ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #108144

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.000096] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.016342] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.016380] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.016403]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.016417]   
[t=00:00:00.016422]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.016436]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.016445]   Use "none" to disable the default log sections.
[t=00:00:00.016454] ============== </Log Sections> ==============

[t=00:00:00.016463] ============== <User Config> ==============
Failed rotating the log file
[t=00:00:00.016556]   AllowDeferredMapRendering = 1
[t=00:00:00.016564]   AllowDeferredModelRendering = 1
[t=00:00:00.016569]   AnimationMT = 0
[t=00:00:00.016575]   BumpWaterBlurReflection = 1
[t=00:00:00.016579]   BumpWaterTexSizeReflection = 128
[t=00:00:00.016584]   CamFreeScrollSpeed = 50
[t=00:00:00.016589]   CamMode = 1
[t=00:00:00.016594]   CubeTexSizeReflection = 1
[t=00:00:00.016605]   CubeTexSizeSpecular = 1
[t=00:00:00.016610]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.016617]   EdgeMoveDynamic = 0
[t=00:00:00.016622]   EdgeMoveWidth = 0.003
[t=00:00:00.016628]   FPSFOV = 90
[t=00:00:00.016632]   FPSScrollSpeed = 50
[t=00:00:00.016638]   FontSize = 18
[t=00:00:00.016643]   FullscreenEdgeMove = 0
[t=00:00:00.016647]   GrassDetail = 0
[t=00:00:00.016652]   GroundDecals = 2
[t=00:00:00.016656]   GroundDetail = 90
[t=00:00:00.016662]   HangTimeout = 30
[t=00:00:00.016670]   HardwareCursor = 1
[t=00:00:00.016675]   InitialNetworkTimeout = 0
[t=00:00:00.016683]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.016688]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.016693]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.016698]   LinkOutgoingBandwidth = 262144
[t=00:00:00.016706]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.016711]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.016716]   MSAALevel = 1
[t=00:00:00.016720]   MaxParticles = 15000
[t=00:00:00.016730]   MaxSounds = 32
[t=00:00:00.016735]   MaximumTransmissionUnit = 0
[t=00:00:00.016742]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.016747]   MiniMapMarker = 0
[t=00:00:00.016753]   MouseDragScrollThreshold = 0
[t=00:00:00.016758]   NetworkLossFactor = 2
[t=00:00:00.016763]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.016770]   OverheadScrollSpeed = 50
[t=00:00:00.016775]   ReconnectTimeout = 0
[t=00:00:00.016779]   RotOverheadScrollSpeed = 50
[t=00:00:00.016786]   RotateLogFiles = 1
[t=00:00:00.016793]   ShadowMapSize = 1024
[t=00:00:00.016798]   Shadows = 1
[t=00:00:00.016802]   ShowClock = 0
[t=00:00:00.016816]   SoftParticles = 2
[t=00:00:00.016821]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.016826]   UnitIconDist = 151
[t=00:00:00.016830]   UpdateBoundingVolumeMT = 0
[t=00:00:00.016837]   UpdateWeaponVectorsMT = 0
[t=00:00:00.016842]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.016847]   UseLuaMemPools = 0
[t=00:00:00.016851]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.016880]   VFSCacheArchiveFiles = 0
[t=00:00:00.016889]   Water = 4
[t=00:00:00.016893]   WindowBorderless = 1
[t=00:00:00.016898]   WindowPosY = 0
[t=00:00:00.016902]   WindowedEdgeMove = 0
[t=00:00:00.016908]   XResolutionWindowed = 1920
[t=00:00:00.016912]   YResolutionWindowed = 1080
[t=00:00:00.016919]   snd_volmaster = 27
[t=00:00:00.016929] ============== </User Config> ==============

[t=00:00:00.016938] ============== <User System> ==============
[t=00:00:00.016953]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.016963]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.016974]        Compiler Version: gcc-13.2.0
[t=00:00:00.017011]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.017055]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.017064]        Binary Word Size: 64-bit (native)
[t=00:00:00.017070]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.017080]      Physical CPU Cores: 6
[t=00:00:00.017085]       Logical CPU Cores: 12
[t=00:00:00.017089] ============== </User System> ==============

[t=00:00:00.017096] Run: thread affinity fff
[t=00:00:00.017219] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.017226]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.017231]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.017235]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.017239]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.018610] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.018629] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.023446] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.041272]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.041290]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.041295]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.041301]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.041306]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.041334]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.041351]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.041356]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.041360]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.041365]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.041370]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.041374]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.041379]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.041383]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.041387]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.041391]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.041400]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.041406]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.041410]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.041415]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.041420]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.041427]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.041431]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.041435]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.041441]         [123] 800x600x24bpp@144Hz
[t=00:00:00.041446]         [130] 720x576x24bpp@144Hz
[t=00:00:00.041453]         [135] 720x480x24bpp@144Hz
[t=00:00:00.041460]         [141] 640x480x24bpp@144Hz
[t=00:00:00.047158]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.047170]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.047175]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.047180]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.047184]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.047195]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.047201]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.047206]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.047218]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.047223]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.047230]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.047235]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.047239]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.047243]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.047247]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.047277]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.047282]         [31] 800x600x24bpp@144Hz
[t=00:00:00.047286]         [33] 640x480x24bpp@144Hz
[t=00:00:00.047291]         [35] 640x400x24bpp@144Hz
[t=00:00:00.247539] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.247991] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.248009] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.278123] [GR::LogVersionInfo]
[t=00:00:00.278137]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.278173]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.278201]     GL vendor   : NVIDIA Corporation
[t=00:00:00.278208]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.278215]     GLSL version: 4.60 NVIDIA
[t=00:00:00.278221]     GLEW version: 2.1.0
[t=00:00:00.278228]     GPU memory  : 6144MB (total) / 4809MB (available)
[t=00:00:00.278253]     SDL swap-int: 1
[t=00:00:00.278261]     SDL driver  : windows
[t=00:00:00.278267]     
[t=00:00:00.278272]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.278286]     GLSL shader support       : 1
[t=00:00:00.278310]     GL4 support               : 1
[t=00:00:00.278338]     FBO extension support     : 1
[t=00:00:00.278352]     NVX GPU mem-info support  : 1
[t=00:00:00.278363]     ATI GPU mem-info support  : 0
[t=00:00:00.278377]     Texture clamping to edge  : 1
[t=00:00:00.278386]     NPOT-texture support      : 1 (1)
[t=00:00:00.278398]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.278407]     texture query-LOD support : 1 (1)
[t=00:00:00.278418]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.278431]     Z-buffer depth            : 32 (-)
[t=00:00:00.278448]     primitive-restart support : 1 (1)
