ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code -1003 #108122

Open Chobbyla opened 5 months ago

Chobbyla commented 5 months ago

infolog_full.txt (truncated):

[t=00:00:00.008065] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.008077] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.015325] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\"
[t=00:00:00.015407] Using writeable configuration source: "C:\GAMES\SteamL\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.090413] Error: ConfigSource: Error: Can not parse line:  60
[t=00:00:00.116584] Error: ConfigSource: Error: Can not parse line: 0
[t=00:00:00.242789] Error: ConfigSource: Error: Can not parse line:  100
[t=00:00:00.289754] LogOutput initialized. Logging to C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\infolog.txt
[t=00:00:00.289795] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.290272]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.290295]   
[t=00:00:00.290300]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.290306]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.290311]   Use "none" to disable the default log sections.
[t=00:00:00.290316] ============== </Log Sections> ==============

[t=00:00:00.290326] ============== <User Config> ==============
[t=00:00:00.290460]   AdvSky = 0
[t=00:00:00.290468]   AllowDeferredMapRendering = 1
[t=00:00:00.290473]   AllowDeferredModelRendering = 1
[t=00:00:00.290478]   AnimationMT = 0
[t=00:00:00.290483]   BumpWaterAnisotropy = 2
[t=00:00:00.290488]   BumpWaterBlurReflection = 1
[t=00:00:00.290492]   BumpWaterDepthBits = 32
[t=00:00:00.290497]   BumpWaterReflection = 2
[t=00:00:00.290501]   BumpWaterTexSizeReflection = 256
[t=00:00:00.290511]   CamFreeScrollSpeed = 50
[t=00:00:00.290518]   CamMode = 1
[t=00:00:00.290523]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.290528]   EdgeMoveDynamic = 0
[t=00:00:00.290532]   EdgeMoveWidth = 0.003
[t=00:00:00.290537]   FPSFOV = 90
[t=00:00:00.290541]   FPSScrollSpeed = 50
[t=00:00:00.290545]   FSAA = 1
[t=00:00:00.290551]   FontSize = 18
[t=00:00:00.290555]   ForceDisableShaders = 0
[t=00:00:00.290560]   GrassDetail = 0
[t=00:00:00.290564]   GroundDecals = 5
[t=00:00:00.290568]   GroundDetail = 120
[t=00:00:00.290576]   HangTimeout = 30
[t=00:00:00.290581]   HardwareCursor = 1
[t=00:00:00.290586]   InitialNetworkTimeout = 0
[t=00:00:00.290591]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.290596]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.290601]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.290606]   LinkOutgoingBandwidth = 131072
[t=00:00:00.290612]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.290617]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.290622]   MSAALevel = 8
[t=00:00:00.290629]   MaxParticles = 25000
[t=00:00:00.290636]   MaxSounds = 32
[t=00:00:00.290641]   MaximumTransmissionUnit = 0
[t=00:00:00.290645]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.290650]   MiniMapMarker = 0
[t=00:00:00.290656]   MouseDragScrollThreshold = 0
[t=00:00:00.290662]   NetworkLossFactor = 1
[t=00:00:00.290668]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.290673]   OverheadScrollSpeed = 50
[t=00:00:00.290679]   ReconnectTimeout = 0
[t=00:00:00.290683]   RotOverheadScrollSpeed = 50
[t=00:00:00.290691]   RotateLogFiles = 1
[t=00:00:00.290696]   ShadowMapSize = 8192
[t=00:00:00.290700]   Shadows = 1
[t=00:00:00.290704]   ShowClock = 0
[t=00:00:00.290709]   SoftParticles = 2
[t=00:00:00.290714]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.290719]   UpdateBoundingVolumeMT = 0
[t=00:00:00.290724]   UpdateWeaponVectorsMT = 0
[t=00:00:00.290728]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.290733]   UseLuaMemPools = 0
[t=00:00:00.290738]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.290768]   VFSCacheArchiveFiles = 0
[t=00:00:00.290776]   VSync = 0
[t=00:00:00.290780]   Water = 4
[t=00:00:00.290784]   XResolution = 1280
[t=00:00:00.290788]   YResolution = 800
[t=00:00:00.290801] ============== </User Config> ==============

