Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
Zero-K.exe Information: 0 : Connecting to steam API Zero-K.exe Information: 0 : Steam online Zero-K.exe Information: 0 : Starting [t=00:00:00.000000] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.000970] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\springsettings.cfg" [t=00:00:00.000986] Using additional read-only configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\springsettings.cfg" [t=00:00:00.018218] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.018345] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.018361] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.018375] [t=00:00:00.018389] Enable or disable log sections using the LogSections configuration key [t=00:00:00.018398] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.018406] Use "none" to disable the default log sections. [t=00:00:00.018414] ============== </Log Sections> ============== [t=00:00:00.018422] ============== <User Config> ============== [t=00:00:00.018568] AllowDeferredMapRendering = 1 [t=00:00:00.018576] AllowDeferredModelRendering = 1 [t=00:00:00.018580] AnimationMT = 0 [t=00:00:00.018590] BumpWaterAnisotropy = 2 [t=00:00:00.018594] BumpWaterBlurReflection = 1 [t=00:00:00.018599] BumpWaterDepthBits = 32 [t=00:00:00.018603] BumpWaterReflection = 2 [t=00:00:00.018607] BumpWaterRefraction = 2 [t=00:00:00.018611] BumpWaterTexSizeReflection = 1024 [t=00:00:00.018617] CamFreeScrollSpeed = 50 [t=00:00:00.018621] CamMode = 1 [t=00:00:00.018625] CamTimeExponent = 4.0 [t=00:00:00.018630] CamTimeFactor = 1.0 [t=00:00:00.018635] DualScreenMiniMapOnLeft = 1 [t=00:00:00.018644] EdgeMoveDynamic = 0 [t=00:00:00.018648] EdgeMoveWidth = 0.003 [t=00:00:00.018652] FPSFOV = 90 [t=00:00:00.018656] FPSScrollSpeed = 50 [t=00:00:00.018660] FontSize = 18 [t=00:00:00.018664] Fullscreen = 0 [t=00:00:00.018668] GrassDetail = 0 [t=00:00:00.018673] GroundDecals = 10 [t=00:00:00.018677] GroundDetail = 179 [t=00:00:00.018681] HangTimeout = 30 [t=00:00:00.018685] HardwareCursor = 1 [t=00:00:00.018690] InitialNetworkTimeout = 0 [t=00:00:00.018698] InputTextGeo = 0.26 0.73 0.02 0.028 [t=00:00:00.018703] LODScale = 1.000 [t=00:00:00.018707] LODScaleReflection = 1.000 [t=00:00:00.018711] LODScaleRefraction = 1.000 [t=00:00:00.018716] LODScaleShadow = 1.000 [t=00:00:00.018721] LinkIncomingMaxPacketRate = 512 [t=00:00:00.018725] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.018731] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.018735] LinkOutgoingBandwidth = 131072 [t=00:00:00.018741] LuaGarbageCollectionMemLoadMult = 3.20000005 [t=00:00:00.018749] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.018753] MSAALevel = 8 [t=00:00:00.018757] MaxParticles = 25000 [t=00:00:00.018762] MaxSounds = 32 [t=00:00:00.018766] MaximumTransmissionUnit = 0 [t=00:00:00.018770] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.018776] MiniMapCanFlip = 1 [t=00:00:00.018780] MiniMapMarker = 0 [t=00:00:00.018785] MouseDragCircleCommandThreshold = 25 [t=00:00:00.018790] MouseDragScrollThreshold = 0 [t=00:00:00.018794] NetworkLossFactor = 1 [t=00:00:00.018830] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.018836] OverheadScrollSpeed = 50 [t=00:00:00.018840] ReconnectTimeout = 0 [t=00:00:00.018845] RotOverheadScrollSpeed = 50 [t=00:00:00.018849] RotateLogFiles = 1 [t=00:00:00.018854] ShadowMapSize = 8192 [t=00:00:00.018858] Shadows = 1 [t=00:00:00.018862] ShowClock = 0 [t=00:00:00.018866] ShowPlayerInfo = 0 [t=00:00:00.018871] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.018876] TeamHighlight = 0 [t=00:00:00.018881] UnitIconDist = 249 [t=00:00:00.018891] UpdateBoundingVolumeMT = 0 [t=00:00:00.018896] UpdateWeaponVectorsMT = 0 [t=00:00:00.018900] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.018905] UseLuaMemPools = 0 [t=00:00:00.018909] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.018913] VFSCacheArchiveFiles = 0 [t=00:00:00.018917] VSync = 0 [t=00:00:00.018921] Water = 4 [t=00:00:00.018926] WindowPosY = 0 [t=00:00:00.018930] XResolution = 2560 [t=00:00:00.018934] XResolutionWindowed = 2560 [t=00:00:00.018942] YResolution = 1440 [t=00:00:00.018947] YResolutionWindowed = 1440 [t=00:00:00.018951] snd_volmaster = 8 [t=00:00:00.018962] ============== </User Config> ============== [t=00:00:00.018967] ============== <User System> ============== [t=00:00:00.018972] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.018978] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.018983] Compiler Version: gcc-13.2.0 [t=00:00:00.019021] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.019058] Hardware Config: AMD Ryzen 5 5600X 6-Core Processor ; 32694MB RAM, 41398MB pagefile [t=00:00:00.019065] Binary Word Size: 64-bit (native) [t=00:00:00.019069] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.019074] Physical CPU Cores: 6 [t=00:00:00.019079] Logical CPU Cores: 12 [t=00:00:00.019083] ============== </User System> ============== [t=00:00:00.019090] Run: thread affinity fff [t=00:00:00.019287] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.019292] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.019296] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.019300] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.019304] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.020449] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.020459] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.032265] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@240Hz} current={2560x1440x24bpp@240Hz} [t=00:00:00.046923] Display (Generic PnP Monitor)=1 modes=147 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.046935] [ 1] 3620x2036x24bpp@240Hz [t=00:00:00.046941] [ 5] 2560x1440x24bpp@240Hz [t=00:00:00.046948] [ 9] 1920x1440x24bpp@240Hz [t=00:00:00.046953] [13] 1920x1200x24bpp@240Hz [t=00:00:00.046959] [17] 1920x1080x24bpp@240Hz [t=00:00:00.046965] [29] 1680x1050x24bpp@240Hz [t=00:00:00.046970] [35] 1600x1200x24bpp@240Hz [t=00:00:00.046975] [39] 