ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #108208

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.000049] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.031336] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.031363] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.031374]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.031383]   
[t=00:00:00.031386]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.031389]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.031395]   Use "none" to disable the default log sections.
[t=00:00:00.031398] ============== </Log Sections> ==============

[t=00:00:00.031401] ============== <User Config> ==============
[t=00:00:00.031477]   AllowDeferredMapRendering = 1
[t=00:00:00.031481]   AllowDeferredModelRendering = 1
[t=00:00:00.031484]   AnimationMT = 0
[t=00:00:00.031487]   BumpWaterAnisotropy = 2
[t=00:00:00.031491]   BumpWaterBlurReflection = 1
[t=00:00:00.031493]   BumpWaterDepthBits = 32
[t=00:00:00.031498]   BumpWaterReflection = 2
[t=00:00:00.031502]   BumpWaterRefraction = 2
[t=00:00:00.031505]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.031508]   CamFreeScrollSpeed = 50
[t=00:00:00.031511]   CamMode = 1
[t=00:00:00.031515]   CubeTexSizeReflection = 1024
[t=00:00:00.031517]   CubeTexSizeSpecular = 1024
[t=00:00:00.031521]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.031524]   EdgeMoveDynamic = 0
[t=00:00:00.031527]   EdgeMoveWidth = 0.003
[t=00:00:00.031531]   FPSFOV = 90
[t=00:00:00.031534]   FPSScrollSpeed = 50
[t=00:00:00.031538]   FontSize = 18
[t=00:00:00.031541]   GrassDetail = 0
[t=00:00:00.031544]   GroundDecals = 10
[t=00:00:00.031547]   GroundDetail = 180
[t=00:00:00.031549]   HangTimeout = 30
[t=00:00:00.031552]   HardwareCursor = 1
[t=00:00:00.031555]   InitialNetworkTimeout = 0
[t=00:00:00.031560]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.031563]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.031566]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.031569]   LinkOutgoingBandwidth = 131072
[t=00:00:00.031574]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.031578]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.031581]   MSAALevel = 8
[t=00:00:00.031584]   MaxParticles = 50000
[t=00:00:00.031587]   MaxSounds = 32
[t=00:00:00.031590]   MaximumTransmissionUnit = 0
[t=00:00:00.031593]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.031596]   MiniMapMarker = 0
[t=00:00:00.031600]   MouseDragScrollThreshold = 0
[t=00:00:00.031603]   NetworkLossFactor = 1
[t=00:00:00.031608]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.031611]   OverheadScrollSpeed = 50
[t=00:00:00.031615]   ReconnectTimeout = 0
[t=00:00:00.031618]   RotOverheadScrollSpeed = 50
[t=00:00:00.031621]   RotateLogFiles = 1
[t=00:00:00.031624]   ShadowMapSize = 16384
[t=00:00:00.031627]   Shadows = 1
[t=00:00:00.031630]   ShowClock = 0
[t=00:00:00.031633]   SoftParticles = 2
[t=00:00:00.031636]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.031640]   UnitIconDist = 151
[t=00:00:00.031643]   UpdateBoundingVolumeMT = 0
[t=00:00:00.031660]   UpdateWeaponVectorsMT = 0
[t=00:00:00.031664]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.031667]   UseLuaMemPools = 0
[t=00:00:00.031670]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.031673]   VFSCacheArchiveFiles = 0
[t=00:00:00.031676]   VSync = 0
[t=00:00:00.031678]   Water = 4
[t=00:00:00.031681]   XResolution = 2560
[t=00:00:00.031686]   YResolution = 1440
[t=00:00:00.031689]   snd_volmaster = 9
[t=00:00:00.031695] ============== </User Config> ==============

[t=00:00:00.031702] ============== <User System> ==============
[t=00:00:00.031706]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.031711]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.031717]        Compiler Version: gcc-13.2.0
[t=00:00:00.031743]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.031771]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile
[t=00:00:00.031775]        Binary Word Size: 64-bit (native)
[t=00:00:00.031780]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.031784]      Physical CPU Cores: 8
[t=00:00:00.031786]       Logical CPU Cores: 16
[t=00:00:00.031789] ============== </User System> ==============

[t=00:00:00.031794] Run: thread affinity ffffff
[t=00:00:00.031947] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.031951]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.031953]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.031956]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.031961]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.032480] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.032488] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.035382] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.037202]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.037207]         [ 1] 2560x1440x24bpp@70Hz
[t=00:00:00.037211]         [ 4] 2048x1280x24bpp@60Hz
[t=00:00:00.037220]         [ 6] 1920x1440x24bpp@70Hz
[t=00:00:00.037222]         [ 9] 1920x1200x24bpp@60Hz
[t=00:00:00.037227]         [11] 1920x1080x24bpp@70Hz
[t=00:00:00.037230]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.037232]         [17] 1600x1200x24bpp@60Hz
[t=00:00:00.037235]         [18] 1600x1024x24bpp@60Hz
[t=00:00:00.037238]         [20] 1600x1000x24bpp@60Hz
[t=00:00:00.037241]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.037244]         [22] 1440x1080x24bpp@70Hz
