ZeroK-RTS / CrashReports

7 stars 0 forks source link

Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code 0 #108188

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.002291] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.002306] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.015653] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.015755] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.037469] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.038219] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.038262]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.038290]   
[t=00:00:00.038301]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.038314]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.038327]   Use "none" to disable the default log sections.
[t=00:00:00.038339] ============== </Log Sections> ==============

[t=00:00:00.038361] ============== <User Config> ==============
[t=00:00:00.038561]   AllowDeferredMapRendering = 1
[t=00:00:00.038574]   AllowDeferredModelRendering = 1
[t=00:00:00.038586]   BumpWaterBlurReflection = 1
[t=00:00:00.038598]   BumpWaterTexSizeReflection = 128
[t=00:00:00.038609]   CamFreeScrollSpeed = 50
[t=00:00:00.038620]   CamMode = 1
[t=00:00:00.038632]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.038643]   EdgeMoveDynamic = 0
[t=00:00:00.038653]   EdgeMoveWidth = 0.003
[t=00:00:00.038664]   FPSFOV = 90
[t=00:00:00.038682]   FPSScrollSpeed = 50
[t=00:00:00.038695]   FontSize = 18
[t=00:00:00.038707]   GrassDetail = 0
[t=00:00:00.038718]   GroundDecals = 2
[t=00:00:00.038728]   GroundDetail = 90
[t=00:00:00.038739]   GroundScarAlphaFade = 1
[t=00:00:00.038749]   HangTimeout = 30
[t=00:00:00.038759]   HardwareCursor = 1
[t=00:00:00.038770]   InitialNetworkTimeout = 0
[t=00:00:00.038781]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.038792]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.038811]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.038823]   LinkOutgoingBandwidth = 131072
[t=00:00:00.038835]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.038846]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.038857]   MSAALevel = 4
[t=00:00:00.038867]   MaxParticles = 15000
[t=00:00:00.038877]   MaxSounds = 32
[t=00:00:00.038888]   MaximumTransmissionUnit = 0
[t=00:00:00.038899]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.038910]   MiniMapMarker = 0
[t=00:00:00.038921]   MouseDragScrollThreshold = 0
[t=00:00:00.038939]   NetworkLossFactor = 1
[t=00:00:00.038951]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.038962]   OverheadScrollSpeed = 50
[t=00:00:00.038973]   ReconnectTimeout = 0
[t=00:00:00.038983]   RotOverheadScrollSpeed = 50
[t=00:00:00.038994]   RotateLogFiles = 1
[t=00:00:00.039004]   Shadows = 1
[t=00:00:00.039014]   ShowClock = 0
[t=00:00:00.039024]   SoftParticles = 2
[t=00:00:00.039035]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.039047]   UnitIconDist = 151
[t=00:00:00.039065]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.039076]   UseLuaMemPools = 0
[t=00:00:00.039087]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.039098]   VFSCacheArchiveFiles = 0
[t=00:00:00.039108]   VSync = 0
[t=00:00:00.039119]   Water = 4
[t=00:00:00.039129]   XResolution = 1280
[t=00:00:00.039139]   YResolution = 720
[t=00:00:00.039150]   snd_volmaster = 92
[t=00:00:00.039175] ============== </User Config> ==============

[t=00:00:00.039187] ============== <User System> ==============
[t=00:00:00.039253]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.039270]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.039294]        Compiler Version: gcc-13.2.0
[t=00:00:00.039352]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.039423]         Hardware Config: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz; 32645MB RAM, 32645MB pagefile
[t=00:00:00.039439]        Binary Word Size: 64-bit (native)
[t=00:00:00.039463]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.039476]      Physical CPU Cores: 4
[t=00:00:00.039486]       Logical CPU Cores: 8
[t=00:00:00.039498] ============== </User System> ==============

[t=00:00:00.040413] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.040424]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.040431]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.040438]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.040444]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.044858] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.044895] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.061396] [GL::CheckAvailableVideoModes] desktop={1280x720x24bpp@60Hz} current={1280x720x24bpp@60Hz}
[t=00:00:00.065554]     Display (Wide viewing angle & High density FlexView Display 2560x1440)=1 modes=23 bounds={x=0, y=0, w=1280, h=720}
[t=00:00:00.065576]         [ 1] 2560x1440x24bpp@60Hz
[t=00:00:00.065586]         [ 2] 2048x1152x24bpp@60Hz
[t=00:00:00.065595]         [ 3] 1920x1200x24bpp@60Hz
[t=00:00:00.065608]         [ 4] 1920x1080x24bpp@60Hz
[t=00:00:00.065637]         [ 5] 1680x1050x24bpp@60Hz
[t=00:00:00.065644]         [ 6] 1600x1200x24bpp@60Hz
[t=00:00:00.065651]         [ 7] 1600x900x24bpp@60Hz
[t=00:00:00.065658]         [ 8] 1440x900x24bpp@60Hz
[t=00:00:00.065665]         [ 9] 1400x1050x24bpp@60Hz
[t=00:00:00.065674]         [10] 1366x768x24bpp@60Hz
[t=00:00:00.065680]         [11] 1360x768x24bpp@60Hz
[t=00:00:00.065686]         [12] 1280x1024x24bpp@60Hz
[t=00:00:00.065693]         [13] 1280x800x24bpp@60Hz
[t=00:00:00.065704]         [14] 1280x768x24bpp@60Hz
[t=00:00:00.065713]         [15] 1280x720x24bpp@60Hz
[t=00:00:00.065734]         [16] 1024x768x24bpp@60Hz
[t=00:00:00.065746]         [17] 800x600x24bpp@60Hz
[t=00:00:00.065757]         [18] 640x480x24bpp@60Hz
[t=00:00:00.065767]         [19] 640x400x24bpp@60Hz
[t=00:00:00.527175] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.528068] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1280,720>
[t=00:00:00.528124] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1280,688>
[t=00:00:00.554981] [GR::LogVersionInfo]