[t=00:00:00.290808] ============== <User System> ==============
[t=00:00:00.290814]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.290824]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.290829]        Compiler Version: gcc-13.2.0
[t=00:00:00.290865]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.290900]         Hardware Config: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz; 16167MB RAM, 27431MB pagefile
[t=00:00:00.290909]        Binary Word Size: 64-bit (native)
[t=00:00:00.290914]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.290919]      Physical CPU Cores: 8
[t=00:00:00.290923]       Logical CPU Cores: 16
[t=00:00:00.290928] ============== </User System> ==============

[t=00:00:00.291245] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.291258]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.291266]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.291273]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.291281]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.292465] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.292481] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.298946] [GL::CheckAvailableVideoModes] desktop={1280x800x24bpp@60Hz} current={1280x800x24bpp@60Hz}
[t=00:00:00.305893]     Display (Lenovo DisplayHDR)=1 modes=52 bounds={x=0, y=0, w=1280, h=800}
[t=00:00:00.305905]         [ 1] 2560x1600x24bpp@165Hz
[t=00:00:00.305910]         [ 3] 2560x1440x24bpp@165Hz
[t=00:00:00.305916]         [ 5] 2048x1536x24bpp@165Hz
[t=00:00:00.305920]         [ 7] 2048x1152x24bpp@165Hz
[t=00:00:00.305925]         [ 9] 1920x1440x24bpp@165Hz
[t=00:00:00.305929]         [11] 1920x1200x24bpp@165Hz
[t=00:00:00.305933]         [13] 1920x1080x24bpp@165Hz
[t=00:00:00.305937]         [15] 1856x1392x24bpp@165Hz
[t=00:00:00.305946]         [17] 1792x1344x24bpp@165Hz
[t=00:00:00.305950]         [19] 1680x1050x24bpp@165Hz
[t=00:00:00.305954]         [21] 1600x1200x24bpp@165Hz
[t=00:00:00.305958]         [23] 1600x900x24bpp@165Hz
[t=00:00:00.305963]         [25] 1440x900x24bpp@165Hz
[t=00:00:00.305967]         [27] 1400x1050x24bpp@165Hz
[t=00:00:00.305971]         [29] 1366x768x24bpp@165Hz
[t=00:00:00.305975]         [31] 1360x768x24bpp@165Hz
[t=00:00:00.305980]         [33] 1280x1024x24bpp@165Hz
[t=00:00:00.306024]         [35] 1280x960x24bpp@165Hz
[t=00:00:00.306029]         [37] 1280x800x24bpp@165Hz
[t=00:00:00.306039]         [39] 1280x768x24bpp@165Hz
[t=00:00:00.306044]         [41] 1280x720x24bpp@165Hz
[t=00:00:00.306048]         [43] 1280x600x24bpp@165Hz
[t=00:00:00.306058]         [45] 1152x864x24bpp@165Hz
[t=00:00:00.306062]         [47] 1024x768x24bpp@165Hz
[t=00:00:00.306066]         [49] 800x600x24bpp@165Hz
[t=00:00:00.306070]         [51] 640x480x24bpp@165Hz
[t=00:00:01.244269] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.245068] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1280,800>
[t=00:00:01.245091] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1280,768>
[t=00:00:01.275614] [GR::LogVersionInfo]
[t=00:00:01.275634]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.275643]     GL version  : 4.6.0 NVIDIA 546.30
[t=00:00:01.275652]     GL vendor   : NVIDIA Corporation
[t=00:00:01.275660]     GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
[t=00:00:01.275667]     GLSL version: 4.60 NVIDIA
[t=00:00:01.275693]     GLEW version: 2.1.0
[t=00:00:01.275700]     GPU memory  : 4096MB (total) / 3062MB (available)
[t=00:00:01.275726]     SDL swap-int: 1
[t=00:00:01.275732]     SDL driver  : windows
[t=00:00:01.275740]     
[t=00:00:01.275746]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.275752]     GLSL shader support       : 1
[t=00:00:01.275757]     GL4 support               : 1
[t=00:00:01.275763]     FBO extension support     : 1
[t=00:00:01.275778]     NVX GPU mem-info support  : 1
[t=00:00:01.275863]     ATI GPU mem-info support  : 0
[t=00:00:01.275884]     Texture clamping to edge  : 1
[t=00:00:01.275893]     NPOT-texture support      : 1 (1)
[t=00:00:01.275905]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.275913]     texture query-LOD support : 1 (1)
[t=00:00:01.275923]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.275929]     Z-buffer depth            : 32 (-)
[t=00:00:01.275940]     primitive-restart support : 1 (1)
[t=00:00:01.275950]     clip-space control support: 1 (1)
[t=00:00:01.275956]     seamless cube-map support : 1 (1)
[t=00:00:01.275971]     frag-depth layout support : 1 (1)
[t=00:00:01.275980]     persistent maps support   : 1 (1)
[t=00:00:01.275987]     explicit attribs location : 1 (1)
[t=00:00:01.275993]     multi draw indirect       : 1 (-)
[t=00:00:01.276004]     array textures            : 1 (-)
[t=00:00:01.276010]     buffer copy support       : 1 (-)
[t=00:00:01.276017]     indirect draw             : 1 (-)
[t=00:00:01.276026]     base instance             : 1 (-)
[t=00:00:01.276031]     
[t=00:00:01.276036]     max. FBO samples              : 32
[t=00:00:01.276047]     max. FS/program texture slots : 32/192
[t=00:00:01.276057]     max. texture size             : 32768
[t=00:00:01.276069]     max. texture anisotropy level : 16.000000
[t=00:00:01.276082]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.276093]     max. draw-buffers             : 8