1600x1024x24bpp@240Hz [t=00:00:00.046981] [45] 1600x900x24bpp@240Hz [t=00:00:00.046993] [51] 1440x1080x24bpp@240Hz [t=00:00:00.046999] [63] 1440x900x24bpp@240Hz [t=00:00:00.047006] [68] 1366x768x24bpp@240Hz [t=00:00:00.047010] [73] 1360x768x24bpp@240Hz [t=00:00:00.047015] [78] 1280x1024x24bpp@240Hz [t=00:00:00.047020] [84] 1280x960x24bpp@240Hz [t=00:00:00.047025] [89] 1280x800x24bpp@240Hz [t=00:00:00.047032] [94] 1280x768x24bpp@240Hz [t=00:00:00.047038] [99] 1280x720x24bpp@240Hz [t=00:00:00.047043] [106] 1176x664x24bpp@60Hz [t=00:00:00.047053] [109] 1152x864x24bpp@240Hz [t=00:00:00.047059] [114] 1024x768x24bpp@240Hz [t=00:00:00.047063] [121] 800x600x24bpp@240Hz [t=00:00:00.047068] [129] 720x576x24bpp@240Hz [t=00:00:00.047074] [134] 720x480x24bpp@240Hz [t=00:00:00.047078] [140] 640x480x24bpp@240Hz [t=00:00:00.061197] Display (Generic PnP Monitor)=2 modes=148 bounds={x=-1440, y=-825, w=1440, h=2560} [t=00:00:00.061208] [ 1] 2160x3840x24bpp@60Hz [t=00:00:00.061212] [ 5] 1600x2560x24bpp@60Hz [t=00:00:00.061216] [ 9] 1536x2048x24bpp@60Hz [t=00:00:00.061283] [13] 1440x2560x24bpp@165Hz [t=00:00:00.061291] [17] 1440x1920x24bpp@165Hz [t=00:00:00.061294] [21] 1200x1920x24bpp@165Hz [t=00:00:00.061297] [25] 1200x1600x24bpp@165Hz [t=00:00:00.061304] [29] 1080x1920x24bpp@165Hz [t=00:00:00.061307] [36] 1080x1440x24bpp@165Hz [t=00:00:00.061310] [43] 1050x1680x24bpp@165Hz [t=00:00:00.061313] [49] 1024x1600x24bpp@165Hz [t=00:00:00.061317] [55] 1024x1280x24bpp@165Hz [t=00:00:00.061320] [61] 960x1280x24bpp@165Hz [t=00:00:00.061330] [67] 900x1600x24bpp@165Hz [t=00:00:00.061334] [73] 900x1440x24bpp@165Hz [t=00:00:00.061337] [78] 864x1152x24bpp@165Hz [t=00:00:00.061340] [84] 800x1280x24bpp@165Hz [t=00:00:00.061343] [90] 768x1366x24bpp@165Hz [t=00:00:00.061347] [95] 768x1360x24bpp@165Hz [t=00:00:00.061350] [100] 768x1280x24bpp@165Hz [t=00:00:00.061353] [106] 768x1024x24bpp@165Hz [t=00:00:00.061357] [113] 720x1280x24bpp@165Hz [t=00:00:00.061360] [120] 664x1176x24bpp@60Hz [t=00:00:00.061363] [123] 600x800x24bpp@165Hz [t=00:00:00.061370] [131] 576x720x24bpp@165Hz [t=00:00:00.061374] [136] 480x720x24bpp@165Hz [t=00:00:00.061378] [142] 480x640x24bpp@165Hz [t=00:00:00.072959] Display (Generic PnP Monitor)=3 modes=118 bounds={x=2560, y=185, w=1920, h=1080} [t=00:00:00.072970] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.072974] [ 8] 1680x1050x24bpp@144Hz [t=00:00:00.072977] [13] 1600x1024x24bpp@144Hz [t=00:00:00.072980] [18] 1600x900x24bpp@144Hz [t=00:00:00.072984] [23] 1440x1080x24bpp@144Hz [t=00:00:00.072999] [30] 1440x900x24bpp@144Hz [t=00:00:00.073004] [35] 1366x768x24bpp@144Hz [t=00:00:00.073008] [40] 1360x768x24bpp@144Hz [t=00:00:00.073011] [45] 1280x1024x24bpp@144Hz [t=00:00:00.073014] [51] 1280x960x24bpp@144Hz [t=00:00:00.073017] [57] 1280x800x24bpp@144Hz [t=00:00:00.073021] [63] 1280x768x24bpp@144Hz [t=00:00:00.073027] [69] 1280x720x24bpp@144Hz [t=00:00:00.073031] [76] 1176x664x24bpp@60Hz [t=00:00:00.073034] [79] 1152x864x24bpp@144Hz [t=00:00:00.073038] [85] 1024x768x24bpp@144Hz [t=00:00:00.073045] [92] 800x600x24bpp@144Hz [t=00:00:00.073049] [100] 720x576x24bpp@144Hz [t=00:00:00.073054] [105] 720x480x24bpp@144Hz [t=00:00:00.073057] [111] 640x480x24bpp@144Hz [t=00:00:00.337459] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.338001] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=3 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.338027] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=3 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.419725] [GR::LogVersionInfo] [t=00:00:00.419737] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.419743] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.419747] GL vendor : NVIDIA Corporation [t=00:00:00.419752] GL renderer : NVIDIA GeForce RTX 3080/PCIe/SSE2 [t=00:00:00.419757] GLSL version: 4.60 NVIDIA [t=00:00:00.419761] GLEW version: 2.1.0 [t=00:00:00.419765] GPU memory : 12288MB (total) / 10629MB (available) [t=00:00:00.419780] SDL swap-int: 0 [t=00:00:00.419797] SDL driver : windows [t=00:00:00.419801] [t=00:00:00.419807] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.419811] GLSL shader support : 1 [t=00:00:00.419815] GL4 support : 1 [t=00:00:00.419819] FBO extension support : 1 [t=00:00:00.419841] NVX GPU mem-info support : 1 [t=00:00:00.419850] ATI GPU mem-info support : 0 [t=00:00:00.419866] Texture clamping to edge : 1 [t=00:00:00.419873] NPOT-texture support : 1 (1) [t=00:00:00.419884] S3TC/DXT1 texture support : 1/1 [t=00:00:00.419891] texture query-LOD support : 1 (1) [t=00:00:00.419895] MSAA frame-buffer support : 1 (1) [t=00:00:00.419900] Z-buffer depth : 32 (-) [t=00:00:00.419913] primitive-restart support : 1 (1) [t=00:00:00.419918] clip-space control support: 1 (1) [t=00:00:00.419923] seamless cube-map support : 1 (1) [t=00:00:00.419927] frag-depth layout support : 1 (1) [t=00:00:00.419932] persistent maps support : 1 (1) [t=00:00:00.419944] explicit attribs location : 1 (1) [t=00:00:00.419949] multi draw indirect : 1 (-) [t=00:00:00.419954] array textures : 1 (-) [t=00:00:00.419959] buffer copy support : 1 (-) [t=00:00:00.419964] indirect draw : 1 (-) [t=00:00:00.419968] base instance : 1 (-) [t=00:00:00.419972] [t=00:00:00.419975] max. FBO samples : 32 [t=00:00:00.419980] max. FS/program texture slots : 32/192 [t=00:00:00.419985] max. texture size : 32768 [t=00:00:00.419997] max. texture anisotropy level : 16.000000 [t=00:00:00.420002] max. vec4 varyings/attributes : 31/16 [t=00:00:00.420006] max. draw-buffers : 8 [t=00:00:00.420011] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.420016] max. uniform buffer-bindings : 84 [t=00:00:00.420020] max. uniform block-size : 64KB [t=00:00:00.420024] max. storage buffer-bindings : 96 [t=00:00:00.420029] max. storage block-size : 2047MB [t=00:00:00.420033] [t=00:00:00.420036] enable AMD-hacks : 0 [t=00:00:00.420044] compress MIP-maps: 0 [t=00:00:00.420077] Number of compressed texture formats: 23 [t=00:00:00.420099] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.420124] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.420532] [GR::UpdateGLConfigs] [t=00:00:00.420576] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.420583] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.421083] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1417.