ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2314-g9e0bf7d] Externally launched spring crashed with code -1003 #108290

Open Chobbyla opened 1 month ago

Chobbyla commented 1 month ago

infolog_full.txt (truncated):

[t=00:00:00.014995] [CpuId] found 8 cores and 8 logical cpus (mask: 0xff) of type general
[t=00:00:00.015021] [CpuId] setting logical cpu affinity mask to 0xff
[t=00:00:00.025970] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.026255] Using writeable configuration source: "F:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.392100] LogOutput initialized. Logging to F:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
Warning: APIC ID are not supported, core count can be wrong if SMT is disabled and cache instances count will not be available.
[t=00:00:00.392169] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
Failed rotating the log file
[t=00:00:00.392222]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.392256]   
[t=00:00:00.392270]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.392286]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.392301]   Use "none" to disable the default log sections.
[t=00:00:00.392315] ============== </Log Sections> ==============

[t=00:00:00.392332] ============== <User Config> ==============
[t=00:00:00.392520]   AllowDeferredMapRendering = 1
[t=00:00:00.392537]   AllowDeferredModelRendering = 1
[t=00:00:00.392551]   BumpWaterAnisotropy = 2
[t=00:00:00.392563]   BumpWaterBlurReflection = 1
[t=00:00:00.392576]   BumpWaterDepthBits = 32
[t=00:00:00.392589]   BumpWaterReflection = 2
[t=00:00:00.392603]   BumpWaterTexSizeReflection = 256
[t=00:00:00.392617]   CamFreeScrollSpeed = 50
[t=00:00:00.392631]   CamMode = 1
[t=00:00:00.392645]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.392671]   EdgeMoveDynamic = 0
[t=00:00:00.392688]   EdgeMoveWidth = 0.003
[t=00:00:00.392700]   FPSFOV = 90
[t=00:00:00.392712]   FPSScrollSpeed = 50
[t=00:00:00.392725]   FontSize = 18
[t=00:00:00.392737]   GrassDetail = 0
[t=00:00:00.392749]   GroundDecals = 5
[t=00:00:00.392761]   GroundDetail = 120
[t=00:00:00.392775]   GroundScarAlphaFade = 1
[t=00:00:00.392788]   HangTimeout = 30
[t=00:00:00.392800]   HardwareCursor = 1
[t=00:00:00.392813]   InitialNetworkTimeout = 0
[t=00:00:00.392828]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.392853]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.392869]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.392883]   LinkOutgoingBandwidth = 131072
[t=00:00:00.392898]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.392913]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.392926]   MSAALevel = 8
[t=00:00:00.392938]   MaxParticles = 25000
[t=00:00:00.392950]   MaxSounds = 32
[t=00:00:00.392963]   MaximumTransmissionUnit = 0
[t=00:00:00.392976]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.393001]   MiniMapMarker = 0
[t=00:00:00.393018]   MouseDragScrollThreshold = 0
[t=00:00:00.393031]   NetworkLossFactor = 1
[t=00:00:00.393045]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.393070]   OverheadScrollSpeed = 50
[t=00:00:00.393086]   ReconnectTimeout = 0
[t=00:00:00.393098]   RotOverheadScrollSpeed = 50
[t=00:00:00.393110]   RotateLogFiles = 1
[t=00:00:00.393124]   ShadowMapSize = 8192
[t=00:00:00.393136]   Shadows = 1
[t=00:00:00.393148]   ShowClock = 0
[t=00:00:00.393172]   SoftParticles = 2
[t=00:00:00.393189]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.393202]   UnitIconDist = 151
[t=00:00:00.393216]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.393229]   UseLuaMemPools = 0
[t=00:00:00.393242]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.393255]   VFSCacheArchiveFiles = 0
[t=00:00:00.393267]   VSync = 0
[t=00:00:00.393279]   Water = 4
[t=00:00:00.393291]   WindowBorderless = 1
[t=00:00:00.393304]   WindowPosY = 0
[t=00:00:00.393316]   XResolutionWindowed = 1920
[t=00:00:00.393396]   YResolutionWindowed = 1080
[t=00:00:00.393414]   snd_volmaster = 62
