Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000174] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.351690] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.351756] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.351787] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.351801] [t=00:00:00.351807] Enable or disable log sections using the LogSections configuration key [t=00:00:00.351813] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.351823] Use "none" to disable the default log sections. [t=00:00:00.351828] ============== </Log Sections> ============== [t=00:00:00.351834] ============== <User Config> ============== Failed rotating the log file [t=00:00:00.351947] AllowDeferredMapRendering = 1 [t=00:00:00.351955] AllowDeferredModelRendering = 1 [t=00:00:00.351960] AnimationMT = 0 [t=00:00:00.351965] BumpWaterAnisotropy = 2 [t=00:00:00.351970] BumpWaterBlurReflection = 1 [t=00:00:00.351974] BumpWaterDepthBits = 32 [t=00:00:00.351979] BumpWaterReflection = 2 [t=00:00:00.351989] BumpWaterTexSizeReflection = 256 [t=00:00:00.351994] CamFreeScrollSpeed = 50 [t=00:00:00.351999] CamMode = 1 [t=00:00:00.352004] DualScreenMiniMapOnLeft = 1 [t=00:00:00.352027] EdgeMoveDynamic = 0 [t=00:00:00.352032] EdgeMoveWidth = 0.003 [t=00:00:00.352036] FPSFOV = 90 [t=00:00:00.352043] FPSScrollSpeed = 50 [t=00:00:00.352048] FontSize = 18 [t=00:00:00.352052] GrassDetail = 0 [t=00:00:00.352057] GroundDecals = 5 [t=00:00:00.352061] GroundDetail = 120 [t=00:00:00.352071] HangTimeout = 30 [t=00:00:00.352076] HardwareCursor = 1 [t=00:00:00.352080] InitialNetworkTimeout = 0 [t=00:00:00.352087] LinkIncomingMaxPacketRate = 512 [t=00:00:00.352092] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.352097] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.352104] LinkOutgoingBandwidth = 131072 [t=00:00:00.352109] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.352114] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.352120] MSAALevel = 8 [t=00:00:00.352128] MaxParticles = 25000 [t=00:00:00.352133] MaxSounds = 32 [t=00:00:00.352139] MaximumTransmissionUnit = 0 [t=00:00:00.352144] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.352150] MiniMapMarker = 0 [t=00:00:00.352155] MouseDragScrollThreshold = 0 [t=00:00:00.352161] NetworkLossFactor = 1 [t=00:00:00.352166] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.352171] OverheadScrollSpeed = 50 [t=00:00:00.352175] ReconnectTimeout = 0 [t=00:00:00.352180] RotOverheadScrollSpeed = 50 [t=00:00:00.352189] RotateLogFiles = 1 [t=00:00:00.352194] ShadowMapSize = 8192 [t=00:00:00.352199] Shadows = 1 [t=00:00:00.352203] ShowClock = 0 [t=00:00:00.352210] SoftParticles = 2 [t=00:00:00.352215] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.352219] UnitIconDist = 151 [t=00:00:00.352224] UpdateBoundingVolumeMT = 0 [t=00:00:00.352229] UpdateWeaponVectorsMT = 0 [t=00:00:00.352236] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.352241] UseLuaMemPools = 0 [t=00:00:00.352286] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.352303] VFSCacheArchiveFiles = 0 [t=00:00:00.352308] VSync = 0 [t=00:00:00.352312] Water = 4 [t=00:00:00.352316] WindowBorderless = 1 [t=00:00:00.352321] WindowPosY = 0 [t=00:00:00.352325] XResolutionWindowed = 1920 [t=00:00:00.352330] YResolutionWindowed = 1080 [t=00:00:00.352335] snd_volmaster = 15 [t=00:00:00.352345] ============== </User Config> ============== [t=00:00:00.352351] ============== <User System> ============== [t=00:00:00.352363] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.352372] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.352377] Compiler Version: gcc-13.2.0 [t=00:00:00.352412] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.352455] Hardware Config: Intel(R) Core(TM) i7-9700F CPU @ 3.00GHz; 16327MB RAM, 38855MB pagefile [t=00:00:00.352465] Binary Word Size: 64-bit (native) [t=00:00:00.352470] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.352491] Physical CPU Cores: 8 [t=00:00:00.352504] Logical CPU Cores: 8 [t=00:00:00.352509] ============== </User System> ============== [t=00:00:00.352517] Run: thread affinity ff [t=00:00:00.352785] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.352795] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.352800] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.352804] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.352809] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.367743] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.367771] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.459877] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:00.465314] Display (Generic PnP Monitor)=1 modes=45 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.465333] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.465340] [ 3] 2715x1527x24bpp@60Hz [t=00:00:00.465347] [ 5] 1920x1080x24bpp@60Hz [t=00:00:00.465353] [ 7] 1768x992x24bpp@60Hz [t=00:00:00.465379] [ 9] 1680x1050x24bpp@60Hz [t=00:00:00.465386] [11] 1600x1024x24bpp@60Hz [t=00:00:00.465391] [13] 1600x900x24bpp@60Hz [t=00:00:00.465396] [15] 1440x1080x24bpp@60Hz [t=00:00:00.465403] [17] 1440x900x24bpp@60Hz [t=00:00:00.465408] [18] 1366x768x24bpp@60Hz [t=00:00:00.465413] [19] 1360x768x24bpp@60Hz [t=00:00:00.465418] [20] 1280x1024x24bpp@75Hz [t=00:00:00.465423] [22] 1280x960x24bpp@60Hz [t=00:00:00.465428] [23] 1280x800x24bpp@60Hz [t=00:00:00.465434] [24] 1280x768x24bpp@60Hz [t=00:00:00.465443] [25] 1280x720x24bpp@60Hz [t=00:00:00.465452] [27] 