[t=00:00:00.555002]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.555014]     GL version  : 4.6.0 NVIDIA 546.01
[t=00:00:00.555025]     GL vendor   : NVIDIA Corporation
[t=00:00:00.555035]     GL renderer : NVIDIA GeForce 940MX/PCIe/SSE2
[t=00:00:00.555045]     GLSL version: 4.60 NVIDIA
[t=00:00:00.555055]     GLEW version: 2.1.0
[t=00:00:00.555064]     GPU memory  : 2048MB (total) / 1184MB (available)
[t=00:00:00.555090]     SDL swap-int: 0
[t=00:00:00.555133]     SDL driver  : windows
[t=00:00:00.555144]     
[t=00:00:00.555155]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.555168]     GLSL shader support       : 1
[t=00:00:00.555180]     GL4 support               : 1
[t=00:00:00.555192]     FBO extension support     : 1
[t=00:00:00.555235]     NVX GPU mem-info support  : 1
[t=00:00:00.555253]     ATI GPU mem-info support  : 0
[t=00:00:00.555283]     Texture clamping to edge  : 1
[t=00:00:00.555299]     NPOT-texture support      : 1 (1)
[t=00:00:00.555328]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.555344]     texture query-LOD support : 1 (1)
[t=00:00:00.555357]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.555369]     Z-buffer depth            : 32 (-)
[t=00:00:00.555406]     primitive-restart support : 1 (1)
[t=00:00:00.555420]     clip-space control support: 1 (1)
[t=00:00:00.555432]     seamless cube-map support : 1 (1)
[t=00:00:00.555444]     frag-depth layout support : 1 (1)
[t=00:00:00.555455]     persistent maps support   : 1 (1)
[t=00:00:00.555548]     explicit attribs location : 1 (1)
[t=00:00:00.555562]     multi draw indirect       : 1 (-)
[t=00:00:00.555574]     array textures            : 1 (-)
[t=00:00:00.555585]     buffer copy support       : 1 (-)
[t=00:00:00.555595]     indirect draw             : 1 (-)
[t=00:00:00.555606]     base instance             : 1 (-)
[t=00:00:00.555615]     
[t=00:00:00.555624]     max. FBO samples              : 32
[t=00:00:00.555635]     max. FS/program texture slots : 32/192
[t=00:00:00.555644]     max. texture size             : 16384
[t=00:00:00.555672]     max. texture anisotropy level : 16.000000
[t=00:00:00.555726]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.555740]     max. draw-buffers             : 8
[t=00:00:00.555752]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.555763]     max. uniform buffer-bindings  : 84
[t=00:00:00.555774]     max. uniform block-size       : 64KB
[t=00:00:00.555785]     max. storage buffer-bindings  : 96
[t=00:00:00.555796]     max. storage block-size       : 2047MB
[t=00:00:00.555805]     
[t=00:00:00.555814]     enable AMD-hacks : 0
[t=00:00:00.555838]     compress MIP-maps: 0
[t=00:00:00.555923]     Number of compressed texture formats: 23
[t=00:00:00.556019]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.556077] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.558086] [GR::UpdateGLConfigs]
[t=00:00:00.558132] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.558142] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.558812] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1280.000000, vsy=720.000000, ssx=1280.000000, ssy=720.000000, screenPosX=0, screenPosY=0
[t=00:00:00.558832] [GR::UpdateGLGeometry][2] winSize=<1280,720>
[t=00:00:00.558840] [GR::InitGLState]
[t=00:00:00.558903] [GR::LogDisplayMode] display-mode set to 1280x720x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:00.669513] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.707365] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:00.709629] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.720717] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.720744] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.721709] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.724169] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.724185] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.724265] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.724335] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:00.750459] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:00.751202] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.752159] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.752380] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.804225] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms
[t=00:00:00.804251] [VFS] [SpringVFS::ReserveArchives<this=000001f73231df20>]
[t=00:00:00.804491] [VFS] [SpringVFS::AddArchive<this=000001f73231df20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.808258] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f73231df20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.808278] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.013580] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.014163] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.014299] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.014407] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.032771] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.032841] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.036422][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.036927][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.5ms)
[t=00:00:01.037132][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.037175][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.037189][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.037236][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.052343][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.052371][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speaker/HP (Realtek High Definition Audio)"
[t=00:00:01.052406][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.087027][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.090550][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f7324b4370(default) context=000001f77b1cc830  numChannels=2 frameSize=8
[t=00:00:01.091200][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.091221][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.091248][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.091259][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.091289][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.091330][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.091346][f=-000001] [Sound]   Devices:
[t=00:00:01.093692][f=-000001] [Sound]     [OpenAL Soft on Speaker/HP (Realtek High Definition Audio)]
[t=00:00:01.094176][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.094191][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.095666][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.095687][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.137929][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 101ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 43394 MB
[t=00:00:01.161000][f=-000001] [StartScript] Loading StartScript from: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:01.163733][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458
[t=00:00:01.166938][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name Zotsuh
[t=00:00:01.462713][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Dockside v2" (loaded=0 cached=0)
[t=00:00:01.463549][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f73231df20>(arName="Dockside v2", overwrite=false)] section=1 cached=0
[t=00:00:01.465486][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f73231df20>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:01.466144][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:01.538180][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f73231df20>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:01.540344][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f73231df20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.540605][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f73231df20>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:01.543210][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f73231df20>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:01.621382][f=-000001] [CAS::GASCB] Archive file="dockside_v2.sd7" cs="08370c921e945d10e8347ba3c4229d9fb5d1af68875aa29601731589418966b4a58997102d72b00784773ffb530f5fe719496da9f7746983229597c71cdbf6f3"
[t=00:00:01.665696][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:01.669502][f=-000001] Warning: [PreGame::GameDataReceived] Archive Dockside v2 (checksum cac26fcdab126e38c3452094b2947d726ce91ea17a8455b6441dbe0065902b5ddd514115eb8d94e46541dbd9477c79941f4ceb70505819955bcd08142f2d5c49) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.742691][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:01.791867][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:01.869978][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:01.870235][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:01.870309][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:01.871750][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:01.872096][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-11_07-52-11-057_Dockside v2_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:01.872113][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 496ms
[t=00:00:01.872387][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen
[t=00:00:01.936498][f=-000001] [CAS::GASCB] Archive file="dockside_v2.sd7" cs="08370c921e945d10e8347ba3c4229d9fb5d1af68875aa29601731589418966b4a58997102d72b00784773ffb530f5fe719496da9f7746983229597c71cdbf6f3"
[t=00:00:01.936628][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.011006][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:02.011148][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.011249][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.011379][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.044779][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.044801][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.044973][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.045132][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.045268][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.045419][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.046822][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.047526][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.048190][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.048994][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.049688][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.050304][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.050348][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.051258][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.055839][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.059809][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.061442][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.061707][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:02.062200][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.062245][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.062455][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.062496][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.392386][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.435214][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (82 MB)"
[t=00:00:04.263190][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 2200ms
[t=00:00:04.263337][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.265388][f=-000001] [CAS::GASCB] Archive file="dockside_v2.sd7" cs="08370c921e945d10e8347ba3c4229d9fb5d1af68875aa29601731589418966b4a58997102d72b00784773ffb530f5fe719496da9f7746983229597c71cdbf6f3"
[t=00:00:04.265529][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.348166][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:04.348327][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.348444][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.348571][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.469017][f=-000001] Loading UnitDefs_posts
[t=00:00:04.557522][f=-000001] ERROR: shielddummytiny.energyuse set, should be energyUpkeep instead!
[t=00:00:04.557708][f=-000001] ERROR: explosiondummy.energyuse set, should be energyUpkeep instead!
