ZeroK-RTS / CrashReports

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Spring Desync [105.1.1-2511-g747f18b] #108127

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago
GameID GameState File
b320676676be6b39924c7d787e20837b ClientGameState-1941099649-[46213-46213].txt
Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

   at PlasmaShared.CommandJsonSerializer.DeserializeLine(String line)
   at PlasmaShared.ContentServiceClient.<QueryAsync>d__5`1.MoveNext()
--- End of stack trace from previous location where exception was thrown ---
   at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw()
   at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)
   at PlasmaShared.ContentServiceClient.Query[T](ApiRequest`1 request)
   at PlasmaDownloader.ChobbylaHelper.UpdatePublicCommunityInfo(PlasmaDownloader downloader, IChobbylaProgress progress)
Zero-K.exe Information: 0 : Reseting configs and deploying AIs
Zero-K.exe Information: 0 : Connecting to steam API
Zero-K.exe Information: 0 : Steam online
Zero-K.exe Information: 0 : Starting
[t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Game\steamapps\common\Zero-K\"
[t=00:00:00.000343] Using writeable configuration source: "C:\Game\steamapps\common\Zero-K\springsettings.cfg"
[t=00:00:00.000351] Using additional read-only configuration source: "C:\Game\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg"
[t=00:00:00.015800] LogOutput initialized. Logging to C:\Game\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015857] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016248]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016278]   
[t=00:00:00.016283]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016293]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016298]   Use "none" to disable the default log sections.
[t=00:00:00.016303] ============== </Log Sections> ==============

[t=00:00:00.016309] ============== <User Config> ==============
[t=00:00:00.016451]   AllowDeferredMapRendering = 1
[t=00:00:00.016456]   AllowDeferredModelRendering = 1
[t=00:00:00.016461]   AnimationMT = 0
[t=00:00:00.016465]   BumpWaterAnisotropy = 2
[t=00:00:00.016469]   BumpWaterBlurReflection = 1
[t=00:00:00.016476]   BumpWaterDepthBits = 32
[t=00:00:00.016481]   BumpWaterReflection = 2
[t=00:00:00.016485]   BumpWaterTexSizeReflection = 256
[t=00:00:00.016491]   CamFreeScrollSpeed = 50
[t=00:00:00.016515]   CamMode = 1
[t=00:00:00.016519]   CamTimeExponent = 4.0
[t=00:00:00.016523]   CamTimeFactor = 1.0
[t=00:00:00.016528]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016534]   EdgeMoveDynamic = 0
[t=00:00:00.016538]   EdgeMoveWidth = 0.003
[t=00:00:00.016542]   FPSFOV = 90
[t=00:00:00.016549]   FPSScrollSpeed = 50
[t=00:00:00.016554]   FontSize = 18
[t=00:00:00.016559]   GrassDetail = 0
[t=00:00:00.016562]   GroundDecals = 5
[t=00:00:00.016567]   GroundDetail = 120
[t=00:00:00.016572]   HangTimeout = 30
[t=00:00:00.016576]   HardwareCursor = 1
[t=00:00:00.016581]   InitialNetworkTimeout = 0
[t=00:00:00.016586]   InputTextGeo = 0.26 0.73 0.02 0.028
[t=00:00:00.016590]   LODScale = 1.000
[t=00:00:00.016594]   LODScaleReflection = 1.000
[t=00:00:00.016599]   LODScaleRefraction = 1.000
[t=00:00:00.016606]   LODScaleShadow = 1.000
[t=00:00:00.016611]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.016616]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.016621]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.016626]   LinkOutgoingBandwidth = 131072
[t=00:00:00.016631]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016636]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016641]   MSAALevel = 8
[t=00:00:00.016644]   MaxParticles = 25000
[t=00:00:00.016649]   MaxSounds = 32
[t=00:00:00.016659]   MaximumTransmissionUnit = 0
[t=00:00:00.016664]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016668]   MiniMapCanFlip = 1
[t=00:00:00.016673]   MiniMapMarker = 0
[t=00:00:00.016678]   MouseDragCircleCommandThreshold = 25
[t=00:00:00.016683]   MouseDragScrollThreshold = 0
[t=00:00:00.016688]   NetworkLossFactor = 1
[t=00:00:00.016694]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016700]   OverheadScrollSpeed = 50
[t=00:00:00.016704]   ReconnectTimeout = 0
[t=00:00:00.016708]   RotOverheadScrollSpeed = 50
[t=00:00:00.016734]   RotateLogFiles = 1
[t=00:00:00.016739]   ShadowMapSize = 8192
[t=00:00:00.016743]   Shadows = 1
[t=00:00:00.016747]   ShowClock = 0
[t=00:00:00.016751]   ShowPlayerInfo = 0
[t=00:00:00.016756]   SoftParticles = 2
[t=00:00:00.016760]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016765]   TeamHighlight = 0
[t=00:00:00.016769]   UnitIconDist = 151
[t=00:00:00.016774]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016779]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016787]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016792]   UseLuaMemPools = 0
[t=00:00:00.016796]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016801]   VFSCacheArchiveFiles = 0
[t=00:00:00.016805]   VSync = 0
[t=00:00:00.016810]   Water = 4
[t=00:00:00.016814]   XResolution = 1920
[t=00:00:00.016819]   XResolutionWindowed = 1920
[t=00:00:00.016823]   YResolution = 1080
[t=00:00:00.016828]   YResolutionWindowed = 1048
[t=00:00:00.016842] ============== </User Config> ==============

[t=00:00:00.016850] ============== <User System> ==============
[t=00:00:00.016855]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016862]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016869]        Compiler Version: gcc-13.2.0
[t=00:00:00.016907]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.016945]         Hardware Config: 11th Gen Intel(R) Core(TM) i5-11260H @ 2.60GHz; 16085MB RAM, 18517MB pagefile
[t=00:00:00.016951]        Binary Word Size: 64-bit (native)
[t=00:00:00.016959]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.016964]      Physical CPU Cores: 6
[t=00:00:00.016968]       Logical CPU Cores: 12
[t=00:00:00.016973] ============== </User System> ==============

[t=00:00:00.016980] Run: thread affinity fff
[t=00:00:00.017078] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017083]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.017087]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017091]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.017095]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017899] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017911] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.022209] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@144Hz} current={1920x1080x24bpp@144Hz}
[t=00:00:00.025349]     Display (Generic PnP Monitor)=1 modes=34 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.025359]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.025363]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.025368]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.025383]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.025388]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.025393]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.025397]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.025401]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.025406]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.025410]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.025414]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.025419]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.025423]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.025432]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.025438]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.025444]         [31] 800x600x24bpp@144Hz
[t=00:00:00.025451]         [33] 640x480x24bpp@144Hz
