ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #108209

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.000049] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.051980] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.052008] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.052021]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.052029]   
[t=00:00:00.052032]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.052035]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.052042]   Use "none" to disable the default log sections.
[t=00:00:00.052046] ============== </Log Sections> ==============

[t=00:00:00.052049] ============== <User Config> ==============
[t=00:00:00.052119]   AllowDeferredMapRendering = 1
[t=00:00:00.052123]   AllowDeferredModelRendering = 1
[t=00:00:00.052126]   AnimationMT = 0
[t=00:00:00.052130]   BumpWaterAnisotropy = 2
[t=00:00:00.052133]   BumpWaterBlurReflection = 1
[t=00:00:00.052137]   BumpWaterDepthBits = 32
[t=00:00:00.052142]   BumpWaterReflection = 2
[t=00:00:00.052145]   BumpWaterRefraction = 2
[t=00:00:00.052148]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.052151]   CamFreeScrollSpeed = 50
[t=00:00:00.052155]   CamMode = 1
[t=00:00:00.052158]   CubeTexSizeReflection = 1024
[t=00:00:00.052162]   CubeTexSizeSpecular = 1024
[t=00:00:00.052165]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.052168]   EdgeMoveDynamic = 0
[t=00:00:00.052172]   EdgeMoveWidth = 0.003
[t=00:00:00.052175]   FPSFOV = 90
[t=00:00:00.052177]   FPSScrollSpeed = 50
[t=00:00:00.052183]   FontSize = 18
[t=00:00:00.052185]   GrassDetail = 0
[t=00:00:00.052188]   GroundDecals = 10
[t=00:00:00.052191]   GroundDetail = 180
[t=00:00:00.052194]   HangTimeout = 30
[t=00:00:00.052197]   HardwareCursor = 1
[t=00:00:00.052200]   InitialNetworkTimeout = 0
[t=00:00:00.052204]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.052207]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.052210]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.052214]   LinkOutgoingBandwidth = 131072
[t=00:00:00.052219]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.052222]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.052225]   MSAALevel = 8
[t=00:00:00.052228]   MaxParticles = 50000
[t=00:00:00.052231]   MaxSounds = 32
[t=00:00:00.052234]   MaximumTransmissionUnit = 0
[t=00:00:00.052238]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.052241]   MiniMapMarker = 0
[t=00:00:00.052244]   MouseDragScrollThreshold = 0
[t=00:00:00.052248]   NetworkLossFactor = 1
[t=00:00:00.052252]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.052256]   OverheadScrollSpeed = 50
[t=00:00:00.052259]   ReconnectTimeout = 0
[t=00:00:00.052262]   RotOverheadScrollSpeed = 50
[t=00:00:00.052266]   RotateLogFiles = 1
[t=00:00:00.052269]   ShadowMapSize = 16384
[t=00:00:00.052271]   Shadows = 1
[t=00:00:00.052274]   ShowClock = 0
[t=00:00:00.052278]   SoftParticles = 2
[t=00:00:00.052281]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.052284]   UnitIconDist = 151
[t=00:00:00.052287]   UpdateBoundingVolumeMT = 0
[t=00:00:00.052305]   UpdateWeaponVectorsMT = 0
[t=00:00:00.052309]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.052312]   UseLuaMemPools = 0
[t=00:00:00.052315]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.052318]   VFSCacheArchiveFiles = 0
[t=00:00:00.052321]   VSync = 0
[t=00:00:00.052324]   Water = 4
[t=00:00:00.052327]   XResolution = 2560
[t=00:00:00.052330]   YResolution = 1440
[t=00:00:00.052333]   snd_volmaster = 9
[t=00:00:00.052340] ============== </User Config> ==============

[t=00:00:00.052346] ============== <User System> ==============
[t=00:00:00.052350]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.052354]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.052360]        Compiler Version: gcc-13.2.0
[t=00:00:00.052384]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.052413]         Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 63257MB pagefile
[t=00:00:00.052417]        Binary Word Size: 64-bit (native)
[t=00:00:00.052422]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.052426]      Physical CPU Cores: 8
[t=00:00:00.052429]       Logical CPU Cores: 16
[t=00:00:00.052432] ============== </User System> ==============

[t=00:00:00.052437] Run: thread affinity ffffff
[t=00:00:00.052573] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.052576]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.052579]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.052582]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.052587]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.053074] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.053081] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.056117] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz}
[t=00:00:00.058131]     Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440}
[t=00:00:00.058138]         [ 1] 2560x1440x24bpp@70Hz
[t=00:00:00.058142]         [ 4] 2048x1280x24bpp@60Hz
[t=00:00:00.058152]         [ 6] 1920x1440x24bpp@70Hz
[t=00:00:00.058155]         [ 9] 1920x1200x24bpp@60Hz
[t=00:00:00.058161]         [11] 1920x1080x24bpp@70Hz
[t=00:00:00.058163]         [15] 1680x1050x24bpp@60Hz
[t=00:00:00.058166]         [17] 1600x1200x24bpp@60Hz
[t=00:00:00.058169]         [18] 1600x1024x24bpp@60Hz
[t=00:00:00.058173]         [20] 1600x1000x24bpp@60Hz
[t=00:00:00.058176]         [21] 1600x900x24bpp@60Hz
[t=00:00:00.058180]         [22] 1440x1080x24bpp@70Hz
[t=00:00:00.058183]         [26] 1440x900x24bpp@60Hz
[t=00:00:00.058186]         [27] 1366x768x24bpp@60Hz
[t=00:00:00.058191]         [28] 1360x768x24bpp@60Hz
[t=00:00:00.058193]         [29] 1280x1024x24bpp@60Hz
[t=00:00:00.058196]         [31] 1280x960x24bpp@60Hz
[t=00:00:00.058201]         [32] 1280x800x24bpp@60Hz
[t=00:00:00.058205]         [33] 1280x768x24bpp@60Hz
[t=00:00:00.058208]         [34] 1280x720x24bpp@60Hz
[t=00:00:00.058212]         [37] 1176x664x24bpp@60Hz
[t=00:00:00.058215]         [40] 1152x864x24bpp@60Hz
[t=00:00:00.058218]         [41] 1024x768x24bpp@60Hz
[t=00:00:00.058222]         [42] 800x600x24bpp@60Hz
[t=00:00:00.058225]         [43] 720x576x24bpp@50Hz
[t=00:00:00.058229]         [44] 720x480x24bpp@60Hz