1176x664x24bpp@60Hz [t=00:00:00.465457] [29] 1152x864x24bpp@75Hz [t=00:00:00.465463] [30] 1024x768x24bpp@75Hz [t=00:00:00.465470] [33] 800x600x24bpp@75Hz [t=00:00:00.465475] [37] 720x576x24bpp@75Hz [t=00:00:00.465480] [41] 720x480x24bpp@60Hz [t=00:00:00.465486] [43] 640x480x24bpp@75Hz [t=00:00:00.814104] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.814771] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:00.814788] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1920,1080> [t=00:00:01.025791] [GR::LogVersionInfo] [t=00:00:01.025803] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.025817] GL version : 4.6.0 NVIDIA 551.61 [t=00:00:01.025823] GL vendor : NVIDIA Corporation [t=00:00:01.025828] GL renderer : NVIDIA GeForce GTX 1070 Ti/PCIe/SSE2 [t=00:00:01.045602] GLSL version: 4.60 NVIDIA [t=00:00:01.045622] GLEW version: 2.1.0 [t=00:00:01.045627] GPU memory : 8192MB (total) / 4200MB (available) [t=00:00:01.045675] SDL swap-int: 1 [t=00:00:01.045681] SDL driver : windows [t=00:00:01.045685] [t=00:00:01.045689] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.045694] GLSL shader support : 1 [t=00:00:01.045698] GL4 support : 1 [t=00:00:01.045703] FBO extension support : 1 [t=00:00:01.045719] NVX GPU mem-info support : 1 [t=00:00:01.045738] ATI GPU mem-info support : 0 [t=00:00:01.045750] Texture clamping to edge : 1 [t=00:00:01.045758] NPOT-texture support : 1 (1) [t=00:00:01.045764] S3TC/DXT1 texture support : 1/1 [t=00:00:01.045771] texture query-LOD support : 1 (1) [t=00:00:01.045776] MSAA frame-buffer support : 1 (1) [t=00:00:01.045782] Z-buffer depth : 32 (-) [t=00:00:01.045792] primitive-restart support : 1 (1) [t=00:00:01.045798] clip-space control support: 1 (1) [t=00:00:01.045809] seamless cube-map support : 1 (1) [t=00:00:01.045817] frag-depth layout support : 1 (1) [t=00:00:01.045822] persistent maps support : 1 (1) [t=00:00:01.045829] explicit attribs location : 1 (1) [t=00:00:01.045834] multi draw indirect : 1 (-) [t=00:00:01.045841] array textures : 1 (-) [t=00:00:01.045847] buffer copy support : 1 (-) [t=00:00:01.045852] indirect draw : 1 (-) [t=00:00:01.045858] base instance : 1 (-) [t=00:00:01.045862] [t=00:00:01.045872] max. FBO samples : 32 [t=00:00:01.045878] max. FS/program texture slots : 32/192 [t=00:00:01.045883] max. texture size : 32768 [t=00:00:01.045892] max. texture anisotropy level : 16.000000 [t=00:00:01.045898] max. vec4 varyings/attributes : 31/16 [t=00:00:01.045903] max. draw-buffers : 8 [t=00:00:01.045908] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.045913] max. uniform buffer-bindings : 84 [t=00:00:01.045919] max. uniform block-size : 64KB [t=00:00:01.045927] max. storage buffer-bindings : 96 [t=00:00:01.045933] max. storage block-size : 2047MB [t=00:00:01.045946] [t=00:00:01.045952] enable AMD-hacks : 0 [t=00:00:01.045956] compress MIP-maps: 0 [t=00:00:01.046040] Number of compressed texture formats: 23 [t=00:00:01.046067] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.046108] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.046800] [GR::UpdateGLConfigs] [t=00:00:01.046873] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.046890] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.046903] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:01.046911] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:01.046917] [GR::InitGLState] [t=00:00:01.047329] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:01.857861] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:03.610475] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 478ms [t=00:00:03.983085] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:07.795399] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:07.795434] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:07.796457] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:07.799028] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:07.799046] [DataDirLocater::Check] Isolation Mode! [t=00:00:07.799175] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:07.799298] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:14.339513] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:14.340221] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:14.340683] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:14.340915] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:14.573271] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 233ms [t=00:00:14.573288] [VFS] [SpringVFS::ReserveArchives<this=00000262693714f0>] [t=00:00:14.573387] [VFS] [SpringVFS::AddArchive<this=00000262693714f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:14.575613] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000262693714f0 (SpringVFS) global=0000000000000000 (null) [t=00:00:14.575640] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:15.585324] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1) [t=00:00:15.586528] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:15.587611] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:15.587613] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:15.588639] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:15.588661] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:15.588666] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:15.588700] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:15.588735] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:15.588765] [Threading] Main thread CPU affinity mask set: 0xff [t=00:00:15.589608][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:15.589683][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:15.589881][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:15.589918][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:15.589927][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:15.651877][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:15.696596][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (106.9ms) [t=00:00:15.718100][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:15.718169][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:15.718188][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Speakers)" [t=00:00:15.718197][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Microphone)" [t=00:00:15.718204][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "ASUS VP228 (NVIDIA High Definition Audio)" [t=00:00:15.718211][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Speakers (2- USB Audio Device)" [t=00:00:15.718226][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "CABLE Input (VB-Audio Virtual Cable)" [t=00:00:15.718235][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:15.809009][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (219.4ms) [t=00:00:15.915543][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (325.9ms) [t=00:00:16.023755][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (434.1ms) [t=00:00:16.137860][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (548.2ms) [t=00:00:16.210560][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:16.244358][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (654.7ms) [t=00:00:16.313591][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000262694fdbd0(default) context=000002622bfddb10 numChannels=2 frameSize=8 [t=00:00:16.313640][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:16.313863][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:16.313880][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:16.313887][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:16.313923][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:16.313971][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:16.313986][f=-000001] [Sound] Devices: [t=00:00:16.317449][f=-000001] [Sound] [OpenAL Soft on Speakers (2- USB Audio Device)] [t=00:00:16.317467][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:16.317495][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:16.317503][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:16.317511][f=-000001] [Sound] [OpenAL Soft on ASUS VP228 (NVIDIA High Definition Audio)] [t=00:00:16.317518][f=-000001] [Sound] [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)] [t=00:00:16.317531][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:16.317546][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:16.320591][f=-000001] [Sound] EFX Enabled: yes [t=00:00:16.320616][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:16.352391][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 762ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 28515 MB [t=00:00:18.881915][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:20.280864][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8488 [t=00:00:21.114677][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8488 using name morozilnic [t=00:00:29.822307][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Angel Crossing 1.5" (loaded=0 cached=0) [t=00:00:29.822573][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000262693714f0>(arName="Angel Crossing 1.5", overwrite=false)] section=1 cached=0 [t=00:00:30.197344][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000262693714f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:30.312775][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:30.313072][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000262693714f0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:30.383671][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000262693714f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:30.383899][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000262693714f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:30.454258][f=-000001] [t=00:00:30.454274][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:30.454285][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:30.454318][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:30.454325][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:30.454333][f=-000001] [t=00:00:30.454366][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:30.454375][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:30.454382][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:30.454388][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:01:07.383434][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:01:07.435716][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:01:07.445528][f=-000001] Warning: [PreGame::GameDataReceived] Archive Angel Crossing 1.5 (checksum 1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:01:07.446165][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:01:07.641126][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:01:07.897607][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:01:07.897734][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:01:08.228009][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:01:08.228089][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-10_11-28-04-324_Angel