[t=00:00:00.207879] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.208352] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.208393] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.229842] [GR::LogVersionInfo]
[t=00:00:00.229859]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.229866]     GL version  : 4.6.0 NVIDIA 551.61
[t=00:00:00.229871]     GL vendor   : NVIDIA Corporation
[t=00:00:00.229876]     GL renderer : NVIDIA GeForce RTX 3050 Laptop GPU/PCIe/SSE2
[t=00:00:00.229881]     GLSL version: 4.60 NVIDIA
[t=00:00:00.229885]     GLEW version: 2.1.0
[t=00:00:00.229889]     GPU memory  : 4096MB (total) / 3734MB (available)
[t=00:00:00.229985]     SDL swap-int: 1
[t=00:00:00.230043]     SDL driver  : windows
[t=00:00:00.230049]     
[t=00:00:00.230055]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.230061]     GLSL shader support       : 1
[t=00:00:00.230066]     GL4 support               : 1
[t=00:00:00.230072]     FBO extension support     : 1
[t=00:00:00.230087]     NVX GPU mem-info support  : 1
[t=00:00:00.230095]     ATI GPU mem-info support  : 0
[t=00:00:00.230107]     Texture clamping to edge  : 1
[t=00:00:00.230115]     NPOT-texture support      : 1 (1)
[t=00:00:00.230131]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.230138]     texture query-LOD support : 1 (1)
[t=00:00:00.230145]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.230152]     Z-buffer depth            : 32 (-)
[t=00:00:00.230163]     primitive-restart support : 1 (1)
[t=00:00:00.230169]     clip-space control support: 1 (1)
[t=00:00:00.230176]     seamless cube-map support : 1 (1)
[t=00:00:00.230183]     frag-depth layout support : 1 (1)
[t=00:00:00.230189]     persistent maps support   : 1 (1)
[t=00:00:00.230196]     explicit attribs location : 1 (1)
[t=00:00:00.230207]     multi draw indirect       : 1 (-)
[t=00:00:00.230216]     array textures            : 1 (-)
[t=00:00:00.230222]     buffer copy support       : 1 (-)
[t=00:00:00.230229]     indirect draw             : 1 (-)
[t=00:00:00.230235]     base instance             : 1 (-)
[t=00:00:00.230241]     
[t=00:00:00.230246]     max. FBO samples              : 32
[t=00:00:00.230253]     max. FS/program texture slots : 32/192
[t=00:00:00.230259]     max. texture size             : 32768
[t=00:00:00.230272]     max. texture anisotropy level : 16.000000
[t=00:00:00.230278]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.230285]     max. draw-buffers             : 8
[t=00:00:00.230292]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.230299]     max. uniform buffer-bindings  : 84
[t=00:00:00.230305]     max. uniform block-size       : 64KB
[t=00:00:00.230312]     max. storage buffer-bindings  : 96
[t=00:00:00.230318]     max. storage block-size       : 2047MB
[t=00:00:00.230323]     
[t=00:00:00.230329]     enable AMD-hacks : 0
[t=00:00:00.230338]     compress MIP-maps: 0
[t=00:00:00.230407]     Number of compressed texture formats: 23
[t=00:00:00.230444]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.230491] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.230746] [GR::UpdateGLConfigs]
[t=00:00:00.230805] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.230813] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.231318] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.231341] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.231347] [GR::InitGLState]
[t=00:00:00.231411] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@144Hz (fullscreen::exclusive)
[t=00:00:00.326289] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.328506] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.329003] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.333378] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Game/steamapps/common/Zero-K/fontcache"
[t=00:00:00.333396] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.333813] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.339699] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Game\steamapps\common\Zero-K\"
[t=00:00:00.339737] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.339803] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Game\steamapps\common\Zero-K\
[t=00:00:00.339857] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Game\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.343907] Scanning: C:\Game\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.344214] Scanning: C:\Game\steamapps\common\Zero-K\maps
[t=00:00:00.344500] Scanning: C:\Game\steamapps\common\Zero-K\games
[t=00:00:00.344576] Scanning: C:\Game\steamapps\common\Zero-K\packages
[t=00:00:00.349615] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 5ms
[t=00:00:00.349639] [VFS] [SpringVFS::ReserveArchives<this=000002be4b75c3f0>]
[t=00:00:00.349731] [VFS] [SpringVFS::AddArchive<this=000002be4b75c3f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.351755] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000002be4b75c3f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.351767] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.723722] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.724098] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.724153] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.724260] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.724647] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.726002] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.726101] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.726135] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.726603][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.726894][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.2ms)
[t=00:00:00.727396][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.727422][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.727431][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.727473][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.730897][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
------- TRUNCATED -------
[t=00:05:14.302387][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Game\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\build_chain.json
[t=00:05:14.303166][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Game\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\commander.json
[t=00:05:14.304225][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Game\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\economy.json
[t=00:05:14.304716][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Game\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\factory.json
[t=00:05:14.307787][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: Load config: C:\Game\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBeginner64\stable\config\response.json
[t=00:05:14.352136][f=-000001] Skirmish AI <DevCircuitAIBeginner64-stable>: DevCircuitAIBeginner64 1.2.10 (0) Initialized!
[t=00:05:14.352542][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=2] numUnits=0
[t=00:05:14.352555][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:05:14.352571][f=-000001] [AIWrapper::PreInit][AI=1 team=3] creating callbacks
[t=00:05:14.362433][f=-000001] Skirmish AI <Circuit Novice-stable>: 1.2.10
[t=00:05:14.375548][f=-000001] Skirmish AI <Circuit Novice-stable>: AngelScript Rules!
[t=00:05:14.376778][f=-000001] Skirmish AI <Circuit Novice-stable>: Loading the Terrain-Map ...
[t=00:05:14.376980][f=-000001] Skirmish AI <Circuit Novice-stable>:   Water Damage: 0.000000
[t=00:05:14.377296][f=-000001] Skirmish AI <Circuit Novice-stable>:   Sector-Map Block Size: 64
[t=00:05:14.377320][f=-000001] Skirmish AI <Circuit Novice-stable>:   Sector-Map Size: 16384 (x128, z128)
[t=00:05:14.381738][f=-000001] Skirmish AI <Circuit Novice-stable>:   Determining Usable Terrain for all units ...