[t=00:00:00.058233]         [46] 640x480x24bpp@60Hz
[t=00:00:00.234047] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.234285] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440>
[t=00:00:00.234293] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408>
[t=00:00:00.251749] [GR::LogVersionInfo]
[t=00:00:00.251765]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.251769]     GL version  : 4.6.0 NVIDIA 555.85
[t=00:00:00.251772]     GL vendor   : NVIDIA Corporation
[t=00:00:00.251775]     GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2
[t=00:00:00.251778]     GLSL version: 4.60 NVIDIA
[t=00:00:00.251781]     GLEW version: 2.1.0
[t=00:00:00.251784]     GPU memory  : 16376MB (total) / 13125MB (available)
[t=00:00:00.251795]     SDL swap-int: 1
[t=00:00:00.251798]     SDL driver  : windows
[t=00:00:00.251801]     
[t=00:00:00.251808]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.251812]     GLSL shader support       : 1
[t=00:00:00.251815]     GL4 support               : 1
[t=00:00:00.251817]     FBO extension support     : 1
[t=00:00:00.251825]     NVX GPU mem-info support  : 1
[t=00:00:00.251830]     ATI GPU mem-info support  : 0
[t=00:00:00.251837]     Texture clamping to edge  : 1
[t=00:00:00.251842]     NPOT-texture support      : 1 (1)
[t=00:00:00.251847]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.251852]     texture query-LOD support : 1 (1)
[t=00:00:00.251859]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.251862]     Z-buffer depth            : 32 (-)
[t=00:00:00.251868]     primitive-restart support : 1 (1)
[t=00:00:00.251871]     clip-space control support: 1 (1)
[t=00:00:00.251875]     seamless cube-map support : 1 (1)
[t=00:00:00.251878]     frag-depth layout support : 1 (1)
[t=00:00:00.251881]     persistent maps support   : 1 (1)
[t=00:00:00.251885]     explicit attribs location : 1 (1)
[t=00:00:00.251888]     multi draw indirect       : 1 (-)
[t=00:00:00.251894]     array textures            : 1 (-)
[t=00:00:00.251897]     buffer copy support       : 1 (-)
[t=00:00:00.251901]     indirect draw             : 1 (-)
[t=00:00:00.251904]     base instance             : 1 (-)
[t=00:00:00.251907]     
[t=00:00:00.251909]     max. FBO samples              : 32
[t=00:00:00.251913]     max. FS/program texture slots : 32/192
[t=00:00:00.251916]     max. texture size             : 32768
[t=00:00:00.251921]     max. texture anisotropy level : 16.000000
[t=00:00:00.251924]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.251929]     max. draw-buffers             : 8
[t=00:00:00.251933]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.251936]     max. uniform buffer-bindings  : 84
[t=00:00:00.251939]     max. uniform block-size       : 64KB
[t=00:00:00.251942]     max. storage buffer-bindings  : 96
[t=00:00:00.251945]     max. storage block-size       : 2047MB
[t=00:00:00.251948]     
[t=00:00:00.251951]     enable AMD-hacks : 0
[t=00:00:00.251954]     compress MIP-maps: 0
[t=00:00:00.251985]     Number of compressed texture formats: 23
[t=00:00:00.252000]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.252018] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.252170] [GR::UpdateGLConfigs]
[t=00:00:00.252190] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.252194] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.252433] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.252446] [GR::UpdateGLGeometry][2] winSize=<2560,1440>
[t=00:00:00.252450] [GR::InitGLState]
[t=00:00:00.252476] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive)
[t=00:00:00.321110] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.322521] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms
[t=00:00:00.322843] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.325746] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.325758] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.325978] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.327191] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.327199] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.327226] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.327251] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.337047] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.337216] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.337563] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.337658] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.345004] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 8ms
[t=00:00:00.345013] [VFS] [SpringVFS::ReserveArchives<this=00000198ac3a5170>]
[t=00:00:00.345086] [VFS] [SpringVFS::AddArchive<this=00000198ac3a5170>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.346280] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000198ac3a5170 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.346286] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.431367] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.431567] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.431631] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.431780] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.431837] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.431915] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.431954] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.431989] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.432087] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.432109] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.432354][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.432402][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.0ms)
[t=00:00:00.432442][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.432451][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.432455][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.432476][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.435945][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.435955][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Casque pour téléphone (JBL Quantum One* Chat)"
[t=00:00:00.435961][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Realtek Digital Output (Realtek USB Audio)"
