Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.161641] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general [t=00:00:00.161654] [CpuId] setting logical cpu affinity mask to 0xffff [t=00:00:00.164865] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.164939] Using writeable configuration source: "E:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.198749] LogOutput initialized. Logging to E:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.198785] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.198804] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DecalsDrawerGL4 [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.198817] [t=00:00:00.198822] Enable or disable log sections using the LogSections configuration key [t=00:00:00.198827] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.198832] Use "none" to disable the default log sections. [t=00:00:00.198837] ============== </Log Sections> ============== [t=00:00:00.198843] ============== <User Config> ============== [t=00:00:00.198928] AllowDeferredMapRendering = 1 [t=00:00:00.198934] AllowDeferredModelRendering = 1 [t=00:00:00.198939] BumpWaterAnisotropy = 2 [t=00:00:00.198943] BumpWaterBlurReflection = 1 [t=00:00:00.198947] BumpWaterDepthBits = 32 [t=00:00:00.198951] BumpWaterReflection = 2 [t=00:00:00.198956] BumpWaterTexSizeReflection = 256 [t=00:00:00.198961] CamFreeScrollSpeed = 140 [t=00:00:00.198965] CamMode = 1 [t=00:00:00.198970] DualScreenMiniMapOnLeft = 1 [t=00:00:00.198977] EdgeMoveDynamic = 0 [t=00:00:00.198981] EdgeMoveWidth = 0.003 [t=00:00:00.198985] FPSFOV = 90 [t=00:00:00.198989] FPSScrollSpeed = 140 [t=00:00:00.198992] FontSize = 18 [t=00:00:00.198996] GrassDetail = 0 [t=00:00:00.199000] GroundDecals = 5 [t=00:00:00.199003] GroundDetail = 120 [t=00:00:00.199007] GroundScarAlphaFade = 1 [t=00:00:00.199011] HangTimeout = 30 [t=00:00:00.199015] HardwareCursor = 1 [t=00:00:00.199020] InitialNetworkTimeout = 0 [t=00:00:00.199027] LinkIncomingMaxPacketRate = 512 [t=00:00:00.199031] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.199036] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.199040] LinkOutgoingBandwidth = 131072 [t=00:00:00.199044] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.199049] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.199053] MSAALevel = 8 [t=00:00:00.199057] MaxParticles = 25000 [t=00:00:00.199063] MaxSounds = 32 [t=00:00:00.199067] MaximumTransmissionUnit = 0 [t=00:00:00.199073] MiddleClickScrollSpeed = -0.0005357 [t=00:00:00.199079] MiniMapMarker = 0 [t=00:00:00.199083] MouseDragScrollThreshold = 0 [t=00:00:00.199088] NetworkLossFactor = 1 [t=00:00:00.199092] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.199097] OverheadScrollSpeed = 140 [t=00:00:00.199101] ReconnectTimeout = 0 [t=00:00:00.199106] RotOverheadScrollSpeed = 140 [t=00:00:00.199110] RotateLogFiles = 1 [t=00:00:00.199115] ScrollWheelSpeed = -67 [t=00:00:00.199119] ShadowMapSize = 8192 [t=00:00:00.199123] Shadows = 1 [t=00:00:00.199129] ShowClock = 0 [t=00:00:00.199134] SoftParticles = 2 [t=00:00:00.199138] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.199142] UnitIconDist = 151 [t=00:00:00.199148] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.199152] UseLuaMemPools = 0 [t=00:00:00.199156] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.199160] VFSCacheArchiveFiles = 0 [t=00:00:00.199167] VSync = 0 [t=00:00:00.199171] Water = 4 [t=00:00:00.199175] WindowBorderless = 1 [t=00:00:00.199179] WindowPosY = 0 [t=00:00:00.199203] XResolutionWindowed = 2560 [t=00:00:00.199209] YResolutionWindowed = 1440 [t=00:00:00.199214] snd_volmaster = 38 [t=00:00:00.199225] ============== </User Config> ============== [t=00:00:00.199230] ============== <User System> ============== [t=00:00:00.199235] Spring Engine Version: 105.1.1-2314-g9e0bf7d BAR105 [t=00:00:00.199242] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.199249] Compiler Version: gcc-13.2.0 [t=00:00:00.199281] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.199315] Hardware Config: Intel(R) Core(TM) i7-10700K CPU @ 3.80GHz; 32667MB RAM, 37531MB pagefile [t=00:00:00.199323] Binary Word Size: 64-bit (native) [t=00:00:00.199327] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.199333] Physical CPU Cores: 8 [t=00:00:00.199337] Logical CPU Cores: 16 [t=00:00:00.199341] ============== </User System> ============== [t=00:00:00.199435] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.199441] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.199445] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.199449] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.199452] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.200214] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.200225] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.204812] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@165Hz} current={2560x1440x24bpp@165Hz} [t=00:00:00.218131] Display (Generic PnP Monitor)=1 modes=137 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.218142] [ 1] 2560x1440x24bpp@165Hz [t=00:00:00.218147] [ 6] 1920x1440x24bpp@165Hz [t=00:00:00.218153] [11] 1920x1200x24bpp@165Hz [t=00:00:00.218157] [16] 1920x1080x24bpp@165Hz [t=00:00:00.218161] [23] 1680x1050x24bpp@165Hz [t=00:00:00.218166] [29] 1600x1200x24bpp@165Hz [t=00:00:00.218170] [34] 1600x1024x24bpp@165Hz [t=00:00:00.218174] [40] 1600x900x24bpp@165Hz [t=00:00:00.218178] [46] 1440x1080x24bpp@165Hz [t=00:00:00.218186] [53] 1440x900x24bpp@165Hz [t=00:00:00.218190] [58] 1366x768x24bpp@165Hz [t=00:00:00.218194] [63] 1360x768x24bpp@165Hz [t=00:00:00.218198] [68] 1280x1024x24bpp@165Hz [t=00:00:00.218202] [74] 1280x960x24bpp@165Hz [t=00:00:00.218206] [79] 1280x800x24bpp@165Hz [t=00:00:00.218210] [84] 1280x768x24bpp@165Hz [t=00:00:00.218215] [89] 1280x720x24bpp@165Hz [t=00:00:00.218219] [96] 1176x664x24bpp@60Hz [t=00:00:00.218223] [99] 1152x864x24bpp@165Hz [t=00:00:00.218227] [104] 1024x768x24bpp@165Hz [t=00:00:00.218234] [111] 800x600x24bpp@165Hz [t=00:00:00.218238] [119] 720x576x24bpp@165Hz [t=00:00:00.218242] [124] 720x480x24bpp@165Hz [t=00:00:00.218246] [130] 640x480x24bpp@165Hz [t=00:00:00.535971] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.536309] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.536331] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.555547] [GR::LogVersionInfo] [t=00:00:00.555557] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.555562] GL version : 4.6.0 NVIDIA 551.23 [t=00:00:00.555566] GL vendor : NVIDIA Corporation [t=00:00:00.555570] GL renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2 [t=00:00:00.555575] GLSL version: 4.60 NVIDIA [t=00:00:00.555578] GLEW version: 2.1.0 [t=00:00:00.555583] GPU memory : 8192MB (total) / 6316MB (available) [t=00:00:00.555601] SDL swap-int: 1 [t=00:00:00.555607] SDL driver : windows [t=00:00:00.555610] [t=00:00:00.555614] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.555618] GLSL shader support : 1 [t=00:00:00.555623] GL4 support : 1 [t=00:00:00.555627] FBO extension support : 1 [t=00:00:00.555638] NVX GPU mem-info support : 1 [t=00:00:00.555645] ATI GPU mem-info support : 0 [t=00:00:00.555655] Texture clamping to edge : 1 [t=00:00:00.555662] NPOT-texture support : 1 (1) [t=00:00:00.555673] S3TC/DXT1 texture support : 1/1 [t=00:00:00.555680] texture query-LOD support : 1 (1) [t=00:00:00.555685] MSAA frame-buffer support : 1 (1) [t=00:00:00.555690] Z-buffer depth : 32 (-) [t=00:00:00.555698] primitive-restart support : 1 (1) [t=00:00:00.555703] clip-space control support: 1 (1) [t=00:00:00.555708] seamless cube-map support : 1 (1) [t=00:00:00.555712] frag-depth layout support : 1 (1) [t=00:00:00.555718] persistent maps support : 1 (1) [t=00:00:00.555726] explicit attribs location : 1 (1) [t=00:00:00.555732] multi draw indirect : 1 (-) [t=00:00:00.555737] array textures : 1 (-) [t=00:00:00.555742] buffer copy support : 1 (-) [t=00:00:00.555747] indirect draw : 1 (-) [t=00:00:00.555751] base instance : 1 (-) [t=00:00:00.555756] [t=00:00:00.555759] max. FBO samples : 32 [t=00:00:00.555764] max. FS/program texture slots : 32/192 [t=00:00:00.555769] max. texture size : 32768 [t=00:00:00.555779] max. texture anisotropy level : 16.000000 [t=00:00:00.555784] max. vec4 varyings/attributes : 31/16 [t=00:00:00.555789] max. draw-buffers : 8 [t=00:00:00.555793] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.555798] max. uniform buffer-bindings : 84 [t=00:00:00.555803] max. uniform block-size : 64KB [t=00:00:00.555807] max. storage buffer-bindings : 96 [t=00:00:00.555812] max. storage block-size : 2047MB [t=00:00:00.555815] [t=00:00:00.555822] enable AMD-hacks : 0 [t=00:00:00.555827] compress MIP-maps: 0 [t=00:00:00.555859] Number of compressed texture formats: 23 [t=00:00:00.555889] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.555915] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.556100] [GR::UpdateGLConfigs] [t=00:00:00.556124] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.556130] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.556143] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.556152] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.556156] [GR::InitGLState] [t=00:00:00.556194] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@165Hz (fullscreen::non-exclusive) [t=00:00:00.613826] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.615914] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.616278] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.620161] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "E:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.620175] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.620420] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.624781] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "E:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.624794] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.624841] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: E:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.624891] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\ [t=00:00:00.628850] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base [t=00:00:00.629116] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.629370] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.629449] Scanning: E:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.635421] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 6ms [t=00:00:00.635434] [VFS] [SpringVFS::ReserveArchives<this=000001d46ce62c40>] [t=00:00:00.635525] [VFS] [SpringVFS::AddArchive<this=000001d46ce62c40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.637850] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001d46ce62c40 