[t=00:00:00.037249]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.037252]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.037257]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.037259]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.037262]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.037266]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.037269]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.037271]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.037274]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.037277]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.037280]         [41] 1024x768x24bpp@60Hz
[t=00:00:00.037283]         [42] 800x600x24bpp@60Hz
[t=00:00:00.037286]         [43] 720x576x24bpp@50Hz
[t=00:00:00.037290]         [44] 720x480x24bpp@60Hz
[t=00:00:00.037293]         [46] 640x480x24bpp@60Hz
[t=00:00:00.169096] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.169351] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.169359] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.186823] [GR::LogVersionInfo]
[t=00:00:00.186838]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.186841]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.186844]     GL vendor   : NVIDIA Corporation
[t=00:00:00.186847]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.186850]     GLSL version: 4.60 NVIDIA
[t=00:00:00.186853]     GLEW version: 2.1.0
[t=00:00:00.186856]     GPU memory  : 16376MB (total) / 13409MB (available)
[t=00:00:00.186865]     SDL swap-int: 1
[t=00:00:00.186868]     SDL driver  : windows
[t=00:00:00.186870]     
[t=00:00:00.186877]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.186880]     GLSL shader support       : 1
[t=00:00:00.186883]     GL4 support               : 1
[t=00:00:00.186886]     FBO extension support     : 1
[t=00:00:00.186893]     NVX GPU mem-info support  : 1
[t=00:00:00.186898]     ATI GPU mem-info support  : 0
[t=00:00:00.186905]     Texture clamping to edge  : 1
[t=00:00:00.186910]     NPOT-texture support      : 1 (1)
[t=00:00:00.186915]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.186920]     texture query-LOD support : 1 (1)
[t=00:00:00.186926]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.186930]     Z-buffer depth            : 32 (-)
[t=00:00:00.186935]     primitive-restart support : 1 (1)
[t=00:00:00.186939]     clip-space control support: 1 (1)
[t=00:00:00.186942]     seamless cube-map support : 1 (1)
[t=00:00:00.186946]     frag-depth layout support : 1 (1)
[t=00:00:00.186949]     persistent maps support   : 1 (1)
[t=00:00:00.186953]     explicit attribs location : 1 (1)
[t=00:00:00.186956]     multi draw indirect       : 1 (-)
[t=00:00:00.186962]     array textures            : 1 (-)
[t=00:00:00.186965]     buffer copy support       : 1 (-)
[t=00:00:00.186969]     indirect draw             : 1 (-)
[t=00:00:00.186971]     base instance             : 1 (-)
[t=00:00:00.186974]     
[t=00:00:00.186976]     max. FBO samples              : 32
[t=00:00:00.186979]     max. FS/program texture slots : 32/192
[t=00:00:00.186982]     max. texture size             : 32768
[t=00:00:00.186987]     max. texture anisotropy level : 16.000000
[t=00:00:00.186990]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.186995]     max. draw-buffers             : 8
[t=00:00:00.186998]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.187001]     max. uniform buffer-bindings  : 84
[t=00:00:00.187003]     max. uniform block-size       : 64KB
[t=00:00:00.187006]     max. storage buffer-bindings  : 96
[t=00:00:00.187009]     max. storage block-size       : 2047MB
[t=00:00:00.187013]     
[t=00:00:00.187015]     enable AMD-hacks : 0
[t=00:00:00.187018]     compress MIP-maps: 0
[t=00:00:00.187048]     Number of compressed texture formats: 23
[t=00:00:00.187064]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.187085] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.187244] [GR::UpdateGLConfigs]
[t=00:00:00.187267] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.187271] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.187516] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.187529] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.187533] [GR::InitGLState]
[t=00:00:00.187562] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.259217] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.260791] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.261143] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.264105] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.264117] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.264337] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.265512] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.265521] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.265553] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.265572] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.276389] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.276536] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.276867] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.276955] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.283762] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms
[t=00:00:00.283771] [VFS] [SpringVFS::ReserveArchives<this=000001dc5c54c3e0>]