[t=00:00:04.557795][f=-000001] ERROR: shielddummysmall.energyuse set, should be energyUpkeep instead!
------- TRUNCATED -------
[t=00:00:23.404823][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / any)      Is buildable across 100.000000% of the map. (used by 213 unit-defs)
[t=00:00:23.404842][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)   Is buildable across 39.875637% of the map. (used by 2 unit-defs)
[t=00:00:23.404869][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)   Is buildable across 40.178570% of the map. (used by 1 unit-defs)
[t=00:00:23.413127][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 86.77% of the map. (used by 377 unit-defs)
[t=00:00:23.416202][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)     Max Slope=(1.00))   Move-Data used:'boat5'      Has 3 Map-Area(s) occupying 39.88% of the map. (used by 11 unit-defs)
[t=00:00:23.420300][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.41))   Move-Data used:'kbot4'      Has 3 Map-Area(s) occupying 49.39% of the map. (used by 63 unit-defs)
[t=00:00:23.428715][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 89.96% of the map. (used by 10 unit-defs)
[t=00:00:23.439345][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)   Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 8 unit-defs)
[t=00:00:23.444039][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 4 Map-Area(s) occupying 57.29% of the map. (used by 20 unit-defs)
[t=00:00:23.448502][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 4 Map-Area(s) occupying 57.19% of the map. (used by 7 unit-defs)
[t=00:00:23.460138][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / any)    Max Slope=(0.11))   Move-Data used:'hover3'     Has 1 Map-Area(s) occupying 89.04% of the map. (used by 26 unit-defs)
[t=00:00:23.466360][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)     Max Slope=(0.41))   Move-Data used:'skbot2'     Has 3 Map-Area(s) occupying 49.34% of the map. (used by 4 unit-defs)
[t=00:00:23.470773][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)      Max Slope=(1.00))   Move-Data used:'boat4'      Has 3 Map-Area(s) occupying 40.26% of the map. (used by 16 unit-defs)
[t=00:00:23.474892][f=-000001] Skirmish AI <Circuit Brutal-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)     Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 48.52% of the map. (used by 42 unit-defs)
[t=00:00:23.570900][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Dockside_v2.json)
[t=00:00:23.571362][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:23.574026][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:23.574482][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:23.575361][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:23.576910][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:23.577361][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:23.582019][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:23.631922][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized!
[t=00:00:23.632470][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:23.632493][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:23.632543][f=-000001] [AIWrapper::PreInit][AI=1 team=2] creating callbacks
[t=00:00:23.632714][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:23.638383][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:23.701470][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Dockside_v2.json)
[t=00:00:23.701846][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:23.704246][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:23.704637][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:23.705381][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:23.706632][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:23.706984][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:23.711020][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:23.725018][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (1) Initialized!
[t=00:00:23.726029][f=-000001] [AIWrapper::SendUnitEvents][AI=1 team=2] numUnits=0
[t=00:00:23.726070][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:23.726131][f=-000001] [AIWrapper::PreInit][AI=2 team=3] creating callbacks
[t=00:00:23.726373][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10
[t=00:00:23.731488][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules!
[t=00:00:23.794607][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Dockside_v2.json)
[t=00:00:23.795031][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json
[t=00:00:23.797698][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json
[t=00:00:23.798118][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json
[t=00:00:23.798885][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json
[t=00:00:23.800215][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json
[t=00:00:23.800585][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json
[t=00:00:23.804920][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json
[t=00:00:23.816653][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (2) Initialized!
[t=00:00:23.817554][f=-000001] [AIWrapper::SendUnitEvents][AI=2 team=3] numUnits=0
[t=00:00:23.817583][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 446ms
[t=00:00:23.842414][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11495, 0.0} allocedSize{int+, int-, ext}={0, 0, 1932409}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0403}
[t=00:00:24.801883][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:25.131834][f=-000001] GameID: 290268668c35a8934b06554c6f928d4d
[t=00:00:25.132310][f=-000001] Connection attempt from Zotsuh
[t=00:00:25.132331][f=-000001]  -> Version: 105.1.1-2314-g9e0bf7d BAR105 [Windows 64-bit (native)]
[t=00:00:25.132657][f=-000001]  -> Connection established (given id 0)
[t=00:00:25.132797][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=cac26fcdab126e38c3452094b2947d726ce91ea17a8455b6441dbe0065902b5ddd514115eb8d94e46541dbd9477c79941f4ceb70505819955bcd08142f2d5c49"
[t=00:00:25.132858][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:25.132903][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=28d3ed2a7e617314cf52008cd7f53f7d086969d291159c72464cd0a95bd0508beb6c68a67e0434c703258089b50e134760a75a4b6246defce6f9e2a0bd092506]"
[t=00:00:25.132932][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=17342ec057d6ae203c78c4020175e53caf3986915192b9f9159fe401d222be032768bdf2a2561b9e9c40e449c195e8ec94e052cfeabe814644760d3d666bd355]"
[t=00:00:25.133026][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Zotsuh" string="[Game::Load][lua{Rules,Gaia}={000001f7c65bd2d0,000001f7c1940af0}][locale="C"]"
[t=00:00:25.134114][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1
[t=00:00:25.134201][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (2)" (ID: 1, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 2
[t=00:00:25.134256][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (3)" (ID: 2, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 3
[t=00:00:25.308421][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:55.656821][f=-000001] <Zotsuh> Allies: I choose: The good choice!