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.421090] [GR::UpdateGLGeometry][2] winSize=<2560,1417> [t=00:00:00.421094] [GR::InitGLState] [t=00:00:00.421548] [GR::LogDisplayMode] display-mode set to 2560x1417x24bpp@240Hz (windowed::decorated) [t=00:00:00.488002] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.498589] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 9ms [t=00:00:00.501909] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.526800] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.526819] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.527257] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.528741] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.528750] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.528806] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.528861] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.544869] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.545593] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.546728] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.547038] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.558095] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:00.558106] [VFS] [SpringVFS::ReserveArchives<this=0000026beb2f3660>] [t=00:00:00.558223] [VFS] [SpringVFS::AddArchive<this=0000026beb2f3660>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.567590] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000026beb2f3660 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.567601] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.682716] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.682988] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.683097] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.683264] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.683342] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.683530] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.685486] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.685518] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.685961][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.686031][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.686107][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.686121][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.686127][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.686165][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.693409][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.693429][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Steam Streaming Microphone)" [t=00:00:00.693436][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Realtek(R) Audio)" [t=00:00:00.693444][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "24G1WG4 (NVIDIA High Definition Audio)" [t=00:00:00.693451][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:00.693462][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.693469][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "Headphones (Shure MVX2U)" [t=00:00:00.693475][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "MAG274QRF-QD (NVIDIA High Definition Audio)" [t=00:00:00.693482][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "PG27AQDM (NVIDIA High Definition Audio)" [t=00:00:00.693488][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "8" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.693502][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "9" "Speakers (NVIDIA Broadcast)" [t=00:00:00.693510][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.702366][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.708219][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000026bb7b37fb0(default) context=0000026beb457af0 numChannels=2 frameSize=8 [t=00:00:00.708236][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.708261][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.708269][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.708274][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.708293][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.708323][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.708332][f=-000001] [Sound] Devices: [t=00:00:00.711997][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.712020][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.712027][f=-000001] [Sound] [OpenAL Soft on 24G1WG4 (NVIDIA High Definition Audio)] [t=00:00:00.712033][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.712040][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.712046][f=-000001] [Sound] [OpenAL Soft on Headphones (Shure MVX2U)] [t=00:00:00.712053][f=-000001] [Sound] [OpenAL Soft on MAG274QRF-QD (NVIDIA High Definition Audio)] [t=00:00:00.712064][f=-000001] [Sound] [OpenAL Soft on PG27AQDM (NVIDIA High Definition Audio)] [t=00:00:00.712072][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.712077][f=-000001] [Sound] [OpenAL Soft on Speakers (NVIDIA Broadcast)] [t=00:00:00.712088][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.712095][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.713253][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.713273][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.785922][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 244430 MB [t=00:00:00.788714][f=-000001] [LuaMenuController::Reset] using menu archive "Chobby v1.12.5.2" [t=00:00:00.789610][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000026beb2f3660>(arName="Chobby v1.12.5.2", overwrite=false)] section=3 cached=0 [t=00:00:00.817247][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000026beb2f3660>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.817467][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000026beb2f3660>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.827562][f=-000001] [VFS] [LuaMenuVFS::AddArchive<this=0000026beb2f3660>(arName="Spring