[t=00:00:00.283839] [VFS] [SpringVFS::AddArchive<this=000001dc5c54c3e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.285142] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001dc5c54c3e0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.285149] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.359831] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.360024] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.360131] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.360215] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.360306] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.360349] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.360485] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.360492] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.360557] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.360935] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.361240][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.361296][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.361336][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.361344][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.361350][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.361373][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.364762][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.364773][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.364779][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.364784][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.364790][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.364795][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.417935][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.419391][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001dc5c748ae0(default) context=000001dc5c745590  numChannels=2 frameSize=8
[t=00:00:00.419403][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.419408][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.419419][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.419424][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.419464][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.419484][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.419491][f=-000001] [Sound]   Devices:
[t=00:00:00.420933][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.420940][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.420948][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.420952][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.420958][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.420962][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.421660][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.421671][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.468839][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 39114 MB
[t=00:00:00.469856][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.470872][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478
[t=00:00:00.471527][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name Tommyknocker
[t=00:00:00.617590][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Tumult Remake v1.0" (loaded=0 cached=0)
[t=00:00:00.617987][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dc5c54c3e0>(arName="Tumult Remake v1.0", overwrite=false)] section=1 cached=0
[t=00:00:00.618194][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dc5c54c3e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.618426][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.618792][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dc5c54c3e0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.643465][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dc5c54c3e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.643573][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dc5c54c3e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.644864][f=-000001] [CAS::GASCB] Archive file="tumult_remake_v1.0.sd7" cs="5fd526d8da99e7cbe0d169a9ab0cd8789d7c31a12d13587a1d79903ec9a31c24f55fc9b8fc669a65a052f24e92adeef0abb89f6b97323612ef04a22c228608b3"
[t=00:00:00.644909][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.644940][f=-000001] Warning: [PreGame::GameDataReceived] Archive Tumult Remake v1.0 (checksum 9d2045876f1fd4e3cba0329eddba389544448068d0cdaf5a58173bb7edba51cd8d871fbd3a99be864164166c86dec883adbd19b2301e4604965c3dff1170a209) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.645392][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.645433][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.645465][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.645487][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.646240][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=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;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1502;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=91;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Hard (1);
version=;
shortname=1052188CircuitAIHard64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=b9fb28e0-18e4-49a3-baab-06cf6b31c647;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.5.1;
mapname=Tumult Remake v1.0;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=58350;
dumpgamestateondesync=1;
hostport=8478;
}
"
