ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #108096

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.000940] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.000955] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.002853] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "H:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.002963] Using writeable configuration source: "H:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.013146] LogOutput initialized. Logging to H:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.013202] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.013244]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.013268]   
[t=00:00:00.013285]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.013292]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.013299]   Use "none" to disable the default log sections.
[t=00:00:00.013307] ============== </Log Sections> ==============

[t=00:00:00.013314] ============== <User Config> ==============
[t=00:00:00.013433]   AllowDeferredMapRendering = 1
[t=00:00:00.013440]   AllowDeferredModelRendering = 1
[t=00:00:00.013456]   BumpWaterAnisotropy = 2
[t=00:00:00.013461]   BumpWaterBlurReflection = 1
[t=00:00:00.013467]   BumpWaterDepthBits = 32
[t=00:00:00.013475]   BumpWaterReflection = 2
[t=00:00:00.013480]   BumpWaterTexSizeReflection = 256
[t=00:00:00.013487]   CamFreeScrollSpeed = 50
[t=00:00:00.013492]   CamMode = 1
[t=00:00:00.013498]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.013503]   EdgeMoveDynamic = 0
[t=00:00:00.013513]   EdgeMoveWidth = 0.003
[t=00:00:00.013518]   FPSFOV = 90
[t=00:00:00.013525]   FPSScrollSpeed = 50
[t=00:00:00.013530]   FontSize = 18
[t=00:00:00.013536]   GrassDetail = 0
[t=00:00:00.013541]   GroundDecals = 5
[t=00:00:00.013546]   GroundDetail = 120
[t=00:00:00.013552]   HangTimeout = 30
[t=00:00:00.013558]   HardwareCursor = 1
[t=00:00:00.013563]   InitialNetworkTimeout = 0
[t=00:00:00.013570]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.013575]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.013584]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.013590]   LinkOutgoingBandwidth = 131072
[t=00:00:00.013597]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.013604]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.013610]   MSAALevel = 8
[t=00:00:00.013615]   MaxParticles = 25000
[t=00:00:00.013621]   MaxSounds = 32
[t=00:00:00.013626]   MaximumTransmissionUnit = 0
[t=00:00:00.013633]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.013638]   MiniMapMarker = 0
[t=00:00:00.013646]   MouseDragScrollThreshold = 0
[t=00:00:00.013653]   NetworkLossFactor = 1
[t=00:00:00.013659]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.013664]   OverheadScrollSpeed = 50
[t=00:00:00.013670]   ReconnectTimeout = 0
[t=00:00:00.013676]   RotOverheadScrollSpeed = 50
[t=00:00:00.013681]   RotateLogFiles = 1
[t=00:00:00.013686]   ShadowMapSize = 8192
[t=00:00:00.013692]   Shadows = 1
[t=00:00:00.013698]   ShowClock = 0
[t=00:00:00.013703]   SoftParticles = 2
[t=00:00:00.013708]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.013717]   UnitIconDist = 151
[t=00:00:00.013723]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.013728]   UseLuaMemPools = 0
[t=00:00:00.013734]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.013741]   VFSCacheArchiveFiles = 0
[t=00:00:00.013746]   VSync = 0
[t=00:00:00.013752]   Water = 4
[t=00:00:00.013757]   WindowBorderless = 1
[t=00:00:00.013762]   WindowPosY = 0
[t=00:00:00.013768]   XResolutionWindowed = 1280
[t=00:00:00.013774]   YResolutionWindowed = 1024
[t=00:00:00.013823] ============== </User Config> ==============

[t=00:00:00.013831] ============== <User System> ==============
[t=00:00:00.013837]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.013845]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.013863]        Compiler Version: gcc-13.2.0
[t=00:00:00.013908]        Operating System: Windows 10 October 2018 Update (build 17763)
[t=00:00:00.013991]         Hardware Config: Intel(R) Core(TM) i7-4770 CPU @ 3.40GHz; 16310MB RAM, 18742MB pagefile
[t=00:00:00.014014]        Binary Word Size: 64-bit (native)
[t=00:00:00.014021]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.014028]      Physical CPU Cores: 4
[t=00:00:00.014033]       Logical CPU Cores: 8
[t=00:00:00.014039] ============== </User System> ==============

[t=00:00:00.014175] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.014181]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.014186]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.014191]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.014210]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.015015] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.015036] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.019388] [GL::CheckAvailableVideoModes] desktop={1280x1024x24bpp@60Hz} current={1280x1024x24bpp@60Hz}
[t=00:00:00.023794]     Display (Generic PnP Monitor)=1 modes=38 bounds={x=0, y=0, w=1280, h=1024}
[t=00:00:00.023811]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.023818]         [ 3] 1680x1050x24bpp@60Hz
[t=00:00:00.023840]         [ 5] 1600x1024x24bpp@60Hz
[t=00:00:00.023846]         [ 7] 1600x900x24bpp@60Hz
[t=00:00:00.023854]         [ 9] 1440x1080x24bpp@60Hz
[t=00:00:00.023862]         [11] 1366x768x24bpp@60Hz
[t=00:00:00.023867]         [13] 1360x768x24bpp@60Hz
[t=00:00:00.023873]         [15] 1280x1024x24bpp@75Hz
[t=00:00:00.023880]         [17] 1280x960x24bpp@75Hz
[t=00:00:00.023887]         [19] 1280x800x24bpp@75Hz
[t=00:00:00.023892]         [21] 1280x768x24bpp@75Hz
[t=00:00:00.023898]         [23] 1280x720x24bpp@60Hz
[t=00:00:00.023903]         [25] 1176x664x24bpp@60Hz
[t=00:00:00.023913]         [27] 1152x864x24bpp@75Hz
[t=00:00:00.023919]         [29] 1024x768x24bpp@75Hz
[t=00:00:00.023925]         [31] 800x600x24bpp@75Hz
[t=00:00:00.023931]         [33] 720x576x24bpp@75Hz
[t=00:00:00.023937]         [35] 720x480x24bpp@60Hz
[t=00:00:00.023942]         [37] 640x480x24bpp@75Hz
[t=00:00:00.378326] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.378680] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1280,1024>
[t=00:00:00.378718] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1280,1024>
[t=00:00:00.391623] [GR::LogVersionInfo]
[t=00:00:00.391660]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.391671]     GL version  : 4.6.0 NVIDIA 546.33
[t=00:00:00.391680]     GL vendor   : NVIDIA Corporation
[t=00:00:00.391689]     GL renderer : NVIDIA GeForce GTX 1660 SUPER/PCIe/SSE2
[t=00:00:00.391697]     GLSL version: 4.60 NVIDIA
[t=00:00:00.391706]     GLEW version: 2.1.0
[t=00:00:00.391740]     GPU memory  : 6144MB (total) / 4450MB (available)
[t=00:00:00.391797]     SDL swap-int: 1
[t=00:00:00.391806]     SDL driver  : windows
[t=00:00:00.391813]     
[t=00:00:00.391821]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.391831]     GLSL shader support       : 1
[t=00:00:00.391839]     GL4 support               : 1
[t=00:00:00.391857]     FBO extension support     : 1
[t=00:00:00.391890]     NVX GPU mem-info support  : 1
[t=00:00:00.391901]     ATI GPU mem-info support  : 0
[t=00:00:00.391927]     Texture clamping to edge  : 1
[t=00:00:00.391939]     NPOT-texture support      : 1 (1)
[t=00:00:00.391950]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.391961]     texture query-LOD support : 1 (1)
[t=00:00:00.391970]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.391980]     Z-buffer depth            : 32 (-)
[t=00:00:00.391995]     primitive-restart support : 1 (1)
[t=00:00:00.392014]     clip-space control support: 1 (1)
[t=00:00:00.392034]     seamless cube-map support : 1 (1)
[t=00:00:00.392042]     frag-depth layout support : 1 (1)
[t=00:00:00.392063]     persistent maps support   : 1 (1)