[t=00:00:00.393436] ============== </User Config> ==============

[t=00:00:00.393452] ============== <User System> ==============
[t=00:00:00.393467]   Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105
[t=00:00:00.393484]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.393500]        Compiler Version: gcc-13.2.0
[t=00:00:00.393558]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.393650]         Hardware Config: AMD FX(tm)-8350 Eight-Core Processor           ; 32728MB RAM, 65496MB pagefile
[t=00:00:00.393670]        Binary Word Size: 64-bit (native)
[t=00:00:00.393684]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.393699]      Physical CPU Cores: 8
[t=00:00:00.393711]       Logical CPU Cores: 8
[t=00:00:00.393724] ============== </User System> ==============

[t=00:00:00.394112] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.394142]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.394157]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.394169]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.394182]     SSE 4.0A: 1,  SSE 5.0A: 1
[t=00:00:00.397730] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.397759] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.414797] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@75Hz} current={1920x1080x24bpp@75Hz}
[t=00:00:00.423842]     Display (Generic PnP Monitor)=1 modes=46 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.423899]         [ 1] 1920x1080x24bpp@75Hz
[t=00:00:00.423915]         [ 8] 1768x992x24bpp@30Hz
[t=00:00:00.423931]         [11] 1680x1050x24bpp@60Hz
[t=00:00:00.423945]         [13] 1600x1024x24bpp@60Hz
[t=00:00:00.423963]         [15] 1600x900x24bpp@60Hz
[t=00:00:00.423977]         [17] 1440x1080x24bpp@75Hz
[t=00:00:00.423993]         [24] 1440x900x24bpp@60Hz
[t=00:00:00.424006]         [25] 1366x768x24bpp@60Hz
[t=00:00:00.424021]         [26] 1360x768x24bpp@60Hz
[t=00:00:00.424037]         [27] 1280x1024x24bpp@60Hz
[t=00:00:00.424061]         [28] 1280x960x24bpp@60Hz
[t=00:00:00.424078]         [29] 1280x800x24bpp@60Hz
[t=00:00:00.424091]         [30] 1280x768x24bpp@60Hz
[t=00:00:00.424106]         [31] 1280x720x24bpp@60Hz
[t=00:00:00.424120]         [34] 1176x664x24bpp@60Hz
[t=00:00:00.424136]         [37] 1152x864x24bpp@75Hz
[t=00:00:00.424150]         [38] 1024x768x24bpp@70Hz
[t=00:00:00.424165]         [40] 800x600x24bpp@60Hz
[t=00:00:00.424179]         [42] 720x576x24bpp@50Hz
[t=00:00:00.424192]         [43] 720x480x24bpp@60Hz
[t=00:00:00.424207]         [45] 640x480x24bpp@60Hz
[t=00:00:00.431396]     Display (Generic PnP Monitor)=2 modes=34 bounds={x=1920, y=0, w=1920, h=1080}
[t=00:00:00.431417]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.431429]         [ 4] 1768x992x24bpp@60Hz
[t=00:00:00.431440]         [ 7] 1680x1050x24bpp@60Hz
[t=00:00:00.431451]         [ 9] 1600x1024x24bpp@60Hz
[t=00:00:00.431462]         [11] 1600x900x24bpp@60Hz
[t=00:00:00.431494]         [12] 1440x1080x24bpp@60Hz
[t=00:00:00.431512]         [15] 1440x900x24bpp@60Hz
[t=00:00:00.431527]         [16] 1366x768x24bpp@60Hz
[t=00:00:00.431542]         [17] 1360x768x24bpp@60Hz
[t=00:00:00.431569]         [18] 1280x1024x24bpp@60Hz
[t=00:00:00.431587]         [19] 1280x960x24bpp@60Hz
[t=00:00:00.431606]         [20] 1280x800x24bpp@60Hz
[t=00:00:00.431622]         [21] 1280x768x24bpp@60Hz
[t=00:00:00.431638]         [22] 1280x720x24bpp@60Hz
[t=00:00:00.431653]         [25] 1176x664x24bpp@60Hz
[t=00:00:00.431668]         [28] 1152x864x24bpp@60Hz
[t=00:00:00.431683]         [29] 1024x768x24bpp@60Hz
[t=00:00:00.431698]         [30] 800x600x24bpp@60Hz
[t=00:00:00.431713]         [31] 720x576x24bpp@50Hz
[t=00:00:00.431727]         [32] 720x480x24bpp@60Hz
[t=00:00:00.431753]         [34] 640x480x24bpp@60Hz
[t=00:00:01.097843] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:01.099109] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.099186] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<1920,1080>