Cursors", overwrite=false)] section=2 cached=0 [t=00:00:00.888655][f=-000001] LuaMenu Entry Point: "LuaMenu/main.lua" [t=00:00:00.917206][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.917806][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.924056][f=-000001] Remember to update handler.lua once the following is in basecontent: https://github.com/spring/spring/commit/ef6df34ae5dd4eba9b192f695f9b2724da0f83c2 [t=00:00:00.924159][f=-000001] [LuaMenu] Searching for new Widgets [t=00:00:00.924176][f=-000001] [LuaMenu] Scanning: LuaMenu/Addons/ [t=00:00:00.924213][f=-000001] [LuaMenu] Scanning: LuaMenu/Widgets/ [t=00:00:00.924357][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemAddons/ [t=00:00:00.924369][f=-000001] [LuaMenu] Scanning: LuaMenu/SystemWidgets/ [t=00:00:00.924380][f=-000001] [LuaMenu] Scanning: LuaMenu/chili/ [t=00:00:00.924390][f=-000001] [LuaMenu] Scanning: libs/chilifx/LuaMenu/widgets [t=00:00:00.924404][f=-000001] [LuaMenu] Scanning: libs/chilivn/LuaMenu/widgets [t=00:00:00.924421][f=-000001] [LuaMenu] Scanning: libs/chotify/LuaMenu/widgets [t=00:00:00.924434][f=-000001] [LuaMenu] Scanning: libs/i18n/LuaMenu/widgets [t=00:00:00.924449][f=-000001] [LuaMenu] Scanning: libs/liblobby/LuaMenu/widgets Fontconfig error: Cannot load default config file [t=00:00:00.924895][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: base64.lua [t=00:00:00.925010][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: engineversion.lua [t=00:00:00.925207][f=-000001] Spring.GetWindowGeometry, 2560, 1417, 0, 0, 23, 0, 0, 0 [t=00:00:00.925224][f=-000001] Spring.GetViewGeometry, 2560, 1417, 0, 0 [t=00:00:00.925230][f=-000001] gl.GetViewSizes, 2560, 1417 [t=00:00:00.925243][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: function_override.lua [t=00:00:00.926008][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: json.lua [t=00:00:00.926172][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: numberfunctions.lua [t=00:00:00.926593][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: tablefunctions.lua [t=00:00:00.927458][f=-000001] [LuaMenu] Warning: Missing GetInfo() in: timefunctions.lua [t=00:00:00.936288][f=-000001] [LuaMenu] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.937028][f=-000001] [LuaMenu] Loading API widget: Delay API <api_delay.lua> [t=00:00:00.939804][f=-000001] [LuaMenu] Loading API widget: spring-launcher <api_spring_launcher_loader.lua> [t=00:00:00.940134][f=-000001] [spring-launcher] Disabling spring-launcher due to missing connection detalis. [t=00:00:00.941117][f=-000001] [LuaMenu] Loading API widget: Limit FPS <api_limit_fps.lua> [t=00:00:00.941716][f=-000001] [LuaMenu] Loading API widget: Away Tracker <gui_away_tracker.lua> [t=00:00:00.942950][f=-000001] [LuaMenu] Loading API widget: Chili Framework <api_chili.lua> [t=00:00:01.024771][f=-000001] [LuaMenu] Loading API widget: LibLobby API <api_lobby.lua> [t=00:00:01.025316][f=-000001] [liblobby] liblobby configuration: [t=00:00:01.025325][f=-000001] [liblobby] serverName, Zero-K [t=00:00:01.025331][f=-000001] [liblobby] port, 8200 [t=00:00:01.025345][f=-000001] [liblobby] protocol, zks [t=00:00:01.025350][f=-000001] [liblobby] address, zero-k.info [t=00:00:01.031376][f=-000001] [LuaMenu] Loading API widget: i18n <api_i18n.lua> [t=00:00:01.033685][f=-000001] [LuaMenu] Loading API widget: ChiliFX <api_chilifx.lua> [t=00:00:01.034628][f=-000001] [ChiliFX] Enabled: true [t=00:00:01.035588][f=-000001] [LuaMenu] Loading API widget: Chotify <api_chotify.lua> [t=00:00:01.036097][f=-000001] [Chotify] Enabled: true [t=00:00:01.037653][f=-000001] [LuaMenu] Loading API widget: Download Handler <api_download_handler.lua> [t=00:00:01.043306][f=-000001] [LuaMenu] Loading API widget: Ingame Interface <api_ingame_interface.lua> [t=00:00:01.043452][f=-000001] [liblobby] Error: Event: OnBattleAboutToStart, listener cannot be nil [t=00:00:01.043861][f=-000001] [LuaMenu] Loading widget: Test <dbg_test.lua> [t=00:00:01.045150][f=-000001] [LuaMenu] Loading widget: Command Buffering <api_command_buffering.lua> [t=00:00:01.045649][f=-000001] [LuaMenu] Loading widget: Battle List Window <gui_battle_list_window.lua> [t=00:00:01.048280][f=-000001] [LuaMenu] Loading widget: Campaign Options Window <gui_campaign_options.lua> [t=00:00:01.051531][f=-000001] [LuaMenu] Loading widget: Community Window <gui_community_window.lua> [t=00:00:01.053555][f=-000001] [LuaMenu] Loading widget: Download Window <gui_download_window.lua> [t=00:00:01.054905][f=-000001] [LuaMenu] Loading widget: Featured Maps API <api_featured_maps.lua> [t=00:00:01.056346][f=-000001] [LuaMenu] Loading widget: Friend Window <gui_friend_window.lua> [t=00:00:01.058100][f=-000001] [LuaMenu] Loading widget: Missions Handles <gui_mission_handler.lua> [t=00:00:01.059436][f=-000001] [LuaMenu] Loading widget: Notification Handler <api_notification_handler.lua> [t=00:00:01.064037][f=-000001] [LuaMenu] Loading widget: Planetwars List Window <gui_planetwars_list_window.lua> [t=00:00:01.067925][f=-000001] [LuaMenu] Loading widget: Queue List Window <gui_queue_list_window.lua> [t=00:00:01.069802][f=-000001] [LuaMenu] Loading widget: Replays window <gui_replay_handler.lua> [t=00:00:01.075749][f=-000001] [LuaMenu] Loading widget: Settings Window <gui_settings_window.lua> [t=00:00:01.077670][f=-000001] [LuaMenu] Loading widget: SpringBoard Window <gui_springboard_window.lua> [t=00:00:01.081547][f=-000001] [LuaMenu] Loading widget: Users Handler <api_user_handler.lua> [t=00:00:01.085459][f=-000001] [LuaMenu] Loading widget: ZK wrapper loopback interface <zk_loopback.lua> [t=00:00:01.090304][f=-000001] [Chobby] Using wrapper port: , 59536 [t=00:00:01.091827][f=-000001] [LuaMenu] Loading widget: Cache Handler API <api_cache_handler.lua> [t=00:00:01.092741][f=-000001] [LuaMenu] Loading widget: Internet Browser API <api_internet_browser.lua> [t=00:00:01.093138][f=-000001] [LuaMenu] Loading