[t=00:00:00.392073]     explicit attribs location : 1 (1)
[t=00:00:00.392082]     multi draw indirect       : 1 (-)
[t=00:00:00.392093]     array textures            : 1 (-)
[t=00:00:00.392102]     buffer copy support       : 1 (-)
[t=00:00:00.392111]     indirect draw             : 1 (-)
[t=00:00:00.392121]     base instance             : 1 (-)
[t=00:00:00.392129]     
[t=00:00:00.392136]     max. FBO samples              : 32
[t=00:00:00.392145]     max. FS/program texture slots : 32/192
[t=00:00:00.392163]     max. texture size             : 32768
[t=00:00:00.392176]     max. texture anisotropy level : 16.000000
[t=00:00:00.392185]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.392195]     max. draw-buffers             : 8
[t=00:00:00.392204]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.392213]     max. uniform buffer-bindings  : 84
[t=00:00:00.392222]     max. uniform block-size       : 64KB
[t=00:00:00.392231]     max. storage buffer-bindings  : 96
[t=00:00:00.392245]     max. storage block-size       : 2047MB
[t=00:00:00.392254]     
[t=00:00:00.392270]     enable AMD-hacks : 0
[t=00:00:00.392278]     compress MIP-maps: 0
[t=00:00:00.392363]     Number of compressed texture formats: 23
[t=00:00:00.392417]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.392489] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.393218] [GR::UpdateGLConfigs]
[t=00:00:00.393271] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.393283] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.393309] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1280.000000, vsy=1024.000000, ssx=1280.000000, ssy=1024.000000, screenPosX=0, screenPosY=0
[t=00:00:00.393337] [GR::UpdateGLGeometry][2] winSize=<1280,1024>
[t=00:00:00.393356] [GR::InitGLState]
[t=00:00:00.393411] [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.571913] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.573893] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.574368] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.579006] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "H:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.579034] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.579349] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.580070] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "H:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.580095] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.580147] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: H:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.580215] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: H:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.585283] Scanning: H:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.585708] Scanning: H:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.586174] Scanning: H:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.586302] Scanning: H:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.592229] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.592257] [VFS] [SpringVFS::ReserveArchives<this=0000020a6b7bb760>]
[t=00:00:00.592363] [VFS] [SpringVFS::AddArchive<this=0000020a6b7bb760>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.594170] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000020a6b7bb760 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.594182] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.610815] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:00.611057] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:00.611217] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.611335] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.611372] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.611399] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:00.611833][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.611910][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.612009][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.612045][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.612054][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.612087][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.622191][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.622216][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "L1942 (NVIDIA High Definition Audio)"
[t=00:00:00.622245][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Наушники (Oculus Virtual Audio Device)"
[t=00:00:00.622256][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Динамики (USB Audio Device)"
[t=00:00:00.622265][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "Динамики (Realtek High Definition Audio)"
[t=00:00:00.622277][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.637715][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.639483][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000020a6b8b1fe0(default) context=0000020a6b7dccd0  numChannels=2 frameSize=8
[t=00:00:00.639504][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.639514][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.639522][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.639530][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.639557][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.639588][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.639611][f=-000001] [Sound]   Devices:
[t=00:00:00.642104][f=-000001] [Sound]     [OpenAL Soft on Динамики (USB Audio Device)]
[t=00:00:00.642123][f=-000001] [Sound]     [OpenAL Soft on L1942 (NVIDIA High Definition Audio)]
[t=00:00:00.642132][f=-000001] [Sound]     [OpenAL Soft on Наушники (Oculus Virtual Audio Device)]
[t=00:00:00.642140][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek High Definition Audio)]
[t=00:00:00.642237][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.642259][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.642963][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.642978][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.719678][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: H:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 359651 MB
[t=00:00:00.721936][f=-000001] [StartScript] Loading StartScript from: H:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:00.722752][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8490
[t=00:00:00.725240][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8490 using name Poromkin
[t=00:00:00.725291][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:00.725306][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:00.725325][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1280,1024>
[t=00:00:00.725354][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1280.000000, vsy=1024.000000, ssx=1280.000000, ssy=1024.000000, screenPosX=0, screenPosY=0
[t=00:00:00.725368][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1280,1024>
[t=00:00:00.725379][f=-000001] [GR::InitGLState]
[t=00:00:00.727368][f=-000001] [GR::LogDisplayMode] display-mode set to 1280x1024x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.727384][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 2ms
[t=00:00:00.727398][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms
[t=00:00:00.727413][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:00.727424][f=-000001] 
[t=00:00:00.727435][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.727451][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.727463][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.727475][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.727485][f=-000001] 
[t=00:00:00.727502][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:00.727515][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:00.727526][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:00.727537][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:00.957089][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Avalanche v3.1" (loaded=0 cached=0)