[t=00:05:14.392873][f=-000001] Skirmish AI <Circuit Novice-stable>:   Map Land Percent: 100.00%
[t=00:05:14.392893][f=-000001] Skirmish AI <Circuit Novice-stable>:   Minimum Elevation: 80.06
[t=00:05:14.392901][f=-000001] Skirmish AI <Circuit Novice-stable>:   Maximum Elevation: 549.98
[t=00:05:14.392934][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)    Is buildable across 100.000000% of the map. (used by 33 unit-defs)
[t=00:05:14.392947][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:05:14.392960][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:05:14.392993][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 0.000000% of the map. (used by 2 unit-defs)
[t=00:05:14.393003][f=-000001] Skirmish AI <Circuit Novice-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 0.000000% of the map. (used by 1 unit-defs)
[t=00:05:14.401705][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 89.48% of the map. (used by 351 unit-defs)
[t=00:05:14.401790][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:05:14.409404][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 89.48% of the map. (used by 32 unit-defs)
[t=00:05:14.416886][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 89.48% of the map. (used by 5 unit-defs)
[t=00:05:14.423551][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:05:14.429947][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs)
[t=00:05:14.436292][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:05:14.441929][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 7 Map-Area(s) occupying 72.55% of the map. (used by 13 unit-defs)
[t=00:05:14.449268][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 89.48% of the map. (used by 3 unit-defs)
[t=00:05:14.449353][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:05:14.454840][f=-000001] Skirmish AI <Circuit Novice-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 7 Map-Area(s) occupying 72.55% of the map. (used by 21 unit-defs)
[t=00:05:14.516429][f=-000001] Skirmish AI <Circuit Novice-stable>: No config file! (LuaRules/Configs/1052188CircuitAINovice64/stable/Vein.json)
[t=00:05:14.516955][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Game\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\behaviour.json
[t=00:05:14.519718][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Game\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\block_map.json
[t=00:05:14.520171][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Game\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\build_chain.json
[t=00:05:14.520806][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Game\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\commander.json
[t=00:05:14.521845][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Game\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\economy.json
[t=00:05:14.522395][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Game\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\factory.json
[t=00:05:14.525276][f=-000001] Skirmish AI <Circuit Novice-stable>: Load config: C:\Game\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAINovice64\stable\config\response.json
[t=00:05:14.567080][f=-000001] Skirmish AI <Circuit Novice-stable>: Circuit Novice 1.2.10 (1) Initialized!
[t=00:05:14.567481][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=3] numUnits=0
[t=00:05:14.567492][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 429ms
[t=00:05:14.579898][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10010, 0.0} allocedSize{int+, int-, ext}={0, 0, 1810741}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0128}
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1718034560,"state":"In running battle lobby"}
[t=00:05:15.054707][f=-000001] SetLobbyButtonEnabled, false
[t=00:05:15.057363][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:05:15.095874][f=-000001] TotalHideLobbyInterface, true
[t=00:05:15.294675][f=-000001] GameID: b320676676be6b39924c7d787e20837b
[t=00:05:15.295039][f=-000001] Connection attempt from Andgalmus
[t=00:05:15.295047][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:05:15.295243][f=-000001]  -> Connection established (given id 1)
[t=00:05:15.295276][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Andgalmus" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3a57816aff448286cff1ca7174b1818d79e7e3f70471b70780f0542281b25eee510173b7d19a7867f39707911dbe292f2c4b1ae5f250dd87a957fcebc252c9c8"
[t=00:05:15.295293][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Andgalmus" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:05:15.295307][f=-000001] Connection attempt from alexsandrdan61
[t=00:05:15.295319][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:05:15.295429][f=-000001]  -> Connection established (given id 0)
[t=00:05:15.295447][f=-000001] [Game::ClientReadNet][LOGMSG] sender="alexsandrdan61" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=3a57816aff448286cff1ca7174b1818d79e7e3f70471b70780f0542281b25eee510173b7d19a7867f39707911dbe292f2c4b1ae5f250dd87a957fcebc252c9c8"
[t=00:05:15.295466][f=-000001] [Game::ClientReadNet][LOGMSG] sender="alexsandrdan61" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:05:15.295480][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Andgalmus" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=33e80754e945d0441e5188e9972d2892bbad9ad464609b3fb7959c9a8971edd52805cdd5b52e36f25bead2e07107bc5c7a12ac8b00aae1355f11b5dd95d39df2]"
[t=00:05:15.295498][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Andgalmus" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fc18e39910a64b997cce1839a6113fdca576c6b1d569bfba6dca36dc198e4df140ab0669199f525048b6bb879b56771fa4e317045dadbc4f2239c52fff0e7f3e]"
[t=00:05:15.295532][f=-000001] [Game::ClientReadNet][LOGMSG] sender="alexsandrdan61" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=33e80754e945d0441e5188e9972d2892bbad9ad464609b3fb7959c9a8971edd52805cdd5b52e36f25bead2e07107bc5c7a12ac8b00aae1355f11b5dd95d39df2]"
[t=00:05:15.295585][f=-000001] [Game::ClientReadNet][LOGMSG] sender="alexsandrdan61" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fc18e39910a64b997cce1839a6113fdca576c6b1d569bfba6dca36dc198e4df140ab0669199f525048b6bb879b56771fa4e317045dadbc4f2239c52fff0e7f3e]"
[t=00:05:15.295596][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Andgalmus" string="[Game::Load][lua{Rules,Gaia}={000002bf37cc24e0,0000000000000000}][locale="C"]"
[t=00:05:15.295684][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0, Short-Name: "1052188CircuitAIBeginner64", Version: "") took over control of team 2
[t=00:05:15.514931][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:05:15.516534][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 1, Short-Name: "1052188CircuitAINovice64", Version: "") took over control of team 3
[t=00:05:19.728419][f=-000001] <Andgalmus> Allies: I choose: Recon!
[t=00:05:20.294237][f=-000001] [Game::ClientReadNet][LOGMSG] sender="alexsandrdan61" string="[Game::Load][lua{Rules,Gaia}={000002cadf658490,0000000000000000}][locale="C"]"
[t=00:05:26.599608][f=-000001] <alexsandrdan61> Allies: I choose: Recon!
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1718034688,"state":"In running battle lobby"}
[t=00:12:47.413679][f=0012774] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30660
[t=00:12:47.948725][f=0012791] game_message: Добывающая шахта атакован
[t=00:14:37.078177][f=0016065] game_message: Жало атакован
[t=00:17:40.606844][f=0021569] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30661
[t=00:20:17.807005][f=0026287] [liblobby] Error: Failed to parse JSON: {"AccountID":598184,"Avatar":"seismic","BanMute":false,"Ba
[t=00:20:32.557470][f=0026729] [liblobby] Error: Failed to parse JSON: {"AccountID":204213,"Avatar":"jumparty","BanMute":false,"BanVotes":false,"BanSpecChat":false,"BattleID":14,"Clan":"TANKS","Country":"FI","DisplayName":"Fongksoth","InGameSince":"2024-06-10T16:05:22.4546288Z","IsAdmin":true,"IsBot":false,"LobbyVersion":"Chobby","Name":"Alcur","SteamID":"76561197972255693","Icon":"7_5","Is
[t=00:21:16.291411][f=0028040] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30662
[t=00:24:06.728767][f=0033154] [i18n] Warning: "missileslow.description" is not translated in ru
[t=00:25:29.063680][f=0035623] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30663
[t=00:25:48.342230][f=0036203] game_message: Пустельга атакован
[t=00:26:49.890308][f=0038049] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30664
[t=00:26:57.004200][f=0038262] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30665
[t=00:28:03.276512][f=0040251] game_message: Журавль атакован
[t=00:28:34.336333][f=0041183] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30666
[t=00:31:22.038719][f=0046213] Collecting current game state information.