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.637860] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.727754] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.728059] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.728159] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.728164] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.728336] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.728362] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.728435] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.729067] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.729113] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.729137] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.729439][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.729512][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.729563][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.729579][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.729588][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.729614][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.733468][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.733486][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek Digital Output (Realtek High Definition Audio)" [t=00:00:00.733494][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "ASUS VG27W (NVIDIA High Definition Audio)" [t=00:00:00.733502][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Realtek High Definition Audio)" [t=00:00:00.733512][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.743034][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.744397][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001d46cf94de0(default) context=000001d46ce62580 numChannels=2 frameSize=8 [t=00:00:00.744413][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.744421][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.744426][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.744439][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.744461][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.744515][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.744527][f=-000001] [Sound] Devices: [t=00:00:00.746435][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek High Definition Audio)] [t=00:00:00.746446][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek High Definition Audio)] [t=00:00:00.746453][f=-000001] [Sound] [OpenAL Soft on ASUS VG27W (NVIDIA High Definition Audio)] [t=00:00:00.746470][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.746477][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.746988][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.746999][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.835864][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 106ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: E:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 2936939 MB [t=00:00:00.837442][f=-000001] [StartScript] Loading StartScript from: E:\SteamLibrary\steamapps\common\Zero-K\_script.txt [t=00:00:00.838090][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8458 [t=00:00:00.839134][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8458 using name drissit86 [t=00:00:01.012216][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Desert Rumble 1.02" (loaded=0 cached=0) [t=00:00:01.012382][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46ce62c40>(arName="Desert Rumble 1.02", overwrite=false)] section=1 cached=0 [t=00:00:01.012746][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46ce62c40>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:01.013014][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v65" (loaded=0 cached=0) [t=00:00:01.056640][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46ce62c40>(arName="Unit Level Ups v65", overwrite=false)] section=0 cached=0 [t=00:00:01.057912][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46ce62c40>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.058025][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46ce62c40>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:01.059504][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001d46ce62c40>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:01.066408][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.066482][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:01.066545][f=-000001] Warning: [PreGame::GameDataReceived] Archive Desert Rumble 1.02 (checksum 5030b62b8369ff1f12db7c26418b4216e4fcaa20adad2fe03a1f689a4f26e946c23e4e509dff35e428e6d7cd5354e02ad4ce24027e4e9008498718731d226483) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.110523][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.110596][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.110651][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.110729][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.110776][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv65.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:01.111328][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="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" [t=00:00:01.111395][f=-000001] [PreGame::GameDataReceived] recording demo to "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-12_02-26-46-197_Desert Rumble 1_105.1.1-2314-g9e0bf7d BAR105.sdfz" [t=00:00:01.111407][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 145ms [t=00:00:01.111592][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:01.914957][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:01.915062][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:01.959250][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:01.959327][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:01.959381][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:01.959431][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:01.970036][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:01.970050][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:01.970119][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:01.970169][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:01.970215][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:01.970262][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:01.971061][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:01.971470][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:01.971860][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:01.972400][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:01.972818][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:01.973197][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:01.973211][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:01.973726][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:01.975567][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:01.977958][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:01.978761][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:01.978898][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1) [t=00:00:01.979240][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:01.979261][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:01.979367][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:01.979384][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:02.110621][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:02.119114][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (59 MB)" [t=00:00:02.158557][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/nil. Creating fallback texture [t=00:00:02.213293][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 233ms [t=00:00:02.213336][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.214154][f=-000001] [CAS::GASCB] Archive file="desertrumble_v1.02.sd7" cs="92c5d57436efcc3739aa2711373da2fb3dc41be95073d8c07f71c3136b3fa4afbae698555b001107c9d033ef4727c659d2cba2dbd962e01e30df87a02ed4ce39" [t=00:00:02.214221][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.258263][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv65.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:02.258329][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.258388][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.258434][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.350692][f=-000001] Loading UnitDefs_posts [t=00:00:02.416705][f=-000001] ERROR: shielddummytiny.energyuse set, should be energyUpkeep instead! [t=00:00:02.416838][f=-000001] ERROR: explosiondummy.energyuse set, should be energyUpkeep instead! [t=00:00:02.416867][f=-000001] ERROR: shielddummysmall.energyuse set, should be energyUpkeep instead! [t=00:00:02.417243][f=-000001] ERROR: shielddummylarge.energyuse set, should be energyUpkeep instead! [t=00:00:02.444883][f=-000001] Loading FeatureDefs_posts [t=00:00:02.454662][f=-000001] Loading WeaponDefs_posts [t=00:00:02.487708][f=-000001] Loading ArmorDefs_posts [t=00:00:02.516183][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 257ms ------- TRUNCATED ------- [t=00:43:58.435321][f=0076756] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:43:58.669160][f=0076762] [Game::ClientReadNet][LOGMSG] sender="crzybones" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:43:58.699175][f=0076763] [Game::ClientReadNet][LOGMSG] sender="drissit86" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:44:19.259464][f=0077381] game_message: Revenant is under attack [t=00:44:25.105771][f=0077556] game_message: Revenant is under attack [t=00:44:30.238737][f=0077710] game_message: Revenant is under attack [t=00:44:38.306554][f=0077952] game_message: Revenant is under attack [t=00:44:43.360226][f=0078104] game_message: Revenant is under attack [t=00:44:51.723017][f=0078354] game_message: Revenant is under attack [t=00:45:01.406969][f=0078645] game_message: Revenant is under attack [t=00:45:06.456430][f=0078796] game_message: Revenant is under attack [t=00:45:11.826162][f=0078958] game_message: Revenant is under attack [t=00:45:28.089196][f=0079446] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:45:28.089274][f=0079446] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:45:28.353413][f=0079453] [Game::ClientReadNet][LOGMSG] sender="drissit86" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:45:28.353560][f=0079453] [Game::ClientReadNet][LOGMSG] sender="crzybones" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:45:31.425696][f=0079545] [unit_script.lua] Error: [string "scripts/turretlaser.lua"]:50: attempt to call field 'Script_SetupAimPosTerraform' (a nil value) [t=00:45:31.425767][f=0079545] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=UnitCreated trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ? [t=00:45:31.653280][f=0079552] [Game::ClientReadNet][LOGMSG] sender="drissit86" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:45:31.685603][f=0079553] [Game::ClientReadNet][LOGMSG] sender="crzybones" string="[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_script.lua"]:266: attempt to index global 'debug' (a nil value) stack traceback: [C]: in function 'sp_CallAsUnit' [string "LuaRules/Gadgets/unit_script.lua"]:318: in function 'CallAsUnitNoReturn' [string "LuaRules/Gadgets/unit_script.lua"]:908: in function 'UnitCreated' [string "LuaRules/gadgets.lua"]:1396: in function <[string "LuaRules/gadgets.lua"]:1391> (tail call): ?" [t=00:46:46.214910][f=0081790] game_message: Revenant is under attack [t=00:46:51.241883][f=0081940] game_message: Metal Extractor is under attack [t=00:46:52.340576][f=0081973] Error: QueryWeapon: bad return