00:00.076244] [ 9] 1600x1024x24bpp@75Hz [t=00:00:00.076248] [13] 1600x900x24bpp@60Hz [t=00:00:00.076254] [14] 1440x1080x24bpp@75Hz [t=00:00:00.076259] [18] 1366x768x24bpp@60Hz [t=00:00:00.076272] [19] 1280x1024x24bpp@75Hz [t=00:00:00.076278] [21] 1280x960x24bpp@75Hz [t=00:00:00.076283] [23] 1280x800x24bpp@75Hz [t=00:00:00.076287] [25] 1280x768x24bpp@75Hz [t=00:00:00.076292] [27] 1280x720x24bpp@60Hz [t=00:00:00.076297] [30] 1176x664x24bpp@60Hz [t=00:00:00.076301] [33] 1152x864x24bpp@75Hz [t=00:00:00.076306] [34] 1024x768x24bpp@75Hz [t=00:00:00.076311] [36] 800x600x24bpp@75Hz [t=00:00:00.076316] [38] 720x576x24bpp@50Hz [t=00:00:00.076321] [39] 720x480x24bpp@60Hz [t=00:00:00.076331] [41] 640x480x24bpp@75Hz [t=00:00:00.084687] Display (Generic PnP Monitor)=2 modes=66 bounds={x=-3840, y=0, w=3840, h=2160} [t=00:00:00.084714] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.084719] [ 3] 2560x2048x24bpp@60Hz [t=00:00:00.084724] [ 5] 2560x1920x24bpp@60Hz [t=00:00:00.084729] [ 7] 2560x1600x24bpp@60Hz [t=00:00:00.084754] [ 9] 2048x1536x24bpp@60Hz [t=00:00:00.084759] [11] 2048x1152x24bpp@60Hz [t=00:00:00.084765] [13] 1920x1440x24bpp@60Hz [t=00:00:00.084811] [15] 1920x1200x24bpp@60Hz [t=00:00:00.084832] [17] 1920x1080x24bpp@60Hz [t=00:00:00.084845] [19] 1856x1392x24bpp@60Hz [t=00:00:00.084852] [21] 1792x1344x24bpp@60Hz [t=00:00:00.084859] [23] 1680x1050x24bpp@60Hz [t=00:00:00.084866] [25] 1600x1200x24bpp@60Hz [t=00:00:00.084873] [27] 1600x900x24bpp@60Hz [t=00:00:00.084889] [29] 1440x900x24bpp@60Hz [t=00:00:00.084903] [31] 1400x1050x24bpp@60Hz [t=00:00:00.084910] [33] 1366x768x24bpp@60Hz [t=00:00:00.084917] [35] 1360x768x24bpp@60Hz [t=00:00:00.084934] [37] 1280x1024x24bpp@60Hz [t=00:00:00.084943] [39] 1280x960x24bpp@60Hz [t=00:00:00.084950] [41] 1280x800x24bpp@60Hz [t=00:00:00.084958] [43] 1280x768x24bpp@60Hz [t=00:00:00.084965] [45] 1280x720x24bpp@60Hz [t=00:00:00.084972] [47] 1280x600x24bpp@60Hz [t=00:00:00.084980] [49] 1152x864x24bpp@60Hz [t=00:00:00.084988] [51] 1024x768x24bpp@60Hz [t=00:00:00.084995] [53] 800x600x24bpp@60Hz [t=00:00:00.085002] [55] 640x480x24bpp@60Hz [t=00:00:00.085009] [57] 640x400x24bpp@60Hz [t=00:00:00.504270] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.504799] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.504820] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.536769] [GR::LogVersionInfo] [t=00:00:00.536782] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.536788] GL version : 4.6.0 NVIDIA 546.59 [t=00:00:00.536808] GL vendor : NVIDIA Corporation [t=00:00:00.536814] GL renderer : NVIDIA GeForce RTX 2070 with Max-Q Design/PCIe/SSE2 [t=00:00:00.536820] GLSL version: 4.60 NVIDIA [t=00:00:00.536825] GLEW version: 2.1.0 [t=00:00:00.536829] GPU memory : 8192MB (total) / 6044MB (available) [t=00:00:00.536892] SDL swap-int: 1 [t=00:00:00.536901] SDL driver : windows [t=00:00:00.536906] [t=00:00:00.536913] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.536921] GLSL shader support : 1 [t=00:00:00.536935] GL4 support : 1 [t=00:00:00.536942] FBO extension support : 1 [t=00:00:00.536960] NVX GPU mem-info support : 1 [t=00:00:00.536969] ATI GPU mem-info support : 0 [t=00:00:00.536984] Texture clamping to edge : 1 [t=00:00:00.536992] NPOT-texture support : 1 (1) [t=00:00:00.536998] S3TC/DXT1 texture support : 1/1 [t=00:00:00.537004] texture query-LOD support : 1 (1) [t=00:00:00.537010] MSAA frame-buffer support : 1 (1) [t=00:00:00.537020] Z-buffer depth : 32 (-) [t=00:00:00.537032] primitive-restart support : 1 (1) [t=00:00:00.537038] clip-space control support: 1 (1) [t=00:00:00.537043] seamless cube-map support : 1 (1) [t=00:00:00.537049] frag-depth layout support : 1 (1) [t=00:00:00.537054] persistent maps support : 1 (1) [t=00:00:00.537059] explicit attribs location : 1 (1) [t=00:00:00.537066] multi draw indirect : 1 (-) [t=00:00:00.537072] array textures : 1 (-) [t=00:00:00.537078] buffer copy support : 1 (-) [t=00:00:00.537087] indirect draw : 1 (-) [t=00:00:00.537093] base instance : 1 (-) [t=00:00:00.537097] [t=00:00:00.537101] max. FBO samples : 32 [t=00:00:00.537106] max. FS/program texture slots : 32/192 [t=00:00:00.537112] max. texture size : 32768 [t=00:00:00.537120] max. texture anisotropy level : 16.000000 [t=00:00:00.537125] max. vec4 varyings/attributes : 31/16 [t=00:00:00.537131] max. draw-buffers : 8 [t=00:00:00.537139] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.537145] max. uniform buffer-bindings : 84 [t=00:00:00.537150] max. uniform block-size : 64KB [t=00:00:00.537157] max. storage buffer-bindings : 96 [t=00:00:00.537163] max. storage block-size : 2047MB [t=00:00:00.537167] [t=00:00:00.537171] enable AMD-hacks : 0 [t=00:00:00.537176] compress MIP-maps: 0 [t=00:00:00.537221] Number of compressed texture formats: 23 [t=00:00:00.537246] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.537282] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.537509] [GR::UpdateGLConfigs] [t=00:00:00.537539] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.537546] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.537867] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.537878] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.537884] [GR::InitGLState] [t=00:00:00.537946] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:00.609635] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.612092] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.612592] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.618109] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.618144] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.618703] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.620190] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.620201] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.620269] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.620319] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.631687] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.632111] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.632570] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.632717] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.642646] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 11ms [t=00:00:00.642664] [VFS] [SpringVFS::ReserveArchives<this=00000285e50aa280>] [t=00:00:00.642766] [VFS] [SpringVFS::AddArchive<this=00000285e50aa280>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.646150] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000285e50aa280 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.646175] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.755282] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.755770] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.756002] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.756015] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.756051] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.756293] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.756343] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.756379] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.756799][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.756886][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.756981][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.757010][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.757019][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.757048][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.773171][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.773190][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "DELL S2421H (NVIDIA High Definition Audio)" [t=00:00:00.773211][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (2- AT2005USB)" [t=00:00:00.773220][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Realtek(R) Audio)" [t=00:00:00.773228][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.793105][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.802104][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000285e51f2cd0(default) context=00000285e50f9050 numChannels=2 frameSize=8 [t=00:00:00.802221][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.802249][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.802265][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.802280][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.802336][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.802383][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.802410][f=-000001] [Sound] Devices: [t=00:00:00.808022][f=-000001] [Sound] [OpenAL Soft on DELL S2421H (NVIDIA High Definition Audio)] [t=00:00:00.808072][f=-000001] [Sound] [OpenAL Soft on Speakers (2- AT2005USB)] [t=00:00:00.808082][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.808096][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.808107][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.809066][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.809085][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.870441][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 113ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 171550 MB [t=00:00:00.872791][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.874572][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8462 [t=00:00:00.876653][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8462 using name WhiskeyDevil [t=00:00:01.035757][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "All That Glitters v1.2" (loaded=0 cached=0) [t=00:00:01.036106][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285e50aa280>(arName="All That Glitters v1.2", overwrite=false)] section=1 cached=0 [t=00:00:01.036597][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285e50aa280>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.037228][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:01.037857][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285e50aa280>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.116262][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285e50aa280>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.116439][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000285e50aa280>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.119321][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f" [t=00:00:01.119412][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.119469][f=-000001] Warning: [PreGame::GameDataReceived] Archive All That Glitters v1.2 (checksum 712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.119935][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.120046][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.120119][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.120166][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.120658][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:01.120745][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-10_00-32-37-027_All That Glitters v1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:01.120756][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 158ms [t=00:00:01.121053][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen [t=00:00:01.169999][f=-000001] forceSingleThreaded, false [t=00:00:03.636823][f=-000001] Spring.GetMapOptions Selected mapOptions: Waterdamage:, nil, WaterLevel:, nil, Roads:, nil [t=00:00:03.640671][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f" [t=00:00:03.640765][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:03.641214][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:03.641294][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:03.641385][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:03.649697][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:03.649713][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:03.649795][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:03.649848][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:03.649897][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:03.649946][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:03.650676][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:03.650960][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:03.651204][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:03.651587][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:03.651857][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:03.652044][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:03.652061][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:03.652380][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:03.661059][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:03.664078][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:03.664947][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:03.665131][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:03.665614][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:03.665636][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:03.665791][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:03.665810][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:03.845707][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.863552][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (101 MB)" [t=00:00:05.034390][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:00:05.450663][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1784ms [t=00:00:05.450705][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.452079][f=-000001] [CAS::GASCB] Archive file="all_that_glitters_v1.2.sd7" cs="b3daa316a47454109463ba7bb175b9ed256408b8e8ee9aafe00c03942ce59cb43ff81eff58ae8b528115d70e05a23cdfc37cfd701d413294b478e08970b4d10f" [t=00:00:05.452193][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.452644][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.452743][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.452813][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.517658][f=-000001] Loading UnitDefs_posts [t=00:00:05.595346][f=-000001] Loading FeatureDefs_posts [t=00:00:05.606191][f=-000001] Loading WeaponDefs_posts [t=00:00:05.621760][f=-000001] Loading ArmorDefs_posts ------- TRUNCATED ------- [t=00:00:16.734242][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:16.744859][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 83.07% of the map. (used by 351 unit-defs) [t=00:00:16.744979][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:16.752913][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 83.07% of the map. (used by 32 