Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.132793] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general [t=00:00:00.132836] [CpuId] setting logical cpu affinity mask to 0xff [t=00:00:00.962703] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.979506] Using writeable configuration source: "G:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:02.181425] LogOutput initialized. Logging to G:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:02.181823] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:02.181923] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:02.182017] [t=00:00:02.182074] Enable or disable log sections using the LogSections configuration key [t=00:00:02.182165] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:02.182243] Use "none" to disable the default log sections. [t=00:00:02.182291] ============== </Log Sections> ============== [t=00:00:02.182321] ============== <User Config> ============== [t=00:00:02.182638] AdvSky = 0 [t=00:00:02.182667] BumpWaterDepthBits = 16 [t=00:00:02.182691] BumpWaterReflection = 0 [t=00:00:02.182713] BumpWaterRefraction = 0 [t=00:00:02.182756] BumpWaterShoreWaves = 0 [t=00:00:02.182783] BumpWaterTexSizeReflection = 64 [t=00:00:02.182807] CamFreeScrollSpeed = 50 [t=00:00:02.182829] CamMode = 1 [t=00:00:02.182960] CubeTexSizeReflection = 64 [t=00:00:02.182985] CubeTexSizeSpecular = 64 [t=00:00:02.183008] DualScreenMiniMapOnLeft = 1 [t=00:00:02.183051] EdgeMoveDynamic = 0 [t=00:00:02.183079] EdgeMoveWidth = 0.003 [t=00:00:02.183107] FPSFOV = 90 [t=00:00:02.183134] FPSScrollSpeed = 50 [t=00:00:02.183158] FSAA = 1 [t=00:00:02.183183] FontSize = 18 [t=00:00:02.183228] ForceDisableShaders = 0 [t=00:00:02.183255] GrassDetail = 0 [t=00:00:02.183280] GroundDecals = 1 [t=00:00:02.183305] GroundDetail = 70 [t=00:00:02.183338] HangTimeout = 30 [t=00:00:02.183376] HardwareCursor = 1 [t=00:00:02.183408] InitialNetworkTimeout = 0 [t=00:00:02.183451] LinkIncomingMaxPacketRate = 512 [t=00:00:02.183480] LinkIncomingPeakBandwidth = 65536 [t=00:00:02.183504] LinkIncomingSustainedBandwidth = 65536 [t=00:00:02.183529] LinkOutgoingBandwidth = 131072 [t=00:00:02.183573] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:02.183653] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:02.183712] MSAALevel = 4 [t=00:00:02.183738] MaxParticles = 6000 [t=00:00:02.183763] MaxSounds = 32 [t=00:00:02.183787] MaximumTransmissionUnit = 0 [t=00:00:02.183829] MiddleClickScrollSpeed = -0.0015 [t=00:00:02.183856] MiniMapMarker = 0 [t=00:00:02.183880] MouseDragScrollThreshold = 0 [t=00:00:02.183904] NetworkLossFactor = 1 [t=00:00:02.183928] OverheadMaxHeightFactor = 1.39999998 [t=00:00:02.183954] OverheadScrollSpeed = 50 [t=00:00:02.183977] ReconnectTimeout = 0 [t=00:00:02.184003] RotOverheadScrollSpeed = 50 [t=00:00:02.184026] RotateLogFiles = 1 [t=00:00:02.184057] ShadowMapSize = 1024 [t=00:00:02.184078] Shadows = 0 [t=00:00:02.184237] ShowClock = 0 [t=00:00:02.184263] SoftParticles = 2 [t=00:00:02.184285] SplashScreenDir = ./MenuLoadscreens [t=00:00:02.184318] UnitIconDist = 250 [t=00:00:02.184341] UnitLodDist = 999999 [t=00:00:02.184364] UseDistToGroundForIcons = 1.10000002 [t=00:00:02.184386] UseLuaMemPools = 0 [t=00:00:02.184409] UseNetMessageSmoothingBuffer = 0 [t=00:00:02.184431] UsePBO = 1 [t=00:00:02.184453] VFSCacheArchiveFiles = 0 [t=00:00:02.184474] VSync = 0 [t=00:00:02.184495] Water = 4 [t=00:00:02.184537] XResolution = 1920 [t=00:00:02.184561] YResolution = 1080 [t=00:00:02.184587] snd_volmaster = 14 [t=00:00:02.184609] snd_volunitreply = 10 [t=00:00:02.184778] ============== </User Config> ============== [t=00:00:02.184806] ============== <User System> ============== [t=00:00:02.184830] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:02.184856] Build Environment: gcc libstdc++ version 20230727 [t=00:00:02.184885] Compiler Version: gcc-13.2.0 [t=00:00:02.185316] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:02.185453] Hardware Config: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz; 10235MB RAM, 29607MB pagefile [t=00:00:02.185487] Binary Word Size: 64-bit (native) [t=00:00:02.185520] Process Clock: std::chrono::high_resolution_clock [t=00:00:02.185546] Physical CPU Cores: 4 [t=00:00:02.185571] Logical CPU Cores: 8 [t=00:00:02.185598] ============== </User System> ============== [t=00:00:02.241754] [good_fpu_init][STREFLOP_SSE] [t=00:00:02.241794] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:02.241823] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:02.241884] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:02.241909] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:02.765447] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:02.765498] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:05.579736] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz} [t=00:00:05.694062] Display (Generic PnP Monitor)=1 modes=39 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:05.694104] [ 1] 1920x1080x24bpp@60Hz [t=00:00:05.694128] [ 7] 1768x992x24bpp@30Hz [t=00:00:05.694155] [10] 1680x1050x24bpp@60Hz [t=00:00:05.694178] [12] 1600x1024x24bpp@60Hz [t=00:00:05.694205] [14] 1600x900x24bpp@60Hz [t=00:00:05.694228] [16] 1440x900x24bpp@60Hz [t=00:00:05.694251] [17] 1366x768x24bpp@60Hz [t=00:00:05.694306] [18] 1360x768x24bpp@60Hz [t=00:00:05.694344] [19] 1280x1024x24bpp@60Hz [t=00:00:05.694414] [21] 1280x960x24bpp@60Hz [t=00:00:05.694454] [22] 1280x800x24bpp@60Hz [t=00:00:05.694493] [23] 1280x768x24bpp@60Hz [t=00:00:05.694534] [24] 1280x720x24bpp@60Hz [t=00:00:05.694573] [27] 1176x664x24bpp@60Hz [t=00:00:05.694613] [30] 1152x864x24bpp@75Hz [t=00:00:05.694653] [31] 1024x768x24bpp@70Hz [t=00:00:05.694698] [33] 800x600x24bpp@60Hz [t=00:00:05.694739] [35] 720x576x24bpp@50Hz [t=00:00:05.694780] [36] 720x480x24bpp@60Hz [t=00:00:05.694821] [38] 640x480x24bpp@60Hz [t=00:00:15.184708] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:15.192811] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:15.192916] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:16.257101] [GR::LogVersionInfo] [t=00:00:16.257142] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:16.257169] GL version : 4.6.0 NVIDIA 474.82 [t=00:00:16.257217] GL vendor : NVIDIA Corporation [t=00:00:16.257244] GL renderer : NVIDIA GeForce GTX 660/PCIe/SSE2 [t=00:00:16.257268] GLSL version: 4.60 NVIDIA [t=00:00:16.257412] GLEW version: 2.1.0 [t=00:00:16.257446] GPU memory : 2048MB (total) / 457MB (available) [t=00:00:16.257617] SDL swap-int: 1 [t=00:00:16.257645] SDL driver : windows [t=00:00:16.257663] [t=00:00:16.257689] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:16.257715] GLSL shader support : 1 [t=00:00:16.257752] GL4 support : 1 [t=00:00:16.257776] FBO extension support : 1 [t=00:00:16.257814] NVX GPU mem-info support : 1 [t=00:00:16.257846] ATI GPU mem-info support : 0 [t=00:00:16.257883] Texture clamping to edge : 1 [t=00:00:16.257912] NPOT-texture support : 1 (1) [t=00:00:16.257942] S3TC/DXT1 texture support : 1/1 [t=00:00:16.257983] texture query-LOD support : 1 (1) [t=00:00:16.258020] MSAA frame-buffer support : 1 (1) [t=00:00:16.258054] Z-buffer depth : 32 (-) [t=00:00:16.258117] primitive-restart support : 1 (1) [t=00:00:16.258146] clip-space control support: 1 (1) [t=00:00:16.258173] seamless cube-map support : 1 (1) [t=00:00:16.258199] frag-depth layout support : 1 (1) [t=00:00:16.258224] persistent maps support : 1 (1) [t=00:00:16.258249] explicit attribs location : 1 (1) [t=00:00:16.258276] multi draw indirect : 1 (-) [t=00:00:16.258303] array textures : 1 (-) [t=00:00:16.258326] buffer copy support : 1 (-) [t=00:00:16.258370] indirect draw : 1 (-) [t=00:00:16.258396] base instance : 1 (-) [t=00:00:16.258417] [t=00:00:16.258440] max. FBO samples : 32 [t=00:00:16.258465] max. FS/program texture slots : 32/192 [t=00:00:16.258489] max. texture size : 16384 [t=00:00:16.258517] max. texture anisotropy level : 16.000000 [t=00:00:16.258543] max. vec4 varyings/attributes : 31/16 [t=00:00:16.258566] max. draw-buffers : 8 [t=00:00:16.258615] max. rec. indices/vertices : 1048576/1048576 [t=00:00:16.258645] max. uniform buffer-bindings : 84 [t=00:00:16.258669] max. uniform block-size : 64KB [t=00:00:16.258709] max. storage buffer-bindings : 96 [t=00:00:16.258800] max. storage block-size : 2047MB [t=00:00:16.258834] [t=00:00:16.258856] enable AMD-hacks : 0 [t=00:00:16.258877] compress MIP-maps: 0 [t=00:00:16.259029] Number of compressed texture formats: 51 [t=00:00:16.259212] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:16.259371] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:16.262180] [GR::UpdateGLConfigs] [t=00:00:16.262278] [VSync::SetInterval] interval=0 (disabled) [t=00:00:16.262306] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:16.263589] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:16.263632] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:16.263659] [GR::InitGLState] [t=00:00:16.266487] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive) [t=00:00:17.030459] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:17.041451] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 10ms [t=00:00:17.044160] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:17.063933] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "G:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:17.063996] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:17.067750] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:17.073753] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:17.073803] [DataDirLocater::Check] Isolation