Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000049] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.031336] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.031363] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.031374] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.031383] [t=00:00:00.031386] Enable or disable log sections using the LogSections configuration key [t=00:00:00.031389] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.031395] Use "none" to disable the default log sections. [t=00:00:00.031398] ============== </Log Sections> ============== [t=00:00:00.031401] ============== <User Config> ============== [t=00:00:00.031477] AllowDeferredMapRendering = 1 [t=00:00:00.031481] AllowDeferredModelRendering = 1 [t=00:00:00.031484] AnimationMT = 0 [t=00:00:00.031487] BumpWaterAnisotropy = 2 [t=00:00:00.031491] BumpWaterBlurReflection = 1 [t=00:00:00.031493] BumpWaterDepthBits = 32 [t=00:00:00.031498] BumpWaterReflection = 2 [t=00:00:00.031502] BumpWaterRefraction = 2 [t=00:00:00.031505] BumpWaterTexSizeReflection = 1024 [t=00:00:00.031508] CamFreeScrollSpeed = 50 [t=00:00:00.031511] CamMode = 1 [t=00:00:00.031515] CubeTexSizeReflection = 1024 [t=00:00:00.031517] CubeTexSizeSpecular = 1024 [t=00:00:00.031521] DualScreenMiniMapOnLeft = 1 [t=00:00:00.031524] EdgeMoveDynamic = 0 [t=00:00:00.031527] EdgeMoveWidth = 0.003 [t=00:00:00.031531] FPSFOV = 90 [t=00:00:00.031534] FPSScrollSpeed = 50 [t=00:00:00.031538] FontSize = 18 [t=00:00:00.031541] GrassDetail = 0 [t=00:00:00.031544] GroundDecals = 10 [t=00:00:00.031547] GroundDetail = 180 [t=00:00:00.031549] HangTimeout = 30 [t=00:00:00.031552] HardwareCursor = 1 [t=00:00:00.031555] InitialNetworkTimeout = 0 [t=00:00:00.031560] LinkIncomingMaxPacketRate = 512 [t=00:00:00.031563] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.031566] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.031569] LinkOutgoingBandwidth = 131072 [t=00:00:00.031574] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.031578] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.031581] MSAALevel = 8 [t=00:00:00.031584] MaxParticles = 50000 [t=00:00:00.031587] MaxSounds = 32 [t=00:00:00.031590] MaximumTransmissionUnit = 0 [t=00:00:00.031593] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.031596] MiniMapMarker = 0 [t=00:00:00.031600] MouseDragScrollThreshold = 0 [t=00:00:00.031603] NetworkLossFactor = 1 [t=00:00:00.031608] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.031611] OverheadScrollSpeed = 50 [t=00:00:00.031615] ReconnectTimeout = 0 [t=00:00:00.031618] RotOverheadScrollSpeed = 50 [t=00:00:00.031621] RotateLogFiles = 1 [t=00:00:00.031624] ShadowMapSize = 16384 [t=00:00:00.031627] Shadows = 1 [t=00:00:00.031630] ShowClock = 0 [t=00:00:00.031633] SoftParticles = 2 [t=00:00:00.031636] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.031640] UnitIconDist = 151 [t=00:00:00.031643] UpdateBoundingVolumeMT = 0 [t=00:00:00.031660] UpdateWeaponVectorsMT = 0 [t=00:00:00.031664] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.031667] UseLuaMemPools = 0 [t=00:00:00.031670] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.031673] VFSCacheArchiveFiles = 0 [t=00:00:00.031676] VSync = 0 [t=00:00:00.031678] Water = 4 [t=00:00:00.031681] XResolution = 2560 [t=00:00:00.031686] YResolution = 1440 [t=00:00:00.031689] snd_volmaster = 9 [t=00:00:00.031695] ============== </User Config> ============== [t=00:00:00.031702] ============== <User System> ============== [t=00:00:00.031706] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.031711] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.031717] Compiler Version: gcc-13.2.0 [t=00:00:00.031743] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.031771] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile [t=00:00:00.031775] Binary Word Size: 64-bit (native) [t=00:00:00.031780] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.031784] Physical CPU Cores: 8 [t=00:00:00.031786] Logical CPU Cores: 16 [t=00:00:00.031789] ============== </User System> ============== [t=00:00:00.031794] Run: thread affinity ffffff [t=00:00:00.031947] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.031951] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.031953] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.031956] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.031961] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.032480] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.032488] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.035382] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.037202] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.037207] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.037211] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.037220] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.037222] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.037227] [11] 1920x1080x24bpp@70Hz [t=00:00:00.037230] [15] 1680x1050x24bpp@60Hz [t=00:00:00.037232] [17] 1600x1200x24bpp@60Hz [t=00:00:00.037235] [18] 1600x1024x24bpp@60Hz [t=00:00:00.037238] [20] 1600x1000x24bpp@60Hz [t=00:00:00.037241] [21] 1600x900x24bpp@60Hz [t=00:00:00.037244] [22] 1440x1080x24bpp@70Hz [t=00:00:00.037249] [26] 1440x900x24bpp@60Hz [t=00:00:00.037252] [27] 1366x768x24bpp@60Hz [t=00:00:00.037257] [28] 1360x768x24bpp@60Hz [t=00:00:00.037259] [29] 1280x1024x24bpp@60Hz [t=00:00:00.037262] [31] 1280x960x24bpp@60Hz [t=00:00:00.037266] [32] 1280x800x24bpp@60Hz [t=00:00:00.037269] [33] 