value, expected number [t=00:46:52.340602][f=0081973] Error: AimFromWeapon: bad return value, expected number [t=00:46:52.340612][f=0081973] Warning: tankheavyassault: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:46:52.340625][f=0081973] Warning: tankheavyassault: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:46:52.340637][f=0081973] Warning: tankheavyassault: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:46:52.842363][f=0081988] Warning: tankheavyassault: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:46:52.842384][f=0081988] Warning: tankheavyassault: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:46:56.239455][f=0082090] game_message: Conjurer is under attack [t=00:47:11.139062][f=0082537] game_message: Knight is under attack [t=00:47:21.971878][f=0082862] game_message: Knight is under attack [t=00:47:44.672451][f=0083543] game_message: Conjurer is under attack [t=00:47:53.106040][f=0083796] game_message: Conjurer is under attack [t=00:48:00.109533][f=0084006] game_message: Conjurer is under attack [t=00:48:05.293947][f=0084162] game_message: Knight is under attack [t=00:48:35.046450][f=0085054] game_message: Knight is under attack [t=00:48:44.855298][f=0085348] Error: QueryWeapon: bad return value, expected number [t=00:48:44.855329][f=0085348] Error: AimFromWeapon: bad return value, expected number [t=00:48:44.855338][f=0085348] Warning: tankheavyassault: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:48:44.855352][f=0085348] Warning: tankheavyassault: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:48:44.855364][f=0085348] Warning: tankheavyassault: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:48:45.349440][f=0085363] Warning: tankheavyassault: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:48:45.349461][f=0085363] Warning: tankheavyassault: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:49:20.633440][f=0086422] game_message: Revenant is under attack [t=00:49:28.911604][f=0086670] game_message: AllyTeam 0 has an overwhelming numerical advantage! [t=00:49:29.835450][f=0086698] game_message: Knight is under attack [t=00:49:34.834164][f=0086848] game_message: Knight is under attack [t=00:49:39.827083][f=0086998] game_message: Knight is under attack [t=00:49:44.935584][f=0087151] game_message: Revenant is under attack [t=00:49:49.935176][f=0087301] game_message: Revenant is under attack [t=00:49:55.271366][f=0087461] game_message: Revenant is under attack [t=00:49:56.766658][f=0087506] game_message: AI has been destroyed! [t=00:49:56.766809][f=0087506] game_message: North-West wins! [t=00:49:56.767122][f=0087506] Submitting stats [t=00:49:56.807631][f=0087506] <autoquit> Automatically exiting in 10 seconds. Move mouse to cancel. [t=00:49:56.846374][f=0087508] <autoquit> Autoquit canceled. [t=00:49:57.303314][f=0087521] [Game::ClientReadNet] remote skirmish AI "AI: Beginner (1)" (ID: 0) being removed from team 2 [t=00:49:57.303517][f=0087521] [Game::ClientReadNet] remote skirmish AI "AI: Novice (1)" (ID: 1) being removed from team 3 [t=00:50:07.449381][f=0087814] No clients connected, shutting down server [t=00:50:07.449396][f=0087814] Server shutdown [t=00:50:37.209121][f=0087814] [QuitAction] user exited to system [t=00:50:37.222317][f=0087814] [SpringApp::Kill][1] fromRun=1 [t=00:50:37.222333][f=0087814] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:50:37.249971][f=0087814] [async=0] threads=8 tasks=8321250 {sum,avg}{exec,wait}time={{87588.375, 0.011}, {259017.000, 0.031}}ms [t=00:50:37.249991][f=0087814] thread=1 tasks=1188750 {sum,min,max,avg}{exec,wait}time={{15180.757, 0.000, 55.020, 0.013}, {13880.132, 0.000, 18446744027136.000, 0.012}}ms [t=00:50:37.250042][f=0087814] thread=2 tasks=1188750 {sum,min,max,avg}{exec,wait}time={{13199.747, 0.000, 46.492, 0.011}, {39122.652, 0.000, 18446744027136.000, 0.033}}ms [t=00:50:37.250055][f=0087814] thread=3 tasks=1188750 {sum,min,max,avg}{exec,wait}time={{12143.095, 0.000, 47.592, 0.010}, {40541.859, 0.000, 18446744027136.000, 0.034}}ms [t=00:50:37.250065][f=0087814] thread=4 tasks=1188750 {sum,min,max,avg}{exec,wait}time={{11467.723, 0.000, 46.352, 0.010}, {41497.195, 0.000, 18446744027136.000, 0.035}}ms [t=00:50:37.250082][f=0087814] thread=5 tasks=1188750 {sum,min,max,avg}{exec,wait}time={{12270.706, 0.000, 55.671, 0.010}, {40520.242, 0.000, 18446744027136.000, 0.034}}ms [t=00:50:37.250095][f=0087814] thread=6 tasks=1188750 {sum,min,max,avg}{exec,wait}time={{11925.191, 0.000, 50.293, 0.010}, {40960.613, 0.000, 18446744027136.000, 0.034}}ms [t=00:50:37.250111][f=0087814] thread=7 tasks=1188750 {sum,min,max,avg}{exec,wait}time={{11401.154, 0.000, 54.412, 0.010}, {42494.316, 0.000, 5.463, 0.036}}ms [t=00:50:37.250127][f=0087814] [async=1] threads=8 tasks=6258 {sum,avg}{exec,wait}time={{27947.242, 4.466}, {11043763.000, 1764.743}}ms [t=00:50:37.250139][f=0087814] thread=1 tasks=883 {sum,min,max,avg}{exec,wait}time={{3987.924, 0.000, 328.746, 4.516}, {1575192.500, 0.098, 4004.538, 1783.910}}ms [t=00:50:37.250150][f=0087814] thread=2 tasks=882 {sum,min,max,avg}{exec,wait}time={{3988.117, 0.000, 328.340, 4.522}, {1578088.875, 0.222, 4004.808, 1789.216}}ms [t=00:50:37.250163][f=0087814] thread=3 tasks=903 {sum,min,max,avg}{exec,wait}time={{3984.095, 0.000, 328.835, 4.412}, {1573889.375, 0.066, 4004.621, 1742.956}}ms [t=00:50:37.250175][f=0087814] thread=4 tasks=908 {sum,min,max,avg}{exec,wait}time={{3988.168, 0.000, 328.767, 4.392}, {1582595.875, 0.416, 4004.803, 1742.947}}ms [t=00:50:37.250186][f=0087814] thread=5 tasks=897 {sum,min,max,avg}{exec,wait}time={{4003.440, 