[t=00:00:00.278458]     clip-space control support: 1 (1)
[t=00:00:00.278466]     seamless cube-map support : 1 (1)
[t=00:00:00.278477]     frag-depth layout support : 1 (1)
[t=00:00:00.278484]     persistent maps support   : 1 (1)
[t=00:00:00.278492]     explicit attribs location : 1 (1)
[t=00:00:00.278502]     multi draw indirect       : 1 (-)
[t=00:00:00.278511]     array textures            : 1 (-)
[t=00:00:00.278536]     buffer copy support       : 1 (-)
[t=00:00:00.278562]     indirect draw             : 1 (-)
[t=00:00:00.278569]     base instance             : 1 (-)
[t=00:00:00.278577]     
[t=00:00:00.278584]     max. FBO samples              : 32
[t=00:00:00.278590]     max. FS/program texture slots : 32/192
[t=00:00:00.278600]     max. texture size             : 32768
[t=00:00:00.278611]     max. texture anisotropy level : 16.000000
[t=00:00:00.278621]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.278627]     max. draw-buffers             : 8
[t=00:00:00.278639]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.278649]     max. uniform buffer-bindings  : 84
[t=00:00:00.278656]     max. uniform block-size       : 64KB
[t=00:00:00.278666]     max. storage buffer-bindings  : 96
[t=00:00:00.278673]     max. storage block-size       : 2047MB
[t=00:00:00.278682]     
[t=00:00:00.278687]     enable AMD-hacks : 0
[t=00:00:00.278693]     compress MIP-maps: 0
[t=00:00:00.278755]     Number of compressed texture formats: 23
[t=00:00:00.278792]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.278843] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.279084] [GR::UpdateGLConfigs]
[t=00:00:00.279133] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.279145] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.279160] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.279172] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.279179] [GR::InitGLState]
[t=00:00:00.279248] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.358261] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.361416] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.362036] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.367566] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.367604] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.368141] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.369211] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.369225] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.369340] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.369415] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.386709] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.387309] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.389287] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.389798] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.436790] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms
[t=00:00:00.436820] [VFS] [SpringVFS::ReserveArchives<this=0000023c88697720>]
[t=00:00:00.437119] [VFS] [SpringVFS::AddArchive<this=0000023c88697720>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.439358] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000023c88697720 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.439373] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.514597] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.514943] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.515016] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.515297] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.515380] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.515485] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.515638] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.515739] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.516776][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.516929][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.517088][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.517115][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.517126][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.517202][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.534706][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.534733][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.534742][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.534765][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.549387][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.551435][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000023cc551f9d0(default) context=0000023cc55192a0  numChannels=2 frameSize=8
[t=00:00:00.551459][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.551468][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.551476][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.551579][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.551638][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.551717][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.551757][f=-000001] [Sound]   Devices:
[t=00:00:00.554960][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.554977][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.554990][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.555009][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.555749][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.555764][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.617468][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 663971 MB
[t=00:00:00.619260][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.620117][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8501
[t=00:00:00.621439][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8501 using name LogicDaemon
[t=00:00:00.869674][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Barren Hills v2" (loaded=0 cached=0)
[t=00:00:00.870761][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023c88697720>(arName="Barren Hills v2", overwrite=false)] section=1 cached=0
[t=00:00:00.872325][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023c88697720>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.873104][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0)
[t=00:00:00.935803][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023c88697720>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0
[t=00:00:00.936894][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023c88697720>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.937103][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023c88697720>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.939173][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000023c88697720>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.871351][f=-000001] [CAS::GASCB] Archive file="barren_hills_v2.sd7" cs="9825d7a394cb4f5c4cf8a5c1597cfb91c7502d21409048085c4fef92b73bb9b968f23ef26ab12ca466e1cdd549d41d5b352e8ebeccf0e186d2cdbdc0de2ca6c2"
[t=00:00:01.872159][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.872417][f=-000001] Warning: [PreGame::GameDataReceived] Archive Barren Hills v2 (checksum 5ad0b4fc214d7c746789fef62fca1b7c1e689ce8bd4ebf281921441b9322f450102ae8f7ac4e084787d729f75da73b28332b08676bdc9190ab952213edda0c78) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.928597][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.928768][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.928875][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.929088][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.929139][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:14.466115][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:14.466330][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:14.466665][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:14.466884][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:14.467576][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:14.467856][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:14.468344][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:14.468745][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:14.469048][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:14.469528][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:14.469752][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:14.469977][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:14.470245][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:14.484842][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:14.491782][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:14.492372][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:14.492845][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:14.493292][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:14.494834][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:14.495026][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:14.495380][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:14.498084][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:14.498384][f=-000001] Mex Placement Initialised with 35 spots.
