ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #108197

Open Chobbyla opened 2 months ago

Chobbyla commented 2 months ago

infolog_full.txt (truncated):

[t=00:00:00.000636] [CpuId] found 4 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.000663] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.684306] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.739972] Using writeable configuration source: "G:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:01.357205] Error: ConfigSource: Error: Can not parse line: 0
[t=00:00:01.374118] Error: ConfigSource: Error: Can not parse line:  100
[t=00:00:01.375409] Error: ConfigSource: Error: Can not parse line: 00
[t=00:00:01.375447] Error: ConfigSource: Error: Can not parse line: 0
[t=00:00:01.377556] Error: ConfigSource: Error: Can not parse line: 100
[t=00:00:01.377605] Error: ConfigSource: Error: Can not parse line: 0
Failed rotating the log file
[t=00:00:01.941106] LogOutput initialized. Logging to G:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:01.941394] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:01.941482]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:01.941538]   
[t=00:00:01.941566]   Enable or disable log sections using the LogSections configuration key
[t=00:00:01.941598]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:01.941629]   Use "none" to disable the default log sections.
[t=00:00:01.941723] ============== </Log Sections> ==============

[t=00:00:01.941777] ============== <User Config> ==============
[t=00:00:01.942084]   AdvSky = 0
[t=00:00:01.942111]   BumpWaterDepthBits = 16
[t=00:00:01.942133]   BumpWaterReflection = 0
[t=00:00:01.942156]   BumpWaterRefraction = 0
[t=00:00:01.942178]   BumpWaterShoreWaves = 0
[t=00:00:01.942202]   BumpWaterTexSizeReflection = 64
[t=00:00:01.942225]   CamFreeScrollSpeed = 50
[t=00:00:01.942249]   CamMode = 1
[t=00:00:01.942273]   CubeTexSizeReflection = 64
[t=00:00:01.942299]   CubeTexSizeSpecular = 64
[t=00:00:01.942339]   DualScreenMiniMapOnLeft = 1
[t=00:00:01.942368]   EdgeMoveDynamic = 0
[t=00:00:01.942393]   EdgeMoveWidth = 0.003
[t=00:00:01.942418]   FPSFOV = 90
[t=00:00:01.942441]   FPSScrollSpeed = 50
[t=00:00:01.942467]   FontSize = 18
[t=00:00:01.942492]   GrassDetail = 0
[t=00:00:01.942516]   GroundDecals = 1
[t=00:00:01.942538]   GroundDetail = 70
[t=00:00:01.942561]   HangTimeout = 30
[t=00:00:01.942584]   HardwareCursor = 1
[t=00:00:01.942609]   InitialNetworkTimeout = 0
[t=00:00:01.942655]   LinkIncomingMaxPacketRate = 512
[t=00:00:01.942686]   LinkIncomingPeakBandwidth = 65536
[t=00:00:01.942713]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:01.942742]   LinkOutgoingBandwidth = 131072
[t=00:00:01.942768]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:01.942795]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:01.942823]   MSAALevel = 4
[t=00:00:01.942851]   MaxParticles = 6000
[t=00:00:01.942875]   MaxSounds = 32
[t=00:00:01.942900]   MaximumTransmissionUnit = 0
[t=00:00:01.942946]   MiddleClickScrollSpeed = -0.0015
[t=00:00:01.942973]   MiniMapMarker = 0
[t=00:00:01.942997]   MouseDragScrollThreshold = 0
[t=00:00:01.943020]   NetworkLossFactor = 1
[t=00:00:01.943045]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:01.943071]   OverheadScrollSpeed = 50
[t=00:00:01.943093]   ReconnectTimeout = 0
[t=00:00:01.943116]   RotOverheadScrollSpeed = 50
[t=00:00:01.943139]   RotateLogFiles = 1
[t=00:00:01.943166]   ShadowMapSize = 1024
[t=00:00:01.943191]   Shadows = 0
[t=00:00:01.943215]   ShowClock = 0
[t=00:00:01.943434]   SoftParticles = 2
[t=00:00:01.943466]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:01.943495]   UnitIconDist = 250
[t=00:00:01.943522]   UseDistToGroundForIcons = 1.10000002
[t=00:00:01.943548]   UseLuaMemPools = 0
[t=00:00:01.943576]   UseNetMessageSmoothingBuffer = 0
[t=00:00:01.943604]   UsePBO = 1
[t=00:00:01.943630]   VFSCacheArchiveFiles = 0
[t=00:00:01.943653]   VSync = 0
[t=00:00:01.943678]   Water = 4
[t=00:00:01.943703]   XResolution = 1920
[t=00:00:01.943727]   YResolution = 1080
[t=00:00:01.943773]   snd_volmaster = 14
[t=00:00:01.943801]   snd_volunitreply = 10
[t=00:00:01.944073] ============== </User Config> ==============