[t=00:00:55.844938][f=-000001] Input grabbing is enabled!
[t=00:01:00.203736][f=-000001] [QuitAction] user exited to system
[t=00:01:00.215115][f=-000001] [SpringApp::Kill][1] fromRun=1
[t=00:01:00.215146][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:01:00.246370][f=-000001]  [async=0] threads=4 tasks=849 {sum,avg}{exec,wait}time={{1344.937, 1.584}, {757.130, 0.892}}ms
[t=00:01:00.246400][f=-000001]      thread=1 tasks=283 {sum,min,max,avg}{exec,wait}time={{453.575, 0.000, 128.833, 1.603}, {284.466, 0.000, 16.916, 1.005}}ms
[t=00:01:00.246421][f=-000001]      thread=2 tasks=283 {sum,min,max,avg}{exec,wait}time={{448.388, 0.000, 136.717, 1.584}, {330.370, 0.000, 22.371, 1.167}}ms
[t=00:01:00.246451][f=-000001]      thread=3 tasks=283 {sum,min,max,avg}{exec,wait}time={{442.975, 0.000, 138.395, 1.565}, {142.294, 0.000, 11.574, 0.503}}ms
[t=00:01:00.246469][f=-000001]  [async=1] threads=4 tasks=3669 {sum,avg}{exec,wait}time={{19523.195, 5.321}, {17738094.000, 4834.585}}ms
[t=00:01:00.246489][f=-000001]      thread=1 tasks=1222 {sum,min,max,avg}{exec,wait}time={{6498.713, 0.000, 887.325, 5.318}, {5908614.500, 0.002, 6468.788, 4835.200}}ms
[t=00:01:00.246518][f=-000001]      thread=2 tasks=1224 {sum,min,max,avg}{exec,wait}time={{6506.343, 0.001, 904.178, 5.316}, {5918366.500, 0.126, 6468.558, 4835.267}}ms
[t=00:01:00.246557][f=-000001]      thread=3 tasks=1223 {sum,min,max,avg}{exec,wait}time={{6518.139, 0.000, 898.613, 5.330}, {5911113.500, 0.307, 6468.787, 4833.290}}ms
[t=00:01:00.246574][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:00.246591][f=-000001] [SpringApp::Kill][2]
[t=00:01:00.247311][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:00.247335][f=-000001] [Game::KillLua][1] dtor=0 luaUI=000001f7def7e2d0
[t=00:01:00.247411][f=-000001] Start widgetHandler:Shutdown
[t=00:01:00.251366][f=-000001] Shutdown - SaveOrderList Complete
[t=00:01:00.252396][f=-000001] Writing last game win data
[t=00:01:00.257809][f=-000001] Shutdown - SaveConfigData Complete
[t=00:01:00.257833][f=-000001] Shutdown Widget - Chili Highlight
[t=00:01:00.257867][f=-000001] Shutdown Widget - Draw After Chili
[t=00:01:00.257885][f=-000001] Shutdown Widget - API Unit Tracker GL4
[t=00:01:00.257902][f=-000001] Shutdown Widget - EPIC Menu
[t=00:01:00.259787][f=-000001] Shutdown Widget - Chili Minimap
[t=00:01:00.263008][f=-000001] Shutdown Widget - Chili Widget Selector
[t=00:01:00.264647][f=-000001] Shutdown Widget - Depth of Field Shader
[t=00:01:00.264671][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:00.264684][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:00.269516][f=-000001] Shutdown Widget - Deferred rendering
[t=00:01:00.269544][f=-000001] SSAO: Deferred rendering disabled, disabling.
