Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.000049] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.051980] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.052008] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.052021] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.052029] [t=00:00:00.052032] Enable or disable log sections using the LogSections configuration key [t=00:00:00.052035] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.052042] Use "none" to disable the default log sections. [t=00:00:00.052046] ============== </Log Sections> ============== [t=00:00:00.052049] ============== <User Config> ============== [t=00:00:00.052119] AllowDeferredMapRendering = 1 [t=00:00:00.052123] AllowDeferredModelRendering = 1 [t=00:00:00.052126] AnimationMT = 0 [t=00:00:00.052130] BumpWaterAnisotropy = 2 [t=00:00:00.052133] BumpWaterBlurReflection = 1 [t=00:00:00.052137] BumpWaterDepthBits = 32 [t=00:00:00.052142] BumpWaterReflection = 2 [t=00:00:00.052145] BumpWaterRefraction = 2 [t=00:00:00.052148] BumpWaterTexSizeReflection = 1024 [t=00:00:00.052151] CamFreeScrollSpeed = 50 [t=00:00:00.052155] CamMode = 1 [t=00:00:00.052158] CubeTexSizeReflection = 1024 [t=00:00:00.052162] CubeTexSizeSpecular = 1024 [t=00:00:00.052165] DualScreenMiniMapOnLeft = 1 [t=00:00:00.052168] EdgeMoveDynamic = 0 [t=00:00:00.052172] EdgeMoveWidth = 0.003 [t=00:00:00.052175] FPSFOV = 90 [t=00:00:00.052177] FPSScrollSpeed = 50 [t=00:00:00.052183] FontSize = 18 [t=00:00:00.052185] GrassDetail = 0 [t=00:00:00.052188] GroundDecals = 10 [t=00:00:00.052191] GroundDetail = 180 [t=00:00:00.052194] HangTimeout = 30 [t=00:00:00.052197] HardwareCursor = 1 [t=00:00:00.052200] InitialNetworkTimeout = 0 [t=00:00:00.052204] LinkIncomingMaxPacketRate = 512 [t=00:00:00.052207] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.052210] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.052214] LinkOutgoingBandwidth = 131072 [t=00:00:00.052219] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.052222] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.052225] MSAALevel = 8 [t=00:00:00.052228] MaxParticles = 50000 [t=00:00:00.052231] MaxSounds = 32 [t=00:00:00.052234] MaximumTransmissionUnit = 0 [t=00:00:00.052238] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.052241] MiniMapMarker = 0 [t=00:00:00.052244] MouseDragScrollThreshold = 0 [t=00:00:00.052248] NetworkLossFactor = 1 [t=00:00:00.052252] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.052256] OverheadScrollSpeed = 50 [t=00:00:00.052259] ReconnectTimeout = 0 [t=00:00:00.052262] RotOverheadScrollSpeed = 50 [t=00:00:00.052266] RotateLogFiles = 1 [t=00:00:00.052269] ShadowMapSize = 16384 [t=00:00:00.052271] Shadows = 1 [t=00:00:00.052274] ShowClock = 0 [t=00:00:00.052278] SoftParticles = 2 [t=00:00:00.052281] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.052284] UnitIconDist = 151 [t=00:00:00.052287] UpdateBoundingVolumeMT = 0 [t=00:00:00.052305] UpdateWeaponVectorsMT = 0 [t=00:00:00.052309] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.052312] UseLuaMemPools = 0 [t=00:00:00.052315] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.052318] VFSCacheArchiveFiles = 0 [t=00:00:00.052321] VSync = 0 [t=00:00:00.052324] Water = 4 [t=00:00:00.052327] XResolution = 2560 [t=00:00:00.052330] YResolution = 1440 [t=00:00:00.052333] snd_volmaster = 9 [t=00:00:00.052340] ============== </User Config> ============== [t=00:00:00.052346] ============== <User System> ============== [t=00:00:00.052350] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.052354] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.052360] Compiler Version: gcc-13.2.0 [t=00:00:00.052384] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.052413] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile [t=00:00:00.052417] Binary Word Size: 64-bit (native) [t=00:00:00.052422] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.052426] Physical CPU Cores: 8 [t=00:00:00.052429] Logical CPU Cores: 16 [t=00:00:00.052432] ============== </User System> ============== [t=00:00:00.052437] Run: thread affinity ffffff [t=00:00:00.052573] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.052576] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.052579] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.052582] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.052587] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.053074] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.053081] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.056117] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.058131] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.058138] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.058142] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.058152] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.058155] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.058161] [11] 1920x1080x24bpp@70Hz [t=00:00:00.058163] [15] 1680x1050x24bpp@60Hz [t=00:00:00.058166] [17] 1600x1200x24bpp@60Hz [t=00:00:00.058169] [18] 1600x1024x24bpp@60Hz [t=00:00:00.058173] [20] 1600x1000x24bpp@60Hz [t=00:00:00.058176] [21] 1600x900x24bpp@60Hz [t=00:00:00.058180] [22] 1440x1080x24bpp@70Hz [t=00:00:00.058183] [26] 1440x900x24bpp@60Hz [t=00:00:00.058186] [27] 1366x768x24bpp@60Hz [t=00:00:00.058191] [28] 1360x768x24bpp@60Hz [t=00:00:00.058193] [29] 1280x1024x24bpp@60Hz [t=00:00:00.058196] [31] 1280x960x24bpp@60Hz [t=00:00:00.058201] [32] 1280x800x24bpp@60Hz [t=00:00:00.058205] [33] 1280x768x24bpp@60Hz [t=00:00:00.058208] [34] 1280x720x24bpp@60Hz [t=00:00:00.058212] [37] 1176x664x24bpp@60Hz [t=00:00:00.058215] [40] 1152x864x24bpp@60Hz [t=00:00:00.058218] [41] 1024x768x24bpp@60Hz [t=00:00:00.058222] [42] 800x600x24bpp@60Hz [t=00:00:00.058225] [43] 720x576x24bpp@50Hz [t=00:00:00.058229] [44] 720x480x24bpp@60Hz [t=00:00:00.058233] [46] 640x480x24bpp@60Hz [t=00:00:00.234047] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.234285] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.234293] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.251749] [GR::LogVersionInfo] [t=00:00:00.251765] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.251769] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.251772] GL vendor : NVIDIA Corporation [t=00:00:00.251775] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.251778] GLSL version: 4.60 NVIDIA [t=00:00:00.251781] GLEW version: 2.1.0 [t=00:00:00.251784] GPU memory : 16376MB (total) / 13125MB (available) [t=00:00:00.251795] SDL swap-int: 1 [t=00:00:00.251798] SDL driver : windows [t=00:00:00.251801] [t=00:00:00.251808] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.251812] GLSL shader support : 1 [t=00:00:00.251815] GL4 support : 1 [t=00:00:00.251817] FBO extension support : 1 [t=00:00:00.251825] NVX GPU mem-info support : 1 [t=00:00:00.251830] ATI GPU mem-info support : 0 [t=00:00:00.251837] Texture clamping to edge : 1 [t=00:00:00.251842] NPOT-texture support : 1 (1) [t=00:00:00.251847] S3TC/DXT1 texture support : 1/1 [t=00:00:00.251852] texture query-LOD support : 1 (1) [t=00:00:00.251859] MSAA frame-buffer support : 1 (1) [t=00:00:00.251862] Z-buffer depth : 32 (-) [t=00:00:00.251868] primitive-restart support : 1 (1) [t=00:00:00.251871] clip-space control support: 1 (1) [t=00:00:00.251875] seamless cube-map support : 1 (1) [t=00:00:00.251878] frag-depth layout support : 1 (1) [t=00:00:00.251881] persistent maps support : 1 (1) [t=00:00:00.251885] explicit attribs location : 1 (1) [t=00:00:00.251888] multi draw indirect : 1 (-) [t=00:00:00.251894] array textures : 1 (-) [t=00:00:00.251897] buffer copy support : 1 (-) [t=00:00:00.251901] indirect draw : 1 (-) [t=00:00:00.251904] base instance : 1 (-) [t=00:00:00.251907] [t=00:00:00.251909] max. FBO samples : 32 [t=00:00:00.251913] max. FS/program texture slots : 32/192 [t=00:00:00.251916] max. texture size : 32768 [t=00:00:00.251921] max. texture anisotropy level : 16.000000 [t=00:00:00.251924] max. vec4 varyings/attributes : 31/16 [t=00:00:00.251929] max. draw-buffers : 8 [t=00:00:00.251933] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.251936] max. uniform buffer-bindings : 84 [t=00:00:00.251939] max. uniform block-size : 64KB [t=00:00:00.251942] max. storage buffer-bindings : 96 [t=00:00:00.251945] max. storage block-size : 2047MB [t=00:00:00.251948] [t=00:00:00.251951] enable AMD-hacks : 0 [t=00:00:00.251954] compress MIP-maps: 0 [t=00:00:00.251985] Number of compressed texture formats: 23 [t=00:00:00.252000] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.252018] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.252170] [GR::UpdateGLConfigs] [t=00:00:00.252190] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.252194] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.252433] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.252446] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.252450] [GR::InitGLState] [t=00:00:00.252476] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.321110] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.322521] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.322843] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.325746] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.325758] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.325978] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.327191] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.327199] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.327226] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.327251] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.337047] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.337216] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.337563] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.337658] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.345004] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms [t=00:00:00.345013] [VFS] [SpringVFS::ReserveArchives<this=00000198ac3a5170>] [t=00:00:00.345086] [VFS] [SpringVFS::AddArchive<this=00000198ac3a5170>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.346280] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000198ac3a5170 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.346286] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.431367] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.431567] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.431631] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.431780] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.431837] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.431915] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.431954] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.431989] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.432087] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.432109] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.432354][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.432402][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms) [t=00:00:00.432442][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.432451][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.432455][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.432476][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.435945][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.435955][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.435961][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.435966][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.435972][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.435977][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.485484][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.486703][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000198ac569900(default) context=00000198ac3e19f0 numChannels=2 frameSize=8 [t=00:00:00.486717][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.486723][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.486733][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.486737][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.486811][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.486845][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.486852][f=-000001] [Sound] Devices: [t=00:00:00.488325][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.488331][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.488338][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.488342][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.488348][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.488353][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.488833][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.488841][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.563081][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 130ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 39114 MB [t=00:00:00.564102][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.565691][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478 [t=00:00:00.566707][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name Tommyknocker [t=00:00:00.709657][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Tumult Remake v1.0" (loaded=0 cached=0) [t=00:00:00.710057][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000198ac3a5170>(arName="Tumult Remake v1.0", overwrite=false)] section=1 cached=0 [t=00:00:00.710253][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000198ac3a5170>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.710481][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.710840][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000198ac3a5170>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.735054][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000198ac3a5170>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.735159][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000198ac3a5170>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.736475][f=-000001] [CAS::GASCB] Archive file="tumult_remake_v1.0.sd7" cs="5fd526d8da99e7cbe0d169a9ab0cd8789d7c31a12d13587a1d79903ec9a31c24f55fc9b8fc669a65a052f24e92adeef0abb89f6b97323612ef04a22c228608b3" [t=00:00:00.736522][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.736556][f=-000001] Warning: [PreGame::GameDataReceived] Archive Tumult Remake v1.0 (checksum 9d2045876f1fd4e3cba0329eddba389544448068d0cdaf5a58173bb7edba51cd8d871fbd3a99be864164166c86dec883adbd19b2301e4604965c3dff1170a209) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.737020][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.737062][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.737093][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.737116][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.737455][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=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;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1502;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=91;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Hard (1);