[t=00:00:01.944101] ============== <User System> ==============
[t=00:00:01.944127]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:01.944157]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:01.944369]        Compiler Version: gcc-13.2.0
[t=00:00:01.944782]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:01.944959]         Hardware Config: Intel(R) Core(TM) i7 CPU         860  @ 2.80GHz; 10235MB RAM, 29607MB pagefile
[t=00:00:01.944991]        Binary Word Size: 64-bit (native)
[t=00:00:01.945016]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:01.945040]      Physical CPU Cores: 4
[t=00:00:01.945063]       Logical CPU Cores: 8
[t=00:00:01.945086] ============== </User System> ==============

[t=00:00:02.001556] [good_fpu_init][STREFLOP_SSE]
[t=00:00:02.001624]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:02.001651]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:02.001676]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:02.001699]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:02.467091] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:02.467153] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:05.210679] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@60Hz} current={1920x1080x24bpp@60Hz}
[t=00:00:05.440626]     Display (Generic PnP Monitor)=1 modes=39 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:05.440685]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:05.440726]         [ 7] 1768x992x24bpp@30Hz
[t=00:00:05.440774]         [10] 1680x1050x24bpp@60Hz
[t=00:00:05.440810]         [12] 1600x1024x24bpp@60Hz
[t=00:00:05.440852]         [14] 1600x900x24bpp@60Hz
[t=00:00:05.440894]         [16] 1440x900x24bpp@60Hz
[t=00:00:05.440933]         [17] 1366x768x24bpp@60Hz
[t=00:00:05.440974]         [18] 1360x768x24bpp@60Hz
[t=00:00:05.441017]         [19] 1280x1024x24bpp@60Hz
[t=00:00:05.441057]         [21] 1280x960x24bpp@60Hz
[t=00:00:05.441122]         [22] 1280x800x24bpp@60Hz
[t=00:00:05.441164]         [23] 1280x768x24bpp@60Hz
[t=00:00:05.441203]         [24] 1280x720x24bpp@60Hz
[t=00:00:05.441245]         [27] 1176x664x24bpp@60Hz
[t=00:00:05.441288]         [30] 1152x864x24bpp@75Hz
[t=00:00:05.441327]         [31] 1024x768x24bpp@70Hz
[t=00:00:05.441373]         [33] 800x600x24bpp@60Hz
[t=00:00:05.441413]         [35] 720x576x24bpp@50Hz
[t=00:00:05.441451]         [36] 720x480x24bpp@60Hz
[t=00:00:05.441490]         [38] 640x480x24bpp@60Hz
[t=00:00:12.890812] [GR::CreateSDLWindow] using 4x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:12.891969] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:12.892003] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:14.930353] [GR::LogVersionInfo]
[t=00:00:14.930402]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:14.930425]     GL version  : 4.6.0 NVIDIA 474.82
[t=00:00:14.930446]     GL vendor   : NVIDIA Corporation
[t=00:00:14.930497]     GL renderer : NVIDIA GeForce GTX 660/PCIe/SSE2
[t=00:00:14.930522]     GLSL version: 4.60 NVIDIA
[t=00:00:14.930547]     GLEW version: 2.1.0
[t=00:00:14.930570]     GPU memory  : 2048MB (total) / 496MB (available)
[t=00:00:14.930633]     SDL swap-int: 1
[t=00:00:14.930660]     SDL driver  : windows
[t=00:00:14.931361]     
[t=00:00:14.931433]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:14.931490]     GLSL shader support       : 1
[t=00:00:14.931543]     GL4 support               : 1
[t=00:00:14.931596]     FBO extension support     : 1
[t=00:00:14.931673]     NVX GPU mem-info support  : 1
[t=00:00:14.931719]     ATI GPU mem-info support  : 0
[t=00:00:14.931859]     Texture clamping to edge  : 1
[t=00:00:14.932844]     NPOT-texture support      : 1 (1)
[t=00:00:14.932925]     S3TC/DXT1 texture support : 1/1
[t=00:00:14.932956]     texture query-LOD support : 1 (1)
[t=00:00:14.933009]     MSAA frame-buffer support : 1 (1)
[t=00:00:14.933049]     Z-buffer depth            : 32 (-)
[t=00:00:14.933094]     primitive-restart support : 1 (1)
[t=00:00:14.933420]     clip-space control support: 1 (1)
[t=00:00:14.933486]     seamless cube-map support : 1 (1)
[t=00:00:14.933562]     frag-depth layout support : 1 (1)
[t=00:00:14.933646]     persistent maps support   : 1 (1)
[t=00:00:14.934244]     explicit attribs location : 1 (1)
[t=00:00:14.934493]     multi draw indirect       : 1 (-)
[t=00:00:14.934549]     array textures            : 1 (-)
[t=00:00:14.934719]     buffer copy support       : 1 (-)
[t=00:00:14.934813]     indirect draw             : 1 (-)
[t=00:00:14.934968]     base instance             : 1 (-)
[t=00:00:14.935041]     
[t=00:00:14.935222]     max. FBO samples              : 32
[t=00:00:14.935474]     max. FS/program texture slots : 32/192
[t=00:00:14.935583]     max. texture size             : 16384
[t=00:00:14.935644]     max. texture anisotropy level : 16.000000
[t=00:00:14.935674]     max. vec4 varyings/attributes : 31/16