[t=00:00:01.140880] [GR::LogVersionInfo]
[t=00:00:01.140904]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:01.141019]     GL version  : 4.6.0 NVIDIA 546.33
[t=00:00:01.141039]     GL vendor   : NVIDIA Corporation
[t=00:00:01.141054]     GL renderer : NVIDIA GeForce GTX 1050 Ti/PCIe/SSE2
[t=00:00:01.141078]     GLSL version: 4.60 NVIDIA
[t=00:00:01.141092]     GLEW version: 2.1.0
[t=00:00:01.141106]     GPU memory  : 4096MB (total) / 2648MB (available)
[t=00:00:01.141138]     SDL swap-int: 1
[t=00:00:01.141155]     SDL driver  : windows
[t=00:00:01.141166]     
[t=00:00:01.141177]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:01.141202]     GLSL shader support       : 1
[t=00:00:01.141214]     GL4 support               : 1
[t=00:00:01.141225]     FBO extension support     : 1
[t=00:00:01.141279]     NVX GPU mem-info support  : 1
[t=00:00:01.141307]     ATI GPU mem-info support  : 0
[t=00:00:01.141352]     Texture clamping to edge  : 1
[t=00:00:01.141374]     NPOT-texture support      : 1 (1)
[t=00:00:01.141391]     S3TC/DXT1 texture support : 1/1
[t=00:00:01.141408]     texture query-LOD support : 1 (1)
[t=00:00:01.141424]     MSAA frame-buffer support : 1 (1)
[t=00:00:01.141451]     Z-buffer depth            : 32 (-)
[t=00:00:01.141490]     primitive-restart support : 1 (1)
[t=00:00:01.141505]     clip-space control support: 1 (1)
[t=00:00:01.141520]     seamless cube-map support : 1 (1)
[t=00:00:01.141535]     frag-depth layout support : 1 (1)
[t=00:00:01.141550]     persistent maps support   : 1 (1)
[t=00:00:01.141566]     explicit attribs location : 1 (1)
[t=00:00:01.141582]     multi draw indirect       : 1 (-)
[t=00:00:01.141598]     array textures            : 1 (-)
[t=00:00:01.141627]     buffer copy support       : 1 (-)
[t=00:00:01.141646]     indirect draw             : 1 (-)
[t=00:00:01.141661]     base instance             : 1 (-)
[t=00:00:01.141675]     
[t=00:00:01.141689]     max. FBO samples              : 32
[t=00:00:01.141705]     max. FS/program texture slots : 32/192
[t=00:00:01.141720]     max. texture size             : 32768
[t=00:00:01.141742]     max. texture anisotropy level : 16.000000
[t=00:00:01.141760]     max. vec4 varyings/attributes : 31/16
[t=00:00:01.141774]     max. draw-buffers             : 8
[t=00:00:01.141800]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:01.141819]     max. uniform buffer-bindings  : 84
[t=00:00:01.141836]     max. uniform block-size       : 64KB
[t=00:00:01.141850]     max. storage buffer-bindings  : 96
[t=00:00:01.141866]     max. storage block-size       : 2047MB
[t=00:00:01.141880]     
[t=00:00:01.141894]     enable AMD-hacks : 0
[t=00:00:01.141908]     compress MIP-maps: 0
[t=00:00:01.141964]     Number of compressed texture formats: 23
[t=00:00:01.142034]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:01.142131] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:01.142510] [GR::UpdateGLConfigs]
[t=00:00:01.142567] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:01.142584] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:01.142613] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:01.142639] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:01.142653] [GR::InitGLState]
[t=00:00:01.142762] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@75Hz (fullscreen::non-exclusive)
[t=00:00:01.308245] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:01.315329] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 6ms
[t=00:00:01.316108] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:01.326372] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "F:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:01.326408] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:01.327029] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:01.332547] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "F:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:01.332573] [DataDirLocater::Check] Isolation Mode!
