Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.009843] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.009860] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.029792] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.030048] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.709321] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.709375] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.709402] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.709417] [t=00:00:00.709424] Enable or disable log sections using the LogSections configuration key [t=00:00:00.709432] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.709439] Use "none" to disable the default log sections. [t=00:00:00.709446] ============== </Log Sections> ============== [t=00:00:00.709453] ============== <User Config> ============== [t=00:00:00.709596] AllowDeferredMapRendering = 1 [t=00:00:00.709604] AllowDeferredModelRendering = 1 [t=00:00:00.709610] AnimationMT = 0 [t=00:00:00.709616] BumpWaterAnisotropy = 2 [t=00:00:00.709622] BumpWaterBlurReflection = 1 [t=00:00:00.709627] BumpWaterDepthBits = 32 [t=00:00:00.709633] BumpWaterReflection = 2 [t=00:00:00.709640] BumpWaterTexSizeReflection = 256 [t=00:00:00.709646] CamFreeScrollSpeed = 50 [t=00:00:00.709651] CamMode = 1 [t=00:00:00.709658] DualScreenMiniMapOnLeft = 1 [t=00:00:00.709670] EdgeMoveDynamic = 0 [t=00:00:00.709677] EdgeMoveWidth = 0.003 [t=00:00:00.709682] FPSFOV = 90 [t=00:00:00.709687] FPSScrollSpeed = 50 [t=00:00:00.709693] FontSize = 18 [t=00:00:00.709699] GrassDetail = 0 [t=00:00:00.709704] GroundDecals = 5 [t=00:00:00.709710] GroundDetail = 120 [t=00:00:00.709716] HangTimeout = 30 [t=00:00:00.709721] HardwareCursor = 1 [t=00:00:00.709728] InitialNetworkTimeout = 0 [t=00:00:00.709734] LinkIncomingMaxPacketRate = 512 [t=00:00:00.709744] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.709751] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.709757] LinkOutgoingBandwidth = 131072 [t=00:00:00.709764] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.709770] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.709777] MSAALevel = 8 [t=00:00:00.709783] MaxParticles = 25000 [t=00:00:00.709788] MaxSounds = 32 [t=00:00:00.709793] MaximumTransmissionUnit = 0 [t=00:00:00.709799] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.709810] MiniMapMarker = 0 [t=00:00:00.709816] MouseDragScrollThreshold = 0 [t=00:00:00.709822] NetworkLossFactor = 1 [t=00:00:00.709830] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.709835] OverheadScrollSpeed = 50 [t=00:00:00.709841] ReconnectTimeout = 0 [t=00:00:00.709847] RotOverheadScrollSpeed = 50 [t=00:00:00.709852] RotateLogFiles = 1 [t=00:00:00.709858] ShadowMapSize = 8192 [t=00:00:00.709863] Shadows = 1 [t=00:00:00.709868] ShowClock = 0 [t=00:00:00.709875] SoftParticles = 2 [t=00:00:00.709885] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.709893] UnitIconDist = 151 [t=00:00:00.709899] UpdateBoundingVolumeMT = 0 [t=00:00:00.709905] UpdateWeaponVectorsMT = 0 [t=00:00:00.709911] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.709918] UseLuaMemPools = 0 [t=00:00:00.709923] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.709929] VFSCacheArchiveFiles = 0 [t=00:00:00.709935] VSync = 0 [t=00:00:00.709940] Water = 4 [t=00:00:00.709947] WindowBorderless = 1 [t=00:00:00.709959] WindowPosY = 0 [t=00:00:00.709965] XResolutionWindowed = 2560 [t=00:00:00.709971] YResolutionWindowed = 1440 [t=00:00:00.709977] snd_volbattle = 26 [t=00:00:00.709982] snd_volmaster = 27 [t=00:00:00.709994] ============== </User Config> ============== [t=00:00:00.710002] ============== <User System> ============== [t=00:00:00.710008] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.710018] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.710031] Compiler Version: gcc-13.2.0 [t=00:00:00.710079] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.710173] Hardware Config: AMD Ryzen 5 5600G with Radeon Graphics ; 32616MB RAM, 41597MB pagefile [t=00:00:00.710185] Binary Word Size: 64-bit (native) [t=00:00:00.710192] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.710202] Physical CPU Cores: 6 [t=00:00:00.710208] Logical CPU Cores: 12 [t=00:00:00.710222] ============== </User System> ============== [t=00:00:00.710494] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.710499] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.710503] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.710507] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.710529] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.712658] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.712679] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.721477] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@59Hz} current={2560x1440x24bpp@59Hz} [t=00:00:00.726436] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.726453] [ 1] 3620x2036x24bpp@70Hz [t=00:00:00.726458] [ 4] 2560x1440x24bpp@70Hz [t=00:00:00.726464] [ 7] 2048x1280x24bpp@60Hz [t=00:00:00.726468] [ 8] 1920x1440x24bpp@70Hz [t=00:00:00.726473] [11] 1920x1200x24bpp@60Hz [t=00:00:00.726477] [12] 1920x1080x24bpp@60Hz [t=00:00:00.726481] [15] 1680x1050x24bpp@60Hz [t=00:00:00.726484] [17] 1600x1200x24bpp@60Hz [t=00:00:00.726507] [18] 1600x1024x24bpp@60Hz [t=00:00:00.726516] [20] 1600x900x24bpp@60Hz [t=00:00:00.726522] [21] 1440x1080x24bpp@60Hz [t=00:00:00.726528] [24] 1440x900x24bpp@60Hz [t=00:00:00.726535] [25] 1366x768x24bpp@60Hz [t=00:00:00.726541] [26] 1360x768x24bpp@60Hz [t=00:00:00.726547] [27] 1280x1024x24bpp@75Hz [t=00:00:00.726553] [28] 1280x960x24bpp@75Hz [t=00:00:00.726560] [29] 1280x800x24bpp@60Hz [t=00:00:00.726566] [30] 1280x768x24bpp@60Hz [t=00:00:00.726572] [31] 1280x720x24bpp@60Hz [t=00:00:00.726582] [34] 1176x664x24bpp@60Hz [t=00:00:00.726589] [37] 1152x864x24bpp@60Hz [t=00:00:00.726594] [38] 1024x768x24bpp@75Hz [t=00:00:00.726600] [40] 800x600x24bpp@75Hz [t=00:00:00.726606] [42] 