Open Chobbyla opened 1 month ago
infolog_full.txt (truncated):
[t=00:00:00.002546] [CpuId] found 12 cores and 24 logical cpus (mask: 0xffffff) of type general [t=00:00:00.002565] [CpuId] setting logical cpu affinity mask to 0xffffff [t=00:00:00.008233] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.008349] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" [t=00:00:00.312340] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available. [t=00:00:00.312400] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.312426] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.312444] [t=00:00:00.312450] Enable or disable log sections using the LogSections configuration key [t=00:00:00.312458] or the SPRING_LOG_SECTIONS environment variable (both comma separated). Failed rotating the log file [t=00:00:00.312464] Use "none" to disable the default log sections. [t=00:00:00.312481] ============== </Log Sections> ============== [t=00:00:00.312494] ============== <User Config> ============== [t=00:00:00.312625] AllowDeferredMapRendering = 1 [t=00:00:00.312640] AllowDeferredModelRendering = 1 [t=00:00:00.312648] BumpWaterBlurReflection = 1 [t=00:00:00.312654] BumpWaterTexSizeReflection = 128 [t=00:00:00.312660] CamFreeScrollSpeed = 50 [t=00:00:00.312667] CamMode = 1 [t=00:00:00.312674] DualScreenMiniMapOnLeft = 1 [t=00:00:00.312686] EdgeMoveDynamic = 0 [t=00:00:00.312695] EdgeMoveWidth = 0.003 [t=00:00:00.312702] FPSFOV = 90 [t=00:00:00.312713] FPSScrollSpeed = 50 [t=00:00:00.312724] FontSize = 18 [t=00:00:00.312730] GrassDetail = 0 [t=00:00:00.312736] GroundDecals = 2 [t=00:00:00.312745] GroundDetail = 90 [t=00:00:00.312752] GroundScarAlphaFade = 1 [t=00:00:00.312759] HangTimeout = 30 [t=00:00:00.312766] HardwareCursor = 1 [t=00:00:00.312773] InitialNetworkTimeout = 0 [t=00:00:00.312781] LuaGarbageCollectionMemLoadMult = 3.20000005 [t=00:00:00.312789] LuaGarbageCollectionRunTimeMult = 2 [t=00:00:00.312800] MSAALevel = 4 [t=00:00:00.312812] MaxParticles = 25000 [t=00:00:00.312818] MaxSounds = 32 [t=00:00:00.312824] MaximumTransmissionUnit = 0 [t=00:00:00.312841] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.312851] MiniMapMarker = 0 [t=00:00:00.312861] MouseDragScrollThreshold = 0 [t=00:00:00.312871] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.312880] OverheadScrollSpeed = 50 [t=00:00:00.312888] ReconnectTimeout = 0 [t=00:00:00.312895] RotOverheadScrollSpeed = 50 [t=00:00:00.312908] RotateLogFiles = 1 [t=00:00:00.312920] ShadowMapSize = 8192 [t=00:00:00.312926] Shadows = 1 [t=00:00:00.312932] ShowClock = 0 [t=00:00:00.312938] SoftParticles = 0 [t=00:00:00.312944] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.312950] UnitIconDist = 151 [t=00:00:00.312956] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.312976] UseLuaMemPools = 0 [t=00:00:00.312983] VFSCacheArchiveFiles = 0 [t=00:00:00.312990] VSync = 1 [t=00:00:00.312997] Water = 4 [t=00:00:00.313009] XResolution = 3840 [t=00:00:00.313017] YResolution = 2160 [t=00:00:00.313023] snd_volgeneral = 3 [t=00:00:00.313030] snd_volmaster = 4 [t=00:00:00.313037] snd_volui = 68 [t=00:00:00.313051] ============== </User Config> ============== [t=00:00:00.313063] ============== <User System> ============== [t=00:00:00.313070] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.313080] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.313089] Compiler Version: gcc-13.2.0 [t=00:00:00.313170] Operating System: Windows 10 TBA Insider Update (build 22000) [t=00:00:00.313233] Hardware Config: AMD Ryzen Threadripper 1920X 12-Core Processor ; 32652MB RAM, 41868MB pagefile [t=00:00:00.313246] Binary Word Size: 64-bit (native) [t=00:00:00.313254] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.313261] Physical CPU Cores: 12 [t=00:00:00.313268] Logical CPU Cores: 24 [t=00:00:00.313275] ============== </User System> ============== [t=00:00:00.313675] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.313687] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.313693] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.313698] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.313704] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.315002] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.315020] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.322485] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@60Hz} current={3840x2160x24bpp@60Hz} [t=00:00:00.330721] Display (Generic PnP Monitor)=1 modes=75 bounds={x=0, y=0, w=3840, h=2160} [t=00:00:00.330739] [ 1] 3840x2160x24bpp@60Hz [t=00:00:00.330746] [ 9] 2560x1600x24bpp@60Hz [t=00:00:00.330754] [17] 2560x1440x24bpp@60Hz [t=00:00:00.330759] [19] 2048x1536x24bpp@60Hz [t=00:00:00.330766] [27] 1920x1440x24bpp@60Hz [t=00:00:00.330771] [29] 1920x1200x24bpp@60Hz [t=00:00:00.330777] [31] 1920x1080x24bpp@60Hz [t=00:00:00.330782] [37] 1680x1050x24bpp@60Hz [t=00:00:00.330794] [43] 1600x1200x24bpp@60Hz [t=00:00:00.330801] [45] 1600x1024x24bpp@60Hz [t=00:00:00.330807] [51] 1600x900x24bpp@60Hz [t=00:00:00.330815] [52] 1440x1080x24bpp@60Hz [t=00:00:00.330821] [58] 1366x768x24bpp@60Hz [t=00:00:00.330828] [59] 1360x768x24bpp@60Hz [t=00:00:00.330845] [60] 1280x1024x24bpp@60Hz [t=00:00:00.330853] [61] 1280x960x24bpp@60Hz [t=00:00:00.330864] [62] 1280x800x24bpp@60Hz [t=00:00:00.330871] [63] 1280x768x24bpp@60Hz [t=00:00:00.330877] [64] 1280x720x24bpp@60Hz [t=00:00:00.330890] [66] 1176x664x24bpp@60Hz [t=00:00:00.330896] [68] 1152x864x24bpp@60Hz [t=00:00:00.330903] [69] 1024x768x24bpp@60Hz [t=00:00:00.330909] [70] 800x600x24bpp@60Hz [t=00:00:00.330916] [71] 720x576x24bpp@60Hz [t=00:00:00.330922] [72] 720x480x24bpp@60Hz [t=00:00:00.330930] [74] 640x480x24bpp@60Hz [t=00:00:00.755391] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.755952] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3840,2160> [t=00:00:00.755972] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<3840,2128> [t=00:00:00.795625] [GR::LogVersionInfo] [t=00:00:00.795644] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.795652] GL version : 4.6.0 NVIDIA 551.23 [t=00:00:00.795658] GL vendor : NVIDIA Corporation [t=00:00:00.795664] GL renderer : NVIDIA GeForce RTX 3080 Ti/PCIe/SSE2 [t=00:00:00.795669] GLSL version: 4.60 NVIDIA [t=00:00:00.795696] GLEW version: 2.1.0 [t=00:00:00.795702] GPU memory : 12288MB (total) / 9944MB (available) [t=00:00:00.795725] SDL swap-int: 0 [t=00:00:00.795732] SDL driver : windows [t=00:00:00.795736] [t=00:00:00.795763] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.795776] GLSL shader support : 1 [t=00:00:00.795782] GL4 support : 1 [t=00:00:00.795787] FBO extension support : 1 [t=00:00:00.795829] NVX GPU mem-info support : 1 [t=00:00:00.795848] ATI GPU mem-info support : 0 [t=00:00:00.795882] Texture clamping to edge : 1 [t=00:00:00.795897] NPOT-texture support : 1 (1) [t=00:00:00.795911] S3TC/DXT1 texture support : 1/1 [t=00:00:00.795922] texture query-LOD support : 1 (1) [t=00:00:00.795932] MSAA frame-buffer support : 1 (1) [t=00:00:00.795941] Z-buffer depth : 32 (-) [t=00:00:00.795966] primitive-restart support : 1 (1) [t=00:00:00.795978] clip-space control support: 1 (1) [t=00:00:00.795985] seamless cube-map support : 1 (1) [t=00:00:00.796003] frag-depth layout support : 1 (1) [t=00:00:00.796009] persistent maps support : 1 (1) [t=00:00:00.796014] explicit attribs location : 1 (1) [t=00:00:00.796020] multi draw indirect : 1 (-) [t=00:00:00.796029] array textures : 1 (-) [t=00:00:00.796037] buffer copy support : 1 (-) [t=00:00:00.796044] indirect draw : 1 (-) [t=00:00:00.796051] base instance : 1 (-) [t=00:00:00.796058] [t=00:00:00.796064] max. FBO samples : 32 [t=00:00:00.796079] max. FS/program texture slots : 32/192 [t=00:00:00.796092] max. texture size : 32768 [t=00:00:00.796102] max. texture anisotropy level : 16.000000 [t=00:00:00.796109] max. vec4 varyings/attributes : 31/16 [t=00:00:00.796116] max. draw-buffers : 8 [t=00:00:00.796126] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.796134] max. uniform buffer-bindings : 84 [t=00:00:00.796140] max. uniform block-size : 64KB [t=00:00:00.796148] max. storage buffer-bindings : 96 [t=00:00:00.796160] max. storage block-size : 2047MB [t=00:00:00.796171] [t=00:00:00.796176] enable AMD-hacks : 0 [t=00:00:00.796181] compress MIP-maps: 0 [t=00:00:00.796241] Number of compressed texture formats: 23 [t=00:00:00.796276] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.796329] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.796677] [GR::UpdateGLConfigs] [t=00:00:00.796728] [VSync::SetInterval] interval=1 (standard) [t=00:00:00.796741] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.797198] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0 [t=00:00:00.797217] [GR::UpdateGLGeometry][2] winSize=<3840,2160> [t=00:00:00.797223] [GR::InitGLState] [t=00:00:00.797314] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.175003] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.179314] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms [t=00:00:01.180077] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.193646] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:01.193681] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:01.194292] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.198834] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:01.198855] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.198952] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:01.199033] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:01.223192] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:01.224046] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:01.226225] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:01.226590] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:01.314650] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 91ms [t=00:00:01.314697] [VFS] [SpringVFS::ReserveArchives<this=00000223679adbd0>] [t=00:00:01.314890] [VFS] [SpringVFS::AddArchive<this=00000223679adbd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.318627] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000223679adbd0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.318654] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.368817] [ThreadPool::SetThreadCount][1] wanted=12 current=1 maximum=24 (init=1) [t=00:00:01.370066] [ThreadPool::SetThreadCount][2] workers=11 [t=00:00:01.370163] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:01.370262] [Threading] Worker 8 thread CPU affinity mask set: 0x80 [t=00:00:01.370415] [Threading] Worker 9 thread CPU affinity mask set: 0x100 [t=00:00:01.370488] [Threading] Worker 10 thread CPU affinity mask set: 0x200 [t=00:00:01.370603] [Threading] Worker 11 thread CPU affinity mask set: 0x400 [t=00:00:01.371765] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.371782] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.371775] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.371685] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.371867] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:01.371879] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.371931] [Threading] Main thread CPU affinity mask set: 0xfff800 [t=00:00:01.372472][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.372607][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.372742][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.372771][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.372782][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.372851][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.381031][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.381058][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Lautsprecher (2- High Definition Audio Device)" [t=00:00:01.381072][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Lautsprecher (Marantz TURRET Audio)" [t=00:00:01.381085][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "LG Ultra HD (NVIDIA High Definition Audio)" [t=00:00:01.381102][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.394884][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.397994][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000223206f9760(default) context=00000223204cec10 numChannels=2 frameSize=8 [t=00:00:01.398032][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.398056][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.398069][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.398104][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.398146][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.398261][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.398281][f=-000001] [Sound] Devices: [t=00:00:01.401841][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (Marantz TURRET Audio)] [t=00:00:01.401863][f=-000001] [Sound] [OpenAL Soft on Lautsprecher (2- High Definition Audio Device)] [t=00:00:01.401872][f=-000001] [Sound] [OpenAL Soft on LG Ultra HD (NVIDIA High Definition Audio)] [t=00:00:01.401915][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.401924][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.403328][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.403350][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.472586][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 247362 MB [t=00:00:01.476119][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:01.482386][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8456 [t=00:00:01.484439][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8456 using name 2600 [t=00:00:01.484541][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=3840, ssy=2160, wsx=3840, wsy=2160, wpx=0, wpy=0 [t=00:00:01.484972][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=3840, ssy=2160, wsx=3840, wsy=2160, wpx=0, wpy=0 [t=00:00:01.484994][f=-000001] [t=00:00:01.485018][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:01.485031][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:01.485043][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:01.485057][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:01.485065][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:01.485407][f=-000001] [GR::UpdateGLConfigs] [t=00:00:01.485441][f=-000001] [GR::UpdateGLGeometry][1] winSize=<3840,2160> [t=00:00:01.485780][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0 [t=00:00:01.485802][f=-000001] [GR::UpdateGLGeometry][2] winSize=<3840,2160> [t=00:00:01.485809][f=-000001] [GR::InitGLState] [t=00:00:01.485834][f=-000001] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@60Hz (fullscreen::exclusive) [t=00:00:01.485856][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 0ms [t=00:00:01.485867][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:01.485881][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:01.991635][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "CrossRoads v1.0.3" (loaded=0 cached=0) [t=00:00:01.992461][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000223679adbd0>(arName="CrossRoads v1.0.3", overwrite=false)] section=1 cached=0 [t=00:00:02.003583][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000223679adbd0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.003962][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Future Wars v0.40.6" (loaded=0 cached=0) [t=00:00:02.067781][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000223679adbd0>(arName="Future Wars v0.40.6", overwrite=false)] section=0 cached=0 [t=00:00:02.091169][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000223679adbd0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.091361][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000223679adbd0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.093395][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000223679adbd0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:04.539437][f=-000001] [CAS::GASCB] Archive file="crossroads.v1.0.3.sd7" cs="59427fecc98bcdfd7de5f07e9c6b3460f7bf8e149b0c57602b7b1c0a6227dd8a76c93a043449186857c1914e78fb0805ba66f3cfb936cbde573caacb5bc1607d" [t=00:00:04.591218][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:04.591309][f=-000001] Warning: [PreGame::GameDataReceived] Archive CrossRoads v1.0.3 (checksum 