[t=00:00:01.332788] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: F:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:01.333112] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\
[t=00:00:01.343724] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base
[t=00:00:01.345010] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:01.345689] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:01.346032] Scanning: F:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:01.397431] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 53ms
[t=00:00:01.397467] [VFS] [SpringVFS::ReserveArchives<this=00000182647a7230>]
[t=00:00:01.397636] [VFS] [SpringVFS::AddArchive<this=00000182647a7230>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.405347] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000182647a7230 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.405402] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.624007] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=8 (init=1)
[t=00:00:01.624934] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:01.625160] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.625383] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:01.625567] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:01.625881] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:01.626302] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.627054] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:01.628263] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.628319] [Threading] Main thread CPU affinity mask set: 0xff
[t=00:00:01.628844][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.628957][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:01.629128][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.629189][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.629214][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.629303][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.637978][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.638013][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (RIG WX1)"
[t=00:00:01.638051][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.663495][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.667603][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000182648a4e30(default) context=000001822553e000  numChannels=2 frameSize=8
[t=00:00:01.667653][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.667682][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.667726][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.667747][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.667810][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.667891][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.667922][f=-000001] [Sound]   Devices:
[t=00:00:01.675103][f=-000001] [Sound]     [OpenAL Soft on Speakers (RIG WX1)]
[t=00:00:01.675163][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.675184][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.676945][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.676975][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.736143][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: F:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 141829 MB
[t=00:00:01.740941][f=-000001] [StartScript] Loading StartScript from: F:\SteamLibrary\steamapps\common\Zero-K\_script.txt
[t=00:00:01.742462][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458
[t=00:00:01.745097][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name Bloodhunter
[t=00:00:01.916918][f=-000001] [PreGame::UpdateClientNet] added new player "Bloodhunter" with number 3 to team 0 (#active=4)
[t=00:00:02.406883][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0)
[t=00:00:02.407273][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000182647a7230>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0
[t=00:00:02.407997][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000182647a7230>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.409049][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0)
[t=00:00:02.520412][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000182647a7230>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0
[t=00:00:02.526250][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000182647a7230>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.526542][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000182647a7230>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.531382][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000182647a7230>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:03.988492][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:04.031356][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:04.031465][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:04.195458][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:04.266591][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.334432][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:18.340255][f=-000001] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=90011ms
[t=00:00:18.340320][f=-000001]  file="sounds/music/ost23_uf/war/w1_graymist.ogg" indx=6342 inflSize=21816kb readTime=244ms
[t=00:00:18.340344][f=-000001]  file="sounds/music/ost23_uf/peace/p2_orbitaldrop.ogg" indx=6337 inflSize=14172kb readTime=207ms
[t=00:00:18.340366][f=-000001]  file="sounds/music/ost23_uf/peace/p5_dirtbagoutlaws.ogg" indx=6338 inflSize=12437kb readTime=167ms
[t=00:00:18.340397][f=-000001]  file="luarules/configs/typemap_options_maps.lua" indx=1776 inflSize=0kb readTime=151ms
[t=00:00:18.340419][f=-000001]  file="sounds/music/ost23_uf/peace/p1_unknownfrontier.ogg" indx=6336 inflSize=12267kb readTime=133ms
[t=00:00:18.340440][f=-000001]  file="sounds/music/ost23_uf/peace/_wip_p3_thebadlands.ogg" indx=6334 inflSize=9675kb readTime=128ms
[t=00:00:18.340462][f=-000001]  file="sounds/music/ost23_uf/loading/_wip_mm1_dreamsofcipher.ogg" indx=6333 inflSize=10480kb readTime=126ms
[t=00:00:18.340505][f=-000001]  file="sounds/music/ost23_uf/war/_wip_w2_steeltrap.ogg" indx=6340 inflSize=6925kb readTime=123ms
[t=00:00:18.340528][f=-000001]  file="luarules/configs/dynamic_comm_skins.lua" indx=1333 inflSize=1kb readTime=112ms
[t=00:00:18.340548][f=-000001]  file="luaui/images/vr_grid_cell.dds" indx=4068 inflSize=21kb readTime=104ms
[t=00:00:18.342610][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:18.342723][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:18.344405][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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"
[t=00:00:18.344546][f=-000001] [PreGame::GameDataReceived] recording demo to "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-12_02-58-46-553_Desert Rumble 1_105.1.1-2314-g9e0bf7d BAR105.sdfz"
[t=00:00:18.344580][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 16427ms
[t=00:00:18.345049][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:19.621142][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39"
[t=00:00:19.621395][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:19.725690][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:19.725908][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:19.726097][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:19.726469][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:19.762034][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:19.762082][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:19.762302][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:19.762507][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:19.762688][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:19.762867][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:19.764863][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:19.766129][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:19.768340][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:19.769983][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:19.771198][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:19.772317][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:19.772353][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:19.773984][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:19.788583][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:19.796326][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:19.798693][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:19.798963][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
[t=00:00:19.799730][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:19.799755][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:19.800008][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:19.800077][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:20.157648][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:20.174059][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (59 MB)"
[t=00:00:20.262202][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/nil. Creating fallback texture
[t=00:00:20.380275][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 580ms
[t=00:00:20.380337][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
------- TRUNCATED -------
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:12.117202][f=0061534] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:13.350218][f=0061646] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:13.587024][f=0061675] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:13.784134][f=0061695] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:14.016325][f=0061720] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:14.329257][f=0061751] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:14.395839][f=0061760] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:14.772885][f=0061800] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:15.264234][f=0061849] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:15.705295][f=0061898] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:16.033575][f=0061930] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)"
[t=00:06:16.113497][f=0061941] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:16.532521][f=0061986] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:16.609655][f=0061991] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:16.865933][f=0062018] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:17.428116][f=0062075] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:19.369308][f=0062254] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:20.116596][f=0062325] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:20.407848][f=0062358] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value)
[t=00:06:20.407979][f=0062358] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?