[t=00:01:00.270894][f=-000001] Shutdown Widget - Local Team Colors
[t=00:01:00.270947][f=-000001] Shutdown Widget - Display Keys 2
[t=00:01:00.271000][f=-000001] Shutdown Widget - Save Game Menu
[t=00:01:00.271021][f=-000001] Shutdown Widget - Highlight Model Api GL4
[t=00:01:00.271083][f=-000001] Shutdown Widget - Unit Icons
[t=00:01:00.271104][f=-000001] Shutdown Widget - HealthBars
[t=00:01:00.273131][f=-000001] Shutdown Widget - Noises
[t=00:01:00.273156][f=-000001] Shutdown Widget - BuildETA
[t=00:01:00.273176][f=-000001] Shutdown Widget - Selected Units GL4 2
[t=00:01:00.273225][f=-000001] Shutdown Widget - Win Counter
[t=00:01:00.273242][f=-000001] Shutdown Widget - EndGame APM stats
[t=00:01:00.275020][f=-000001] Shutdown Widget - Initial Queue ZK
[t=00:01:00.275043][f=-000001] Shutdown Widget - Modular Comm Info
[t=00:01:00.275059][f=-000001] Shutdown Widget - Transport AI
[t=00:01:00.275079][f=-000001] Shutdown Widget - CameraShake
[t=00:01:00.275102][f=-000001] Shutdown Widget - Chili Economy Panel Default
[t=00:01:00.275306][f=-000001] Shutdown Widget - Attack Warning
[t=00:01:00.275354][f=-000001] Shutdown Widget - Chili EndGame Window
[t=00:01:00.275395][f=-000001] Shutdown Widget - Startup Info and Selector
[t=00:01:00.275550][f=-000001] Shutdown Widget - Chili Nuke Warning
[t=00:01:00.275577][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:00.275614][f=-000001] Shutdown Widget - Chili Spectator Panels
[t=00:01:00.275637][f=-000001] Shutdown Widget - Context Menu
[t=00:01:00.275658][f=-000001] Shutdown Widget - Darkening
[t=00:01:00.275716][f=-000001] Shutdown Widget - Defense Range Zero-K
[t=00:01:00.275741][f=-000001] Shutdown Widget - Grab Input
[t=00:01:00.275898][f=-000001] Input grabbing is disabled!
[t=00:01:00.275930][f=-000001] Shutdown Widget - Highlight Geos
[t=00:01:00.275968][f=-000001] Shutdown Widget - Local Widgets Config
[t=00:01:00.276028][f=-000001] Shutdown Widget - MinimapEvents
[t=00:01:00.276111][f=-000001] Shutdown Widget - Missile Silo Range
[t=00:01:00.276190][f=-000001] Shutdown Widget - Music Player v2
[t=00:01:00.276251][f=-000001] Shutdown Widget - Point Tracker
[t=00:01:00.276279][f=-000001] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:00.276308][f=-000001] Shutdown Widget - State Reverse and Latency
[t=00:01:00.276335][f=-000001] Shutdown Widget - Stereo3D
[t=00:01:00.276447][f=-000001] Shutdown Widget - Attack AoE
[t=00:01:00.276478][f=-000001] Shutdown Widget - Map Edge Extension
[t=00:01:00.277017][f=-000001] Shutdown Widget - Selection Send
[t=00:01:00.277040][f=-000001] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:00.277083][f=-000001] Shutdown Widget - LupsManager
[t=00:01:00.277111][f=-000001] Shutdown Widget - Newton Firezone
[t=00:01:00.277136][f=-000001] Shutdown Widget - Receive Units Indicator
[t=00:01:00.277158][f=-000001] Shutdown Widget - Chili Pro Console
[t=00:01:00.277973][f=-000001] Shutdown Widget - Persistent Build Height
[t=00:01:00.277997][f=-000001] Shutdown Widget - Lasso Terraform GUI
[t=00:01:00.278012][f=-000001] Shutdown Widget - Chili Framework
[t=00:01:00.278027][f=-000001] Shutdown Widget - Lups
[t=00:01:00.278391][f=-000001] Shutdown Widget - Chili Core Selector
[t=00:01:00.278547][f=-000001] Shutdown Widget - Custom Markers
[t=00:01:00.278577][f=-000001] Shutdown Widget - Mex Placement Handler
[t=00:01:00.278631][f=-000001] Shutdown Widget - Start Boxes
[t=00:01:00.278659][f=-000001] Shutdown Widget - Select Keys
[t=00:01:00.278704][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:00.278762][f=-000001] Shutdown Widget - Pause Screen
[t=00:01:00.278959][f=-000001] Shutdown Widget - Bloom Shader Deferred
[t=00:01:00.279312][f=-000001] Shutdown Widget - Color Blindness Correction
[t=00:01:00.279535][f=-000001] Shutdown Widget - Layout Handler
[t=00:01:00.279558][f=-000001] Shutdown Widget - Text To Speech Control
[t=00:01:00.279572][f=-000001] End widgetHandler:Shutdown
[t=00:01:00.347788][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 7127934, 0.0} allocedSize{int+, int-, ext}={0, 0, 1406440957}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0294}
[t=00:01:00.351354][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=000001f7c1940af0
[t=00:01:00.364185][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:00.364815][f=-000001] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:00.364877][f=-000001] [Game::KillLua][3] dtor=0 luaRules=000001f7c65bd2d0