version=;
shortname=1052188CircuitAIHard64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=5299b34a-15c9-442e-856d-cf7bb17840fd;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.5.1;
mapname=Tumult Remake v1.0;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=63123;
dumpgamestateondesync=1;
hostport=8478;
}
" [t=00:00:00.737564][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-11_13-11-24-691_Tumult Remake v1_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:00.737571][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 62ms ------- TRUNCATED ------- [t=00:00:09.386763][f=-000001] SetSunLighting [t=00:00:09.387100][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:09.392117][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:09.392720][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:09.393511][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:09.393637][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:09.393743][f=-000001] Lua garbage collection rate: 30/s [t=00:00:09.393753][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:09.395294][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:09.395470][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:09.395583][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:09.397445][f=-000001] Writing last game win data [t=00:00:09.400012][f=-000001] LuaUI v0.3 [t=00:00:09.454677][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:09.511823][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:09.511844][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:09.512069][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:09.512082][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:09.513106][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10 [t=00:00:09.515323][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules! [t=00:00:09.515488][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ... [t=00:00:09.515501][f=-000001] Skirmish AI <Circuit Hard-stable>: Water Damage: 0.000000 [t=00:00:09.515707][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Block Size: 64 [t=00:00:09.515713][f=-000001] Skirmish AI <Circuit Hard-stable>: Sector-Map Size: 12544 (x112, z112) [t=00:00:09.518033][f=-000001] Skirmish AI <Circuit Hard-stable>: Determining Usable Terrain for all units ... [t=00:00:09.523077][f=-000001] Skirmish AI <Circuit Hard-stable>: Map Land Percent: 99.77% [t=00:00:09.523086][f=-000001] Skirmish AI <Circuit Hard-stable>: Minimum Elevation: -30.00 [t=00:00:09.523100][f=-000001] Skirmish AI <Circuit Hard-stable>: Maximum Elevation: 399.50 [t=00:00:09.523109][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 99.649231% of the map. (used by 33 unit-defs) [t=00:00:09.523119][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:09.523128][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:09.523137][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.039860% of the map. (used by 2 unit-defs) [t=00:00:09.523145][f=-000001] Skirmish AI <Circuit Hard-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.079719% of the map. (used by 1 unit-defs) [t=00:00:09.526957][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 93.29% of the map. (used by 356 unit-defs) [t=00:00:09.527006][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:09.530846][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 93.22% of the map. (used by 32 unit-defs) [t=00:00:09.534648][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 93.29% of the map. (used by 5 unit-defs) [t=00:00:09.538442][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:09.542245][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 99.93% of the map. (used by 10 unit-defs) [t=00:00:09.546148][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 99.86% of the map. (used by 4 unit-defs) [t=00:00:09.549031][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 68.22% of the map. (used by 13 unit-defs) [t=00:00:09.552849][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 93.14% of the map. (used by 3 unit-defs) [t=00:00:09.552888][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:09.555762][f=-000001] Skirmish AI <Circuit Hard-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 68.15% of the map. (used by 21 unit-defs) [t=00:00:09.587219][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Tumult_Remake_v1.0.json) [t=00:00:09.587369][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json [t=00:00:09.588472][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json [t=00:00:09.588604][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json [t=00:00:09.588883][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json [t=00:00:09.589397][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json [t=00:00:09.589547][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json [t=00:00:09.591468][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json [t=00:00:09.632195][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized! [t=00:00:09.632435][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:09.632441][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 120ms [t=00:00:09.638448][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11707, 0.0} allocedSize{int+, int-, ext}={0, 0, 1953984}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0108} [t=00:00:10.050215][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:10.228479][f=-000001] GameID: fb4c686662446303123abd7bf007e3e2 [t=00:00:10.228729][f=-000001] Connection attempt from Tommyknocker [t=00:00:10.228735][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:10.228827][f=-000001] -> Connection established (given id 0) [t=00:00:10.228849][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=9d2045876f1fd4e3cba0329eddba389544448068d0cdaf5a58173bb7edba51cd8d871fbd3a99be864164166c86dec883adbd19b2301e4604965c3dff1170a209" [t=00:00:10.228863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:10.228873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9e8f38d45e8384e3cf05ee07a3cbefac38ce5b9d8625505c6a24c98e67b4f0f1f5b53954eed9d3ec64bb457a44cc7c3c17d3fc8002aee3c4da2d240bab00cf2b]" [t=00:00:10.228885][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=bf310b3c1136c06b2de58e73c0d884a81e4cc4c59f61e1ce6283472257a21ff25a3a9084f5c051a30c3315c27132c95ca31b03869f1d65b0ceb6c471c67377a6]" [t=00:00:10.228942][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000198dc1c0f80,000001997a78fec0}][locale="C"]" [t=00:00:10.253507][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:10.342573][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1 [t=00:00:13.440985][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:48.846099][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:01:58.334959][f=0002082] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2 [t=00:10:58.341444][f=0018283] game_message: Flea is under attack [t=00:11:04.047310][f=0018454] game_message: Flea is under attack [t=00:11:24.701284][f=0019074] game_message: Venom is under attack [t=00:11:30.282977][f=0019242] game_message: Venom is under attack [t=00:12:26.701128][f=0020934] game_message: Venom is under attack [t=00:13:52.205168][f=0023499] game_message: Recluse is under attack [t=00:14:00.657278][f=0023753] game_message: Recluse is under attack [t=00:14:14.915925][f=0024180] game_message: Recluse is under attack [t=00:14:16.709490][f=0024234] [SpringApp::Kill][1] fromRun=1 [t=00:14:16.709504][f=0024234] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:14:16.739676][f=0024234] [async=0] threads=8 tasks=1622257 {sum,avg}{exec,wait}time={{16619.703, 0.010}, {57734.797, 0.036}}ms [t=00:14:16.739689][f=0024234] thread=1 tasks=231751 {sum,min,max,avg}{exec,wait}time={{3144.359, 0.000, 31.638, 0.014}, {817.074, 0.000, 18446744027136.000, 0.004}}ms [t=00:14:16.739698][f=0024234] thread=2 tasks=231751 {sum,min,max,avg}{exec,wait}time={{2362.499, 0.000, 32.222, 0.010}, {6478.907, 0.000, 18446744027136.000, 0.028}}ms [t=00:14:16.739706][f=0024234] thread=3 tasks=231751 {sum,min,max,avg}{exec,wait}time={{2346.226, 0.000, 34.830, 0.010}, {6601.316, 0.000, 18446744027136.000, 0.028}}ms [t=00:14:16.739713][f=0024234] thread=4 tasks=231751 {sum,min,max,avg}{exec,wait}time={{2230.377, 0.000, 36.452, 0.010}, {7189.672, 0.000, 18446744027136.000, 0.031}}ms [t=00:14:16.739720][f=0024234] thread=5 tasks=231751 {sum,min,max,avg}{exec,wait}time={{2205.018, 0.000, 36.562, 0.010}, {8408.744, 0.000, 18446744027136.000, 0.036}}ms [t=00:14:16.739730][f=0024234] thread=6 tasks=231751 {sum,min,max,avg}{exec,wait}time={{2176.317, 0.000, 36.779, 0.009}, {11443.066, 0.000, 7.677, 0.049}}ms [t=00:14:16.739738][f=0024234] thread=7 tasks=231751 {sum,min,max,avg}{exec,wait}time={{2154.908, 0.000, 37.016, 0.009}, {16796.016, 0.000, 7.020, 0.072}}ms [t=00:14:16.739748][f=0024234] [async=1] threads=8 tasks=3071 {sum,avg}{exec,wait}time={{18592.664, 6.054}, {3615787.750, 1177.397}}ms [t=00:14:16.739756][f=0024234] thread=1 tasks=429 {sum,min,max,avg}{exec,wait}time={{2647.702, 0.000, 322.648, 6.172}, {513502.719, 0.212, 2664.845, 1196.976}}ms [t=00:14:16.739767][f=0024234] thread=2 tasks=439 {sum,min,max,avg}{exec,wait}time={{2649.374, 0.000, 319.156, 6.035}, {520392.625, 0.186, 2664.940, 1185.405}}ms [t=00:14:16.739774][f=0024234] thread=3 tasks=442 {sum,min,max,avg}{exec,wait}time={{2664.162, 0.000, 310.994, 6.028}, {516294.250, 0.133, 2666.810, 1168.087}}ms [t=00:14:16.739781][f=0024234] thread=4 tasks=438 {sum,min,max,avg}{exec,wait}time={{2655.436, 0.000, 316.077, 6.063}, {514493.500, 0.291, 2671.493, 1174.643}}ms [t=00:14:16.739790][f=0024234] thread=5 tasks=444 {sum,min,max,avg}{exec,wait}time={{2671.027, 0.000, 321.817, 6.016}, {515745.062, 0.035, 2671.173, 1161.588}}ms [t=00:14:16.739797][f=0024234] thread=6 tasks=448 {sum,min,max,avg}{exec,wait}time={{2655.253, 0.000, 314.968, 5.927}, {515466.562, 0.354, 