0.000, 328.440, 4.463}, {1580546.750, 0.106, 4004.244, 1762.036}}ms [t=00:50:37.250199][f=0087814] thread=6 tasks=895 {sum,min,max,avg}{exec,wait}time={{3989.762, 0.000, 328.299, 4.458}, {1576855.875, 0.102, 4004.523, 1761.850}}ms [t=00:50:37.250211][f=0087814] thread=7 tasks=890 {sum,min,max,avg}{exec,wait}time={{4005.734, 0.000, 328.528, 4.501}, {1576594.000, 0.004, 4004.520, 1771.454}}ms [t=00:50:37.250218][f=0087814] [ThreadPool::SetThreadCount][2] workers=0 [t=00:50:37.250223][f=0087814] [SpringApp::Kill][2] [t=00:50:37.250262][f=0087814] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:50:37.250272][f=0087814] [Game::KillLua][1] dtor=0 luaUI=000001d5013017b0 [t=00:50:37.250304][f=0087814] Start widgetHandler:Shutdown [t=00:50:37.252428][f=0087814] Shutdown - SaveOrderList Complete [t=00:50:37.252986][f=0087814] Writing last game win data [t=00:50:37.256020][f=0087814] Shutdown - SaveConfigData Complete [t=00:50:37.256035][f=0087814] Shutdown Widget - Chili Highlight [t=00:50:37.256057][f=0087814] Shutdown Widget - Draw After Chili [t=00:50:37.256066][f=0087814] Shutdown Widget - API Unit Tracker GL4 [t=00:50:37.256084][f=0087814] Shutdown Widget - EPIC Menu [t=00:50:37.257077][f=0087814] Shutdown Widget - Depth of Field Shader [t=00:50:37.257089][f=0087814] Shutdown Widget - Chili Widget Selector [t=00:50:37.258023][f=0087814] Shutdown Widget - Chili Minimap [t=00:50:37.258129][f=0087814] Shutdown Widget - Deferred rendering [t=00:50:37.258140][f=0087814] SSAO: Deferred rendering disabled, disabling. [t=00:50:37.262264][f=0087814] Shutdown Widget - Deferred rendering [t=00:50:37.262292][f=0087814] SSAO: Deferred rendering disabled, disabling. [t=00:50:37.263029][f=0087814] Shutdown Widget - Local Team Colors [t=00:50:37.263041][f=0087814] Shutdown Widget - Display Keys 2 [t=00:50:37.263061][f=0087814] Shutdown Widget - Save Game Menu [t=00:50:37.263073][f=0087814] Shutdown Widget - Highlight Model Api GL4 [t=00:50:37.263106][f=0087814] Shutdown Widget - Unit Icons [t=00:50:37.263152][f=0087814] Shutdown Widget - Noises [t=00:50:37.263161][f=0087814] Shutdown Widget - HealthBars [t=00:50:37.264180][f=0087814] Shutdown Widget - BuildETA [t=00:50:37.264194][f=0087814] Shutdown Widget - Selected Units GL4 2 [t=00:50:37.264212][f=0087814] Shutdown Widget - Outline No Shader [t=00:50:37.264508][f=0087814] Shutdown Widget - Win Counter [t=00:50:37.264523][f=0087814] Shutdown Widget - EndGame APM stats [t=00:50:37.264533][f=0087814] Shutdown Widget - Modular Comm Info [t=00:50:37.264541][f=0087814] Shutdown Widget - Stereo3D [t=00:50:37.264577][f=0087814] Shutdown Widget - State Reverse and Latency [t=00:50:37.264597][f=0087814] Shutdown Widget - Showeco and Grid Drawer [t=00:50:37.264610][f=0087814] Shutdown Widget - Point Tracker [t=00:50:37.264618][f=0087814] Shutdown Widget - Music Player v2 [t=00:50:37.264642][f=0087814] Shutdown Widget - Missile Silo Range [t=00:50:37.264653][f=0087814] Shutdown Widget - MinimapEvents [t=00:50:37.264664][f=0087814] Shutdown Widget - Local Widgets Config [t=00:50:37.264680][f=0087814] Shutdown Widget - Highlight Geos [t=00:50:37.264694][f=0087814] Shutdown Widget - Grab Input [t=00:50:37.264776][f=0087814] Input grabbing is disabled! [t=00:50:37.264786][f=0087814] Shutdown Widget - Defense Range Zero-K [t=00:50:37.264936][f=0087814] Shutdown Widget - Darkening [t=00:50:37.264955][f=0087814] Shutdown Widget - Context Menu [t=00:50:37.264964][f=0087814] Shutdown Widget - Chili Spectator Panels [t=00:50:37.264973][f=0087814] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:50:37.264987][f=0087814] Shutdown Widget - Chili Nuke Warning [t=00:50:37.264998][f=0087814] Shutdown Widget - Chili EndGame Window [t=00:50:37.265015][f=0087814] Shutdown Widget - Chili Economy Panel Default [t=00:50:37.265102][f=0087814] Shutdown Widget - CameraShake [t=00:50:37.265112][f=0087814] Shutdown Widget - Attack Warning [t=00:50:37.265125][f=0087814] Shutdown Widget - Startup Info and Selector [t=00:50:37.265138][f=0087814] Shutdown Widget - Transport AI [t=00:50:37.265148][f=0087814] Shutdown Widget - Attack AoE [t=00:50:37.265158][f=0087814] Shutdown Widget - Map Edge Extension [t=00:50:37.265490][f=0087814] Shutdown Widget - Highlight Unit GL4 v2 [t=00:50:37.265501][f=0087814] Shutdown Widget - Selection Send [t=00:50:37.265510][f=0087814] Shutdown Widget - LupsManager [t=00:50:37.265558][f=0087814] Shutdown Widget - Newton Firezone [t=00:50:37.265569][f=0087814] Shutdown Widget - Receive Units Indicator [t=00:50:37.265577][f=0087814] Shutdown Widget - Chili Pro Console [t=00:50:37.265933][f=0087814] Shutdown Widget - Persistent Build Height [t=00:50:37.265946][f=0087814] Shutdown Widget - Lasso Terraform GUI [t=00:50:37.265959][f=0087814] Shutdown Widget - Lups [t=00:50:37.266463][f=0087814] Shutdown Widget - Chili Framework [t=00:50:37.266477][f=0087814] Shutdown Widget - Mex Placement Handler [t=00:50:37.266501][f=0087814] Shutdown Widget - Custom Markers [t=00:50:37.266514][f=0087814] Shutdown Widget - Chili Core Selector [t=00:50:37.266582][f=0087814] Shutdown Widget - Select Keys [t=00:50:37.266600][f=0087814] Shutdown Widget - Contrast Adaptive Sharpen [t=00:50:37.266630][f=0087814] Shutdown Widget - Pause Screen [t=00:50:37.266728][f=0087814] Shutdown Widget - Bloom Shader Deferred [t=00:50:37.266884][f=0087814] Shutdown Widget - Text To Speech Control [t=00:50:37.266896][f=0087814] Shutdown Widget - Layout Handler [t=00:50:37.266906][f=0087814] Shutdown Widget - Color Blindness Correction [t=00:50:37.267009][f=0087814] End