Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.008065] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.008077] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.015325] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\" [t=00:00:00.015407] Using writeable configuration source: "C:\GAMES\SteamL\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.090413] Error: ConfigSource: Error: Can not parse line: 60 [t=00:00:00.116584] Error: ConfigSource: Error: Can not parse line: 0 [t=00:00:00.242789] Error: ConfigSource: Error: Can not parse line: 100 [t=00:00:00.289754] LogOutput initialized. Logging to C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\infolog.txt [t=00:00:00.289795] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.290272] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.290295] [t=00:00:00.290300] Enable or disable log sections using the LogSections configuration key [t=00:00:00.290306] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.290311] Use "none" to disable the default log sections. [t=00:00:00.290316] ============== </Log Sections> ============== [t=00:00:00.290326] ============== <User Config> ============== [t=00:00:00.290460] AdvSky = 0 [t=00:00:00.290468] AllowDeferredMapRendering = 1 [t=00:00:00.290473] AllowDeferredModelRendering = 1 [t=00:00:00.290478] AnimationMT = 0 [t=00:00:00.290483] BumpWaterAnisotropy = 2 [t=00:00:00.290488] BumpWaterBlurReflection = 1 [t=00:00:00.290492] BumpWaterDepthBits = 32 [t=00:00:00.290497] BumpWaterReflection = 2 [t=00:00:00.290501] BumpWaterTexSizeReflection = 256 [t=00:00:00.290511] CamFreeScrollSpeed = 50 [t=00:00:00.290518] CamMode = 1 [t=00:00:00.290523] DualScreenMiniMapOnLeft = 1 [t=00:00:00.290528] EdgeMoveDynamic = 0 [t=00:00:00.290532] EdgeMoveWidth = 0.003 [t=00:00:00.290537] FPSFOV = 90 [t=00:00:00.290541] FPSScrollSpeed = 50 [t=00:00:00.290545] FSAA = 1 [t=00:00:00.290551] FontSize = 18 [t=00:00:00.290555] ForceDisableShaders = 0 [t=00:00:00.290560] GrassDetail = 0 [t=00:00:00.290564] GroundDecals = 5 [t=00:00:00.290568] GroundDetail = 120 [t=00:00:00.290576] HangTimeout = 30 [t=00:00:00.290581] HardwareCursor = 1 [t=00:00:00.290586] InitialNetworkTimeout = 0 [t=00:00:00.290591] LinkIncomingMaxPacketRate = 512 [t=00:00:00.290596] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.290601] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.290606] LinkOutgoingBandwidth = 131072 [t=00:00:00.290612] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.290617] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.290622] MSAALevel = 8 [t=00:00:00.290629] MaxParticles = 25000 [t=00:00:00.290636] MaxSounds = 32 [t=00:00:00.290641] MaximumTransmissionUnit = 0 [t=00:00:00.290645] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.290650] MiniMapMarker = 0 [t=00:00:00.290656] MouseDragScrollThreshold = 0 [t=00:00:00.290662] NetworkLossFactor = 1 [t=00:00:00.290668] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.290673] OverheadScrollSpeed = 50 [t=00:00:00.290679] ReconnectTimeout = 0 [t=00:00:00.290683] RotOverheadScrollSpeed = 50 [t=00:00:00.290691] RotateLogFiles = 1 [t=00:00:00.290696] ShadowMapSize = 8192 [t=00:00:00.290700] Shadows = 1 [t=00:00:00.290704] ShowClock = 0 [t=00:00:00.290709] SoftParticles = 2 [t=00:00:00.290714] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.290719] UpdateBoundingVolumeMT = 0 [t=00:00:00.290724] UpdateWeaponVectorsMT = 0 [t=00:00:00.290728] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.290733] UseLuaMemPools = 0 [t=00:00:00.290738] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.290768] VFSCacheArchiveFiles = 0 [t=00:00:00.290776] VSync = 0 [t=00:00:00.290780] Water = 4 [t=00:00:00.290784] XResolution = 1280 [t=00:00:00.290788] YResolution = 800 [t=00:00:00.290801] ============== </User Config> ============== [t=00:00:00.290808] ============== <User System> ============== [t=00:00:00.290814] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.290824] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.290829] Compiler Version: gcc-13.2.0 [t=00:00:00.290865] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.290900] Hardware Config: 11th Gen Intel(R) Core(TM) i7-11800H @ 2.30GHz; 16167MB RAM, 27431MB pagefile [t=00:00:00.290909] Binary Word Size: 64-bit (native) [t=00:00:00.290914] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.290919] Physical CPU Cores: 8 [t=00:00:00.290923] Logical CPU Cores: 16 [t=00:00:00.290928] ============== </User System> ============== [t=00:00:00.291245] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.291258] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.291266] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.291273] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.291281] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.292465] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.292481] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.298946] [GL::CheckAvailableVideoModes] desktop={1280x800x24bpp@60Hz} current={1280x800x24bpp@60Hz} [t=00:00:00.305893] Display (Lenovo DisplayHDR)=1 modes=52 bounds={x=0, y=0, w=1280, h=800} [t=00:00:00.305905] [ 1] 2560x1600x24bpp@165Hz [t=00:00:00.305910] [ 3] 2560x1440x24bpp@165Hz [t=00:00:00.305916] [ 5] 2048x1536x24bpp@165Hz [t=00:00:00.305920] [ 7] 2048x1152x24bpp@165Hz [t=00:00:00.305925] [ 9] 1920x1440x24bpp@165Hz [t=00:00:00.305929] [11] 1920x1200x24bpp@165Hz [t=00:00:00.305933] [13] 1920x1080x24bpp@165Hz [t=00:00:00.305937] [15] 1856x1392x24bpp@165Hz [t=00:00:00.305946] [17] 1792x1344x24bpp@165Hz [t=00:00:00.305950] [19] 1680x1050x24bpp@165Hz [t=00:00:00.305954] [21] 1600x1200x24bpp@165Hz [t=00:00:00.305958] [23] 1600x900x24bpp@165Hz [t=00:00:00.305963] [25] 1440x900x24bpp@165Hz [t=00:00:00.305967] [27] 1400x1050x24bpp@165Hz [t=00:00:00.305971] [29] 1366x768x24bpp@165Hz [t=00:00:00.305975] [31] 1360x768x24bpp@165Hz [t=00:00:00.305980] [33] 1280x1024x24bpp@165Hz [t=00:00:00.306024] [35] 1280x960x24bpp@165Hz [t=00:00:00.306029] [37] 1280x800x24bpp@165Hz [t=00:00:00.306039] [39] 1280x768x24bpp@165Hz [t=00:00:00.306044] [41] 1280x720x24bpp@165Hz [t=00:00:00.306048] [43] 1280x600x24bpp@165Hz [t=00:00:00.306058] [45] 1152x864x24bpp@165Hz [t=00:00:00.306062] [47] 1024x768x24bpp@165Hz [t=00:00:00.306066] [49] 800x600x24bpp@165Hz [t=00:00:00.306070] [51] 640x480x24bpp@165Hz [t=00:00:01.244269] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:01.245068] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1280,800> [t=00:00:01.245091] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1280,768> [t=00:00:01.275614] [GR::LogVersionInfo] [t=00:00:01.275634] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:01.275643] GL version : 4.6.0 NVIDIA 546.30 [t=00:00:01.275652] GL vendor : NVIDIA Corporation [t=00:00:01.275660] GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2 [t=00:00:01.275667] GLSL version: 4.60 NVIDIA [t=00:00:01.275693] GLEW version: 2.1.0 [t=00:00:01.275700] GPU memory : 4096MB (total) / 3062MB (available) [t=00:00:01.275726] SDL swap-int: 1 [t=00:00:01.275732] SDL driver : windows [t=00:00:01.275740] [t=00:00:01.275746] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:01.275752] GLSL shader support : 1 [t=00:00:01.275757] GL4 support : 1 [t=00:00:01.275763] FBO extension support : 1 [t=00:00:01.275778] NVX GPU mem-info support : 1 [t=00:00:01.275863] ATI GPU mem-info support : 0 [t=00:00:01.275884] Texture clamping to edge : 1 [t=00:00:01.275893] NPOT-texture support : 1 (1) [t=00:00:01.275905] S3TC/DXT1 texture support : 1/1 [t=00:00:01.275913] texture query-LOD support : 1 (1) [t=00:00:01.275923] MSAA frame-buffer support : 1 (1) [t=00:00:01.275929] Z-buffer depth : 32 (-) [t=00:00:01.275940] primitive-restart support : 1 (1) [t=00:00:01.275950] clip-space control support: 1 (1) [t=00:00:01.275956] seamless cube-map support : 1 (1) [t=00:00:01.275971] frag-depth layout support : 1 (1) [t=00:00:01.275980] persistent maps support : 1 (1) [t=00:00:01.275987] explicit attribs location : 1 (1) [t=00:00:01.275993] multi draw indirect : 1 (-) [t=00:00:01.276004] array textures : 1 (-) [t=00:00:01.276010] buffer copy support : 1 (-) [t=00:00:01.276017] indirect draw : 1 (-) [t=00:00:01.276026] base instance : 1 (-) [t=00:00:01.276031] [t=00:00:01.276036] max. FBO samples : 32 [t=00:00:01.276047] max. FS/program texture slots : 32/192 [t=00:00:01.276057] max. texture size : 32768 [t=00:00:01.276069] max. texture anisotropy level : 16.000000 [t=00:00:01.276082] max. vec4 varyings/attributes : 31/16 [t=00:00:01.276093] max. draw-buffers : 8 [t=00:00:01.276100] max. rec. indices/vertices : 1048576/1048576 [t=00:00:01.276106] max. uniform buffer-bindings : 84 [t=00:00:01.276113] max. uniform block-size : 64KB [t=00:00:01.276127] max. storage buffer-bindings : 96 [t=00:00:01.276137] max. storage block-size : 2047MB [t=00:00:01.276142] [t=00:00:01.276147] enable AMD-hacks : 0 [t=00:00:01.276153] compress MIP-maps: 0 [t=00:00:01.276208] Number of compressed texture formats: 23 [t=00:00:01.276238] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:01.276286] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:01.276747] [GR::UpdateGLConfigs] [t=00:00:01.276793] [VSync::SetInterval] interval=0 (disabled) [t=00:00:01.276810] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:01.277451] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1280.000000, vsy=800.000000, ssx=1280.000000, ssy=800.000000, screenPosX=0, screenPosY=0 [t=00:00:01.277469] [GR::UpdateGLGeometry][2] winSize=<1280,800> [t=00:00:01.277475] [GR::InitGLState] [t=00:00:01.277563] [GR::LogDisplayMode] display-mode set to 