2671.248, 1150.595}}ms [t=00:14:16.739804][f=0024234] thread=7 tasks=431 {sum,min,max,avg}{exec,wait}time={{2649.709, 0.000, 322.830, 6.148}, {519893.125, 0.481, 2666.787, 1206.249}}ms [t=00:14:16.739812][f=0024234] [ThreadPool::SetThreadCount][2] workers=0 [t=00:14:16.739816][f=0024234] [SpringApp::Kill][2] [t=00:14:16.740118][f=0024234] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:14:16.740127][f=0024234] [Game::KillLua][1] dtor=0 luaUI=000001997b2d7270 [t=00:14:16.740158][f=0024234] Start widgetHandler:Shutdown [t=00:14:16.741856][f=0024234] Shutdown - SaveOrderList Complete [t=00:14:16.747206][f=0024234] Writing last game win data [t=00:14:16.749917][f=0024234] Shutdown - SaveConfigData Complete [t=00:14:16.749931][f=0024234] Shutdown Widget - Chili Highlight [t=00:14:16.749952][f=0024234] Shutdown Widget - Draw After Chili [t=00:14:16.749958][f=0024234] Shutdown Widget - API Unit Tracker GL4 [t=00:14:16.749967][f=0024234] Shutdown Widget - EPIC Menu [t=00:14:16.750621][f=0024234] Shutdown Widget - Chili Minimap [t=00:14:16.750693][f=0024234] Shutdown Widget - Chili Widget Selector [t=00:14:16.751227][f=0024234] Shutdown Widget - Depth of Field Shader [t=00:14:16.751932][f=0024234] Shutdown Widget - Deferred rendering [t=00:14:16.751943][f=0024234] SSAO: Deferred rendering disabled, disabling. [t=00:14:16.758913][f=0024234] Shutdown Widget - Deferred rendering [t=00:14:16.758925][f=0024234] SSAO: Deferred rendering disabled, disabling. [t=00:14:16.759657][f=0024234] Shutdown Widget - Local Team Colors [t=00:14:16.759665][f=0024234] Shutdown Widget - Display Keys 2 [t=00:14:16.759680][f=0024234] Shutdown Widget - Save Game Menu [t=00:14:16.759686][f=0024234] Shutdown Widget - Highlight Model Api GL4 [t=00:14:16.759721][f=0024234] Shutdown Widget - Unit Icons [t=00:14:16.759753][f=0024234] Shutdown Widget - HealthBars [t=00:14:16.760370][f=0024234] Shutdown Widget - Noises [t=00:14:16.760378][f=0024234] Shutdown Widget - BuildETA [t=00:14:16.760386][f=0024234] Shutdown Widget - Selected Units GL4 2 [t=00:14:16.760402][f=0024234] Shutdown Widget - Win Counter [t=00:14:16.760408][f=0024234] Shutdown Widget - EndGame APM stats [t=00:14:16.761247][f=0024234] Shutdown Widget - Modular Comm Info [t=00:14:16.761259][f=0024234] Shutdown Widget - CameraShake [t=00:14:16.761266][f=0024234] Shutdown Widget - Chili Economy Panel Default [t=00:14:16.761316][f=0024234] Shutdown Widget - Chili EndGame Window [t=00:14:16.761327][f=0024234] Shutdown Widget - Chili Nuke Warning [t=00:14:16.761335][f=0024234] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:14:16.761345][f=0024234] Shutdown Widget - Chili Spectator Panels [t=00:14:16.761351][f=0024234] Shutdown Widget - Context Menu [t=00:14:16.761360][f=0024234] Shutdown Widget - Darkening [t=00:14:16.761371][f=0024234] Shutdown Widget - Defense Range Zero-K [t=00:14:16.761388][f=0024234] Shutdown Widget - Grab Input [t=00:14:16.761457][f=0024234] Input grabbing is disabled! [t=00:14:16.761463][f=0024234] Shutdown Widget - Highlight Geos [t=00:14:16.761470][f=0024234] Shutdown Widget - Local Widgets Config [t=00:14:16.761478][f=0024234] Shutdown Widget - MinimapEvents [t=00:14:16.761485][f=0024234] Shutdown Widget - Transport AI [t=00:14:16.761495][f=0024234] Shutdown Widget - Missile Silo Range [t=00:14:16.761502][f=0024234] Shutdown Widget - Music Player v2 [t=00:14:16.761526][f=0024234] Shutdown Widget - Point Tracker [t=00:14:16.761533][f=0024234] Shutdown Widget - Showeco and Grid Drawer [t=00:14:16.761543][f=0024234] Shutdown Widget - Attack Warning [t=00:14:16.761550][f=0024234] Shutdown Widget - State Reverse and Latency [t=00:14:16.761556][f=0024234] Shutdown Widget - Stereo3D [t=00:14:16.761589][f=0024234] Shutdown Widget - Reclaim Field Highlight [t=00:14:16.761600][f=0024234] Shutdown Widget - Map Draw Blocker [t=00:14:16.761610][f=0024234] Shutdown Widget - Startup Info and Selector [t=00:14:16.761623][f=0024234] Shutdown Widget - Attack AoE [t=00:14:16.761631][f=0024234] Shutdown Widget - Map Edge Extension [t=00:14:16.761992][f=0024234] Shutdown Widget - Highlight Unit GL4 v2 [t=00:14:16.762003][f=0024234] Shutdown Widget - Selection Send [t=00:14:16.762011][f=0024234] Shutdown Widget - LupsManager [t=00:14:16.762022][f=0024234] Shutdown Widget - Receive Units Indicator [t=00:14:16.762034][f=0024234] Shutdown Widget - Newton Firezone [t=00:14:16.762042][f=0024234] Shutdown Widget - Chili Pro Console [t=00:14:16.765792][f=0024234] Shutdown Widget - Persistent Build Height [t=00:14:16.765802][f=0024234] Shutdown Widget - Lasso Terraform GUI [t=00:14:16.765808][f=0024234] Shutdown Widget - Chili Framework [t=00:14:16.765814][f=0024234] Shutdown Widget - Lups [t=00:14:16.766269][f=0024234] Shutdown Widget - Chili Core Selector [t=00:14:16.766326][f=0024234] Shutdown Widget - Custom Markers [t=00:14:16.766338][f=0024234] Shutdown Widget - Mex Placement Handler [t=00:14:16.766357][f=0024234] Shutdown Widget - Select Keys [t=00:14:16.766369][f=0024234] Shutdown