[t=00:00:14.499896][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:14.500234][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:14.501381][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:14.501916][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:14.502448][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:14.502680][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:14.502860][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:14.505047][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:14.506185][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:14.512325][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:14.512683][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:14.514477][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:14.520782][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:14.521565][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:14.521871][f=-000001] SetSunLighting
[t=00:00:14.522359][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:14.522561][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:14.523798][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:14.523999][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:14.524016][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:14.524275][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:14.524560][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:14.527382][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:14.528211][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:14.536621][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:14.542673][f=-000001] Writing last game win data
[t=00:00:14.551503][f=-000001] LuaUI v0.3
[t=00:00:14.676600][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:14.815627][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:14.816892][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:14.817743][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:14.817779][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:14.817791][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:14.817802][f=-000001] [EOH::CreateSkirmishAI(id=3)]
[t=00:00:14.817811][f=-000001] [EOH::CreateSkirmishAI(id=4)]
[t=00:00:14.817820][f=-000001] [EOH::CreateSkirmishAI(id=5)]
[t=00:00:14.817830][f=-000001] [EOH::CreateSkirmishAI(id=6)]
[t=00:00:14.817839][f=-000001] [EOH::CreateSkirmishAI(id=7)]
[t=00:00:14.817888][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 2ms
[t=00:00:14.838648][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15151, 0.0} allocedSize{int+, int-, ext}={0, 0, 2374094}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0146}
[t=00:00:15.603003][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:15.842253][f=-000001] GameID: bf4f67668c8ee986333bd8826d299522
[t=00:00:15.842747][f=-000001] Connection attempt from LogicDaemon
[t=00:00:15.842780][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:15.843052][f=-000001]  -> Connection established (given id 0)
[t=00:00:15.843092][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=5ad0b4fc214d7c746789fef62fca1b7c1e689ce8bd4ebf281921441b9322f450102ae8f7ac4e084787d729f75da73b28332b08676bdc9190ab952213edda0c78"
[t=00:00:15.843146][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:15.843173][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7ece0086694b5e6dcca3291386a58e7b6e0fa9d28f5a0b8e644af2bdf82591dd064a6f79d26409849a7acaa90fe04227f646e3d6ff37d15fb940de325f618ee7]"
[t=00:00:15.843189][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=71789f16dd06fb989c2ce8c72029d545981480537e8f41be5ab5fa71f1419613f289fbdf53d7ede5790421fa185795ac5ce2656c28e603d04724f2b85320d592]"
[t=00:00:15.843268][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000023d3f2e6cb0,0000023d65edc8e0}][locale="C"]"
[t=00:00:15.843307][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (5)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:15.843318][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:15.843347][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (6)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3
[t=00:00:15.843382][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 3, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 4
[t=00:00:15.843392][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (7)" (ID: 4, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 5
[t=00:00:15.843405][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (4)" (ID: 5, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 6
[t=00:00:15.843419][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (8)" (ID: 6, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 7
[t=00:00:15.843435][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 7, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 8
[t=00:00:16.015337][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:18.464177][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:30.525339][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:31.940058][f=0000043] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:34.940239][f=0000133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:37.496324][f=0000210] Input grabbing is enabled!
[t=00:00:37.496349][f=0000210] Input grabbing is enabled!
[t=00:00:38.967219][f=0000253] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:44.975160][f=0000433] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:47.027505][f=0000495] Input grabbing is enabled!
[t=00:00:51.685732][f=0000634] Input grabbing is enabled!
[t=00:00:51.685757][f=0000634] Input grabbing is enabled!