[t=00:00:00.957378][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020a6b7bb760>(arName="Avalanche v3.1", overwrite=false)] section=1 cached=0
[t=00:00:00.957681][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020a6b7bb760>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.957966][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.958228][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020a6b7bb760>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.005543][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020a6b7bb760>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.005795][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000020a6b7bb760>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.315524][f=-000001] [CAS::GASCB] Archive file="avalanche_v3.1.sd7" cs="edb50b5294f21a687b1b71a75cfda4c94770c4385fdda4514e03608244b0397b080f65f7f6a0658b90775699547077942011bc044df5b60d36d534b026f3d9b6"
[t=00:00:02.315673][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.315808][f=-000001] Warning: [PreGame::GameDataReceived] Archive Avalanche v3.1 (checksum 2f40680d21742940506a2a902a4b44249e4875f1a20353710b6dcb0b60a9749270d7b3f2305f41687141b2bb400351e726143addead9c61b4f8dab631505730c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.316233][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.316316][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.316397][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.316456][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.316876][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:02.316957][f=-000001] [PreGame::GameDataReceived] recording demo to "H:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-10_12-21-50-270_Avalanche v3_105.1.1-2457-g8095d30 BAR105.sdfz"
[t=00:00:02.316968][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 1426ms
[t=00:00:02.317343][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.318463][f=-000001] forceSingleThreaded, false
[t=00:00:02.323144][f=-000001] [CAS::GASCB] Archive file="avalanche_v3.1.sd7" cs="edb50b5294f21a687b1b71a75cfda4c94770c4385fdda4514e03608244b0397b080f65f7f6a0658b90775699547077942011bc044df5b60d36d534b026f3d9b6"
[t=00:00:02.323227][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.323602][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.323692][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.323775][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.331014][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.331032][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.331166][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.331255][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.331357][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.331447][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.332203][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.332482][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.332734][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.333112][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.333367][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.333568][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.333585][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.333897][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.335598][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.338687][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.339511][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.339690][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:02.340306][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.340355][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.340515][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.340541][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.607063][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.678568][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (26 MB)"
[t=00:00:02.830258][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splat.dds. Creating fallback texture
[t=00:00:03.780973][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1440ms
[t=00:00:03.781054][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:03.782809][f=-000001] [CAS::GASCB] Archive file="avalanche_v3.1.sd7" cs="edb50b5294f21a687b1b71a75cfda4c94770c4385fdda4514e03608244b0397b080f65f7f6a0658b90775699547077942011bc044df5b60d36d534b026f3d9b6"
[t=00:00:03.782946][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:03.783577][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:03.783689][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:03.783765][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:03.865845][f=-000001] Loading UnitDefs_posts
[t=00:00:03.962778][f=-000001] Loading FeatureDefs_posts
[t=00:00:03.974856][f=-000001] Loading WeaponDefs_posts
[t=00:00:03.993910][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.008813][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 224ms
[t=00:00:04.059767][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 278ms
------- TRUNCATED -------
[t=00:00:15.293302][f=-000001] [i18n] Warning: "replaycontrolbuttons_option_visibleprogress" is not translated in ru
[t=00:00:15.293403][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:15.293774][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:15.293985][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:15.294204][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:15.303714][f=-000001] Loaded widget:  UnitShapes 3        <unit_shapes.lua>
[t=00:00:15.304105][f=-000001] IsIsland, <function>, false
[t=00:00:15.313870][f=-000001] Loaded widget:  Map Edge Extension  <map_edge_extension.lua>
[t=00:00:15.314393][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:15.314714][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:15.314970][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:15.315195][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:15.315439][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:15.315763][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:15.315785][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:15.315795][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:15.315874][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:15.316110][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:15.316351][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:15.316592][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:15.316947][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:15.318141][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:15.318428][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:15.318835][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:15.319225][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:15.323496][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:15.324155][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:15.324515][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:15.324840][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:15.332560][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:15.333057][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:15.339346][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:15.340028][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:15.340677][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:15.342492][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:15.342845][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:15.345795][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:15.346418][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:15.346740][f=-000001] Mex Placement Initialised with 21 spots.