[t=00:00:14.935698]     max. draw-buffers             : 8
[t=00:00:14.935723]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:14.935769]     max. uniform buffer-bindings  : 84
[t=00:00:14.935823]     max. uniform block-size       : 64KB
[t=00:00:14.935866]     max. storage buffer-bindings  : 96
[t=00:00:14.935895]     max. storage block-size       : 2047MB
[t=00:00:14.936106]     
[t=00:00:14.936147]     enable AMD-hacks : 0
[t=00:00:14.936325]     compress MIP-maps: 0
[t=00:00:14.936597]     Number of compressed texture formats: 51
[t=00:00:14.937103]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:14.937239] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:14.938239] [GR::UpdateGLConfigs]
[t=00:00:14.938323] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:14.938521] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:14.944723] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:14.944773] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:14.944797] [GR::InitGLState]
[t=00:00:14.946845] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:15.684133] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:15.760786] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 63ms
[t=00:00:15.766639] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:15.835946] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "G:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:15.836042] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:15.838514] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:15.845159] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "G:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:15.845208] [DataDirLocater::Check] Isolation Mode!
[t=00:00:15.845362] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: G:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:15.845558] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:15.876130] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:15.877495] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:15.879326] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:15.879787] Scanning: G:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:15.967969] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 92ms
[t=00:00:15.968019] [VFS] [SpringVFS::ReserveArchives<this=0000022363e0f1e0>]
[t=00:00:15.968609] [VFS] [SpringVFS::AddArchive<this=0000022363e0f1e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:15.979995] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022363e0f1e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:15.980039] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:16.058255] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:16.061184] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:16.062203] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:16.062459] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:17.765513] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:17.766341] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:18.207583][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:18.209272][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:18.209328][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:18.214741][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:18.214746][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (7.1ms)
[t=00:00:18.321340][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (113.7ms)
[t=00:00:18.428334][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (220.6ms)
[t=00:00:18.524154][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:18.541364][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (333.7ms)
[t=00:00:18.647343][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (439.7ms)
[t=00:00:18.762345][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (554.7ms)
[t=00:00:18.871331][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (663.6ms)
[t=00:00:18.977394][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (769.7ms)
[t=00:00:19.084349][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (876.7ms)
[t=00:00:19.200340][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (992.7ms)
[t=00:00:19.307344][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1099.7ms)
[t=00:00:19.414343][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1206.6ms)
[t=00:00:19.522356][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1314.6ms)
[t=00:00:19.637329][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1429.6ms)
[t=00:00:19.744333][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1536.6ms)
[t=00:00:19.850326][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1642.6ms)
[t=00:00:19.963350][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1755.7ms)
[t=00:00:20.073469][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1865.8ms)
