ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #108126

Open Chobbyla opened 3 months ago

Chobbyla commented 3 months ago

infolog_full.txt (truncated):

[t=00:00:00.000088] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.236801] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.236849] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.236876]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.236894]   
[t=00:00:00.236901]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.236909]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.236922]   Use "none" to disable the default log sections.
[t=00:00:00.236930] ============== </Log Sections> ==============

[t=00:00:00.236938] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.237056]   AllowDeferredMapRendering = 1
[t=00:00:00.237064]   AllowDeferredModelRendering = 1
[t=00:00:00.237069]   AnimationMT = 0
[t=00:00:00.237075]   BumpWaterBlurReflection = 1
[t=00:00:00.237081]   BumpWaterTexSizeReflection = 128
[t=00:00:00.237086]   CamFreeScrollSpeed = 50
[t=00:00:00.237091]   CamMode = 1
[t=00:00:00.237100]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.237106]   EdgeMoveDynamic = 0
[t=00:00:00.237110]   EdgeMoveWidth = 0.003
[t=00:00:00.237115]   FPSFOV = 90
[t=00:00:00.237119]   FPSScrollSpeed = 50
[t=00:00:00.237123]   FontSize = 18
[t=00:00:00.237127]   GrassDetail = 0
[t=00:00:00.237132]   GroundDecals = 2
[t=00:00:00.237137]   GroundDetail = 90
[t=00:00:00.237141]   HangTimeout = 30
[t=00:00:00.237145]   HardwareCursor = 1
[t=00:00:00.237150]   InitialNetworkTimeout = 0
[t=00:00:00.237155]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.237164]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.237169]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.237174]   LinkOutgoingBandwidth = 131072
[t=00:00:00.237179]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.237185]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.237189]   MSAALevel = 4
[t=00:00:00.237193]   MaxParticles = 15000
[t=00:00:00.237198]   MaxSounds = 32
[t=00:00:00.237203]   MaximumTransmissionUnit = 0
[t=00:00:00.237207]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.237215]   MiniMapMarker = 0
[t=00:00:00.237221]   MouseDragScrollThreshold = 0
[t=00:00:00.237225]   NetworkLossFactor = 1
[t=00:00:00.237231]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.237236]   OverheadScrollSpeed = 50
[t=00:00:00.237241]   ReconnectTimeout = 0
[t=00:00:00.237245]   RotOverheadScrollSpeed = 50
[t=00:00:00.237250]   RotateLogFiles = 1
[t=00:00:00.237254]   Shadows = 1
[t=00:00:00.237258]   ShowClock = 0
[t=00:00:00.237263]   SoftParticles = 2
[t=00:00:00.237271]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.237276]   UnitIconDist = 151
[t=00:00:00.237281]   UpdateBoundingVolumeMT = 0
[t=00:00:00.237285]   UpdateWeaponVectorsMT = 0
[t=00:00:00.237291]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.237296]   UseLuaMemPools = 0
[t=00:00:00.237300]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.237306]   VFSCacheArchiveFiles = 0
[t=00:00:00.237310]   VSync = 0
[t=00:00:00.237314]   Water = 4
[t=00:00:00.237318]   XResolution = 1920
[t=00:00:00.237323]   YResolution = 1080
[t=00:00:00.237360]   snd_volbattle = 57
[t=00:00:00.237366]   snd_volgeneral = 59
[t=00:00:00.237370]   snd_volmaster = 10
[t=00:00:00.237374]   snd_volui = 57
[t=00:00:00.237379]   snd_volunitreply = 57
[t=00:00:00.237389] ============== </User Config> ==============

[t=00:00:00.237395] ============== <User System> ==============
[t=00:00:00.237400]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.237408]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.237421]        Compiler Version: gcc-13.2.0
[t=00:00:00.237458]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.237499]         Hardware Config: AMD Ryzen 5 3600 6-Core Processor              ; 16265MB RAM, 24457MB pagefile
[t=00:00:00.237506]        Binary Word Size: 64-bit (native)
[t=00:00:00.237511]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.237516]      Physical CPU Cores: 6
[t=00:00:00.237521]       Logical CPU Cores: 12
[t=00:00:00.237530] ============== </User System> ==============

[t=00:00:00.237537] Run: thread affinity fff
[t=00:00:00.237774] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.237779]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.237784]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.237788]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.237792]     SSE 4.0A: 1,  SSE 5.0A: 0
[t=00:00:00.239009] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.239019] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.246584] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz}
[t=00:00:00.250871]     Display (Generic PnP Monitor)=1 modes=46 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.250884]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.250890]         [ 5] 1768x992x24bpp@75Hz
[t=00:00:00.250897]         [ 9] 1680x1050x24bpp@60Hz
[t=00:00:00.250902]         [11] 1600x1024x24bpp@60Hz
[t=00:00:00.250907]         [13] 1600x900x24bpp@60Hz
[t=00:00:00.250912]         [14] 1440x1080x24bpp@75Hz
[t=00:00:00.250916]         [18] 1440x900x24bpp@60Hz
[t=00:00:00.250933]         [19] 1366x768x24bpp@60Hz
[t=00:00:00.250940]         [20] 1360x768x24bpp@60Hz
[t=00:00:00.250945]         [21] 1280x1024x24bpp@75Hz
[t=00:00:00.250950]         [23] 1280x960x24bpp@75Hz
[t=00:00:00.250954]         [25] 1280x800x24bpp@60Hz
[t=00:00:00.250958]         [26] 1280x768x24bpp@60Hz
[t=00:00:00.250963]         [27] 1280x720x24bpp@60Hz
[t=00:00:00.250967]         [30] 1176x664x24bpp@60Hz
[t=00:00:00.250972]         [33] 1152x864x24bpp@75Hz
[t=00:00:00.250977]         [34] 1024x768x24bpp@75Hz
[t=00:00:00.250981]         [37] 800x600x24bpp@75Hz
[t=00:00:00.250990]         [41] 720x576x24bpp@50Hz
[t=00:00:00.250995]         [42] 720x480x24bpp@60Hz
[t=00:00:00.250999]         [44] 640x480x24bpp@75Hz
[t=00:00:00.256448]     Display (Generic PnP Monitor)=2 modes=56 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.256457]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.256462]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:00.256468]         [10] 1680x1050x24bpp@60Hz
[t=00:00:00.256472]         [16] 1600x1024x24bpp@60Hz
[t=00:00:00.256477]         [22] 1600x900x24bpp@60Hz
[t=00:00:00.256485]         [23] 1440x1080x24bpp@60Hz
[t=00:00:00.256503]         [29] 1440x900x24bpp@60Hz
[t=00:00:00.256510]         [30] 1366x768x24bpp@60Hz
[t=00:00:00.256517]         [31] 1360x768x24bpp@60Hz
[t=00:00:00.256524]         [32] 1280x1024x24bpp@75Hz
[t=00:00:00.256530]         [34] 1280x960x24bpp@75Hz
[t=00:00:00.256539]         [36] 1280x800x24bpp@75Hz
[t=00:00:00.256546]         [38] 1280x768x24bpp@75Hz
[t=00:00:00.256552]         [40] 1280x720x24bpp@60Hz
[t=00:00:00.256559]         [43] 1176x664x24bpp@60Hz
[t=00:00:00.256565]         [46] 1152x864x24bpp@75Hz
[t=00:00:00.256577]         [47] 1024x768x24bpp@75Hz
[t=00:00:00.256584]         [49] 800x600x24bpp@75Hz
[t=00:00:00.256591]         [51] 720x576x24bpp@50Hz
[t=00:00:00.256598]         [52] 720x480x24bpp@60Hz