[t=00:06:20.493190][f=0062365] [Game::ClientReadNet][LOGMSG] sender="drissit86" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:20.500204][f=0062366] [Game::ClientReadNet][LOGMSG] sender="crzybones" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:23.768797][f=0062706] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:25.752128][f=0062850] Error: [LuaUI::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=GameFrame trace=[Internal Lua error: Call failure] not enough memory
[t=00:06:25.914766][f=0062850] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={1610612815,1610612736}bytes
[t=00:06:25.914972][f=0062850] Fatal: [spring_lua_alloc_log_error][handle=LuaUI][OOM] synced=0 {alloced,maximum}={1610612815,1610612736}bytes
[t=00:06:26.116537][f=0062864] Warning: hovercon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:06:26.116580][f=0062864] Warning: hovercon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:06:27.201723][f=0062948] [Game::ClientReadNet][LOGMSG] sender="Bloodhunter" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value)
stack traceback:
    [C]: in function 'sp_CallAsUnit'
    [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn'
    [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated'
    [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391>
    (tail call): ?"
[t=00:06:27.399125][f=0062966] Error: [LuaUnitScript::RawRunCallIn][LuaRules::QueryWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=00:06:27.399185][f=0062966] Error: [LuaUnitScript::RawRunCallIn][LuaRules::AimFromWeapon] error=1 trace=[Internal Lua error: Call failure] not enough memory
[t=00:06:27.399212][f=0062966] Warning: tankaa_mini: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:06:27.399237][f=0062966] Warning: tankaa_mini: weapon7: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:06:27.399334][f=0062966] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:06:35.265040][f=0062966] Error: [ExitSpringProcess] errorMsg="not enough memory" msgCaption="Spring: caught content_error: " mainThread=1
[t=00:06:35.265421][f=0062966] [SpringApp::Kill][1] fromRun=0
[t=00:06:35.265331][f=0062966] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:06:35.265462][f=0062966] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=8 (init=0)
[t=00:06:35.282891][f=0062966]  [async=0] threads=8 tasks=3084683 {sum,avg}{exec,wait}time={{122662.367, 0.040}, {198669.172, 0.064}}ms
[t=00:06:35.282931][f=0062966]      thread=1 tasks=440669 {sum,min,max,avg}{exec,wait}time={{27614.371, 0.000, 1066.440, 0.063}, {5970.400, 0.000, 18446744027136.000, 0.014}}ms
[t=00:06:35.282994][f=0062966]      thread=2 tasks=440669 {sum,min,max,avg}{exec,wait}time={{19073.705, 0.000, 1078.393, 0.043}, {24316.877, 0.000, 18446744027136.000, 0.055}}ms
[t=00:06:35.283024][f=0062966]      thread=3 tasks=440669 {sum,min,max,avg}{exec,wait}time={{17236.188, 0.000, 1076.545, 0.039}, {28548.363, 0.000, 18446744027136.000, 0.065}}ms
[t=00:06:35.283082][f=0062966]      thread=4 tasks=440669 {sum,min,max,avg}{exec,wait}time={{16222.773, 0.000, 1077.671, 0.037}, {30584.871, 0.000, 18446744027136.000, 0.069}}ms
[t=00:06:35.283128][f=0062966]      thread=5 tasks=440669 {sum,min,max,avg}{exec,wait}time={{15015.057, 0.000, 1076.894, 0.034}, {34033.660, 0.000, 18446744027136.000, 0.077}}ms
[t=00:06:35.283162][f=0062966]      thread=6 tasks=440669 {sum,min,max,avg}{exec,wait}time={{14265.871, 0.000, 1077.919, 0.032}, {36117.223, 0.000, 18446744027136.000, 0.082}}ms
[t=00:06:35.283192][f=0062966]      thread=7 tasks=440669 {sum,min,max,avg}{exec,wait}time={{13234.409, 0.000, 1061.321, 0.030}, {39097.777, 0.000, 17.502, 0.089}}ms
[t=00:06:35.283226][f=0062966]  [async=1] threads=8 tasks=14540 {sum,avg}{exec,wait}time={{172430.000, 11.859}, {80447840.000, 5532.864}}ms
[t=00:06:35.283252][f=0062966]      thread=1 tasks=2088 {sum,min,max,avg}{exec,wait}time={{24766.822, 0.001, 1248.486, 11.862}, {11486966.000, 0.005, 13905.217, 5501.420}}ms