720x576x24bpp@50Hz [t=00:00:00.726611] [43] 720x480x24bpp@60Hz [t=00:00:00.726617] [45] 640x480x24bpp@75Hz [t=00:00:00.934805] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.935397] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.935412] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<2560,1440> [t=00:00:00.980647] [GR::LogVersionInfo] [t=00:00:00.980664] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.980672] GL version : 4.6.0 NVIDIA 537.58 [t=00:00:00.980679] GL vendor : NVIDIA Corporation [t=00:00:00.980686] GL renderer : NVIDIA GeForce RTX 3060 Ti/PCIe/SSE2 [t=00:00:00.980693] GLSL version: 4.60 NVIDIA [t=00:00:00.980715] GLEW version: 2.1.0 [t=00:00:00.980722] GPU memory : 8192MB (total) / 3568MB (available) [t=00:00:00.980740] SDL swap-int: 1 [t=00:00:00.980746] SDL driver : windows [t=00:00:00.980752] [t=00:00:00.980758] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.980764] GLSL shader support : 1 [t=00:00:00.980771] GL4 support : 1 [t=00:00:00.980778] FBO extension support : 1 [t=00:00:00.980816] NVX GPU mem-info support : 1 [t=00:00:00.980840] ATI GPU mem-info support : 0 [t=00:00:00.980865] Texture clamping to edge : 1 [t=00:00:00.980875] NPOT-texture support : 1 (1) [t=00:00:00.980885] S3TC/DXT1 texture support : 1/1 [t=00:00:00.980893] texture query-LOD support : 1 (1) [t=00:00:00.980901] MSAA frame-buffer support : 1 (1) [t=00:00:00.980907] Z-buffer depth : 32 (-) [t=00:00:00.980927] primitive-restart support : 1 (1) [t=00:00:00.980935] clip-space control support: 1 (1) [t=00:00:00.980942] seamless cube-map support : 1 (1) [t=00:00:00.980957] frag-depth layout support : 1 (1) [t=00:00:00.980965] persistent maps support : 1 (1) [t=00:00:00.980971] explicit attribs location : 1 (1) [t=00:00:00.980978] multi draw indirect : 1 (-) [t=00:00:00.980987] array textures : 1 (-) [t=00:00:00.980994] buffer copy support : 1 (-) [t=00:00:00.981001] indirect draw : 1 (-) [t=00:00:00.981008] base instance : 1 (-) [t=00:00:00.981014] [t=00:00:00.981019] max. FBO samples : 32 [t=00:00:00.981031] max. FS/program texture slots : 32/192 [t=00:00:00.981039] max. texture size : 32768 [t=00:00:00.981050] max. texture anisotropy level : 16.000000 [t=00:00:00.981057] max. vec4 varyings/attributes : 31/16 [t=00:00:00.981063] max. draw-buffers : 8 [t=00:00:00.981070] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.981078] max. uniform buffer-bindings : 84 [t=00:00:00.981084] max. uniform block-size : 64KB [t=00:00:00.981096] max. storage buffer-bindings : 96 [t=00:00:00.981104] max. storage block-size : 2047MB [t=00:00:00.981109] [t=00:00:00.981114] enable AMD-hacks : 0 [t=00:00:00.981120] compress MIP-maps: 0 [t=00:00:00.981179] Number of compressed texture formats: 51 [t=00:00:00.981269] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.981401] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.981784] [GR::UpdateGLConfigs] [t=00:00:00.981841] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.981861] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.981879] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.981890] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.981896] [GR::InitGLState] [t=00:00:00.981962] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@59Hz (fullscreen::non-exclusive) [t=00:00:01.100472] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:01.103632] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:01.104186] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:01.109429] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:01.109456] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:01.109865] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:01.127882] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:01.127898] [DataDirLocater::Check] Isolation Mode! [t=00:00:01.128038] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:01.128110] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:01.132370] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:01.132827] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:01.133151] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:01.133261] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:01.183087] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 50ms [t=00:00:01.183121] [VFS] [SpringVFS::ReserveArchives<this=00000156fd62c170>] [t=00:00:01.183297] [VFS] [SpringVFS::AddArchive<this=00000156fd62c170>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.185724] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000156fd62c170 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.185739] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.305349] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:01.306053] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:01.306388] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:01.307402] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.307404] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.307556] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.307858] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:01.307903] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:01.308321][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.308447][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:01.308575][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.308595][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.308605][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.308655][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.319163][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.319182][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Razer BlackShark V2 Pro)" [t=00:00:01.319189][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (Steam Streaming Microphone)" [t=00:00:01.319197][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2730Q (NVIDIA High Definition