[t=00:01:00.364940][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:00.364965][f=-000001] Shutdown - StartSetup
[t=00:01:00.364986][f=-000001] Shutdown - UnitMorph
[t=00:01:00.365009][f=-000001] Shutdown - Carrier Drones
[t=00:01:00.365033][f=-000001] Shutdown - Missile Silo Controller
[t=00:01:00.365068][f=-000001] Shutdown - Modular Comm Info
[t=00:01:00.365089][f=-000001] Shutdown - Terrain Texture Handler
[t=00:01:00.365112][f=-000001] Shutdown - UnitCloakShield
[t=00:01:00.365138][f=-000001] Shutdown - Starlight Handler
[t=00:01:00.365153][f=-000001] End gadgetHandler:Shutdown
[t=00:01:00.390373][f=-000001] Start gadgetHandler:Shutdown
[t=00:01:00.390405][f=-000001] Shutdown - Teleport Throw
[t=00:01:00.390425][f=-000001] Shutdown - UnitMorph
[t=00:01:00.390447][f=-000001] Shutdown - Commander Skin Renderer
[t=00:01:00.390593][f=-000001] Shutdown - Missile fired callins
[t=00:01:00.390618][f=-000001] Shutdown - Modular Comm Info
[t=00:01:00.390635][f=-000001] Shutdown - Retreat Command
[t=00:01:00.390653][f=-000001] Shutdown - Shockwaves
[t=00:01:00.390670][f=-000001] Shutdown - Unit tint API
[t=00:01:00.390700][f=-000001] Shutdown - Unit glow API
[t=00:01:00.390727][f=-000001] Shutdown - UnitCloakShield
[t=00:01:00.390761][f=-000001] Shutdown - Lups Cloak FX
[t=00:01:00.390777][f=-000001] Shutdown - Lups
[t=00:01:00.391155][f=-000001] Shutdown - Lups Shield
[t=00:01:00.391197][f=-000001] End gadgetHandler:Shutdown
[t=00:01:00.415830][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0645}
[t=00:01:00.417080][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:00.417223][f=-000001] [Game::KillLua][4] dtor=0
[t=00:01:00.417243][f=-000001] [Game::KillLua][5] dtor=0
[t=00:01:00.454816][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-11_07-52-11-057_Dockside v2_105.1.1-2314-g9e0bf7d BAR105.sdfz" (9143 bytes)
[t=00:01:00.455328][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:00.493581][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:00.493608][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=5
[t=00:01:00.493649][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001f77b1cc830 dev=000001f7324b4370
[t=00:01:00.493833][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001f77b1cc830 dev=000001f7324b4370
[t=00:01:00.493846][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001f77b1cc830)]
[t=00:01:00.495035][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001f7324b4370)]
[t=00:01:00.495141][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:00.518454][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:01:00.537918][f=-000001] [Game::~CGame][1]
[t=00:01:00.537953][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:00.537965][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:00.537997][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:00.538011][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:00.538026][f=-000001] [Game::KillLua][4] dtor=1
[t=00:01:00.538041][f=-000001] [Game::KillLua][5] dtor=1
[t=00:01:00.538463][f=-000001] [Game::KillMisc][1]
[t=00:01:00.538477][f=-000001] [Game::KillMisc][2]
[t=00:01:00.538490][f=-000001] [EOH::DestroySkirmishAI(id=2)]
[t=00:01:00.542276][f=-000001] [EOH::DestroySkirmishAI(id=1)]
[t=00:01:00.546253][f=-000001] [EOH::DestroySkirmishAI(id=0)]
[t=00:01:00.575181][f=-000001] [Game::KillMisc][3]
[t=00:01:00.576837][f=-000001] [Game::KillRendering][1]
[t=00:01:00.583574][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:00.622331][f=-000001] [3DOParser::Kill] allocated 1 pieces
[t=00:01:00.622359][f=-000001] [S3OParser::Kill] allocated 5525 pieces
[t=00:01:00.622740][f=-000001] [AssParser::Kill] allocated 677 pieces
[t=00:01:00.688887][f=-000001] [Game::KillInterface][1]
[t=00:01:00.690685][f=-000001] [Game::KillInterface][2]
[t=00:01:00.691539][f=-000001] [Game::KillSimulation][1]
[t=00:01:00.692174][f=-000001] [Game::KillSimulation][2]
[t=00:01:00.708425][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/1333
[t=00:01:00.708450][f=-000001] [Game::KillSimulation][3]
[t=00:01:00.710058][f=-000001] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:01:00.710216][f=-000001] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:00.710386][f=-000001] [~CPathCache(56x56)] cacheHits=296 hitPercentage=61% numHashColls=0 maxCacheSize=193
