Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.000127] Using writeable configuration source: "D:\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.070955] LogOutput initialized. Logging to D:\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.070986] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.071004] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.071018] [t=00:00:00.071058] Enable or disable log sections using the LogSections configuration key [t=00:00:00.071065] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.071070] Use "none" to disable the default log sections. [t=00:00:00.071079] ============== </Log Sections> ============== [t=00:00:00.071086] ============== <User Config> ============== [t=00:00:00.071176] AllowDeferredMapRendering = 1 [t=00:00:00.071182] AllowDeferredModelRendering = 1 [t=00:00:00.071187] AnimationMT = 0 [t=00:00:00.071191] BumpWaterAnisotropy = 2 [t=00:00:00.071196] BumpWaterBlurReflection = 1 [t=00:00:00.071200] BumpWaterDepthBits = 32 [t=00:00:00.071204] BumpWaterReflection = 2 [t=00:00:00.071209] BumpWaterRefraction = 2 [t=00:00:00.071217] BumpWaterTexSizeReflection = 1024 [t=00:00:00.071222] CamFreeScrollSpeed = 50 [t=00:00:00.071226] CamMode = 1 [t=00:00:00.071231] CubeTexSizeReflection = 1024 [t=00:00:00.071236] CubeTexSizeSpecular = 1024 [t=00:00:00.071241] DualScreenMiniMapOnLeft = 1 [t=00:00:00.071246] EdgeMoveDynamic = 0 [t=00:00:00.071250] EdgeMoveWidth = 0.003 [t=00:00:00.071255] FPSFOV = 90 [t=00:00:00.071259] FPSScrollSpeed = 50 [t=00:00:00.071264] FeatureDrawDistance = 600000 [t=00:00:00.071271] FeatureFadeDistance = 600000 [t=00:00:00.071277] FontSize = 18 [t=00:00:00.071285] GrassDetail = 0 [t=00:00:00.071289] GroundDecals = 10 [t=00:00:00.071293] GroundDetail = 180 [t=00:00:00.071297] HangTimeout = 30 [t=00:00:00.071303] HardwareCursor = 1 [t=00:00:00.071308] InitialNetworkTimeout = 0 [t=00:00:00.071312] LinkIncomingMaxPacketRate = 512 [t=00:00:00.071317] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.071322] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.071330] LinkOutgoingBandwidth = 131072 [t=00:00:00.071337] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.071342] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.071346] MSAALevel = 8 [t=00:00:00.071351] MaxParticles = 50000 [t=00:00:00.071355] MaxSounds = 32 [t=00:00:00.071359] MaximumTransmissionUnit = 0 [t=00:00:00.071365] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.071370] MiniMapMarker = 0 [t=00:00:00.071374] MouseDragScrollThreshold = 0 [t=00:00:00.071380] NetworkLossFactor = 1 [t=00:00:00.071388] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.071393] OverheadScrollSpeed = 50 [t=00:00:00.071397] ReconnectTimeout = 0 [t=00:00:00.071402] RotOverheadScrollSpeed = 50 [t=00:00:00.071407] RotateLogFiles = 1 [t=00:00:00.071411] ShadowMapSize = 8192 [t=00:00:00.071415] Shadows = 1 [t=00:00:00.071420] ShowClock = 0 [t=00:00:00.071425] SoftParticles = 2 [t=00:00:00.071429] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.071434] UnitIconDist = 151 [t=00:00:00.071462] UpdateBoundingVolumeMT = 0 [t=00:00:00.071469] UpdateWeaponVectorsMT = 0 [t=00:00:00.071474] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.071478] UseLuaMemPools = 0 [t=00:00:00.071483] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.071488] VFSCacheArchiveFiles = 0 [t=00:00:00.071492] VSync = 0 [t=00:00:00.071496] Water = 4 [t=00:00:00.071501] WindowBorderless = 1 [t=00:00:00.071505] WindowPosY = 0 [t=00:00:00.071510] XResolutionWindowed = 2560 [t=00:00:00.071515] YResolutionWindowed = 1440 [t=00:00:00.071524] snd_volmaster = 1 [t=00:00:00.071535] ============== </User Config> ============== [t=00:00:00.071540] ============== <User System> ============== [t=00:00:00.071545] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.071553] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.071561] Compiler Version: gcc-13.2.0 [t=00:00:00.071590] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.071627] Hardware Config: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz; 16301MB RAM, 21050MB pagefile [t=00:00:00.071634] Binary Word Size: 64-bit (native) [t=00:00:00.071639] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.071645] Physical CPU Cores: 6 [t=00:00:00.071649] Logical CPU Cores: 12 [t=00:00:00.071653] ============== </User System> ============== [t=00:00:00.071660] Run: thread affinity fff [t=00:00:00.071887] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.071893] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.071900] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.071905] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.071910] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.072823] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.072833] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.081470] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@59Hz} current={2560x1440x24bpp@59Hz} [t=00:00:00.097918] Display (Generic PnP Monitor)=1 modes=160 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.097961] [ 1] 3620x2036x24bpp@144Hz [t=00:00:00.097972] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.097980] [11] 1920x1440x24bpp@144Hz [t=00:00:00.097987] [16] 1920x1200x24bpp@144Hz [t=00:00:00.097996] [21] 1920x1080x24bpp@144Hz [t=00:00:00.098003] [28] 1680x1050x24bpp@144Hz [t=00:00:00.098011] [35] 1600x1200x24bpp@144Hz [t=00:00:00.098017] [40] 1600x1024x24bpp@144Hz [t=00:00:00.098027] [47] 1600x900x24bpp@144Hz [t=00:00:00.098034] [54] 1440x1080x24bpp@144Hz [t=00:00:00.098048] [61] 1440x900x24bpp@144Hz [t=00:00:00.098056] [68] 1366x768x24bpp@144Hz [t=00:00:00.098064] [75] 1360x768x24bpp@144Hz [t=00:00:00.098070] [82] 1280x1440x24bpp@144Hz [t=00:00:00.098078] [87] 1280x1024x24bpp@144Hz [t=00:00:00.098085] [93] 1280x960x24bpp@144Hz [t=00:00:00.098093] [99] 1280x800x24bpp@144Hz [t=00:00:00.098101] [105] 1280x768x24bpp@144Hz [t=00:00:00.098109] [111] 1280x720x24bpp@144Hz [t=00:00:00.098117] [118] 1176x664x24bpp@60Hz [t=00:00:00.098123] [121] 1152x864x24bpp@144Hz [t=00:00:00.098134] [127] 1024x768x24bpp@144Hz [t=00:00:00.098142] [134] 800x600x24bpp@144Hz [t=00:00:00.098149] [142] 720x576x24bpp@144Hz [t=00:00:00.098156] [147] 720x480x24bpp@144Hz [t=00:00:00.098164] [153] 640x480x24bpp@144Hz [t=00:00:00.102261] Display (Dell SE2417HG(HDMI))=2 modes=41 bounds={x=-1920, y=350, w=1920, h=1080} [t=00:00:00.102271] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.102276] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.102281] [ 7] 1600x1024x24bpp@60Hz [t=00:00:00.102294] [10] 