[t=00:00:51.985533][f=0000643] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:00.015890][f=0000883] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:09.015622][f=0001153] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:20.006801][f=0001483] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:29.216492][f=0001758] Buildings set to face West
[t=00:01:29.716439][f=0001773] Buildings set to face North
[t=00:01:29.916522][f=0001779] Buildings set to face East
[t=00:01:32.017970][f=0001843] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:45.017050][f=0002233] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:47.416932][f=0002305] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:47.416967][f=0002305] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:47.416982][f=0002305] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:47.417011][f=0002305] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:47.417023][f=0002305] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:47.417035][f=0002305] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:58.417105][f=0002636] Warning: spidercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:58.417153][f=0002636] Warning: spidercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:58.417167][f=0002636] Warning: spidercon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:58.417178][f=0002636] Warning: spidercon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:58.417188][f=0002636] Warning: spidercon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:58.417204][f=0002636] Warning: spidercon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:59.017156][f=0002653] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:15.015586][f=0003133] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:20.087173][f=0003286] [uapn] compare
[t=00:02:20.087218][f=0003286] [uapn]  issued : 40(888, 348.109467, 504, 50000, nil) 4 (repair units)
[t=00:02:20.087240][f=0003286] [uapn]  current: 40(31299, 888, 348.109467, 504, 50000) 40
[t=00:02:20.087248][f=0003286] [uapn]     -> repair
[t=00:02:24.086852][f=0003406] [uapn] compare
[t=00:02:24.086883][f=0003406] [uapn]  issued : 40(888, 348.109467, 504, 50000, nil) 0 (build assist)
[t=00:02:24.086919][f=0003406] [uapn]  current: 40(24802, 888, 348.109467, 504, 50000) 40
[t=00:02:24.086927][f=0003406] [uapn]     -> repair
[t=00:02:28.286688][f=0003531] [uapn] compare
[t=00:02:28.286720][f=0003531] [uapn]  issued : 40(888, 348.109467, 504, 50000, nil) 4 (repair units)
[t=00:02:28.286735][f=0003531] [uapn]  current: 40(24802, 888, 348.109467, 504, 50000) 40
[t=00:02:28.286743][f=0003531] [uapn]     -> repair
[t=00:02:31.988231][f=0003643] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:32.836731][f=0003668] [uapn] compare
[t=00:02:32.836769][f=0003668] [uapn]  issued : 40(888, 348.109467, 504, 50000, nil) 4 (repair units)
[t=00:02:32.836789][f=0003668] [uapn]  current: 40(24802, 888, 348.109467, 504, 50000) 40
[t=00:02:32.836798][f=0003668] [uapn]     -> repair
[t=00:02:37.589453][f=0003811] [uapn] compare
[t=00:02:37.589478][f=0003811] [uapn]  issued : 40(888, 348.109467, 504, 50000, nil) 4 (repair units)
[t=00:02:37.589513][f=0003811] [uapn]  current: 40(4339, 888, 348.109467, 504, 50000) 40
[t=00:02:37.589523][f=0003811] [uapn]     -> repair
[t=00:02:42.287668][f=0003952] [uapn] compare
[t=00:02:42.287697][f=0003952] [uapn]  issued : 40(888, 348.109467, 504, 50000, nil) 4 (repair units)
[t=00:02:42.287714][f=0003952] [uapn]  current: 40(4339, 888, 348.109467, 504, 50000) 40
[t=00:02:42.287722][f=0003952] [uapn]     -> repair
[t=00:02:47.036874][f=0004094] [uapn] compare
[t=00:02:47.036946][f=0004094] [uapn]  issued : 40(888, 348.109467, 504, 50000, nil) 4 (repair units)
[t=00:02:47.037015][f=0004094] [uapn]  current: 40(4339, 888, 348.109467, 504, 50000) 40
[t=00:02:47.037027][f=0004094] [uapn]     -> repair
[t=00:02:49.995175][f=0004183] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:51.646045][f=0004233] [uapn] compare
[t=00:02:51.646072][f=0004233] [uapn]  issued : 40(888, 348.109467, 504, 50000, nil) 4 (repair units)
[t=00:02:51.646086][f=0004233] [uapn]  current: 40(4339, 888, 348.109467, 504, 50000) 40
[t=00:02:51.646094][f=0004233] [uapn]     -> repair
[t=00:02:55.894357][f=0004360] [uapn] compare
[t=00:02:55.894387][f=0004360] [uapn]  issued : 40(888, 348.109467, 504, 50000, nil) 4 (repair units)
[t=00:02:55.894419][f=0004360] [uapn]  current: 40(4339, 888, 348.109467, 504, 50000) 40
[t=00:02:55.894427][f=0004360] [uapn]     -> repair
[t=00:03:00.641538][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:00.641691][f=0004501] [uapn] compare