[t=00:00:15.347539][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:15.348212][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:15.349231][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:15.350045][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:15.350426][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:15.356769][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:15.358098][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:15.360545][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:15.360934][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:15.361192][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:15.362983][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:15.369714][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:15.370649][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:15.371093][f=-000001] SetSunLighting
[t=00:00:15.371585][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:15.379515][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:15.380815][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:15.381163][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:15.381532][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:15.381552][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:15.384690][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:15.385035][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:15.385265][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:15.386517][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:15.389308][f=-000001] Writing last game win data
[t=00:00:15.392919][f=-000001] LuaUI v0.3
[t=00:00:15.508666][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:15.509885][f=-000001] placing 0 unit(s)
[t=00:00:15.509901][f=-000001] placing 419 feature(s)
[t=00:00:15.514488][f=-000001] placing 0 building(s)
[t=00:00:15.696975][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:15.704522][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9895, 0.0} allocedSize{int+, int-, ext}={0, 0, 1798515}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0358}
[t=00:00:16.450533][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:16.792407][f=-000001] GameID: dbef66660a67373c13b084b4e225713e
[t=00:00:16.792849][f=-000001] Connection attempt from morozilnic
[t=00:00:16.792860][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:16.793001][f=-000001]  -> Connection established (given id 1)
[t=00:00:16.793010][f=-000001] Connection attempt from Poromkin
[t=00:00:16.793018][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:16.793176][f=-000001]  -> Connection established (given id 0)
[t=00:00:16.793208][f=-000001] [Game::ClientReadNet][LOGMSG] sender="morozilnic" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=2f40680d21742940506a2a902a4b44249e4875f1a20353710b6dcb0b60a9749270d7b3f2305f41687141b2bb400351e726143addead9c61b4f8dab631505730c"
[t=00:00:16.793244][f=-000001] [Game::ClientReadNet][LOGMSG] sender="morozilnic" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:16.793290][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poromkin" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=2f40680d21742940506a2a902a4b44249e4875f1a20353710b6dcb0b60a9749270d7b3f2305f41687141b2bb400351e726143addead9c61b4f8dab631505730c"
[t=00:00:16.793332][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poromkin" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:16.793350][f=-000001] [Game::ClientReadNet][LOGMSG] sender="morozilnic" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7f692c1c2cf25d8448e05363b1827d743856628f79a2c03cb35c2cbb00060fa6375626e53160015f5bd6e81b8effdbd2ff8f89126842b87dc26642ad1b96f5a]"
[t=00:00:16.793377][f=-000001] [Game::ClientReadNet][LOGMSG] sender="morozilnic" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99abe3b8e6ffe9b35d2f891431bbe1a578baeb8ca9fb83f11914807eb956ac30188c381d380b0824c625b8754ecdaecbefe340abe650dfb83510cc6caab410d9]"
[t=00:00:16.793421][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poromkin" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=b7f692c1c2cf25d8448e05363b1827d743856628f79a2c03cb35c2cbb00060fa6375626e53160015f5bd6e81b8effdbd2ff8f89126842b87dc26642ad1b96f5a]"
[t=00:00:16.793445][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poromkin" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=99abe3b8e6ffe9b35d2f891431bbe1a578baeb8ca9fb83f11914807eb956ac30188c381d380b0824c625b8754ecdaecbefe340abe650dfb83510cc6caab410d9]"
[t=00:00:16.793522][f=-000001] [Game::ClientReadNet][LOGMSG] sender="morozilnic" string="[Game::Load][lua{Rules,Gaia}={000001920e7af1c0,0000000000000000}][locale="C"]"
[t=00:00:16.793620][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2
[t=00:00:16.793686][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 1, Short-Name: "n/a", Version: "n/a") took over control of team 3
[t=00:00:17.023192][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:17.023690][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Poromkin" string="[Game::Load][lua{Rules,Gaia}={0000020abf365540,0000000000000000}][locale="C"]"
[t=00:00:28.391024][f=-000001] <Poromkin> Allies: I choose: Engineer!
[t=00:00:43.799650][f=-000001] <morozilnic> Allies: I choose: Engineer!