9bb71cb37c0dfed55694ab49eaddd48d2e873fdd66d2a0406e15b783463e90630e11ec01f2b63c8bb6f7756c6c882e76bc6375161e1abbc82e6435186837cac7) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:05.555932][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:05.600799][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:05.654728][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:15.236149][f=-000001] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=98735ms [t=00:00:15.236200][f=-000001] file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6342 inflSize=21816kb readTime=419ms [t=00:00:15.236224][f=-000001] file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6337 inflSize=14172kb readTime=236ms [t=00:00:15.236245][f=-000001] file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6336 inflSize=12267kb readTime=179ms [t=00:00:15.236255][f=-000001] file="bitmaps/loadpictures/buildpower.png" indx=520 inflSize=2718kb readTime=145ms [t=00:00:15.236267][f=-000001] file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=130ms [t=00:00:15.236277][f=-000001] file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6338 inflSize=12437kb readTime=124ms [t=00:00:15.236292][f=-000001] file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6333 inflSize=10480kb readTime=122ms [t=00:00:15.236306][f=-000001] file="sounds/music/defeat/serpent's grave - main titles.ogg" indx=6326 inflSize=6029kb readTime=116ms [t=00:00:15.236322][f=-000001] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=106ms [t=00:00:15.236331][f=-000001] file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=103ms [t=00:00:15.237743][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:15.237827][f=-000001] Warning: [PreGame::GameDataReceived] Archive FutureWars 0.40.6.sdz (checksum 3091b86090a0be80feb1f79155c8e2159ed7ebc18ca8b71c5670c2053b639832267ee29f9ea7c4b8c121221e75bd2cefc9be837168c18e8794eed2e76655d85b) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:15.239147][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:15.239236][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-10_23-38-37-901_CrossRoads v1.0_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:15.239251][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 13601ms [t=00:00:15.239625][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:15.336009][f=-000001] pfForceSingleThreaded, false [t=00:00:15.336034][f=-000001] forceSingleThreaded, false [t=00:00:15.336044][f=-000001] Memory limit: 3584 [t=00:00:15.342753][f=-000001] [CAS::GASCB] Archive file="crossroads.v1.0.3.sd7" cs="59427fecc98bcdfd7de5f07e9c6b3460f7bf8e149b0c57602b7b1c0a6227dd8a76c93a043449186857c1914e78fb0805ba66f3cfb936cbde573caacb5bc1607d" [t=00:00:15.342887][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:15.404876][f=-000001] [CAS::GASCB] Archive file="futurewars 0.40.6.sdz" cs="f6bdc796fbd59d35e627edbbd945b33ccacd6c42021029c741e6b5935ca63d05ac668ecab8b414b20f86318a389dfdc6f1de2bbc52797242a230cd83506c8f94" [t=00:00:15.405043][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:15.405149][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:15.405237][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:15.425765][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:15.425790][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:15.425881][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:15.425951][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:15.426018][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:15.426084][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ ------- TRUNCATED ------- [t=00:00:46.905935][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/CrossRoads_v1.0.3.json) [t=00:00:46.923036][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:46.936012][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:46.948316][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:46.960659][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:46.971376][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:46.982504][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:46.996336][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:47.038226][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:47.038959][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:47.039012][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:47.039036][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks [t=00:00:47.074618][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:47.095440][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:47.097392][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:00:47.097664][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:00:47.097948][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [t=00:00:47.097964][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:47.101658][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:00:47.109381][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 100.00% [t=00:00:47.109412][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: 10.04 [t=00:00:47.109449][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 449.69 [t=00:00:47.109469][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 31 unit-defs) [t=00:00:47.109486][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-20.000000 / any) Is buildable across 100.000000% of the map. (used by 73 