[t=00:00:00.256604]         [54] 640x480x24bpp@75Hz
[t=00:00:00.561769] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.562353] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.562408] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.596877] [GR::LogVersionInfo]
[t=00:00:00.596891]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.596896]     GL version  : 4.6.0 NVIDIA 545.84
[t=00:00:00.596901]     GL vendor   : NVIDIA Corporation
[t=00:00:00.596906]     GL renderer : NVIDIA GeForce GTX 1060 3GB/PCIe/SSE2
[t=00:00:00.596911]     GLSL version: 4.60 NVIDIA
[t=00:00:00.596916]     GLEW version: 2.1.0
[t=00:00:00.596921]     GPU memory  : 3072MB (total) / 1133MB (available)
[t=00:00:00.596955]     SDL swap-int: 1
[t=00:00:00.596961]     SDL driver  : windows
[t=00:00:00.596967]     
[t=00:00:00.596974]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.596981]     GLSL shader support       : 1
[t=00:00:00.596986]     GL4 support               : 1
[t=00:00:00.596992]     FBO extension support     : 1
[t=00:00:00.597008]     NVX GPU mem-info support  : 1
[t=00:00:00.597017]     ATI GPU mem-info support  : 0
[t=00:00:00.597030]     Texture clamping to edge  : 1
[t=00:00:00.597040]     NPOT-texture support      : 1 (1)
[t=00:00:00.597056]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.597064]     texture query-LOD support : 1 (1)
[t=00:00:00.597071]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.597077]     Z-buffer depth            : 32 (-)
[t=00:00:00.597089]     primitive-restart support : 1 (1)
[t=00:00:00.597095]     clip-space control support: 1 (1)
[t=00:00:00.597104]     seamless cube-map support : 1 (1)
[t=00:00:00.597110]     frag-depth layout support : 1 (1)
[t=00:00:00.597117]     persistent maps support   : 1 (1)
[t=00:00:00.597129]     explicit attribs location : 1 (1)
[t=00:00:00.597137]     multi draw indirect       : 1 (-)
[t=00:00:00.597146]     array textures            : 1 (-)
[t=00:00:00.597154]     buffer copy support       : 1 (-)
[t=00:00:00.597160]     indirect draw             : 1 (-)
[t=00:00:00.597167]     base instance             : 1 (-)
[t=00:00:00.597173]     
[t=00:00:00.597178]     max. FBO samples              : 32
[t=00:00:00.597186]     max. FS/program texture slots : 32/192
[t=00:00:00.597192]     max. texture size             : 32768
[t=00:00:00.597207]     max. texture anisotropy level : 16.000000
[t=00:00:00.597214]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.597221]     max. draw-buffers             : 8
[t=00:00:00.597229]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.597237]     max. uniform buffer-bindings  : 84
[t=00:00:00.597244]     max. uniform block-size       : 64KB
[t=00:00:00.597250]     max. storage buffer-bindings  : 96
[t=00:00:00.597257]     max. storage block-size       : 2047MB
[t=00:00:00.597263]     
[t=00:00:00.597274]     enable AMD-hacks : 0
[t=00:00:00.597280]     compress MIP-maps: 0
[t=00:00:00.597349]     Number of compressed texture formats: 23
[t=00:00:00.597383]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.597423] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.597689] [GR::UpdateGLConfigs]
[t=00:00:00.597719] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.597725] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.598324] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.598337] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.598343] [GR::InitGLState]
[t=00:00:00.598388] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::exclusive)
[t=00:00:00.739248] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.741896] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.742444] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.746942] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.746959] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.747340] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.749119] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.749142] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.749197] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.749255] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.757226] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.757586] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.758108] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.758212] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.785037] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 27ms
[t=00:00:00.785058] [VFS] [SpringVFS::ReserveArchives<this=0000027d8a77e3f0>]
[t=00:00:00.785192] [VFS] [SpringVFS::AddArchive<this=0000027d8a77e3f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.787529] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000027d8a77e3f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.787543] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.924530] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.924868] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.925052] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.925253] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.925358] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.925423] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.925634] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.925671] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.926254][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.926331][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.926439][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.926456][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.926465][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.926515][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.932564][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.932610][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Razer USB Sound Card)"
[t=00:00:00.932619][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "DELL S2719H (NVIDIA High Definition Audio)"
[t=00:00:00.932627][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Speakers (THX Spatial Audio)"
[t=00:00:00.932634][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.954340][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.957147][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000027dc445aff0(default) context=0000027dc4371b60  numChannels=2 frameSize=8
[t=00:00:00.957173][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.957185][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.957193][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.957200][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.957313][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.957352][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.957366][f=-000001] [Sound]   Devices:
[t=00:00:00.961082][f=-000001] [Sound]     [OpenAL Soft on Speakers (Razer USB Sound Card)]
[t=00:00:00.961103][f=-000001] [Sound]     [OpenAL Soft on DELL S2719H (NVIDIA High Definition Audio)]
[t=00:00:00.961112][f=-000001] [Sound]     [OpenAL Soft on Speakers (THX Spatial Audio)]