[t=00:03:00.641720][f=0004501] [uapn]  issued : 40(888, 348.109467, 504, 50000, nil) 4 (repair units)
[t=00:03:00.641763][f=0004501] [uapn]  current: 40(4339, 888, 348.109467, 504, 50000) 40
[t=00:03:00.641800][f=0004501] [uapn]     -> repair
[t=00:03:05.070661][f=0004635] [uapn] compare
[t=00:03:05.070695][f=0004635] [uapn]  issued : 40(888, 348.109467, 504, 50000, nil) 4 (repair units)
[t=00:03:05.070735][f=0004635] [uapn]  current: 40(4339, 888, 348.109467, 504, 50000) 40
[t=00:03:05.070750][f=0004635] [uapn]     -> repair
[t=00:03:09.011885][f=0004753] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:09.661387][f=0004772] [uapn] compare
[t=00:03:09.661424][f=0004772] [uapn]  issued : 40(888, 348.109467, 504, 50000, nil) 4 (repair units)
[t=00:03:09.661443][f=0004772] [uapn]  current: 40(4339, 888, 348.109467, 504, 50000) 40
[t=00:03:09.661452][f=0004772] [uapn]     -> repair
[t=00:03:14.261625][f=0004911] [uapn] compare
[t=00:03:14.261656][f=0004911] [uapn]  issued : 40(888, 348.109467, 504, 50000, nil) 4 (repair units)
[t=00:03:14.261688][f=0004911] [uapn]  current: 40(4339, 888, 348.109467, 504, 50000) 40
[t=00:03:14.261698][f=0004911] [uapn]     -> repair
[t=00:03:18.411112][f=0005035] [uapn] compare
[t=00:03:18.411141][f=0005035] [uapn]  issued : 40(888, 348.109467, 504, 50000, nil) 4 (repair units)
[t=00:03:18.411156][f=0005035] [uapn]  current: 40(4339, 888, 348.109467, 504, 50000) 40
[t=00:03:18.411164][f=0005035] [uapn]     -> repair
[t=00:03:18.960660][f=0005051] [SpringApp::Kill][1] fromRun=1
[t=00:03:18.960695][f=0005051] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:18.980923][f=0005051]  [async=0] threads=6 tasks=156775 {sum,avg}{exec,wait}time={{5347.587, 0.034}, {10935.079, 0.070}}ms
[t=00:03:18.981026][f=0005051]      thread=1 tasks=31355 {sum,min,max,avg}{exec,wait}time={{1103.436, 0.000, 360.728, 0.035}, {1534.311, 0.000, 18446744027136.000, 0.049}}ms
[t=00:03:18.981087][f=0005051]      thread=2 tasks=31355 {sum,min,max,avg}{exec,wait}time={{1074.072, 0.000, 360.795, 0.034}, {2287.698, 0.000, 18446744027136.000, 0.073}}ms
[t=00:03:18.981197][f=0005051]      thread=3 tasks=31355 {sum,min,max,avg}{exec,wait}time={{1083.403, 0.000, 360.831, 0.035}, {2333.898, 0.000, 18446744027136.000, 0.074}}ms
[t=00:03:18.981254][f=0005051]      thread=4 tasks=31355 {sum,min,max,avg}{exec,wait}time={{1027.133, 0.000, 360.734, 0.033}, {2432.283, 0.000, 19.506, 0.078}}ms
[t=00:03:18.981310][f=0005051]      thread=5 tasks=31355 {sum,min,max,avg}{exec,wait}time={{1059.543, 0.000, 360.875, 0.034}, {2346.890, 0.000, 18.882, 0.075}}ms
[t=00:03:18.981372][f=0005051]  [async=1] threads=6 tasks=3621 {sum,avg}{exec,wait}time={{24595.229, 6.792}, {11942776.000, 3298.198}}ms
[t=00:03:18.981428][f=0005051]      thread=1 tasks=723 {sum,min,max,avg}{exec,wait}time={{4950.520, 0.000, 613.646, 6.847}, {2392334.000, 0.002, 4310.892, 3308.899}}ms
[t=00:03:18.981497][f=0005051]      thread=2 tasks=724 {sum,min,max,avg}{exec,wait}time={{5109.725, 0.000, 624.878, 7.058}, {2395415.000, 0.220, 4306.130, 3308.584}}ms
[t=00:03:18.981610][f=0005051]      thread=3 tasks=726 {sum,min,max,avg}{exec,wait}time={{5115.929, 0.000, 630.287, 7.047}, {2379424.500, 0.184, 4305.652, 3277.444}}ms
[t=00:03:18.981670][f=0005051]      thread=4 tasks=723 {sum,min,max,avg}{exec,wait}time={{5119.326, 0.001, 619.360, 7.081}, {2401859.500, 0.493, 4310.888, 3322.074}}ms
[t=00:03:18.981740][f=0005051]      thread=5 tasks=725 {sum,min,max,avg}{exec,wait}time={{4299.728, 0.000, 566.408, 5.931}, {2373742.750, 0.619, 4304.930, 3274.128}}ms
[t=00:03:18.981786][f=0005051] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:18.981831][f=0005051] [SpringApp::Kill][2]
[t=00:03:18.981997][f=0005051] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:18.982041][f=0005051] [Game::KillLua][1] dtor=0 luaUI=0000023d65102340
[t=00:03:18.982192][f=0005051] Start widgetHandler:Shutdown
[t=00:03:18.989363][f=0005051] Shutdown - SaveOrderList Complete
[t=00:03:18.991074][f=0005051] Writing last game win data
[t=00:03:19.003309][f=0005051] Shutdown - SaveConfigData Complete
[t=00:03:19.003339][f=0005051] Shutdown Widget - Chili Highlight
[t=00:03:19.003389][f=0005051] Shutdown Widget - Draw After Chili
[t=00:03:19.003406][f=0005051] Shutdown Widget - API Unit Tracker GL4
[t=00:03:19.003422][f=0005051] Shutdown Widget - EPIC Menu
[t=00:03:19.005923][f=0005051] Shutdown Widget - Depth of Field Shader
[t=00:03:19.005946][f=0005051] Shutdown Widget - Chili Widget Selector
[t=00:03:19.007097][f=0005051] Shutdown Widget - Chili Minimap
[t=00:03:19.007263][f=0005051] Shutdown Widget - Deferred rendering
[t=00:03:19.007299][f=0005051] SSAO: Deferred rendering disabled, disabling.