[t=00:03:45.254807][f=0004835] game_message: Каменщик атакован
[t=00:04:00.784285][f=0005301] game_message: Дротик атакован
[t=00:05:49.739595][f=0008570] game_message: Дротик атакован
[t=00:08:47.812847][f=0013913] game_message: Выжигатель атакован
[t=00:09:47.548867][f=0015704] game_message: Выжигатель атакован
[t=00:11:58.115542][f=0019621] game_message: Выжигатель атакован
[t=00:13:18.916047][f=0022045] game_message: Выжигатель атакован
[t=00:15:57.121056][f=0026791] [i18n] Warning: "missileslow.description" is not translated in ru
[t=00:20:17.925937][f=0034616] game_message: Каменщик атакован
[t=00:20:38.843258][f=0035243] game_message: Каменщик атакован
[t=00:20:59.130209][f=0035852] game_message: Каменщик атакован
[t=00:22:28.667641][f=0038538] game_message: Сотрясатель атакован
[t=00:22:33.657427][f=0038688] game_message: Каменщик атакован
[t=00:22:40.967554][f=0038907] game_message: Сотрясатель атакован
[t=00:23:00.860132][f=0039504] game_message: Добывающая шахта атакован
[t=00:23:05.867780][f=0039654] game_message: Добывающая шахта атакован
[t=00:23:10.871654][f=0039804] game_message: Хранилище атакован
[t=00:26:25.071408][f=0045630] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:26:41.470552][f=0046123] game_message: AI has been destroyed!
[t=00:26:41.470730][f=0046123] game_message: South-East wins!
[t=00:26:41.471161][f=0046123] Submitting stats
[t=00:26:41.478090][f=0046123] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:26:41.534430][f=0046124] <autoquit> Autoquit canceled.
[t=00:26:42.109776][f=0046141] [Game::ClientReadNet] remote skirmish AI "AI: Easy (1)" (ID: 0) being removed from team 2
[t=00:26:42.110071][f=0046141] [Game::ClientReadNet] remote skirmish AI "AI: Easy (2)" (ID: 1) being removed from team 3
[t=00:26:47.432465][f=0046300] Player morozilnic left the game:  normal quit
[t=00:26:52.206922][f=0046433] No clients connected, shutting down server
[t=00:26:52.206940][f=0046433] Server shutdown
[t=00:26:58.245038][f=0046433] [QuitAction] user exited to system
[t=00:26:58.261283][f=0046433] [SpringApp::Kill][1] fromRun=1
[t=00:26:58.261302][f=0046433] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:26:58.289273][f=0046433]  [async=0] threads=4 tasks=3040725 {sum,avg}{exec,wait}time={{70596.305, 0.023}, {303287.500, 0.100}}ms
[t=00:26:58.289339][f=0046433]      thread=1 tasks=1013575 {sum,min,max,avg}{exec,wait}time={{29478.734, 0.000, 260.111, 0.029}, {9158.372, 0.000, 18446744027136.000, 0.009}}ms
[t=00:26:58.289374][f=0046433]      thread=2 tasks=1013575 {sum,min,max,avg}{exec,wait}time={{20822.783, 0.000, 260.033, 0.021}, {147145.312, 0.000, 18446744027136.000, 0.145}}ms
[t=00:26:58.289399][f=0046433]      thread=3 tasks=1013575 {sum,min,max,avg}{exec,wait}time={{20294.785, 0.000, 260.042, 0.020}, {146983.828, 0.000, 5.152, 0.145}}ms
[t=00:26:58.289435][f=0046433]  [async=1] threads=4 tasks=4051 {sum,avg}{exec,wait}time={{19988.539, 4.934}, {7312172.000, 1805.029}}ms
[t=00:26:58.289469][f=0046433]      thread=1 tasks=1352 {sum,min,max,avg}{exec,wait}time={{6772.675, 0.001, 510.389, 5.009}, {2486489.500, 0.056, 5503.433, 1839.120}}ms
[t=00:26:58.289492][f=0046433]      thread=2 tasks=1344 {sum,min,max,avg}{exec,wait}time={{6602.394, 0.001, 481.006, 4.912}, {2422384.500, 0.000, 5379.035, 1802.369}}ms
[t=00:26:58.289541][f=0046433]      thread=3 tasks=1355 {sum,min,max,avg}{exec,wait}time={{6613.470, 0.000, 508.128, 4.881}, {2403297.500, 0.024, 5371.636, 1773.651}}ms
[t=00:26:58.289556][f=0046433] [ThreadPool::SetThreadCount][2] workers=0
[t=00:26:58.289569][f=0046433] [SpringApp::Kill][2]
[t=00:26:58.289651][f=0046433] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:26:58.289676][f=0046433] [Game::KillLua][1] dtor=0 luaUI=0000020ae4982d80
[t=00:26:58.289736][f=0046433] Start widgetHandler:Shutdown
[t=00:26:58.294141][f=0046433] Shutdown - SaveOrderList Complete
[t=00:26:58.294768][f=0046433] Writing last game win data
[t=00:26:58.298431][f=0046433] Shutdown - SaveConfigData Complete
[t=00:26:58.298448][f=0046433] Shutdown Widget - Chili Highlight
[t=00:26:58.298463][f=0046433] Shutdown Widget - Draw After Chili
[t=00:26:58.298475][f=0046433] Shutdown Widget - API Unit Tracker GL4
[t=00:26:58.298490][f=0046433] Shutdown Widget - EPIC Menu
[t=00:26:58.299906][f=0046433] Shutdown Widget - Chili Minimap
[t=00:26:58.299995][f=0046433] Shutdown Widget - Chili Widget Selector
[t=00:26:58.301289][f=0046433] Shutdown Widget - Depth of Field Shader
[t=00:26:58.301303][f=0046433] Shutdown Widget - Deferred rendering
[t=00:26:58.301324][f=0046433] SSAO: Deferred rendering disabled, disabling.