unit-defs) [t=00:00:47.109523][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 65 unit-defs) [t=00:00:47.109545][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 46 unit-defs) [t=00:00:47.109558][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 1 unit-defs) [t=00:00:47.109578][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:47.109592][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:47.113377][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 96.20% of the map. (used by 383 unit-defs) [t=00:00:47.113419][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 7 unit-defs) [t=00:00:47.116443][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 96.20% of the map. (used by 4 unit-defs) [t=00:00:47.119558][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 106 unit-defs) [t=00:00:47.122844][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 96.20% of the map. (used by 33 unit-defs) [t=00:00:47.126200][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 33 unit-defs) [t=00:00:47.129386][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:47.131755][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 7 Map-Area(s) occupying 68.39% of the map. (used by 13 unit-defs) [t=00:00:47.131798][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 9 unit-defs) [t=00:00:47.134027][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 7 Map-Area(s) occupying 68.39% of the map. (used by 21 unit-defs) [t=00:00:47.137153][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover1' Has 1 Map-Area(s) occupying 96.20% of the map. (used by 1 unit-defs) [t=00:00:47.215144][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/CrossRoads_v1.0.3.json) [t=00:00:47.228661][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:47.233407][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:47.244825][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:47.256056][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:47.266358][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:47.277149][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:47.282095][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:47.318104][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized! [t=00:00:47.318667][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0 [t=00:00:47.318683][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 634ms [t=00:00:47.338022][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 12496, 0.0} allocedSize{int+, int-, ext}={0, 0, 2026400}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0287} [t=00:00:47.364047][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:47.364105][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=12 maximum=24 (init=0) [t=00:00:47.388755][f=-000001] [async=0] threads=12 tasks=319 {sum,avg}{exec,wait}time={{9655.698, 30.269}, {130.682, 0.410}}ms [t=00:00:47.388786][f=-000001] thread=1 tasks=29 {sum,min,max,avg}{exec,wait}time={{893.660, 0.000, 718.657, 30.816}, {1.205, 0.000, 0.650, 0.042}}ms [t=00:00:47.388802][f=-000001] thread=2 tasks=29 {sum,min,max,avg}{exec,wait}time={{884.434, 0.000, 718.854, 30.498}, {5.606, 0.000, 1.701, 0.193}}ms [t=00:00:47.388843][f=-000001] thread=3 tasks=29 {sum,min,max,avg}{exec,wait}time={{879.208, 0.252, 719.249, 30.318}, {4.969, 0.000, 1.704, 0.171}}ms [t=00:00:47.388856][f=-000001] thread=4 tasks=29 {sum,min,max,avg}{exec,wait}time={{883.359, 0.000, 719.168, 30.461}, {11.636, 0.000, 1.894, 0.401}}ms [t=00:00:47.388870][f=-000001] thread=5 tasks=29 {sum,min,max,avg}{exec,wait}time={{885.271, 0.001, 718.902, 30.527}, {1.643, 0.000, 0.600, 0.057}}ms [t=00:00:47.388894][f=-000001] thread=6 tasks=29 {sum,min,max,avg}{exec,wait}time={{877.875, 0.001, 718.820, 30.272}, {12.491, 0.000, 2.754, 0.431}}ms [t=00:00:47.388911][f=-000001] thread=7 tasks=29 {sum,min,max,avg}{exec,wait}time={{866.623, 0.000, 718.611, 29.884}, {12.680, 0.000, 1.894, 0.437}}ms [t=00:00:47.388923][f=-000001] thread=8 tasks=29 {sum,min,max,avg}{exec,wait}time={{870.524, 0.001, 718.898, 30.018}, {12.014, 0.000, 1.893, 0.414}}ms [t=00:00:47.388939][f=-000001] thread=9 tasks=29 {sum,min,max,avg}{exec,wait}time={{879.713, 0.000, 719.216, 30.335}, {11.304, 0.000, 1.891, 0.390}}ms [t=00:00:47.388961][f=-000001] thread=10 tasks=29 {sum,min,max,avg}{exec,wait}time={{873.412, 0.000, 718.767, 30.118}, {26.409, 0.000, 7.577, 0.911}}ms [t=00:00:47.388978][f=-000001] thread=11 tasks=29 {sum,min,max,avg}{exec,wait}time={{861.619, 0.000, 719.245, 29.711}, {30.728, 0.001, 14.124, 1.060}}ms [t=00:00:47.388989][f=-000001] [async=1] threads=12 tasks=13178 {sum,avg}{exec,wait}time={{210623.797, 15.983}, {54158388.000, 4109.758}}ms [t=00:00:47.389012][f=-000001] thread=1 tasks=1197 {sum,min,max,avg}{exec,wait}time={{19178.295, 0.001, 1087.386, 16.022}, {4953567.500, 1.504, 9508.218, 4138.319}}ms [t=00:00:47.389031][f=-000001] thread=2 tasks=1198 {sum,min,max,avg}{exec,wait}time={{19588.857, 0.001, 953.769, 16.351}, {5011091.500, 1.485, 9493.106, 4182.881}}ms [t=00:00:47.389045][f=-000001] thread=3 tasks=1198 {sum,min,max,avg}{exec,wait}time={{19050.572, 0.001, 1133.842, 15.902}, {4921693.000, 1.046, 9350.865, 4108.258}}ms [t=00:00:47.389068][f=-000001] thread=4 tasks=1198 {sum,min,max,avg}{exec,wait}time={{18450.420, 0.001, 1064.946, 15.401}, {4929087.000, 1.475, 9155.896, 4114.430}}ms [t=00:00:47.389086][f=-000001] thread=5 tasks=1199 {sum,min,max,avg}{exec,wait}time={{20817.727, 0.001, 