[t=00:00:00.646335][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-11_12-24-09-933_Tumult Remake v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:00.646343][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 62ms
------- TRUNCATED -------
[t=00:00:09.136831][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:09.137292][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:09.142542][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:09.144743][f=-000001] Writing last game win data
[t=00:00:09.147455][f=-000001] LuaUI v0.3
[t=00:00:09.209935][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.259864][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.259885][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.260111][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.260124][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:09.261379][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:09.264030][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:09.264286][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:09.264303][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:09.264551][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:09.264560][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 12544 (x112, z112)
[t=00:00:09.267241][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:09.272510][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 99.77%
[t=00:00:09.272524][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -30.00
[t=00:00:09.272545][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 399.50
[t=00:00:09.272556][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 99.649231% of the map. (used by 33 unit-defs)
[t=00:00:09.272568][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:09.272578][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:09.272588][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.039860% of the map. (used by 2 unit-defs)
[t=00:00:09.272597][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.079719% of the map. (used by 1 unit-defs)
[t=00:00:09.276543][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 93.29% of the map. (used by 356 unit-defs)
[t=00:00:09.276599][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:09.280599][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 93.22% of the map. (used by 32 unit-defs)
[t=00:00:09.284561][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 93.29% of the map. (used by 5 unit-defs)
[t=00:00:09.288666][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:09.292725][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 99.93% of the map. (used by 10 unit-defs)
[t=00:00:09.296705][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 99.86% of the map. (used by 4 unit-defs)
[t=00:00:09.299961][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 68.22% of the map. (used by 13 unit-defs)
[t=00:00:09.303981][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 93.14% of the map. (used by 3 unit-defs)
[t=00:00:09.304038][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:09.307027][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 68.15% of the map. (used by 21 unit-defs)
[t=00:00:09.340367][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Tumult_Remake_v1.0.json)
[t=00:00:09.340613][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:09.341822][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:09.342044][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:09.342335][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:09.342910][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:09.343025][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:09.345080][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:09.385387][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:09.385625][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:09.385631][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 125ms
[t=00:00:09.391491][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11707, 0.0} allocedSize{int+, int-, ext}={0, 0, 1953984}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0094}
[t=00:00:09.750070][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:09.923664][f=-000001] GameID: e8416866d88093cabc75156dc8664197
[t=00:00:09.923923][f=-000001] Connection attempt from Tommyknocker
[t=00:00:09.923929][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:09.924043][f=-000001]  -> Connection established (given id 0)
[t=00:00:09.924062][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=9d2045876f1fd4e3cba0329eddba389544448068d0cdaf5a58173bb7edba51cd8d871fbd3a99be864164166c86dec883adbd19b2301e4604965c3dff1170a209"
[t=00:00:09.924076][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:09.924085][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9e8f38d45e8384e3cf05ee07a3cbefac38ce5b9d8625505c6a24c98e67b4f0f1f5b53954eed9d3ec64bb457a44cc7c3c17d3fc8002aee3c4da2d240bab00cf2b]"
[t=00:00:09.924097][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=bf310b3c1136c06b2de58e73c0d884a81e4cc4c59f61e1ce6283472257a21ff25a3a9084f5c051a30c3315c27132c95ca31b03869f1d65b0ceb6c471c67377a6]"
[t=00:00:09.924154][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001dcfb9b6c60,000001dd00ded820}][locale="C"]"
[t=00:00:09.950005][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:10.062449][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:20.317870][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:39.347328][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:01:23.466626][f=0001322] Input grabbing is enabled!