[t=00:00:00.435966][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "PL2783Q (NVIDIA High Definition Audio)"
[t=00:00:00.435972][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "JBL Quantum One Game (JBL Quantum One* Game)"
[t=00:00:00.435977][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.485484][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.486703][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000198ac569900(default) context=00000198ac3e19f0  numChannels=2 frameSize=8
[t=00:00:00.486717][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.486723][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.486733][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.486737][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.486811][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.486845][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.486852][f=-000001] [Sound]   Devices:
[t=00:00:00.488325][f=-000001] [Sound]     [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)]
[t=00:00:00.488331][f=-000001] [Sound]     [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)]
[t=00:00:00.488338][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)]
[t=00:00:00.488342][f=-000001] [Sound]     [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)]
[t=00:00:00.488348][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.488353][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.488833][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.488841][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.563081][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 130ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 39114 MB
[t=00:00:00.564102][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.565691][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8478
[t=00:00:00.566707][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8478 using name Tommyknocker
[t=00:00:00.709657][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Tumult Remake v1.0" (loaded=0 cached=0)
[t=00:00:00.710057][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000198ac3a5170>(arName="Tumult Remake v1.0", overwrite=false)] section=1 cached=0
[t=00:00:00.710253][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000198ac3a5170>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.710481][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.710840][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000198ac3a5170>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.735054][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000198ac3a5170>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.735159][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000198ac3a5170>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.736475][f=-000001] [CAS::GASCB] Archive file="tumult_remake_v1.0.sd7" cs="5fd526d8da99e7cbe0d169a9ab0cd8789d7c31a12d13587a1d79903ec9a31c24f55fc9b8fc669a65a052f24e92adeef0abb89f6b97323612ef04a22c228608b3"
[t=00:00:00.736522][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.736556][f=-000001] Warning: [PreGame::GameDataReceived] Archive Tumult Remake v1.0 (checksum 9d2045876f1fd4e3cba0329eddba389544448068d0cdaf5a58173bb7edba51cd8d871fbd3a99be864164166c86dec883adbd19b2301e4604965c3dff1170a209) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.737020][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.737062][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.737093][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.737116][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.737455][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=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;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1502;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=91;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Hard (1);
version=;
shortname=1052188CircuitAIHard64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=5299b34a-15c9-442e-856d-cf7bb17840fd;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.5.1;
mapname=Tumult Remake v1.0;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=63123;
dumpgamestateondesync=1;
hostport=8478;
}
"
[t=00:00:00.737564][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-11_13-11-24-691_Tumult Remake v1_105.1.1-2511-g747f18b BAR105.sdfz"
[t=00:00:00.737571][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 62ms
------- TRUNCATED -------
[t=00:00:09.386763][f=-000001] SetSunLighting
[t=00:00:09.387100][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:09.392117][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:09.392720][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:09.393511][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:09.393637][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:09.393743][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:09.393753][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:09.395294][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:09.395470][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:09.395583][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:09.397445][f=-000001] Writing last game win data
[t=00:00:09.400012][f=-000001] LuaUI v0.3
[t=00:00:09.454677][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:09.511823][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:09.511844][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:09.512069][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:09.512082][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks
[t=00:00:09.513106][f=-000001] Skirmish AI <Circuit Hard-stable>: 1.2.10
[t=00:00:09.515323][f=-000001] Skirmish AI <Circuit Hard-stable>: AngelScript Rules!
[t=00:00:09.515488][f=-000001] Skirmish AI <Circuit Hard-stable>: Loading the Terrain-Map ...
[t=00:00:09.515501][f=-000001] Skirmish AI <Circuit Hard-stable>:   Water Damage: 0.000000
[t=00:00:09.515707][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Block Size: 64
[t=00:00:09.515713][f=-000001] Skirmish AI <Circuit Hard-stable>:   Sector-Map Size: 12544 (x112, z112)
[t=00:00:09.518033][f=-000001] Skirmish AI <Circuit Hard-stable>:   Determining Usable Terrain for all units ...