Crossing 1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:01:08.228101][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 46949ms [t=00:01:08.237719][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen [t=00:01:25.020869][f=-000001] forceSingleThreaded, false [t=00:01:33.366649][f=-000001] [CAS::GASCB] Archive file="angel_crossing_1.5.sd7" cs="d9af50d540ca4542f9b1f0093728d384d818ee11f3c4ea3c60e8ec06d5edc877844b5f321643755801b9ea54d8a048a6a1f6dec9f7405551e5d7e76592701eae" [t=00:01:33.366798][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:01:33.367195][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:01:33.367305][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:01:33.367408][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:01:33.467201][f=-000001] [LuaIntro] Searching for new Widgets [t=00:01:33.467218][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:01:33.467362][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:01:33.467506][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:01:33.467629][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:01:33.467785][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:01:33.468616][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:01:33.469046][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:01:33.469456][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:01:33.657585][f=-000001] [LuaIntro] Found new widget "Main" [t=00:01:34.069903][f=-000001] [LuaIntro] Found new widget "Music" [t=00:01:34.238688][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:01:34.238726][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:01:34.239426][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:01:34.799823][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:01:34.938279][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:01:34.939402][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:01:34.939603][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:01:34.940000][f=-000001] [LoadScreen::Init] single-threaded [t=00:01:34.957093][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:01:34.957244][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:01:34.961810][f=-000001] [t=00:01:34.961824][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:01:34.961859][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:01:35.007773][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 45ms [t=00:01:35.007820][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:01:35.007837][f=-000001] [t=00:01:35.007844][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:01:35.007852][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:01:35.007860][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:01:35.007872][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:01:35.007884][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:01:38.215781][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:01:38.254580][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:01:39.459974][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/iwantDNTS.tga. Creating fallback texture [t=00:01:48.905722][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 13948ms [t=00:01:48.911066][f=-000001] ------- TRUNCATED ------- [t=00:04:13.858650][f=-000001] Skirmish AI <Circuit Easy-stable>: Water is a void: false [t=00:04:13.858658][f=-000001] Skirmish AI <Circuit Easy-stable>: Water is harmful: false [t=00:04:13.858684][f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: -121.69 [t=00:04:13.858694][f=-000001] Skirmish AI <Circuit Easy-stable>: Maximum Elevation: 450.55 [t=00:04:13.858731][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 71.954346% of the map. (used by 33 unit-defs) [t=00:04:13.858745][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:04:13.858762][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:04:13.858774][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 17.980957% of the map. (used by 2 unit-defs) [t=00:04:13.858789][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 19.104004% of the map. (used by 1 unit-defs) [t=00:04:13.883843][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 84.05% of the map. (used by 351 unit-defs) [t=00:04:13.885086][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 2 Map-Area(s) occupying 17.98% of the map. (used by 6 unit-defs) [t=00:04:13.890970][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 67.10% of the map. (used by 32 unit-defs) [t=00:04:13.899390][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 84.97% of the map. (used by 5 unit-defs) [t=00:04:13.907994][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:04:13.915869][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 80.46% of the map. (used by 10 unit-defs) [t=00:04:13.923057][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 79.19% of the map. (used by 4 unit-defs) [t=00:04:13.930941][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 80.32% of the map. (used by 13 unit-defs) [t=00:04:13.937040][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 66.06% of the map. (used by 3 unit-defs) [t=00:04:13.938584][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 20.10% of the map. (used by 8 unit-defs) [t=00:04:13.944617][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 62.68% of the map. (used by 21 