[t=00:00:00.961126][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.961136][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.962543][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.962619][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.026293][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 21227 MB
[t=00:00:01.028604][f=-000001] [StartScript] Loading StartScript from: D:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.029673][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8484
[t=00:00:01.031806][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8484 using name INeedABetterName
[t=00:00:02.049597][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Violet Rampart Generator v1.4" (loaded=0 cached=0)
[t=00:00:02.049968][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027d8a77e3f0>(arName="Violet Rampart Generator v1.4", overwrite=false)] section=1 cached=0
[t=00:00:02.095474][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027d8a77e3f0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.095982][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:02.096443][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027d8a77e3f0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:02.143747][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027d8a77e3f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.143917][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000027d8a77e3f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.277364][f=-000001] [CAS::GASCB] Archive file="violet_rampart_generator_v1.4.sd7" cs="5676a23a8e0c79095739af5249f31b8f828e53b032b19d1b7eda8ae1602dd5036eb3ba3547190025bf6bfb7e9cb259a00a1166ceb5730353e0525c0f8d0f621f"
[t=00:00:02.306983][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:02.307069][f=-000001] Warning: [PreGame::GameDataReceived] Archive Violet Rampart Generator v1.4 (checksum 9483c1653b8a4a217c48f4653f45fb625bb6e279cf6f6a3b3bb42168443498ea166b6c3081e624c65e5d1f5c88c17fd30c14e017125f7345990ac3dcbef9c8a5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:10.935746][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:10.988405][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:11.110431][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:11.110496][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:11.132569][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtM10KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewpjb21tYW5kZXJ0eXBlcz1ld29nSUdNNU1UUTRPU0E5SUhzS0lDQWdJRzVoYldVZ1BTQWlZbVZsWnlJc0NpQWdJQ0JqYUdGemMybHpJRDBnSW1WdVoybHVaV1Z5SWl3S0lDQWdJR1JsWTI5eVlYUnBiMjV6SUQwZ2V5QWljMnRwYmw5emRYQndiM0owWDJodmRISnZaQ0lnZlN3S0lDQWdJRzF2WkhWc1pYTWdQU0I3Q2lBZ0lDQWdJSHNLSUNBZ0lDQWdJQ0FpSWl3S0lDQWdJQ0FnSUNBaUlnb2dJQ0FnSUNCOUxBb2dJQ0FnSUNCN0NpQWdJQ0FnSUNBZ0lpSXNDaUFnSUNBZ0lDQWdJaUlLSUNBZ0lDQWdmU3dLSUNBZ0lDQWdld29nSUNBZ0lDQWdJQ0lpTEFvZ0lDQWdJQ0FnSUNJaUxBb2dJQ0FnSUNBZ0lDSWlDaUFnSUNBZ0lIMHNDaUFnSUNBZ0lIc0tJQ0FnSUNBZ0lDQWlJaXdLSUNBZ0lDQWdJQ0FpSWl3S0lDQWdJQ0FnSUNBaUlnb2dJQ0FnSUNCOUxBb2dJQ0FnSUNCN0NpQWdJQ0FnSUNBZ0lpSXNDaUFnSUNBZ0lDQWdJaUlzQ2lBZ0lDQWdJQ0FnSWlJS0lDQWdJQ0FnZlFvZ0lDQWdmUW9nSUgwS2ZRPT07CnN0YXJ0Ym94ZXM9cmV0dXJuIHsgfTsKc2VuZHNwcmluZ2llZGF0YT0xOwpzZXJ2ZXJ0eXBlPVpLTFM7CmNoZWF0Y29tbWFuZHByZWZpeD1zYXkgIWhvc3RzYXkgLzsKfQpbYWxseXRlYW0xMl0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW00XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTddCnsKbnVtYWxsaWVzPTA7Cn0KW3BsYXllcjFdCnsKaWNvbj0zXzU7Cmlnbm9yZWQ9OwpjbGFuZnVsbD07CmVsb19vcmRlcj0wOwpiYWRnZXM9ZG9uYXRvcl8wOwpjYW5fc3BlY19jaGF0PTE7CmZhY3Rpb249OwpjbGFuPTsKZWxvPTIwMzc7CmZyaWVuZHM9U2lyQm9yYmxvQmxpc3RlcnN0YWZmLEJVRERBSDE4ODgsSHlkcm9EaWFtb25kNzA4LGJicmlhbl9fXyxwb3RhdG9lX3VzZV9mbHksU2lyQm9iZXJ0LENhbG1fVGVhLGxvY2FsbWFuOwpsb2JieWlkPTU1MDEyNzsKYXZhdGFyPWNoaWNrZW5fc3BpZGVybW9ua2V5Owpyb29tX2Jvc3M9MTsKc3BlY3RhdG9yPTA7CnRlYW09MTsKY291bnRyeWNvZGU9R0I7CmxldmVsPTI0OwpuYW1lPUlOZWVkQUJldHRlck5hbWU7CmNvbW1hbmRlcnM9ZXlBaVl6a3hORGc1SWlCOTsKYWRtaW49MDsKfQpbYWxseXRlYW01XQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbTldCnsKbnVtYWxsaWVzPTA7Cn0KW21hcG9wdGlvbnNdCnsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpoYW5kaWNhcD0wOwp9ClthbGx5dGVhbTEzXQp7Cm51bWFsbGllcz0wOwp9ClthbGx5dGVhbThdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMTRdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xNV0KewpudW1hbGxpZXM9MDsKfQpbYWxseXRlYW0xMF0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTJdCnsKYWxseXRlYW09MTsKdGVhbWxlYWRlcj0xOwpoYW5kaWNhcD0wOwp9ClthbGx5dGVhbTBdCnsKbnVtYWxsaWVzPTA7Cn0KW2FsbHl0ZWFtNl0KewpudW1hbGxpZXM9MDsKfQpbcGxheWVyMF0KewppY29uPTNfMzsKaWdub3JlZD07CmNsYW5mdWxsPTsKZWxvX29yZGVyPTE7CmJhZGdlcz07CmNhbl9zcGVjX2NoYXQ9MTsKZmFjdGlvbj07CmNsYW49OwplbG89MTY5ODsKZnJpZW5kcz1JTmVlZEFCZXR0ZXJOYW1lLEJVRERBSDE4ODgsSHlkcm9EaWFtb25kNzA4LGJicmlhbl9fXyx0aGVyaW5nc2ZldmVyLGxvY2FsbWFuOwpsb2JieWlkPTQ5Nzk2MTsKYXZhdGFyPXN0YXRpY2phbW1lcjsKcm9vbV9ib3NzPTA7CnNwZWN0YXRvcj0wOwp0ZWFtPTA7CmNvdW50cnljb2RlPUdCOwpsZXZlbD0yNTsKbmFtZT1TaXJCb3JibG9CbGlzdGVyc3RhZmY7CmNvbW1hbmRlcnM9ZTMwPTsKYWRtaW49MDsKfQpbYWkwXQp7CltvcHRpb25zXQp7Cn0KdGVhbT0yOwppc2Zyb21kZW1vPTA7Cmhvc3Q9MTsKbmFtZT1DaGlja2VuOiBOb3JtYWwgKDEpOwp2ZXJzaW9uPTsKc2hvcnRuYW1lPUNoaWNrZW46IE5vcm1hbDsKfQpbYWxseXRlYW0yXQp7Cm51bWFsbGllcz0wOwp9Clt0ZWFtMV0KewphbGx5dGVhbT0wOwp0ZWFtbGVhZGVyPTE7CmhhbmRpY2FwPTA7Cn0KemtzZWFyY2h0YWc9ZTRmYTA3YzUtNjM0MC00ZTA3LTgxOWMtNTI3M2E2ZjhhNzRkOwppc2hvc3Q9MTsKaG9zdGlwPTE0OS41Ni4yMi42ODsKbWFwaGFzaD0xOwpnYW1ldHlwZT1aZXJvLUsgdjEuMTIuNS4xOwptYXBuYW1lPVZpb2xldCBSYW1wYXJ0IEdlbmVyYXRvciB2MS40OwpzdGFydHBvc3R5cGU9MjsKbW9kaGFzaD0xOwpzaG93c2VydmVybmFtZT1JTmVlZEFCZXR0ZXJOYW1lJ3MgQmF0dGxlOwphdXRvaG9zdHBvcnQ9NjMwNDc7CmR1bXBnYW1lc3RhdGVvbmRlc3luYz0xOwpob3N0cG9ydD04NDg0Owp9Cg=="
[t=00:00:11.132648][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-10_16-48-43-599_Violet Rampart Generator v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:11.132657][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 9975ms
[t=00:00:11.142296][f=-000001] [PreGame::UpdateClientNet] received local player number 1 (team 1, allyteam 0), creating LoadScreen
[t=00:00:11.144863][f=-000001] forceSingleThreaded, false
[t=00:00:11.215953][f=-000001] [CAS::GASCB] Archive file="violet_rampart_generator_v1.4.sd7" cs="5676a23a8e0c79095739af5249f31b8f828e53b032b19d1b7eda8ae1602dd5036eb3ba3547190025bf6bfb7e9cb259a00a1166ceb5730353e0525c0f8d0f621f"