Widget - Contrast Adaptive Sharpen [t=00:14:16.766394][f=0024234] Shutdown Widget - Pause Screen [t=00:14:16.766490][f=0024234] Shutdown Widget - Bloom Shader Deferred [t=00:14:16.766596][f=0024234] Shutdown Widget - Color Blindness Correction [t=00:14:16.766661][f=0024234] Shutdown Widget - Layout Handler [t=00:14:16.766673][f=0024234] Shutdown Widget - Text To Speech Control [t=00:14:16.766679][f=0024234] End widgetHandler:Shutdown [t=00:14:16.805452][f=0024234] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 48038678, 0.0} allocedSize{int+, int-, ext}={0, 0, 8242859033}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0047} [t=00:14:16.807491][f=0024234] [Game::KillLua][2] dtor=0 luaGaia=000001997a78fec0 [t=00:14:16.810349][f=0024234] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:14:16.810378][f=0024234] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:14:16.810396][f=0024234] [Game::KillLua][3] dtor=0 luaRules=00000198dc1c0f80 [t=00:14:16.810416][f=0024234] Start gadgetHandler:Shutdown [t=00:14:16.810423][f=0024234] Shutdown - StartSetup [t=00:14:16.810428][f=0024234] Shutdown - UnitMorph [t=00:14:16.811039][f=0024234] Shutdown - Carrier Drones [t=00:14:16.811148][f=0024234] Shutdown - Missile Silo Controller [t=00:14:16.811155][f=0024234] Shutdown - Modular Comm Info [t=00:14:16.811160][f=0024234] Shutdown - Terrain Texture Handler [t=00:14:16.811166][f=0024234] Shutdown - UnitCloakShield [t=00:14:16.811355][f=0024234] Shutdown - Starlight Handler [t=00:14:16.811370][f=0024234] End gadgetHandler:Shutdown [t=00:14:16.823657][f=0024234] Start gadgetHandler:Shutdown [t=00:14:16.823672][f=0024234] Shutdown - Teleport Throw [t=00:14:16.823681][f=0024234] Shutdown - UnitMorph [t=00:14:16.823693][f=0024234] Shutdown - Commander Skin Renderer [t=00:14:16.824566][f=0024234] Shutdown - Missile fired callins [t=00:14:16.824574][f=0024234] Shutdown - Modular Comm Info [t=00:14:16.824580][f=0024234] Shutdown - Retreat Command [t=00:14:16.824603][f=0024234] Shutdown - Shockwaves [t=00:14:16.824609][f=0024234] Shutdown - Unit tint API [t=00:14:16.824620][f=0024234] Shutdown - Unit glow API [t=00:14:16.824632][f=0024234] Shutdown - UnitCloakShield [t=00:14:16.824648][f=0024234] Shutdown - Lups Cloak FX [t=00:14:16.824667][f=0024234] Shutdown - Lups [t=00:14:16.825242][f=0024234] Shutdown - Lups Shield [t=00:14:16.825296][f=0024234] End gadgetHandler:Shutdown [t=00:14:16.840623][f=0024234] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2114, 0.0} allocedSize{int+, int-, ext}={0, 0, 325872}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0009} [t=00:14:16.842830][f=0024234] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:14:16.842882][f=0024234] [Game::KillLua][4] dtor=0 [t=00:14:16.842894][f=0024234] [Game::KillLua][5] dtor=0 [t=00:14:16.848952][f=0024234] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-11_13-11-24-691_Tumult Remake v1_105.1.1-2511-g747f18b BAR105.sdfz" (1050122 bytes) [t=00:14:16.849015][f=0024234] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:14:16.863704][f=0024234] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:14:16.863723][f=0024234] [Sound] [Sound::UpdateThread][3] #sources=32 #items=36 [t=00:14:16.863802][f=0024234] [Sound] [Sound::UpdateThread][4] ctx=00000198ac3e19f0 dev=00000198ac569900 [t=00:14:16.863864][f=0024234] [Sound] [Sound::UpdateThread][5] ctx=00000198ac3e19f0 dev=00000198ac569900 [t=00:14:16.863870][f=0024234] [Sound] [Sound::Cleanup][alcDestroyContext(00000198ac3e19f0)] [t=00:14:16.864757][f=0024234] [Sound] [Sound::Cleanup][alcCloseDevice(00000198ac569900)] [t=00:14:16.864881][f=0024234] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:14:16.892090][f=0024234] [Sound] [Sound::UpdateThread][6] [t=00:14:16.895076][f=0024234] [Game::~CGame][1] [t=00:14:16.895085][f=0024234] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:14:16.895090][f=0024234] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:14:16.895095][f=0024234] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:14:16.895099][f=0024234] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:14:16.895103][f=0024234] [Game::KillLua][4] dtor=1 [t=00:14:16.895113][f=0024234] [Game::KillLua][5] dtor=1 [t=00:14:16.896556][f=0024234] [Game::KillMisc][1] [t=00:14:16.896565][f=0024234] [Game::KillMisc][2] [t=00:14:16.896573][f=0024234] [EOH::DestroySkirmishAI(id=0)] [t=00:14:16.914089][f=0024234] [Game::KillMisc][3] [t=00:14:16.914161][f=0024234] [Game::KillRendering][1] [t=00:14:16.925997][f=0024234] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:14:17.046567][f=0024234] [3DOParser::Kill] allocated 1 pieces [t=00:14:17.046591][f=0024234] [S3OParser::Kill] allocated 5550 pieces [t=00:14:17.046969][f=0024234] [AssParser::Kill] allocated 674 pieces [t=00:14:17.072461][f=0024234] [Game::KillInterface][1] [t=00:14:17.072848][f=0024234] [Game::KillInterface][2] [t=00:14:17.073201][f=0024234] [Game::KillSimulation][1] [t=00:14:17.073266][f=0024234] [Game::KillSimulation][2] [t=00:14:17.096972][f=0024234] [CCollisionHandler] dis-/continuous