1280x800x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.433841] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:02.923758] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1489ms [t=00:00:02.932362] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:03.287658] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/GAMES/SteamL/steamapps/common/Zero-K/engine/win64/105.1.1-2457-g8095d30/fontcache" [t=00:00:03.287700] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:03.288237] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:03.289878] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\GAMES\SteamL\steamapps\common\Zero-K\" [t=00:00:03.289894] [DataDirLocater::Check] Isolation Mode! [t=00:00:03.289989] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\GAMES\SteamL\steamapps\common\Zero-K\ [t=00:00:03.290085] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:03.301820] Scanning: C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:03.302280] Scanning: C:\GAMES\SteamL\steamapps\common\Zero-K\maps [t=00:00:03.303226] Scanning: C:\GAMES\SteamL\steamapps\common\Zero-K\games [t=00:00:03.303448] Scanning: C:\GAMES\SteamL\steamapps\common\Zero-K\packages [t=00:00:03.322414] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 20ms [t=00:00:03.322441] [VFS] [SpringVFS::ReserveArchives<this=00000192718ceca0>] [t=00:00:03.322737] [VFS] [SpringVFS::AddArchive<this=00000192718ceca0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:03.325300] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000192718ceca0 (SpringVFS) global=0000000000000000 (null) [t=00:00:03.325321] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:03.391766] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:03.392248] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:03.392378] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:03.392444] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:03.392449] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:03.392528] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:03.392580] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:03.392676] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:03.392836] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:03.392889] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:03.393766][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:03.393868][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:03.393962][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:03.393998][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:03.394010][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:03.394067][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:03.404809][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:03.404836][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Realtek(R) Audio)" [t=00:00:03.404846][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:03.404873][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:03.456610][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:03.459044][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001922a27f000(default) context=00000192715f4900 numChannels=2 frameSize=8 [t=00:00:03.459075][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:03.459089][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:03.459100][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:03.459122][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:03.459149][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:03.459243][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:03.459257][f=-000001] [Sound] Devices: [t=00:00:03.461209][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:03.461219][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:03.461229][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:03.461244][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:03.462099][f=-000001] [Sound] EFX Enabled: yes [t=00:00:03.462120][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:03.501373][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\GAMES\SteamL\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 21754 MB [t=00:00:03.503753][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:03.503779][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:03.503807][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\GAMES\SteamL\steamapps\common\Zero-K\demos\2024-05-31_16-36-03-815_Faultline v1_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:03.625861][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:03.631540][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:03.631712][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:03.631861][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 128ms [t=00:00:03.631887][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:12.827177][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:12.827283][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:12.827273][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:12.827296][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:00:12.853665][f=-000001] [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:12.853687][f=-000001] [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{0.481, 0.069}, {1.520, 0.217}}ms [t=00:00:12.853723][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.065, 0.065, 0.065, 0.065}, {0.135, 0.135, 0.135, 0.135}}ms [t=00:00:12.853743][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.104, 0.104, 0.104, 0.104}, {0.004, 0.004, 0.004, 0.004}}ms [t=00:00:12.853767][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.069, 0.069, 0.069, 0.069}, {0.103, 0.103, 0.103, 0.103}}ms [t=00:00:12.853794][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.060, 0.060, 0.060, 0.060}, {0.193, 0.193, 0.193, 0.193}}ms [t=00:00:12.853821][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.052, 0.052, 0.052, 0.052}, {0.258, 0.258, 0.258, 0.258}}ms [t=00:00:12.853842][f=-000001] thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.045, 0.045, 0.045, 0.045}, {0.356, 0.356, 0.356, 0.356}}ms [t=00:00:12.853860][f=-000001] thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.087, 0.087, 0.087, 0.087}, {0.470, 0.470, 0.470, 0.470}}ms [t=00:00:12.853875][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:12.853890][f=-000001] [SpringApp::Kill][2] [t=00:00:12.854452][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:12.875536][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:12.875570][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:12.875669][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000192715f4900 dev=000001922a27f000 [t=00:00:12.876067][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000192715f4900 dev=000001922a27f000 [t=00:00:12.876197][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000192715f4900)] [t=00:00:12.877025][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001922a27f000)] [t=00:00:12.877091][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:12.909712][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:12.910102][f=-000001] [SpringApp::Kill][3] [t=00:00:12.910144][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:12.910197][f=-000001] [SpringApp::Kill][4] font=000001927188f080 [t=00:00:12.910741][f=-000001] [SpringApp::Kill][5] [t=00:00:12.910993][f=-000001] [SpringApp::Kill][6] [t=00:00:12.911029] [SpringApp::Kill][7] [t=00:00:12.911296] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.911322] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.911339] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:12.911347] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.911354] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:12.911367] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.911379] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.911393] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.911427] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:12.911444] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.911460] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:12.911483] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:12.911503] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:13.280285] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:13.280347] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:13.280361] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:13.280372] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:13.281168] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>] [t=00:00:13.281233] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:13.281245] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:13.281257] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:13.281280] [VFS] archive=C:\GAMES\SteamL\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000001922a352ce0) [t=00:00:13.281411] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:13.281426] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:13.281437] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:13.281455] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:13.281466] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:13.281475] [VFS] [SpringVFS::DeleteArchives<this=00000192718ceca0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:13.281757] [SpringApp::Kill][8] [t=00:00:13.281797] [WatchDog::Uninstall][1] hangDetectorThread=00007ff622107430 (joinable=1) [t=00:00:13.281810] [WatchDog::Uninstall][2] [t=00:00:13.281777] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:13.299853] [WatchDog::Uninstall][3] [t=00:00:13.299874] [SpringApp::Kill][9]
infolog_full.txt (truncated):