[t=00:03:19.012013][f=0005051] Shutdown Widget - Deferred rendering
[t=00:03:19.012035][f=0005051] SSAO: Deferred rendering disabled, disabling.
[t=00:03:19.012972][f=0005051] Shutdown Widget - Local Team Colors
[t=00:03:19.012989][f=0005051] Shutdown Widget - Display Keys 2
[t=00:03:19.013017][f=0005051] Shutdown Widget - Save Game Menu
[t=00:03:19.013032][f=0005051] Shutdown Widget - Highlight Model Api GL4
[t=00:03:19.013080][f=0005051] Shutdown Widget - Unit Icons
[t=00:03:19.013176][f=0005051] Shutdown Widget - Attrition Counter
[t=00:03:19.013381][f=0005051] Shutdown Widget - Noises
[t=00:03:19.013394][f=0005051] Shutdown Widget - HealthBars
[t=00:03:19.014667][f=0005051] Shutdown Widget - BuildETA
[t=00:03:19.014686][f=0005051] Shutdown Widget - Selected Units GL4 2
[t=00:03:19.014697][f=0005051] Shutdown Widget - Chili Chicken Panel
[t=00:03:19.014801][f=0005051] Shutdown Widget - External VR Grid
[t=00:03:19.014815][f=0005051] Shutdown Widget - Win Counter
[t=00:03:19.014833][f=0005051] Shutdown Widget - EndGame APM stats
[t=00:03:19.015962][f=0005051] Shutdown Widget - Modular Comm Info
[t=00:03:19.015983][f=0005051] Shutdown Widget - Transport AI
[t=00:03:19.015994][f=0005051] Shutdown Widget - Startup Info and Selector
[t=00:03:19.016009][f=0005051] Shutdown Widget - Chili Spectator Panels
[t=00:03:19.016018][f=0005051] Shutdown Widget - Point Tracker
[t=00:03:19.016028][f=0005051] Shutdown Widget - Missile Silo Range
[t=00:03:19.016038][f=0005051] Shutdown Widget - MinimapEvents
[t=00:03:19.016061][f=0005051] Shutdown Widget - Local Widgets Config
[t=00:03:19.016076][f=0005051] Shutdown Widget - Highlight Geos
[t=00:03:19.016094][f=0005051] Shutdown Widget - Context Menu
[t=00:03:19.016105][f=0005051] Shutdown Widget - Grab Input
[t=00:03:19.016249][f=0005051] Input grabbing is disabled!
[t=00:03:19.016265][f=0005051] Shutdown Widget - Attack Warning
[t=00:03:19.016276][f=0005051] Shutdown Widget - Defense Range Zero-K
[t=00:03:19.016297][f=0005051] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:19.016319][f=0005051] Shutdown Widget - Darkening
[t=00:03:19.016341][f=0005051] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:19.016358][f=0005051] Shutdown Widget - Chili Nuke Warning
[t=00:03:19.016371][f=0005051] Shutdown Widget - Chili EndGame Window
[t=00:03:19.016387][f=0005051] Shutdown Widget - Stereo3D
[t=00:03:19.016450][f=0005051] Shutdown Widget - Chili Economy Panel Default
[t=00:03:19.016539][f=0005051] Shutdown Widget - Music Player v2
[t=00:03:19.016559][f=0005051] Shutdown Widget - State Reverse and Latency
[t=00:03:19.016571][f=0005051] Shutdown Widget - Reclaim Field Highlight
[t=00:03:19.016587][f=0005051] Shutdown Widget - Attack AoE
[t=00:03:19.016602][f=0005051] Shutdown Widget - TeamPlatter
[t=00:03:19.017106][f=0005051] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:19.017221][f=0005051] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:19.017238][f=0005051] Shutdown Widget - Selection Send
[t=00:03:19.017253][f=0005051] Shutdown Widget - Spotter
[t=00:03:19.017274][f=0005051] Shutdown Widget - LupsManager
[t=00:03:19.017309][f=0005051] Shutdown Widget - Global Build Command
[t=00:03:19.017683][f=0005051] Shutdown Widget - Newton Firezone
[t=00:03:19.017702][f=0005051] Shutdown Widget - Receive Units Indicator
[t=00:03:19.017712][f=0005051] Shutdown Widget - Chili Pro Console
[t=00:03:19.018179][f=0005051] Shutdown Widget - Persistent Build Height
[t=00:03:19.018194][f=0005051] Shutdown Widget - Lasso Terraform GUI
[t=00:03:19.018211][f=0005051] Shutdown Widget - Lups
[t=00:03:19.018966][f=0005051] Shutdown Widget - Chili Framework
[t=00:03:19.018985][f=0005051] Shutdown Widget - Custom Markers
[t=00:03:19.019005][f=0005051] Shutdown Widget - Chili Core Selector
[t=00:03:19.019099][f=0005051] Shutdown Widget - Mex Placement Handler
[t=00:03:19.019143][f=0005051] Shutdown Widget - Select Keys
[t=00:03:19.019177][f=0005051] Shutdown Widget - Pause Screen
[t=00:03:19.019303][f=0005051] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:19.019356][f=0005051] Shutdown Widget - Bloom Shader Deferred
[t=00:03:19.019598][f=0005051] Shutdown Widget - Text To Speech Control
[t=00:03:19.019616][f=0005051] Shutdown Widget - Layout Handler
[t=00:03:19.019628][f=0005051] Shutdown Widget - Color Blindness Correction
[t=00:03:19.019802][f=0005051] End widgetHandler:Shutdown
[t=00:03:19.088902][f=0005051] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6495375, 0.0} allocedSize{int+, int-, ext}={0, 0, 1416927402}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0624}
[t=00:03:19.093039][f=0005051] [Game::KillLua][2] dtor=0 luaGaia=0000023d65edc8e0
