Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
Failed rotating the log file Available log sections: RoamMeshDrawer, GameServer, FarTextureHandler, Texture, Font, Net, Shader, KeyBindings, DecalsDrawerGL4, GroundMoveType, Piece, CSMFGroundTextures, ModelRenderContainer, SkyBox, VFS, Model, DynWater, Sound, Path, BumpWater, AutohostInterface, ArchiveScanner, LuaSocket, CregSerializer Enabled log sections: Sound(Notice) Enable or disable log sections using the LogSections configuration key or the SPRING_LOG_SECTIONS environment variable (both comma separated). Use "none" to disable the default log sections. LogOutput initialized. ============== <User Config> ============== AllowDeferredMapRendering = 1 AllowDeferredModelRendering = 1 BumpWaterAnisotropy = 2 BumpWaterBlurReflection = 1 BumpWaterDepthBits = 32 BumpWaterReflection = 2 BumpWaterTexSizeReflection = 256 CamFreeScrollSpeed = 50 CamMode = 1 DualScreenMiniMapOnLeft = 1 DynamicSky = 1 EdgeMoveDynamic = 0 EdgeMoveWidth = 0.003 FPSFOV = 90 FPSScrollSpeed = 50 FontSize = 18 GrassDetail = 0 GroundDecals = 2 GroundDetail = 90 GroundScarAlphaFade = 1 HangTimeout = 30 HardwareCursor = 1 InitialNetworkTimeout = 0 LinkIncomingMaxPacketRate = 512 LinkIncomingPeakBandwidth = 65536 LinkIncomingSustainedBandwidth = 65536 LinkOutgoingBandwidth = 131072 MSAALevel = 1 MaxParticles = 15000 MaxSounds = 32 MaximumTransmissionUnit = 0 MiddleClickScrollSpeed = -0.0015 MiniMapMarker = 0 MouseDragScrollThreshold = 0 NetworkLossFactor = 1 OverheadMaxHeightFactor = 1.39999998 OverheadScrollSpeed = 50 ReconnectTimeout = 0 RotOverheadScrollSpeed = 50 RotateLogFiles = 1 ScrollWheelSpeed = -25 Shadows = 1 ShowClock = 0 SplashScreenDir = ./MenuLoadscreens TreeRadius = 1200 UnitIconDist = 151 UnitLodDist = 999999 UseDistToGroundForIcons = 1.10000002 UseNetMessageSmoothingBuffer = 0 UsePBO = 0 Water = 4 XResolution = 3440 YResolution = 1440 snd_volmaster = 20 ============== </User Config> ============== ============== <User System> ============== Spring 104.0.1-287-gf7b0fcc maintenance Build Environment: boost-105500, GNU libstdc++ version 20130531 Compiler Version: gcc-4.8.1 Operating System: Microsoft Windows Microsoft Home Premium Edition, 64-bit (build 9200) Intel(R) Core(TM) i7-9700K CPU @ 3.60GHz; 32699MB RAM, 49083MB pagefile Binary Word Size: 32-bit (emulated) Deque Chunk Size: 128 Process Clock: std::chrono::high_resolution_clock Physical CPU Cores: 8 Logical CPU Cores: 8 ============== </User System> ============== [good_fpu_init] CPU SSE mask: 127, flags: SSE 1.0: 1, SSE 2.0: 1 SSE 3.0: 1, SSSE 3.0: 1 SSE 4.1: 1, SSE 4.2: 1 SSE 4.0A: 0, SSE 5.0A: 0 using streflop SSE FP-math mode, CPU supports SSE instructions [WatchDogInstall] Installed (HangTimeout: 30sec) [WatchDog::RegisterThread] registering controls for thread [main] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@144Hz} current={3440x1440x24bpp@144Hz} display=1 modes=118 bounds={x=0, y=0, w=3440, h=1440} [16] 2496x1404x24bpp@144Hz [26] 2112x1188x24bpp@144Hz [36] 1920x1200x24bpp@144Hz [41] 1920x1080x24bpp@144Hz [55] 1680x1050x24bpp@144Hz [70] 1600x900x24bpp@144Hz [80] 1280x800x24bpp@144Hz [85] 1280x720x24bpp@144Hz [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for hidden window [GR::LogVersionInfo] SDL version : 2.0.8 (linked) / 2.0.8 (compiled) GL version : 4.6.0 Compatibility Profile Context 24.3.1.240312 GL vendor : ATI Technologies Inc. GL renderer : AMD Radeon RX 7900 XTX GLSL version: 4.60 GLEW version: 2.1.0 GPU memory : 40305MB (total) / 40305MB (available) SDL swap-int: 0 ARB shader support : 1 GLSL shader support : 1 FBO extension support : 1 NVX GPU mem-info support : 0 ATI GPU mem-info support : 1 NPOT-texture support : 0 (1) texture query-LOD support : 1 (1) 24-bit Z-buffer support : 0 (-) primitive-restart support : 1 (1) clip-space control support: 1 (1) frag-depth layout support : 1 (-) max. FBO samples : -1 max. texture size : 16384 max. texture anisotropy level: 16.000000 max. vec4 varyings/attributes: 16/32 max. draw-buffers : 8 max. rec. indices/vertices : 536870911/536870911 max. uniform buffer-bindings : 84 max. uniform block-size : 4096KB enable ATI-hacks : 1 compress MIP-maps: 0 [GR::ToggleGLDebugOutput] OpenGL debug-context not installed (dbgErrors=0 dbgTraces=0) [VSync::SetInterval] interval=0 (disabled) [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@144Hz (fullscreen::decorated) [WatchDog::RegisterThread] registering controls for thread [vfsi] [DataDirLocater::Check] Isolation Mode! Using read-write data directory: D:\Games\SteamLibrary\steamapps\common\Zero-K\ Using read-only data directory: D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-287-gf7b0fcc\ Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\engine\win64\104.0.1-287-gf7b0fcc\base Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\maps Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\games Scanning: D:\Games\SteamLibrary\steamapps\common\Zero-K\packages [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 75ms [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [ThreadPool::SetThreadCount][2] workers=3 [Threading] Main thread CPU affinity mask set: 248 [f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [f=-000001] [Sound] [Sound::InitThread][1] [f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [f=-000001] [Sound] [Sound::OpenLoopbackDevice] unhandled SDL format: 0x8120 [f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.2ms) [f=-000001] [Sound] [Sound::OpenOpenALDevice] opening default device "OpenAL Soft" [f=-000001] [Sound] [Sound::OpenOpenALDevice] device=06cecdf0 context=06b85e80 [f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [f=-000001] [Sound] Vendor: OpenAL Community [f=-000001] [Sound] Version: 1.1 ALSOFT 1.16.0 [f=-000001] [Sound] Renderer: OpenAL Soft [f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_block_alignment AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length [f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFTX_device_clock ALC_SOFTX_HRTF ALC_SOFT_loopback ALC_SOFTX_midi_interface ALC_SOFT_pause_device [f=-000001] [Sound] Devices: [f=-000001] [Sound] [Monitor (AMD High Definition Audio Device)] [f=-000001] [Sound] [Headset (Realtek(R) Audio)] [f=-000001] [Sound] [Monitor (AMD High Definition Audio Device)] [f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=15 [f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} Fontconfig error: Cannot load default config file [f=-000001] [Sound] Error: EFX: AL_INVALID_VALUE (40963) [f=-000001] [Sound] Error: Initializing EFX failed! [f=-000001] [Sound] [Sound::UpdateThread][2] [f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 201ms [Info] Using filesystem-writepath: D:\Games\SteamLibrary\steamapps\common\Zero-K [Info] Free disk space: 201502 MB [f=-000001] [CPreGame] server using IP localhost and port 8452 [f=-000001] [NetProto::InitLocalClient] connecting to local server [f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file for game data... [f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 1ms [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [f=-000001] Error: [ExitSpringProcess] errorMsg="Demofile D:\Games\SteamLibrary\steamapps\common\Zero-K\demos\20181028_003454_LLTAComplexV2_104.0.1-287-gf7b0fcc maintenance.sdfz corrupt or created by a different version of Spring, expects version Š…XÂ&Ò¹! CÄ»í²¥``Æ£``+¨Ø JˆˆŠŠb X€¢ÂÿÜ2`ú<ßßÿy¹gœ»ç|Î'ÞŸ8犅"6Ÿ©Í€y‚@6V騢¢2µŠ 7@`ô±Dc}f 1 H§kó 6_ó!>VùÿoXÉ-¿vA+¿žmn¦"8úi#ǽ®©¨X9Båj{•iª**:àØYðw_ðÝ||Àgø¨ƒ £ŠâÁþjáj~—+“Àƒ´øRh³a±)ÚDm†šŸÉ`‡üs¦c4ÑDÍäD0Ô%ã0*Àñ >ÊYÀe[ øV,6LjZLˆÏ¥3QN"8LF†DtT æp`5±¦K ‰@„<†.ò%"]À€M<LÔ¸p0Ì55š¨Ñ lõ¹À5·SÔÞ." msgCaption="Spring: caught std::runtime_error" mainThread=1 [f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=00000000) [f=-000001] [SpringApp::Kill][1] fromRun=0 [f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{2.000, -0.000}, {-2.000, 0.000}}ms [f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{-26815615859885194199148049996411692254958731641184786755447122887443528060147093953603748596333806855380063716372972101707507765623893139892867298012168192.000, -26815622254774607478041992656377414119049318484648980291644402853391024972461979927686445455537869627373902514209643741630431845701904399487095447520018432.000, -26815622254774607478041992656377414119049318484648980291644402853391024972461979927686445455537869627373902514209643741630431845701904399487095447520018432.000, -26815622254774607478041992656377414119049318484648980291644402853391024972461979927686445455537869627373902514209643741630431845701904399487095447520018432.000}, {-2.000, -2.000, -2.000, -2.000}}ms [f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{-2.000, -2.000, -2.000, -2.000}, {0.000, 0.000, 0.000, 0.000}}ms [f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.000, 0.000, 0.000, 0.000}, {-2.000, -2.000, -2.000, -2.000}}ms [f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [f=-000001] [SpringApp::Kill][2] [f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [f=-000001] [Sound] [Sound::UpdateThread][4] ctx=06b85e80 dev=06cecdf0 [f=-000001] [Sound] [Sound::UpdateThread][5] ctx=06b85e80 dev=06cecdf0 [f=-000001] [Sound] [Sound::UpdateThread][6] [f=-000001] [SpringApp::Kill][3] [f=-000001] [LocalConnection::Statistics] 0 bytes sent 17 bytes recv'd [f=-000001] [SpringApp::Kill][4] font=065df030 [f=-000001] [SpringApp::Kill][5] [f=-000001] [SpringApp::Kill][6] [SpringApp::Kill][7] [LuaSocket] Dumping luasocket rules: [LuaSocket] TCP_CONNECT ALLOW * -1 [LuaSocket] TCP_LISTEN ALLOW * -1 [LuaSocket] UDP_LISTEN ALLOW * -1 [SpringApp::Kill][8] Error: [Watchdog::DeregisterThread] Invalid thread number 0 [WatchDog::Uninstall][1] hangDetectorThread=00fdd3f0 (joinable=1) [WatchDog::Uninstall][2] [WatchDog::Uninstall][3] [SpringApp::Kill][9]
infolog_full.txt (truncated):