[t=00:00:11.216044][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:11.216503][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:11.216579][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:11.216640][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:11.224015][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:11.224033][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:11.224128][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:11.224205][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:11.224274][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:11.224333][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:11.225072][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:11.225348][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:11.225607][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:11.226063][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:11.226310][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:11.226525][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:11.226540][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:11.226876][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:11.276670][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:11.279609][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:11.280393][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:11.280563][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:11.281227][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:11.281252][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:11.281413][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:11.281672][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:11.474633][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:11.513771][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (242 MB)"
[t=00:00:11.724546][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 443ms
[t=00:00:11.724602][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:11.727315][f=-000001] [CAS::GASCB] Archive file="violet_rampart_generator_v1.4.sd7" cs="5676a23a8e0c79095739af5249f31b8f828e53b032b19d1b7eda8ae1602dd5036eb3ba3547190025bf6bfb7e9cb259a00a1166ceb5730353e0525c0f8d0f621f"
[t=00:00:11.727411][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:11.727889][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:11.727971][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:11.728075][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:11.787698][f=-000001] Loading UnitDefs_posts
[t=00:00:11.862215][f=-000001] Loading FeatureDefs_posts
[t=00:00:11.873423][f=-000001] Loading WeaponDefs_posts
[t=00:00:11.889620][f=-000001] Loading ArmorDefs_posts
[t=00:00:11.943039][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 214ms
[t=00:00:12.002887][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 278ms
[t=00:00:12.003024][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
------- TRUNCATED -------
[t=00:10:32.269271][f=0014375] game_message: Locust is under attack
[t=00:10:37.726523][f=0014538] game_message: Locust is under attack
[t=00:10:42.846453][f=0014692] game_message: Locust is under attack
[t=00:10:57.421080][f=0015129] game_message: Wind/Tidal Generator is under attack
[t=00:11:23.665022][f=0015915] game_message: Locust is under attack
[t=00:11:28.699867][f=0016066] game_message: Locust is under attack
[t=00:11:34.445220][f=0016239] game_message: Locust is under attack
[t=00:11:40.883675][f=0016432] game_message: Ogre is under attack
[t=00:11:54.511884][f=0016841] game_message: Locust is under attack
[t=00:12:11.456687][f=0017349] game_message: Locust is under attack
[t=00:12:17.289242][f=0017524] game_message: Locust is under attack
[t=00:12:27.995810][f=0017845] game_message: Stinger is under attack
[t=00:12:34.298180][f=0018034] game_message: Locust is under attack
[t=00:13:01.130982][f=0018838] game_message: Locust is under attack
[t=00:13:06.149587][f=0018988] game_message: Locust is under attack
[t=00:13:12.072618][f=0019167] game_message: Radar Tower is under attack
[t=00:13:19.756892][f=0019397] game_message: Locust is under attack
[t=00:13:26.309445][f=0019593] game_message: Locust is under attack
[t=00:13:54.818380][f=0020448] game_message: Locust is under attack
[t=00:14:00.590736][f=0020621] game_message: Locust is under attack
[t=00:14:07.341327][f=0020824] game_message: Locust is under attack
[t=00:14:19.190238][f=0021179] game_message: Locust is under attack
[t=00:14:25.376262][f=0021364] game_message: Locust is under attack
[t=00:14:30.462862][f=0021516] game_message: Locust is under attack
[t=00:14:39.630422][f=0021792] game_message: Locust is under attack
[t=00:14:40.505765][f=0021818] game_message: Morph complete: Geothermal Generator -> Advanced Geothermal
[t=00:14:45.352342][f=0021963] game_message: Locust is under attack
[t=00:14:55.711070][f=0022274] game_message: Locust is under attack
[t=00:15:38.695425][f=0023563] game_message: Radar Tower is under attack
[t=00:16:41.465907][f=0025445] game_message: Locust is under attack
[t=00:16:47.224604][f=0025618] game_message: Locust is under attack
[t=00:17:29.602250][f=0026888] game_message: Locust is under attack
[t=00:17:34.803261][f=0027044] game_message: Locust is under attack
[t=00:17:44.658612][f=0027340] game_message: Locust is under attack
[t=00:17:48.866935][f=0027466] Chickens unleashing plot: Digger Ambush!!
[t=00:17:56.716692][f=0027701] game_message: Locust is under attack
[t=00:18:03.127459][f=0027894] game_message: Locust is under attack
[t=00:18:08.925396][f=0028068] game_message: Locust is under attack
[t=00:18:14.340201][f=0028230] game_message: Wind/Tidal Generator is under attack
[t=00:18:23.862047][f=0028515] game_message: Locust is under attack
[t=00:18:31.510012][f=0028745] game_message: Locust is under attack
[t=00:18:40.108350][f=0029002] game_message: Locust is under attack
[t=00:18:57.882150][f=0029535] game_message: Nimbus is under attack
[t=00:19:03.102482][f=0029692] game_message: Nimbus is under attack
[t=00:19:08.614560][f=0029857] game_message: Nimbus is under attack
[t=00:19:24.054473][f=0030320] game_message: Locust is under attack
[t=00:19:32.329781][f=0030568] game_message: Kodachi is under attack
[t=00:19:37.861350][f=0030734] game_message: Locust is under attack
[t=00:19:47.667219][f=0031028] game_message: Nimbus is under attack
[t=00:19:53.227744][f=0031195] game_message: Wind/Tidal Generator is under attack
[t=00:19:58.313766][f=0031347] game_message: Locust is under attack
[t=00:20:06.932258][f=0031605] game_message: Locust is under attack
[t=00:20:12.016142][f=0031758] game_message: Locust is under attack
[t=00:20:17.895815][f=0031934] game_message: Locust is under attack
[t=00:20:19.065422][f=0031969] Chickens unleashing plot: Digger Ambush!!
[t=00:20:23.020254][f=0032088] game_message: Wind/Tidal Generator is under attack
[t=00:20:28.162863][f=0032242] game_message: Locust is under attack
[t=00:20:33.881512][f=0032414] game_message: Nimbus is under attack
[t=00:20:41.229435][f=0032634] game_message: Ettin is under attack
[t=00:20:46.778884][f=0032800] game_message: Nimbus is under attack
[t=00:20:59.430058][f=0033180] game_message: Ogre is under attack
[t=00:21:05.896889][f=0033374] game_message: Locust is under attack
[t=00:21:14.600790][f=0033635] game_message: Locust is under attack
[t=00:21:20.001953][f=0033797] game_message: Trident is under attack
[t=00:21:26.851942][f=0034002] game_message: Caretaker is under attack
[t=00:21:31.901914][f=0034154] game_message: Caretaker is under attack
[t=00:21:37.512527][f=0034322] game_message: Nimbus is under attack
[t=00:21:43.236757][f=0034493] game_message: Nimbus is under attack
[t=00:22:06.792585][f=0035199] game_message: Trident is under attack
[t=00:22:11.809290][f=0035350] game_message: Emissary is under attack
[t=00:22:18.232659][f=0035543] game_message: Trident is under attack
[t=00:22:24.096361][f=0035719] game_message: Caretaker is under attack
[t=00:22:49.233923][f=0036472] Chickens unleashing plot: Digger Ambush!!