Audio)" [t=00:00:01.319207][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:01.319213][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.342315][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.344685][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000156fd75a340(default) context=00000156d9851620 numChannels=2 frameSize=8 [t=00:00:01.344762][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.344781][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.344816][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.344828][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.344858][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.344890][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.344899][f=-000001] [Sound] Devices: [t=00:00:01.349638][f=-000001] [Sound] [OpenAL Soft on Speakers (Razer BlackShark V2 Pro)] [t=00:00:01.349662][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:01.349707][f=-000001] [Sound] [OpenAL Soft on PL2730Q (NVIDIA High Definition Audio)] [t=00:00:01.349716][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:01.349737][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.349749][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.350725][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.350753][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.408322][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 99ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 1399551 MB [t=00:00:01.411319][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.411361][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.411380][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-07_11-19-59-029_Castel_godsV21_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:02.108990][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:02.113921][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:02.114024][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:02.114045][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:02.162166][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:02.163487][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 752ms [t=00:00:02.163900][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:02.301436][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000156fdcf6b30] using map "Castel_godsV21" (loaded=0 cached=0) [t=00:00:02.301786][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000156fd62c170>(arName="Castel_godsV21", overwrite=false)] section=1 cached=0 [t=00:00:02.314444][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000156fd62c170>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:02.314990][f=-000001] [PreGame::AddModArchivesToVFS][server=00000156fdcf6b30] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:02.315355][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000156fd62c170>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:02.368206][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000156fd62c170>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:02.368362][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000156fd62c170>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:02.370220][f=-000001] [CAS::GASCB] Archive file="castel_godsv21.sd7" cs="9ac163b19322c4ce7519cf05e37a94cfaf26073ac6d93bddb7cab8e2aa28442d3ddbff2fa6eaff9ae84abea5edaa30c99779e96d8976e64a51ec862a2a1f995c" [t=00:00:02.430796][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.430956][f=-000001] Warning: [PreGame::GameDataReceived] Archive Castel_godsV21 (checksum 583400ee26a4f7e65e68943295cc7422761eb6f33b07ccfdf2a4136b8e3109c44503292a6015db79097c5a87f9d916ba917c6fb42e5a965c28b419f919e933e6) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:09.427536][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:09.469300][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:09.550333][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:09.550411][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:09.550447][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 7386ms [t=00:00:09.550742][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:09.573399][f=-000001] forceSingleThreaded, false [t=00:00:09.578669][f=-000001] [CAS::GASCB] Archive file="castel_godsv21.sd7" cs="9ac163b19322c4ce7519cf05e37a94cfaf26073ac6d93bddb7cab8e2aa28442d3ddbff2fa6eaff9ae84abea5edaa30c99779e96d8976e64a51ec862a2a1f995c" [t=00:00:09.578788][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:09.579112][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:09.579289][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:09.579394][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:09.594476][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:09.594508][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:09.594647][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:09.594748][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:09.594835][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:09.594918][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:09.595944][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:09.596456][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:09.596913][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:09.597532][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:09.597980][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:09.598427][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:09.598447][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:09.599006][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:09.610894][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:09.614805][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:09.616491][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:09.616835][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:09.617393][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:09.617408][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:09.617544][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:09.617560][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:09.808133][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:10.014017][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (107 