1600x900x24bpp@60Hz [t=00:00:00.102346] [11] 1440x1080x24bpp@60Hz [t=00:00:00.102352] [14] 1440x900x24bpp@60Hz [t=00:00:00.102359] [15] 1366x768x24bpp@60Hz [t=00:00:00.102363] [16] 1360x768x24bpp@60Hz [t=00:00:00.102367] [17] 1280x1024x24bpp@75Hz [t=00:00:00.102372] [19] 1280x960x24bpp@75Hz [t=00:00:00.102376] [21] 1280x800x24bpp@75Hz [t=00:00:00.102381] [23] 1280x768x24bpp@75Hz [t=00:00:00.102385] [25] 1280x720x24bpp@60Hz [t=00:00:00.102390] [28] 1176x664x24bpp@60Hz [t=00:00:00.102402] [31] 1152x864x24bpp@75Hz [t=00:00:00.102408] [32] 1024x768x24bpp@75Hz [t=00:00:00.102412] [34] 800x600x24bpp@75Hz [t=00:00:00.102417] [36] 720x576x24bpp@50Hz [t=00:00:00.102422] [37] 720x480x24bpp@60Hz [t=00:00:00.102426] [39] 640x480x24bpp@75Hz [t=00:00:00.105679] Display (Generic PnP Monitor)=3 modes=42 bounds={x=2560, y=0, w=1920, h=1080} [t=00:00:00.105688] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.105693] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.105698] [ 6] 1600x1200x24bpp@60Hz [t=00:00:00.105712] [ 7] 1600x1024x24bpp@60Hz [t=00:00:00.105717] [ 9] 1600x900x24bpp@60Hz [t=00:00:00.105723] [11] 1440x1080x24bpp@60Hz [t=00:00:00.105727] [14] 1440x900x24bpp@60Hz [t=00:00:00.105732] [15] 1366x768x24bpp@60Hz [t=00:00:00.105736] [16] 1360x768x24bpp@60Hz [t=00:00:00.105741] [17] 1280x1024x24bpp@75Hz [t=00:00:00.105746] [19] 1280x960x24bpp@60Hz [t=00:00:00.105750] [20] 1280x800x24bpp@60Hz [t=00:00:00.105755] [21] 1280x768x24bpp@60Hz [t=00:00:00.105759] [22] 1280x720x24bpp@60Hz [t=00:00:00.105767] [25] 1176x664x24bpp@60Hz [t=00:00:00.105772] [28] 1152x864x24bpp@75Hz [t=00:00:00.105777] [29] 1024x768x24bpp@75Hz [t=00:00:00.105781] [32] 800x600x24bpp@75Hz [t=00:00:00.105789] [36] 720x576x24bpp@50Hz [t=00:00:00.105794] [37] 720x480x24bpp@60Hz [t=00:00:00.105799] [39] 640x480x24bpp@75Hz [t=00:00:00.286194] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.286656] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=3 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.286668] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=3 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.306622] [GR::LogVersionInfo] [t=00:00:00.306633] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.306639] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.306644] GL vendor : NVIDIA Corporation [t=00:00:00.306648] GL renderer : NVIDIA GeForce RTX 2060/PCIe/SSE2 [t=00:00:00.306653] GLSL version: 4.60 NVIDIA [t=00:00:00.306668] GLEW version: 2.1.0 [t=00:00:00.306673] GPU memory : 6144MB (total) / 3729MB (available) [t=00:00:00.306689] SDL swap-int: 1 [t=00:00:00.306693] SDL driver : windows [t=00:00:00.306697] [t=00:00:00.306701] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.306706] GLSL shader support : 1 [t=00:00:00.306710] GL4 support : 1 [t=00:00:00.306714] FBO extension support : 1 [t=00:00:00.306725] NVX GPU mem-info support : 1 [t=00:00:00.306733] ATI GPU mem-info support : 0 [t=00:00:00.306752] Texture clamping to edge : 1 [t=00:00:00.306761] NPOT-texture support : 1 (1) [t=00:00:00.306771] S3TC/DXT1 texture support : 1/1 [t=00:00:00.306779] texture query-LOD support : 1 (1) [t=00:00:00.306787] MSAA frame-buffer support : 1 (1) [t=00:00:00.306793] Z-buffer depth : 32 (-) [t=00:00:00.306805] primitive-restart support : 1 (1) [t=00:00:00.306811] clip-space control support: 1 (1) [t=00:00:00.306819] seamless cube-map support : 1 (1) [t=00:00:00.306833] frag-depth layout support : 1 (1) [t=00:00:00.306840] persistent maps support : 1 (1) [t=00:00:00.306846] explicit attribs location : 1 (1) [t=00:00:00.306853] multi draw indirect : 1 (-) [t=00:00:00.306862] array textures : 1 (-) [t=00:00:00.306869] buffer copy support : 1 (-) [t=00:00:00.306876] indirect draw : 1 (-) [t=00:00:00.306884] base instance : 1 (-) [t=00:00:00.306889] [t=00:00:00.306895] max. FBO samples : 32 [t=00:00:00.306906] max. FS/program texture slots : 32/192 [t=00:00:00.306914] max. texture size : 32768 [t=00:00:00.306923] max. texture anisotropy level : 16.000000 [t=00:00:00.306931] max. vec4 varyings/attributes : 31/16 [t=00:00:00.306938] max. draw-buffers : 8 [t=00:00:00.306945] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.306952] max. uniform buffer-bindings : 84 [t=00:00:00.306959] max. uniform block-size : 64KB [t=00:00:00.306974] max. storage buffer-bindings : 96 [t=00:00:00.306982] max. storage block-size : 2047MB [t=00:00:00.306988] [t=00:00:00.306993] enable AMD-hacks : 0 [t=00:00:00.307000] compress MIP-maps: 0 [t=00:00:00.307047] Number of compressed texture formats: 23 [t=00:00:00.307078] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.307112] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.307325] [GR::UpdateGLConfigs] [t=00:00:00.307360] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.307372] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.307386] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.307396] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.307403] [GR::InitGLState] [t=00:00:00.307443] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:00.394507] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.397191] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.397694] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.402787] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.402807] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.403109] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.404585] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Steam\steamapps\common\Zero-K\" [t=00:00:00.404597] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.404675] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Steam\steamapps\common\Zero-K\ [t=00:00:00.404749] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.409328] Scanning: D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.409856] Scanning: D:\Steam\steamapps\common\Zero-K\maps [t=00:00:00.410192] Scanning: D:\Steam\steamapps\common\Zero-K\games [t=00:00:00.410327] Scanning: D:\Steam\steamapps\common\Zero-K\packages [t=00:00:00.421408] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 12ms [t=00:00:00.421426] [VFS] [SpringVFS::ReserveArchives<this=0000025dc38c9400>] [t=00:00:00.421530] [VFS] [SpringVFS::AddArchive<this=0000025dc38c9400>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.423524] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000025dc38c9400 