widgetHandler:Shutdown [t=00:50:37.328368][f=0087814] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 381804440, 0.0} allocedSize{int+, int-, ext}={0, 0, 46522192481}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0021} [t=00:50:37.331524][f=0087814] [Game::KillLua][2] dtor=0 luaGaia=000001d4f7ef6940 [t=00:50:37.352345][f=0087814] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1, 0.0} allocedSize{int+, int-, ext}={0, 0, 30}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:50:37.352413][f=0087814] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:50:37.352441][f=0087814] [Game::KillLua][3] dtor=0 luaRules=000001d4cb0df710 [t=00:50:37.352472][f=0087814] Start gadgetHandler:Shutdown [t=00:50:37.352482][f=0087814] Shutdown - StartSetup [t=00:50:37.352490][f=0087814] Shutdown - UnitMorph [t=00:50:37.354109][f=0087814] Shutdown - Carrier Drones [t=00:50:37.354199][f=0087814] Shutdown - Missile Silo Controller [t=00:50:37.354209][f=0087814] Shutdown - Modular Comm Info [t=00:50:37.354217][f=0087814] Shutdown - Terrain Texture Handler [t=00:50:37.354225][f=0087814] Shutdown - UnitCloakShield [t=00:50:37.354562][f=0087814] Shutdown - Starlight Handler [t=00:50:37.354602][f=0087814] End gadgetHandler:Shutdown [t=00:50:37.380090][f=0087814] Start gadgetHandler:Shutdown [t=00:50:37.380109][f=0087814] Shutdown - Teleport Throw [t=00:50:37.380120][f=0087814] Shutdown - UnitMorph [t=00:50:37.380149][f=0087814] Shutdown - Commander Skin Renderer [t=00:50:37.382062][f=0087814] Shutdown - Missile fired callins [t=00:50:37.382076][f=0087814] Shutdown - Modular Comm Info [t=00:50:37.382084][f=0087814] Shutdown - Retreat Command [t=00:50:37.382095][f=0087814] Shutdown - Shockwaves [t=00:50:37.382104][f=0087814] Shutdown - Unit tint API [t=00:50:37.382119][f=0087814] Shutdown - Unit glow API [t=00:50:37.382133][f=0087814] Shutdown - UnitCloakShield [t=00:50:37.382153][f=0087814] Shutdown - Lups Cloak FX [t=00:50:37.382210][f=0087814] Shutdown - Lups [t=00:50:37.383131][f=0087814] Shutdown - Lups Shield [t=00:50:37.383272][f=0087814] End gadgetHandler:Shutdown [t=00:50:37.414400][f=0087814] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3513, 0.0} allocedSize{int+, int-, ext}={0, 0, 546970}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0011} [t=00:50:37.416993][f=0087814] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:50:37.417055][f=0087814] [Game::KillLua][4] dtor=0 [t=00:50:37.417063][f=0087814] [Game::KillLua][5] dtor=0 [t=00:50:37.438208][f=0087814] [DemoRecorder::WriteDemoFile] writing client-demo "E:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-12_02-26-46-197_Desert Rumble 1_105.1.1-2314-g9e0bf7d BAR105.sdfz" (3945792 bytes) [t=00:50:37.438288][f=0087814] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:50:37.458149][f=0087814] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:50:37.458170][f=0087814] [Sound] [Sound::UpdateThread][3] #sources=32 #items=83 [t=00:50:37.458415][f=0087814] [Sound] [Sound::UpdateThread][4] ctx=000001d46ce62580 dev=000001d46cf94de0 [t=00:50:37.458497][f=0087814] [Sound] [Sound::UpdateThread][5] ctx=000001d46ce62580 dev=000001d46cf94de0 [t=00:50:37.458516][f=0087814] [Sound] [Sound::Cleanup][alcDestroyContext(000001d46ce62580)] [t=00:50:37.459506][f=0087814] [Sound] [Sound::Cleanup][alcCloseDevice(000001d46cf94de0)] [t=00:50:37.461774][f=0087814] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:50:37.492351][f=0087814] [Sound] [Sound::UpdateThread][6] [t=00:50:37.492827][f=0087814] [Game::~CGame][1] [t=00:50:37.492839][f=0087814] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:50:37.492845][f=0087814] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:50:37.492863][f=0087814] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:50:37.492870][f=0087814] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:50:37.492876][f=0087814] [Game::KillLua][4] dtor=1 [t=00:50:37.492882][f=0087814] [Game::KillLua][5] dtor=1 [t=00:50:37.493125][f=0087814] [Game::KillMisc][1] [t=00:50:37.493144][f=0087814] [Game::KillMisc][2] [t=00:50:37.493336][f=0087814] [Game::KillMisc][3] [t=00:50:37.493416][f=0087814] [Game::KillRendering][1] [t=00:50:37.496279][f=0087814] [~CRectangleOverlapHandler] 15% overlap reduction [t=00:50:37.521301][f=0087814] [3DOParser::Kill] allocated 1 pieces [t=00:50:37.521317][f=0087814] [S3OParser::Kill] allocated 5579 pieces [t=00:50:37.521676][f=0087814] [AssParser::Kill] allocated 677 pieces [t=00:50:37.550950][f=0087814] [Game::KillInterface][1] [t=00:50:37.551553][f=0087814] [Game::KillInterface][2] [t=00:50:37.551851][f=0087814] [Game::KillSimulation][1] [t=00:50:37.551931][f=0087814] [Game::KillSimulation][2] [t=00:50:37.571792][f=0087814] [CCollisionHandler] dis-/continuous tests: 67/49250827 [t=00:50:37.571807][f=0087814] [Game::KillSimulation][3] [t=00:50:37.573149][f=0087814] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:50:37.573216][f=0087814] [~CPathCache(28x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:50:37.573269][f=0087814] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:50:37.573320][f=0087814] [~CPathCache(56x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:50:37.573653][f=0087814] [~CRectangleOverlapHandler] 15% overlap reduction [t=00:50:37.589271][f=0087814] [LosHandler::Kill] raycast instance cache-{hits,misses}={184102,211458}; shared=5%; cached=41% [t=00:50:37.600686][f=0087814] [Game::KillSimulation][4] [t=00:50:37.654531][f=0087814] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:50:37.654664][f=0087814] [Game::~CGame][2] [t=00:50:37.654674][f=0087814] [Game::~CGame][3] [t=00:50:37.654711][f=0087814] [SpringApp::Kill][3] [t=00:50:37.654733][f=0087814] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 