MB)" [t=00:00:10.088756][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 471ms [t=00:00:10.088793][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:10.091175][f=-000001] [CAS::GASCB] Archive file="castel_godsv21.sd7" cs="9ac163b19322c4ce7519cf05e37a94cfaf26073ac6d93bddb7cab8e2aa28442d3ddbff2fa6eaff9ae84abea5edaa30c99779e96d8976e64a51ec862a2a1f995c" [t=00:00:10.091294][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:10.091758][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:10.091861][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:10.091950][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:10.157262][f=-000001] Loading UnitDefs_posts [t=00:00:10.266932][f=-000001] Loading FeatureDefs_posts [t=00:00:10.282773][f=-000001] Loading WeaponDefs_posts [t=00:00:10.357840][f=-000001] Loading ArmorDefs_posts [t=00:00:10.378972][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 286ms [t=00:00:10.453253][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 364ms [t=00:00:10.453338][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:10.731304][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:10.734914][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:10.738236][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:10.738425][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 7ms [t=00:00:10.738433][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:10.738485][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:10.740325][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:10.742405][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:10.742569][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:10.811849][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:10.823178][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:10.868174][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:10.868358][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:10.868604][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:10.869040][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:10.869247][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:10.869800][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:10.871540][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:10.872085][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:10.872367][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:23.292655][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:23.292836][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:23.293007][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:23.293292][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:23.293454][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:23.293648][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:23.293865][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:23.294934][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:23.312017][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:23.312780][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:23.313293][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:23.339105][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:23.339680][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:23.345554][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:23.346281][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:23.346938][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:23.348670][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:23.349008][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:23.351903][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:23.352772][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:23.353006][f=-000001] Mex Placement Initialised with 139 spots. [t=00:00:23.354658][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:23.355360][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:23.355818][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:23.356664][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:23.356827][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:23.363957][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:23.367030][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:23.369809][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:23.370226][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:23.370528][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:23.372784][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:23.432121][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:23.432996][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:23.433440][f=-000001] SetSunLighting [t=00:00:23.434085][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:23.441866][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:23.443075][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:23.443456][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:23.443855][f=-000001] Lua garbage collection rate: 30/s [t=00:00:23.443881][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:23.447047][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:23.447467][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:23.447674][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:23.449048][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:23.470945][f=-000001] Writing last game win data [t=00:00:23.511222][f=-000001] LuaUI v0.3 [t=00:00:23.710160][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:23.787037][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:23.828010][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 9906, 0.0} allocedSize{int+, int-, ext}={0, 0, 