[t=00:00:01.276100]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.276106]     max. uniform buffer-bindings  : 84
[t=00:00:01.276113]     max. uniform block-size       : 64KB
[t=00:00:01.276127]     max. storage buffer-bindings  : 96
[t=00:00:01.276137]     max. storage block-size       : 2047MB
[t=00:00:01.276142]     
[t=00:00:01.276147]     enable AMD-hacks : 0
[t=00:00:01.276153]     compress MIP-maps: 0
[t=00:00:01.276208]     Number of compressed texture formats: 23
[t=00:00:01.276238]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.276286] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.276747] [GR::UpdateGLConfigs]
[t=00:00:01.276793] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.276810] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.277451] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1280.000000, vsy=800.000000, ssx=1280.000000, ssy=800.000000, screenPosX=0, screenPosY=0
[t=00:00:01.277469] [GR::UpdateGLGeometry][2] winSize=<1280,800>
[t=00:00:01.277475] [GR::InitGLState]
[t=00:00:01.277563] [GR::LogDisplayMode] display-mode set to 1280x800x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:01.433841] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:02.923758] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1489ms
[t=00:00:02.932362] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:03.287658] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/GAMES/SteamL/steamapps/common/Zero-K/engine/win64/105.1.1-2457-g8095d30/fontcache"
[t=00:00:03.287700] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:03.288237] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:03.289878] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\GAMES\SteamL\steamapps\common\Zero-K\"
[t=00:00:03.289894] [DataDirLocater::Check] Isolation Mode!
[t=00:00:03.289989] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\GAMES\SteamL\steamapps\common\Zero-K\
[t=00:00:03.290085] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:03.301820] Scanning: C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:03.302280] Scanning: C:\GAMES\SteamL\steamapps\common\Zero-K\maps
[t=00:00:03.303226] Scanning: C:\GAMES\SteamL\steamapps\common\Zero-K\games
[t=00:00:03.303448] Scanning: C:\GAMES\SteamL\steamapps\common\Zero-K\packages
[t=00:00:03.322414] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms
[t=00:00:03.322441] [VFS] [SpringVFS::ReserveArchives<this=00000192718ceca0>]
[t=00:00:03.322737] [VFS] [SpringVFS::AddArchive<this=00000192718ceca0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:03.325300] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000192718ceca0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:03.325321] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:03.391766] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:03.392248] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:03.392378] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:03.392444] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:03.392449] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:03.392528] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:03.392580] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:03.392676] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:03.392836] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:03.392889] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:03.393766][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:03.393868][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:03.393962][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:03.393998][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:03.394010][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:03.394067][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:03.404809][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:03.404836][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Headphones (Realtek(R) Audio)"
[t=00:00:03.404846][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Speakers (Realtek(R) Audio)"
[t=00:00:03.404873][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:03.456610][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:03.459044][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001922a27f000(default) context=00000192715f4900  numChannels=2 frameSize=8
[t=00:00:03.459075][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:03.459089][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:03.459100][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:03.459122][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:03.459149][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:03.459243][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:03.459257][f=-000001] [Sound]   Devices:
[t=00:00:03.461209][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:03.461219][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:03.461229][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:03.461244][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:03.462099][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:03.462120][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:03.501373][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\GAMES\SteamL\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 21754 MB