[t=00:00:20.129038][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:20.129095][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "S243HL (NVIDIA High Definition Audio)"
[t=00:00:20.129134][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Głośniki (Realtek High Definition Audio)"
[t=00:00:20.129171][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek High Definition Audio)"
[t=00:00:20.129235][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:20.180370][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1972.7ms)
[t=00:00:20.293331][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2085.6ms)
[t=00:00:20.400331][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2192.6ms)
[t=00:00:20.507318][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2299.6ms)
[t=00:00:20.616323][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2408.6ms)
[t=00:00:20.729369][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2521.6ms)
[t=00:00:20.837323][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2629.6ms)
[t=00:00:20.945327][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2737.6ms)
[t=00:00:21.052361][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2844.7ms)
[t=00:00:21.166339][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (2958.7ms)
[t=00:00:21.273359][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3065.6ms)
[t=00:00:21.386318][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3178.6ms)
[t=00:00:21.494327][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3286.6ms)
[t=00:00:21.601442][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3393.8ms)
[t=00:00:21.715326][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3507.6ms)
[t=00:00:21.823328][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3615.6ms)
[t=00:00:21.930367][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3722.6ms)
[t=00:00:22.043325][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3835.6ms)
[t=00:00:22.149336][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (3941.6ms)
[t=00:00:22.256348][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4048.7ms)
[t=00:00:22.365328][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4157.6ms)
[t=00:00:22.479339][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4271.7ms)
[t=00:00:22.586365][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4378.6ms)
[t=00:00:22.693335][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4485.6ms)
[t=00:00:22.806324][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4598.6ms)
[t=00:00:22.914346][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (4706.7ms)
[t=00:00:22.967246][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:23.000777][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022363f36f90(default) context=000002232bcae570  numChannels=2 frameSize=8
[t=00:00:23.000847][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:23.000890][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:23.000923][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:23.000956][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:23.001068][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:23.001160][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:23.001229][f=-000001] [Sound]   Devices:
[t=00:00:23.016239][f=-000001] [Sound]     [OpenAL Soft on Głośniki (Realtek High Definition Audio)]
[t=00:00:23.016320][f=-000001] [Sound]     [OpenAL Soft on S243HL (NVIDIA High Definition Audio)]
[t=00:00:23.016368][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)]
[t=00:00:23.016418][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:23.016456][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:23.019028][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:23.019076][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:23.021328][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 4813ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: G:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 99713 MB
[t=00:00:23.051847][f=-000001] [StartScript] Loading StartScript from: G:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:23.054264][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458
[t=00:00:23.059926][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name tzm2969
[t=00:00:23.060051][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][1] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:23.061372][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_MOVED][2] di=0, ssx=1920, ssy=1080, wsx=1920, wsy=1080, wpx=0, wpy=0
[t=00:00:23.061414][f=-000001] 
[t=00:00:23.061444][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1
[t=00:00:23.061479][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms
[t=00:00:23.061548][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms
[t=00:00:23.061585][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2]