[t=00:06:35.283281][f=0062966]      thread=2 tasks=2079 {sum,min,max,avg}{exec,wait}time={{24339.762, 0.001, 1259.411, 11.707}, {11313555.000, 0.049, 13505.894, 5441.825}}ms
[t=00:06:35.283320][f=0062966]      thread=3 tasks=2074 {sum,min,max,avg}{exec,wait}time={{24443.537, 0.001, 1297.896, 11.786}, {11113936.000, 0.009, 13534.342, 5358.696}}ms
[t=00:06:35.283350][f=0062966]      thread=4 tasks=2084 {sum,min,max,avg}{exec,wait}time={{24528.850, 0.001, 1253.479, 11.770}, {11412934.000, 0.078, 13619.583, 5476.456}}ms
[t=00:06:35.283379][f=0062966]      thread=5 tasks=2078 {sum,min,max,avg}{exec,wait}time={{24765.176, 0.001, 1257.440, 11.918}, {11455264.000, 0.002, 13785.579, 5512.639}}ms
[t=00:06:35.283417][f=0062966]      thread=6 tasks=2071 {sum,min,max,avg}{exec,wait}time={{24822.973, 0.001, 1268.380, 11.986}, {12001184.000, 0.076, 13908.020, 5794.874}}ms
[t=00:06:35.283446][f=0062966]      thread=7 tasks=2066 {sum,min,max,avg}{exec,wait}time={{24762.887, 0.001, 1266.414, 11.986}, {11664002.000, 0.058, 13903.148, 5645.693}}ms
[t=00:06:35.283466][f=0062966] [ThreadPool::SetThreadCount][2] workers=0
[t=00:06:35.283481][f=0062966] [SpringApp::Kill][2]
[t=00:06:35.283557][f=0062966] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:06:35.283584][f=0062966] [Game::KillLua][1] dtor=0 luaUI=000001821ea75c10
[t=00:06:35.283645][f=0062966] Start widgetHandler:Shutdown
[t=00:06:35.283870][f=0062966] Error: [LuaUI::RunCallInTraceback] error=4 (LUA_ERRMEM) callin=Shutdown trace=[Internal Lua error: Call failure] not enough memory
[t=00:06:35.444653][f=0062966] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 67001521, 0.0} allocedSize{int+, int-, ext}={0, 0, 12139952448}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0308}
[t=00:06:35.444972][f=0062966] [Game::KillLua][2] dtor=0 luaGaia=000001821e94b040
[t=00:06:35.496010][f=0062966] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:06:35.496132][f=0062966] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:06:35.496191][f=0062966] [Game::KillLua][3] dtor=0 luaRules=00000182d469aa20
[t=00:06:35.496260][f=0062966] Start gadgetHandler:Shutdown
[t=00:06:35.496303][f=0062966] Shutdown - StartSetup
[t=00:06:35.496323][f=0062966] Shutdown - UnitMorph
[t=00:06:35.501607][f=0062966] Shutdown - Carrier Drones
[t=00:06:35.501883][f=0062966] Shutdown - Missile Silo Controller
[t=00:06:35.501905][f=0062966] Shutdown - Modular Comm Info
[t=00:06:35.501924][f=0062966] Shutdown - Terrain Texture Handler
[t=00:06:35.501945][f=0062966] Shutdown - UnitCloakShield
[t=00:06:35.502951][f=0062966] Shutdown - Starlight Handler
[t=00:06:35.503040][f=0062966] End gadgetHandler:Shutdown
[t=00:06:36.937278][f=0062966] Start gadgetHandler:Shutdown
[t=00:06:36.937324][f=0062966] Shutdown - Teleport Throw
[t=00:06:36.937357][f=0062966] Shutdown - UnitMorph
[t=00:06:36.937385][f=0062966] Shutdown - Commander Skin Renderer
[t=00:06:36.944110][f=0062966] Shutdown - Missile fired callins
[t=00:06:36.944141][f=0062966] Shutdown - Modular Comm Info
[t=00:06:36.944158][f=0062966] Shutdown - Retreat Command
[t=00:06:36.944192][f=0062966] Shutdown - Shockwaves
[t=00:06:36.944231][f=0062966] Shutdown - Unit tint API
[t=00:06:36.944258][f=0062966] Shutdown - Unit glow API
[t=00:06:36.944280][f=0062966] Shutdown - UnitCloakShield
[t=00:06:36.944310][f=0062966] Shutdown - Lups Cloak FX
[t=00:06:36.944490][f=0062966] Shutdown - Lups
[t=00:06:36.944565][f=0062966] Shutdown - Lups Shield
[t=00:06:36.944902][f=0062966] End gadgetHandler:Shutdown
[t=00:06:37.064910][f=0062966] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4985, 0.0} allocedSize{int+, int-, ext}={0, 0, 778045}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0144}
[t=00:06:37.068544][f=0062966] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:06:37.068708][f=0062966] [Game::KillLua][4] dtor=0
[t=00:06:37.068725][f=0062966] [Game::KillLua][5] dtor=0
[t=00:06:37.113604][f=0062966] [DemoRecorder::WriteDemoFile] writing client-demo "F:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-12_02-58-46-553_Desert Rumble 1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (2432853 bytes)