[t=00:02:10.135716][f=0002721] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2
[t=00:08:20.968463][f=0013847] game_message: Morph complete: eQuil lvl 2 -> eQuil lvl 3
[t=00:11:50.767071][f=0020141] game_message: Flea is under attack
[t=00:14:40.995302][f=0025248] game_message: Flea is under attack
[t=00:14:51.229524][f=0025555] game_message: Metal Extractor is under attack
[t=00:15:11.520334][f=0026164] game_message: Venom is under attack
[t=00:15:16.913887][f=0026326] game_message: Flea is under attack
[t=00:15:26.400086][f=0026610] game_message: Hermit is under attack
[t=00:15:31.592737][f=0026766] game_message: Hermit is under attack
[t=00:15:37.401095][f=0026940] game_message: Hermit is under attack
[t=00:15:44.148342][f=0027143] game_message: Venom is under attack
[t=00:15:52.109866][f=0027382] game_message: Hermit is under attack
[t=00:15:57.448027][f=0027542] game_message: Hermit is under attack
[t=00:16:10.607237][f=0027937] game_message: Recluse is under attack
[t=00:16:16.788078][f=0028122] game_message: Recluse is under attack
[t=00:16:22.658427][f=0028298] game_message: Recluse is under attack
[t=00:16:37.720938][f=0028750] game_message: Recluse is under attack
[t=00:16:54.643572][f=0029258] game_message: Recluse is under attack
[t=00:17:43.940239][f=0030736] [SpringApp::Kill][1] fromRun=1
[t=00:17:43.940253][f=0030736] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:17:43.970306][f=0030736]  [async=0] threads=8 tasks=2185799 {sum,avg}{exec,wait}time={{22118.982, 0.010}, {115808.414, 0.053}}ms
[t=00:17:43.970321][f=0030736]      thread=1 tasks=312257 {sum,min,max,avg}{exec,wait}time={{4595.245, 0.000, 35.805, 0.015}, {1006.447, 0.000, 18446744027136.000, 0.003}}ms
[t=00:17:43.970344][f=0030736]      thread=2 tasks=312257 {sum,min,max,avg}{exec,wait}time={{3088.009, 0.000, 39.980, 0.010}, {16502.939, 0.000, 18446744027136.000, 0.053}}ms
[t=00:17:43.970351][f=0030736]      thread=3 tasks=312257 {sum,min,max,avg}{exec,wait}time={{3051.787, 0.000, 37.077, 0.010}, {16725.758, 0.000, 18446744027136.000, 0.054}}ms
[t=00:17:43.970358][f=0030736]      thread=4 tasks=312257 {sum,min,max,avg}{exec,wait}time={{2899.560, 0.000, 36.980, 0.009}, {17379.047, 0.000, 18446744027136.000, 0.056}}ms
[t=00:17:43.970368][f=0030736]      thread=5 tasks=312257 {sum,min,max,avg}{exec,wait}time={{2850.694, 0.000, 36.693, 0.009}, {18228.514, 0.000, 18446744027136.000, 0.058}}ms
[t=00:17:43.970375][f=0030736]      thread=6 tasks=312257 {sum,min,max,avg}{exec,wait}time={{2826.492, 0.000, 35.622, 0.009}, {20524.650, 0.000, 7.299, 0.066}}ms
[t=00:17:43.970385][f=0030736]      thread=7 tasks=312257 {sum,min,max,avg}{exec,wait}time={{2807.194, 0.000, 38.208, 0.009}, {25441.061, 0.000, 7.284, 0.081}}ms
[t=00:17:43.970393][f=0030736]  [async=1] threads=8 tasks=3560 {sum,avg}{exec,wait}time={{17147.678, 4.817}, {3336633.250, 937.257}}ms
[t=00:17:43.970405][f=0030736]      thread=1 tasks=500 {sum,min,max,avg}{exec,wait}time={{2437.424, 0.000, 192.995, 4.875}, {474163.812, 0.082, 2461.113, 948.328}}ms
[t=00:17:43.970412][f=0030736]      thread=2 tasks=506 {sum,min,max,avg}{exec,wait}time={{2449.002, 0.000, 140.384, 4.840}, {480433.469, 0.107, 2461.100, 949.473}}ms
[t=00:17:43.970420][f=0030736]      thread=3 tasks=500 {sum,min,max,avg}{exec,wait}time={{2443.064, 0.000, 192.001, 4.886}, {478736.188, 0.234, 2467.730, 957.472}}ms
[t=00:17:43.970428][f=0030736]      thread=4 tasks=512 {sum,min,max,avg}{exec,wait}time={{2462.541, 0.000, 200.530, 4.810}, {476931.625, 0.198, 2478.638, 931.507}}ms
[t=00:17:43.970435][f=0030736]      thread=5 tasks=521 {sum,min,max,avg}{exec,wait}time={{2458.488, 0.000, 213.299, 4.719}, {477020.281, 0.210, 2461.101, 915.586}}ms
[t=00:17:43.970442][f=0030736]      thread=6 tasks=515 {sum,min,max,avg}{exec,wait}time={{2448.729, 0.000, 199.699, 4.755}, {476422.969, 0.237, 2465.290, 925.093}}ms
[t=00:17:43.970451][f=0030736]      thread=7 tasks=506 {sum,min,max,avg}{exec,wait}time={{2448.429, 0.000, 140.083, 4.839}, {472925.094, 0.452, 2465.107, 934.635}}ms
[t=00:17:43.970455][f=0030736] [ThreadPool::SetThreadCount][2] workers=0
[t=00:17:43.970460][f=0030736] [SpringApp::Kill][2]
[t=00:17:43.970779][f=0030736] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:17:43.970789][f=0030736] [Game::KillLua][1] dtor=0 luaUI=000001dcfbb11100
[t=00:17:43.970826][f=0030736] Start widgetHandler:Shutdown
[t=00:17:43.972466][f=0030736] Shutdown - SaveOrderList Complete
[t=00:17:43.978024][f=0030736] Writing last game win data
[t=00:17:43.980718][f=0030736] Shutdown - SaveConfigData Complete
[t=00:17:43.980728][f=0030736] Shutdown Widget - Chili Highlight
[t=00:17:43.980748][f=0030736] Shutdown Widget - Draw After Chili
[t=00:17:43.980754][f=0030736] Shutdown Widget - API Unit Tracker GL4
[t=00:17:43.980763][f=0030736] Shutdown Widget - EPIC Menu
[t=00:17:43.981432][f=0030736] Shutdown Widget - Depth of Field Shader
[t=00:17:43.982372][f=0030736] Shutdown Widget - Chili Widget Selector
[t=00:17:43.982993][f=0030736] Shutdown Widget - Chili Minimap
[t=00:17:43.983090][f=0030736] Shutdown Widget - Deferred rendering
[t=00:17:43.983097][f=0030736] SSAO: Deferred rendering disabled, disabling.
[t=00:17:43.986993][f=0030736] Shutdown Widget - Deferred rendering
[t=00:17:43.987002][f=0030736] SSAO: Deferred rendering disabled, disabling.
