Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.009025] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.009048] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.013624] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\" [t=00:00:00.013766] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.521780] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.521858] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.521894] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.521915] Failed rotating the log file [t=00:00:00.521924] Enable or disable log sections using the LogSections configuration key [t=00:00:00.521981] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.521994] Use "none" to disable the default log sections. [t=00:00:00.522008] ============== </Log Sections> ============== [t=00:00:00.522022] ============== <User Config> ============== [t=00:00:00.522180] AllowDeferredMapRendering = 1 [t=00:00:00.522208] AllowDeferredModelRendering = 1 [t=00:00:00.522221] AnimationMT = 0 [t=00:00:00.522232] BumpWaterAnisotropy = 2 [t=00:00:00.522243] BumpWaterBlurReflection = 1 [t=00:00:00.522252] BumpWaterDepthBits = 32 [t=00:00:00.522260] BumpWaterReflection = 2 [t=00:00:00.522268] BumpWaterTexSizeReflection = 256 [t=00:00:00.522279] CamFreeScrollSpeed = 50 [t=00:00:00.522290] CamMode = 1 [t=00:00:00.522303] DualScreenMiniMapOnLeft = 1 [t=00:00:00.522316] EdgeMoveDynamic = 0 [t=00:00:00.522335] EdgeMoveWidth = 0.003 [t=00:00:00.522346] FPSFOV = 90 [t=00:00:00.522357] FPSScrollSpeed = 50 [t=00:00:00.522365] FontSize = 18 [t=00:00:00.522372] GrassDetail = 0 [t=00:00:00.522382] GroundDecals = 5 [t=00:00:00.522393] GroundDetail = 120 [t=00:00:00.522402] HangTimeout = 30 [t=00:00:00.522421] HardwareCursor = 1 [t=00:00:00.522443] InitialNetworkTimeout = 0 [t=00:00:00.522456] LinkIncomingMaxPacketRate = 512 [t=00:00:00.522469] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.522497] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.522517] LinkOutgoingBandwidth = 131072 [t=00:00:00.522529] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.522537] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.522548] MSAALevel = 8 [t=00:00:00.522573] MaxParticles = 25000 [t=00:00:00.522587] MaxSounds = 32 [t=00:00:00.522599] MaximumTransmissionUnit = 0 [t=00:00:00.522609] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.522621] MiniMapMarker = 0 [t=00:00:00.522640] MouseDragScrollThreshold = 0 [t=00:00:00.522655] NetworkLossFactor = 1 [t=00:00:00.522666] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.522677] OverheadScrollSpeed = 50 [t=00:00:00.522688] ReconnectTimeout = 0 [t=00:00:00.522700] RotOverheadScrollSpeed = 50 [t=00:00:00.522711] RotateLogFiles = 1 [t=00:00:00.522722] ShadowMapSize = 8192 [t=00:00:00.522732] Shadows = 1 [t=00:00:00.522741] ShowClock = 0 [t=00:00:00.522752] SoftParticles = 2 [t=00:00:00.522841] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.522859] UnitIconDist = 151 [t=00:00:00.522872] UpdateBoundingVolumeMT = 0 [t=00:00:00.522885] UpdateWeaponVectorsMT = 0 [t=00:00:00.522897] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.522914] UseLuaMemPools = 0 [t=00:00:00.522926] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.522938] VFSCacheArchiveFiles = 0 [t=00:00:00.522950] VSync = 0 [t=00:00:00.522962] Water = 4 [t=00:00:00.522975] WindowBorderless = 1 [t=00:00:00.522987] WindowPosY = 0 [t=00:00:00.523435] XResolutionWindowed = 1920 [t=00:00:00.523457] YResolutionWindowed = 1080 [t=00:00:00.523499] ============== </User Config> ============== [t=00:00:00.523521] ============== <User System> ============== [t=00:00:00.523536] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.523554] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.523572] Compiler Version: gcc-13.2.0 [t=00:00:00.523664] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.523780] Hardware Config: Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz; 16343MB RAM, 26583MB pagefile [t=00:00:00.523802] Binary Word Size: 64-bit (native) [t=00:00:00.523817] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.523831] Physical CPU Cores: 4 [t=00:00:00.523842] Logical CPU Cores: 8 [t=00:00:00.523856] ============== </User System> ============== [t=00:00:00.524339] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.524356] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.524378] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.524405] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.524434] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.527208] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.527236] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.537657] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.547215] Display (Generic PnP Monitor)=1 modes=43 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.547256] [ 1] 2715x1527x24bpp@60Hz [t=00:00:00.547266] [ 4] 1920x1080x24bpp@60Hz [t=00:00:00.547278] [ 7] 1680x1050x24bpp@60Hz [t=00:00:00.547288] [ 9] 1600x1024x24bpp@60Hz [t=00:00:00.547302] [11] 1600x900x24bpp@60Hz [t=00:00:00.547316] [12] 1440x1080x24bpp@60Hz [t=00:00:00.547330] [15] 1440x900x24bpp@60Hz [t=00:00:00.547343] [16] 1366x768x24bpp@60Hz [t=00:00:00.547356] [17] 1360x768x24bpp@60Hz [t=00:00:00.547378] [18] 1280x1024x24bpp@75Hz [t=00:00:00.547401] [20] 1280x960x24bpp@75Hz [t=00:00:00.547409] [22] 1280x800x24bpp@60Hz [t=00:00:00.547415] [23] 1280x768x24bpp@60Hz [t=00:00:00.547421] [24] 1280x720x24bpp@60Hz [t=00:00:00.547434] [27] 1176x664x24bpp@60Hz [t=00:00:00.547448] [30] 1152x864x24bpp@75Hz [t=00:00:00.547459] [31] 1024x768x24bpp@75Hz [t=00:00:00.547468] [34] 800x600x24bpp@75Hz [t=00:00:00.547477] [38] 720x576x24bpp@50Hz [t=00:00:00.547485] [39] 720x480x24bpp@60Hz [t=00:00:00.547513] [41] 640x480x24bpp@75Hz [t=00:00:00.950107] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.950909] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.950940] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.998662] [GR::LogVersionInfo] [t=00:00:00.998684] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.998695] GL version : 4.6.0 NVIDIA 552.44 [t=00:00:00.998725] GL vendor : NVIDIA Corporation [t=00:00:00.998737] GL renderer : NVIDIA GeForce RTX 3070 Ti/PCIe/SSE2 [t=00:00:00.998748] GLSL version: 4.60 NVIDIA [t=00:00:00.998760] GLEW version: 2.1.0 [t=00:00:00.998771] GPU memory : 8192MB (total) / 3350MB (available) [t=00:00:00.998806] SDL swap-int: 1 [t=00:00:00.998821] SDL driver : windows [t=00:00:00.998832] [t=00:00:00.998841] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.998850] GLSL shader support : 1 [t=00:00:00.998869] GL4 support : 1 [t=00:00:00.998883] FBO extension support : 1 [t=00:00:00.998912] NVX GPU mem-info support : 1 [t=00:00:00.998931] ATI GPU mem-info support : 0 [t=00:00:00.998950] Texture clamping to edge : 1 [t=00:00:00.998962] NPOT-texture support : 1 (1) [t=00:00:00.998979] S3TC/DXT1 texture support : 1/1 [t=00:00:00.998992] texture query-LOD support : 1 (1) [t=00:00:00.999003] MSAA frame-buffer support : 1 (1) [t=00:00:00.999020] Z-buffer depth : 32 (-) [t=00:00:00.999053] primitive-restart support : 1 (1) [t=00:00:00.999069] clip-space control support: 1 (1) [t=00:00:00.999081] seamless cube-map support : 1 (1) [t=00:00:00.999107] frag-depth layout support : 1 (1) [t=00:00:00.999116] persistent maps support : 1 (1) [t=00:00:00.999127] explicit attribs location : 1 (1) [t=00:00:00.999136] multi draw indirect : 1 (-) [t=00:00:00.999165] array textures : 1 (-) [t=00:00:00.999195] buffer copy support : 1 (-) [t=00:00:00.999228] indirect draw : 1 (-) [t=00:00:00.999240] base instance : 1 (-) [t=00:00:00.999248] [t=00:00:00.999256] max. FBO samples : 32 [t=00:00:00.999270] max. FS/program texture slots : 32/192 [t=00:00:00.999289] max. texture size : 32768 [t=00:00:00.999304] max. texture anisotropy level : 16.000000 [t=00:00:00.999316] max. vec4 varyings/attributes : 31/16 [t=00:00:00.999325] max. draw-buffers : 8 [t=00:00:00.999335] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.999358] max. uniform buffer-bindings : 84 [t=00:00:00.999370] max. uniform block-size : 64KB [t=00:00:00.999382] max. storage buffer-bindings : 96 [t=00:00:00.999391] max. storage block-size : 2047MB [t=00:00:00.999402] [t=00:00:00.999412] enable AMD-hacks : 0 [t=00:00:00.999426] compress MIP-maps: 0 [t=00:00:00.999501] Number of compressed texture formats: 23 [t=00:00:00.999564] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.999634] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.000100] [GR::UpdateGLConfigs] [t=00:00:01.000180] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.000201] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.000229] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.000258] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.000269] [GR::InitGLState] [t=00:00:01.000387] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:01.146532] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.179286] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 32ms [t=00:00:01.180133] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.188689] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.188763] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.189395] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.196655] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\" [t=00:00:01.196681] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.196760] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\ [t=00:00:01.196871] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:01.207338] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:01.208210] Scanning: D:\Steam\steamapps\common\Zero-K\maps [t=00:00:01.209594] Scanning: D:\Steam\steamapps\common\Zero-K\games [t=00:00:01.209753] Scanning: D:\Steam\steamapps\common\Zero-K\packages [t=00:00:01.237022] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 29ms [t=00:00:01.237093] [VFS] [SpringVFS::ReserveArchives<this=000001270ee21630>] [t=00:00:01.237346] [VFS] [SpringVFS::AddArchive<this=000001270ee21630>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.243938] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001270ee21630 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.243955] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.428022] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.428580] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.429015] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.429431] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.429503] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.429574] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.430224][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.430370][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.430677][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.430708][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.430720][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.430794][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.437541][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.437595][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Altoparlanti (3- USB Audio