[t=00:06:37.113757][f=0062966] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:06:37.141707][f=0062966] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:06:37.141748][f=0062966] [Sound] [Sound::UpdateThread][3] #sources=32 #items=63
[t=00:06:37.142474][f=0062966] [Sound] [Sound::UpdateThread][4] ctx=000001822553e000 dev=00000182648a4e30
[t=00:06:37.142721][f=0062966] [Sound] [Sound::UpdateThread][5] ctx=000001822553e000 dev=00000182648a4e30
[t=00:06:37.142741][f=0062966] [Sound] [Sound::Cleanup][alcDestroyContext(000001822553e000)]
[t=00:06:37.147071][f=0062966] [Sound] [Sound::Cleanup][alcCloseDevice(00000182648a4e30)]
[t=00:06:37.155251][f=0062966] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:06:37.183826][f=0062966] [Sound] [Sound::UpdateThread][6]
[t=00:06:37.184888][f=0062966] [Game::~CGame][1]
[t=00:06:37.184944][f=0062966] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:06:37.184971][f=0062966] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:06:37.184992][f=0062966] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:06:37.185016][f=0062966] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:06:37.185038][f=0062966] [Game::KillLua][4] dtor=1
[t=00:06:37.185061][f=0062966] [Game::KillLua][5] dtor=1
[t=00:06:37.185760][f=0062966] [Game::KillMisc][1]
[t=00:06:37.185815][f=0062966] [Game::KillMisc][2]
[t=00:06:37.186188][f=0062966] [Game::KillMisc][3]
[t=00:06:37.186309][f=0062966] [Game::KillRendering][1]
[t=00:06:37.202441][f=0062966] [~CRectangleOverlapHandler] 17% overlap reduction
[t=00:06:37.239423][f=0062966] [3DOParser::Kill] allocated 1 pieces
[t=00:06:37.239457][f=0062966] [S3OParser::Kill] allocated 5579 pieces
[t=00:06:37.240382][f=0062966] [AssParser::Kill] allocated 677 pieces
[t=00:06:37.335425][f=0062966] [Game::KillInterface][1]
[t=00:06:37.336094][f=0062966] [Game::KillInterface][2]
[t=00:06:37.336726][f=0062966] [Game::KillSimulation][1]
[t=00:06:37.336747][f=0062966] [Game::KillSimulation][2]
[t=00:06:37.445066][f=0062966] [CCollisionHandler] dis-/continuous tests: 67/2950296
[t=00:06:37.445122][f=0062966] [Game::KillSimulation][3]
[t=00:06:37.448305][f=0062966] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:37.448700][f=0062966] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:37.448978][f=0062966] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:37.449104][f=0062966] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:06:37.449815][f=0062966] [~CRectangleOverlapHandler] 17% overlap reduction
[t=00:06:37.512300][f=0062966] [LosHandler::Kill] raycast instance cache-{hits,misses}={90905,112645}; shared=5%; cached=39%
[t=00:06:37.547520][f=0062966] [Game::KillSimulation][4]
[t=00:06:37.730430][f=0062966] [CommonDefHandler::KillStatic] 8434 sound-set data items added
[t=00:06:37.730488][f=0062966] [Game::~CGame][2]
[t=00:06:37.730503][f=0062966] [Game::~CGame][3]
[t=00:06:37.730558][f=0062966] [SpringApp::Kill][3]
[t=00:06:37.730765][f=0062966] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    1083971 bytes sent   in 4582 packets (236.572 bytes/packet)
    4386991 bytes recv'd in 8107 packets (541.136 bytes/packet)
    {0.380x, 0.011x} relative protocol overhead {up, down}
    20785 incoming chunks dropped, 1836 outgoing chunks resent
    11681 incoming chunks processed

[t=00:06:37.747142][f=0062966] [SpringApp::Kill][4] font=000001822646ecc0
[t=00:06:37.751674][f=0062966] [SpringApp::Kill][5]
[t=00:06:37.760593][f=0062966] [SpringApp::Kill][6]
[t=00:06:37.760780] [SpringApp::Kill][7]
[t=00:06:37.761973] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:37.762038] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:06:37.762062] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:06:37.762087] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:06:37.762123] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {2464, 65536, 65536}, EBO = {3696, 262144, 262144}
[t=00:06:37.762146] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:37.762172] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {1488, 1048576, 1048576}, EBO = {2232, 2097152, 2097152}