[t=00:17:43.987708][f=0030736] Shutdown Widget - Local Team Colors
[t=00:17:43.987722][f=0030736] Shutdown Widget - Display Keys 2
[t=00:17:43.987736][f=0030736] Shutdown Widget - Save Game Menu
[t=00:17:43.987743][f=0030736] Shutdown Widget - Highlight Model Api GL4
[t=00:17:43.987772][f=0030736] Shutdown Widget - Unit Icons
[t=00:17:43.987816][f=0030736] Shutdown Widget - Noises
[t=00:17:43.987823][f=0030736] Shutdown Widget - HealthBars
[t=00:17:43.988464][f=0030736] Shutdown Widget - Selected Units GL4 2
[t=00:17:43.988478][f=0030736] Shutdown Widget - BuildETA
[t=00:17:43.988492][f=0030736] Shutdown Widget - Win Counter
[t=00:17:43.988498][f=0030736] Shutdown Widget - EndGame APM stats
[t=00:17:43.989294][f=0030736] Shutdown Widget - Modular Comm Info
[t=00:17:43.989301][f=0030736] Shutdown Widget - Startup Info and Selector
[t=00:17:43.989315][f=0030736] Shutdown Widget - Map Draw Blocker
[t=00:17:43.989327][f=0030736] Shutdown Widget - Reclaim Field Highlight
[t=00:17:43.989336][f=0030736] Shutdown Widget - Stereo3D
[t=00:17:43.989370][f=0030736] Shutdown Widget - State Reverse and Latency
[t=00:17:43.989381][f=0030736] Shutdown Widget - Attack Warning
[t=00:17:43.989389][f=0030736] Shutdown Widget - Showeco and Grid Drawer
[t=00:17:43.989398][f=0030736] Shutdown Widget - Point Tracker
[t=00:17:43.989403][f=0030736] Shutdown Widget - Music Player v2
[t=00:17:43.989416][f=0030736] Shutdown Widget - Missile Silo Range
[t=00:17:43.989424][f=0030736] Shutdown Widget - Transport AI
[t=00:17:43.989430][f=0030736] Shutdown Widget - MinimapEvents
[t=00:17:43.989439][f=0030736] Shutdown Widget - Local Widgets Config
[t=00:17:43.989448][f=0030736] Shutdown Widget - Highlight Geos
[t=00:17:43.989453][f=0030736] Shutdown Widget - Grab Input
[t=00:17:43.989528][f=0030736] Input grabbing is disabled!
[t=00:17:43.989534][f=0030736] Shutdown Widget - Defense Range Zero-K
[t=00:17:43.989556][f=0030736] Shutdown Widget - Darkening
[t=00:17:43.989565][f=0030736] Shutdown Widget - Context Menu
[t=00:17:43.989571][f=0030736] Shutdown Widget - Chili Spectator Panels
[t=00:17:43.989579][f=0030736] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:17:43.989592][f=0030736] Shutdown Widget - Chili Nuke Warning
[t=00:17:43.989600][f=0030736] Shutdown Widget - Chili EndGame Window
[t=00:17:43.989608][f=0030736] Shutdown Widget - Chili Economy Panel Default
[t=00:17:43.989656][f=0030736] Shutdown Widget - CameraShake
[t=00:17:43.989663][f=0030736] Shutdown Widget - Attack AoE
[t=00:17:43.989670][f=0030736] Shutdown Widget - Map Edge Extension
[t=00:17:43.990156][f=0030736] Shutdown Widget - Selection Send
[t=00:17:43.990171][f=0030736] Shutdown Widget - Highlight Unit GL4 v2
[t=00:17:43.990178][f=0030736] Shutdown Widget - LupsManager
[t=00:17:43.990189][f=0030736] Shutdown Widget - Newton Firezone
[t=00:17:43.990199][f=0030736] Shutdown Widget - Receive Units Indicator
[t=00:17:43.990206][f=0030736] Shutdown Widget - Chili Pro Console
[t=00:17:43.994499][f=0030736] Shutdown Widget - Persistent Build Height
[t=00:17:43.994511][f=0030736] Shutdown Widget - Lasso Terraform GUI
[t=00:17:43.994518][f=0030736] Shutdown Widget - Lups
[t=00:17:43.995053][f=0030736] Shutdown Widget - Chili Framework
[t=00:17:43.995064][f=0030736] Shutdown Widget - Mex Placement Handler
[t=00:17:43.995084][f=0030736] Shutdown Widget - Custom Markers
[t=00:17:43.995097][f=0030736] Shutdown Widget - Chili Core Selector
[t=00:17:43.995159][f=0030736] Shutdown Widget - Select Keys
[t=00:17:43.995175][f=0030736] Shutdown Widget - Pause Screen
[t=00:17:43.995271][f=0030736] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:17:43.995301][f=0030736] Shutdown Widget - Bloom Shader Deferred
[t=00:17:43.995471][f=0030736] Shutdown Widget - Text To Speech Control
[t=00:17:43.995478][f=0030736] Shutdown Widget - Layout Handler
[t=00:17:43.995487][f=0030736] Shutdown Widget - Color Blindness Correction
[t=00:17:43.995625][f=0030736] End widgetHandler:Shutdown
[t=00:17:44.036731][f=0030736] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 60136186, 0.0} allocedSize{int+, int-, ext}={0, 0, 10267570926}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0046}
[t=00:17:44.038559][f=0030736] [Game::KillLua][2] dtor=0 luaGaia=000001dd00ded820