[t=00:00:09.523077][f=-000001] Skirmish AI <Circuit Hard-stable>:   Map Land Percent: 99.77%
[t=00:00:09.523086][f=-000001] Skirmish AI <Circuit Hard-stable>:   Minimum Elevation: -30.00
[t=00:00:09.523100][f=-000001] Skirmish AI <Circuit Hard-stable>:   Maximum Elevation: 399.50
[t=00:00:09.523109][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(-0.000000 / any)      Is buildable across 99.649231% of the map. (used by 33 unit-defs)
[t=00:00:09.523119][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 36 unit-defs)
[t=00:00:09.523128][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / any)    Is buildable across 100.000000% of the map. (used by 40 unit-defs)
[t=00:00:09.523137][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -15.000000)     Is buildable across 0.039860% of the map. (used by 2 unit-defs)
[t=00:00:09.523145][f=-000001] Skirmish AI <Circuit Hard-stable>:   Immobile-Type: Min/Max Elevation=(any / -10.000000)     Is buildable across 0.079719% of the map. (used by 1 unit-defs)
[t=00:00:09.526957][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(0.41))   Move-Data used:'akbot4'     Has 1 Map-Area(s) occupying 93.29% of the map. (used by 356 unit-defs)
[t=00:00:09.527006][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -15.00)   Max Slope=(1.00))   Move-Data used:'boat5'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs)
[t=00:00:09.530846][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.41))   Move-Data used:'kbot4'      Has 1 Map-Area(s) occupying 93.22% of the map. (used by 32 unit-defs)
[t=00:00:09.534648][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.41))   Move-Data used:'bhover5'    Has 1 Map-Area(s) occupying 93.29% of the map. (used by 5 unit-defs)
[t=00:00:09.538442][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-5000.00 / any)     Max Slope=(1.00))   Move-Data used:'atkbot3'    Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs)
[t=00:00:09.542245][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot4'     Has 1 Map-Area(s) occupying 99.93% of the map. (used by 10 unit-defs)
[t=00:00:09.546148][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(1.00))   Move-Data used:'tkbot2'     Has 1 Map-Area(s) occupying 99.86% of the map. (used by 4 unit-defs)
[t=00:00:09.549031][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / any)      Max Slope=(0.11))   Move-Data used:'hover3'     Has 3 Map-Area(s) occupying 68.22% of the map. (used by 13 unit-defs)
[t=00:00:09.552849][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-16.00 / any)   Max Slope=(0.41))   Move-Data used:'skbot2'     Has 1 Map-Area(s) occupying 93.14% of the map. (used by 3 unit-defs)
[t=00:00:09.552888][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(any / -5.00)    Max Slope=(1.00))   Move-Data used:'boat4'      Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs)
[t=00:00:09.555762][f=-000001] Skirmish AI <Circuit Hard-stable>:   Mobile-Type: Min/Max Elevation=(-22.00 / any)   Max Slope=(0.11))   Move-Data used:'tank4'      Has 3 Map-Area(s) occupying 68.15% of the map. (used by 21 unit-defs)
[t=00:00:09.587219][f=-000001] Skirmish AI <Circuit Hard-stable>: No config file! (LuaRules/Configs/1052188CircuitAIHard64/stable/Tumult_Remake_v1.0.json)
[t=00:00:09.587369][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\behaviour.json
[t=00:00:09.588472][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\block_map.json
[t=00:00:09.588604][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\build_chain.json
[t=00:00:09.588883][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\commander.json
[t=00:00:09.589397][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\economy.json
[t=00:00:09.589547][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\factory.json
[t=00:00:09.591468][f=-000001] Skirmish AI <Circuit Hard-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIHard64\stable\config\response.json
[t=00:00:09.632195][f=-000001] Skirmish AI <Circuit Hard-stable>: Circuit Hard 1.2.10 (0) Initialized!
[t=00:00:09.632435][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0
[t=00:00:09.632441][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 120ms
[t=00:00:09.638448][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11707, 0.0} allocedSize{int+, int-, ext}={0, 0, 1953984}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0108}
[t=00:00:10.050215][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:10.228479][f=-000001] GameID: fb4c686662446303123abd7bf007e3e2
[t=00:00:10.228729][f=-000001] Connection attempt from Tommyknocker
[t=00:00:10.228735][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:10.228827][f=-000001]  -> Connection established (given id 0)
[t=00:00:10.228849][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=9d2045876f1fd4e3cba0329eddba389544448068d0cdaf5a58173bb7edba51cd8d871fbd3a99be864164166c86dec883adbd19b2301e4604965c3dff1170a209"
[t=00:00:10.228863][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:10.228873][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=9e8f38d45e8384e3cf05ee07a3cbefac38ce5b9d8625505c6a24c98e67b4f0f1f5b53954eed9d3ec64bb457a44cc7c3c17d3fc8002aee3c4da2d240bab00cf2b]"
[t=00:00:10.228885][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=bf310b3c1136c06b2de58e73c0d884a81e4cc4c59f61e1ce6283472257a21ff25a3a9084f5c051a30c3315c27132c95ca31b03869f1d65b0ceb6c471c67377a6]"
[t=00:00:10.228942][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={00000198dc1c0f80,000001997a78fec0}][locale="C"]"
[t=00:00:10.253507][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:10.342573][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Hard (1)" (ID: 0, Short-Name: "1052188CircuitAIHard64", Version: "") took over control of team 1
[t=00:00:13.440985][f=-000001] <Tommyknocker> Allies: I choose: eQuil!
[t=00:00:48.846099][f=-000001] Warning: Couldn't find texture "%%357:1"!