Device)" [t=00:00:01.437611][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Cuffie (Oculus Virtual Audio Device)" [t=00:00:01.437626][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Digital Audio (S/PDIF) (High Definition Audio Device)" [t=00:00:01.437649][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.454814][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.458574][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001274c5328c0(default) context=000001270e191900 numChannels=2 frameSize=8 [t=00:00:01.458623][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.458643][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.458657][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.458710][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.458765][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.458820][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.458840][f=-000001] [Sound] Devices: [t=00:00:01.463679][f=-000001] [Sound] [OpenAL Soft on Altoparlanti (3- USB Audio Device)] [t=00:00:01.463700][f=-000001] [Sound] [OpenAL Soft on Cuffie (Oculus Virtual Audio Device)] [t=00:00:01.463710][f=-000001] [Sound] [OpenAL Soft on Digital Audio (S/PDIF) (High Definition Audio Device)] [t=00:00:01.463728][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.498932][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.500036][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.500058][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.530533][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 70150 MB [t=00:00:01.533632][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.533672][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.533703][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\Steam\steamapps\common\Zero-K\demos\2024-06-08_23-31-00-999_The Hole v5_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:01.896865][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.903859][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.904012][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:01.904057][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:01.917439][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:01.917677][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 383ms [t=00:00:01.917799][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 2 to team 0 (#active=3) [t=00:00:02.004193][f=-000001] [PreGame::AddMapArchivesToVFS][server=000001274cacb6f0] using map "The Hole v5" (loaded=0 cached=0) [t=00:00:02.004925][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001270ee21630>(arName="The Hole v5", overwrite=false)] section=1 cached=0 [t=00:00:02.095797][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001270ee21630>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.096412][f=-000001] [PreGame::AddModArchivesToVFS][server=000001274cacb6f0] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:02.096746][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001270ee21630>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:02.174543][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001270ee21630>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.175009][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001270ee21630>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.180022][f=-000001] [CAS::GASCB] Archive file="the_hole_v5.sd7" cs="34d687e164e7839290a97d4918d18f79ff6f49fb36b0c6ec529f21a38cdd1a18a87861c886af5478eed36bdce2a89be1730d1e1250f751e53502655f33e16f25" [t=00:00:02.223614][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.223779][f=-000001] Warning: [PreGame::GameDataReceived] Archive The Hole v5 (checksum f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.224624][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.271711][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.411702][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.411837][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:02.411935][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 494ms [t=00:00:02.412256][f=-000001] [PreGame::UpdateClientNet] received local player number 2 (team 0, allyteam 1), creating LoadScreen [t=00:00:02.414070][f=-000001] forceSingleThreaded, false [t=00:00:02.421614][f=-000001] [CAS::GASCB] Archive file="the_hole_v5.sd7" cs="34d687e164e7839290a97d4918d18f79ff6f49fb36b0c6ec529f21a38cdd1a18a87861c886af5478eed36bdce2a89be1730d1e1250f751e53502655f33e16f25" [t=00:00:02.421767][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.422222][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.422334][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.422415][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.436620][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:02.436644][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:02.436767][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:02.436864][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:02.436948][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:02.437031][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:02.437906][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:02.438224][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:02.438548][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:02.439100][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:02.439385][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:02.439631][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:02.439659][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:02.440062][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:02.443403][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:02.446560][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:02.447706][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:02.448036][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:02.449031][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:02.449077][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:02.449276][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:02.449312][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.783430][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:03.020043][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (82 