[t=00:17:44.041397][f=0030736] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:17:44.041442][f=0030736] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:17:44.041459][f=0030736] [Game::KillLua][3] dtor=0 luaRules=000001dcfb9b6c60
[t=00:17:44.041480][f=0030736] Start gadgetHandler:Shutdown
[t=00:17:44.041487][f=0030736] Shutdown - StartSetup
[t=00:17:44.041492][f=0030736] Shutdown - UnitMorph
[t=00:17:44.042592][f=0030736] Shutdown - Carrier Drones
[t=00:17:44.042740][f=0030736] Shutdown - Missile Silo Controller
[t=00:17:44.042753][f=0030736] Shutdown - Modular Comm Info
[t=00:17:44.042758][f=0030736] Shutdown - Terrain Texture Handler
[t=00:17:44.042765][f=0030736] Shutdown - UnitCloakShield
[t=00:17:44.043072][f=0030736] Shutdown - Starlight Handler
[t=00:17:44.043096][f=0030736] End gadgetHandler:Shutdown
[t=00:17:44.058412][f=0030736] Start gadgetHandler:Shutdown
[t=00:17:44.058426][f=0030736] Shutdown - Teleport Throw
[t=00:17:44.058435][f=0030736] Shutdown - UnitMorph
[t=00:17:44.058457][f=0030736] Shutdown - Commander Skin Renderer
[t=00:17:44.059844][f=0030736] Shutdown - Missile fired callins
[t=00:17:44.059854][f=0030736] Shutdown - Modular Comm Info
[t=00:17:44.059860][f=0030736] Shutdown - Retreat Command
[t=00:17:44.059869][f=0030736] Shutdown - Shockwaves
[t=00:17:44.059875][f=0030736] Shutdown - Unit tint API
[t=00:17:44.059885][f=0030736] Shutdown - Unit glow API
[t=00:17:44.059897][f=0030736] Shutdown - UnitCloakShield
[t=00:17:44.059914][f=0030736] Shutdown - Lups Cloak FX
[t=00:17:44.059975][f=0030736] Shutdown - Lups
[t=00:17:44.060447][f=0030736] Shutdown - Lups Shield
[t=00:17:44.060536][f=0030736] End gadgetHandler:Shutdown
[t=00:17:44.072707][f=0030736] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3839, 0.0} allocedSize{int+, int-, ext}={0, 0, 578608}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0013}
[t=00:17:44.074671][f=0030736] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:17:44.074713][f=0030736] [Game::KillLua][4] dtor=0
[t=00:17:44.074719][f=0030736] [Game::KillLua][5] dtor=0
[t=00:17:44.082653][f=0030736] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-11_12-24-09-933_Tumult Remake v1_105.1.1-2511-g747f18b BAR105.sdfz" (1856460 bytes)
[t=00:17:44.082722][f=0030736] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:17:44.106327][f=0030736] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:17:44.106356][f=0030736] [Sound] [Sound::UpdateThread][3] #sources=32 #items=40
[t=00:17:44.106528][f=0030736] [Sound] [Sound::UpdateThread][4] ctx=000001dc5c745590 dev=000001dc5c748ae0
[t=00:17:44.106609][f=0030736] [Sound] [Sound::UpdateThread][5] ctx=000001dc5c745590 dev=000001dc5c748ae0
[t=00:17:44.106634][f=0030736] [Sound] [Sound::Cleanup][alcDestroyContext(000001dc5c745590)]
[t=00:17:44.107377][f=0030736] [Sound] [Sound::Cleanup][alcCloseDevice(000001dc5c748ae0)]
[t=00:17:44.107480][f=0030736] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:17:44.136035][f=0030736] [Sound] [Sound::UpdateThread][6]
[t=00:17:44.137864][f=0030736] [Game::~CGame][1]
[t=00:17:44.137873][f=0030736] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:17:44.137878][f=0030736] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:17:44.137892][f=0030736] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:17:44.137896][f=0030736] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:17:44.137900][f=0030736] [Game::KillLua][4] dtor=1
[t=00:17:44.137906][f=0030736] [Game::KillLua][5] dtor=1
[t=00:17:44.137973][f=0030736] [Game::KillMisc][1]
[t=00:17:44.137977][f=0030736] [Game::KillMisc][2]
[t=00:17:44.137984][f=0030736] [EOH::DestroySkirmishAI(id=0)]
[t=00:17:44.156657][f=0030736] [Game::KillMisc][3]
[t=00:17:44.156725][f=0030736] [Game::KillRendering][1]
[t=00:17:44.186066][f=0030736] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:17:44.307716][f=0030736] [3DOParser::Kill] allocated 1 pieces
[t=00:17:44.307733][f=0030736] [S3OParser::Kill] allocated 5550 pieces
[t=00:17:44.308199][f=0030736] [AssParser::Kill] allocated 674 pieces
[t=00:17:44.368562][f=0030736] [Game::KillInterface][1]
[t=00:17:44.368974][f=0030736] [Game::KillInterface][2]
[t=00:17:44.369290][f=0030736] [Game::KillSimulation][1]
[t=00:17:44.369354][f=0030736] [Game::KillSimulation][2]
[t=00:17:44.394665][f=0030736] [CCollisionHandler] dis-/continuous tests: 0/10715313
[t=00:17:44.394677][f=0030736] [Game::KillSimulation][3]