[t=00:01:58.334959][f=0002082] game_message: Morph complete: eQuil lvl 1 -> eQuil lvl 2
[t=00:10:58.341444][f=0018283] game_message: Flea is under attack
[t=00:11:04.047310][f=0018454] game_message: Flea is under attack
[t=00:11:24.701284][f=0019074] game_message: Venom is under attack
[t=00:11:30.282977][f=0019242] game_message: Venom is under attack
[t=00:12:26.701128][f=0020934] game_message: Venom is under attack
[t=00:13:52.205168][f=0023499] game_message: Recluse is under attack
[t=00:14:00.657278][f=0023753] game_message: Recluse is under attack
[t=00:14:14.915925][f=0024180] game_message: Recluse is under attack
[t=00:14:16.709490][f=0024234] [SpringApp::Kill][1] fromRun=1
[t=00:14:16.709504][f=0024234] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:14:16.739676][f=0024234]  [async=0] threads=8 tasks=1622257 {sum,avg}{exec,wait}time={{16619.703, 0.010}, {57734.797, 0.036}}ms
[t=00:14:16.739689][f=0024234]      thread=1 tasks=231751 {sum,min,max,avg}{exec,wait}time={{3144.359, 0.000, 31.638, 0.014}, {817.074, 0.000, 18446744027136.000, 0.004}}ms
[t=00:14:16.739698][f=0024234]      thread=2 tasks=231751 {sum,min,max,avg}{exec,wait}time={{2362.499, 0.000, 32.222, 0.010}, {6478.907, 0.000, 18446744027136.000, 0.028}}ms
[t=00:14:16.739706][f=0024234]      thread=3 tasks=231751 {sum,min,max,avg}{exec,wait}time={{2346.226, 0.000, 34.830, 0.010}, {6601.316, 0.000, 18446744027136.000, 0.028}}ms
[t=00:14:16.739713][f=0024234]      thread=4 tasks=231751 {sum,min,max,avg}{exec,wait}time={{2230.377, 0.000, 36.452, 0.010}, {7189.672, 0.000, 18446744027136.000, 0.031}}ms
[t=00:14:16.739720][f=0024234]      thread=5 tasks=231751 {sum,min,max,avg}{exec,wait}time={{2205.018, 0.000, 36.562, 0.010}, {8408.744, 0.000, 18446744027136.000, 0.036}}ms
[t=00:14:16.739730][f=0024234]      thread=6 tasks=231751 {sum,min,max,avg}{exec,wait}time={{2176.317, 0.000, 36.779, 0.009}, {11443.066, 0.000, 7.677, 0.049}}ms
[t=00:14:16.739738][f=0024234]      thread=7 tasks=231751 {sum,min,max,avg}{exec,wait}time={{2154.908, 0.000, 37.016, 0.009}, {16796.016, 0.000, 7.020, 0.072}}ms
[t=00:14:16.739748][f=0024234]  [async=1] threads=8 tasks=3071 {sum,avg}{exec,wait}time={{18592.664, 6.054}, {3615787.750, 1177.397}}ms
[t=00:14:16.739756][f=0024234]      thread=1 tasks=429 {sum,min,max,avg}{exec,wait}time={{2647.702, 0.000, 322.648, 6.172}, {513502.719, 0.212, 2664.845, 1196.976}}ms
[t=00:14:16.739767][f=0024234]      thread=2 tasks=439 {sum,min,max,avg}{exec,wait}time={{2649.374, 0.000, 319.156, 6.035}, {520392.625, 0.186, 2664.940, 1185.405}}ms
[t=00:14:16.739774][f=0024234]      thread=3 tasks=442 {sum,min,max,avg}{exec,wait}time={{2664.162, 0.000, 310.994, 6.028}, {516294.250, 0.133, 2666.810, 1168.087}}ms
[t=00:14:16.739781][f=0024234]      thread=4 tasks=438 {sum,min,max,avg}{exec,wait}time={{2655.436, 0.000, 316.077, 6.063}, {514493.500, 0.291, 2671.493, 1174.643}}ms
[t=00:14:16.739790][f=0024234]      thread=5 tasks=444 {sum,min,max,avg}{exec,wait}time={{2671.027, 0.000, 321.817, 6.016}, {515745.062, 0.035, 2671.173, 1161.588}}ms
[t=00:14:16.739797][f=0024234]      thread=6 tasks=448 {sum,min,max,avg}{exec,wait}time={{2655.253, 0.000, 314.968, 5.927}, {515466.562, 0.354, 2671.248, 1150.595}}ms
[t=00:14:16.739804][f=0024234]      thread=7 tasks=431 {sum,min,max,avg}{exec,wait}time={{2649.709, 0.000, 322.830, 6.148}, {519893.125, 0.481, 2666.787, 1206.249}}ms
[t=00:14:16.739812][f=0024234] [ThreadPool::SetThreadCount][2] workers=0
[t=00:14:16.739816][f=0024234] [SpringApp::Kill][2]
[t=00:14:16.740118][f=0024234] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:14:16.740127][f=0024234] [Game::KillLua][1] dtor=0 luaUI=000001997b2d7270
[t=00:14:16.740158][f=0024234] Start widgetHandler:Shutdown
[t=00:14:16.741856][f=0024234] Shutdown - SaveOrderList Complete
[t=00:14:16.747206][f=0024234] Writing last game win data
[t=00:14:16.749917][f=0024234] Shutdown - SaveConfigData Complete
[t=00:14:16.749931][f=0024234] Shutdown Widget - Chili Highlight
[t=00:14:16.749952][f=0024234] Shutdown Widget - Draw After Chili
[t=00:14:16.749958][f=0024234] Shutdown Widget - API Unit Tracker GL4
[t=00:14:16.749967][f=0024234] Shutdown Widget - EPIC Menu
[t=00:14:16.750621][f=0024234] Shutdown Widget - Chili Minimap
[t=00:14:16.750693][f=0024234] Shutdown Widget - Chili Widget Selector
[t=00:14:16.751227][f=0024234] Shutdown Widget - Depth of Field Shader
[t=00:14:16.751932][f=0024234] Shutdown Widget - Deferred rendering
[t=00:14:16.751943][f=0024234] SSAO: Deferred rendering disabled, disabling.