[t=00:06:37.762207] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {72928, 1048576, 1048576}, EBO = {109392, 2097152, 2097152}
[t=00:06:37.762231] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:06:37.762255] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:37.762281] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:06:37.762323] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152}
[t=00:06:37.762347] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1628, 1048576, 1048576}, EBO = {2442, 2097152, 2097152}
[t=00:06:37.882040] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:06:37.882071] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:06:37.882084] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:06:37.882127] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8458
[t=00:06:37.882142] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:06:37.888936] [VFS] [SpringVFS::DeleteArchives<this=00000182647a7230>]
[t=00:06:37.888957] [VFS] [SpringVFS::DeleteArchives<this=00000182647a7230>(section=0)] #archives[section]=2 #files[section]=8263
[t=00:06:37.888976] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (0000018264d06210)
[t=00:06:37.889126] [~CPoolArchive] archiveFile="F:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=3143ms
[t=00:06:37.889165]     file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=64ms
[t=00:06:37.889189]     file="sounds/music/war/hybrid statement.ogg" indx=6354 inflSize=5829kb readTime=39ms
[t=00:06:37.889211]     file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=38ms
[t=00:06:37.889244]     file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=37ms
[t=00:06:37.889267]     file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=35ms
[t=00:06:37.889288]     file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=34ms
[t=00:06:37.889310]     file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=29ms
[t=00:06:37.889330]     file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=29ms
[t=00:06:37.889352]     file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=26ms
[t=00:06:37.889384]     file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=25ms
[t=00:06:37.892016] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000001826478f4b0)
[t=00:06:37.893062] [VFS] [SpringVFS::DeleteArchives<this=00000182647a7230>(section=1)] #archives[section]=1 #files[section]=169
[t=00:06:37.893107] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (00000182647c53a0)
[t=00:06:37.895757] [VFS] [SpringVFS::DeleteArchives<this=00000182647a7230>(section=2)] #archives[section]=3 #files[section]=329
[t=00:06:37.895784] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001826478f980)
[t=00:06:37.895879] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (00000182647908a0)
[t=00:06:37.895985] [VFS]   archive=F:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (0000018264791190)
[t=00:06:37.896130] [VFS] [SpringVFS::DeleteArchives<this=00000182647a7230>(section=3)] #archives[section]=0 #files[section]=0
[t=00:06:37.896151] [VFS] [SpringVFS::DeleteArchives<this=00000182647a7230>(section=4)] #archives[section]=0 #files[section]=8174
[t=00:06:37.896234] [VFS] [SpringVFS::DeleteArchives<this=00000182647a7230>(section=5)] #archives[section]=0 #files[section]=0
[t=00:06:37.896263] [VFS] [SpringVFS::DeleteArchives<this=00000182647a7230>(section=6)] #archives[section]=0 #files[section]=0
[t=00:06:37.896287] [VFS] [SpringVFS::DeleteArchives<this=00000182647a7230>(section=7)] #archives[section]=0 #files[section]=0
[t=00:06:37.896310] [VFS] [SpringVFS::DeleteArchives<this=00000182647a7230>(section=8)] #archives[section]=0 #files[section]=0
[t=00:06:38.034637] [SpringApp::Kill][8]
[t=00:06:38.034677] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:06:38.034695] [WatchDog::Uninstall][1] hangDetectorThread=00007ff77e5d80b0 (joinable=1)
[t=00:06:38.034708] [WatchDog::Uninstall][2]
[t=00:06:38.654282] [WatchDog::Uninstall][3]
[t=00:06:38.654417] [SpringApp::Kill][9]