[t=00:22:49.666537][f=0036485] game_message: Lotus is under attack
[t=00:22:55.132354][f=0036650] game_message: Lotus is under attack
[t=00:23:01.181782][f=0036830] game_message: Locust is under attack
[t=00:23:11.302743][f=0037134] game_message: Locust is under attack
[t=00:23:18.132940][f=0037339] game_message: Locust is under attack
[t=00:23:25.107731][f=0037548] game_message: Locust is under attack
[t=00:23:47.177547][f=0038209] game_message: Locust is under attack
[t=00:23:53.732780][f=0038406] game_message: Locust is under attack
[t=00:23:58.727192][f=0038556] game_message: Locust is under attack
[t=00:24:03.721109][f=0038706] game_message: Ogre is under attack
[t=00:24:08.989659][f=0038864] game_message: Locust is under attack
[t=00:24:17.769237][f=0039126] game_message: Locust is under attack
[t=00:24:27.538093][f=0039420] game_message: Ogre is under attack
[t=00:24:30.541641][f=0039510] Input grabbing is enabled!
[t=00:24:30.541662][f=0039510] Input grabbing is enabled!
[t=00:24:32.544588][f=0039570] game_message: Locust is under attack
[t=00:24:37.663980][f=0039724] game_message: Locust is under attack
[t=00:24:43.767616][f=0039906] game_message: Wasp is under attack
[t=00:24:48.752279][f=0040056] game_message: Welder is under attack
[t=00:24:53.765548][f=0040206] game_message: Locust is under attack
[t=00:25:02.660832][f=0040473] game_message: Nimbus is under attack
[t=00:25:09.603324][f=0040681] game_message: Nimbus is under attack
[t=00:25:14.774585][f=0040836] game_message: Trident is under attack
[t=00:25:19.395317][f=0040975] Chickens unleashing plot: Spire Sprout!!
[t=00:25:19.835848][f=0040988] game_message: Nimbus is under attack
[t=00:25:33.285736][f=0041391] game_message: Aegis is under attack
[t=00:25:39.037255][f=0041564] game_message: Storage is under attack
[t=00:25:46.902719][f=0041800] game_message: Trident is under attack
[t=00:25:59.401362][f=0042175] game_message: Locust is under attack
[t=00:26:28.739895][f=0043054] game_message: Advanced Geothermal is under attack
[t=00:26:45.656288][f=0043562] game_message: Lotus is under attack
[t=00:26:46.152861][f=0043577] Wind/Tidal Generator: self-destruct in 5s
[t=00:26:46.582855][f=0043590] Wind/Tidal Generator: self-destruct in 5s
[t=00:26:46.582868][f=0043590] Wind/Tidal Generator: self-destruct in 5s
[t=00:26:46.614773][f=0043591] Wind/Tidal Generator: self-destruct in 5s
[t=00:26:46.614791][f=0043591] Wind/Tidal Generator: self-destruct in 5s
[t=00:26:46.614797][f=0043591] Wind/Tidal Generator: self-destruct in 5s
[t=00:26:46.614802][f=0043591] Wind/Tidal Generator: self-destruct in 5s
[t=00:26:46.614808][f=0043591] Wind/Tidal Generator: self-destruct in 5s
[t=00:26:46.614837][f=0043591] Wind/Tidal Generator: self-destruct in 5s
[t=00:26:46.614842][f=0043591] Wind/Tidal Generator: self-destruct in 5s
[t=00:26:47.145756][f=0043607] Wind/Tidal Generator: self-destruct in 4s
[t=00:26:47.586966][f=0043620] Wind/Tidal Generator: self-destruct in 4s
[t=00:26:47.586983][f=0043620] Wind/Tidal Generator: self-destruct in 4s
[t=00:26:47.620552][f=0043621] Wind/Tidal Generator: self-destruct in 4s
[t=00:26:47.620570][f=0043621] Wind/Tidal Generator: self-destruct in 4s
[t=00:26:47.620606][f=0043621] Wind/Tidal Generator: self-destruct in 4s
[t=00:26:47.620611][f=0043621] Wind/Tidal Generator: self-destruct in 4s
[t=00:26:47.620616][f=0043621] Wind/Tidal Generator: self-destruct in 4s
[t=00:26:47.620622][f=0043621] Wind/Tidal Generator: self-destruct in 4s
[t=00:26:47.620627][f=0043621] Wind/Tidal Generator: self-destruct in 4s
[t=00:26:48.162285][f=0043637] Wind/Tidal Generator: self-destruct in 3s
[t=00:26:48.600039][f=0043650] Wind/Tidal Generator: self-destruct in 3s
[t=00:26:48.600089][f=0043650] Wind/Tidal Generator: self-destruct in 3s
[t=00:26:48.629420][f=0043651] Wind/Tidal Generator: self-destruct in 3s
[t=00:26:48.629438][f=0043651] Wind/Tidal Generator: self-destruct in 3s
[t=00:26:48.629444][f=0043651] Wind/Tidal Generator: self-destruct in 3s
[t=00:26:48.629449][f=0043651] Wind/Tidal Generator: self-destruct in 3s
[t=00:26:48.629454][f=0043651] Wind/Tidal Generator: self-destruct in 3s
[t=00:26:48.629459][f=0043651] Wind/Tidal Generator: self-destruct in 3s
[t=00:26:48.629488][f=0043651] Wind/Tidal Generator: self-destruct in 3s
[t=00:26:49.170113][f=0043667] Wind/Tidal Generator: self-destruct in 2s
[t=00:26:49.606722][f=0043680] Wind/Tidal Generator: self-destruct in 2s
[t=00:26:49.606738][f=0043680] Wind/Tidal Generator: self-destruct in 2s
[t=00:26:49.640955][f=0043681] Wind/Tidal Generator: self-destruct in 2s
[t=00:26:49.640974][f=0043681] Wind/Tidal Generator: self-destruct in 2s
[t=00:26:49.640980][f=0043681] Wind/Tidal Generator: self-destruct in 2s
[t=00:26:49.641014][f=0043681] Wind/Tidal Generator: self-destruct in 2s
[t=00:26:49.641020][f=0043681] Wind/Tidal Generator: self-destruct in 2s
[t=00:26:49.641072][f=0043681] Wind/Tidal Generator: self-destruct in 2s
[t=00:26:49.641078][f=0043681] Wind/Tidal Generator: self-destruct in 2s
[t=00:26:50.187584][f=0043697] Wind/Tidal Generator: self-destruct in 1s
[t=00:26:50.619406][f=0043710] Wind/Tidal Generator: self-destruct in 1s
[t=00:26:50.619422][f=0043710] Wind/Tidal Generator: self-destruct in 1s
[t=00:26:50.649900][f=0043711] Wind/Tidal Generator: self-destruct in 1s
[t=00:26:50.649915][f=0043711] Wind/Tidal Generator: self-destruct in 1s
[t=00:26:50.649922][f=0043711] Wind/Tidal Generator: self-destruct in 1s
[t=00:26:50.649927][f=0043711] Wind/Tidal Generator: self-destruct in 1s
[t=00:26:50.649932][f=0043711] Wind/Tidal Generator: self-destruct in 1s
[t=00:26:50.649977][f=0043711] Wind/Tidal Generator: self-destruct in 1s
[t=00:26:50.649982][f=0043711] Wind/Tidal Generator: self-destruct in 1s
[t=00:27:16.166361][f=0044476] Trident: self-destruct in 5s
[t=00:27:17.165389][f=0044506] Trident: self-destruct in 4s
[t=00:27:18.178119][f=0044536] Trident: self-destruct in 3s
[t=00:27:19.168598][f=0044566] Trident: self-destruct in 2s
[t=00:27:20.162668][f=0044596] Trident: self-destruct in 1s
[t=00:27:20.670679][f=0044611] game_message: StartBox B has been destroyed!