[t=00:03:19.102212][f=0005051] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:19.102326][f=0005051] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:19.102403][f=0005051] [Game::KillLua][3] dtor=0 luaRules=0000023d3f2e6cb0
[t=00:03:19.102436][f=0005051] Start gadgetHandler:Shutdown
[t=00:03:19.102464][f=0005051] Shutdown - StartSetup
[t=00:03:19.102472][f=0005051] Shutdown - UnitMorph
[t=00:03:19.103521][f=0005051] Shutdown - Carrier Drones
[t=00:03:19.103544][f=0005051] Shutdown - Missile Silo Controller
[t=00:03:19.103596][f=0005051] Shutdown - Modular Comm Info
[t=00:03:19.103611][f=0005051] Shutdown - Terrain Texture Handler
[t=00:03:19.103624][f=0005051] Shutdown - UnitCloakShield
[t=00:03:19.104067][f=0005051] Shutdown - Starlight Handler
[t=00:03:19.104110][f=0005051] End gadgetHandler:Shutdown
[t=00:03:19.127181][f=0005051] Start gadgetHandler:Shutdown
[t=00:03:19.127203][f=0005051] Shutdown - Teleport Throw
[t=00:03:19.127215][f=0005051] Shutdown - UnitMorph
[t=00:03:19.127273][f=0005051] Shutdown - Commander Skin Renderer
[t=00:03:19.128547][f=0005051] Shutdown - Missile fired callins
[t=00:03:19.128563][f=0005051] Shutdown - Modular Comm Info
[t=00:03:19.128577][f=0005051] Shutdown - Retreat Command
[t=00:03:19.128589][f=0005051] Shutdown - Shockwaves
[t=00:03:19.128598][f=0005051] Shutdown - Unit tint API
[t=00:03:19.128615][f=0005051] Shutdown - Unit glow API
[t=00:03:19.128632][f=0005051] Shutdown - UnitCloakShield
[t=00:03:19.128696][f=0005051] Shutdown - Lups Cloak FX
[t=00:03:19.128720][f=0005051] Shutdown - Lups
[t=00:03:19.129818][f=0005051] Shutdown - Lups Shield
[t=00:03:19.129886][f=0005051] End gadgetHandler:Shutdown
[t=00:03:19.147156][f=0005051] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1848, 0.0} allocedSize{int+, int-, ext}={0, 0, 286968}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0195}
[t=00:03:19.151384][f=0005051] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:19.151460][f=0005051] [Game::KillLua][4] dtor=0
[t=00:03:19.151471][f=0005051] [Game::KillLua][5] dtor=0
[t=00:03:19.179695][f=0005051] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-10_19-10-58-235_Barren Hills v2_105.1.1-2511-g747f18b BAR105.sdfz" (81221 bytes)
[t=00:03:19.179839][f=0005051] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:19.206597][f=0005051] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:19.206618][f=0005051] [Sound] [Sound::UpdateThread][3] #sources=32 #items=23
[t=00:03:19.206719][f=0005051] [Sound] [Sound::UpdateThread][4] ctx=0000023cc55192a0 dev=0000023cc551f9d0
[t=00:03:19.206927][f=0005051] [Sound] [Sound::UpdateThread][5] ctx=0000023cc55192a0 dev=0000023cc551f9d0
[t=00:03:19.206949][f=0005051] [Sound] [Sound::Cleanup][alcDestroyContext(0000023cc55192a0)]
[t=00:03:19.208558][f=0005051] [Sound] [Sound::Cleanup][alcCloseDevice(0000023cc551f9d0)]
[t=00:03:19.208839][f=0005051] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:19.239339][f=0005051] [Sound] [Sound::UpdateThread][6]
[t=00:03:19.239957][f=0005051] [Game::~CGame][1]
[t=00:03:19.239973][f=0005051] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:19.239981][f=0005051] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:19.240000][f=0005051] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:19.240011][f=0005051] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:19.240017][f=0005051] [Game::KillLua][4] dtor=1
[t=00:03:19.240026][f=0005051] [Game::KillLua][5] dtor=1
[t=00:03:19.240303][f=0005051] [Game::KillMisc][1]
[t=00:03:19.240312][f=0005051] [Game::KillMisc][2]
[t=00:03:19.240598][f=0005051] [Game::KillMisc][3]
[t=00:03:19.240697][f=0005051] [Game::KillRendering][1]
[t=00:03:19.244022][f=0005051] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:19.265392][f=0005051] [3DOParser::Kill] allocated 1 pieces
[t=00:03:19.265413][f=0005051] [S3OParser::Kill] allocated 5525 pieces
[t=00:03:19.265932][f=0005051] [AssParser::Kill] allocated 677 pieces
[t=00:03:19.311940][f=0005051] [Game::KillInterface][1]
[t=00:03:19.312590][f=0005051] [Game::KillInterface][2]
[t=00:03:19.313004][f=0005051] [Game::KillSimulation][1]
[t=00:03:19.313077][f=0005051] [Game::KillSimulation][2]
[t=00:03:19.323445][f=0005051] [CCollisionHandler] dis-/continuous tests: 0/626334
[t=00:03:19.323491][f=0005051] [Game::KillSimulation][3]
[t=00:03:19.324514][f=0005051] [~CPathCache(20x20)] cacheHits=9 hitPercentage=28% numHashColls=0 maxCacheSize=5
[t=00:03:19.324577][f=0005051] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:19.324655][f=0005051] [~CPathCache(40x40)] cacheHits=26 hitPercentage=37% numHashColls=0 maxCacheSize=10