tests: 0/4169889 [t=00:14:17.096986][f=0024234] [Game::KillSimulation][3] [t=00:14:17.097738][f=0024234] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201 [t=00:14:17.098978][f=0024234] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:14:17.099008][f=0024234] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=40 [t=00:14:17.099039][f=0024234] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:14:17.099326][f=0024234] [~CRectangleOverlapHandler] 2% overlap reduction [t=00:14:17.106585][f=0024234] [LosHandler::Kill] raycast instance cache-{hits,misses}={18200,26721}; shared=8%; cached=32% [t=00:14:17.112259][f=0024234] [Game::KillSimulation][4] [t=00:14:17.188170][f=0024234] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:14:17.188190][f=0024234] [Game::~CGame][2] [t=00:14:17.188196][f=0024234] [Game::~CGame][3] [t=00:14:17.188244][f=0024234] [SpringApp::Kill][3] [t=00:14:17.188333][f=0024234] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 3873887 bytes sent in 23262 packets (166.533 bytes/packet) 1973330 bytes recv'd in 13107 packets (150.555 bytes/packet) {0.075x, 0.040x} relative protocol overhead {up, down} 18506 incoming chunks dropped, 63166 outgoing chunks resent 12896 incoming chunks processed [t=00:14:17.188352][f=0024234] [SpringApp::Kill][4] font=00000198e8d59100 [t=00:14:17.190202][f=0024234] [SpringApp::Kill][5] [t=00:14:17.193915][f=0024234] [SpringApp::Kill][6] [t=00:14:17.193926] [SpringApp::Kill][7] [t=00:14:17.193969] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {720, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:14:17.193975] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {7392, 1048576, 1048576}, EBO = {14400, 2097152, 2097152} [t=00:14:17.193980] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:14:17.193989] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:14:17.193995] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {836, 65536, 65536}, EBO = {1254, 262144, 262144} [t=00:14:17.194000] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:14:17.194007] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {444, 1048576, 1048576}, EBO = {666, 2097152, 2097152} [t=00:14:17.194013] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24636, 1048576, 1048576}, EBO = {36954, 2097152, 2097152} [t=00:14:17.194018] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:14:17.194023] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:14:17.194030] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:14:17.194035] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:14:17.194041] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {460, 1048576, 1048576}, EBO = {690, 2097152, 2097152} [t=00:14:17.268881] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:14:17.268889] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:14:17.268893] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:14:17.268896] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8478 [t=00:14:17.268899] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:14:17.269319] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>] [t=00:14:17.269324] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:14:17.269333] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000198ac42fdb0) [t=00:14:17.270274] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=1)] #archives[section]=1 #files[section]=72 [t=00:14:17.270281] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\tumult_remake_v1.0.sd7 (00000198ac345790) [t=00:14:17.272417] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=2)] #archives[section]=3 #files[section]=327 [t=00:14:17.272432] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000198ac42fe60) [t=00:14:17.272475] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000198ac430b70) [t=00:14:17.272527] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000198ac4308b0) [t=00:14:17.272630] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=3)] #archives[section]=0 #files[section]=0 [t=00:14:17.272636] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=4)] #archives[section]=0 #files[section]=130 [t=00:14:17.272641] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=5)] #archives[section]=0 #files[section]=0 [t=00:14:17.272645] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=6)] #archives[section]=0 #files[section]=0 [t=00:14:17.272651] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=7)] #archives[section]=0 #files[section]=0 [t=00:14:17.272656] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=8)] #archives[section]=0 #files[section]=0 [t=00:14:17.272844] [SpringApp::Kill][8] [t=00:14:17.272849] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:14:17.272852] [WatchDog::Uninstall][1] hangDetectorThread=00007ff61b4804d0 (joinable=1) [t=00:14:17.272856] [WatchDog::Uninstall][2] [t=00:14:17.277463] [WatchDog::Uninstall][3] [t=00:14:17.277470] [SpringApp::Kill][9]
infolog_full.txt (truncated):