[t=00:27:20.683560][f=0044611] selectedUnitsShader GL4,  recompiled in , 7, ms at, 44611, success, true
[t=00:27:20.687455][f=0044611] game_message: AI wins!
[t=00:27:20.692195][f=0044611] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:27:20.997180][f=0044621] <Ghost Site> Spectator mode. Widget removed.
[t=00:27:21.079628][f=0044624] <autoquit> Autoquit canceled.
[t=00:27:21.592569][f=0044640] <Easy Facing> Spectator mode. Widget removed.
[t=00:27:31.541890][f=0044925] No clients connected, shutting down server
[t=00:27:31.541909][f=0044925] Server shutdown
[t=00:27:36.097761][f=0044925] [QuitAction] user exited to system
[t=00:27:36.113375][f=0044925] [SpringApp::Kill][1] fromRun=1
[t=00:27:36.113391][f=0044925] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:27:36.137195][f=0044925]  [async=0] threads=6 tasks=2950600 {sum,avg}{exec,wait}time={{104804.469, 0.036}, {211640.828, 0.072}}ms
[t=00:27:36.137222][f=0044925]      thread=1 tasks=590120 {sum,min,max,avg}{exec,wait}time={{25725.545, 0.000, 2686.759, 0.044}, {2807.431, 0.000, 18446744027136.000, 0.005}}ms
[t=00:27:36.137266][f=0044925]      thread=2 tasks=590120 {sum,min,max,avg}{exec,wait}time={{21474.078, 0.000, 2686.708, 0.036}, {17977.738, 0.000, 18446744027136.000, 0.030}}ms
[t=00:27:36.137281][f=0044925]      thread=3 tasks=590120 {sum,min,max,avg}{exec,wait}time={{20489.322, 0.000, 2686.718, 0.035}, {32520.484, 0.000, 18446744027136.000, 0.055}}ms
[t=00:27:36.137295][f=0044925]      thread=4 tasks=590120 {sum,min,max,avg}{exec,wait}time={{19293.059, 0.000, 2686.733, 0.033}, {59306.480, 0.000, 29.273, 0.100}}ms
[t=00:27:36.137316][f=0044925]      thread=5 tasks=590120 {sum,min,max,avg}{exec,wait}time={{17822.461, 0.000, 2686.372, 0.030}, {99028.688, 0.000, 29.684, 0.168}}ms
[t=00:27:36.137328][f=0044925]  [async=1] threads=6 tasks=11258 {sum,avg}{exec,wait}time={{61763.863, 5.486}, {27319970.000, 2426.716}}ms
[t=00:27:36.137342][f=0044925]      thread=1 tasks=2239 {sum,min,max,avg}{exec,wait}time={{12445.416, 0.001, 364.515, 5.558}, {5481266.500, 0.101, 8360.906, 2448.087}}ms
[t=00:27:36.137360][f=0044925]      thread=2 tasks=2252 {sum,min,max,avg}{exec,wait}time={{12322.642, 0.001, 425.247, 5.472}, {5340179.000, 0.191, 8255.390, 2371.305}}ms
[t=00:27:36.137374][f=0044925]      thread=3 tasks=2263 {sum,min,max,avg}{exec,wait}time={{11984.066, 0.001, 365.296, 5.296}, {5297098.500, 0.002, 7938.913, 2340.742}}ms
[t=00:27:36.137387][f=0044925]      thread=4 tasks=2257 {sum,min,max,avg}{exec,wait}time={{12371.487, 0.001, 288.109, 5.481}, {5418160.000, 0.320, 8003.203, 2400.603}}ms
[t=00:27:36.137404][f=0044925]      thread=5 tasks=2247 {sum,min,max,avg}{exec,wait}time={{12640.250, 0.001, 314.448, 5.625}, {5783266.000, 0.580, 8516.462, 2573.772}}ms
[t=00:27:36.137414][f=0044925] [ThreadPool::SetThreadCount][2] workers=0
[t=00:27:36.137422][f=0044925] [SpringApp::Kill][2]
[t=00:27:36.138017][f=0044925] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:27:36.138034][f=0044925] [Game::KillLua][1] dtor=0 luaUI=0000027e9e9500f0
[t=00:27:36.138115][f=0044925] Start widgetHandler:Shutdown
[t=00:27:36.141342][f=0044925] Shutdown - SaveOrderList Complete
[t=00:27:36.167765][f=0044925] Writing last game win data
[t=00:27:36.172317][f=0044925] Shutdown - SaveConfigData Complete
[t=00:27:36.172330][f=0044925] Shutdown Widget - Chili Highlight
[t=00:27:36.172357][f=0044925] Shutdown Widget - Draw After Chili
[t=00:27:36.172367][f=0044925] Shutdown Widget - API Unit Tracker GL4
[t=00:27:36.172380][f=0044925] Shutdown Widget - EPIC Menu
[t=00:27:36.173588][f=0044925] Shutdown Widget - Chili Minimap
[t=00:27:36.173745][f=0044925] Shutdown Widget - Depth of Field Shader
[t=00:27:36.173766][f=0044925] Shutdown Widget - Chili Widget Selector
[t=00:27:36.174841][f=0044925] Shutdown Widget - Deferred rendering
[t=00:27:36.174852][f=0044925] SSAO: Deferred rendering disabled, disabling.
[t=00:27:36.194249][f=0044925] Shutdown Widget - Deferred rendering
[t=00:27:36.194272][f=0044925] SSAO: Deferred rendering disabled, disabling.