[t=00:31:22.038743][f=0046213] [DumpState] dumping state (from 46213 to 46213 step 1)
[t=00:31:22.039017][f=0046213] [DumpState] using dump-file "ClientGameState-1941099649-[46213-46213].txt"
[t=00:31:22.039321][f=0046213] [CAS::GASCB] Archive file="vein.sdz" cs="f8a2e2354ac2b1aee480914602076160a0df523ef9af4027c59effaba5ab130729d9a5b217655c8412a1e3b309cd0f5c2a4e9c3c557cad91d00f6338f1a46372"
[t=00:31:22.039403][f=0046213] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:31:22.039614][f=0046213] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:31:22.039668][f=0046213] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:31:22.039715][f=0046213] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:31:22.160002][f=0046213] Sync error for Andgalmus in frame 46204 (got 3c14570f, correct is f5d1aee7)
[t=00:31:25.718357][f=0046324] game_message: Сова атакован
[t=00:31:33.359500][f=0046554] game_message: Громила атакован
[t=00:31:35.355159][f=0046613] Sync error for Andgalmus in frame 46605 (got ddc335ab, correct is aa20f2c)
[t=00:31:38.410095][f=0046705] game_message: Бандит атакован
[t=00:31:44.156559][f=0046878] game_message: Громила атакован
[t=00:31:48.840601][f=0047017] Sync error for Andgalmus in frame 47006 (got 286f10df, correct is a92cd1af)
[t=00:31:53.225039][f=0047149] game_message: Пустельга атакован
[t=00:31:58.206165][f=0047299] game_message: Пустельга атакован
[t=00:32:02.140827][f=0047416] Sync error for Andgalmus in frame 47407 (got 2aa793d1, correct is 2a0b5a3f)
[t=00:32:04.571549][f=0047490] game_message: Пустельга атакован
[t=00:32:09.592563][f=0047640] game_message: Пустельга атакован
[t=00:32:15.162035][f=0047808] game_message: Пустельга атакован
[t=00:32:15.507949][f=0047817] Sync error for Andgalmus in frame 47808 (got 46476113, correct is e5a06fd0)
[t=00:32:20.181953][f=0047958] game_message: Сова атакован
[t=00:32:25.211057][f=0048108] game_message: Пустельга атакован
[t=00:32:28.883634][f=0048218] Sync error for Andgalmus in frame 48209 (got 1299ed9d, correct is 5d5cd023)
[t=00:32:30.169235][f=0048258] game_message: Пустельга атакован
[t=00:32:43.470254][f=0048656] Sync error for Andgalmus in frame 48610 (got f3c90e0d, correct is 6236022f)
[t=00:32:46.432827][f=0048746] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30667
[t=00:32:55.607184][f=0049020] Sync error for Andgalmus in frame 49011 (got 71f2541c, correct is e5f2f418)
[t=00:33:08.937163][f=0049420] Sync error for Andgalmus in frame 49412 (got b9a74698, correct is 8787637b)
[t=00:33:23.473416][f=0049856] Sync error for Andgalmus in frame 49813 (got 19544fea, correct is a978118f)
[t=00:33:32.074103][f=0050114] game_message: Пустельга атакован
[t=00:33:36.921110][f=0050260] Sync error for Andgalmus in frame 50214 (got 935042aa, correct is 8513f68a)
[t=00:33:37.056389][f=0050265] game_message: Пустельга атакован
[t=00:33:41.563640][f=0050400] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30668
[t=00:33:42.059563][f=0050415] game_message: Пустельга атакован
[t=00:33:47.775898][f=0050586] game_message: Лихо атакован
[t=00:33:49.036473][f=0050623] Sync error for Andgalmus in frame 50615 (got a1556856, correct is 30eb2ea9)
[t=00:33:53.175552][f=0050748] game_message: Пустельга атакован
[t=00:34:02.444499][f=0051025] Sync error for Andgalmus in frame 51016 (got 4373593e, correct is ba3f1d38)
[t=00:34:15.825595][f=0051426] Sync error for Andgalmus in frame 51417 (got 99b25427, correct is dd72917b)
[t=00:34:29.245629][f=0051828] Sync error for Andgalmus in frame 51818 (got 698adcaa, correct is 391b0cc4)
[t=00:34:42.649055][f=0052231] Sync error for Andgalmus in frame 52219 (got da9cf7df, correct is 3482cc64)
[t=00:34:56.390585][f=0052643] Sync error for Andgalmus in frame 52620 (got 833bfa75, correct is 5456ef8a)
[t=00:35:10.025141][f=0053052] Sync error for Andgalmus in frame 53021 (got f7dc5248, correct is 3911a9c2)
[t=00:35:21.538274][f=0053399] game_message: Пустельга атакован
[t=00:35:23.789809][f=0053465] Sync error for Andgalmus in frame 53422 (got a57498e5, correct is 204b9f01)
[t=00:35:37.278033][f=0053870] Sync error for Andgalmus in frame 53823 (got f4424568, correct is d58f0969)
[t=00:35:49.324681][f=0054232] Sync error for Andgalmus in frame 54224 (got 51d9a416, correct is 71d52f4f)
[t=00:36:04.142331][f=0054676] Sync error for Andgalmus in frame 54625 (got 10230cd6, correct is b7330013)
[t=00:36:13.803417][f=0054965] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30669
[t=00:36:17.643788][f=0055081] Sync error for Andgalmus in frame 55026 (got cac71026, correct is 66001184)
[t=00:36:29.424859][f=0055435] Sync error for Andgalmus in frame 55427 (got ba21ae53, correct is aedfaa89)
[t=00:36:44.116345][f=0055874] Sync error for Andgalmus in frame 55828 (got d6e36a6c, correct is 401dc464)
[t=00:36:50.274696][f=0056061] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30670
[t=00:36:57.610307][f=0056280] Sync error for Andgalmus in frame 56229 (got 53a9f01e, correct is ced50b5f)
[t=00:36:58.082535][f=0056295] game_message: AllyTeam 0 has an overwhelming numerical advantage!