unit-defs) [t=00:04:14.015629][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/Angel_Crossing_1.5.json) [t=00:04:14.136629][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:04:14.230644][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:04:14.311022][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:04:14.378253][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:04:14.390669][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:04:14.448107][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:04:14.503845][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:04:14.854261][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (1) Initialized! [t=00:04:14.854721][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=3] numUnits=0 [t=00:04:14.854734][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 3394ms [t=00:04:14.983829][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9886, 0.0} allocedSize{int+, int-, ext}={0, 0, 1799647}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0462} [t=00:04:16.026166][f=-000001] UpdateInterfacePreset, minimapRight [t=00:04:17.260476][f=-000001] [t=00:04:17.260495][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:04:17.260505][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:04:17.260512][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:04:17.260520][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:04:17.260528][f=-000001] [t=00:04:17.260553][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:04:17.260561][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:04:17.260568][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:04:17.260577][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:04:17.282513][f=-000001] GameID: e8e266666edd312a7e752126e32f2407 [t=00:04:17.282965][f=-000001] Connection attempt from Poromkin [t=00:04:17.282990][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:04:17.283224][f=-000001] -> Connection established (given id 0) [t=00:04:17.283243][f=-000001] > SPRINGIE:User morozilnic|energywind|0_0||False|||RU [t=00:04:17.306431][f=-000001] > SPRINGIE:User morozilnic|energywind|0_0||False|||RU [t=00:04:17.306471][f=-000001] > SPRINGIE:User morozilnic|energywind|0_0||False|||RU [t=00:04:17.306533][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poromkin" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=1b5a338af54c766ad2c0ab3e419e336901205fd80e1a1d1c2586478ff1f4859efc938937d0bc51bbe08f0e76ccd36ed5a7f35810506c25479c8f78b6a186b414" [t=00:04:17.306558][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poromkin" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:04:17.306595][f=-000001] > SPRINGIE:User morozilnic|energywind|0_0||False|||RU [t=00:04:17.306604][f=-000001] > SPRINGIE:User morozilnic|energywind|0_0||False|||RU [t=00:04:17.306610][f=-000001] > SPRINGIE:User morozilnic|energywind|0_0||False|||RU [t=00:04:17.306616][f=-000001] Connection attempt from morozilnic [t=00:04:17.306629][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:04:17.306973][f=-000001] -> Connection established (given id 1) [t=00:04:17.306988][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poromkin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=5d7a9bd47bffcd52a5f45eaeeb56680d7ff53b1b45a1f01314b589c1c392eafe037a96cd3239ba5f9a8c7fd9389afb164aa30149114d19ff83d4b279ea2ca216]" [t=00:04:17.307008][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poromkin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=8e9652b7603549690c67d4016259983d3935c7935e78b14cc1497919bc47e0cce589eca2c9b666431da763733a239ed31572ad6f887537ccd9c2ed6d11e77aa5]" [t=00:04:17.307273][f=-000001] Error: [GameEnd] lost connection to server; terminating game [t=00:04:17.307642][f=-000001] Submitting stats [t=00:04:17.682360][f=-000001] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:04:19.119661][f=-000001] Epicmenu: Switching to Default camera mode [t=00:04:19.153261][f=-000001] <autoquit> Autoquit canceled. [t=00:06:07.607700][f=-000001] [QuitAction] user exited to system [t=00:06:07.618192][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:06:07.618314][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0) [t=00:06:07.642360][f=-000001] [async=0] threads=8 tasks=118167 {sum,avg}{exec,wait}time={{17619.250, 0.149}, {17896.016, 0.151}}ms [t=00:06:07.642383][f=-000001] thread=1 tasks=16881 {sum,min,max,avg}{exec,wait}time={{2768.763, 0.000, 840.713, 0.164}, {1034.978, 0.000, 18446744027136.000, 0.061}}ms [t=00:06:07.642397][f=-000001] thread=2 tasks=16881 {sum,min,max,avg}{exec,wait}time={{2547.305, 0.000, 839.697, 0.151}, {1959.388, 0.000, 31.252, 0.116}}ms [t=00:06:07.642425][f=-000001] thread=3 tasks=16881 {sum,min,max,avg}{exec,wait}time={{2578.429, 0.000, 839.696, 0.153}, {2773.438, 0.000, 114.684, 0.164}}ms [t=00:06:07.642437][f=-000001] thread=4 tasks=16881 {sum,min,max,avg}{exec,wait}time={{2448.429, 0.000, 839.656, 0.145}, {3112.750, 0.000, 114.667, 0.184}}ms [t=00:06:07.642457][f=-000001] thread=5 tasks=16881 {sum,min,max,avg}{exec,wait}time={{2460.701, 0.000, 839.756, 0.146}, {2601.868, 0.000, 18.300, 0.154}}ms [t=00:06:07.642495][f=-000001] thread=6 tasks=16881 {sum,min,max,avg}{exec,wait}time={{2401.711, 0.000, 839.742, 0.142}, {2908.864, 0.000, 19.185, 0.172}}ms [t=00:06:07.642510][f=-000001] thread=7 tasks=16881 {sum,min,max,avg}{exec,wait}time={{2413.909, 0.000, 839.659, 0.143}, {3504.731, 0.000, 114.683, 0.208}}ms [t=00:06:07.642521][f=-000001] [async=1] threads=8 tasks=2262 {sum,avg}{exec,wait}time={{643155.438, 284.330}, {90135072.000, 39847.512}}ms [t=00:06:07.642538][f=-000001] thread=1 