[t=00:27:36.195396][f=0044925] Shutdown Widget - Local Team Colors
[t=00:27:36.195415][f=0044925] Shutdown Widget - Display Keys 2
[t=00:27:36.195438][f=0044925] Shutdown Widget - Save Game Menu
[t=00:27:36.195461][f=0044925] Shutdown Widget - Highlight Model Api GL4
[t=00:27:36.195500][f=0044925] Shutdown Widget - Unit Icons
[t=00:27:36.195595][f=0044925] Shutdown Widget - HealthBars
[t=00:27:36.196769][f=0044925] Shutdown Widget - Noises
[t=00:27:36.196781][f=0044925] Shutdown Widget - Chili Chicken Panel
[t=00:27:36.196885][f=0044925] Shutdown Widget - BuildETA
[t=00:27:36.196898][f=0044925] Shutdown Widget - Selected Units GL4 2
[t=00:27:36.196920][f=0044925] Shutdown Widget - Outline No Shader
[t=00:27:36.197389][f=0044925] Shutdown Widget - Win Counter
[t=00:27:36.197402][f=0044925] Shutdown Widget - EndGame APM stats
[t=00:27:36.197413][f=0044925] Shutdown Widget - Modular Comm Info
[t=00:27:36.197422][f=0044925] Shutdown Widget - Transport AI
[t=00:27:36.197433][f=0044925] Shutdown Widget - CameraShake
[t=00:27:36.197444][f=0044925] Shutdown Widget - Chili Economy Panel Default
[t=00:27:36.197553][f=0044925] Shutdown Widget - Chili EndGame Window
[t=00:27:36.197576][f=0044925] Shutdown Widget - Chili Nuke Warning
[t=00:27:36.197589][f=0044925] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:27:36.197606][f=0044925] Shutdown Widget - Chili Spectator Panels
[t=00:27:36.197616][f=0044925] Shutdown Widget - Context Menu
[t=00:27:36.197626][f=0044925] Shutdown Widget - Darkening
[t=00:27:36.197644][f=0044925] Shutdown Widget - Defense Range Zero-K
[t=00:27:36.197655][f=0044925] Shutdown Widget - Grab Input
[t=00:27:36.197804][f=0044925] Input grabbing is disabled!
[t=00:27:36.197823][f=0044925] Shutdown Widget - Highlight Geos
[t=00:27:36.197837][f=0044925] Shutdown Widget - Local Widgets Config
[t=00:27:36.197852][f=0044925] Shutdown Widget - MinimapEvents
[t=00:27:36.197864][f=0044925] Shutdown Widget - Missile Silo Range
[t=00:27:36.197876][f=0044925] Shutdown Widget - Startup Info and Selector
[t=00:27:36.197893][f=0044925] Shutdown Widget - Music Player v2
[t=00:27:36.197919][f=0044925] Shutdown Widget - Point Tracker
[t=00:27:36.197930][f=0044925] Shutdown Widget - Showeco and Grid Drawer
[t=00:27:36.197951][f=0044925] Shutdown Widget - State Reverse and Latency
[t=00:27:36.197961][f=0044925] Shutdown Widget - Stereo3D
[t=00:27:36.198007][f=0044925] Shutdown Widget - Attack AoE
[t=00:27:36.198021][f=0044925] Shutdown Widget - Map Edge Extension
[t=00:27:36.199457][f=0044925] Shutdown Widget - Highlight Unit GL4 v2
[t=00:27:36.199471][f=0044925] Shutdown Widget - Selection Send
[t=00:27:36.199481][f=0044925] Shutdown Widget - LupsManager
[t=00:27:36.199513][f=0044925] Shutdown Widget - Newton Firezone
[t=00:27:36.199527][f=0044925] Shutdown Widget - Chili Pro Console
[t=00:27:36.200095][f=0044925] Shutdown Widget - Persistent Build Height
[t=00:27:36.200108][f=0044925] Shutdown Widget - Lasso Terraform GUI
[t=00:27:36.200117][f=0044925] Shutdown Widget - Chili Framework
[t=00:27:36.200127][f=0044925] Shutdown Widget - Lups
[t=00:27:36.200939][f=0044925] Shutdown Widget - Chili Core Selector
[t=00:27:36.200992][f=0044925] Shutdown Widget - Custom Markers
[t=00:27:36.201015][f=0044925] Shutdown Widget - Mex Placement Handler
[t=00:27:36.201054][f=0044925] Shutdown Widget - Select Keys
[t=00:27:36.201077][f=0044925] Shutdown Widget - Pause Screen
[t=00:27:36.201188][f=0044925] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:27:36.201224][f=0044925] Shutdown Widget - Bloom Shader Deferred
[t=00:27:36.201401][f=0044925] Shutdown Widget - Layout Handler
[t=00:27:36.201417][f=0044925] Shutdown Widget - Color Blindness Correction
[t=00:27:36.201567][f=0044925] Shutdown Widget - Text To Speech Control
[t=00:27:36.201584][f=0044925] End widgetHandler:Shutdown
[t=00:27:36.260265][f=0044925] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 76448104, 0.0} allocedSize{int+, int-, ext}={0, 0, 10574375944}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0080}
[t=00:27:36.265933][f=0044925] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:27:36.265949][f=0044925] [Game::KillLua][3] dtor=0 luaRules=0000027df83e18c0
[t=00:27:36.266013][f=0044925] Start gadgetHandler:Shutdown
[t=00:27:36.266026][f=0044925] Shutdown - StartSetup
[t=00:27:36.266035][f=0044925] Shutdown - UnitMorph
[t=00:27:36.266974][f=0044925] Shutdown - Carrier Drones
[t=00:27:36.266987][f=0044925] Shutdown - Missile Silo Controller
[t=00:27:36.266998][f=0044925] Shutdown - Modular Comm Info
[t=00:27:36.267008][f=0044925] Shutdown - Terrain Texture Handler
[t=00:27:36.267017][f=0044925] Shutdown - UnitCloakShield
[t=00:27:36.267218][f=0044925] Shutdown - Starlight Handler
[t=00:27:36.267248][f=0044925] End gadgetHandler:Shutdown
[t=00:27:36.315495][f=0044925] Start gadgetHandler:Shutdown
[t=00:27:36.315520][f=0044925] Shutdown - Teleport Throw
[t=00:27:36.315533][f=0044925] Shutdown - UnitMorph
[t=00:27:36.315550][f=0044925] Shutdown - Commander Skin Renderer
[t=00:27:36.316702][f=0044925] Shutdown - Missile fired callins
[t=00:27:36.316715][f=0044925] Shutdown - Modular Comm Info
[t=00:27:36.316724][f=0044925] Shutdown - Retreat Command
[t=00:27:36.316764][f=0044925] Shutdown - Shockwaves
[t=00:27:36.316776][f=0044925] Shutdown - Unit tint API
[t=00:27:36.316795][f=0044925] Shutdown - Unit glow API
[t=00:27:36.316814][f=0044925] Shutdown - UnitCloakShield
[t=00:27:36.316838][f=0044925] Shutdown - Draw Base Symbol
[t=00:27:36.317534][f=0044925] Shutdown - Metal Spots Decals
[t=00:27:36.317557][f=0044925] Shutdown - Geo Spots Decals
[t=00:27:36.317571][f=0044925] Shutdown - Lups Cloak FX
[t=00:27:36.317580][f=0044925] Shutdown - Lups
[t=00:27:36.318262][f=0044925] Shutdown - Violet Rampart Texture Generator
[t=00:27:36.318707][f=0044925] GroundDetail set to 90
[t=00:27:36.318721][f=0044925] Shutdown - Lups Shield
[t=00:27:36.318816][f=0044925] End gadgetHandler:Shutdown
[t=00:27:36.350095][f=0044925] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1589, 0.0} allocedSize{int+, int-, ext}={0, 0, 245442}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0025}
[t=00:27:36.380332][f=0044925] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:27:36.380421][f=0044925] [Game::KillLua][4] dtor=0
[t=00:27:36.380428][f=0044925] [Game::KillLua][5] dtor=0
[t=00:27:36.386165][f=0044925] [DemoRecorder::WriteDemoFile] writing client-demo "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-10_16-48-43-599_Violet Rampart Generator v1_105.1.1-2511-g747f18b BAR105.sdfz" (729706 bytes)
[t=00:27:36.386247][f=0044925] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:27:36.430810][f=0044925] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:27:36.430833][f=0044925] [Sound] [Sound::UpdateThread][3] #sources=32 #items=70