1280x768x24bpp@60Hz [t=00:00:00.037271] [34] 1280x720x24bpp@60Hz [t=00:00:00.037274] [37] 1176x664x24bpp@60Hz [t=00:00:00.037277] [40] 1152x864x24bpp@60Hz [t=00:00:00.037280] [41] 1024x768x24bpp@60Hz [t=00:00:00.037283] [42] 800x600x24bpp@60Hz [t=00:00:00.037286] [43] 720x576x24bpp@50Hz [t=00:00:00.037290] [44] 720x480x24bpp@60Hz [t=00:00:00.037293] [46] 640x480x24bpp@60Hz [t=00:00:00.169096] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.169351] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.169359] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.186823] [GR::LogVersionInfo] [t=00:00:00.186838] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.186841] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.186844] GL vendor : NVIDIA Corporation [t=00:00:00.186847] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.186850] GLSL version: 4.60 NVIDIA [t=00:00:00.186853] GLEW version: 2.1.0 [t=00:00:00.186856] GPU memory : 16376MB (total) / 13409MB (available) [t=00:00:00.186865] SDL swap-int: 1 [t=00:00:00.186868] SDL driver : windows [t=00:00:00.186870] [t=00:00:00.186877] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.186880] GLSL shader support : 1 [t=00:00:00.186883] GL4 support : 1 [t=00:00:00.186886] FBO extension support : 1 [t=00:00:00.186893] NVX GPU mem-info support : 1 [t=00:00:00.186898] ATI GPU mem-info support : 0 [t=00:00:00.186905] Texture clamping to edge : 1 [t=00:00:00.186910] NPOT-texture support : 1 (1) [t=00:00:00.186915] S3TC/DXT1 texture support : 1/1 [t=00:00:00.186920] texture query-LOD support : 1 (1) [t=00:00:00.186926] MSAA frame-buffer support : 1 (1) [t=00:00:00.186930] Z-buffer depth : 32 (-) [t=00:00:00.186935] primitive-restart support : 1 (1) [t=00:00:00.186939] clip-space control support: 1 (1) [t=00:00:00.186942] seamless cube-map support : 1 (1) [t=00:00:00.186946] frag-depth layout support : 1 (1) [t=00:00:00.186949] persistent maps support : 1 (1) [t=00:00:00.186953] explicit attribs location : 1 (1) [t=00:00:00.186956] multi draw indirect : 1 (-) [t=00:00:00.186962] array textures : 1 (-) [t=00:00:00.186965] buffer copy support : 1 (-) [t=00:00:00.186969] indirect draw : 1 (-) [t=00:00:00.186971] base instance : 1 (-) [t=00:00:00.186974] [t=00:00:00.186976] max. FBO samples : 32 [t=00:00:00.186979] max. FS/program texture slots : 32/192 [t=00:00:00.186982] max. texture size : 32768 [t=00:00:00.186987] max. texture anisotropy level : 16.000000 [t=00:00:00.186990] max. vec4 varyings/attributes : 31/16 [t=00:00:00.186995] max. draw-buffers : 8 [t=00:00:00.186998] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.187001] max. uniform buffer-bindings : 84 [t=00:00:00.187003] max. uniform block-size : 64KB [t=00:00:00.187006] max. storage buffer-bindings : 96 [t=00:00:00.187009] max. storage block-size : 2047MB [t=00:00:00.187013] [t=00:00:00.187015] enable AMD-hacks : 0 [t=00:00:00.187018] compress MIP-maps: 0 [t=00:00:00.187048] Number of compressed texture formats: 23 [t=00:00:00.187064] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.187085] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.187244] [GR::UpdateGLConfigs] [t=00:00:00.187267] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.187271] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.187516] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.187529] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.187533] [GR::InitGLState] [t=00:00:00.187562] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.259217] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.260791] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.261143] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.264105] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.264117] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.264337] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.265512] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.265521] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.265553] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.265572] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.276389] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.276536] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.276867] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.276955] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.283762] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.283771] [VFS] [SpringVFS::ReserveArchives<this=000001dc5c54c3e0>] [t=00:00:00.283839] [VFS] [SpringVFS::AddArchive<this=000001dc5c54c3e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.285142] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001dc5c54c3e0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.285149] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.359831] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.360024] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.360131] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.360215] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.360306] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.360349] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.360485] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.360492] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.360557] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.360935] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.361240][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.361296][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.361336][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.361344][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.361350][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.361373][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.364762][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.364773][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.364779][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.364784][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.364790][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.364795][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.417935][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.419391][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001dc5c748ae0(default) context=000001dc5c745590 