widget: Map Handler API <api_map_handler.lua> [t=00:00:01.093627][f=-000001] [LuaMenu] Loading widget: Spring-Launcher log-upload <sl_upload_log.lua> [t=00:00:01.094017][f=-000001] [Chobby] spring-launcher doesn't exist. [t=00:00:01.094396][f=-000001] [LuaMenu] Loading widget: Spring-Launcher wrapper loopback interface <sl_loopback.lua> [t=00:00:01.094759][f=-000001] [Chobby] spring-launcher doesn't exist. Zero-K.exe Information: 0 : Chobby connected to wrapper [t=00:00:01.098116][f=-000001] [LuaMenu] Loading widget: Campaign Data Handler <api_campaign_data.lua> [t=00:00:01.099956][f=-000001] [LuaMenu] Loading widget: API Script Handler <api_script_generator.lua> ------- TRUNCATED ------- [t=00:02:23.111194][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:02:23.111262][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:02:23.123660][f=-000001] Reloading GUI config from file: LuaUI/ctrlpanel.txt [t=00:02:23.238242][f=-000001] localWidgets, nil, true, true [t=00:02:23.239687][f=-000001] LuaUI: bound F11 to the widget selector [t=00:02:23.239695][f=-000001] LuaUI: bound CTRL+F11 to tweak mode [t=00:02:23.256457][f=-000001] USE_OLD_CHILI [t=00:02:23.490043][f=-000001] Loading last game win data [t=00:02:23.490058][f=-000001] Resetting win data [t=00:02:23.490091][f=-000001] Last game player count: 3, This game player count: 1 [t=00:02:23.490098][f=-000001] Last game allyTeam count: 3, This game allyTeam count: 3 [t=00:02:25.313054][f=-000001] forceSingleThreaded, false [t=00:02:25.536972][f=-000001] Loaded API widget: Cluster Detection <api_cluster_detection.lua> [t=00:02:25.537079][f=-000001] Loaded API widget: Hacky version fix <hacky_version_fix.lua> [t=00:02:25.537189][f=-000001] Loaded API widget: Shared Functions <api_shared_functions.lua> [t=00:02:25.537282][f=-000001] Loaded API widget: i18n <api_i18n.lua> [t=00:02:25.537391][f=-000001] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua> [t=00:02:25.537492][f=-000001] Loaded API widget: Win Counter <api_win_counter.lua> [t=00:02:25.537603][f=-000001] Loaded API widget: Draw Mouse Build <api_draw_mouse_build.lua> [t=00:02:25.610523][f=-000001] Loaded API widget: Modular Comm Info <api_modularcomms.lua> [t=00:02:25.610719][f=-000001] Loaded API widget: Lobby Battle Status <api_lobby_battle_status.lua> [t=00:02:25.610847][f=-000001] Loaded API widget: CommandInsert <cmd_commandinsert.lua> [t=00:02:25.868124][f=-000001] Loaded API widget: Chili Framework <api_chili.lua> [t=00:02:25.892624][f=-000001] Loaded API widget: Lups <lups_wrapper.lua> [t=00:02:25.892831][f=-000001] Loaded API widget: Pre-Selection Handler <api_preselection.lua> [t=00:02:25.892991][f=-000001] Loaded widget: Chili Highlight <gui_chili_highlight.lua> [t=00:02:25.893111][f=-000001] Loaded widget: Selection Hierarchy <gui_selection_hierarchy.lua> [t=00:02:25.893211][f=-000001] Loaded widget: Draw After Chili <gui_api_draw_after_chili.lua> [t=00:02:25.893345][f=-000001] Loaded widget: API Unit Tracker GL4 <api_unit_tracker_gl4.lua> [t=00:02:25.894480][f=-000001] Hardware mouse-cursor is enabled! [t=00:02:25.894824][f=-000001] Set "shadows" config-parameter to 1 [t=00:02:25.894857][f=-000001] Ground-decal rendering is enabled! [t=00:02:25.894890][f=-000001] Set maximum particles to: 25000 [t=00:02:25.894960][f=-000001] Set UnitIconDist to 249 [t=00:02:25.894977][f=-000001] model shaders is enabled! [t=00:02:25.897497][f=-000001] SetLobbyButtonEnabled, false [t=00:02:25.968689][f=-000001] Loaded widget: EPIC Menu <gui_epicmenu.lua> [t=00:02:25.987122][f=-000001] Loaded widget: Chili Minimap <gui_chili_minimap.lua> [t=00:02:25.988177][f=-000001] Loaded widget: Chili Widget Selector <api_chili_widgetselector.lua> [t=00:02:25.988425][f=-000001] Loaded widget: Depth of Field Shader <gfx_dof.lua> [t=00:02:25.988578][f=-000001] Loaded widget: Hide Interface and Mouse Cursor <gui_hide_interface_action.lua> [t=00:02:26.049686][f=-000001] Loaded widget: Deferred rendering <gfx_deferred_rendering.lua> [t=00:02:26.049942][f=-000001] Mexspot Fetcher fetching [t=00:02:26.050102][f=-000001] Loaded widget: Mexspot Fetcher <api_mexspot_fetcher.lua> [t=00:02:26.050265][f=-000001] Team highlighting: Disabled [t=00:02:26.050323][f=-000001] Loaded widget: Teamhighlight option <gui_teamhighlight.lua> [t=00:02:26.050602][f=-000001] Loaded widget: Local Team Colors <gui_local_colors.lua> [t=00:02:26.050811][f=-000001] Loaded widget: Display Keys 2 <gui_chili_display_keys.lua> [t=00:02:26.050991][f=-000001] Loaded widget: Save Game Menu <gui_savegame.lua> [t=00:02:26.051122][f=-000001] Loaded widget: Specific Unit Reclaimer <unit_unit_reclaimer.lua> [t=00:02:26.051270][f=-000001] Loaded widget: Area-reclaim trees <unit_tree_reclaim.lua> [t=00:02:26.051400][f=-000001] Loaded widget: One click weapon handler <unit_oneclick_weapon.lua> [t=00:02:26.072231][f=-000001] Loaded widget: Highlight Model Api GL4 <gfx_highlight_api_gl4.lua> [t=00:02:26.072561][f=-000001] Loaded widget: Unit Target Command Helper <gui_unit_target_command_helper.lua> [t=00:02:26.072761][f=-000001] Loaded widget: Selection Modkeys <gui_selection_modkeys.lua> [t=00:02:26.072959][f=-000001] Loaded widget: Unit Icons <unit_icons.lua> [t=00:02:26.077018][f=-000001] Loaded widget: Chili Global Commands <gui_chili_global_commands.lua> [t=00:02:26.077163][f=-000001] Loaded widget: Chili Commander Upgrade <gui_chili_commander_upgrade.lua> [t=00:02:26.077309][f=-000001] Loaded widget: Guard Remove <cmd_guard_remove.lua> [t=00:02:26.094803][f=-000001] Loaded widget: HealthBars <unit_healthbars.lua> [t=00:02:26.095139][f=-000001] Loaded widget: Noises <snd_noises.lua> [t=00:02:26.095270][f=-000001] Loaded widget: Terraform Icon Draw <unit_terraform_draw.lua> [t=00:02:26.151859][f=-000001] selectedUnitsShader GL4, recompiled in , 36, ms at, 0, success, true [t=00:02:26.152291][f=-000001] Loaded widget: Selected Units GL4 2 <gui_selectedunits_gl4.lua> [t=00:02:26.154056][f=-000001] Loaded widget: Chili Vote Display <gui_chili_vote.lua> [t=00:02:26.154296][f=-000001] Loaded widget: BuildETA <gui_build_eta.lua> [t=00:02:26.188033][f=-000001] Loaded widget: Outline Shader GL4 <gfx_outline_shader_gl4.lua> [t=00:02:26.188372][f=-000001] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua> [t=00:02:26.188554][f=-000001] Loaded widget: Cloak Fire State 2 <unit_cloakfirestate2.lua> [t=00:02:26.188714][f=-000001] Loaded widget: Double-Click attack-move <cmd_doubleclick_attackmove.lua> [t=00:02:26.188855][f=-000001] Loaded widget: EndGame APM stats <api_apm_stats.lua> [t=00:02:26.188993][f=-000001] Loaded widget: EndGame Stats <gui_chili_endgraph.lua> [t=00:02:26.189165][f=-000001] Loaded widget: Factory Plate Placer <cmd_factory_plate_placer.lua> [t=00:02:26.189280][f=-000001] Loaded widget: Objectives <mission_objectives.lua> [t=00:02:26.190219][f=-000001] Loaded widget: Unit Marker Zero-K <unit_marker.lua> [t=00:02:26.191819][f=-000001] Loaded widget: Initial Queue ZK <unit_initial_queue.lua> [t=00:02:26.192173][f=-000001] Loaded widget: Chili Draw GL4 API <api_chili_draw_gl4.lua> [t=00:02:26.192300][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:02:26.192524][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:02:26.192658][f=-000001] Loaded widget: Antinuke Coverage <gui_antinuke_coverage.lua> [t=00:02:26.192774][f=-000001] Loaded widget: Area Attack Tweak <cmd_area_attack_tweak.lua> [t=00:02:26.192889][f=-000001] Loaded widget: Autoquit <autoquit.lua> [t=00:02:26.193015][f=-000001] Loaded widget: Blast Radius <gui_blastradius.lua> [t=00:02:26.193466][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:02:26.193619][f=-000001] Loaded widget: CameraShake <camera_shake.lua> [t=00:02:26.193741][f=-000001] Loaded widget: Easy Facing <gui_easyfacing.lua> [t=00:02:26.194092][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:02:26.194253][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:02:26.203274][f=-000001] Loaded widget: Chili Economy Panel Default <gui_chili_economy_panel2.lua> [t=00:02:26.203498][f=-000001] EndGame Graph disabled [t=00:02:26.216180][f=-000001] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua> [t=00:02:26.216382][f=-000001] Loaded widget: Chili Inactivity Win <gui_chili_inactivity_win.lua> [t=00:02:26.216563][f=-000001] Loaded widget: Chili Nuke Warning <gui_chili_nuke_warning.lua> [t=00:02:26.217397][f=-000001] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua> [t=00:02:26.217636][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:02:26.242979][f=-000001] Loaded widget: Chili Selections & CursorTip v2 <gui_chili_selections_and_cursortip.lua> [t=00:02:26.243448][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:02:26.243602][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:02:26.248064][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:02:26.248223][f=-000001] Loaded widget: Darkening <gui_darkening.lua> [t=00:02:26.248404][f=-000001] Loaded widget: Decloak Range <unit_decloak_range.lua> [t=00:02:26.248535][f=-000001] Loaded widget: Decoration Handler <unit_decoration_handler.lua> [t=00:02:26.251460][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:02:26.264328][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:02:26.264587][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:02:26.264753][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:02:26.264941][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:02:26.265111][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:02:26.265338][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:02:26.265555][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:02:26.265731][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:02:26.266016][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:02:26.266136][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:02:26.266299][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:02:26.266434][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:02:26.266582][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:02:26.266755][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:02:26.266899][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:02:26.267085][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:02:26.267204][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:02:26.267325][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:02:26.267523][f=-000001] Loaded widget: Music Player v2 <snd_music2.lua> [t=00:02:26.267645][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:02:26.267780][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:02:26.274093][f=-000001] Loaded widget: Projectile Lights <gfx_projectile_lights.lua> [t=00:02:26.274247][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:02:26.284368][f=-000001] Loaded widget: Ghost Site <unit_ghostsite.lua> [t=00:02:26.284608][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:02:26.284742][f=-000001] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua> [t=00:02:26.284901][f=-000001] Loaded widget: Set Springsettings and Config <api_set_springsettings.lua> [t=00:02:26.285174][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:02:26.285339][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:02:26.285562][f=-000001] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua> [t=00:02:26.285843][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:02:26.285996][f=-000001] Loaded widget: Smart Bombers <unit_smart_bombers.lua> [t=00:02:26.286145][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:02:26.286346][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:02:26.286487][f=-000001] Loaded widget: State Reverse and Latency <cmd_state_reverse_toggle.lua> [t=00:02:26.295900][f=-000001] Loaded widget: Stereo3D <gfx_stereo3d.lua> [t=00:02:26.296073][f=-000001] Loaded widget: Select Com at start <init_start_point_remover.lua> [t=00:02:26.296200][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:02:26.296324][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:02:26.296650][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:02:26.296788][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:02:26.296943][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:02:26.297582][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:02:26.298057][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:02:26.298193][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:02:26.298507][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:02:26.365880][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:02:26.366278][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:02:26.366672][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:02:26.367719][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:02:26.367920][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:02:26.383223][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:02:26.383496][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:02:26.384228][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:02:26.384377][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:02:26.384822][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:02:26.385053][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:02:26.385187][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:02:26.385349][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:02:26.385505][f=-000001] IsIsland, <function>, false [t=00:02:26.407599][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:02:26.407954][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:02:26.407963][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:02:26.407971][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:02:26.408016][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:02:26.408163][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:02:26.408317][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:02:26.408458][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:02:26.408616][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:02:26.408760][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:02:26.408951][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:02:26.409098][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:02:26.409294][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:02:26.409527][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:02:26.410326][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:02:26.410471][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:02:26.410657][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:02:26.410812][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:02:26.418120][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:02:26.418620][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:02:26.418869][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:02:26.419124][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:02:26.422272][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:02:26.422513][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:02:26.426480][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:02:26.426743][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:02:26.427041][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:02:26.428197][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:02:26.428378][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:02:26.430214][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:02:26.430523][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:02:26.430791][f=-000001] Mex Placement Initialised with 32 spots. [t=00:02:26.432941][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:02:26.433390][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:02:26.433815][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:02:26.434441][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:02:26.434592][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:02:26.439787][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:02:26.460265][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:02:26.467690][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:02:26.468056][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:02:26.468246][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:02:26.481449][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:02:26.560506][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:02:26.561176][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:02:26.561370][f=-000001] SetSunLighting [t=00:02:26.561759][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:02:26.571553][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:02:26.576768][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:02:26.577047][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:02:26.577278][f=-000001] Lua garbage collection rate: 30/s [t=00:02:26.577302][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:02:26.579933][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:02:26.580153][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:02:26.580308][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:02:26.581316][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:02:26.583741][f=-000001] Writing last game win data [t=00:02:26.586779][f=-000001] LuaUI v0.3 [t=00:02:26.691464][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:02:26.691727][f=-000001] [s11n] Loading s11n file... [t=00:02:26.691893][f=-000001] [s11n] Parsing model... [t=00:02:26.693654][f=-000001] [s11n] Populating game world... [t=00:02:26.697105][f=-000001] [s11n] s11n loading complete. [t=00:02:26.697302][f=-000001] Running Springboard Feature Fixer, 32, 121 [t=00:02:26.905412][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:02:26.905464][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:02:26.910118][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:02:26.910139][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:02:26.953812][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:02:26.974689][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:02:26.975249][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:02:26.975389][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:02:26.975674][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [t=00:02:26.975682][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 