[t=00:26:58.303448][f=0046433] Shutdown Widget - Deferred rendering
[t=00:26:58.303461][f=0046433] SSAO: Deferred rendering disabled, disabling.
[t=00:26:58.304142][f=0046433] Shutdown Widget - Local Team Colors
[t=00:26:58.304156][f=0046433] Shutdown Widget - Display Keys 2
[t=00:26:58.304197][f=0046433] Shutdown Widget - Save Game Menu
[t=00:26:58.304208][f=0046433] Shutdown Widget - Highlight Model Api GL4
[t=00:26:58.304227][f=0046433] Shutdown Widget - Unit Icons
[t=00:26:58.304246][f=0046433] Shutdown Widget - HealthBars
[t=00:26:58.305518][f=0046433] Shutdown Widget - Noises
[t=00:26:58.305531][f=0046433] Shutdown Widget - BuildETA
[t=00:26:58.305560][f=0046433] Shutdown Widget - Selected Units GL4 2
[t=00:26:58.305575][f=0046433] Shutdown Widget - Win Counter
[t=00:26:58.305617][f=0046433] Shutdown Widget - EndGame APM stats
[t=00:26:58.305634][f=0046433] Shutdown Widget - Modular Comm Info
[t=00:26:58.305666][f=0046433] Shutdown Widget - Attack Warning
[t=00:26:58.305677][f=0046433] Shutdown Widget - CameraShake
[t=00:26:58.305707][f=0046433] Shutdown Widget - Chili Economy Panel Default
[t=00:26:58.305807][f=0046433] Shutdown Widget - Chili EndGame Window
[t=00:26:58.305823][f=0046433] Shutdown Widget - Chili Nuke Warning
[t=00:26:58.305856][f=0046433] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:26:58.305873][f=0046433] Shutdown Widget - Chili Spectator Panels
[t=00:26:58.305883][f=0046433] Shutdown Widget - Context Menu
[t=00:26:58.305893][f=0046433] Shutdown Widget - Darkening
[t=00:26:58.305909][f=0046433] Shutdown Widget - Defense Range Zero-K
[t=00:26:58.305953][f=0046433] Shutdown Widget - Grab Input
[t=00:26:58.308630][f=0046433] Input grabbing is disabled!
[t=00:26:58.308657][f=0046433] Shutdown Widget - Highlight Geos
[t=00:26:58.308674][f=0046433] Shutdown Widget - Local Widgets Config
[t=00:26:58.308692][f=0046433] Shutdown Widget - MinimapEvents
[t=00:26:58.308712][f=0046433] Shutdown Widget - Missile Silo Range
[t=00:26:58.308734][f=0046433] Shutdown Widget - Music Player v2
[t=00:26:58.308765][f=0046433] Shutdown Widget - Point Tracker
[t=00:26:58.308795][f=0046433] Shutdown Widget - Showeco and Grid Drawer
[t=00:26:58.308805][f=0046433] Shutdown Widget - Startup Info and Selector
[t=00:26:58.308821][f=0046433] Shutdown Widget - State Reverse and Latency
[t=00:26:58.308837][f=0046433] Shutdown Widget - Stereo3D
[t=00:26:58.308850][f=0046433] Shutdown Widget - Transport AI
[t=00:26:58.308871][f=0046433] Shutdown Widget - Attack AoE
[t=00:26:58.308891][f=0046433] Shutdown Widget - UnitShapes 3
[t=00:26:58.308918][f=0046433] Shutdown Widget - Map Edge Extension
[t=00:26:58.308929][f=0046433] Shutdown Widget - Highlight Unit GL4 v2
[t=00:26:58.308944][f=0046433] Shutdown Widget - Selection Send
[t=00:26:58.308958][f=0046433] Shutdown Widget - LupsManager
[t=00:26:58.308982][f=0046433] Shutdown Widget - Newton Firezone
[t=00:26:58.309004][f=0046433] Shutdown Widget - Receive Units Indicator
[t=00:26:58.309014][f=0046433] Shutdown Widget - Chili Pro Console
[t=00:26:58.309413][f=0046433] Shutdown Widget - Persistent Build Height
[t=00:26:58.309437][f=0046433] Shutdown Widget - Lasso Terraform GUI
[t=00:26:58.309447][f=0046433] Shutdown Widget - Chili Framework
[t=00:26:58.309457][f=0046433] Shutdown Widget - Lups
[t=00:26:58.309524][f=0046433] Shutdown Widget - Chili Core Selector
[t=00:26:58.309611][f=0046433] Shutdown Widget - Custom Markers
[t=00:26:58.309635][f=0046433] Shutdown Widget - Mex Placement Handler
[t=00:26:58.309645][f=0046433] Shutdown Widget - Select Keys
[t=00:26:58.309683][f=0046433] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:26:58.309698][f=0046433] Shutdown Widget - Pause Screen
[t=00:26:58.309882][f=0046433] Shutdown Widget - Bloom Shader Deferred
[t=00:26:58.309896][f=0046433] Shutdown Widget - Color Blindness Correction
[t=00:26:58.309917][f=0046433] Shutdown Widget - Layout Handler
[t=00:26:58.309938][f=0046433] Shutdown Widget - Text To Speech Control
[t=00:26:58.309951][f=0046433] End widgetHandler:Shutdown
[t=00:26:58.378033][f=0046433] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 67297487, 0.0} allocedSize{int+, int-, ext}={0, 0, 8075773283}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0184}
[t=00:26:58.378374][f=0046433] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:26:58.378396][f=0046433] [Game::KillLua][3] dtor=0 luaRules=0000020abf365540
[t=00:26:58.378482][f=0046433] Start gadgetHandler:Shutdown
[t=00:26:58.378515][f=0046433] Shutdown - StartSetup