[t=00:37:09.525093][f=0056638] Sync error for Andgalmus in frame 56630 (got 777d13e1, correct is 43aaa9f4)
[t=00:37:24.393360][f=0057084] Sync error for Andgalmus in frame 57031 (got 39f0f19d, correct is 673743c6)
[t=00:37:26.224321][f=0057139] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30671
[t=00:37:36.284439][f=0057440] Sync error for Andgalmus in frame 57432 (got 623044a6, correct is 662c56b)
[t=00:37:48.106812][f=0057795] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30672
[t=00:37:49.682957][f=0057842] Sync error for Andgalmus in frame 57833 (got 9c15d3f8, correct is cbff85cb)
[t=00:38:03.108904][f=0058246] game_message: Бандит атакован
[t=00:38:04.358560][f=0058283] Sync error for Andgalmus in frame 58234 (got f7a8f46f, correct is 5188df76)
[t=00:38:16.424805][f=0058644] Sync error for Andgalmus in frame 58635 (got 9261ef33, correct is 2b81cc49)
[t=00:38:26.183160][f=0058938] game_message: Пустельга атакован
[t=00:38:29.734310][f=0059044] Sync error for Andgalmus in frame 59036 (got f366a3, correct is 6c3df659)
[t=00:38:31.180662][f=0059088] game_message: Пустельга атакован
[t=00:38:36.181353][f=0059238] game_message: Лихо атакован
[t=00:38:41.159474][f=0059388] game_message: Пустельга атакован
[t=00:38:43.764129][f=0059465] game_message: AI has been destroyed!
[t=00:38:43.764338][f=0059465] game_message: North wins!
[t=00:38:43.764682][f=0059465] Submitting stats
[t=00:38:43.771326][f=0059465] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel.
[t=00:38:43.838469][f=0059467] <autoquit> Autoquit canceled.
[t=00:38:44.128114][f=0059475] [EOH::DestroySkirmishAI(id=0)]
[t=00:38:44.156986][f=0059475] [EOH::DestroySkirmishAI(id=1)]
[t=00:38:44.314213][f=0059481] Sync error for Andgalmus in frame 59437 (got 35e0fb86, correct is a668ef10)
[t=00:38:44.472551][f=0059486] [Game::ClientReadNet] local skirmish AI "AI: Beginner (1)" (ID: 0) being removed from team 2
[t=00:38:44.473918][f=0059486] [Game::ClientReadNet] local skirmish AI "AI: Novice (1)" (ID: 1) being removed from team 3
[t=00:38:46.171322][f=0059538] game_message: Пустельга атакован
[t=00:38:51.183651][f=0059688] game_message: Громила атакован
[t=00:38:54.495218][f=0059776] No clients connected, shutting down server
[t=00:38:54.495237][f=0059776] Server shutdown
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 2v0 with AI","startTimestamp":1718034688,"state":"In  battle lobby"}
[t=00:39:46.874574][f=0059776] [ReloadOrRestart] Spring "C:\Game\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\spring.exe" should be reloading
[t=00:39:46.874600][f=0059776] [SpringApp::Reload][1]
[t=00:39:46.874608][f=0059776] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:39:46.883969][f=0059776]  [async=0] threads=6 tasks=6458885 {sum,avg}{exec,wait}time={{150617.203, 0.023}, {902997.500, 0.140}}ms
[t=00:39:46.883989][f=0059776]      thread=1 tasks=1291777 {sum,min,max,avg}{exec,wait}time={{39682.555, 0.000, 899.754, 0.031}, {11439.176, 0.000, 18446744027136.000, 0.009}}ms
[t=00:39:46.884017][f=0059776]      thread=2 tasks=1291777 {sum,min,max,avg}{exec,wait}time={{27194.061, 0.000, 899.761, 0.021}, {228111.547, 0.000, 18446744027136.000, 0.177}}ms
[t=00:39:46.884029][f=0059776]      thread=3 tasks=1291777 {sum,min,max,avg}{exec,wait}time={{28109.994, 0.000, 899.787, 0.022}, {213950.016, 0.000, 18446744027136.000, 0.166}}ms
[t=00:39:46.884040][f=0059776]      thread=4 tasks=1291777 {sum,min,max,avg}{exec,wait}time={{28663.447, 0.000, 899.771, 0.022}, {219896.891, 0.000, 18446744027136.000, 0.170}}ms
[t=00:39:46.884058][f=0059776]      thread=5 tasks=1291777 {sum,min,max,avg}{exec,wait}time={{26967.148, 0.000, 899.703, 0.021}, {229599.859, 0.000, 8.545, 0.178}}ms
[t=00:39:46.884073][f=0059776]  [async=1] threads=6 tasks=4487 {sum,avg}{exec,wait}time={{18789.611, 4.188}, {4824411.500, 1075.198}}ms
[t=00:39:46.884084][f=0059776]      thread=1 tasks=887 {sum,min,max,avg}{exec,wait}time={{3856.942, 0.000, 282.253, 4.348}, {967884.062, 0.036, 3620.563, 1091.188}}ms
[t=00:39:46.884097][f=0059776]      thread=2 tasks=890 {sum,min,max,avg}{exec,wait}time={{3606.583, 0.001, 275.856, 4.052}, {968565.125, 0.162, 3631.795, 1088.275}}ms
[t=00:39:46.884108][f=0059776]      thread=3 tasks=902 {sum,min,max,avg}{exec,wait}time={{3610.908, 0.000, 281.098, 4.003}, {958479.375, 0.168, 3630.644, 1062.616}}ms
[t=00:39:46.884118][f=0059776]      thread=4 tasks=900 {sum,min,max,avg}{exec,wait}time={{3876.666, 0.000, 282.031, 4.307}, {965481.062, 0.292, 3695.343, 1072.757}}ms
[t=00:39:46.884131][f=0059776]      thread=5 tasks=908 {sum,min,max,avg}{exec,wait}time={{3838.512, 0.000, 261.909, 4.227}, {964001.812, 0.069, 3627.223, 1061.676}}ms
[t=00:39:46.884139][f=0059776] [ThreadPool::SetThreadCount][2] workers=0
[t=00:39:46.884161][f=0059776] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:39:46.884321][f=0059776] [ThreadPool::SetThreadCount][2] workers=5
[t=00:39:46.884417][f=0059776] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:39:46.884497][f=0059776] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:39:46.884610][f=0059776] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:39:46.884671][f=0059776] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:39:46.884735][f=0059776] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:39:46.884763][f=0059776] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:39:46.884771][f=0059776] [SpringApp::Reload][2]
[t=00:39:46.884809][f=0059776] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Game\steamapps\common\Zero-K\demos\2024-06-10_15-50-12-592_Vein_105.1.1-2511-g747f18b BAR105.sdfz" (2081291 bytes)
[t=00:39:46.884843][f=0059776] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:39:46.884851][f=0059776] [Game::KillLua][1] dtor=0 luaUI=000002bf62491710
[t=00:39:46.884903][f=0059776] Start widgetHandler:Shutdown
[t=00:39:46.887166][f=0059776] Shutdown - SaveOrderList Complete
[t=00:39:46.887701][f=0059776] Writing last game win data
[t=00:39:46.890749][f=0059776] Shutdown - SaveConfigData Complete
[t=00:39:46.890770][f=0059776] Shutdown Widget - Chili Highlight
[t=00:39:46.890803][f=0059776] Shutdown Widget - Draw After Chili
[t=00:39:46.890817][f=0059776] Shutdown Widget - API Unit Tracker GL4
[t=00:39:46.890834][f=0059776] Shutdown Widget - EPIC Menu
[t=00:39:46.892840][f=0059776] Shutdown Widget - Chili Minimap
[t=00:39:46.893012][f=0059776] Shutdown Widget - Chili Widget Selector
[t=00:39:46.894888][f=0059776] Shutdown Widget - Depth of Field Shader
[t=00:39:46.894908][f=0059776] Shutdown Widget - Deferred rendering
[t=00:39:46.894936][f=0059776] SSAO: Deferred rendering disabled, disabling.