[t=00:14:16.758913][f=0024234] Shutdown Widget - Deferred rendering
[t=00:14:16.758925][f=0024234] SSAO: Deferred rendering disabled, disabling.
[t=00:14:16.759657][f=0024234] Shutdown Widget - Local Team Colors
[t=00:14:16.759665][f=0024234] Shutdown Widget - Display Keys 2
[t=00:14:16.759680][f=0024234] Shutdown Widget - Save Game Menu
[t=00:14:16.759686][f=0024234] Shutdown Widget - Highlight Model Api GL4
[t=00:14:16.759721][f=0024234] Shutdown Widget - Unit Icons
[t=00:14:16.759753][f=0024234] Shutdown Widget - HealthBars
[t=00:14:16.760370][f=0024234] Shutdown Widget - Noises
[t=00:14:16.760378][f=0024234] Shutdown Widget - BuildETA
[t=00:14:16.760386][f=0024234] Shutdown Widget - Selected Units GL4 2
[t=00:14:16.760402][f=0024234] Shutdown Widget - Win Counter
[t=00:14:16.760408][f=0024234] Shutdown Widget - EndGame APM stats
[t=00:14:16.761247][f=0024234] Shutdown Widget - Modular Comm Info
[t=00:14:16.761259][f=0024234] Shutdown Widget - CameraShake
[t=00:14:16.761266][f=0024234] Shutdown Widget - Chili Economy Panel Default
[t=00:14:16.761316][f=0024234] Shutdown Widget - Chili EndGame Window
[t=00:14:16.761327][f=0024234] Shutdown Widget - Chili Nuke Warning
[t=00:14:16.761335][f=0024234] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:14:16.761345][f=0024234] Shutdown Widget - Chili Spectator Panels
[t=00:14:16.761351][f=0024234] Shutdown Widget - Context Menu
[t=00:14:16.761360][f=0024234] Shutdown Widget - Darkening
[t=00:14:16.761371][f=0024234] Shutdown Widget - Defense Range Zero-K
[t=00:14:16.761388][f=0024234] Shutdown Widget - Grab Input
[t=00:14:16.761457][f=0024234] Input grabbing is disabled!
[t=00:14:16.761463][f=0024234] Shutdown Widget - Highlight Geos
[t=00:14:16.761470][f=0024234] Shutdown Widget - Local Widgets Config
[t=00:14:16.761478][f=0024234] Shutdown Widget - MinimapEvents
[t=00:14:16.761485][f=0024234] Shutdown Widget - Transport AI
[t=00:14:16.761495][f=0024234] Shutdown Widget - Missile Silo Range
[t=00:14:16.761502][f=0024234] Shutdown Widget - Music Player v2
[t=00:14:16.761526][f=0024234] Shutdown Widget - Point Tracker
[t=00:14:16.761533][f=0024234] Shutdown Widget - Showeco and Grid Drawer
[t=00:14:16.761543][f=0024234] Shutdown Widget - Attack Warning
[t=00:14:16.761550][f=0024234] Shutdown Widget - State Reverse and Latency
[t=00:14:16.761556][f=0024234] Shutdown Widget - Stereo3D
[t=00:14:16.761589][f=0024234] Shutdown Widget - Reclaim Field Highlight
[t=00:14:16.761600][f=0024234] Shutdown Widget - Map Draw Blocker
[t=00:14:16.761610][f=0024234] Shutdown Widget - Startup Info and Selector
[t=00:14:16.761623][f=0024234] Shutdown Widget - Attack AoE
[t=00:14:16.761631][f=0024234] Shutdown Widget - Map Edge Extension
[t=00:14:16.761992][f=0024234] Shutdown Widget - Highlight Unit GL4 v2
[t=00:14:16.762003][f=0024234] Shutdown Widget - Selection Send
[t=00:14:16.762011][f=0024234] Shutdown Widget - LupsManager
[t=00:14:16.762022][f=0024234] Shutdown Widget - Receive Units Indicator
[t=00:14:16.762034][f=0024234] Shutdown Widget - Newton Firezone
[t=00:14:16.762042][f=0024234] Shutdown Widget - Chili Pro Console
[t=00:14:16.765792][f=0024234] Shutdown Widget - Persistent Build Height
[t=00:14:16.765802][f=0024234] Shutdown Widget - Lasso Terraform GUI
[t=00:14:16.765808][f=0024234] Shutdown Widget - Chili Framework
[t=00:14:16.765814][f=0024234] Shutdown Widget - Lups
[t=00:14:16.766269][f=0024234] Shutdown Widget - Chili Core Selector
[t=00:14:16.766326][f=0024234] Shutdown Widget - Custom Markers
[t=00:14:16.766338][f=0024234] Shutdown Widget - Mex Placement Handler
[t=00:14:16.766357][f=0024234] Shutdown Widget - Select Keys
[t=00:14:16.766369][f=0024234] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:14:16.766394][f=0024234] Shutdown Widget - Pause Screen
[t=00:14:16.766490][f=0024234] Shutdown Widget - Bloom Shader Deferred
[t=00:14:16.766596][f=0024234] Shutdown Widget - Color Blindness Correction
[t=00:14:16.766661][f=0024234] Shutdown Widget - Layout Handler
[t=00:14:16.766673][f=0024234] Shutdown Widget - Text To Speech Control
[t=00:14:16.766679][f=0024234] End widgetHandler:Shutdown
[t=00:14:16.805452][f=0024234] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 48038678, 0.0} allocedSize{int+, int-, ext}={0, 0, 8242859033}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0047}
[t=00:14:16.807491][f=0024234] [Game::KillLua][2] dtor=0 luaGaia=000001997a78fec0
[t=00:14:16.810349][f=0024234] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:14:16.810378][f=0024234] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:14:16.810396][f=0024234] [Game::KillLua][3] dtor=0 luaRules=00000198dc1c0f80