2180.409, 17.363}, {4903629.500, 1.389, 9287.581, 4089.766}}ms [t=00:00:47.389102][f=-000001] thread=6 tasks=1198 {sum,min,max,avg}{exec,wait}time={{20483.812, 0.001, 1992.893, 17.098}, {4887883.500, 1.653, 9256.135, 4080.036}}ms [t=00:00:47.389122][f=-000001] thread=7 tasks=1198 {sum,min,max,avg}{exec,wait}time={{18056.240, 0.001, 1067.365, 15.072}, {4892075.000, 0.018, 9439.403, 4083.535}}ms [t=00:00:47.389139][f=-000001] thread=8 tasks=1198 {sum,min,max,avg}{exec,wait}time={{18673.396, 0.001, 1133.604, 15.587}, {4911705.000, 0.125, 9407.604, 4099.921}}ms [t=00:00:47.389153][f=-000001] thread=9 tasks=1198 {sum,min,max,avg}{exec,wait}time={{19236.477, 0.001, 1542.196, 16.057}, {4926431.000, 0.241, 9407.604, 4112.213}}ms [t=00:00:47.389174][f=-000001] thread=10 tasks=1198 {sum,min,max,avg}{exec,wait}time={{18450.561, 0.001, 1243.483, 15.401}, {4897664.000, 0.326, 9321.697, 4088.200}}ms [t=00:00:47.389190][f=-000001] thread=11 tasks=1198 {sum,min,max,avg}{exec,wait}time={{18637.434, 0.001, 1066.885, 15.557}, {4923560.500, 0.069, 9417.341, 4109.817}}ms [t=00:00:47.389202][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:47.389211][f=-000001] [SpringApp::Kill][2] [t=00:00:47.389661][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:47.389685][f=-000001] [Game::KillLua][1] dtor=0 luaUI=00000223d1133dc0 [t=00:00:47.389735][f=-000001] Start widgetHandler:Shutdown [t=00:00:47.393427][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:47.401228][f=-000001] Writing last game win data [t=00:00:47.406798][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:47.406821][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:47.406841][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:47.406854][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:47.406880][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:47.408381][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:47.408401][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:47.409585][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:47.409721][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:47.409737][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:47.434334][f=-000001] Shutdown Widget - Deferred rendering [t=00:00:47.434360][f=-000001] SSAO: Deferred rendering disabled, disabling. [t=00:00:47.434950][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:47.434970][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:47.434999][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:47.435014][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:47.435033][f=-000001] Shutdown Widget - Unit Icons [t=00:00:47.435049][f=-000001] Shutdown Widget - Noises [t=00:00:47.435059][f=-000001] Shutdown Widget - HealthBars [t=00:00:47.437676][f=-000001] Shutdown Widget - BuildETA [t=00:00:47.437725][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:47.437753][f=-000001] Shutdown Widget - Win Counter [t=00:00:47.437773][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:47.439626][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:47.439648][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:47.439661][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:47.439676][f=-000001] Shutdown Widget - Stereo3D [t=00:00:47.439708][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:47.439723][f=-000001] Shutdown Widget - Transport AI [t=00:00:47.439737][f=-000001] Shutdown Widget - Point Tracker [t=00:00:47.439752][f=-000001] Shutdown Widget - Decloak Tower Range [t=00:00:47.439766][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:47.439783][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:47.439796][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:47.439812][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:47.439837][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:47.439853][f=-000001] Shutdown Widget - Grab Input [t=00:00:47.444578][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:47.444599][f=-000001] Shutdown Widget - Darkening [t=00:00:47.444622][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:47.444635][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:47.444654][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:47.444673][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:47.444701][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:47.444873][f=-000001] Shutdown Widget - CameraShake [t=00:00:47.444889][f=-000001] Shutdown Widget - Attack Warning [t=00:00:47.444901][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:47.445078][f=-000001] Shutdown Widget - Attack AoE [t=00:00:47.445096][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:47.445108][f=-000001] Shutdown Widget - Selection Send [t=00:00:47.445126][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:47.445141][f=-000001] Shutdown Widget - LupsManager [t=00:00:47.445154][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:47.445168][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:47.445179][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:47.445304][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:47.445321][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:47.445331][f=-000001] Shutdown Widget - Lups [t=00:00:47.445422][f=-000001] Shutdown Widget - Chili Framework [t=00:00:47.445437][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:47.445448][f=-000001] Shutdown Widget - Custom