Mode! [t=00:00:17.074004] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:17.074152] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:17.106415] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:17.107790] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:17.109573] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:17.110069] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:17.211021] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 104ms [t=00:00:17.211079] [VFS] [SpringVFS::ReserveArchives<this=000001ddb3d13ab0>] [t=00:00:17.211414] [VFS] [SpringVFS::AddArchive<this=000001ddb3d13ab0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:17.226217] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001ddb3d13ab0 (SpringVFS) global=0000000000000000 (null) [t=00:00:17.226288] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:24.787540] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:24.816312] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:24.877544] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:24.897732] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:25.945355] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:25.945459] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:26.285171][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:26.317523][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (32.3ms) [t=00:00:26.336033][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:26.336100][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:26.336137][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:26.337372][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:26.424152][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:26.424211][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "S243HL (NVIDIA High Definition Audio)" [t=00:00:26.424246][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Głośniki (Realtek High Definition Audio)" [t=00:00:26.424282][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:26.424346][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:26.431134][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (145.9ms) [t=00:00:26.532489][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (247.3ms) [t=00:00:26.640340][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (355.0ms) [t=00:00:26.665030][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:26.769767][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001ddb3e96460(default) context=000001ddfb4e50b0 numChannels=2 frameSize=8 [t=00:00:26.769884][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:26.770028][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:26.770112][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:26.770230][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:26.770356][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:26.770602][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:26.770687][f=-000001] [Sound] Devices: [t=00:00:26.785572][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (500.2ms) [t=00:00:26.816183][f=-000001] [Sound] [OpenAL Soft on Głośniki (Realtek High Definition Audio)] [t=00:00:26.816252][f=-000001] [Sound] [OpenAL Soft on S243HL (NVIDIA High Definition Audio)] [t=00:00:26.816290][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:26.816337][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:26.816396][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:26.820445][f=-000001] [Sound] EFX Enabled: yes [t=00:00:26.820497][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:26.901571][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 616ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: G:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 99713 MB [t=00:00:26.908197][f=-000001] [StartScript] Loading StartScript from: G:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:26.911043][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458 [t=00:00:26.917307][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name tzm2969 [t=00:00:27.235917][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:27.235975][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:54.228803][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:54.229586][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:54.229622][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:54.229658][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:54.253011][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:54.253074][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{1145.441, 