tasks=323 {sum,min,max,avg}{exec,wait}time={{93273.484, 0.000, 10472.141, 288.772}, {12968758.000, 1.020, 56177.578, 40150.953}}ms [t=00:06:07.642552][f=-000001] thread=2 tasks=324 {sum,min,max,avg}{exec,wait}time={{93385.148, 0.001, 13771.107, 288.226}, {13000716.000, 1.424, 56185.863, 40125.668}}ms [t=00:06:07.642564][f=-000001] thread=3 tasks=324 {sum,min,max,avg}{exec,wait}time={{83050.938, 0.001, 13820.725, 256.330}, {12831808.000, 0.418, 56190.953, 39604.344}}ms [t=00:06:07.642580][f=-000001] thread=4 tasks=322 {sum,min,max,avg}{exec,wait}time={{93384.555, 0.001, 10302.803, 290.014}, {12792435.000, 1.421, 56191.621, 39728.059}}ms [t=00:06:07.642606][f=-000001] thread=5 tasks=323 {sum,min,max,avg}{exec,wait}time={{93344.023, 0.000, 13533.311, 288.991}, {12753532.000, 1.420, 56125.777, 39484.621}}ms [t=00:06:07.642618][f=-000001] thread=6 tasks=323 {sum,min,max,avg}{exec,wait}time={{93390.797, 0.001, 12776.740, 289.136}, {12867294.000, 1.431, 56175.672, 39836.824}}ms [t=00:06:07.642635][f=-000001] thread=7 tasks=323 {sum,min,max,avg}{exec,wait}time={{93326.469, 0.000, 24660.932, 288.936}, {12920530.000, 0.700, 56192.125, 40001.641}}ms [t=00:06:07.642643][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:06:07.642650][f=-000001] [SpringApp::Kill][2] [t=00:06:07.642728][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:06:07.642738][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000263208250a0 [t=00:06:07.642782][f=-000001] Start widgetHandler:Shutdown [t=00:06:07.645071][f=-000001] Shutdown - SaveOrderList Complete [t=00:06:07.645601][f=-000001] Writing last game win data [t=00:06:07.648732][f=-000001] Shutdown - SaveConfigData Complete [t=00:06:07.648746][f=-000001] Shutdown Widget - Chili Highlight [t=00:06:07.648769][f=-000001] Shutdown Widget - Draw After Chili [t=00:06:07.648779][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:06:07.648813][f=-000001] Shutdown Widget - EPIC Menu [t=00:06:07.649937][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:06:07.649952][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:06:07.651047][f=-000001] Shutdown Widget - Chili Minimap [t=00:06:07.651255][f=-000001] Shutdown Widget - Deferred rendering [t=00:06:07.651281][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:06:07.660511][f=-000001] Shutdown Widget - Deferred rendering [t=00:06:07.660555][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:06:07.661450][f=-000001] Shutdown Widget - Local Team Colors [t=00:06:07.661466][f=-000001] Shutdown Widget - Display Keys 2 [t=00:06:07.661504][f=-000001] Shutdown Widget - Save Game Menu [t=00:06:07.661514][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:06:07.661580][f=-000001] Shutdown Widget - Unit Icons [t=00:06:07.661592][f=-000001] Shutdown Widget - Noises [t=00:06:07.661601][f=-000001] Shutdown Widget - HealthBars [t=00:06:07.662708][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:06:07.662721][f=-000001] Shutdown Widget - BuildETA [t=00:06:07.662734][f=-000001] Shutdown Widget - Win Counter [t=00:06:07.662744][f=-000001] Shutdown Widget - EndGame APM stats [t=00:06:07.662777][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:06:07.662789][f=-000001] Shutdown Widget - Modular Comm Info [t=00:06:07.662798][f=-000001] Shutdown Widget - Transport AI [t=00:06:07.662809][f=-000001] Shutdown Widget - Stereo3D [t=00:06:07.662863][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:06:07.662875][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:06:07.663012][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:06:07.663030][f=-000001] Shutdown Widget - Point Tracker [t=00:06:07.663039][f=-000001] Shutdown Widget - Music Player v2 [t=00:06:07.663127][f=-000001] Shutdown Widget - Missile Silo Range [t=00:06:07.663140][f=-000001] Shutdown Widget - MinimapEvents [t=00:06:07.663151][f=-000001] Shutdown Widget - Local Widgets Config [t=00:06:07.663165][f=-000001] Shutdown Widget - Highlight Geos [t=00:06:07.663175][f=-000001] Shutdown Widget - Grab Input [t=00:06:07.663363][f=-000001] Input grabbing is disabled! [t=00:06:07.663384][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:06:07.663398][f=-000001] Shutdown Widget - Darkening [t=00:06:07.663413][f=-000001] Shutdown Widget - Context Menu [t=00:06:07.663421][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:06:07.663431][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:06:07.663444][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:06:07.663481][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:06:07.663499][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:06:07.663589][f=-000001] Shutdown Widget - CameraShake [t=00:06:07.663599][f=-000001] Shutdown Widget - Attack Warning [t=00:06:07.663617][f=-000001] Shutdown Widget - Attack AoE [t=00:06:07.663628][f=-000001] Shutdown Widget - UnitShapes 3 [t=00:06:07.663668][f=-000001] Shutdown Widget - Map Edge Extension [t=00:06:07.664390][f=-000001] Shutdown Widget - Selection Send [t=00:06:07.664407][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:06:07.664425][f=-000001] Shutdown Widget - LupsManager [t=00:06:07.664438][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:06:07.664447][f=-000001] Shutdown Widget - Newton Firezone [t=00:06:07.664462][f=-000001] Shutdown Widget - Chili Pro Console [t=00:06:07.664605][f=-000001] Shutdown Widget - Persistent Build Height [t=00:06:07.664617][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:06:07.664627][f=-000001] Shutdown