unit-defs) [t=00:00:16.760665][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 83.07% of the map. (used by 5 unit-defs) [t=00:00:16.770110][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:16.779150][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:16.787896][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:16.795022][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 78.52% of the map. (used by 13 unit-defs) [t=00:00:16.802919][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 83.07% of the map. (used by 3 unit-defs) [t=00:00:16.803018][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:16.810308][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 78.52% of the map. (used by 21 unit-defs) [t=00:00:16.874209][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/All_That_Glitters_v1.2.json) [t=00:00:16.875559][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:00:16.877610][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:00:16.877920][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:00:16.878474][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:00:16.879491][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:00:16.879726][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:00:16.882984][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:00:17.059400][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (2) Initialized! [t=00:00:17.060077][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=4] numUnits=0 [t=00:00:17.060095][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 764ms [t=00:00:17.070072][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10269, 0.0} allocedSize{int+, int-, ext}={0, 0, 1839982}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0694} [t=00:00:17.780727][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:18.021554][f=-000001] GameID: a2496666b53f85eb5e01476cec8cb25f [t=00:00:18.021913][f=-000001] Connection attempt from WhiskeyDevil [t=00:00:18.021928][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.022152][f=-000001] -> Connection established (given id 1) [t=00:00:18.022181][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiskeyDevil" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5" [t=00:00:18.022208][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiskeyDevil" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:18.022222][f=-000001] Connection attempt from Whiskeysixty8 [t=00:00:18.022231][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:18.022355][f=-000001] -> Connection established (given id 0) [t=00:00:18.022375][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whiskeysixty8" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=712fc04911f26738bf12e14cc7c35900fc5cb97115306d8fa562a81d08fcd15d4720c8fa9e51afb16023332c11d11aacc5797ba9ba6d4282cd207f5a43427bb5" [t=00:00:18.022399][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whiskeysixty8" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:18.022421][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiskeyDevil" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aafa4002e0ac2edd77162957f2aa40be9f7eeaca17297496a60dc02bc9ee6f440b78b362ca60b6ed6ebf04c3f58b2d1f4efab3e93cd743fe73a63ace4adb87ee]" [t=00:00:18.022437][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiskeyDevil" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c19c2f608cedaba0fc5428f8c78140e36be91630ec74399ab18016371021bdff3c5e1112cc701b7f11a7082890af3475a9342cc5cde0c8ce9830c46d378c3eac]" [t=00:00:18.022456][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whiskeysixty8" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aafa4002e0ac2edd77162957f2aa40be9f7eeaca17297496a60dc02bc9ee6f440b78b362ca60b6ed6ebf04c3f58b2d1f4efab3e93cd743fe73a63ace4adb87ee]" [t=00:00:18.022471][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whiskeysixty8" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=c19c2f608cedaba0fc5428f8c78140e36be91630ec74399ab18016371021bdff3c5e1112cc701b7f11a7082890af3475a9342cc5cde0c8ce9830c46d378c3eac]" [t=00:00:18.022518][f=-000001] [Game::ClientReadNet][LOGMSG] sender="WhiskeyDevil" string="[Game::Load][lua{Rules,Gaia}={00000285b7b03630,00000286978136c0}][locale="C"]" [t=00:00:18.022570][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (2)" (ID: 0, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 2 [t=00:00:18.022605][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Normal (1)" (ID: 1, Short-Name: "1052188CircuitAINormal64", Version: "") took over control of team 3 [t=00:00:18.169308][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:18.636596][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Whiskeysixty8" string="[Game::Load][lua{Rules,Gaia}={000001e68ea529c0,000001e68ea59290}][locale="C"]" [t=00:00:18.951912][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Easy (1)" (ID: 2, Short-Name: "1052188CircuitAIEasy64", Version: "") took over control of team 4 [t=00:00:21.696096][f=-000001] <Whiskeysixty8> Allies: I choose: Engineer! [t=00:00:35.085754][f=-000001] <WhiskeyDevil> Allies: I choose: Recon! [t=00:04:43.088407][f=0007152] game_message: Convict is under attack [t=00:09:47.645787][f=0016289] game_message: Bandit is under attack [t=00:12:47.747275][f=0021693] game_message: Vandal is under attack [t=00:14:05.330244][f=0024021] game_message: Rogue is under attack [t=00:15:55.934557][f=0027339] game_message: Vandal is under attack [t=00:17:06.568514][f=0029458] game_message: Rogue is under attack [t=00:17:12.586569][f=0029639] game_message: Rogue is under attack [t=00:17:19.146150][f=0029835] game_message: Thug is under attack [t=00:17:24.275061][f=0029989] game_message: Thug is under attack [t=00:17:29.966380][f=0030160] game_message: Thug is under attack [t=00:17:36.579198][f=0030358] game_message: Rogue is under attack [t=00:19:22.773807][f=0033544] game_message: Stinger is under attack [t=00:22:42.951383][f=0039550] game_message: Thug is under attack [t=00:23:03.729175][f=0040173] game_message: Thug is under attack [t=00:25:19.144915][f=0044236] game_message: Thug is under attack [t=00:26:20.212365][f=0046068] game_message: Solar Collector is under attack [t=00:27:28.381899][f=0048113] game_message: Rogue is under attack [t=00:27:33.382345][f=0048264] game_message: Stinger is under attack [t=00:28:14.345520][f=0049492] game_message: Rogue is under attack [t=00:28:24.295970][f=0049791] game_message: Rogue is under attack [t=00:28:29.899291][f=0049959] game_message: Rogue is under attack [t=00:28:35.348807][f=0050122] game_message: Rogue is under attack [t=00:30:44.602171][f=0054000] game_message: AllyTeam 1 has an overwhelming numerical advantage! [t=00:30:49.363876][f=0054143] game_message: North has been destroyed! [t=00:30:49.377811][f=0054143] selectedUnitsShader GL4, recompiled in , 1, ms at, 54143, success, true [t=00:30:49.417726][f=0054143] game_message: AI wins! [t=00:30:49.418111][f=0054143] Submitting stats [t=00:30:49.428599][f=0054143] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:30:49.831169][f=0054150] <Easy Facing> Spectator mode. Widget removed. [t=00:30:49.832295][f=0054150] <Ghost Site> Spectator mode. Widget removed. [t=00:30:55.393497][f=0054324] <autoquit> Autoquit canceled. [t=00:31:00.374824][f=0054461] No clients connected, shutting down server [t=00:31:00.374841][f=0054461] Server shutdown [t=00:31:03.811211][f=0054461] [QuitAction] user exited to system [t=00:31:03.823970][f=0054461] [SpringApp::Kill][1] fromRun=1 [t=00:31:03.823989][f=0054461] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:31:03.854619][f=0054461] [async=0] threads=6 tasks=4765660 {sum,avg}{exec,wait}time={{111258.531, 0.023}, {123035.016, 0.026}}ms [t=00:31:03.854638][f=0054461] thread=1 tasks=953132 {sum,min,max,avg}{exec,wait}time={{25613.820, 0.000, 115.312, 0.027}, {10955.703, 0.000, 18446744027136.000, 0.011}}ms [t=00:31:03.854652][f=0054461] thread=2 tasks=953132 {sum,min,max,avg}{exec,wait}time={{22238.098, 0.000, 120.701, 0.023}, {25974.686, 0.000, 18446744027136.000, 0.027}}ms [t=00:31:03.854668][f=0054461] thread=3 tasks=953132 {sum,min,max,avg}{exec,wait}time={{19569.250, 0.000, 120.336, 0.021}, {29527.057, 0.000, 18446744027136.000, 0.031}}ms [t=00:31:03.854679][f=0054461] thread=4 tasks=953132 {sum,min,max,avg}{exec,wait}time={{22247.830, 0.000, 111.920, 0.023}, {28015.525, 0.000, 18446744027136.000, 0.029}}ms [t=00:31:03.854694][f=0054461] thread=5 tasks=953132 {sum,min,max,avg}{exec,wait}time={{21589.539, 0.000, 113.729, 0.023}, {28562.043, 0.000, 8.684, 0.030}}ms [t=00:31:03.854746][f=0054461] [async=1] threads=6 tasks=5849 {sum,avg}{exec,wait}time={{26530.322, 4.536}, {6971943.000, 1191.989}}ms [t=00:31:03.854769][f=0054461] thread=1 tasks=1164 {sum,min,max,avg}{exec,wait}time={{5311.086, 0.001, 358.542, 4.563}, {1405793.125, 0.000, 5310.110, 1207.726}}ms [t=00:31:03.854783][f=0054461] thread=2 tasks=1161 {sum,min,max,avg}{exec,wait}time={{5297.681, 0.001, 359.136, 4.563}, {1391946.375, 0.161, 5296.755, 1198.920}}ms [t=00:31:03.854795][f=0054461] thread=3 tasks=1170 {sum,min,max,avg}{exec,wait}time={{5307.519, 0.001, 341.133, 4.536}, {1388355.375, 0.083, 5308.763, 1186.629}}ms [t=00:31:03.854830][f=0054461] thread=4 tasks=1180 {sum,min,max,avg}{exec,wait}time={{5309.208, 0.001, 359.654, 4.499}, {1390892.125, 0.204, 5308.478, 1178.722}}ms [t=00:31:03.854842][f=0054461] thread=5 tasks=1174 {sum,min,max,avg}{exec,wait}time={{5304.827, 0.001, 356.591, 4.519}, {1394956.125, 0.070, 5304.222, 1188.208}}ms [t=00:31:03.854850][f=0054461] [ThreadPool::SetThreadCount][2] workers=0 [t=00:31:03.854857][f=0054461] [SpringApp::Kill][2] [t=00:31:03.855189][f=0054461] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:31:03.855199][f=0054461] [Game::KillLua][1] dtor=0 