381.814}, {126.398, 42.133}}ms [t=00:00:54.253189][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{21.008, 21.008, 21.008, 21.008}, {60.713, 60.713, 60.713, 60.713}}ms [t=00:00:54.253236][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{58.587, 58.587, 58.587, 58.587}, {2.587, 2.587, 2.587, 2.587}}ms [t=00:00:54.253283][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{1065.846, 1065.846, 1065.846, 1065.846}, {63.098, 63.098, 63.098, 63.098}}ms [t=00:00:54.253341][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:54.253365][f=-000001] [SpringApp::Kill][2] [t=00:00:54.254897][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:54.262597][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:54.262859][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:54.262965][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001ddfb4e50b0 dev=000001ddb3e96460 [t=00:00:54.263102][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001ddfb4e50b0 dev=000001ddb3e96460 [t=00:00:54.263165][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001ddfb4e50b0)] [t=00:00:54.269102][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001ddb3e96460)] [t=00:00:54.269253][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:54.301981][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:54.303577][f=-000001] [SpringApp::Kill][3] [t=00:00:54.304216][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 146 bytes sent in 3 packets (48.667 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.082x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent 1 incoming chunks processed [t=00:00:54.305099][f=-000001] [SpringApp::Kill][4] font=000001ddfb8fe200 [t=00:00:54.320355][f=-000001] [SpringApp::Kill][5] [t=00:00:54.320670][f=-000001] [SpringApp::Kill][6] [t=00:00:54.320698] [SpringApp::Kill][7] [t=00:00:54.336301] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:54.336351] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.336388] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:54.336428] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.336493] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:54.336533] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:54.336572] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.336628] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.336685] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:54.336721] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:54.336777] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:54.336816] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:54.336853] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:54.460085] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:54.460295] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:54.460352] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:54.460377] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8458 [t=00:00:54.460425] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:54.460947] [VFS] [SpringVFS::DeleteArchives<this=000001ddb3d13ab0>] [t=00:00:54.461066] [VFS] [SpringVFS::DeleteArchives<this=000001ddb3d13ab0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:54.461097] [VFS] [SpringVFS::DeleteArchives<this=000001ddb3d13ab0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:54.461145] [VFS] [SpringVFS::DeleteArchives<this=000001ddb3d13ab0>(section=2)] #archives[section]=1 #files[section]=191 [t=00:00:54.461176] [VFS] archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001ddb3dafb00) [t=00:00:54.461360] [VFS] [SpringVFS::DeleteArchives<this=000001ddb3d13ab0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:54.461411] [VFS] [SpringVFS::DeleteArchives<this=000001ddb3d13ab0>(section=4)] #archives[section]=0 #files[section]=191 [t=00:00:54.461445] [VFS] [SpringVFS::DeleteArchives<this=000001ddb3d13ab0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:54.461474] [VFS] [SpringVFS::DeleteArchives<this=000001ddb3d13ab0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:54.461502] [VFS] [SpringVFS::DeleteArchives<this=000001ddb3d13ab0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:54.461530] [VFS] [SpringVFS::DeleteArchives<this=000001ddb3d13ab0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:54.462660] [SpringApp::Kill][8] [t=00:00:54.462723] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:54.462810] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7293880b0 (joinable=1) [t=00:00:54.462838] [WatchDog::Uninstall][2] [t=00:00:54.861922] [WatchDog::Uninstall][3] [t=00:00:54.861966] [SpringApp::Kill][9]
infolog_full.txt (truncated):