[t=00:17:44.395422][f=0030736] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:17:44.395492][f=0030736] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:17:44.395519][f=0030736] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=40
[t=00:17:44.395578][f=0030736] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:17:44.395850][f=0030736] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:17:44.404257][f=0030736] [LosHandler::Kill] raycast instance cache-{hits,misses}={49732,48188}; shared=10%; cached=40%
[t=00:17:44.411342][f=0030736] [Game::KillSimulation][4]
[t=00:17:44.488628][f=0030736] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:17:44.488650][f=0030736] [Game::~CGame][2]
[t=00:17:44.488671][f=0030736] [Game::~CGame][3]
[t=00:17:44.488695][f=0030736] [SpringApp::Kill][3]
[t=00:17:44.488790][f=0030736] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    6483292 bytes sent   in 31906 packets (203.200 bytes/packet)
    3837064 bytes recv'd in 17630 packets (217.644 bytes/packet)
    {0.070x, 0.028x} relative protocol overhead {up, down}
    29051 incoming chunks dropped, 81006 outgoing chunks resent
    17801 incoming chunks processed

[t=00:17:44.488810][f=0030736] [SpringApp::Kill][4] font=000001dc19249100
[t=00:17:44.490607][f=0030736] [SpringApp::Kill][5]
[t=00:17:44.493191][f=0030736] [SpringApp::Kill][6]
[t=00:17:44.493323] [SpringApp::Kill][7]
[t=00:17:44.493380] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1440, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:44.493386] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {7392, 1048576, 1048576}, EBO = {14400, 2097152, 2097152}
[t=00:17:44.493397] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:17:44.493403] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:17:44.493408] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {720, 262144, 262144}
[t=00:17:44.493415] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:44.493420] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {288, 1048576, 1048576}, EBO = {432, 2097152, 2097152}
[t=00:17:44.493425] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25400, 1048576, 1048576}, EBO = {38100, 2097152, 2097152}
[t=00:17:44.493435] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:17:44.493440] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:44.493445] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:17:44.493452] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:17:44.493461] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {380, 1048576, 1048576}, EBO = {570, 2097152, 2097152}
[t=00:17:44.568259] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:17:44.568270] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:17:44.568274] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:17:44.568277] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8478
[t=00:17:44.568280] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:17:44.568630] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>]
[t=00:17:44.568636] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:17:44.568641] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001dc5c60ef10)
[t=00:17:44.569532] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=1)] #archives[section]=1 #files[section]=72
[t=00:17:44.569547] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\tumult_remake_v1.0.sd7 (000001dc5c66b500)
[t=00:17:44.571801] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:17:44.571813] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001dc5c60f1d0)
[t=00:17:44.571899] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001dc5c60f330)
[t=00:17:44.571980] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001dc5c610880)
[t=00:17:44.572073] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:17:44.572081] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:17:44.572091] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:17:44.572098] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:17:44.572103] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:17:44.572110] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:17:44.572416] [SpringApp::Kill][8]
[t=00:17:44.572429] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:17:44.572435] [WatchDog::Uninstall][1] hangDetectorThread=00007ff61b4804d0 (joinable=1)
[t=00:17:44.572439] [WatchDog::Uninstall][2]
[t=00:17:45.307268] [WatchDog::Uninstall][3]
[t=00:17:45.307293] [SpringApp::Kill][9]