[t=00:26:58.378540][f=0046433] Shutdown - UnitMorph
[t=00:26:58.379927][f=0046433] Shutdown - Carrier Drones
[t=00:26:58.379949][f=0046433] Shutdown - Missile Silo Controller
[t=00:26:58.379968][f=0046433] Shutdown - Modular Comm Info
[t=00:26:58.379993][f=0046433] Shutdown - Terrain Texture Handler
[t=00:26:58.380029][f=0046433] Shutdown - UnitCloakShield
[t=00:26:58.380393][f=0046433] Shutdown - Starlight Handler
[t=00:26:58.380460][f=0046433] End gadgetHandler:Shutdown
[t=00:26:58.402739][f=0046433] Start gadgetHandler:Shutdown
[t=00:26:58.402770][f=0046433] Shutdown - Teleport Throw
[t=00:26:58.402786][f=0046433] Shutdown - UnitMorph
[t=00:26:58.402805][f=0046433] Shutdown - Commander Skin Renderer
[t=00:26:58.403732][f=0046433] Shutdown - Missile fired callins
[t=00:26:58.403770][f=0046433] Shutdown - Modular Comm Info
[t=00:26:58.403780][f=0046433] Shutdown - Retreat Command
[t=00:26:58.403793][f=0046433] Shutdown - Shockwaves
[t=00:26:58.403807][f=0046433] Shutdown - Unit tint API
[t=00:26:58.403822][f=0046433] Shutdown - Unit glow API
[t=00:26:58.403835][f=0046433] Shutdown - UnitCloakShield
[t=00:26:58.403855][f=0046433] Shutdown - Lups Cloak FX
[t=00:26:58.403869][f=0046433] Shutdown - Lups
[t=00:26:58.403948][f=0046433] Shutdown - Lups Shield
[t=00:26:58.404006][f=0046433] End gadgetHandler:Shutdown
[t=00:26:58.454953][f=0046433] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1227, 0.0} allocedSize{int+, int-, ext}={0, 0, 188690}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0033}
[t=00:26:58.455619][f=0046433] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:26:58.455711][f=0046433] [Game::KillLua][4] dtor=0
[t=00:26:58.455730][f=0046433] [Game::KillLua][5] dtor=0
[t=00:26:58.461975][f=0046433] [DemoRecorder::WriteDemoFile] writing client-demo "H:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-10_12-21-50-270_Avalanche v3_105.1.1-2457-g8095d30 BAR105.sdfz" (1078211 bytes)
[t=00:26:58.462066][f=0046433] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:26:58.468932][f=0046433] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:26:58.468981][f=0046433] [Sound] [Sound::UpdateThread][3] #sources=32 #items=61
[t=00:26:58.469509][f=0046433] [Sound] [Sound::UpdateThread][4] ctx=0000020a6b7dccd0 dev=0000020a6b8b1fe0
[t=00:26:58.469628][f=0046433] [Sound] [Sound::UpdateThread][5] ctx=0000020a6b7dccd0 dev=0000020a6b8b1fe0
[t=00:26:58.469649][f=0046433] [Sound] [Sound::Cleanup][alcDestroyContext(0000020a6b7dccd0)]
[t=00:26:58.473304][f=0046433] [Sound] [Sound::Cleanup][alcCloseDevice(0000020a6b8b1fe0)]
[t=00:26:58.474032][f=0046433] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:26:58.505142][f=0046433] [Sound] [Sound::UpdateThread][6]
[t=00:26:58.505869][f=0046433] [Game::~CGame][1]
[t=00:26:58.505903][f=0046433] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:26:58.505917][f=0046433] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:26:58.505929][f=0046433] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:26:58.505941][f=0046433] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:26:58.505961][f=0046433] [Game::KillLua][4] dtor=1
[t=00:26:58.505970][f=0046433] [Game::KillLua][5] dtor=1
[t=00:26:58.506059][f=0046433] [Game::KillMisc][1]
[t=00:26:58.506117][f=0046433] [Game::KillMisc][2]
[t=00:26:58.506362][f=0046433] [Game::KillMisc][3]
[t=00:26:58.506476][f=0046433] [Game::KillRendering][1]
[t=00:26:58.506816][f=0046433] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:26:58.534471][f=0046433] [3DOParser::Kill] allocated 1 pieces
[t=00:26:58.534517][f=0046433] [S3OParser::Kill] allocated 5533 pieces
[t=00:26:58.535057][f=0046433] [AssParser::Kill] allocated 674 pieces
[t=00:26:58.609104][f=0046433] [Game::KillInterface][1]
[t=00:26:58.609423][f=0046433] [Game::KillInterface][2]
[t=00:26:58.609777][f=0046433] [Game::KillSimulation][1]
[t=00:26:58.609864][f=0046433] [Game::KillSimulation][2]
[t=00:26:58.648191][f=0046433] [CCollisionHandler] dis-/continuous tests: 0/74813578
[t=00:26:58.648216][f=0046433] [Game::KillSimulation][3]
[t=00:26:58.650015][f=0046433] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:26:58.650063][f=0046433] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:26:58.650089][f=0046433] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:26:58.650217][f=0046433] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:26:58.650467][f=0046433] [~CRectangleOverlapHandler] 1% overlap reduction
[t=00:26:58.660517][f=0046433] [LosHandler::Kill] raycast instance cache-{hits,misses}={23967,25443}; shared=11%; cached=37%