[t=00:00:23.061618][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1
[t=00:00:23.062849][f=-000001] [GR::UpdateGLConfigs]
[t=00:00:23.062936][f=-000001] [GR::UpdateGLGeometry][1] winSize=<1920,1080>
[t=00:00:23.064229][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:23.064291][f=-000001] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:23.064328][f=-000001] [GR::InitGLState]
[t=00:00:23.065082][f=-000001] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@60Hz (fullscreen::exclusive)
[t=00:00:23.065127][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 3ms
[t=00:00:23.077354][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 12ms
[t=00:00:23.077472][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2]

[t=00:00:24.404904][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:24.404964][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:56.668424][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:56.668741][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:56.668774][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:56.668806][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:56.758995][f=-000001]  [async=0] threads=4 tasks=9 {sum,avg}{exec,wait}time={{227.690, 25.299}, {31.697, 3.522}}ms
[t=00:00:56.759053][f=-000001]      thread=1 tasks=3 {sum,min,max,avg}{exec,wait}time={{86.438, 1.793, 82.836, 28.813}, {0.010, 0.000, 0.005, 0.003}}ms
[t=00:00:56.759117][f=-000001]      thread=2 tasks=3 {sum,min,max,avg}{exec,wait}time={{86.458, 1.804, 82.848, 28.819}, {0.019, 0.001, 0.012, 0.006}}ms
[t=00:00:56.759160][f=-000001]      thread=3 tasks=3 {sum,min,max,avg}{exec,wait}time={{54.794, 1.783, 51.203, 18.265}, {31.668, 0.002, 31.663, 10.556}}ms
[t=00:00:56.759202][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{1703.605, 567.868}, {2.543, 0.848}}ms
[t=00:00:56.759248][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{1702.988, 1702.988, 1702.988, 1702.988}, {1.668, 1.668, 1.668, 1.668}}ms
[t=00:00:56.759315][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.506, 0.506, 0.506, 0.506}, {0.368, 0.368, 0.368, 0.368}}ms
[t=00:00:56.759360][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.111, 0.111, 0.111, 0.111}, {0.507, 0.507, 0.507, 0.507}}ms
[t=00:00:56.759397][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:56.759425][f=-000001] [SpringApp::Kill][2]
[t=00:00:56.760458][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:56.803135][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:56.803181][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:56.803342][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000002232bcae570 dev=0000022363f36f90
[t=00:00:56.803479][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000002232bcae570 dev=0000022363f36f90
[t=00:00:56.803515][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000002232bcae570)]
[t=00:00:56.812205][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000022363f36f90)]
[t=00:00:56.812492][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:56.849352][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:56.849932][f=-000001] [SpringApp::Kill][3]
[t=00:00:56.850279][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    146 bytes sent   in 3 packets (48.667 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.082x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:56.850866][f=-000001] [SpringApp::Kill][4] font=000002232c0c1f40
[t=00:00:56.878280][f=-000001] [SpringApp::Kill][5]
[t=00:00:56.878637][f=-000001] [SpringApp::Kill][6]
[t=00:00:56.878667] [SpringApp::Kill][7]
[t=00:00:56.878741] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:56.878809] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.878845] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:56.878883] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.878937] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:56.878974] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:56.879009] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.879065] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.879101] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:56.879137] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:56.879174] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:56.879228] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.879266] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:56.993357] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:56.993390] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:56.993413] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:56.993461] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8458
[t=00:00:56.993487] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:56.993859] [VFS] [SpringVFS::DeleteArchives<this=0000022363e0f1e0>]
[t=00:00:56.993893] [VFS] [SpringVFS::DeleteArchives<this=0000022363e0f1e0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:56.993928] [VFS] [SpringVFS::DeleteArchives<this=0000022363e0f1e0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:56.993985] [VFS] [SpringVFS::DeleteArchives<this=0000022363e0f1e0>(section=2)] #archives[section]=1 #files[section]=191
[t=00:00:56.994021] [VFS]   archive=G:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000022363e513a0)
[t=00:00:56.994195] [VFS] [SpringVFS::DeleteArchives<this=0000022363e0f1e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:56.994230] [VFS] [SpringVFS::DeleteArchives<this=0000022363e0f1e0>(section=4)] #archives[section]=0 #files[section]=191
[t=00:00:56.994285] [VFS] [SpringVFS::DeleteArchives<this=0000022363e0f1e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:56.994319] [VFS] [SpringVFS::DeleteArchives<this=0000022363e0f1e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:56.994352] [VFS] [SpringVFS::DeleteArchives<this=0000022363e0f1e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:56.994385] [VFS] [SpringVFS::DeleteArchives<this=0000022363e0f1e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:56.995749] [SpringApp::Kill][8]
[t=00:00:56.995815] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:56.995852] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7293880b0 (joinable=1)
[t=00:00:56.995879] [WatchDog::Uninstall][2]
[t=00:00:57.800449] [WatchDog::Uninstall][3]
[t=00:00:57.800484] [SpringApp::Kill][9]