[t=00:39:46.905566][f=0059776] Shutdown Widget - Deferred rendering
[t=00:39:46.905585][f=0059776] SSAO: Deferred rendering disabled, disabling.
[t=00:39:46.906784][f=0059776] Shutdown Widget - Local Team Colors
[t=00:39:46.906799][f=0059776] Shutdown Widget - Display Keys 2
[t=00:39:46.906819][f=0059776] Shutdown Widget - Save Game Menu
[t=00:39:46.906830][f=0059776] Shutdown Widget - Highlight Model Api GL4
[t=00:39:46.906886][f=0059776] Shutdown Widget - Unit Icons
[t=00:39:46.906948][f=0059776] Shutdown Widget - HealthBars
[t=00:39:46.907987][f=0059776] Shutdown Widget - Noises
[t=00:39:46.907998][f=0059776] Shutdown Widget - BuildETA
[t=00:39:46.908009][f=0059776] Shutdown Widget - Selected Units GL4 2
[t=00:39:46.908046][f=0059776] Shutdown Widget - Win Counter
[t=00:39:46.908056][f=0059776] Shutdown Widget - EndGame APM stats
[t=00:39:46.908065][f=0059776] Shutdown Widget - Modular Comm Info
[t=00:39:46.908083][f=0059776] Shutdown Widget - Transport AI
[t=00:39:46.908093][f=0059776] Shutdown Widget - Startup Info and Selector
[t=00:39:46.908114][f=0059776] Shutdown Widget - CameraShake
[t=00:39:46.908124][f=0059776] Shutdown Widget - Chili Economy Panel Default
[t=00:39:46.908223][f=0059776] Shutdown Widget - Chili EndGame Window
[t=00:39:46.908238][f=0059776] Shutdown Widget - Chili Nuke Warning
[t=00:39:46.908269][f=0059776] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:39:46.908288][f=0059776] Shutdown Widget - Chili Spectator Panels
[t=00:39:46.908297][f=0059776] Shutdown Widget - Context Menu
[t=00:39:46.908306][f=0059776] Shutdown Widget - Darkening
[t=00:39:46.908319][f=0059776] Shutdown Widget - Defense Range Zero-K
[t=00:39:46.908386][f=0059776] Shutdown Widget - Grab Input
[t=00:39:46.908494][f=0059776] Input grabbing is disabled!
[t=00:39:46.908503][f=0059776] Shutdown Widget - Highlight Geos
[t=00:39:46.908512][f=0059776] Shutdown Widget - Local Widgets Config
[t=00:39:46.908528][f=0059776] Shutdown Widget - MinimapEvents
[t=00:39:46.908540][f=0059776] Shutdown Widget - Missile Silo Range
[t=00:39:46.908552][f=0059776] Shutdown Widget - Music Player v2
[t=00:39:46.908592][f=0059776] Shutdown Widget - Point Tracker
[t=00:39:46.908601][f=0059776] Shutdown Widget - Showeco and Grid Drawer
[t=00:39:46.908614][f=0059776] Shutdown Widget - Attack Warning
[t=00:39:46.908626][f=0059776] Shutdown Widget - State Reverse and Latency
[t=00:39:46.908635][f=0059776] Shutdown Widget - Stereo3D
[t=00:39:46.908686][f=0059776] Shutdown Widget - Attack AoE
[t=00:39:46.908697][f=0059776] Shutdown Widget - Map Edge Extension
[t=00:39:46.909440][f=0059776] Shutdown Widget - Highlight Unit GL4 v2
[t=00:39:46.909455][f=0059776] Shutdown Widget - Selection Send
[t=00:39:46.909465][f=0059776] Shutdown Widget - LupsManager
[t=00:39:46.909508][f=0059776] Shutdown Widget - Receive Units Indicator
[t=00:39:46.909517][f=0059776] Shutdown Widget - Newton Firezone
[t=00:39:46.909529][f=0059776] Shutdown Widget - Chili Pro Console
[t=00:39:46.909945][f=0059776] Shutdown Widget - Persistent Build Height
[t=00:39:46.909957][f=0059776] Shutdown Widget - Lasso Terraform GUI
[t=00:39:46.909966][f=0059776] Shutdown Widget - Chili Framework
[t=00:39:46.909976][f=0059776] Shutdown Widget - Lups
[t=00:39:46.910641][f=0059776] Shutdown Widget - Chili Core Selector
[t=00:39:46.910732][f=0059776] Shutdown Widget - Custom Markers
[t=00:39:46.910746][f=0059776] Shutdown Widget - Mex Placement Handler
[t=00:39:46.910783][f=0059776] Shutdown Widget - Select Keys
[t=00:39:46.910809][f=0059776] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:39:46.910843][f=0059776] Shutdown Widget - Pause Screen
[t=00:39:46.910972][f=0059776] Shutdown Widget - Bloom Shader Deferred
------- TRUNCATED -------
[t=01:28:49.160872][f=0084695] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=01:28:49.160880][f=0084695] [Sound]   Vendor:         OpenAL Community
[t=01:28:49.160885][f=0084695] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=01:28:49.160891][f=0084695] [Sound]   Renderer:       OpenAL Soft
[t=01:28:49.160911][f=0084695] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=01:28:49.160936][f=0084695] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=01:28:49.160962][f=0084695] [Sound]   Devices:
[t=01:28:49.161918][f=0084695] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=01:28:49.161930][f=0084695] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=01:28:49.161937][f=0084695] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=01:28:49.162625][f=0084695] [Sound]   EFX Enabled: yes
[t=01:28:49.162637][f=0084695] [Sound] [Sound::UpdateThread][2]
[t=01:28:49.233331][f=0084695] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[t=01:28:49.233454][f=0084695] [SpringApp::Reload][10]
[t=01:28:49.233564][f=-000001] [SpringApp::Reload][11]
[t=01:28:49.233573][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.2"
[t=01:28:49.233935][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002be4b75c3f0>(arName="Chobby v1.12.5.2", overwrite=false)] section=3 cached=1