luaUI=0000028698116190 [t=00:31:03.855244][f=0054461] Start widgetHandler:Shutdown [t=00:31:03.857824][f=0054461] Shutdown - SaveOrderList Complete [t=00:31:03.864747][f=0054461] Writing last game win data [t=00:31:03.868793][f=0054461] Shutdown - SaveConfigData Complete [t=00:31:03.868810][f=0054461] Shutdown Widget - Chili Highlight [t=00:31:03.868835][f=0054461] Shutdown Widget - Draw After Chili [t=00:31:03.868854][f=0054461] Shutdown Widget - API Unit Tracker GL4 [t=00:31:03.868885][f=0054461] Shutdown Widget - EPIC Menu [t=00:31:03.870351][f=0054461] Shutdown Widget - Chili Minimap [t=00:31:03.870457][f=0054461] Shutdown Widget - Chili Widget Selector [t=00:31:03.871669][f=0054461] Shutdown Widget - Depth of Field Shader [t=00:31:03.871683][f=0054461] Shutdown Widget - Deferred rendering [t=00:31:03.871693][f=0054461] SSAO: Deferred rendering disabled, disabling. [t=00:31:03.878276][f=0054461] Shutdown Widget - Deferred rendering [t=00:31:03.878292][f=0054461] SSAO: Deferred rendering disabled, disabling. [t=00:31:03.879290][f=0054461] Shutdown Widget - Local Team Colors [t=00:31:03.879306][f=0054461] Shutdown Widget - Display Keys 2 [t=00:31:03.879328][f=0054461] Shutdown Widget - Save Game Menu [t=00:31:03.879341][f=0054461] Shutdown Widget - Highlight Model Api GL4 [t=00:31:03.879387][f=0054461] Shutdown Widget - Unit Icons [t=00:31:03.879458][f=0054461] Shutdown Widget - HealthBars [t=00:31:03.880819][f=0054461] Shutdown Widget - Noises [t=00:31:03.880835][f=0054461] Shutdown Widget - Selected Units GL4 2 [t=00:31:03.880855][f=0054461] Shutdown Widget - BuildETA [t=00:31:03.880866][f=0054461] Shutdown Widget - Win Counter [t=00:31:03.880876][f=0054461] Shutdown Widget - EndGame APM stats [t=00:31:03.880885][f=0054461] Shutdown Widget - Modular Comm Info [t=00:31:03.880894][f=0054461] Shutdown Widget - CameraShake [t=00:31:03.880903][f=0054461] Shutdown Widget - Chili Economy Panel Default [t=00:31:03.881004][f=0054461] Shutdown Widget - Chili EndGame Window [t=00:31:03.881021][f=0054461] Shutdown Widget - Chili Nuke Warning [t=00:31:03.881033][f=0054461] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:31:03.881047][f=0054461] Shutdown Widget - Chili Spectator Panels [t=00:31:03.881057][f=0054461] Shutdown Widget - Context Menu [t=00:31:03.881066][f=0054461] Shutdown Widget - Darkening [t=00:31:03.881080][f=0054461] Shutdown Widget - Defense Range Zero-K [t=00:31:03.881378][f=0054461] Shutdown Widget - Grab Input [t=00:31:03.881511][f=0054461] Input grabbing is disabled! [t=00:31:03.881522][f=0054461] Shutdown Widget - Highlight Geos [t=00:31:03.881533][f=0054461] Shutdown Widget - Local Widgets Config [t=00:31:03.881547][f=0054461] Shutdown Widget - MinimapEvents [t=00:31:03.881560][f=0054461] Shutdown Widget - Missile Silo Range [t=00:31:03.881571][f=0054461] Shutdown Widget - Music Player v2 [t=00:31:03.881593][f=0054461] Shutdown Widget - Point Tracker [t=00:31:03.881612][f=0054461] Shutdown Widget - Showeco and Grid Drawer [t=00:31:03.881626][f=0054461] Shutdown Widget - Startup Info and Selector [t=00:31:03.881642][f=0054461] Shutdown Widget - State Reverse and Latency [t=00:31:03.881651][f=0054461] Shutdown Widget - Stereo3D [t=00:31:03.881700][f=0054461] Shutdown Widget - Transport AI [t=00:31:03.881711][f=0054461] Shutdown Widget - Attack AoE [t=00:31:03.881721][f=0054461] Shutdown Widget - Map Edge Extension [t=00:31:03.882197][f=0054461] Shutdown Widget - Selection Send [t=00:31:03.882220][f=0054461] Shutdown Widget - Highlight Unit GL4 v2 [t=00:31:03.882230][f=0054461] Shutdown Widget - LupsManager [t=00:31:03.882286][f=0054461] Shutdown Widget - Newton Firezone [t=00:31:03.882300][f=0054461] Shutdown Widget - Chili Pro Console [t=00:31:03.883529][f=0054461] Shutdown Widget - Persistent Build Height [t=00:31:03.883545][f=0054461] Shutdown Widget - Lasso Terraform GUI [t=00:31:03.883554][f=0054461] Shutdown Widget - Chili Framework [t=00:31:03.883565][f=0054461] Shutdown Widget - Lups [t=00:31:03.884218][f=0054461] Shutdown Widget - Chili Core Selector [t=00:31:03.884281][f=0054461] Shutdown Widget - Custom Markers [t=00:31:03.884296][f=0054461] Shutdown Widget - Mex Placement Handler [t=00:31:03.884363][f=0054461] Shutdown Widget - Select Keys [t=00:31:03.884383][f=0054461] Shutdown Widget - Pause Screen [t=00:31:03.884497][f=0054461] Shutdown Widget - Contrast Adaptive Sharpen [t=00:31:03.884532][f=0054461] Shutdown Widget - Bloom Shader Deferred [t=00:31:03.884689][f=0054461] Shutdown Widget - Color Blindness Correction [t=00:31:03.884863][f=0054461] Shutdown Widget - Layout Handler [t=00:31:03.884879][f=0054461] Shutdown Widget - Text To Speech Control [t=00:31:03.884889][f=0054461] End widgetHandler:Shutdown [t=00:31:03.940585][f=0054461] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 