MB)" [t=00:00:05.803856][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 3354ms [t=00:00:05.803974][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:05.805664][f=-000001] [CAS::GASCB] Archive file="the_hole_v5.sd7" cs="34d687e164e7839290a97d4918d18f79ff6f49fb36b0c6ec529f21a38cdd1a18a87861c886af5478eed36bdce2a89be1730d1e1250f751e53502655f33e16f25" [t=00:00:05.805750][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:05.806150][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:05.806224][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.806288][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:05.881949][f=-000001] Loading UnitDefs_posts [t=00:00:05.997318][f=-000001] Loading FeatureDefs_posts [t=00:00:06.009560][f=-000001] Loading WeaponDefs_posts [t=00:00:06.032763][f=-000001] Loading ArmorDefs_posts [t=00:00:06.049101][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 242ms [t=00:00:06.102646][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 298ms [t=00:00:06.102714][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:06.455169][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:06.458504][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:06.462158][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:06.462409][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:06.462422][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:06.462452][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:06.464188][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:06.465706][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:06.465866][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:06.564376][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:06.575650][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:06.615767][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:06.615931][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:06.616165][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:06.616590][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:06.616769][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:06.617151][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:06.618431][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:06.618962][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:06.619314][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:06.619524][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:06.619890][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:06.621924][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:06.622172][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:06.622412][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:06.625344][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:06.638650][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:06.662609][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:06.662647][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:06.739095][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 76ms [t=00:00:06.739124][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:06.834140][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 95ms [t=00:00:06.834188][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:06.857452][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 23ms [t=00:00:06.894836][f=-000001] [Path] TK CPathManager::InitStatic: 4 threads available [t=00:00:06.904028][f=-000001] [IPathManager::GetInstance] using HAPFS [t=00:00:06.904077][f=-000001] [LoadScreen::SetLoadMessage] text="Initializing Map Features" [t=00:00:06.907351][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Models" [t=00:00:06.910895][f=-000001] [LoadScreen::SetLoadMessage] text="Creating ShadowHandler" ------- TRUNCATED ------- [t=00:00:21.814147][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:21.814678][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:21.815966][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:21.819667][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:21.820162][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:21.820526][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:21.820743][f=-000001] <Stockpiler>: disabled for spectators [t=00:00:21.821515][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:21.822281][f=-000001] IsIsland, <function>, false [t=00:00:21.851545][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:21.852782][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:21.853515][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:21.853961][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:21.854436][f=-000001] <Building Starter>: disabled for spectators [t=00:00:21.855417][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:21.855900][f=-000001] <Cloaker Guard>: disabled for spectators [t=00:00:21.856580][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:21.856911][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:21.857126][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:21.857354][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:21.857622][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:21.858226][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:21.859314][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:21.859349][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:21.859363][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:21.859515][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:21.859993][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:21.860447][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:21.860661][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:21.861994][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:21.875513][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:21.876259][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:21.876884][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:21.883470][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:21.884392][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:21.891368][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:21.892467][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:21.893440][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:21.895580][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:21.895860][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:21.898906][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:21.899699][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:21.900165][f=-000001] Mex Placement Initialised with 72 spots. [t=00:00:21.913472][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:21.914413][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:21.915166][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:21.916042][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:21.916298][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:21.922219][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:21.925130][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:21.925960][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:21.928424][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:21.928874][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:21.931798][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:21.956087][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:21.957049][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:21.957465][f=-000001] SetSunLighting [t=00:00:21.958347][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:21.967726][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:21.968718][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:21.969095][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:21.969354][f=-000001] Lua garbage collection rate: 30/s [t=00:00:21.969384][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:21.972317][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:21.972804][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:21.973127][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:21.974760][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:21.978440][f=-000001] Writing last game win data [t=00:00:21.985354][f=-000001] LuaUI v0.3 [t=00:00:22.121333][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:22.187334][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:22.256366][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10352, 0.0} allocedSize{int+, int-, ext}={0, 0, 1849080}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0421} [t=00:00:23.119408][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:23.123085][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:23.143199][f=-000001] Playback paused [t=00:00:23.149634][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:23.521387][f=-000001] Opening demofile D:\Steam\steamapps\common\Zero-K\demos\2024-06-08_23-31-00-999_The Hole v5_105.1.1-2457-g8095d30 BAR105.sdfz [t=00:00:23.521409][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:23.521419][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:23.521461][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 2 to team 0 [t=00:00:23.521744][f=-000001] -> Connection established (given id 2) [t=00:00:23.521795][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f" [t=00:00:23.521839][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:23.521881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aab6b2bbc810e864ac09d9f059b118b4941659ff531e81bf4abfe05a1a584dad4a3dbfdc817e4039c2f07b8a6eecddc34565431b047b8c55cca62759695c65b9]" [t=00:00:23.521910][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3db12c5d60f218a3718a8260334fef85077191b3ef42661e17c8d8db30fb7ef6a8b6193527d2bb85fcf11b3e99c859b37b429939738d2c7887922def92134844]" [t=00:00:23.801988][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:23.802754][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={00000127d732e7f0,0000012778cfff50}][locale="C"]" [t=00:00:23.802778][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:26.348859][f=-000001] Beginning demo playback [t=00:00:29.487858][f=-000001] Input grabbing is enabled! [t=00:00:31.957771][f=-000001] GameID: b2e96466e9ec9d6866abd863ab8e8eb8 [t=00:00:31.958459][f=-000001] Connection attempt from McGavin [t=00:00:31.958522][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:31.958929][f=-000001] -> Connection established (given id 1) [t=00:00:31.958955][f=-000001] Connection attempt from TeoSkrn [t=00:00:31.958976][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:31.959236][f=-000001] -> Connection established (given id 