[t=00:14:16.810416][f=0024234] Start gadgetHandler:Shutdown
[t=00:14:16.810423][f=0024234] Shutdown - StartSetup
[t=00:14:16.810428][f=0024234] Shutdown - UnitMorph
[t=00:14:16.811039][f=0024234] Shutdown - Carrier Drones
[t=00:14:16.811148][f=0024234] Shutdown - Missile Silo Controller
[t=00:14:16.811155][f=0024234] Shutdown - Modular Comm Info
[t=00:14:16.811160][f=0024234] Shutdown - Terrain Texture Handler
[t=00:14:16.811166][f=0024234] Shutdown - UnitCloakShield
[t=00:14:16.811355][f=0024234] Shutdown - Starlight Handler
[t=00:14:16.811370][f=0024234] End gadgetHandler:Shutdown
[t=00:14:16.823657][f=0024234] Start gadgetHandler:Shutdown
[t=00:14:16.823672][f=0024234] Shutdown - Teleport Throw
[t=00:14:16.823681][f=0024234] Shutdown - UnitMorph
[t=00:14:16.823693][f=0024234] Shutdown - Commander Skin Renderer
[t=00:14:16.824566][f=0024234] Shutdown - Missile fired callins
[t=00:14:16.824574][f=0024234] Shutdown - Modular Comm Info
[t=00:14:16.824580][f=0024234] Shutdown - Retreat Command
[t=00:14:16.824603][f=0024234] Shutdown - Shockwaves
[t=00:14:16.824609][f=0024234] Shutdown - Unit tint API
[t=00:14:16.824620][f=0024234] Shutdown - Unit glow API
[t=00:14:16.824632][f=0024234] Shutdown - UnitCloakShield
[t=00:14:16.824648][f=0024234] Shutdown - Lups Cloak FX
[t=00:14:16.824667][f=0024234] Shutdown - Lups
[t=00:14:16.825242][f=0024234] Shutdown - Lups Shield
[t=00:14:16.825296][f=0024234] End gadgetHandler:Shutdown
[t=00:14:16.840623][f=0024234] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2114, 0.0} allocedSize{int+, int-, ext}={0, 0, 325872}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0009}
[t=00:14:16.842830][f=0024234] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:14:16.842882][f=0024234] [Game::KillLua][4] dtor=0
[t=00:14:16.842894][f=0024234] [Game::KillLua][5] dtor=0
[t=00:14:16.848952][f=0024234] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-11_13-11-24-691_Tumult Remake v1_105.1.1-2511-g747f18b BAR105.sdfz" (1050122 bytes)
[t=00:14:16.849015][f=0024234] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:14:16.863704][f=0024234] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:14:16.863723][f=0024234] [Sound] [Sound::UpdateThread][3] #sources=32 #items=36
[t=00:14:16.863802][f=0024234] [Sound] [Sound::UpdateThread][4] ctx=00000198ac3e19f0 dev=00000198ac569900
[t=00:14:16.863864][f=0024234] [Sound] [Sound::UpdateThread][5] ctx=00000198ac3e19f0 dev=00000198ac569900
[t=00:14:16.863870][f=0024234] [Sound] [Sound::Cleanup][alcDestroyContext(00000198ac3e19f0)]
[t=00:14:16.864757][f=0024234] [Sound] [Sound::Cleanup][alcCloseDevice(00000198ac569900)]
[t=00:14:16.864881][f=0024234] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:14:16.892090][f=0024234] [Sound] [Sound::UpdateThread][6]
[t=00:14:16.895076][f=0024234] [Game::~CGame][1]
[t=00:14:16.895085][f=0024234] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:14:16.895090][f=0024234] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:14:16.895095][f=0024234] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:14:16.895099][f=0024234] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:14:16.895103][f=0024234] [Game::KillLua][4] dtor=1
[t=00:14:16.895113][f=0024234] [Game::KillLua][5] dtor=1
[t=00:14:16.896556][f=0024234] [Game::KillMisc][1]
[t=00:14:16.896565][f=0024234] [Game::KillMisc][2]
[t=00:14:16.896573][f=0024234] [EOH::DestroySkirmishAI(id=0)]
[t=00:14:16.914089][f=0024234] [Game::KillMisc][3]
[t=00:14:16.914161][f=0024234] [Game::KillRendering][1]
[t=00:14:16.925997][f=0024234] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:14:17.046567][f=0024234] [3DOParser::Kill] allocated 1 pieces
[t=00:14:17.046591][f=0024234] [S3OParser::Kill] allocated 5550 pieces
[t=00:14:17.046969][f=0024234] [AssParser::Kill] allocated 674 pieces
[t=00:14:17.072461][f=0024234] [Game::KillInterface][1]
[t=00:14:17.072848][f=0024234] [Game::KillInterface][2]
[t=00:14:17.073201][f=0024234] [Game::KillSimulation][1]
[t=00:14:17.073266][f=0024234] [Game::KillSimulation][2]
[t=00:14:17.096972][f=0024234] [CCollisionHandler] dis-/continuous tests: 0/4169889
[t=00:14:17.096986][f=0024234] [Game::KillSimulation][3]
[t=00:14:17.097738][f=0024234] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=201
[t=00:14:17.098978][f=0024234] [~CPathCache(28x28)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:14:17.099008][f=0024234] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=40