Widget - Lups [t=00:06:07.664973][f=-000001] Shutdown Widget - Chili Framework [t=00:06:07.665012][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:06:07.665098][f=-000001] Shutdown Widget - Custom Markers [t=00:06:07.665113][f=-000001] Shutdown Widget - Chili Core Selector [t=00:06:07.665196][f=-000001] Shutdown Widget - Select Keys [t=00:06:07.665231][f=-000001] Shutdown Widget - Start Boxes [t=00:06:07.665263][f=-000001] Shutdown Widget - Pause Screen [t=00:06:07.665450][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:06:07.665511][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:06:07.665905][f=-000001] Shutdown Widget - Text To Speech Control [t=00:06:07.665920][f=-000001] Shutdown Widget - Layout Handler [t=00:06:07.665941][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:06:07.666298][f=-000001] End widgetHandler:Shutdown [t=00:06:07.718570][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 5087726, 0.0} allocedSize{int+, int-, ext}={0, 0, 1349747804}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0450} [t=00:06:07.721430][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=00000262f951b570 [t=00:06:07.726492][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:06:07.726583][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:06:07.726750][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000002627c5e2370 [t=00:06:07.726805][f=-000001] Start gadgetHandler:Shutdown [t=00:06:07.726817][f=-000001] Shutdown - StartSetup [t=00:06:07.726826][f=-000001] Shutdown - UnitMorph [t=00:06:07.726845][f=-000001] Shutdown - Carrier Drones [t=00:06:07.726857][f=-000001] Shutdown - Missile Silo Controller [t=00:06:07.726872][f=-000001] Shutdown - Modular Comm Info [t=00:06:07.726881][f=-000001] Shutdown - Terrain Texture Handler [t=00:06:07.726919][f=-000001] Shutdown - UnitCloakShield [t=00:06:07.726932][f=-000001] Shutdown - Starlight Handler [t=00:06:07.726942][f=-000001] End gadgetHandler:Shutdown [t=00:06:07.740090][f=-000001] Start gadgetHandler:Shutdown [t=00:06:07.740110][f=-000001] Shutdown - Teleport Throw [t=00:06:07.740122][f=-000001] Shutdown - UnitMorph [t=00:06:07.740138][f=-000001] Shutdown - Commander Skin Renderer [t=00:06:07.740321][f=-000001] Shutdown - Missile fired callins [t=00:06:07.740335][f=-000001] Shutdown - Modular Comm Info [t=00:06:07.740344][f=-000001] Shutdown - Retreat Command [t=00:06:07.740356][f=-000001] Shutdown - Shockwaves [t=00:06:07.740364][f=-000001] Shutdown - Unit tint API [t=00:06:07.740392][f=-000001] Shutdown - Unit glow API [t=00:06:07.740410][f=-000001] Shutdown - UnitCloakShield [t=00:06:07.740456][f=-000001] Shutdown - Lups Cloak FX [t=00:06:07.740463][f=-000001] Shutdown - Lups [t=00:06:07.741245][f=-000001] Shutdown - Lups Shield [t=00:06:07.741260][f=-000001] End gadgetHandler:Shutdown [t=00:06:07.752313][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968} [t=00:06:07.753797][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:06:07.753913][f=-000001] [Game::KillLua][4] dtor=0 [t=00:06:07.753928][f=-000001] [Game::KillLua][5] dtor=0 [t=00:06:07.768421][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-10_11-28-04-324_Angel Crossing 1_105.1.1-2511-g747f18b BAR105.sdfz" (6247 bytes) [t=00:06:07.768530][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:06:07.804523][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:06:07.804561][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:06:07.804716][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002622bfddb10 dev=00000262694fdbd0 [t=00:06:07.804848][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002622bfddb10 dev=00000262694fdbd0 [t=00:06:07.804869][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002622bfddb10)] [t=00:06:07.808076][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000262694fdbd0)] [t=00:06:07.808176][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:06:07.832491][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:06:07.833292][f=-000001] [Game::~CGame][1] [t=00:06:07.833309][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:06:07.833317][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:06:07.833323][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:06:07.833346][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:06:07.833354][f=-000001] [Game::KillLua][4] dtor=1 [t=00:06:07.833361][f=-000001] [Game::KillLua][5] dtor=1 [t=00:06:07.833535][f=-000001] [Game::KillMisc][1] [t=00:06:07.847249][f=-000001] [Game::KillMisc][2] [t=00:06:07.847302][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:06:07.880100][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:06:07.911676][f=-000001] [Game::KillMisc][3] [t=00:06:07.911809][f=-000001] [Game::KillRendering][1] [t=00:06:07.916629][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:06:07.959154][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:06:07.959175][f=-000001] [S3OParser::Kill] allocated 5573 pieces [t=00:06:07.959693][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:06:08.008564][f=-000001] [Game::KillInterface][1] [t=00:06:08.009220][f=-000001] [Game::KillInterface][2] [t=00:06:08.010597][f=-000001] [Game::KillSimulation][1] [t=00:06:08.010769][f=-000001] [Game::KillSimulation][2] [t=00:06:08.061849][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/3504229 [t=00:06:08.061866][f=-000001] [Game::KillSimulation][3] [t=00:06:08.064428][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:06:08.064626][f=-000001] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:06:08.064732][f=-000001] [~CPathCache(64x64)] cacheHits=167 