numChannels=2 frameSize=8 [t=00:00:00.419403][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.419408][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.419419][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.419424][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.419464][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.419484][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.419491][f=-000001] [Sound] Devices: [t=00:00:00.420933][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.420940][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.420948][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.420952][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.420958][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.420962][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.421660][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.421671][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.468839][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 39114 MB [t=00:00:00.469856][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.470872][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478 [t=00:00:00.471527][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name Tommyknocker [t=00:00:00.617590][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Tumult Remake v1.0" (loaded=0 cached=0) [t=00:00:00.617987][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dc5c54c3e0>(arName="Tumult Remake v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.618194][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dc5c54c3e0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.618426][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.618792][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dc5c54c3e0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.643465][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dc5c54c3e0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.643573][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001dc5c54c3e0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.644864][f=-000001] [CAS::GASCB] Archive file="tumult_remake_v1.0.sd7" cs="5fd526d8da99e7cbe0d169a9ab0cd8789d7c31a12d13587a1d79903ec9a31c24f55fc9b8fc669a65a052f24e92adeef0abb89f6b97323612ef04a22c228608b3" [t=00:00:00.644909][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.644940][f=-000001] Warning: [PreGame::GameDataReceived] Archive Tumult Remake v1.0 (checksum 9d2045876f1fd4e3cba0329eddba389544448068d0cdaf5a58173bb7edba51cd8d871fbd3a99be864164166c86dec883adbd19b2301e4604965c3dff1170a209) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.645392][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.645433][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.645465][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.645487][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.646240][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=ewogIGM0NDgxOSA9IHsKICAgIG5hbWUgPSAiRWNvTWFuIiwKICAgIGNoYXNzaXMgPSAiZW5naW5lZXIiLAogICAgZGVjb3JhdGlvbnMgPSB7CiAgICAgICJza2luX3N1cHBvcnRfemVicmEiLAogICAgICBpY29uX292ZXJoZWFkID0geyBpbWFnZSA9ICJBT0YiIH0KICAgIH0sCiAgICBtb2R1bGVzID0gewogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25fbHBhcnRpY2xlYmVhbSIsCiAgICAgICAgIm1vZHVsZV9hZHZfbmFubyIKICAgICAgfSwKICAgICAgewogICAgICAgICJ3ZWFwb25tb2Rfc3R1bl9ib29zdGVyIiwKICAgICAgICAibW9kdWxlX3BlcnNvbmFsX2Nsb2FrIgogICAgICB9LAogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25faHBhcnRpY2xlYmVhbSIsCiAgICAgICAgImNvbW13ZWFwb25fYXJlYXNoaWVsZCIsCiAgICAgICAgImNvbnZlcnNpb25fZGlzcnVwdG9yIgogICAgICB9LAogICAgICB7CiAgICAgICAgIm1vZHVsZV9hZHZfdGFyZ2V0aW5nIiwKICAgICAgICAibW9kdWxlX2Nsb2FrX2ZpZWxkIiwKICAgICAgICAibW9kdWxlX2hlYXZ5X2FybW9yIgogICAgICB9LAogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25fcGVyc29uYWxfc2hpZWxkIiwKICAgICAgICAibW9kdWxlX2JhdHRsZV9kcm9uZSIsCiAgICAgICAgIm1vZHVsZV9jb21wYW5pb25fZHJvbmUiCiAgICAgIH0KICAgIH0KICB9LAogIGM0NDgzMCA9IHsKICAgIG5hbWUgPSAiSnVtcGVyTWFuIiwKICAgIGNoYXNzaXMgPSAicmVjb24iLAogICAgZGVjb3JhdGlvbnMgPSB7CiAgICAgICJza2luX3JlY29uX2xlb3BhcmQiLAogICAgICBpY29uX292ZXJoZWFkID0geyBpbWFnZSA9ICJBT0YiIH0KICAgIH0sCiAgICBtb2R1bGVzID0gewogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25faGVhdnltYWNoaW5lZ3VuIiwKICAgICAgICAibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIgogICAgICB9LAogICAgICB7CiAgICAgICAgIm1vZHVsZV9wZXJzb25hbF9jbG9hayIsCiAgICAgICAgIm1vZHVsZV9kbWdfYm9vc3RlciIKICAgICAgfSwKICAgICAgewogICAgICAgICJjb21td2VhcG9uX25hcGFsbWdyZW5hZGUiLAogICAgICAgICJjb252ZXJzaW9uX2Rpc3J1cHRvciIsCiAgICAgICAgIm1vZHVsZV9kbWdfYm9vc3RlciIKICAgICAgfSwKICAgICAgewogICAgICAgICJtb2R1bGVfYWR2X3RhcmdldGluZyIsCiAgICAgICAgIm1vZHVsZV9hZHZfdGFyZ2V0aW5nIiwKICAgICAgICAiY29tbXdlYXBvbl9wZXJzb25hbF9zaGllbGQiCiAgICAgIH0sCiAgICAgIHsKICAgICAgICAibW9kdWxlX2FibGF0aXZlX2FybW9yIiwKICAgICAgICAibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIiwKICAgICAgICAibW9kdWxlX2Fkdl90YXJnZXRpbmciCiAgICAgIH0KICAgIH0KICB9LAogIGM0NTE4NSA9IHsKICAgIG5hbWUgPSAiUm9ja01hbiIsCiAgICBjaGFzc2lzID0gImd1YXJkaWFuIiwKICAgIGRlY29yYXRpb25zID0gewogICAgICAic2tpbl9hc3NhdWx0X3N0ZWVsIiwKICAgICAgaWNvbl9vdmVyaGVhZCA9IHsgaW1hZ2UgPSAiQU9GIiB9CiAgICB9LAogICAgbW9kdWxlcyA9IHsKICAgICAgewogICAgICAgICJjb21td2VhcG9uX3JvY2tldGxhdW5jaGVyIiwKICAgICAgICAibW9kdWxlX2Fkdl90YXJnZXRpbmciCiAgICAgIH0sCiAgICAgIHsKICAgICAgICAibW9kdWxlX3JhZGFybmV0IiwKICAgICAgICAibW9kdWxlX2Fkdl9uYW5vIgogICAgICB9LAogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25fc2xhbXJvY2tldCIsCiAgICAgICAgImNvbW13ZWFwb25fYXJlYXNoaWVsZCIsCiAgICAgICAgIndlYXBvbm1vZF9uYXBhbG1fd2FyaGVhZCIKICAgICAgfSwKICAgICAgewogICAgICAgICJtb2R1bGVfYWR2X3RhcmdldGluZyIsCiAgICAgICAgIm1vZHVsZV9hZHZfdGFyZ2V0aW5nIiwKICAgICAgICAibW9kdWxlX2F1dG9yZXBhaXIiCiAgICAgIH0sCiAgICAgIHsKICAgICAgICAibW9kdWxlX2RtZ19ib29zdGVyIiwKICAgICAgICAibW9kdWxlX2RtZ19ib29zdGVyIiwKICAgICAgICAiY29tbXdlYXBvbl9wZXJzb25hbF9zaGllbGQiCiAgICAgIH0KICAgIH0KICB9LAogIGM1OTY3NyA9IHsKICAgIG5hbWUgPSAiU3RyaWtlck1hbiIsCiAgICBjaGFzc2lzID0gInN0cmlrZSIsCiAgICBkZWNvcmF0aW9ucyA9IHsKICAgICAgInNraW5fc3RyaWtlX2NoaXRpbiIsCiAgICAgIGljb25fb3ZlcmhlYWQgPSB7IGltYWdlID0gIkFPRiIgfQogICAgfSwKICAgIG1vZHVsZXMgPSB7CiAgICAgIHsKICAgICAgICAiY29tbXdlYXBvbl9taXNzaWxlbGF1bmNoZXIiLAogICAgICAgICJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiCiAgICAgIH0sCiAgICAgIHsKICAgICAgICAiY29udmVyc2lvbl9kaXNydXB0b3IiLAogICAgICAgICJ3ZWFwb25tb2Rfc3R1bl9ib29zdGVyIgogICAgICB9LAogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25fbWlzc2lsZWxhdW5jaGVyIiwKICAgICAgICAibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIiwKICAgICAgICAibW9kdWxlX2phbW1lciIKICAgICAgfSwKICAgICAgewogICAgICAgICJtb2R1bGVfcmFkYXJuZXQiLAogICAgICAgICJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLAogICAgICAgICJtb2R1bGVfYWR2X3RhcmdldGluZyIKICAgICAgfSwKICAgICAgewogICAgICAgICJtb2R1bGVfaGlnaF9wb3dlcl9zZXJ2b3MiLAogICAgICAgICJtb2R1bGVfYWJsYXRpdmVfYXJtb3IiLAogICAgICAgICJjb21td2VhcG9uX3BlcnNvbmFsX3NoaWVsZCIKICAgICAgfQogICAgfQogIH0sCiAgYzg1MzY4ID0gewogICAgbmFtZSA9ICJlUXVpbCIsCiAgICBjaGFzc2lzID0gImVuZ2luZWVyIiwKICAgIGRlY29yYXRpb25zID0gewogICAgICAic2tpbl9zdXBwb3J0X3plYnJhIiwKICAgICAgaWNvbl9vdmVyaGVhZCA9IHsgaW1hZ2UgPSAiQU9GIiB9CiAgICB9LAogICAgbW9kdWxlcyA9IHsKICAgICAgewogICAgICAgICJjb21td2VhcG9uX2xpZ2h0bmluZ2d1biIsCiAgICAgICAgIm1vZHVsZV9hYmxhdGl2ZV9hcm1vciIKICAgICAgfSwKICAgICAgewogICAgICAgICJ3ZWFwb25tb2Rfc3R1bl9ib29zdGVyIiwKICAgICAgICAibW9kdWxlX2Fkdl9uYW5vIgogICAgICB9LAogICAgICB7CiAgICAgICAgImNvbW13ZWFwb25faHBhcnRpY2xlYmVhbSIsCiAgICAgICAgIm1vZHVsZV9hdXRvcmVwYWlyIiwKICAgICAgICAibW9kdWxlX2hpZ2hfcG93ZXJfc2Vydm9zIgogICAgICB9LAogICAgICB7CiAgICAgICAgIm1vZHVsZV9hYmxhdGl2ZV9hcm1vciIsCiAgICAgICAgIm1vZHVsZV9hZHZfbmFubyIsCiAgICAgICAgImNvbW13ZWFwb25fYXJlYXNoaWVsZCIKICAgICAgfSwKICAgICAgewogICAgICAgICJjb252ZXJzaW9uX2Rpc3J1cHRvciIsCiAgICAgICAgIm1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIsCiAgICAgICAgIm1vZHVsZV9oaWdoX3Bvd2VyX3NlcnZvcyIKICAgICAgfQogICAgfQogIH0KfQ==;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1502;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=91;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Hard (1);
version=;
shortname=1052188CircuitAIHard64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=b9fb28e0-18e4-49a3-baab-06cf6b31c647;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.5.1;
mapname=Tumult Remake v1.0;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=58350;
dumpgamestateondesync=1;
hostport=8478;
}
" [t=00:00:00.646335][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-11_12-24-09-933_Tumult Remake v1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:00.646343][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 62ms ------- TRUNCATED ------- [t=00:00:09.136831][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:09.137292][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:09.142542][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:09.144743][f=-000001] Writing last game win data [t=00:00:09.147455][f=-000001] LuaUI v0.3 [t=00:00:09.209935][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:09.259864][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:09.259885][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:09.260111][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:09.260124][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:09.261379][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:09.264030][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:09.264286][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:09.264303][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:09.264551][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:09.264560][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 12544 (x112, z112) [t=00:00:09.267241][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:09.272510][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 99.77% [t=00:00:09.272524][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -30.00 [t=00:00:09.272545][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 399.50 [t=00:00:09.272556][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 99.649231% of the map. (used by 33 unit-defs) [t=00:00:09.272568][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:09.272578][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:09.272588][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.039860% of the map. (used by 2 