94931877, 0.0} allocedSize{int+, int-, ext}={0, 0, 10768866519}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0141} [t=00:31:03.945513][f=0054461] [Game::KillLua][2] dtor=0 luaGaia=00000286978136c0 [t=00:31:03.950700][f=0054461] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:31:03.950796][f=0054461] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:31:03.950834][f=0054461] [Game::KillLua][3] dtor=0 luaRules=00000285b7b03630 [t=00:31:03.950872][f=0054461] Start gadgetHandler:Shutdown [t=00:31:03.950883][f=0054461] Shutdown - StartSetup [t=00:31:03.950893][f=0054461] Shutdown - UnitMorph [t=00:31:03.956212][f=0054461] Shutdown - Carrier Drones [t=00:31:03.956697][f=0054461] Shutdown - Missile Silo Controller [t=00:31:03.956712][f=0054461] Shutdown - Modular Comm Info [t=00:31:03.956730][f=0054461] Shutdown - Terrain Texture Handler [t=00:31:03.956741][f=0054461] Shutdown - UnitCloakShield [t=00:31:03.958298][f=0054461] Shutdown - Starlight Handler [t=00:31:03.958474][f=0054461] End gadgetHandler:Shutdown [t=00:31:03.995905][f=0054461] Start gadgetHandler:Shutdown [t=00:31:03.995933][f=0054461] Shutdown - Teleport Throw [t=00:31:03.995946][f=0054461] Shutdown - UnitMorph [t=00:31:03.995963][f=0054461] Shutdown - Commander Skin Renderer [t=00:31:04.003063][f=0054461] Shutdown - Missile fired callins [t=00:31:04.003119][f=0054461] Shutdown - Modular Comm Info [t=00:31:04.003131][f=0054461] Shutdown - Retreat Command [t=00:31:04.003148][f=0054461] Shutdown - Shockwaves [t=00:31:04.003166][f=0054461] Shutdown - Unit tint API [t=00:31:04.003223][f=0054461] Shutdown - Unit glow API [t=00:31:04.003261][f=0054461] Shutdown - UnitCloakShield [t=00:31:04.003304][f=0054461] Shutdown - Lups Cloak FX [t=00:31:04.003472][f=0054461] Shutdown - Lups [t=00:31:04.004270][f=0054461] Shutdown - Lups Shield [t=00:31:04.004669][f=0054461] End gadgetHandler:Shutdown [t=00:31:04.041577][f=0054461] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 10044, 0.0} allocedSize{int+, int-, ext}={0, 0, 1580432}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0067} [t=00:31:04.045028][f=0054461] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:31:04.045123][f=0054461] [Game::KillLua][4] dtor=0 [t=00:31:04.045135][f=0054461] [Game::KillLua][5] dtor=0 [t=00:31:04.058214][f=0054461] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-10_00-32-37-027_All That Glitters v1_105.1.1-2511-g747f18b BAR105.sdfz" (4980796 bytes) [t=00:31:04.058302][f=0054461] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:31:04.099064][f=0054461] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:31:04.099091][f=0054461] [Sound] [Sound::UpdateThread][3] #sources=32 #items=79 [t=00:31:04.099243][f=0054461] [Sound] [Sound::UpdateThread][4] ctx=00000285e50f9050 dev=00000285e51f2cd0 [t=00:31:04.099396][f=0054461] [Sound] [Sound::UpdateThread][5] ctx=00000285e50f9050 dev=00000285e51f2cd0 [t=00:31:04.099407][f=0054461] [Sound] [Sound::Cleanup][alcDestroyContext(00000285e50f9050)] [t=00:31:04.106048][f=0054461] [Sound] [Sound::Cleanup][alcCloseDevice(00000285e51f2cd0)] [t=00:31:04.106399][f=0054461] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:31:04.135682][f=0054461] [Sound] [Sound::UpdateThread][6] [t=00:31:04.136335][f=0054461] [Game::~CGame][1] [t=00:31:04.136350][f=0054461] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:31:04.136360][f=0054461] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:31:04.136370][f=0054461] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:31:04.136405][f=0054461] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:31:04.136423][f=0054461] [Game::KillLua][4] dtor=1 [t=00:31:04.136440][f=0054461] [Game::KillLua][5] dtor=1 [t=00:31:04.136621][f=0054461] [Game::KillMisc][1] [t=00:31:04.136648][f=0054461] [Game::KillMisc][2] [t=00:31:04.136661][f=0054461] [EOH::DestroySkirmishAI(id=2)] [t=00:31:04.165794][f=0054461] [EOH::DestroySkirmishAI(id=1)] [t=00:31:04.170440][f=0054461] [EOH::DestroySkirmishAI(id=0)] [t=00:31:04.209884][f=0054461] [Game::KillMisc][3] [t=00:31:04.210011][f=0054461] [Game::KillRendering][1] [t=00:31:04.215481][f=0054461] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:31:04.256484][f=0054461] [3DOParser::Kill] allocated 1 pieces [t=00:31:04.256508][f=0054461] [S3OParser::Kill] allocated 5518 pieces [t=00:31:04.257074][f=0054461] [AssParser::Kill] allocated 674 pieces [t=00:31:04.323320][f=0054461] [Game::KillInterface][1] [t=00:31:04.324096][f=0054461] [Game::KillInterface][2] [t=00:31:04.324747][f=0054461] [Game::KillSimulation][1] [t=00:31:04.324777][f=0054461] [Game::KillSimulation][2] [t=00:31:04.439053][f=0054461] [CCollisionHandler] dis-/continuous tests: 0/29882812 [t=00:31:04.439073][f=0054461] [Game::KillSimulation][3] [t=00:31:04.439822][f=0054461] [~CPathCache(24x40)] cacheHits=26 