[t=00:03:19.325941][f=0005051] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:19.326311][f=0005051] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:19.330863][f=0005051] [LosHandler::Kill] raycast instance cache-{hits,misses}={5542,2850}; shared=17%; cached=49%
[t=00:03:19.341280][f=0005051] [Game::KillSimulation][4]
[t=00:03:19.373312][f=0005051] [CommonDefHandler::KillStatic] 8434 sound-set data items added
[t=00:03:19.373344][f=0005051] [Game::~CGame][2]
[t=00:03:19.373351][f=0005051] [Game::~CGame][3]
[t=00:03:19.373376][f=0005051] [SpringApp::Kill][3]
[t=00:03:19.373547][f=0005051] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    357176 bytes sent   in 3733 packets (95.681 bytes/packet)
    263724 bytes recv'd in 4182 packets (63.062 bytes/packet)
    {0.105x, 0.095x} relative protocol overhead {up, down}
    12696 incoming chunks dropped, 10143 outgoing chunks resent
    3721 incoming chunks processed

[t=00:03:19.373643][f=0005051] [SpringApp::Kill][4] font=0000023c883c3f80
[t=00:03:19.375199][f=0005051] [SpringApp::Kill][5]
[t=00:03:19.380983][f=0005051] [SpringApp::Kill][6]
[t=00:03:19.380998] [SpringApp::Kill][7]
[t=00:03:19.381046] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {300, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:19.381056] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2496, 1048576, 1048576}, EBO = {4608, 2097152, 2097152}
[t=00:03:19.381115] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:19.381129] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:19.381138] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:19.381147] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:19.381160] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {140, 1048576, 1048576}, EBO = {210, 2097152, 2097152}
[t=00:03:19.381169] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {6112, 1048576, 1048576}, EBO = {9168, 2097152, 2097152}
[t=00:03:19.381177] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:19.381190] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:19.381206] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:19.381218] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1328, 1048576, 1048576}, EBO = {1992, 2097152, 2097152}
[t=00:03:19.381230] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {380, 1048576, 1048576}, EBO = {570, 2097152, 2097152}
[t=00:03:19.464347] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:19.464373] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:19.464379] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:19.464384] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8501
[t=00:03:19.464389] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:19.475223] [VFS] [SpringVFS::DeleteArchives<this=0000023c88697720>]
[t=00:03:19.475247] [VFS] [SpringVFS::DeleteArchives<this=0000023c88697720>(section=0)] #archives[section]=2 #files[section]=8264
[t=00:03:19.475256] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000023cc55e9700)
[t=00:03:19.476250] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (0000023cc55e8aa0)
[t=00:03:19.476722] [VFS] [SpringVFS::DeleteArchives<this=0000023c88697720>(section=1)] #archives[section]=1 #files[section]=64
[t=00:03:19.476742] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\barren_hills_v2.sd7 (0000023cc56e4400)
[t=00:03:19.476858] [VFS] [SpringVFS::DeleteArchives<this=0000023c88697720>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:19.476870] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000023cc55e8470)
[t=00:03:19.476921] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000023cc55ea150)
[t=00:03:19.476992] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000023cc55e89f0)
[t=00:03:19.477086] [VFS] [SpringVFS::DeleteArchives<this=0000023c88697720>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:19.477098] [VFS] [SpringVFS::DeleteArchives<this=0000023c88697720>(section=4)] #archives[section]=0 #files[section]=8174
[t=00:03:19.477147] [VFS] [SpringVFS::DeleteArchives<this=0000023c88697720>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:19.477164] [VFS] [SpringVFS::DeleteArchives<this=0000023c88697720>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:19.477195] [VFS] [SpringVFS::DeleteArchives<this=0000023c88697720>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:19.477203] [VFS] [SpringVFS::DeleteArchives<this=0000023c88697720>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:19.479794] [SpringApp::Kill][8]
[t=00:03:19.479805] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:19.479819] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6064404d0 (joinable=1)
[t=00:03:19.479824] [WatchDog::Uninstall][2]
[t=00:03:20.123414] [WatchDog::Uninstall][3]
[t=00:03:20.123430] [SpringApp::Kill][9]