hitPercentage=50% numHashColls=0 maxCacheSize=167 [t=00:06:08.064901][f=-000001] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:06:08.065363][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:06:08.074381][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:06:08.082874][f=-000001] [Game::KillSimulation][4] [t=00:06:08.238252][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:06:08.238280][f=-000001] [Game::~CGame][2] [t=00:06:08.238343][f=-000001] [Game::~CGame][3] [t=00:06:08.238568][f=-000001] [SpringApp::Kill][3] [t=00:06:08.238598][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 2625845 bytes sent in 10300 packets (254.936 bytes/packet) 68888 bytes recv'd in 63 packets (1093.460 bytes/packet) {0.000x, 0.005x} relative protocol overhead {up, down} 258 incoming chunks dropped, 11733 outgoing chunks resent 14 incoming chunks processed [t=00:06:08.238900][f=-000001] [SpringApp::Kill][4] font=000002622c3fb4c0 [t=00:06:08.242646][f=-000001] [SpringApp::Kill][5] [t=00:06:08.249213][f=-000001] [SpringApp::Kill][6] [t=00:06:08.249234] [SpringApp::Kill][7] [t=00:06:08.249319] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:06:08.249330] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:06:08.249356] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:06:08.249368] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:06:08.249376] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144} [t=00:06:08.249389] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:06:08.249397] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:06:08.249409] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:06:08.249417] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:06:08.249433] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:06:08.249441] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:06:08.249468] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:06:08.249482] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:06:08.342290] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:06:08.342306] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:06:08.342313] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:06:08.342320] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8488 [t=00:06:08.342327] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:06:08.355661] [VFS] [SpringVFS::DeleteArchives<this=00000262693714f0>] [t=00:06:08.355689] [VFS] [SpringVFS::DeleteArchives<this=00000262693714f0>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:06:08.355700] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000026269368e60) [t=00:06:08.356195] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=124861ms [t=00:06:08.356229] file="unittextures/platehover_aoplane.dds" indx=7628 inflSize=1024kb readTime=2361ms [t=00:06:08.356237] file="bitmaps/loadpictures/cooperation.png" indx=526 inflSize=2500kb readTime=2158ms [t=00:06:08.356244] file="effects/vindicator.lua" indx=902 inflSize=7kb readTime=1387ms [t=00:06:08.356251] file="unittextures/tatex/corelogogouraud.tga" indx=7914 inflSize=16kb readTime=1211ms [t=00:06:08.356259] file="unittextures/bcore_abc_1.tga" indx=7355 inflSize=3210kb readTime=1000ms [t=00:06:08.356269] file="units/commstrike1.lua" indx=7078 inflSize=5kb readTime=965ms [t=00:06:08.356277] file="effects/mildred.lua" indx=835 inflSize=30kb readTime=914ms [t=00:06:08.356283] file="unittextures/bcore_def_1.dds" indx=7358 inflSize=1365kb readTime=700ms [t=00:06:08.356289] file="units/turretimpulse.lua" indx=7263 inflSize=5kb readTime=646ms [t=00:06:08.356295] file="units/cloakriot.lua" indx=7074 inflSize=3kb readTime=608ms [t=00:06:08.359115] [VFS] [SpringVFS::DeleteArchives<this=00000262693714f0>(section=1)] #archives[section]=1 #files[section]=107 [t=00:06:08.359129] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\angel_crossing_1.5.sd7 (00000262693f7840) [t=00:06:08.368112] [VFS] [SpringVFS::DeleteArchives<this=00000262693714f0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:06:08.368128] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002622b8b6340) [t=00:06:08.368223] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002622b8b6130) [t=00:06:08.368253] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002622b8b5d10) [t=00:06:08.368339] [VFS] [SpringVFS::DeleteArchives<this=00000262693714f0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:06:08.368368] [VFS] [SpringVFS::DeleteArchives<this=00000262693714f0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:06:08.368377] [VFS] [SpringVFS::DeleteArchives<this=00000262693714f0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:06:08.368384] [VFS] [SpringVFS::DeleteArchives<this=00000262693714f0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:06:08.368391] [VFS] [SpringVFS::DeleteArchives<this=00000262693714f0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:06:08.368403] [VFS] [SpringVFS::DeleteArchives<this=00000262693714f0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:06:08.368597] [SpringApp::Kill][8] [t=00:06:08.368605] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:06:08.368657] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7a07a04d0 (joinable=1) [t=00:06:08.368662] [WatchDog::Uninstall][2] [t=00:06:08.929935] [WatchDog::Uninstall][3] [t=00:06:08.929949] [SpringApp::Kill][9]
infolog_full.txt (truncated):