hitPercentage=1% numHashColls=0 maxCacheSize=201 [t=00:31:04.439919][f=0054461] [~CPathCache(24x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:31:04.440030][f=0054461] [~CPathCache(48x80)] cacheHits=92 hitPercentage=50% numHashColls=0 maxCacheSize=92 [t=00:31:04.440112][f=0054461] [~CPathCache(48x80)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:31:04.440785][f=0054461] [~CRectangleOverlapHandler] 1% overlap reduction [t=00:31:04.505837][f=0054461] [LosHandler::Kill] raycast instance cache-{hits,misses}={141563,349610}; shared=2%; cached=26% [t=00:31:04.522366][f=0054461] [Game::KillSimulation][4] [t=00:31:04.818373][f=0054461] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:31:04.818403][f=0054461] [Game::~CGame][2] [t=00:31:04.818432][f=0054461] [Game::~CGame][3] [t=00:31:04.818681][f=0054461] [SpringApp::Kill][3] [t=00:31:04.818714][f=0054461] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 12416681 bytes sent in 60266 packets (206.031 bytes/packet) 8349867 bytes recv'd in 34055 packets (245.188 bytes/packet) {0.084x, 0.024x} relative protocol overhead {up, down} 41251 incoming chunks dropped, 106014 outgoing chunks resent 36595 incoming chunks processed [t=00:31:04.818874][f=0054461] [SpringApp::Kill][4] font=00000285c500b100 [t=00:31:04.826391][f=0054461] [SpringApp::Kill][5] [t=00:31:04.833504][f=0054461] [SpringApp::Kill][6] [t=00:31:04.833524] [SpringApp::Kill][7] [t=00:31:04.833552] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {32480, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:31:04.833564] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2144, 1048576, 1048576}, EBO = {4032, 2097152, 2097152} [t=00:31:04.833589] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:31:04.833601] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:31:04.833611] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:31:04.833627] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:31:04.833639] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1068, 1048576, 1048576}, EBO = {1602, 2097152, 2097152} [t=00:31:04.833651] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {52808, 1048576, 1048576}, EBO = {79212, 2097152, 2097152} [t=00:31:04.833665] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:31:04.833676] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:31:04.833686] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:31:04.833702] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:31:04.833714] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {3436, 1048576, 1048576}, EBO = {5154, 2097152, 2097152} [t=00:31:04.930628] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:31:04.930653] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:31:04.930662] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:31:04.930670] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8462 [t=00:31:04.930678] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:31:04.931365] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>] [t=00:31:04.931387] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:31:04.931403] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000285c44d47a0) [t=00:31:04.935192] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=1)] #archives[section]=1 #files[section]=24 [t=00:31:04.935243] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\all_that_glitters_v1.2.sd7 (00000285e5139140) [t=00:31:04.943710] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=2)] #archives[section]=3 #files[section]=327 [t=00:31:04.943730] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000285c44d3f60) [t=00:31:04.944021] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000285c44d4170) [t=00:31:04.944177] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000285c44d3eb0) [t=00:31:04.944284] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=3)] #archives[section]=0 #files[section]=0 [t=00:31:04.944301] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=4)] #archives[section]=0 #files[section]=130 [t=00:31:04.944331] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=5)] #archives[section]=0 #files[section]=0 [t=00:31:04.944347] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=6)] #archives[section]=0 #files[section]=0 [t=00:31:04.944362] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=7)] #archives[section]=0 #files[section]=0 [t=00:31:04.944379] [VFS] [SpringVFS::DeleteArchives<this=00000285e50aa280>(section=8)] #archives[section]=0 #files[section]=0 [t=00:31:05.387358] [SpringApp::Kill][8] [t=00:31:05.387399] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:31:05.387415] [WatchDog::Uninstall][1] hangDetectorThread=00007ff664de04d0 (joinable=1) [t=00:31:05.387423] [WatchDog::Uninstall][2] [t=00:31:05.929020] [WatchDog::Uninstall][3] [t=00:31:05.929033] [SpringApp::Kill][9]
infolog_full.txt (truncated):