[t=00:26:58.668845][f=0046433] [Game::KillSimulation][4]
[t=00:26:58.786116][f=0046433] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:26:58.786150][f=0046433] [Game::~CGame][2]
[t=00:26:58.786161][f=0046433] [Game::~CGame][3]
[t=00:26:58.786384][f=0046433] [SpringApp::Kill][3]
[t=00:26:58.786441][f=0046433] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    4405559 bytes sent   in 43207 packets (101.964 bytes/packet)
    1847874 bytes recv'd in 22980 packets (80.412 bytes/packet)
    {0.076x, 0.075x} relative protocol overhead {up, down}
    39129 incoming chunks dropped, 179842 outgoing chunks resent
    22586 incoming chunks processed

[t=00:26:58.786512][f=0046433] [SpringApp::Kill][4] font=0000020a314d5d80
[t=00:26:58.790924][f=0046433] [SpringApp::Kill][5]
[t=00:26:58.795148][f=0046433] [SpringApp::Kill][6]
[t=00:26:58.795197] [SpringApp::Kill][7]
[t=00:26:58.796485] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {560, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:26:58.796510] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2240, 1048576, 1048576}, EBO = {4096, 2097152, 2097152}
[t=00:26:58.796520] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:26:58.796535] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:26:58.796551] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:26:58.796567] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:26:58.796587] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {220, 1048576, 1048576}, EBO = {330, 2097152, 2097152}
[t=00:26:58.796604] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {64328, 1048576, 1048576}, EBO = {96492, 2097152, 2097152}
[t=00:26:58.796620] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:26:58.796636] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:26:58.796655] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:26:58.796671] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:26:58.796688] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {600, 1048576, 1048576}, EBO = {900, 2097152, 2097152}
[t=00:26:58.932986] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:26:58.933001] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:26:58.933007] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:26:58.933014] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8490
[t=00:26:58.933020] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:26:58.936069] [VFS] [SpringVFS::DeleteArchives<this=0000020a6b7bb760>]
[t=00:26:58.936082] [VFS] [SpringVFS::DeleteArchives<this=0000020a6b7bb760>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:26:58.936095] [VFS]   archive=H:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000020a314d2820)
[t=00:26:58.937407] [VFS] [SpringVFS::DeleteArchives<this=0000020a6b7bb760>(section=1)] #archives[section]=1 #files[section]=50
[t=00:26:58.937418] [VFS]   archive=H:\SteamLibrary\steamapps\common\Zero-K\maps\avalanche_v3.1.sd7 (0000020a6b83afb0)
[t=00:26:58.937484] [VFS] [SpringVFS::DeleteArchives<this=0000020a6b7bb760>(section=2)] #archives[section]=3 #files[section]=327
[t=00:26:58.937499] [VFS]   archive=H:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000020a314d3320)
[t=00:26:58.937552] [VFS]   archive=H:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000020a314d2ae0)
[t=00:26:58.937610] [VFS]   archive=H:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000020a314d2b90)
[t=00:26:58.937750] [VFS] [SpringVFS::DeleteArchives<this=0000020a6b7bb760>(section=3)] #archives[section]=0 #files[section]=0
[t=00:26:58.937761] [VFS] [SpringVFS::DeleteArchives<this=0000020a6b7bb760>(section=4)] #archives[section]=0 #files[section]=130
[t=00:26:58.937770] [VFS] [SpringVFS::DeleteArchives<this=0000020a6b7bb760>(section=5)] #archives[section]=0 #files[section]=0
[t=00:26:58.937782] [VFS] [SpringVFS::DeleteArchives<this=0000020a6b7bb760>(section=6)] #archives[section]=0 #files[section]=0
[t=00:26:58.937800] [VFS] [SpringVFS::DeleteArchives<this=0000020a6b7bb760>(section=7)] #archives[section]=0 #files[section]=0
[t=00:26:58.937814] [VFS] [SpringVFS::DeleteArchives<this=0000020a6b7bb760>(section=8)] #archives[section]=0 #files[section]=0
[t=00:26:58.939262] [SpringApp::Kill][8]
[t=00:26:58.939271] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:26:58.939279] [WatchDog::Uninstall][1] hangDetectorThread=00007ff735c77430 (joinable=1)
[t=00:26:58.939285] [WatchDog::Uninstall][2]
[t=00:26:59.874483] [WatchDog::Uninstall][3]
[t=00:26:59.874499] [SpringApp::Kill][9]