[t=01:28:49.235089][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002be4b75c3f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=01:28:49.235227][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002be4b75c3f0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=01:28:49.235313][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=000002be4b75c3f0>(arName="Spring Cursors", overwrite=false)] section=2 cached=0
[t=01:28:49.273905][f=-000001] [SpringApp::Reload][12] #script=0
[t=01:28:49.274083][f=-000001] [LuaMenuController::Activate(msg="")] luaMenu=000002be6a554c60
[t=01:28:49.274124][f=-000001] SetLobbyButtonEnabled, true
Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"In menu","state":"In  battle lobby"}
[t=01:28:49.280360][f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[t=01:28:49.319521][f=-000001] [SpringApp::Reload][13] reloadCount=4

[t=01:28:49.319679][f=-000001] TotalHideLobbyInterface, false
[t=01:29:13.447195][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30692
[t=01:29:56.360321][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30693
[t=01:30:42.224808][f=-000001] Adding language: 1
[t=01:30:42.224827][f=-000001] Locale: en
[t=01:30:42.224835][f=-000001] Name: English
[t=01:30:42.224841][f=-000001] Selected
[t=01:30:42.224848][f=-000001] Adding language: 2
[t=01:30:42.224855][f=-000001] Locale: de
[t=01:30:42.224860][f=-000001] Name: Deutsch (unvollständig)
[t=01:30:42.224866][f=-000001] Adding language: 3
[t=01:30:42.224871][f=-000001] Locale: it
[t=01:30:42.224881][f=-000001] Name: Italiano
[t=01:32:19.310210][f=-000001] Starting Track, sounds/lobbyMusic/The Secret of Ayers Rock.ogg, 0.5
[t=01:36:39.504427][f=-000001] [liblobby] Error: Failed to parse JSON: {"Na
[t=01:38:23.718478][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30694
[t=01:38:44.394487][f=-000001] Starting Track, sounds/lobbyMusic/A Magnificent Journey (Alternative Version).ogg, 0.5
[t=01:42:14.439248][f=-000001] Starting Track, sounds/lobbyMusic/Interstellar.ogg, 0.5
[t=01:43:20.148183][f=-000001] [liblobby] Error: Interface:_BattleUpdate no such battle with ID: 30695
[t=01:44:43.537357][f=-000001] Lost connection - Automatic logout.
[t=01:44:57.675356][f=-000001] Show, multiplayer
[t=01:44:58.911350][f=-000001] [liblobby] Error: Failed to parse JSON: {"Header":{"BattleID":4,"Engine":"105.1.1-2511-g747f18b","Founder":"Autohost #4","Game":"Zero-K v1.12.5.1","IsMatchMaker":false,"IsRunning":false,"Map":"Theta Crystals 1.0","MaxPlayers":20,"Mode":6,"Password":"","PlayerCount":0,"SpectatorCount":0,"Title":"[A] Teams All Welcome #3 (20p)","TimeQueueEnabled
[t=01:44:59.834549][f=-000001] [liblobby] Error: Failed to parse JSON: {"PossibleQueues":[{"Name":"Sortie","Description":"Play 2v2 or 3v3 with players of similar skill.","Maps":["Ravaged_v2","Iceland_v1","Akilon Wastelands ZK v1","Calamity 1.1","Comet Catcher Redux v3.1","Cold Snap 2","TitanDuel 2.2","Fairyland 1.31","Red Comet Remake 1.7","Banana Republic v1.0.1","Otago 1.4","Vantage v1.2","Shimmershore v1.1","Scaryland v1.02","Fallendell_V4","Cobalt Dream v1.1","Doldrums v2.3","Faultline v1.0","Eye Of Horus 1.7","CrossRoads v1.0.3","Skate Park v1.00","Onyx Cauldron 2.2"],"Game":"Zero-K v1.12.5.1","MaxPartySize":3},{"Name":"Sortie Wide","Description":"Play 2v2 or 3v3 with anyone.","Maps":["Ravaged_v2","Iceland_v1","Akilon Wastelands ZK v1","Calamity 1.1","Comet Catcher Redux v3.1","Cold Snap 2","TitanDuel 2.2","Fairyland 1.31","Red Comet Remake 1.7","Banana Republic v1.0.1","Otago 1.4","Vantage v1.2","Shimmershore v1.1","Scaryland v1.02","Fallendell_V4","Cobalt Dream v1.1","Doldrums v2.3","Faultline v1.0","Eye Of Horus 1.7","CrossRoads v1.0.3","Skate Park v1.00","Onyx Cauldron 2.2"],"Game":"Zero-K v1.12.5.1","MaxPartySize":3},{"Name":"Battle","Description":"Play 4v4, 5v5 or 6v6 with players of similar skill.","Maps":["Ravaged_v2","Iceland_v1","Akilon Wastelands ZK v1","Calamity 1.1","Comet Catcher Redux v3.1","Cold Snap 2","TitanDuel 2.2","Fairyland 1.31","Red Comet Remake 1.7","Banana Republic v1.0.1","Otago 1.4","Vantage v1.2","Shimmershore v1.1","Scaryland v1.02","Fallendell_V4","Cobalt Dream v1.1","Doldrums v2.3","Faultline v1.0","Eye Of Horus 1.7","CrossRoads v1.0.3","Skate Park v1.00","Onyx Cauldron 2.2"],"Game":"Zero-K v1.12.5.1","MaxPartySize":6},{"Name":"Battle Wide","Description":"Play 4v4, 5v5 or 6v6 with anyone.","Maps":["Ravaged_v2","Iceland_v1","Akilon Wastelands ZK v1","Calamity 1.1","Comet Catcher Redux v3.1","Cold Snap 2","TitanDuel 2.2","Fairyland 1.31","Red Comet Remake 1.7","Banana Republic v1.0.1","Otago 1.4","Vantage v1.2","Shimmershore v1.1","Scaryland v1.02","Fallendell_V4","Cobalt Dream v1.1","Doldrums v2.3","Faultline v1.0","Eye Of Ho
[t=01:45:35.942422][f=-000001] LeaveBattle sent while not in battle
[t=01:45:50.041884][f=-000001] LeaveBattle sent while not in battle
[t=01:45:53.668179][f=-000001] Quitting...