[t=00:00:03.503753][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:03.503779][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:03.503807][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\GAMES\SteamL\steamapps\common\Zero-K\demos\2024-05-31_16-36-03-815_Faultline v1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:03.625861][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:03.631540][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:03.631712][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:03.631861][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 128ms
[t=00:00:03.631887][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:12.827177][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:12.827283][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:12.827273][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:12.827296][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:12.853665][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:12.853687][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.481, 0.069}, {1.520, 0.217}}ms
[t=00:00:12.853723][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.065, 0.065, 0.065, 0.065}, {0.135, 0.135, 0.135, 0.135}}ms
[t=00:00:12.853743][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.104, 0.104, 0.104, 0.104}, {0.004, 0.004, 0.004, 0.004}}ms
[t=00:00:12.853767][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.069, 0.069, 0.069, 0.069}, {0.103, 0.103, 0.103, 0.103}}ms
[t=00:00:12.853794][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.060, 0.060, 0.060, 0.060}, {0.193, 0.193, 0.193, 0.193}}ms
[t=00:00:12.853821][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.052, 0.052, 0.052, 0.052}, {0.258, 0.258, 0.258, 0.258}}ms
[t=00:00:12.853842][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.356, 0.356, 0.356, 0.356}}ms
[t=00:00:12.853860][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.087, 0.087, 0.087, 0.087}, {0.470, 0.470, 0.470, 0.470}}ms
[t=00:00:12.853875][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:12.853890][f=-000001] [SpringApp::Kill][2]
[t=00:00:12.854452][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:12.875536][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:12.875570][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:12.875669][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000192715f4900 dev=000001922a27f000
[t=00:00:12.876067][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000192715f4900 dev=000001922a27f000
[t=00:00:12.876197][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000192715f4900)]
[t=00:00:12.877025][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001922a27f000)]
[t=00:00:12.877091][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:12.909712][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:12.910102][f=-000001] [SpringApp::Kill][3]
[t=00:00:12.910144][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:12.910197][f=-000001] [SpringApp::Kill][4] font=000001927188f080
[t=00:00:12.910741][f=-000001] [SpringApp::Kill][5]
[t=00:00:12.910993][f=-000001] [SpringApp::Kill][6]
[t=00:00:12.911029] [SpringApp::Kill][7]
[t=00:00:12.911296] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:12.911322] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.911339] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:12.911347] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.911354] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:12.911367] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:12.911379] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.911393] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.911427] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:12.911444] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:12.911460] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:12.911483] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:12.911503] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:13.280285] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:13.280347] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:13.280361] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:13.280372] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:13.281168] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>]
[t=00:00:13.281233] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:13.281245] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:13.281257] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:13.281280] [VFS]   archive=C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001922a352ce0)
[t=00:00:13.281411] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:13.281426] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:13.281437] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:13.281455] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:13.281466] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:13.281475] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:13.281757] [SpringApp::Kill][8]
[t=00:00:13.281797] [WatchDog::Uninstall][1] hangDetectorThread=00007ff622107430 (joinable=1)
[t=00:00:13.281810] [WatchDog::Uninstall][2]
[t=00:00:13.281777] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:13.299853] [WatchDog::Uninstall][3]
[t=00:00:13.299874] [SpringApp::Kill][9]