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.423544] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.425225] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.425451] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.425532] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.425601] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.425679] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.425712] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.427287] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.427363] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.427785][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.427871][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.428015][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.428029][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.428036][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.428063][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.434341][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.434372][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.434381][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "VS248 (NVIDIA High Definition Audio)" [t=00:00:00.434390][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (High Definition Audio Device)" [t=00:00:00.434396][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.447679][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.450213][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000025de81562d0(default) context=0000025dc38f1d20 numChannels=2 frameSize=8 [t=00:00:00.450232][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.450241][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.450247][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.450253][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.450278][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.450309][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.450319][f=-000001] [Sound] Devices: [t=00:00:00.452570][f=-000001] [Sound] [OpenAL Soft on Speakers (High Definition Audio Device)] [t=00:00:00.452582][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.452589][f=-000001] [Sound] [OpenAL Soft on VS248 (NVIDIA High Definition Audio)] [t=00:00:00.452600][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.452614][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.453204][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.453216][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.534989][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 361301 MB [t=00:00:00.536960][f=-000001] [StartScript] Loading StartScript from: D:\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.537672][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8470 [t=00:00:00.538968][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8470 using name finlicus499 [t=00:00:00.539005][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][1] fullScreen=1 [t=00:00:00.539018][f=-000001] [GR::UpdateGLConfigs] [t=00:00:00.539032][f=-000001] [GR::UpdateGLGeometry][1] winSize=<2560,1440> [t=00:00:00.539047][f=-000001] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.539059][f=-000001] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.539076][f=-000001] [GR::InitGLState] [t=00:00:00.540845][f=-000001] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:00.540858][f=-000001] [~ScopedOnceTimer][GlobalRendering::UpdateGL] 1ms [t=00:00:00.540871][f=-000001] [~ScopedOnceTimer][ActiveController::ResizeEvent] 0ms [t=00:00:00.540878][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SIZE_CHANGED][2] [t=00:00:00.540885][f=-000001] [t=00:00:00.540900][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.540908][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.540914][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.540921][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.540926][f=-000001] [t=00:00:00.540932][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][1] fullScreen=1 [t=00:00:00.540938][f=-000001] [~ScopedOnceTimer][Sound::Iconified] 0ms [t=00:00:00.540948][f=-000001] [~ScopedOnceTimer][FBO::GLContextReinit] 0ms [t=00:00:00.540955][f=-000001] [SpringApp::MainEventHandler][SDL_WINDOWEVENT_SHOWN][2] [t=00:00:00.710826][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Vein" (loaded=0 cached=0) [t=00:00:00.711041][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025dc38c9400>(arName="Vein", overwrite=false)] section=1 cached=0 [t=00:00:00.711455][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025dc38c9400>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.711767][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.711989][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025dc38c9400>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.763117][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025dc38c9400>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.763350][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000025dc38c9400>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.765637][f=-000001] [CAS::GASCB] Archive file="vein.sdz" cs="f8a2e2354ac2b1aee480914602076160a0df523ef9af4027c59effaba5ab130729d9a5b217655c8412a1e3b309cd0f5c2a4e9c3c557cad91d00f6338f1a46372" [t=00:00:00.765761][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.765819][f=-000001] Warning: [PreGame::GameDataReceived] Archive Vein (checksum 3a57816aff448286cff1ca7174b1818d79e7e3f70471b70780f0542281b25eee510173b7d19a7867f39707911dbe292f2c4b1ae5f250dd87a957fcebc252c9c8) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.766168][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.766263][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.766354][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.766392][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:11.594894][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Duncank" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fc18e39910a64b997cce1839a6113fdca576c6b1d569bfba6dca36dc198e4df140ab0669199f525048b6bb879b56771fa4e317045dadbc4f2239c52fff0e7f3e]" [t=00:00:11.594917][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EvilJohny" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=33e80754e945d0441e5188e9972d2892bbad9ad464609b3fb7959c9a8971edd52805cdd5b52e36f25bead2e07107bc5c7a12ac8b00aae1355f11b5dd95d39df2]" [t=00:00:11.594933][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EvilJohny" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fc18e39910a64b997cce1839a6113fdca576c6b1d569bfba6dca36dc198e4df140ab0669199f525048b6bb879b56771fa4e317045dadbc4f2239c52fff0e7f3e]" [t=00:00:11.594954][f=-000001] [Game::ClientReadNet][LOGMSG] sender="finlicus499" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=33e80754e945d0441e5188e9972