unit-defs) [t=00:00:09.272597][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.079719% of the map. (used by 1 unit-defs) [t=00:00:09.276543][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 93.29% of the map. (used by 356 unit-defs) [t=00:00:09.276599][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:09.280599][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 93.22% of the map. (used by 32 unit-defs) [t=00:00:09.284561][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 93.29% of the map. (used by 5 unit-defs) [t=00:00:09.288666][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:09.292725][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 99.93% of the map. (used by 10 unit-defs) [t=00:00:09.296705][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 99.86% of the map. (used by 4 unit-defs) [t=00:00:09.299961][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 68.22% of the map. (used by 13 unit-defs) [t=00:00:09.303981][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 93.14% of the map. (used by 3 unit-defs) [t=00:00:09.304038][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:09.307027][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 68.15% of the map. (used by 21 unit-defs) [t=00:00:09.340367][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Tumult_Remake_v1.0.json) [t=00:00:09.340613][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:09.341822][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:09.342044][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:09.342335][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:09.342910][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:09.343025][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:09.345080][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:09.385387][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:09.385625][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:09.385631][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 125ms [t=00:00:09.391491][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11707, 0.0} allocedSize{int+, int-, ext}={0, 0, 1953984}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0094} [t=00:00:09.750070][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:09.923664][f=-000001] GameID: e8416866d88093cabc75156dc8664197 [t=00:00:09.923923][f=-000001] Connection attempt from Tommyknocker [t=00:00:09.923929][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:09.924043][f=-000001] -> Connection established (given id 0) [t=00:00:09.924062][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9d2045876f1fd4e3cba0329eddba389544448068d0cdaf5a58173bb7edba51cd8d871fbd3a99be864164166c86dec883adbd19b2301e4604965c3dff1170a209" [t=00:00:09.924076][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:09.924085][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9e8f38d45e8384e3cf05ee07a3cbefac38ce5b9d8625505c6a24c98e67b4f0f1f5b53954eed9d3ec64bb457a44cc7c3c17d3fc8002aee3c4da2d240bab00cf2b]" [t=00:00:09.924097][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=bf310b3c1136c06b2de58e73c0d884a81e4cc4c59f61e1ce6283472257a21ff25a3a9084f5c051a30c3315c27132c95ca31b03869f1d65b0ceb6c471c67377a6]" [t=00:00:09.924154][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001dcfb9b6c60,000001dd00ded820}][locale="C"]" [t=00:00:09.950005][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:10.062449][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:20.317870][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:39.347328][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:01:23.466626][f=0001322] Input grabbing is enabled! [t=00:02:10.135716][f=0002721] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2 [t=00:08:20.968463][f=0013847] game_message: Morph complete: eQuil lvl 2 -> eQuil lvl 3 [t=00:11:50.767071][f=0020141] game_message: Flea is under attack [t=00:14:40.995302][f=0025248] game_message: Flea is under attack [t=00:14:51.229524][f=0025555] game_message: Metal Extractor is under attack [t=00:15:11.520334][f=0026164] game_message: Venom is under attack [t=00:15:16.913887][f=0026326] game_message: Flea is under attack [t=00:15:26.400086][f=0026610] game_message: Hermit is under attack [t=00:15:31.592737][f=0026766] game_message: Hermit is under attack [t=00:15:37.401095][f=0026940] game_message: Hermit is under attack [t=00:15:44.148342][f=0027143] game_message: Venom is under attack [t=00:15:52.109866][f=0027382] game_message: Hermit is under attack [t=00:15:57.448027][f=0027542] game_message: Hermit is under attack [t=00:16:10.607237][f=0027937] game_message: Recluse is under attack [t=00:16:16.788078][f=0028122] game_message: Recluse is under attack [t=00:16:22.658427][f=0028298] game_message: Recluse is under attack [t=00:16:37.720938][f=0028750] game_message: Recluse is under attack [t=00:16:54.643572][f=0029258] game_message: Recluse is under attack [t=00:17:43.940239][f=0030736] [SpringApp::Kill][1] fromRun=1 [t=00:17:43.940253][f=0030736] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:17:43.970306][f=0030736] [async=0] threads=8 tasks=2185799 {sum,avg}{exec,wait}time={{22118.982, 0.010}, {115808.414, 0.053}}ms [t=00:17:43.970321][f=0030736] thread=1 tasks=312257 {sum,min,max,avg}{exec,wait}time={{4595.245, 0.000, 35.805, 0.015}, {1006.447, 0.000, 18446744027136.000, 0.003}}ms [t=00:17:43.970344][f=0030736] thread=2 tasks=312257 {sum,min,max,avg}{exec,wait}time={{3088.009, 0.000, 39.980, 0.010}, {16502.939, 0.000, 18446744027136.000, 0.053}}ms [t=00:17:43.970351][f=0030736] thread=3 tasks=312257 {sum,min,max,avg}{exec,wait}time={{3051.787, 0.000, 37.077, 0.010}, {16725.758, 0.000, 18446744027136.000, 0.054}}ms [t=00:17:43.970358][f=0030736] thread=4 tasks=312257 {sum,min,max,avg}{exec,wait}time={{2899.560, 0.000, 36.980, 0.009}, {17379.047, 0.000, 18446744027136.000, 0.056}}ms [t=00:17:43.970368][f=0030736] thread=5 tasks=312257 {sum,min,max,avg}{exec,wait}time={{2850.694, 0.000, 36.693, 0.009}, {18228.514, 0.000, 18446744027136.000, 0.058}}ms [t=00:17:43.970375][f=0030736] thread=6 tasks=312257 {sum,min,max,avg}{exec,wait}time={{2826.492, 0.000, 35.622, 0.009}, {20524.650, 0.000, 7.299, 0.066}}ms [t=00:17:43.970385][f=0030736] thread=7 tasks=312257 {sum,min,max,avg}{exec,wait}time={{2807.194, 0.000, 38.208, 0.009}, {25441.061, 0.000, 7.284, 0.081}}ms [t=00:17:43.970393][f=0030736] [async=1] threads=8 tasks=3560 {sum,avg}{exec,wait}time={{17147.678, 4.817}, {3336633.250, 937.257}}ms [t=00:17:43.970405][f=0030736] thread=1 tasks=500 {sum,min,max,avg}{exec,wait}time={{2437.424, 0.000, 192.995, 4.875}, {474163.812, 0.082, 2461.113, 948.328}}ms [t=00:17:43.970412][f=0030736] thread=2 tasks=506 {sum,min,max,avg}{exec,wait}time={{2449.002, 0.000, 140.384, 4.840}, {480433.469, 0.107, 2461.100, 949.473}}ms [t=00:17:43.970420][f=0030736] thread=3 tasks=500 {sum,min,max,avg}{exec,wait}time={{2443.064, 0.000, 192.001, 4.886}, {478736.188, 0.234, 2467.730, 957.472}}ms [t=00:17:43.970428][f=0030736] thread=4 tasks=512 {sum,min,max,avg}{exec,wait}time={{2462.541, 0.000, 200.530, 4.810}, {476931.625, 0.198, 2478.638, 931.507}}ms [t=00:17:43.970435][f=0030736] thread=5 tasks=521 {sum,min,max,avg}{exec,wait}time={{2458.488, 0.000, 213.299, 4.719}, {477020.281, 0.210, 2461.101, 915.586}}ms [t=00:17:43.970442][f=0030736] thread=6 tasks=515 {sum,min,max,avg}{exec,wait}time={{2448.729, 0.000, 199.699, 4.755}, {476422.969, 0.237, 2465.290, 925.093}}ms [t=00:17:43.970451][f=0030736] thread=7 tasks=506 {sum,min,max,avg}{exec,wait}time={{2448.429, 0.000, 140.083, 4.839}, {472925.094, 0.452, 2465.107, 934.635}}ms [t=00:17:43.970455][f=0030736] [ThreadPool::SetThreadCount][2] workers=0 [t=00:17:43.970460][f=0030736] [SpringApp::Kill][2] [t=00:17:43.970779][f=0030736] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:17:43.970789][f=0030736] [Game::KillLua][1] dtor=0 luaUI=000001dcfbb11100 [t=00:17:43.970826][f=0030736] Start widgetHandler:Shutdown [t=00:17:43.972466][f=0030736] Shutdown - SaveOrderList Complete [t=00:17:43.978024][f=0030736] Writing last game win data [t=00:17:43.980718][f=0030736] Shutdown - SaveConfigData Complete [t=00:17:43.980728][f=0030736] Shutdown Widget - Chili Highlight [t=00:17:43.980748][f=0030736] Shutdown Widget - Draw After Chili [t=00:17:43.980754][f=0030736] Shutdown Widget - API Unit Tracker GL4 [t=00:17:43.980763][f=0030736] Shutdown Widget - EPIC Menu [t=00:17:43.981432][f=0030736] Shutdown Widget - Depth of Field Shader [t=00:17:43.982372][f=0030736] Shutdown Widget - Chili Widget Selector [t=00:17:43.982993][f=0030736] Shutdown Widget - Chili Minimap [t=00:17:43.983090][f=0030736] Shutdown Widget - Deferred rendering [t=00:17:43.983097][f=0030736] SSAO: Deferred rendering disabled, disabling. [t=00:17:43.986993][f=0030736] Shutdown Widget - Deferred rendering [t=00:17:43.987002][f=0030736] SSAO: Deferred rendering disabled, disabling. [t=00:17:43.987708][f=0030736] Shutdown Widget - Local Team Colors [t=00:17:43.987722][f=0030736] Shutdown Widget - Display Keys 2 [t=00:17:43.987736][f=0030736] Shutdown Widget - Save Game Menu [t=00:17:43.987743][f=0030736] Shutdown Widget - Highlight Model Api GL4 [t=00:17:43.987772][f=0030736] Shutdown Widget - Unit Icons [t=00:17:43.987816][f=0030736] Shutdown Widget - Noises [t=00:17:43.987823][f=0030736] Shutdown Widget - HealthBars [t=00:17:43.988464][f=0030736] Shutdown Widget - Selected Units GL4 2 [t=00:17:43.988478][f=0030736] Shutdown Widget - BuildETA [t=00:17:43.988492][f=0030736] Shutdown Widget - Win Counter [t=00:17:43.988498][f=0030736] Shutdown Widget - EndGame APM stats [t=00:17:43.989294][f=0030736] Shutdown Widget - Modular Comm Info [t=00:17:43.989301][f=0030736] Shutdown Widget - Startup Info and Selector [t=00:17:43.989315][f=0030736] Shutdown Widget - Map Draw Blocker [t=00:17:43.989327][f=0030736] Shutdown Widget - Reclaim Field Highlight [t=00:17:43.989336][f=0030736] Shutdown Widget - Stereo3D [t=00:17:43.989370][f=0030736] Shutdown Widget - State Reverse and Latency [t=00:17:43.989381][f=0030736] Shutdown Widget - Attack Warning [t=00:17:43.989389][f=0030736] Shutdown Widget - Showeco and Grid Drawer [t=00:17:43.989398][f=0030736] Shutdown Widget - Point Tracker [t=00:17:43.989403][f=0030736] Shutdown Widget - Music Player v2 [t=00:17:43.989416][f=0030736] Shutdown Widget - Missile Silo Range [t=00:17:43.989424][f=0030736] Shutdown Widget - Transport AI [t=00:17:43.989430][f=0030736] Shutdown Widget - MinimapEvents [t=00:17:43.989439][f=0030736] Shutdown Widget - Local Widgets Config [t=00:17:43.989448][f=0030736] Shutdown Widget - Highlight Geos [t=00:17:43.989453][f=0030736] Shutdown Widget - Grab Input [t=00:17:43.989528][f=0030736] Input grabbing is disabled! [t=00:17:43.989534][f=0030736] Shutdown Widget - Defense Range Zero-K [t=00:17:43.989556][f=0030736] Shutdown Widget - Darkening [t=00:17:43.989565][f=0030736] Shutdown Widget - Context Menu [t=00:17:43.989571][f=0030736] Shutdown Widget - Chili Spectator Panels [t=00:17:43.989579][f=0030736] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:17:43.989592][f=0030736] Shutdown