[t=00:14:17.099039][f=0024234] [~CPathCache(56x56)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:14:17.099326][f=0024234] [~CRectangleOverlapHandler] 2% overlap reduction
[t=00:14:17.106585][f=0024234] [LosHandler::Kill] raycast instance cache-{hits,misses}={18200,26721}; shared=8%; cached=32%
[t=00:14:17.112259][f=0024234] [Game::KillSimulation][4]
[t=00:14:17.188170][f=0024234] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:14:17.188190][f=0024234] [Game::~CGame][2]
[t=00:14:17.188196][f=0024234] [Game::~CGame][3]
[t=00:14:17.188244][f=0024234] [SpringApp::Kill][3]
[t=00:14:17.188333][f=0024234] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    3873887 bytes sent   in 23262 packets (166.533 bytes/packet)
    1973330 bytes recv'd in 13107 packets (150.555 bytes/packet)
    {0.075x, 0.040x} relative protocol overhead {up, down}
    18506 incoming chunks dropped, 63166 outgoing chunks resent
    12896 incoming chunks processed

[t=00:14:17.188352][f=0024234] [SpringApp::Kill][4] font=00000198e8d59100
[t=00:14:17.190202][f=0024234] [SpringApp::Kill][5]
[t=00:14:17.193915][f=0024234] [SpringApp::Kill][6]
[t=00:14:17.193926] [SpringApp::Kill][7]
[t=00:14:17.193969] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {720, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:14:17.193975] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {7392, 1048576, 1048576}, EBO = {14400, 2097152, 2097152}
[t=00:14:17.193980] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:14:17.193989] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:14:17.193995] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {836, 65536, 65536}, EBO = {1254, 262144, 262144}
[t=00:14:17.194000] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:14:17.194007] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {444, 1048576, 1048576}, EBO = {666, 2097152, 2097152}
[t=00:14:17.194013] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {24636, 1048576, 1048576}, EBO = {36954, 2097152, 2097152}
[t=00:14:17.194018] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:14:17.194023] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:14:17.194030] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:14:17.194035] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:14:17.194041] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {460, 1048576, 1048576}, EBO = {690, 2097152, 2097152}
[t=00:14:17.268881] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:14:17.268889] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:14:17.268893] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:14:17.268896] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8478
[t=00:14:17.268899] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:14:17.269319] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>]
[t=00:14:17.269324] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:14:17.269333] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (00000198ac42fdb0)
[t=00:14:17.270274] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=1)] #archives[section]=1 #files[section]=72
[t=00:14:17.270281] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\tumult_remake_v1.0.sd7 (00000198ac345790)
[t=00:14:17.272417] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=2)] #archives[section]=3 #files[section]=327
[t=00:14:17.272432] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000198ac42fe60)
[t=00:14:17.272475] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000198ac430b70)
[t=00:14:17.272527] [VFS]   archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000198ac4308b0)
[t=00:14:17.272630] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=3)] #archives[section]=0 #files[section]=0
[t=00:14:17.272636] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=4)] #archives[section]=0 #files[section]=130
[t=00:14:17.272641] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=5)] #archives[section]=0 #files[section]=0
[t=00:14:17.272645] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=6)] #archives[section]=0 #files[section]=0
[t=00:14:17.272651] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=7)] #archives[section]=0 #files[section]=0
[t=00:14:17.272656] [VFS] [SpringVFS::DeleteArchives<this=00000198ac3a5170>(section=8)] #archives[section]=0 #files[section]=0
[t=00:14:17.272844] [SpringApp::Kill][8]
[t=00:14:17.272849] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:14:17.272852] [WatchDog::Uninstall][1] hangDetectorThread=00007ff61b4804d0 (joinable=1)
[t=00:14:17.272856] [WatchDog::Uninstall][2]
[t=00:14:17.277463] [WatchDog::Uninstall][3]
[t=00:14:17.277470] [SpringApp::Kill][9]