d2892bbad9ad464609b3fb7959c9a8971edd52805cdd5b52e36f25bead2e07107bc5c7a12ac8b00aae1355f11b5dd95d39df2]" [t=00:00:11.594971][f=-000001] [Game::ClientReadNet][LOGMSG] sender="finlicus499" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fc18e39910a64b997cce1839a6113fdca576c6b1d569bfba6dca36dc198e4df140ab0669199f525048b6bb879b56771fa4e317045dadbc4f2239c52fff0e7f3e]" [t=00:00:11.594988][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Retne" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=33e80754e945d0441e5188e9972d2892bbad9ad464609b3fb7959c9a8971edd52805cdd5b52e36f25bead2e07107bc5c7a12ac8b00aae1355f11b5dd95d39df2]" [t=00:00:11.595001][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Retne" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=fc18e39910a64b997cce1839a6113fdca576c6b1d569bfba6dca36dc198e4df140ab0669199f525048b6bb879b56771fa4e317045dadbc4f2239c52fff0e7f3e]" [t=00:00:11.595058][f=-000001] [Game::ClientReadNet][LOGMSG] sender="EvilJohny" string="[Game::Load][lua{Rules,Gaia}={000001d78adc5c30,0000000000000000}][locale="C"]" [t=00:00:11.595072][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Duncank" string="[Game::Load][lua{Rules,Gaia}={000001b6457b59f0,0000000000000000}][locale="C"]" [t=00:00:11.595087][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 4 [t=00:00:11.595496][f=-000001] <EvilJohny> Allies: I choose: Engineer! [t=00:00:11.758893][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:11.759477][f=-000001] [Game::ClientReadNet][LOGMSG] sender="finlicus499" string="[Game::Load][lua{Rules,Gaia}={0000025da282ed00,0000000000000000}][locale="C"]" [t=00:00:13.131754][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Retne" string="[Game::Load][lua{Rules,Gaia}={0000026edad30880,0000000000000000}][locale="C"]" [t=00:00:14.312429][f=-000001] <Duncank> Allies: I choose: Engineer! [t=00:00:14.975379][f=-000001] <finlicus499> Allies: I choose: Guardian! [t=00:00:15.770724][f=-000001] <Retne> Allies: I choose: Bob! [t=00:06:13.287338][f=0008798] game_message: Morph complete: Guardian lvl 1 -> Guardian lvl 2 [t=00:06:54.627789][f=0010038] game_message: Locust is under attack [t=00:07:51.150568][f=0011734] game_message: Locust is under attack [t=00:08:04.753854][f=0012142] game_message: Morph complete: Guardian lvl 2 -> Guardian lvl 3 [t=00:08:31.756146][f=0012952] game_message: Stardust is under attack [t=00:09:00.087299][f=0013802] game_message: Locust is under attack [t=00:09:06.134698][f=0013984] game_message: Locust is under attack [t=00:09:13.084783][f=0014192] game_message: Firefly is under attack [t=00:12:05.639629][f=0019369] game_message: Locust is under attack [t=00:12:18.736040][f=0019761] game_message: Stardust is under attack [t=00:12:49.655950][f=0020689] game_message: Locust is under attack [t=00:12:59.670919][f=0020990] game_message: Revenant is under attack [t=00:13:06.322479][f=0021189] game_message: Stardust is under attack [t=00:13:36.158133][f=0022084] game_message: Guardian Commander is under attack [t=00:13:53.824886][f=0022614] game_message: Locust is under attack [t=00:14:05.674013][f=0022970] game_message: Locust is under attack [t=00:14:12.401902][f=0023172] game_message: Firefly is under attack [t=00:14:21.756168][f=0023452] game_message: Solar Collector is under attack [t=00:14:51.468498][f=0024344] game_message: Locust is under attack [t=00:14:57.987431][f=0024539] game_message: Solar Collector is under attack [t=00:15:03.659284][f=0024709] game_message: Metal Extractor is under attack [t=00:15:09.703257][f=0024890] game_message: Revenant is under attack [t=00:15:18.038754][f=0025140] game_message: Revenant is under attack [t=00:15:30.510315][f=0025515] game_message: Revenant is under attack [t=00:15:35.879312][f=0025676] game_message: Wasp is under attack [t=00:15:41.228621][f=0025836] game_message: Revenant is under attack [t=00:15:46.315615][f=0025988] game_message: Solar Collector is under attack [t=00:15:52.591121][f=0026177] game_message: Revenant is under attack [t=00:16:08.340329][f=0026650] game_message: Revenant is under attack [t=00:16:14.056448][f=0026821] game_message: Revenant is under attack [t=00:16:30.087030][f=0027302] game_message: Firefly is under attack [t=00:16:35.748386][f=0027472] game_message: Firefly is under attack [t=00:16:46.390858][f=0027791] game_message: Stardust is under attack [t=00:16:56.782798][f=0028103] game_message: Firefly is under attack [t=00:17:12.137233][f=0028563] game_message: Firefly is under attack [t=00:17:18.228417][f=0028746] game_message: Harpy is under attack [t=00:17:23.664290][f=0028909] game_message: Harpy is under attack [t=00:17:28.781056][f=0029063] game_message: Caretaker is under attack [t=00:17:37.791176][f=0029333] game_message: Caretaker is under attack [t=00:17:43.109733][f=0029493] game_message: Harpy is under attack [t=00:17:50.175729][f=0029705] game_message: Harpy is under attack [t=00:17:56.141413][f=0029884] game_message: Firefly is under attack [t=00:18:24.261860][f=0030727] game_message: Solar Collector is under attack [t=00:18:31.754148][f=0030952] game_message: Metal Extractor is under attack [t=00:18:38.631491][f=0031158] game_message: Metal Extractor is under attack [t=00:19:03.018635][f=0031890] game_message: Solar Collector is under attack [t=00:19:20.329674][f=0032410] game_message: Firefly is under attack [t=00:19:30.352188][f=0032710] game_message: Morph complete: Guardian lvl 3 -> Guardian lvl 4 [t=00:19:34.655633][f=0032839] game_message: Harpy is under attack [t=00:20:26.817806][f=0034404] game_message: Firefly is under attack [t=00:20:31.852587][f=0034555] game_message: Firefly is under attack [t=00:20:39.792326][f=0034793] game_message: Firefly is under attack [t=00:20:55.474398][f=0035264] game_message: Metal Extractor is under attack [t=00:21:41.897915][f=0036657] game_message: Harpy is under attack [t=00:21:47.653657][f=0036829] game_message: Revenant is under attack [t=00:21:54.509103][f=0037035] game_message: Revenant is under attack [t=00:21:56.971385][f=0037108] Speed set to 0.9 [Retne] [t=00:21:57.305362][f=0037118] Speed set to 0.8 [Retne] [t=00:21:57.727993][f=0037129] Speed set to 0.7 [Retne] [t=00:21:58.157692][f=0037138] Speed set to 0.6 [Retne] [t=00:21:58.997684][f=0037152] Speed set to 0.5 [Retne] [t=00:22:13.092874][f=0037362] game_message: Stardust is under attack [t=00:23:24.690697][f=0038437] game_message: Harpy is under attack [t=00:24:17.551919][f=0039230] game_message: Locust is under attack [t=00:26:07.632490][f=0040880] game_message: Harpy is under attack [t=00:26:20.162381][f=0041068] game_message: Harpy is under attack [t=00:26:31.154386][f=0041233] game_message: Stardust is under attack [t=00:26:45.223214][f=0041444] game_message: Harpy is under attack [t=00:27:01.620342][f=0041691] game_message: Harpy is under attack [t=00:27:12.221032][f=0041850] game_message: Firefly is under attack [t=00:27:28.028420][f=0042086] game_message: Firefly is under attack [t=00:29:32.363922][f=0043951] game_message: Wasp is under attack [t=00:31:31.896861][f=0045745] game_message: Morph complete: Guardian lvl 4 -> Guardian lvl 5 [t=00:32:01.421975][f=0046188] game_message: Locust is under attack [t=00:32:16.632134][f=0046415] game_message: Locust is under attack [t=00:34:00.496720][f=0047974] game_message: Locust is under attack [t=00:34:17.771059][f=0048233] game_message: Locust is under attack [t=00:34:30.756208][f=0048428] game_message: Locust is under attack [t=00:34:45.236148][f=0048645] game_message: Locust is under attack [t=00:34:55.494729][f=0048799] game_message: Revenant is under attack [t=00:35:06.171953][f=0048959] game_message: Revenant is under attack [t=00:36:20.229356][f=0050070] game_message: Stardust is under attack [t=00:36:30.226802][f=0050220] game_message: Stardust is under attack [t=00:36:40.227617][f=0050370] game_message: Stardust is under attack [t=00:37:01.432245][f=0050688] game_message: Stinger is under attack [t=00:37:16.296081][f=0050911] game_message: Firefly is under attack [t=00:37:26.353502][f=0051062] game_message: Chainsaw is under attack [t=00:37:36.352855][f=0051212] game_message: Chainsaw is under attack [t=00:37:46.362179][f=0051362] game_message: Stinger is under attack [t=00:37:56.355773][f=0051512] game_message: Stinger is under attack [t=00:38:06.621608][f=0051666] game_message: Stinger is under attack [t=00:38:32.697068][f=0052057] game_message: Stardust is under attack [t=00:38:42.814865][f=0052208] game_message: Stardust is under attack [t=00:38:52.764425][f=0052358] game_message: Stardust is under attack [t=00:40:18.092928][f=0053638] game_message: Stardust is under attack [t=00:40:30.086206][f=0053818] game_message: Firefly is under attack [t=00:40:40.221028][f=0053970] game_message: Firefly is under attack [t=00:40:52.285890][f=0054150] game_message: Revenant is under attack [t=00:41:02.233598][f=0054300] game_message: Newton is under attack [t=00:41:16.221978][f=0054510] game_message: Stinger is under attack [t=00:41:36.029517][f=0054806] game_message: Stinger is under attack [t=00:41:45.968224][f=0054956] game_message: Stinger is under attack [t=00:41:56.222504][f=0055110] game_message: Newton is under attack [t=00:42:08.567909][f=0055295] game_message: Harpy is under attack [t=00:42:13.562429][f=0055369] Speed set to 0.6 [EvilJohny] [t=00:42:15.854251][f=0055410] Speed set to 0.7 [EvilJohny] [t=00:42:18.418127][f=0055466] game_message: Harpy is under attack [t=00:42:26.783043][f=0055642] game_message: Harpy is under attack [t=00:42:38.537531][f=0055889] game_message: Revenant is under attack [t=00:42:47.714941][f=0056082] game_message: Harpy is under attack [t=00:42:59.281584][f=0056325] game_message: Harpy is under attack [t=00:43:14.674707][f=0056648] game_message: Harpy is under attack [t=00:43:24.186180][f=0056848] game_message: Harpy is under attack [t=00:43:36.351491][f=0057103] game_message: Aegis is under attack [t=00:43:43.543782][f=0057254] game_message: Newton is under attack [t=00:43:52.343224][f=0057439] game_message: Revenant is under attack [t=00:44:02.576690][f=0057654] game_message: Revenant is under attack [t=00:44:10.989255][f=0057830] game_message: Harpy is under attack [t=00:44:18.868968][f=0057996] game_message: Harpy is under attack [t=00:44:27.151361][f=0058170] game_message: Revenant is under attack [t=00:44:45.772202][f=0058561] game_message: Revenant is under attack [t=00:44:58.962072][f=0058838] game_message: Newton is under attack [t=00:48:42.713204][f=0063537] game_message: Morph complete: Guardian lvl 5 -> Guardian lvl 6 [t=00:49:06.435670][f=0064035] game_message: Newton is under attack [t=00:49:14.237899][f=0064199] game_message: Newton is under attack [t=00:49:39.232481][f=0064723] game_message: Stardust is under attack [t=00:49:48.488685][f=0064918] game_message: Firefly is under attack [t=00:49:58.467978][f=0065127] game_message: Stinger is under attack [t=00:51:34.378409][f=0067142] game_message: Revenant is under attack [t=00:51:43.371638][f=0067330] game_message: Revenant is under attack [t=00:52:42.617884][f=0068575] game_message: Harpy is under attack [t=00:52:59.808587][f=0068936] game_message: Wasp is under attack [t=00:53:06.983369][f=0069086] game_message: Revenant is under attack [t=00:53:15.005535][f=0069255] game_message: Harpy is under attack [t=00:53:22.282818][f=0069408] game_message: Wasp is under attack [t=00:53:29.431352][f=0069558] game_message: Revenant is under attack [t=00:54:05.815729][f=0070322] game_message: Morph complete: Guardian lvl 6 -> Guardian lvl 7 [t=00:54:08.377346][f=0070376] game_message: Harpy is under attack [t=00:54:18.430744][f=0070587] game_message: Harpy is under attack [t=00:54:52.138258][f=0071294] game_message: Lotus is under attack [t=00:55:01.811296][f=0071498] game_message: Revenant is under attack [t=00:55:09.332869][f=0071656] game_message: Revenant is under attack [t=00:55:17.604076][f=0071829] game_message: Revenant is under attack [t=00:55:27.662469][f=0072041] game_message: Revenant is under attack [t=00:55:34.820348][f=0072191] game_message: Revenant is under attack [t=00:55:43.190407][f=0072367] game_message: Caretaker is under attack [t=00:55:53.201663][f=0072578] game_message: Wasp is under attack [t=00:56:01.672865][f=0072755] game_message: Revenant is under attack [t=00:56:09.374489][f=0072917] game_message: Aegis is under attack [t=00:56:26.410559][f=0073274] Speed set to 0.6 [Retne] [t=00:57:06.532664][f=0073996] game_message: Firefly is under attack [t=00:57:27.316627][f=0074370] game_message: Firefly is under attack [t=00:58:01.371481][f=0074983] game_message: Caretaker is under attack [t=00:58:09.716350][f=0075134] game_message: Stinger is under attack [t=00:58:18.146090][f=0075285] game_message: Stinger is under attack [t=00:58:56.488542][f=0075976] game_message: Chainsaw is under attack [t=00:59:15.270920][f=0076314] game_message: Newton is under attack [t=00:59:29.598640][f=0076572] game_message: Newton is under attack [t=01:00:08.219589][f=0077267] game_message: Krow is under attack [t=01:00:27.534294][f=0077614] game_message: Newton is under attack [t=01:00:35.817879][f=0077764] game_message: Chainsaw is under