[t=00:01:00.710506][f=-000001] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:00.719642][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:00.724016][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50%
[t=00:01:00.738851][f=-000001] [Game::KillSimulation][4]
[t=00:01:00.799667][f=-000001] [CommonDefHandler::KillStatic] 8434 sound-set data items added
[t=00:01:00.800143][f=-000001] [Game::~CGame][2]
[t=00:01:00.800158][f=-000001] [Game::~CGame][3]
[t=00:01:00.800727][f=-000001] [SpringApp::Kill][3]
[t=00:01:00.800900][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    11127 bytes sent   in 570 packets (19.521 bytes/packet)
    24746 bytes recv'd in 585 packets (42.301 bytes/packet)
    {0.065x, 0.142x} relative protocol overhead {up, down}
    163 incoming chunks dropped, 119 outgoing chunks resent
    85 incoming chunks processed

[t=00:01:00.801811][f=-000001] [SpringApp::Kill][4] font=000001f77cf79b00
[t=00:01:00.803285][f=-000001] [SpringApp::Kill][5]
[t=00:01:00.809941][f=-000001] [SpringApp::Kill][6]
[t=00:01:00.809962] [SpringApp::Kill][7]
[t=00:01:00.810003] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:00.810038] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:00.810055] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:00.810070] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:00.810084] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {44, 65536, 65536}, EBO = {66, 262144, 262144}
[t=00:01:00.810104] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:00.810133] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:00.810146] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:00.810165] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:00.810180] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:00.810195] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:00.810214] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:01:00.810229] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152}
[t=00:01:01.222940] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:01.222975] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:01.222992] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:01.223007] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8458
[t=00:01:01.223045] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:01.240348] [VFS] [SpringVFS::DeleteArchives<this=000001f73231df20>]
[t=00:01:01.240371] [VFS] [SpringVFS::DeleteArchives<this=000001f73231df20>(section=0)] #archives[section]=2 #files[section]=8263
[t=00:01:01.240387] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001f7323d0730)
[t=00:01:01.243673] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000001f7323d1180)
[t=00:01:01.244554] [VFS] [SpringVFS::DeleteArchives<this=000001f73231df20>(section=1)] #archives[section]=1 #files[section]=60
[t=00:01:01.244581] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\dockside_v2.sd7 (000001f73241e730)
[t=00:01:01.244833] [VFS] [SpringVFS::DeleteArchives<this=000001f73231df20>(section=2)] #archives[section]=3 #files[section]=329
[t=00:01:01.244857] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001f7323d03c0)
[t=00:01:01.244962] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001f7323d0d60)
[t=00:01:01.245087] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001f7323d17b0)
[t=00:01:01.245253] [VFS] [SpringVFS::DeleteArchives<this=000001f73231df20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:01.245288] [VFS] [SpringVFS::DeleteArchives<this=000001f73231df20>(section=4)] #archives[section]=0 #files[section]=8174
[t=00:01:01.245384] [VFS] [SpringVFS::DeleteArchives<this=000001f73231df20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:01.245405] [VFS] [SpringVFS::DeleteArchives<this=000001f73231df20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:01.245427] [VFS] [SpringVFS::DeleteArchives<this=000001f73231df20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:01.245459] [VFS] [SpringVFS::DeleteArchives<this=000001f73231df20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:01.245801] [SpringApp::Kill][8]
[t=00:01:01.245816] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:01.245828] [WatchDog::Uninstall][1] hangDetectorThread=00007ff634e480b0 (joinable=1)
[t=00:01:01.245839] [WatchDog::Uninstall][2]
[t=00:01:02.085472] [WatchDog::Uninstall][3]
[t=00:01:02.085489] [SpringApp::Kill][9]