[t=01:45:53.681383][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=01:45:53.681400][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=01:45:53.707206][f=-000001]  [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=01:45:53.707244][f=-000001]  [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{0.320, 0.064}, {2.864, 0.573}}ms
[t=01:45:53.707255][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.066, 0.066, 0.066, 0.066}, {0.305, 0.305, 0.305, 0.305}}ms
[t=01:45:53.707266][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.578, 0.578, 0.578, 0.578}}ms
[t=01:45:53.707276][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.056, 0.056, 0.056, 0.056}, {0.362, 0.362, 0.362, 0.362}}ms
[t=01:45:53.707288][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.042, 0.042, 0.042, 0.042}, {0.868, 0.868, 0.868, 0.868}}ms
[t=01:45:53.707298][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.117, 0.117, 0.117, 0.117}, {0.750, 0.750, 0.750, 0.750}}ms
[t=01:45:53.707320][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=01:45:53.707326][f=-000001] [SpringApp::Kill][2]
[t=01:45:53.708026][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=01:45:53.716082][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=01:45:53.716104][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=01:45:53.716377][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002beb327ce80 dev=000002be3dbf8030
[t=01:45:53.716474][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002beb327ce80 dev=000002be3dbf8030
[t=01:45:53.716481][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002beb327ce80)]
[t=01:45:53.717003][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000002be3dbf8030)]
[t=01:45:53.717053][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=01:45:53.742989][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=01:45:53.751083][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2
[t=01:45:53.753411][f=-000001] [Chobby] Chobby Shutdown
Zero-K.exe Information: 0 : Chobby closed connection
[t=01:45:53.863028][f=-000001] [LuaMemPool::LogStats][handle=LuaMenu (unsynced)] index=0 numAllocs{int+, int-, ext, int_p}={0, 0, 71499403, 0.0} allocedSize{int+, int-, ext}={0, 0, 9649486787}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0118}
[t=01:45:53.865803][f=-000001] [SpringApp::Kill][3]
[t=01:45:53.865813][f=-000001] [SpringApp::Kill][4] font=000002be4b471380
[t=01:45:53.874385][f=-000001] [SpringApp::Kill][5]
[t=01:45:53.877605][f=-000001] [SpringApp::Kill][6]
[t=01:45:53.877614] [SpringApp::Kill][7]
[t=01:45:53.877656] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {3280, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:45:53.877663] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2592, 1048576, 1048576}, EBO = {5184, 2097152, 2097152}
[t=01:45:53.877670] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=01:45:53.877680] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=01:45:53.877708] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {2044, 65536, 65536}, EBO = {3066, 262144, 262144}
[t=01:45:53.877717] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:45:53.877737] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1936, 1048576, 1048576}, EBO = {2904, 2097152, 2097152}
[t=01:45:53.877749] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {43952, 1048576, 1048576}, EBO = {65928, 2097152, 2097152}
[t=01:45:53.877759] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=01:45:53.877769] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:45:53.877781] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=01:45:53.877788] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=01:45:53.877796] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2036, 1048576, 1048576}, EBO = {3054, 2097152, 2097152}
[t=01:45:53.949205] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=01:45:53.949221] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=01:45:53.949228] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=01:45:53.949233] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8469
[t=01:45:53.949239] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=01:45:53.949686] [VFS] [SpringVFS::DeleteArchives<this=000002be4b75c3f0>]
[t=01:45:53.949698] [VFS] [SpringVFS::DeleteArchives<this=000002be4b75c3f0>(section=0)] #archives[section]=0 #files[section]=0
[t=01:45:53.949717] [VFS] [SpringVFS::DeleteArchives<this=000002be4b75c3f0>(section=1)] #archives[section]=0 #files[section]=0
[t=01:45:53.949728] [VFS] [SpringVFS::DeleteArchives<this=000002be4b75c3f0>(section=2)] #archives[section]=4 #files[section]=437
[t=01:45:53.949739] [VFS]   archive=C:\Game\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000002be4a91fcd0)
[t=01:45:53.949824] [VFS]   archive=C:\Game\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000002be338b7040)
[t=01:45:53.950132] [VFS]   archive=C:\Game\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\cursors.sdz (000002be4a91f750)
[t=01:45:53.950179] [VFS]   archive=C:\Game\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000002be4a91f960)
[t=01:45:53.950304] [VFS] [SpringVFS::DeleteArchives<this=000002be4b75c3f0>(section=3)] #archives[section]=0 #files[section]=2885
[t=01:45:53.950496] [VFS] [SpringVFS::DeleteArchives<this=000002be4b75c3f0>(section=4)] #archives[section]=0 #files[section]=0
[t=01:45:53.950508] [VFS] [SpringVFS::DeleteArchives<this=000002be4b75c3f0>(section=5)] #archives[section]=1 #files[section]=0
[t=01:45:53.950518] [VFS]   archive=C:\Game\steamapps\common\Zero-K\games\zk-stable.sdz (000002be338f5cb0)
[t=01:45:53.956148] [VFS] [SpringVFS::DeleteArchives<this=000002be4b75c3f0>(section=6)] #archives[section]=2 #files[section]=0
[t=01:45:53.956166] [VFS]   archive=C:\Game\steamapps\common\Zero-K\maps\TheBeachBetaSD7.sd7 (000002bf983bea50)
[t=01:45:53.956674] [VFS]   archive=C:\Game\steamapps\common\Zero-K\maps\vein.sdz (000002be338b6ee0)
[t=01:45:53.956891] [VFS] [SpringVFS::DeleteArchives<this=000002be4b75c3f0>(section=7)] #archives[section]=0 #files[section]=0
[t=01:45:53.956903] [VFS] [SpringVFS::DeleteArchives<this=000002be4b75c3f0>(section=8)] #archives[section]=1 #files[section]=0
[t=01:45:53.956912] [VFS]   archive=C:\Game\steamapps\common\Zero-K\games\zkmenu-stable.sdz (000002be4a91f330)
[t=01:45:53.958089] [SpringApp::Kill][8]
[t=01:45:53.958113] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=01:45:53.958122] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6b08904d0 (joinable=1)
[t=01:45:53.958130] [WatchDog::Uninstall][2]
[t=01:45:54.213344] [WatchDog::Uninstall][3]
[t=01:45:54.213358] [SpringApp::Kill][9]

Zero-K.exe Information: 0 : Spring exited