[t=00:27:36.431214][f=0044925] [Sound] [Sound::UpdateThread][4] ctx=0000027dc4371b60 dev=0000027dc445aff0
[t=00:27:36.431316][f=0044925] [Sound] [Sound::UpdateThread][5] ctx=0000027dc4371b60 dev=0000027dc445aff0
[t=00:27:36.431347][f=0044925] [Sound] [Sound::Cleanup][alcDestroyContext(0000027dc4371b60)]
[t=00:27:36.432727][f=0044925] [Sound] [Sound::Cleanup][alcCloseDevice(0000027dc445aff0)]
[t=00:27:36.452640][f=0044925] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:27:36.496465][f=0044925] [Sound] [Sound::UpdateThread][6]
[t=00:27:36.497277][f=0044925] [Game::~CGame][1]
[t=00:27:36.497294][f=0044925] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:27:36.497320][f=0044925] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:27:36.497327][f=0044925] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:27:36.497333][f=0044925] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:27:36.497340][f=0044925] [Game::KillLua][4] dtor=1
[t=00:27:36.497351][f=0044925] [Game::KillLua][5] dtor=1
[t=00:27:36.497410][f=0044925] [Game::KillMisc][1]
[t=00:27:36.497441][f=0044925] [Game::KillMisc][2]
[t=00:27:36.497777][f=0044925] [Game::KillMisc][3]
[t=00:27:36.497904][f=0044925] [Game::KillRendering][1]
[t=00:27:36.508608][f=0044925] [~CRectangleOverlapHandler] 34% overlap reduction
[t=00:27:36.542764][f=0044925] [3DOParser::Kill] allocated 1 pieces
[t=00:27:36.542793][f=0044925] [S3OParser::Kill] allocated 5518 pieces
[t=00:27:36.543273][f=0044925] [AssParser::Kill] allocated 676 pieces
[t=00:27:36.630841][f=0044925] [Game::KillInterface][1]
[t=00:27:36.631496][f=0044925] [Game::KillInterface][2]
[t=00:27:36.632844][f=0044925] [Game::KillSimulation][1]
[t=00:27:36.632853][f=0044925] [Game::KillSimulation][2]
[t=00:27:36.667449][f=0044925] [CCollisionHandler] dis-/continuous tests: 1403/40412742
[t=00:27:36.667473][f=0044925] [Game::KillSimulation][3]
[t=00:27:36.670628][f=0044925] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:27:36.670683][f=0044925] [~CPathCache(48x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:27:36.670749][f=0044925] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:27:36.670785][f=0044925] [~CPathCache(96x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:27:36.672691][f=0044925] [~CRectangleOverlapHandler] 34% overlap reduction
[t=00:27:36.706516][f=0044925] [LosHandler::Kill] raycast instance cache-{hits,misses}={79653,167630}; shared=3%; cached=30%
[t=00:27:36.720354][f=0044925] [Game::KillSimulation][4]
[t=00:27:36.822696][f=0044925] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:27:36.822750][f=0044925] [Game::~CGame][2]
[t=00:27:36.822788][f=0044925] [Game::~CGame][3]
[t=00:27:36.823008][f=0044925] [SpringApp::Kill][3]
[t=00:27:36.823042][f=0044925] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3273558 bytes sent   in 39761 packets (82.331 bytes/packet)
    998246 bytes recv'd in 22069 packets (45.233 bytes/packet)
    {0.098x, 0.133x} relative protocol overhead {up, down}
    26631 incoming chunks dropped, 122713 outgoing chunks resent
    21064 incoming chunks processed

[t=00:27:36.823091][f=0044925] [SpringApp::Kill][4] font=0000027d8a457c00
[t=00:27:36.825814][f=0044925] [SpringApp::Kill][5]
[t=00:27:36.831525][f=0044925] [SpringApp::Kill][6]
[t=00:27:36.831551] [SpringApp::Kill][7]
[t=00:27:36.831578] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {880, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:27:36.831590] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3840, 1048576, 1048576}, EBO = {7488, 2097152, 2097152}
[t=00:27:36.831621] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:27:36.831631] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:27:36.831640] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:27:36.831651] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:27:36.831660] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {840, 1048576, 1048576}, EBO = {1260, 2097152, 2097152}
[t=00:27:36.831669] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {66288, 1048576, 1048576}, EBO = {99432, 2097152, 2097152}
[t=00:27:36.831681] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:27:36.831691] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:27:36.831699] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:27:36.831710] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:27:36.831722] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {936, 1048576, 1048576}, EBO = {1404, 2097152, 2097152}
[t=00:27:37.012908] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:27:37.012926] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:27:37.012932] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:27:37.012937] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8484
[t=00:27:37.012942] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:27:37.033375] [VFS] [SpringVFS::DeleteArchives<this=0000027d8a77e3f0>]
[t=00:27:37.033389] [VFS] [SpringVFS::DeleteArchives<this=0000027d8a77e3f0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:27:37.033398] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000027dc433df30)
[t=00:27:37.034988] [VFS] [SpringVFS::DeleteArchives<this=0000027d8a77e3f0>(section=1)] #archives[section]=1 #files[section]=44
[t=00:27:37.035010] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\violet_rampart_generator_v1.4.sd7 (0000027dc43da850)
[t=00:27:37.036379] [VFS] [SpringVFS::DeleteArchives<this=0000027d8a77e3f0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:27:37.036390] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000027dc433ceb0)
[t=00:27:37.036428] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000027dc433d2d0)
[t=00:27:37.036527] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000027dc433d9b0)
[t=00:27:37.036631] [VFS] [SpringVFS::DeleteArchives<this=0000027d8a77e3f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:27:37.036640] [VFS] [SpringVFS::DeleteArchives<this=0000027d8a77e3f0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:27:37.036648] [VFS] [SpringVFS::DeleteArchives<this=0000027d8a77e3f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:27:37.036660] [VFS] [SpringVFS::DeleteArchives<this=0000027d8a77e3f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:27:37.036667] [VFS] [SpringVFS::DeleteArchives<this=0000027d8a77e3f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:27:37.036674] [VFS] [SpringVFS::DeleteArchives<this=0000027d8a77e3f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:27:37.036990] [SpringApp::Kill][8]
[t=00:27:37.036997] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:27:37.037009] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b1ff04d0 (joinable=1)
[t=00:27:37.037014] [WatchDog::Uninstall][2]
[t=00:27:37.071497] [WatchDog::Uninstall][3]
[t=00:27:37.071509] [SpringApp::Kill][9]