6384535 bytes sent in 81107 packets (78.717 bytes/packet) 6741742 bytes recv'd in 47386 packets (142.273 bytes/packet) {0.099x, 0.042x} relative protocol overhead {up, down} 62136 incoming chunks dropped, 228470 outgoing chunks resent 48015 incoming chunks processed [t=00:50:37.654979][f=0087814] [SpringApp::Kill][4] font=000001d42a20a580 [t=00:50:37.656576][f=0087814] [SpringApp::Kill][5] [t=00:50:37.660119][f=0087814] [SpringApp::Kill][6] [t=00:50:37.660194] [SpringApp::Kill][7] [t=00:50:37.660241] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {1240, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:50:37.660251] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {2464, 1048576, 1048576}, EBO = {4480, 2097152, 2097152} [t=00:50:37.660263] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:50:37.660272] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:50:37.660281] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {6864, 65536, 65536}, EBO = {10296, 262144, 262144} [t=00:50:37.660292] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:50:37.660301] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {540, 1048576, 1048576}, EBO = {810, 2097152, 2097152} [t=00:50:37.660309] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {82456, 1048576, 1048576}, EBO = {123684, 2097152, 2097152} [t=00:50:37.660317] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:50:37.660327] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:50:37.660335] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:50:37.660343] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {8, 1048576, 1048576}, EBO = {12, 2097152, 2097152} [t=00:50:37.660354] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {1544, 1048576, 1048576}, EBO = {2316, 2097152, 2097152} [t=00:50:37.699027] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:50:37.699039] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:50:37.699044] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:50:37.699048] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8458 [t=00:50:37.699053] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:50:37.699344] [VFS] [SpringVFS::DeleteArchives<this=000001d46ce62c40>] [t=00:50:37.699353] [VFS] [SpringVFS::DeleteArchives<this=000001d46ce62c40>(section=0)] #archives[section]=2 #files[section]=8263 [t=00:50:37.699360] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\games\unitlevelupsv65.sdz (000001d4292ccc90) [t=00:50:37.699392] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001d46d3ed8d0) [t=00:50:37.699494] [~CPoolArchive] archiveFile="E:\SteamLibrary\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1678ms [t=00:50:37.699511] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=31ms [t=00:50:37.699518] file="sounds/music/war/morning adventure.ogg" indx=6355 inflSize=6536kb readTime=29ms [t=00:50:37.699525] file="sounds/music/peace/far beyond the stars.ogg" indx=6345 inflSize=6427kb readTime=28ms [t=00:50:37.699532] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=21ms [t=00:50:37.699540] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=20ms [t=00:50:37.699547] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=19ms [t=00:50:37.699552] file="sounds/music/war/yin & yang.ogg" indx=6361 inflSize=4395kb readTime=19ms [t=00:50:37.699559] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=19ms [t=00:50:37.699564] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=16ms [t=00:50:37.699572] file="sounds/music/victory/modern warstory.ogg" indx=6351 inflSize=3745kb readTime=16ms [t=00:50:37.701042] [VFS] [SpringVFS::DeleteArchives<this=000001d46ce62c40>(section=1)] #archives[section]=1 #files[section]=169 [t=00:50:37.701061] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\maps\DesertRumble_V1.02.sd7 (000001d46cec1740) [t=00:50:37.702566] [VFS] [SpringVFS::DeleteArchives<this=000001d46ce62c40>(section=2)] #archives[section]=3 #files[section]=329 [t=00:50:37.702588] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\maphelper.sdz (000001d4292cc660) [t=00:50:37.702627] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\springcontent.sdz (000001d4292cc9d0) [t=00:50:37.702684] [VFS] archive=E:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2314-g9e0bf7d\base\spring\bitmaps.sdz (000001d4292cc030) [t=00:50:37.702734] [VFS] [SpringVFS::DeleteArchives<this=000001d46ce62c40>(section=3)] #archives[section]=0 #files[section]=0 [t=00:50:37.702747] [VFS] [SpringVFS::DeleteArchives<this=000001d46ce62c40>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:50:37.702792] [VFS] [SpringVFS::DeleteArchives<this=000001d46ce62c40>(section=5)] #archives[section]=0 #files[section]=0 [t=00:50:37.702801] [VFS] [SpringVFS::DeleteArchives<this=000001d46ce62c40>(section=6)] #archives[section]=0 #files[section]=0 [t=00:50:37.702808] [VFS] [SpringVFS::DeleteArchives<this=000001d46ce62c40>(section=7)] #archives[section]=0 #files[section]=0 [t=00:50:37.702817] [VFS] [SpringVFS::DeleteArchives<this=000001d46ce62c40>(section=8)] #archives[section]=0 #files[section]=0 [t=00:50:38.206195] [SpringApp::Kill][8] [t=00:50:38.206207] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:50:38.206213] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6a78f80b0 (joinable=1) [t=00:50:38.206218] [WatchDog::Uninstall][2] [t=00:50:38.797698] [WatchDog::Uninstall][3] [t=00:50:38.797709] [SpringApp::Kill][9]
infolog_full.txt (truncated):