Widget - Chili Nuke Warning [t=00:17:43.989600][f=0030736] Shutdown Widget - Chili EndGame Window [t=00:17:43.989608][f=0030736] Shutdown Widget - Chili Economy Panel Default [t=00:17:43.989656][f=0030736] Shutdown Widget - CameraShake [t=00:17:43.989663][f=0030736] Shutdown Widget - Attack AoE [t=00:17:43.989670][f=0030736] Shutdown Widget - Map Edge Extension [t=00:17:43.990156][f=0030736] Shutdown Widget - Selection Send [t=00:17:43.990171][f=0030736] Shutdown Widget - Highlight Unit GL4 v2 [t=00:17:43.990178][f=0030736] Shutdown Widget - LupsManager [t=00:17:43.990189][f=0030736] Shutdown Widget - Newton Firezone [t=00:17:43.990199][f=0030736] Shutdown Widget - Receive Units Indicator [t=00:17:43.990206][f=0030736] Shutdown Widget - Chili Pro Console [t=00:17:43.994499][f=0030736] Shutdown Widget - Persistent Build Height [t=00:17:43.994511][f=0030736] Shutdown Widget - Lasso Terraform GUI [t=00:17:43.994518][f=0030736] Shutdown Widget - Lups [t=00:17:43.995053][f=0030736] Shutdown Widget - Chili Framework [t=00:17:43.995064][f=0030736] Shutdown Widget - Mex Placement Handler [t=00:17:43.995084][f=0030736] Shutdown Widget - Custom Markers [t=00:17:43.995097][f=0030736] Shutdown Widget - Chili Core Selector [t=00:17:43.995159][f=0030736] Shutdown Widget - Select Keys [t=00:17:43.995175][f=0030736] Shutdown Widget - Pause Screen [t=00:17:43.995271][f=0030736] Shutdown Widget - Contrast Adaptive Sharpen [t=00:17:43.995301][f=0030736] Shutdown Widget - Bloom Shader Deferred [t=00:17:43.995471][f=0030736] Shutdown Widget - Text To Speech Control [t=00:17:43.995478][f=0030736] Shutdown Widget - Layout Handler [t=00:17:43.995487][f=0030736] Shutdown Widget - Color Blindness Correction [t=00:17:43.995625][f=0030736] End widgetHandler:Shutdown [t=00:17:44.036731][f=0030736] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 60136186, 0.0} allocedSize{int+, int-, ext}={0, 0, 10267570926}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0046} [t=00:17:44.038559][f=0030736] [Game::KillLua][2] dtor=0 luaGaia=000001dd00ded820 [t=00:17:44.041397][f=0030736] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:44.041442][f=0030736] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:44.041459][f=0030736] [Game::KillLua][3] dtor=0 luaRules=000001dcfb9b6c60 [t=00:17:44.041480][f=0030736] Start gadgetHandler:Shutdown [t=00:17:44.041487][f=0030736] Shutdown - StartSetup [t=00:17:44.041492][f=0030736] Shutdown - UnitMorph [t=00:17:44.042592][f=0030736] Shutdown - Carrier Drones [t=00:17:44.042740][f=0030736] Shutdown - Missile Silo Controller [t=00:17:44.042753][f=0030736] Shutdown - Modular Comm Info [t=00:17:44.042758][f=0030736] Shutdown - Terrain Texture Handler [t=00:17:44.042765][f=0030736] Shutdown - UnitCloakShield [t=00:17:44.043072][f=0030736] Shutdown - Starlight Handler [t=00:17:44.043096][f=0030736] End gadgetHandler:Shutdown [t=00:17:44.058412][f=0030736] Start gadgetHandler:Shutdown [t=00:17:44.058426][f=0030736] Shutdown - Teleport Throw [t=00:17:44.058435][f=0030736] Shutdown - UnitMorph [t=00:17:44.058457][f=0030736] Shutdown - Commander Skin Renderer [t=00:17:44.059844][f=0030736] Shutdown - Missile fired callins [t=00:17:44.059854][f=0030736] Shutdown - Modular Comm Info [t=00:17:44.059860][f=0030736] Shutdown - Retreat Command [t=00:17:44.059869][f=0030736] Shutdown - Shockwaves [t=00:17:44.059875][f=0030736] Shutdown - Unit tint API [t=00:17:44.059885][f=0030736] Shutdown - Unit glow API [t=00:17:44.059897][f=0030736] Shutdown - UnitCloakShield [t=00:17:44.059914][f=0030736] Shutdown - Lups Cloak FX [t=00:17:44.059975][f=0030736] Shutdown - Lups [t=00:17:44.060447][f=0030736] Shutdown - Lups Shield [t=00:17:44.060536][f=0030736] End gadgetHandler:Shutdown [t=00:17:44.072707][f=0030736] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3839, 0.0} allocedSize{int+, int-, ext}={0, 0, 578608}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0013} [t=00:17:44.074671][f=0030736] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:17:44.074713][f=0030736] [Game::KillLua][4] dtor=0 [t=00:17:44.074719][f=0030736] [Game::KillLua][5] dtor=0 [t=00:17:44.082653][f=0030736] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-11_12-24-09-933_Tumult Remake v1_105.1.1-2511-g747f18b BAR105.sdfz" (1856460 bytes) [t=00:17:44.082722][f=0030736] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:17:44.106327][f=0030736] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:17:44.106356][f=0030736] [Sound] [Sound::UpdateThread][3] #sources=32 #items=40 [t=00:17:44.106528][f=0030736] [Sound] [Sound::UpdateThread][4] ctx=000001dc5c745590 dev=000001dc5c748ae0 [t=00:17:44.106609][f=0030736] [Sound] [Sound::UpdateThread][5] ctx=000001dc5c745590 dev=000001dc5c748ae0 [t=00:17:44.106634][f=0030736] [Sound] [Sound::Cleanup][alcDestroyContext(000001dc5c745590)] [t=00:17:44.107377][f=0030736] [Sound] [Sound::Cleanup][alcCloseDevice(000001dc5c748ae0)] [t=00:17:44.107480][f=0030736] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:17:44.136035][f=0030736] [Sound] [Sound::UpdateThread][6] [t=00:17:44.137864][f=0030736] [Game::~CGame][1] [t=00:17:44.137873][f=0030736] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:17:44.137878][f=0030736] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:17:44.137892][f=0030736] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:17:44.137896][f=0030736] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:17:44.137900][f=0030736] [Game::KillLua][4] dtor=1 [t=00:17:44.137906][f=0030736] [Game::KillLua][5] dtor=1 [t=00:17:44.137973][f=0030736] [Game::KillMisc][1] [t=00:17:44.137977][f=0030736] [Game::KillMisc][2] [t=00:17:44.137984][f=0030736] [EOH::DestroySkirmishAI(id=0)] [t=00:17:44.156657][f=0030736] [Game::KillMisc][3] [t=00:17:44.156725][f=0030736] [Game::KillRendering][1] [t=00:17:44.186066][f=0030736] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:17:44.307716][f=0030736] [3DOParser::Kill] allocated 1 pieces [t=00:17:44.307733][f=0030736] [S3OParser::Kill] allocated 5550 pieces [t=00:17:44.308199][f=0030736] [AssParser::Kill] allocated 674 pieces [t=00:17:44.368562][f=0030736] [Game::KillInterface][1] [t=00:17:44.368974][f=0030736] [Game::KillInterface][2] [t=00:17:44.369290][f=0030736] [Game::KillSimulation][1] [t=00:17:44.369354][f=0030736] [Game::KillSimulation][2] [t=00:17:44.394665][f=0030736] [CCollisionHandler] dis-/continuous tests: 0/10715313 [t=00:17:44.394677][f=0030736] [Game::KillSimulation][3] [t=00:17:44.395422][f=0030736] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:17:44.395492][f=0030736] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:44.395519][f=0030736] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=40 [t=00:17:44.395578][f=0030736] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:17:44.395850][f=0030736] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:17:44.404257][f=0030736] [LosHandler::Kill] raycast instance cache-{hits,misses}={49732,48188}; shared=10%; cached=40% [t=00:17:44.411342][f=0030736] [Game::KillSimulation][4] [t=00:17:44.488628][f=0030736] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:17:44.488650][f=0030736] [Game::~CGame][2] [t=00:17:44.488671][f=0030736] [Game::~CGame][3] [t=00:17:44.488695][f=0030736] [SpringApp::Kill][3] [t=00:17:44.488790][f=0030736] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 6483292 bytes sent in 31906 packets (203.200 bytes/packet) 3837064 bytes recv'd in 17630 packets (217.644 bytes/packet) {0.070x, 0.028x} relative protocol overhead {up, down} 29051 incoming chunks dropped, 81006 outgoing chunks resent 17801 incoming chunks processed [t=00:17:44.488810][f=0030736] [SpringApp::Kill][4] font=000001dc19249100 [t=00:17:44.490607][f=0030736] [SpringApp::Kill][5] [t=00:17:44.493191][f=0030736] [SpringApp::Kill][6] [t=00:17:44.493323] [SpringApp::Kill][7] [t=00:17:44.493380] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1440, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:44.493386] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {7392, 1048576, 1048576}, EBO = {14400, 2097152, 2097152} [t=00:17:44.493397] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:17:44.493403] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:17:44.493408] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {480, 65536, 65536}, EBO = {720, 262144, 262144} [t=00:17:44.493415] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:44.493420] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {288, 1048576, 1048576}, EBO = {432, 2097152, 2097152} [t=00:17:44.493425] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {25400, 1048576, 1048576}, EBO = {38100, 2097152, 2097152} [t=00:17:44.493435] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:17:44.493440] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:44.493445] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:17:44.493452] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:17:44.493461] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {380, 1048576, 1048576}, EBO = {570, 2097152, 2097152} [t=00:17:44.568259] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:17:44.568270] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:17:44.568274] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:17:44.568277] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8478 [t=00:17:44.568280] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:17:44.568630] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>] [t=00:17:44.568636] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:17:44.568641] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (000001dc5c60ef10) [t=00:17:44.569532] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=1)] #archives[section]=1 #files[section]=72 [t=00:17:44.569547] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\tumult_remake_v1.0.sd7 (000001dc5c66b500) [t=00:17:44.571801] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:17:44.571813] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001dc5c60f1d0) [t=00:17:44.571899] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001dc5c60f330) [t=00:17:44.571980] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001dc5c610880) [t=00:17:44.572073] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:17:44.572081] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:17:44.572091] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:17:44.572098] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:17:44.572103] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:17:44.572110] [VFS] [SpringVFS::DeleteArchives<this=000001dc5c54c3e0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:17:44.572416] [SpringApp::Kill][8] [t=00:17:44.572429] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:17:44.572435] [WatchDog::Uninstall][1] hangDetectorThread=00007ff61b4804d0 (joinable=1) [t=00:17:44.572439] [WatchDog::Uninstall][2] [t=00:17:45.307268] [WatchDog::Uninstall][3] [t=00:17:45.307293] [SpringApp::Kill][9]
infolog_full.txt (truncated):