0) [t=00:00:31.959300][f=-000001] [Game::ClientReadNet][LOGMSG] sender="McGavin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f" [t=00:00:31.959385][f=-000001] [Game::ClientReadNet][LOGMSG] sender="McGavin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:31.959443][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeoSkrn" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f623e4bed161b0babbd8267e6e676f942657f832cb6e31cc17f18a2aa8c457f1d0a0b7cd4050709b0fe58ffef6dbbd92750898cbf7db21f34c5afa8c0017c59f" [t=00:00:31.959500][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeoSkrn" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:31.959541][f=-000001] [Game::ClientReadNet][LOGMSG] sender="McGavin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aab6b2bbc810e864ac09d9f059b118b4941659ff531e81bf4abfe05a1a584dad4a3dbfdc817e4039c2f07b8a6eecddc34565431b047b8c55cca62759695c65b9]" [t=00:00:31.959568][f=-000001] [Game::ClientReadNet][LOGMSG] sender="McGavin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3db12c5d60f218a3718a8260334fef85077191b3ef42661e17c8d8db30fb7ef6a8b6193527d2bb85fcf11b3e99c859b37b429939738d2c7887922def92134844]" [t=00:00:31.959609][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeoSkrn" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=aab6b2bbc810e864ac09d9f059b118b4941659ff531e81bf4abfe05a1a584dad4a3dbfdc817e4039c2f07b8a6eecddc34565431b047b8c55cca62759695c65b9]" [t=00:00:31.959645][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeoSkrn" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3db12c5d60f218a3718a8260334fef85077191b3ef42661e17c8d8db30fb7ef6a8b6193527d2bb85fcf11b3e99c859b37b429939738d2c7887922def92134844]" [t=00:00:31.959768][f=-000001] [Game::ClientReadNet][LOGMSG] sender="McGavin" string="[Game::Load][lua{Rules,Gaia}={000001dec23d7f10,000001dec23d6ef0}][locale="C"]" [t=00:00:32.329874][f=-000001] [Game::ClientReadNet][LOGMSG] sender="TeoSkrn" string="[Game::Load][lua{Rules,Gaia}={00000252ff916f70,0000025424ce0550}][locale="C"]" [t=00:00:32.329916][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 1 [t=00:00:33.552548][f=-000001] <McGavin> Allies: I choose: Face Breaker! [t=00:00:34.943318][f=-000001] [QuitAction] user exited to system [t=00:00:34.952040][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:34.952064][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:34.964796][f=-000001] [async=0] threads=4 tasks=1086 {sum,avg}{exec,wait}time={{1102.851, 1.016}, {1206.463, 1.111}}ms [t=00:00:34.964819][f=-000001] thread=1 tasks=362 {sum,min,max,avg}{exec,wait}time={{369.686, 0.000, 120.304, 1.021}, {455.703, 0.000, 15.498, 1.259}}ms [t=00:00:34.964850][f=-000001] thread=2 tasks=362 {sum,min,max,avg}{exec,wait}time={{366.483, 0.000, 120.870, 1.012}, {290.910, 0.000, 12.379, 0.804}}ms [t=00:00:34.964864][f=-000001] thread=3 tasks=362 {sum,min,max,avg}{exec,wait}time={{366.682, 0.000, 118.029, 1.013}, {459.850, 0.000, 15.509, 1.270}}ms [t=00:00:34.964877][f=-000001] [async=1] threads=4 tasks=2108 {sum,avg}{exec,wait}time={{21502.889, 10.201}, {9870553.000, 4682.425}}ms [t=00:00:34.964895][f=-000001] thread=1 tasks=702 {sum,min,max,avg}{exec,wait}time={{7253.721, 0.000, 1629.107, 10.333}, {3329224.500, 0.614, 7149.794, 4742.485}}ms [t=00:00:34.964918][f=-000001] thread=2 tasks=703 {sum,min,max,avg}{exec,wait}time={{7129.457, 0.001, 1627.938, 10.141}, {3283673.000, 0.002, 7049.129, 4670.943}}ms [t=00:00:34.964941][f=-000001] thread=3 tasks=703 {sum,min,max,avg}{exec,wait}time={{7119.709, 0.000, 1620.787, 10.128}, {3257656.000, 0.719, 7052.531, 4633.935}}ms [t=00:00:34.964956][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:34.964968][f=-000001] [SpringApp::Kill][2] [t=00:00:34.965040][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:34.965055][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000012791ecdce0 [t=00:00:34.965109][f=-000001] Start widgetHandler:Shutdown [t=00:00:34.967461][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:34.968174][f=-000001] Writing last game win data [t=00:00:34.972124][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:34.972150][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:34.972182][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:34.972201][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:34.972224][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:34.973820][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:34.974012][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:34.975964][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:34.975998][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:34.976015][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:34.994823][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:34.994852][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:34.996781][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:34.996813][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:34.996854][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:34.996870][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:34.996896][f=-000001] Shutdown Widget - Unit Icons [t=00:00:34.996928][f=-000001] Shutdown Widget - HealthBars [t=00:00:34.999260][f=-000001] Shutdown Widget - Noises [t=00:00:34.999291][f=-000001] Shutdown Widget - Chili Chicken Panel [t=00:00:34.999359][f=-000001] Shutdown Widget - BuildETA [t=00:00:34.999381][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:34.999413][f=-000001] Shutdown Widget - Win Counter [t=00:00:34.999431][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:34.999448][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:34.999482][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:34.999502][f=-000001] Shutdown