attack [t=01:01:06.317530][f=0078312] game_message: Chainsaw is under attack [t=01:02:42.053988][f=0080036] game_message: Revenant is under attack [t=01:02:50.380669][f=0080186] game_message: Revenant is under attack [t=01:03:20.434760][f=0080727] game_message: Revenant is under attack [t=01:03:28.778043][f=0080877] game_message: Revenant is under attack [t=01:03:37.369870][f=0081031] game_message: Revenant is under attack [t=01:03:47.161481][f=0081208] game_message: Revenant is under attack [t=01:04:42.945037][f=0082212] game_message: Solar Collector is under attack [t=01:04:51.270655][f=0082362] game_message: Solar Collector is under attack [t=01:04:59.597667][f=0082512] game_message: Energy Pylon is under attack [t=01:05:07.954029][f=0082662] game_message: Solar Collector is under attack [t=01:05:16.276253][f=0082812] game_message: Solar Collector is under attack [t=01:05:26.556093][f=0082997] game_message: Revenant is under attack [t=01:05:34.933394][f=0083148] game_message: Solar Collector is under attack [t=01:05:43.661040][f=0083305] game_message: Revenant is under attack [t=01:05:53.381572][f=0083480] game_message: Solar Collector is under attack [t=01:06:04.992528][f=0083689] game_message: Revenant is under attack [t=01:06:12.601181][f=0083826] game_message: Morph complete: Guardian lvl 7 -> Guardian lvl 8 [t=01:06:22.156556][f=0083998] game_message: Solar Collector is under attack [t=01:06:40.267392][f=0084324] game_message: Solar Collector is under attack [t=01:06:48.610063][f=0084474] game_message: Solar Collector is under attack [t=01:06:56.938572][f=0084624] game_message: Gunship Plant is under attack [t=01:07:05.270205][f=0084774] game_message: Gunship Plant is under attack [t=01:08:02.998359][f=0085813] game_message: Revenant is under attack [t=01:08:12.995935][f=0085993] game_message: Revenant is under attack [t=01:08:25.160672][f=0086211] <Duncank> !poll resign [t=01:08:25.160691][f=0086211] > Poll: Resign team 1? [!y=0/3, !n=0/3] [t=01:08:25.214063][f=0086212] > Poll: Resign team 1? [!y=1/3, !n=0/3] [t=01:08:27.212374][f=0086248] <EvilJohny> !vote 1 [t=01:08:27.212434][f=0086248] > Poll: Resign team 1? [!y=2/3, !n=0/3] [t=01:08:32.884632][f=0086350] <Retne> !vote 1 [t=01:08:32.884648][f=0086350] > Poll: Resign team 1? [!y=3/3, !n=0/3] [t=01:08:32.935448][f=0086351] > Poll: Resign team 1? [END:SUCCESS] [t=01:08:32.942415][f=0086351] selectedUnitsShader GL4, recompiled in , 1, ms at, 86351, success, true [t=01:08:33.006316][f=0086352] game_message: North has been destroyed! [t=01:08:33.006512][f=0086352] game_message: AI wins! [t=01:08:33.061747][f=0086352] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=01:08:33.093626][f=0086352] > Team 1 resigned [t=01:08:33.134481][f=0086355] <Ghost Site> Spectator mode. Widget removed. [t=01:08:33.951760][f=0086370] <Easy Facing> Spectator mode. Widget removed. [t=01:08:43.072979][f=0086534] <autoquit> Autoquit sending quit command. [t=01:08:43.073023][f=0086534] [QuitAction] user exited to system [t=01:08:43.085182][f=0086534] [SpringApp::Kill][1] fromRun=1 [t=01:08:43.085198][f=0086534] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=01:08:43.110572][f=0086534] [async=0] threads=6 tasks=11185580 {sum,avg}{exec,wait}time={{357428.281, 0.032}, {1650067.750, 0.148}}ms [t=01:08:43.110593][f=0086534] thread=1 tasks=2237116 {sum,min,max,avg}{exec,wait}time={{99050.570, 0.000, 128.969, 0.044}, {16192.502, 0.000, 18446744027136.000, 0.007}}ms [t=01:08:43.110614][f=0086534] thread=2 tasks=2237116 {sum,min,max,avg}{exec,wait}time={{65583.914, 0.000, 127.012, 0.029}, {407205.969, 0.000, 18446744027136.000, 0.182}}ms [t=01:08:43.110626][f=0086534] thread=3 tasks=2237116 {sum,min,max,avg}{exec,wait}time={{66817.617, 0.000, 130.124, 0.030}, {395875.094, 0.000, 18446744027136.000, 0.177}}ms [t=01:08:43.110638][f=0086534] thread=4 tasks=2237116 {sum,min,max,avg}{exec,wait}time={{62603.945, 0.000, 113.637, 0.028}, {410434.844, 0.000, 18446744027136.000, 0.183}}ms [t=01:08:43.110651][f=0086534] thread=5 tasks=2237116 {sum,min,max,avg}{exec,wait}time={{63372.242, 0.000, 133.182, 0.028}, {420359.375, 0.000, 25.938, 0.188}}ms [t=01:08:43.110662][f=0086534] [async=1] threads=6 tasks=4943 {sum,avg}{exec,wait}time={{19197.516, 3.884}, {5141565.000, 1040.171}}ms [t=01:08:43.110679][f=0086534] thread=1 tasks=974 {sum,min,max,avg}{exec,wait}time={{3884.735, 0.001, 372.712, 3.988}, {1019964.875, 0.014, 3907.457, 1047.192}}ms [t=01:08:43.110697][f=0086534] thread=2 tasks=981 {sum,min,max,avg}{exec,wait}time={{3820.130, 0.001, 372.876, 3.894}, {1025000.750, 0.012, 3842.158, 1044.853}}ms [t=01:08:43.110709][f=0086534] thread=3 tasks=976 {sum,min,max,avg}{exec,wait}time={{3839.912, 0.001, 360.587, 3.934}, {1039654.125, 0.106, 3840.552, 1065.219}}ms [t=01:08:43.110721][f=0086534] thread=4 tasks=1008 {sum,min,max,avg}{exec,wait}time={{3841.612, 0.001, 390.671, 3.811}, {1037233.812, 0.001, 3844.657, 1029.002}}ms [t=01:08:43.110738][f=0086534] thread=5 tasks=1004 {sum,min,max,avg}{exec,wait}time={{3811.127, 0.000, 361.323, 3.796}, {1019711.250, 0.025, 3815.190, 1015.649}}ms [t=01:08:43.110746][f=0086534] [ThreadPool::SetThreadCount][2] workers=0 [t=01:08:43.110753][f=0086534] [SpringApp::Kill][2] [t=01:08:43.110795][f=0086534] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=01:08:43.110802][f=0086534] [Game::KillLua][1] dtor=0 luaUI=0000025e6c4e0420 [t=01:08:43.110834][f=0086534] Start widgetHandler:Shutdown [t=01:08:43.113150][f=0086534] Shutdown - SaveOrderList Complete [t=01:08:43.113845][f=0086534] Writing last game win data [t=01:08:43.119116][f=0086534] Shutdown - SaveConfigData Complete [t=01:08:43.119143][f=0086534] Shutdown Widget - Chili Highlight [t=01:08:43.119182][f=0086534] Shutdown Widget - Draw After Chili [t=01:08:43.119199][f=0086534] Shutdown Widget - API Unit Tracker GL4 [t=01:08:43.119217][f=0086534] Shutdown Widget - EPIC Menu [t=01:08:43.120998][f=0086534] Shutdown Widget - Depth of Field Shader [t=01:08:43.121035][f=0086534] Shutdown Widget - Chili Minimap [t=01:08:43.121185][f=0086534] Shutdown Widget - Chili Widget Selector [t=01:08:43.122234][f=0086534] Shutdown Widget - Deferred rendering [t=01:08:43.122245][f=0086534] SSAO: Deferred rendering disabled, disabling. [t=01:08:43.133449][f=0086534] Shutdown Widget - Deferred rendering [t=01:08:43.133467][f=0086534] SSAO: Deferred rendering disabled, disabling. [t=01:08:43.134508][f=0086534] Shutdown Widget - Local Team Colors [t=01:08:43.134520][f=0086534] Shutdown Widget - Display Keys 2 [t=01:08:43.134554][f=0086534] Shutdown Widget - Save Game Menu [t=01:08:43.134563][f=0086534] Shutdown Widget - Highlight Model Api GL4 [t=01:08:43.134615][f=0086534] Shutdown Widget - Unit Icons [t=01:08:43.134715][f=0086534] Shutdown Widget - HealthBars [t=01:08:43.135841][f=0086534] Shutdown Widget - Noises [t=01:08:43.135853][f=0086534] Shutdown Widget - BuildETA [t=01:08:43.135863][f=0086534] Shutdown Widget - Chili Chicken Panel [t=01:08:43.135969][f=0086534] Shutdown Widget - Selected Units GL4 2 [t=01:08:43.136001][f=0086534] Shutdown Widget - Win Counter [t=01:08:43.136013][f=0086534] Shutdown Widget - EndGame APM stats [t=01:08:43.136025][f=0086534] Shutdown Widget - Modular Comm Info [t=01:08:43.136036][f=0086534] Shutdown Widget - Transport AI [t=01:08:43.136050][f=0086534] Shutdown Widget - Startup Info and Selector [t=01:08:43.136071][f=0086534] Shutdown Widget - Music Player v2 [t=01:08:43.136097][f=0086534] Shutdown Widget - CameraShake [t=01:08:43.136114][f=0086534] Shutdown Widget - Chili Economy Panel Default [t=01:08:43.136216][f=0086534] Shutdown Widget - Chili EndGame Window [t=01:08:43.136237][f=0086534] Shutdown Widget - Chili Nuke Warning [t=01:08:43.136254][f=0086534] Shutdown Widget - Chili Selections & CursorTip v2 [t=01:08:43.136272][f=0086534] Shutdown Widget - Chili Spectator Panels [t=01:08:43.136283][f=0086534] Shutdown Widget - Context Menu [t=01:08:43.136298][f=0086534] Shutdown Widget - Darkening [t=01:08:43.136317][f=0086534] Shutdown Widget - Defense Range Zero-K [t=01:08:43.136336][f=0086534] Shutdown Widget - Grab Input [t=01:08:43.139539][f=0086534] Input grabbing is disabled! [t=01:08:43.139561][f=0086534] Shutdown Widget - Highlight Geos [t=01:08:43.139581][f=0086534] Shutdown Widget - Local Widgets Config [t=01:08:43.139602][f=0086534] Shutdown Widget - MinimapEvents [t=01:08:43.139616][f=0086534] Shutdown Widget - Missile Silo Range [t=01:08:43.139633][f=0086534] Shutdown Widget - Point Tracker [t=01:08:43.139644][f=0086534] Shutdown Widget - Showeco and Grid Drawer [t=01:08:43.139668][f=0086534] Shutdown Widget - Stereo3D [t=01:08:43.139727][f=0086534] Shutdown Widget - State Reverse and Latency [t=01:08:43.139738][f=0086534] Shutdown Widget - Attack AoE [t=01:08:43.139750][f=0086534] Shutdown Widget - Map Edge Extension [t=01:08:43.140543][f=0086534] Shutdown Widget - Selection Send [t=01:08:43.140556][f=0086534] Shutdown Widget - Highlight Unit GL4 v2 [t=01:08:43.140565][f=0086534] Shutdown Widget - LupsManager [t=01:08:43.140591][f=0086534] Shutdown Widget - Newton Firezone [t=01:08:43.140619][f=0086534] Shutdown Widget - Chili Pro Console [t=01:08:43.141099][f=0086534] Shutdown Widget - Persistent Build Height [t=01:08:43.141112][f=0086534] Shutdown Widget - Lasso Terraform GUI [t=01:08:43.141120][f=0086534] Shutdown Widget - Chili Framework [t=01:08:43.141131][f=0086534] Shutdown Widget - Lups [t=01:08:43.141968][f=0086534] Shutdown Widget - Custom Markers [t=01:08:43.141987][f=0086534] Shutdown Widget - Chili Core Selector [t=01:08:43.142064][f=0086534] Shutdown Widget - Mex Placement Handler [t=01:08:43.142101][f=0086534] Shutdown Widget - Select Keys [t=01:08:43.142120][f=0086534] Shutdown Widget - Pause Screen [t=01:08:43.142345][f=0086534] Shutdown Widget - Contrast Adaptive Sharpen [t=01:08:43.142382][f=0086534] Shutdown Widget - Bloom Shader Deferred [t=01:08:43.142569][f=0086534] Shutdown Widget - Color Blindness Correction [t=01:08:43.142741][f=0086534] Shutdown Widget - Layout Handler [t=01:08:43.142757][f=0086534] Shutdown Widget - Text To Speech Control [t=01:08:43.142771][f=0086534] End widgetHandler:Shutdown [t=01:08:43.192059][f=0086534] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 325607461, 0.0} allocedSize{int+, int-, ext}={0, 0, 34181869563}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0051} [t=01:08:43.195433][f=0086534] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=01:08:43.195449][f=0086534] [Game::KillLua][3] dtor=0 luaRules=0000025da282ed00 [t=01:08:43.195499][f=0086534] Start gadgetHandler:Shutdown [t=01:08:43.195513][f=0086534] Shutdown - StartSetup [t=01:08:43.195522][f=0086534] Shutdown - UnitMorph [t=01:08:43.196700][f=0086534] Shutdown - Carrier Drones [t=01:08:43.196716][f=0086534] Shutdown - Missile Silo Controller [t=01:08:43.196726][f=0086534] Shutdown - Modular Comm Info [t=01:08:43.196734][f=0086534] Shutdown - Terrain Texture Handler [t=01:08:43.196742][f=0086534] Shutdown - UnitCloakShield [t=01:08:43.197024][f=0086534] Shutdown - Starlight Handler [t=01:08:43.197081][f=0086534] End gadgetHandler:Shutdown [t=01:08:43.219706][f=0086534] Start gadgetHandler:Shutdown [t=01:08:43.219725][f=0086534] Shutdown - Teleport Throw [t=01:08:43.219735][f=0086534] Shutdown - UnitMorph [t=01:08:43.219750][f=0086534] Shutdown - Commander Skin Renderer [t=01:08:43.221245][f=0086534] Shutdown - Missile fired callins [t=01:08:43.221259][f=0086534] Shutdown - Modular Comm Info [t=01:08:43.221266][f=0086534] Shutdown - Retreat Command [t=01:08:43.221278][f=0086534] Shutdown - Shockwaves [t=01:08:43.221300][f=0086534] Shutdown - Unit tint API [t=01:08:43.221320][f=0086534] Shutdown - Unit glow API [t=01:08:43.221343][f=0086534] Shutdown - UnitCloakShield [t=01:08:43.221377][f=0086534] Shutdown - Lups Cloak FX [t=01:08:43.221386][f=0086534] Shutdown - Lups [t=01:08:43.222957][f=0086534] Shutdown - Lups Shield [t=01:08:43.223068][f=0086534] End gadgetHandler:Shutdown [t=01:08:43.282797][f=0086534] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2568, 0.0} allocedSize{int+, int-, ext}={0, 0, 399992}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0016} [t=01:08:43.291063][f=0086534] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=01:08:43.291144][f=0086534] [Game::KillLua][4] dtor=0 [t=01:08:43.291152][f=0086534] [Game::KillLua][5] dtor=0 [t=01:08:43.297669][f=0086534] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Steam\steamapps\common\Zero-K\demos\2024-06-11_20-35-37-585_Vein_105.1.1-2511-g747f18b BAR105.sdfz" (2345730 bytes) [t=01:08:43.297743][f=0086534] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=01:08:43.314740][f=0086534] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=01:08:43.314776][f=0086534] [Sound] [Sound::UpdateThread][3] #sources=32 #items=79 [t=01:08:43.314929][f=0086534] [Sound] [Sound::UpdateThread][4] ctx=0000025dc38f1d20 dev=0000025de81562d0 [t=01:08:43.315216][f=0086534] [Sound] [Sound::UpdateThread][5] ctx=0000025dc38f1d20 dev=0000025de81562d0 [t=01:08:43.315229][f=0086534] [Sound] [Sound::Cleanup][alcDestroyContext(0000025dc38f1d20)] [t=01:08:43.317148][f=0086534] [Sound] [Sound::Cleanup][alcCloseDevice(0000025de81562d0)] [t=01:08:43.317685][f=0086534] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=01:08:43.349274][f=0086534] [Sound] [Sound::UpdateThread][6] [t=01:08:43.350302][f=0086534] [Game::~CGame][1] [t=01:08:43.350319][f=0086534] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=01:08:43.350329][f=0086534] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=01:08:43.350338][f=0086534] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=01:08:43.350348][f=0086534] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=01:08:43.350356][f=0086534] [Game::KillLua][4] dtor=1 [t=01:08:43.350366][f=0086534] [Game::KillLua][5] dtor=1 [t=01:08:43.350499][f=0086534] [Game::KillMisc][1] [t=01:08:43.353957][f=0086534] [Game::KillMisc][2] [t=01:08:43.354523][f=0086534] [Game::KillMisc][3] [t=01:08:43.354659][f=0086534] [Game::KillRendering][1] [t=01:08:43.358420][f=0086534] [~CRectangleOverlapHandler] 10% overlap reduction [t=01:08:43.399226][f=0086534] [3DOParser::Kill] allocated 1 pieces [t=01:08:43.399257][f=0086534] [S3OParser::Kill] allocated 5518 pieces [t=01:08:43.400790][f=0086534] [AssParser::Kill] allocated 674 pieces [t=01:08:43.463557][f=0086534] [Game::KillInterface][1] [t=01:08:43.464045][f=0086534] [Game::KillInterface][2] [t=01:08:43.465170][f=0086534] [Game::KillSimulation][1] [t=01:08:43.465183][f=0086534] [Game::KillSimulation][2] [t=01:08:43.529704][f=0086534] [CCollisionHandler] dis-/continuous tests: 696/96834187 [t=01:08:43.529733][f=0086534] [Game::KillSimulation][3] [t=01:08:43.530329][f=0086534] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:08:43.530413][f=0086534] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:08:43.530498][f=0086534] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:08:43.530546][f=0086534] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=01:08:43.530821][f=0086534] [~CRectangleOverlapHandler] 10% overlap reduction [t=01:08:43.592270][f=0086534] [LosHandler::Kill] raycast instance cache-{hits,misses}={448704,802159}; shared=4%; cached=32% [t=01:08:43.606327][f=0086534] [Game::KillSimulation][4] [t=01:08:43.809861][f=0086534] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=01:08:43.809894][f=0086534] [Game::~CGame][2] [t=01:08:43.809905][f=0086534] [Game::~CGame][3] [t=01:08:43.809951][f=0086534] [SpringApp::Kill][3] [t=01:08:43.810109][f=0086534] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 5500276 bytes sent in 85786 packets (64.116 bytes/packet) 3483824 bytes recv'd in 59549 packets (58.503 bytes/packet) {0.116x, 0.103x} relative protocol overhead {up, down} 71939 incoming chunks dropped, 189032 outgoing chunks resent 59585 incoming chunks processed [t=01:08:43.810210][f=0086534] [SpringApp::Kill][4] font=0000025dc378b5c0 [t=01:08:43.815350][f=0086534] [SpringApp::Kill][5] [t=01:08:43.819894][f=0086534] [SpringApp::Kill][6] [t=01:08:43.819912] [SpringApp::Kill][7] [t=01:08:43.819935] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1880, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:08:43.819958] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2048, 1048576, 1048576}, EBO = {4096, 2097152, 2097152} [t=01:08:43.819968] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=01:08:43.819976] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=01:08:43.819991] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {996, 65536, 65536}, EBO = {1494, 262144, 262144} [t=01:08:43.820000] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:08:43.820008] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1824, 1048576, 1048576}, EBO = {2736, 2097152, 2097152} [t=01:08:43.820021] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {77492, 1048576, 1048576}, EBO = {116238, 2097152, 2097152} [t=01:08:43.820030] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=01:08:43.820039] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:08:43.820047] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=01:08:43.820058] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=01:08:43.820067] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {2160, 1048576, 1048576}, EBO = {3240, 2097152, 2097152} [t=01:08:43.924890] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=01:08:43.924912] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=01:08:43.924938] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=01:08:43.924946] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8470 [t=01:08:43.924953] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=01:08:43.925801] [VFS] [SpringVFS::DeleteArchives<this=0000025dc38c9400>] [t=01:08:43.925818] [VFS] [SpringVFS::DeleteArchives<this=0000025dc38c9400>(section=0)] #archives[section]=1 #files[section]=8184 [t=01:08:43.925830] [VFS] archive=D:\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000025dc290e160) [t=01:08:43.929253] [VFS] [SpringVFS::DeleteArchives<this=0000025dc38c9400>(section=1)] #archives[section]=1 #files[section]=3 [t=01:08:43.929275] [VFS] archive=D:\Steam\steamapps\common\Zero-K\maps\vein.sdz (0000025dc290e420) [t=01:08:43.929318] [VFS] [SpringVFS::DeleteArchives<this=0000025dc38c9400>(section=2)] #archives[section]=3 #files[section]=327 [t=01:08:43.929333] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000025dc290eb00) [t=01:08:43.929620] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000025dc290ebb0) [t=01:08:43.929746] [VFS] archive=D:\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000025dc290df50) [t=01:08:43.929877] [VFS] [SpringVFS::DeleteArchives<this=0000025dc38c9400>(section=3)] #archives[section]=0 #files[section]=0 [t=01:08:43.929890] [VFS] [SpringVFS::DeleteArchives<this=0000025dc38c9400>(section=4)] #archives[section]=0 #files[section]=130 [t=01:08:43.929909] [VFS] [SpringVFS::DeleteArchives<this=0000025dc38c9400>(section=5)] #archives[section]=0 #files[section]=0 [t=01:08:43.929921] [VFS] [SpringVFS::DeleteArchives<this=0000025dc38c9400>(section=6)] #archives[section]=0 #files[section]=0 [t=01:08:43.929931] [VFS] [SpringVFS::DeleteArchives<this=0000025dc38c9400>(section=7)] #archives[section]=0 #files[section]=0 [t=01:08:43.929942] [VFS] [SpringVFS::DeleteArchives<this=0000025dc38c9400>(section=8)] #archives[section]=0 #files[section]=0 [t=01:08:43.930166] [SpringApp::Kill][8] [t=01:08:43.930176] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=01:08:43.930185] [WatchDog::Uninstall][1] hangDetectorThread=00007ff7922f04d0 (joinable=1) [t=01:08:43.930193] [WatchDog::Uninstall][2] [t=01:08:44.193084] [WatchDog::Uninstall][3] [t=01:08:44.193095] [SpringApp::Kill][9]
infolog_full.txt (truncated):