Markers [t=00:00:47.445464][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:47.445540][f=-000001] Shutdown Widget - Select Keys [t=00:00:47.445570][f=-000001] Shutdown Widget - Start Boxes [t=00:00:47.445581][f=-000001] Shutdown Widget - Pause Screen [t=00:00:47.445838][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:47.445872][f=-000001] Shutdown Widget - Bloom Shader Deferred [t=00:00:47.445886][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:47.445897][f=-000001] Shutdown Widget - Layout Handler [t=00:00:47.445915][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:47.445927][f=-000001] End widgetHandler:Shutdown [t=00:00:47.499444][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 13842215, 0.0} allocedSize{int+, int-, ext}={0, 0, 2418644070}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0196} [t=00:00:47.499764][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:47.499780][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000223fa6352f0 [t=00:00:47.499829][f=-000001] Start gadgetHandler:Shutdown [t=00:00:47.499844][f=-000001] Shutdown - Notice [t=00:00:47.499858][f=-000001] FUTURE WARS GAME OVER. [t=00:00:47.499867][f=-000001] Shutdown - Resource Setup [t=00:00:47.499892][f=-000001] Shutdown - StartSetup [t=00:00:47.499905][f=-000001] Shutdown - UnitMorph [t=00:00:47.499918][f=-000001] Shutdown - Carrier Drones [t=00:00:47.499929][f=-000001] Shutdown - Missile Silo Controller [t=00:00:47.499941][f=-000001] Shutdown - Modular Comm Info [t=00:00:47.499954][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:47.499967][f=-000001] Shutdown - UnitCloakShield [t=00:00:47.499978][f=-000001] Shutdown - Starlight Handler [t=00:00:47.499989][f=-000001] End gadgetHandler:Shutdown [t=00:00:47.523365][f=-000001] Start gadgetHandler:Shutdown [t=00:00:47.523394][f=-000001] Shutdown - UnitMorph [t=00:00:47.523415][f=-000001] Shutdown - Teleport Throw [t=00:00:47.523427][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:47.523477][f=-000001] Shutdown - Missile fired callins [t=00:00:47.523494][f=-000001] Shutdown - Modular Comm Info [t=00:00:47.523512][f=-000001] Shutdown - Retreat Command [t=00:00:47.523532][f=-000001] Shutdown - Shockwaves [t=00:00:47.523549][f=-000001] Shutdown - Unit tint API [t=00:00:47.523566][f=-000001] Shutdown - Unit glow API [t=00:00:47.523581][f=-000001] Shutdown - UnitCloakShield [t=00:00:47.523595][f=-000001] Shutdown - Lups Cloak FX [t=00:00:47.523608][f=-000001] Shutdown - Lups [t=00:00:47.523672][f=-000001] Shutdown - Lups Shield [t=00:00:47.523692][f=-000001] End gadgetHandler:Shutdown [t=00:00:47.538907][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 32, 0.0} allocedSize{int+, int-, ext}={0, 0, 1612}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0312} [t=00:00:47.539240][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:47.539328][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:47.539342][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:47.551550][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-10_23-38-37-901_CrossRoads v1.0_105.1.1-2314-g9e0bf7d BAR105.sdfz" (3736 bytes) [t=00:00:47.551667][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:47.568805][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:47.568834][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=13 [t=00:00:47.568879][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000223204cec10 dev=00000223206f9760 [t=00:00:47.569144][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000223204cec10 dev=00000223206f9760 [t=00:00:47.569160][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000223204cec10)] [t=00:00:47.572157][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000223206f9760)] [t=00:00:47.572299][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:47.597975][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:47.598887][f=-000001] [Game::~CGame][1] [t=00:00:47.598933][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:47.598949][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:47.598962][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:47.598971][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:47.598980][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:47.598991][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:47.599119][f=-000001] [Game::KillMisc][1] [t=00:00:47.599149][f=-000001] [Game::KillMisc][2] [t=00:00:47.599166][f=-000001] [EOH::DestroySkirmishAI(id=1)] [t=00:00:47.627973][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:47.653101][f=-000001] [Game::KillMisc][3] [t=00:00:47.653195][f=-000001] [Game::KillRendering][1] [t=00:00:47.653558][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.686042][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:47.686084][f=-000001] [S3OParser::Kill] allocated 5442 pieces [t=00:00:47.687103][f=-000001] [AssParser::Kill] allocated 1663 pieces [t=00:00:47.770264][f=-000001] [Game::KillInterface][1] [t=00:00:47.770325][f=-000001] [Game::KillInterface][2] [t=00:00:47.770920][f=-000001] [Game::KillSimulation][1] [t=00:00:47.770985][f=-000001] [Game::KillSimulation][2] [t=00:00:47.799544][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:47.799583][f=-000001] [Game::KillSimulation][3] [t=00:00:47.803801][f=-000001] [~CPathCache(20x20)] cacheHits=194 hitPercentage=50% numHashColls=0 maxCacheSize=194 [t=00:00:47.804019][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.804154][f=-000001] [~CPathCache(40x40)] cacheHits=338 hitPercentage=79% numHashColls=0 maxCacheSize=88 [t=00:00:47.804251][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:47.804453][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:47.807995][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:47.820250][f=-000001] [Game::KillSimulation][4] [t=00:00:47.938404][f=-000001] [CommonDefHandler::KillStatic] 7195 sound-set data items added [t=00:00:47.938464][f=-000001] [Game::~CGame][2] [t=00:00:47.938475][f=-000001] [Game::~CGame][3] [t=00:00:47.938583][f=-000001] [SpringApp::Kill][3] [t=00:00:47.939183][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3496 bytes sent in 158 packets (22.127 bytes/packet) 8500 bytes recv'd in 233 packets (36.481 bytes/packet) {0.149x, 0.164x} relative protocol overhead {up, down} 31 incoming chunks dropped, 0 outgoing chunks resent 33 incoming chunks processed [t=00:00:47.939307][f=-000001] [SpringApp::Kill][4] font=0000022367919ac0 [t=00:00:47.943294][f=-000001] [SpringApp::Kill][5] [t=00:00:47.950467][f=-000001] [SpringApp::Kill][6] [t=00:00:47.950535] [SpringApp::Kill][7] [t=00:00:47.951781] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:47.951824] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:47.951838] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:47.951849] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:47.951864] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:47.951879] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:47.951889] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:47.951904] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:47.951917] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:47.951927] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:47.951946] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:47.951961] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:47.951971] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:48.044691] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:48.044721] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:48.044766] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:48.044773] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8456 [t=00:00:48.044779] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:48.053570] [VFS] [SpringVFS::DeleteArchives<this=00000223679adbd0>] [t=00:00:48.053592] [VFS] [SpringVFS::DeleteArchives<this=00000223679adbd0>(section=0)] #archives[section]=2 #files[section]=9072 [t=00:00:48.053603] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000223203ef260) [t=00:00:48.053724] [~CPoolArchive] archiveFile="C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1755ms [t=00:00:48.053753] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=29ms [t=00:00:48.053763] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=29ms [t=00:00:48.053774] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=27ms [t=00:00:48.053791] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=24ms [t=00:00:48.053805] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=21ms [t=00:00:48.053816] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=20ms [t=00:00:48.053826] file="unittextures/bcore_abc_1.tga" indx=7355 inflSize=3210kb readTime=20ms [t=00:00:48.053836] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=19ms [t=00:00:48.053854] file="unittextures/hunter1.dds" indx=7574 inflSize=4096kb readTime=18ms [t=00:00:48.053869] file="unittextures/benzcom_2.dds" indx=7366 inflSize=5461kb readTime=16ms [t=00:00:48.055402] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\FutureWars 0.40.6.sdz (00000223205a81c0) [t=00:00:48.056603] [VFS] [SpringVFS::DeleteArchives<this=00000223679adbd0>(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:48.056633] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\CrossRoads.v1.0.3.sd7 (00000223205d7d50) [t=00:00:48.056703] [VFS] [SpringVFS::DeleteArchives<this=00000223679adbd0>(section=2)] #archives[section]=3 #files[section]=329 [t=00:00:48.056719] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (00000223205a88a0) [t=00:00:48.056759] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (00000223205a92f0) [t=00:00:48.056855] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (00000223205a8480) [t=00:00:48.056928] [VFS] [SpringVFS::DeleteArchives<this=00000223679adbd0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:48.056942] [VFS] [SpringVFS::DeleteArchives<this=00000223679adbd0>(section=4)] #archives[section]=0 #files[section]=7319 [t=00:00:48.056989] [VFS] [SpringVFS::DeleteArchives<this=00000223679adbd0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:48.057007] [VFS] [SpringVFS::DeleteArchives<this=00000223679adbd0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:48.057020] [VFS] [SpringVFS::DeleteArchives<this=00000223679adbd0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:48.057028] [VFS] [SpringVFS::DeleteArchives<this=00000223679adbd0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:48.057417] [SpringApp::Kill][8] [t=00:00:48.057432] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:48.057452] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6d09c80b0 (joinable=1) [t=00:00:48.057463] [WatchDog::Uninstall][2] [t=00:00:48.341507] [WatchDog::Uninstall][3] [t=00:00:48.341536] [SpringApp::Kill][9]
infolog_full.txt (truncated):