Widget - CameraShake [t=00:00:34.999524][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:34.999717][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:34.999752][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:34.999773][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:34.999799][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:34.999818][f=-000001] Shutdown Widget - Context Menu [t=00:00:34.999843][f=-000001] Shutdown Widget - Darkening [t=00:00:34.999874][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:34.999893][f=-000001] Shutdown Widget - Grab Input [t=00:00:35.001643][f=-000001] Input grabbing is disabled! [t=00:00:35.001685][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:35.001707][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:35.001735][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:35.001754][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:35.001793][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:35.001814][f=-000001] Shutdown Widget - Point Tracker [t=00:00:35.001829][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:35.001848][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:35.001863][f=-000001] Shutdown Widget - Stereo3D [t=00:00:35.001886][f=-000001] Shutdown Widget - Attack AoE [t=00:00:35.001904][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:35.001928][f=-000001] Shutdown Widget - Selection Send [t=00:00:35.001947][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:35.001962][f=-000001] Shutdown Widget - LupsManager [t=00:00:35.001986][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:35.002002][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:35.003049][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:35.003076][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:35.003101][f=-000001] Shutdown Widget - Chili Framework [t=00:00:35.003128][f=-000001] Shutdown Widget - Lups [t=00:00:35.003229][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:35.003397][f=-000001] Shutdown Widget - Custom Markers [t=00:00:35.003428][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:35.003442][f=-000001] Shutdown Widget - Start Boxes [t=00:00:35.003464][f=-000001] Shutdown Widget - Select Keys [t=00:00:35.003508][f=-000001] Shutdown Widget - Pause Screen [t=00:00:35.003706][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:35.003756][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:35.003779][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:35.003803][f=-000001] Shutdown Widget - Layout Handler [t=00:00:35.003820][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:35.003843][f=-000001] End widgetHandler:Shutdown [t=00:00:35.072824][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3163348, 0.0} allocedSize{int+, int-, ext}={0, 0, 801057174}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0488} [t=00:00:35.073129][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000012778cfff50 [t=00:00:35.079035][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:35.080590][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:35.080647][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000127d732e7f0 [t=00:00:35.080687][f=-000001] Start gadgetHandler:Shutdown [t=00:00:35.080699][f=-000001] Shutdown - StartSetup [t=00:00:35.080709][f=-000001] Shutdown - UnitMorph [t=00:00:35.080720][f=-000001] Shutdown - Carrier Drones [t=00:00:35.080733][f=-000001] Shutdown - Missile Silo Controller [t=00:00:35.080751][f=-000001] Shutdown - Modular Comm Info [t=00:00:35.080770][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:35.080780][f=-000001] Shutdown - UnitCloakShield [t=00:00:35.080790][f=-000001] Shutdown - Starlight Handler [t=00:00:35.080798][f=-000001] End gadgetHandler:Shutdown [t=00:00:35.097828][f=-000001] Start gadgetHandler:Shutdown [t=00:00:35.097852][f=-000001] Shutdown - Teleport Throw [t=00:00:35.097868][f=-000001] Shutdown - UnitMorph [t=00:00:35.097902][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:35.097937][f=-000001] Shutdown - Missile fired callins [t=00:00:35.097948][f=-000001] Shutdown - Modular Comm Info [t=00:00:35.097957][f=-000001] Shutdown - Retreat Command [t=00:00:35.097969][f=-000001] Shutdown - Shockwaves [t=00:00:35.097986][f=-000001] Shutdown - Unit tint API [t=00:00:35.098018][f=-000001] Shutdown - Unit glow API [t=00:00:35.098043][f=-000001] Shutdown - UnitCloakShield [t=00:00:35.098070][f=-000001] Shutdown - Lups Cloak FX [t=00:00:35.098104][f=-000001] Shutdown - Lups [t=00:00:35.098188][f=-000001] Shutdown - Lups Shield [t=00:00:35.098203][f=-000001] End gadgetHandler:Shutdown [t=00:00:35.109928][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645} [t=00:00:35.110123][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:35.110350][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:35.110369][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:35.127000][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:35.155530][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:35.155554][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:00:35.155602][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001270e191900 dev=000001274c5328c0 [t=00:00:35.158784][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001270e191900 dev=000001274c5328c0 [t=00:00:35.158821][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001270e191900)] [t=00:00:35.160136][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001274c5328c0)] [t=00:00:35.174045][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:35.215503][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:35.216262][f=-000001] [Game::~CGame][1] [t=00:00:35.216621][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:35.216642][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:35.216656][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:35.216688][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:35.216726][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:35.216753][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:35.217065][f=-000001] [Game::KillMisc][1] [t=00:00:35.217090][f=-000001] [Game::KillMisc][2] [t=00:00:35.217562][f=-000001] [Game::KillMisc][3] [t=00:00:35.227155][f=-000001] [Game::KillRendering][1] [t=00:00:35.246973][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:35.270378][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:35.270402][f=-000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:35.271015][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:00:35.354312][f=-000001] [Game::KillInterface][1] [t=00:00:35.354868][f=-000001] [Game::KillInterface][2] [t=00:00:35.355610][f=-000001] [Game::KillSimulation][1] [t=00:00:35.355633][f=-000001] [Game::KillSimulation][2] [t=00:00:35.382034][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/9 [t=00:00:35.382055][f=-000001] [Game::KillSimulation][3] [t=00:00:35.387044][f=-000001] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:35.387383][f=-000001] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:35.387481][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:35.387584][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:35.387799][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:35.394586][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:35.402327][f=-000001] [Game::KillSimulation][4] [t=00:00:35.495711][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:00:35.495737][f=-000001] [Game::~CGame][2] [t=00:00:35.495745][f=-000001] [Game::~CGame][3] [t=00:00:35.496940][f=-000001] [SpringApp::Kill][3] [t=00:00:35.496966][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2174 bytes sent 9094 bytes recv'd [t=00:00:35.499604][f=-000001] Kill: client disconnecting... [t=00:00:37.502124][f=-000001] CloseConnection: client connection closed [t=00:00:37.502198][f=-000001] [SpringApp::Kill][4] font=000001270ece31c0 [t=00:00:37.513055][f=-000001] [SpringApp::Kill][5] [t=00:00:37.519448][f=-000001] [SpringApp::Kill][6] [t=00:00:37.519481] [SpringApp::Kill][7] [t=00:00:37.519978] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:37.520034] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:37.520045] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:37.520055] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:37.520065] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:37.520078] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:37.520087] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:37.520098] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:37.520110] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:37.520119] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:37.520129] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:37.520141] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:37.520152] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:37.642141] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:37.642172] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:37.642182] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:37.642190] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:37.648492] [VFS] [SpringVFS::DeleteArchives<this=000001270ee21630>] [t=00:00:37.648512] [VFS] [SpringVFS::DeleteArchives<this=000001270ee21630>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:00:37.648521] [VFS] archive=D:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001270ecde0e0) [t=00:00:37.667543] [VFS] [SpringVFS::DeleteArchives<this=000001270ee21630>(section=1)] #archives[section]=1 #files[section]=47 [t=00:00:37.667571] [VFS] archive=D:\Steam\steamapps\common\Zero-K\maps\the_hole_v5.sd7 (000001274c4e0270) [t=00:00:37.667664] [VFS] [SpringVFS::DeleteArchives<this=000001270ee21630>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:37.667677] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001270ecde710) [t=00:00:37.667731] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000001270ecde9d0) [t=00:00:37.667803] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000001270ecde7c0) [t=00:00:37.667858] [VFS] [SpringVFS::DeleteArchives<this=000001270ee21630>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:37.667870] [VFS] [SpringVFS::DeleteArchives<this=000001270ee21630>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:37.667879] [VFS] [SpringVFS::DeleteArchives<this=000001270ee21630>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:37.667892] [VFS] [SpringVFS::DeleteArchives<this=000001270ee21630>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:37.667902] [VFS] [SpringVFS::DeleteArchives<this=000001270ee21630>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:37.667910] [VFS] [SpringVFS::DeleteArchives<this=000001270ee21630>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:37.668285] [SpringApp::Kill][8] [t=00:00:37.668298] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:37.668312] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6c0e97430 (joinable=1) [t=00:00:37.668319] [WatchDog::Uninstall][2] [t=00:00:38.562136] [WatchDog::Uninstall][3] [t=00:00:38.562294] [SpringApp::Kill][9]
infolog_full.txt (truncated):