9216 (x96, z96) [t=00:02:26.978776][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:02:26.984413][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 98.33% [t=00:02:26.984423][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: -43.45 [t=00:02:26.984444][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 433.86 [t=00:02:26.984455][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 98.003471% of the map. (used by 33 unit-defs) [t=00:02:26.984465][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:02:26.984480][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:02:26.984489][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.813802% of the map. (used by 2 unit-defs) [t=00:02:26.984498][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.998264% of the map. (used by 1 unit-defs) [t=00:02:26.987906][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 96.77% of the map. (used by 353 unit-defs) [t=00:02:26.987959][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:02:26.990852][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 95.68% of the map. (used by 32 unit-defs) [t=00:02:26.993729][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 96.77% of the map. (used by 5 unit-defs) [t=00:02:26.996457][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:02:26.999441][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 98.91% of the map. (used by 10 unit-defs) [t=00:02:27.002632][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 98.70% of the map. (used by 4 unit-defs) [t=00:02:27.005426][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 1 Map-Area(s) occupying 84.72% of the map. (used by 13 unit-defs) [t=00:02:27.008380][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 95.46% of the map. (used by 3 unit-defs) [t=00:02:27.008430][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 2 Map-Area(s) occupying 1.16% of the map. (used by 8 unit-defs) [t=00:02:27.011009][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 1 Map-Area(s) occupying 83.64% of the map. (used by 21 unit-defs) [t=00:02:27.051760][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Vantage_v1.2.json) [t=00:02:27.060626][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:02:27.068613][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:02:27.074764][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:02:27.080817][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:02:27.087277][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:02:27.092813][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:02:27.100402][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:02:27.121729][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:02:27.122140][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:02:27.122149][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 216ms [t=00:02:27.128639][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=2 numAllocs{int+, int-, ext, int_p}={0, 0, 10624, 0.0} allocedSize{int+, int-, ext}={0, 0, 1880428}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0027} Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1718042624,"state":"In running battle lobby"} [t=00:02:27.540136][f=-000001] SetLobbyButtonEnabled, false [t=00:02:27.548320][f=-000001] UpdateInterfacePreset, minimapRight [t=00:02:27.579777][f=-000001] TotalHideLobbyInterface, true [t=00:02:27.907631][f=-000001] GameID: d23f6766debd5bd77be8f9057e9f13bc [t=00:02:27.907976][f=-000001] Connection attempt from Eye29 [t=00:02:27.907984][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:02:27.908088][f=-000001] -> Connection established (given id 0) [t=00:02:27.908120][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eye29" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=134ac4ddac6381f91d3e8a31aeed9746749d45ec1b5c363343aa6fb3f03c849c82755442291f348fa9092cd1bb7eff8be8ded1b7f2a6d3a8f2f54970f72de8bf" [t=00:02:27.908139][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eye29" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:02:27.908154][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eye29" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=4bfcbd29a400552d4fd5d709864cf791b8118cc1c712a2c2555ebb5878840af500f17d3face8c892cae7cd749b6c4389275d95460f9ced7d7710264c75b99db3]" [t=00:02:27.908165][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eye29" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=eb784f657d0292f8271d55467370c39f21dd585a721e810a696b899058fea984bddbbca00b29cd4fb348ba0a2362f729d116ecda50be6461f41aa203089babaf]" [t=00:02:27.908206][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Eye29" string="[Game::Load][lua{Rules,Gaia}={0000026c897c7d20,0000026cbe1ea720}][locale="C"]" [t=00:02:28.262137][f=-000001] Epicmenu: Switching to Default camera mode [t=00:02:28.262711][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:02:30.268398][f=-000001] Input grabbing is enabled! [t=00:02:30.268413][f=-000001] Input grabbing is enabled! [t=00:02:31.340067][f=-000001] <Eye29> Allies: I choose: Rez! [t=00:02:40.405641][f=-000001] Warning: Couldn't find texture "%%354:1"! Zero-K.exe Information: 0 : Chobbyla << DiscordUpdatePresence {"details":"Playing 1v0 with AI","startTimestamp":1718042624,"state":"In running battle lobby"} Zero-K.exe Information: 0 : ZkData.TcpTransport socket disconnected: Unable to read data from the transport connection: An existing connection was forcibly closed by the remote host. Zero-K.exe Information: 0 : Chobby closed connection Zero-K.exe Warning: 0 : Spring exit code is: -1073740791, assuming crash Zero-K.exe Information: 0 : Spring exited Zero-K.exe Warning: 0 : Spring crash detected
infolog_full.txt (truncated):