1805564}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0316} [t=00:00:24.369466][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:24.379078][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:24.381829][f=-000001] Playback paused [t=00:00:24.403838][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:24.588531][f=-000001] Opening demofile D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-06-07_11-19-59-029_Castel_godsV21_105.1.1-2457-g8095d30 BAR105.sdfz [t=00:00:24.588551][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:24.588572][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:24.588606][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:24.588622][f=-000001] -> Connection established (given id 3) [t=00:00:24.588656][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=583400ee26a4f7e65e68943295cc7422761eb6f33b07ccfdf2a4136b8e3109c44503292a6015db79097c5a87f9d916ba917c6fb42e5a965c28b419f919e933e6" [t=00:00:24.588684][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:24.588708][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b9a64cc2ebab4bf395978899934fb954d1fea2da49f294f2f30fd032cea8c4a61e97a9e3e46f34f0d6fd7b9193c8c68a71d03527079d8e5bcc9faa2cee9f393]" [t=00:00:24.588734][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3f0da0c9ad9e588712370c10ed703754a61ce9b9905672bf0620ee98e2815f2c37b0ba381418a00426200d3fd915404ee0347477232462d37c5fa451198e18af]" [t=00:00:24.588795][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={0000015755e80080,0000000000000000}][locale="C"]" [t=00:00:24.588812][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:24.701659][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:27.898544][f=-000001] Beginning demo playback [t=00:00:32.503405][f=-000001] GameID: e5ec6266cd8659b41bd814ad2e2b1b08 [t=00:00:32.503871][f=-000001] Connection attempt from Noth1ng [t=00:00:32.503884][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:32.504096][f=-000001] -> Connection established (given id 1) [t=00:00:32.504107][f=-000001] Connection attempt from yJleTu [t=00:00:32.504113][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:32.504230][f=-000001] -> Connection established (given id 2) [t=00:00:32.504264][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Noth1ng" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=583400ee26a4f7e65e68943295cc7422761eb6f33b07ccfdf2a4136b8e3109c44503292a6015db79097c5a87f9d916ba917c6fb42e5a965c28b419f919e933e6" [t=00:00:32.504283][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Noth1ng" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:32.504301][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yJleTu" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=583400ee26a4f7e65e68943295cc7422761eb6f33b07ccfdf2a4136b8e3109c44503292a6015db79097c5a87f9d916ba917c6fb42e5a965c28b419f919e933e6" [t=00:00:32.504318][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yJleTu" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:32.504327][f=-000001] Connection attempt from idinahyisuka [t=00:00:32.504333][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:32.504428][f=-000001] -> Connection established (given id 0) [t=00:00:32.504449][f=-000001] [Game::ClientReadNet][LOGMSG] sender="idinahyisuka" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=583400ee26a4f7e65e68943295cc7422761eb6f33b07ccfdf2a4136b8e3109c44503292a6015db79097c5a87f9d916ba917c6fb42e5a965c28b419f919e933e6" [t=00:00:32.504470][f=-000001] [Game::ClientReadNet][LOGMSG] sender="idinahyisuka" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:32.504483][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yJleTu" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b9a64cc2ebab4bf395978899934fb954d1fea2da49f294f2f30fd032cea8c4a61e97a9e3e46f34f0d6fd7b9193c8c68a71d03527079d8e5bcc9faa2cee9f393]" [t=00:00:32.504497][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yJleTu" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3f0da0c9ad9e588712370c10ed703754a61ce9b9905672bf0620ee98e2815f2c37b0ba381418a00426200d3fd915404ee0347477232462d37c5fa451198e18af]" [t=00:00:32.504507][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Noth1ng" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b9a64cc2ebab4bf395978899934fb954d1fea2da49f294f2f30fd032cea8c4a61e97a9e3e46f34f0d6fd7b9193c8c68a71d03527079d8e5bcc9faa2cee9f393]" [t=00:00:32.504520][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Noth1ng" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3f0da0c9ad9e588712370c10ed703754a61ce9b9905672bf0620ee98e2815f2c37b0ba381418a00426200d3fd915404ee0347477232462d37c5fa451198e18af]" [t=00:00:33.241362][f=-000001] [Game::ClientReadNet][LOGMSG] sender="yJleTu" string="[Game::Load][lua{Rules,Gaia}={0000017c4100e240,0000000000000000}][locale="C"]" [t=00:00:35.377243][f=-000001] <yJleTu> Allies: I choose: Sigma! [t=00:00:35.991153][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Noth1ng" string="[Game::Load][lua{Rules,Gaia}={000001569a7b3390,0000000000000000}][locale="C"]" [t=00:00:38.121381][f=-000001] [Game::ClientReadNet] remote skirmish AI "n/a" (ID: 0, Short-Name: "n/a", Version: "n/a") took over control of team 2 [t=00:00:41.345770][f=-000001] <yJleTu> Allies: I choose: MGE! [t=00:00:41.971414][f=-000001] <Noth1ng> Allies: I choose: General Gavs! [t=00:00:50.382814][f=-000001] [Game::ClientReadNet][LOGMSG] sender="idinahyisuka" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=7b9a64cc2ebab4bf395978899934fb954d1fea2da49f294f2f30fd032cea8c4a61e97a9e3e46f34f0d6fd7b9193c8c68a71d03527079d8e5bcc9faa2cee9f393]" [t=00:00:51.417407][f=-000001] [Game::ClientReadNet][LOGMSG] sender="idinahyisuka" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=3f0da0c9ad9e588712370c10ed703754a61ce9b9905672bf0620ee98e2815f2c37b0ba381418a00426200d3fd915404ee0347477232462d37c5fa451198e18af]" [t=00:01:02.395794][f=-000001] [Game::ClientReadNet][LOGMSG] sender="idinahyisuka" string="[Game::Load][lua{Rules,Gaia}={000002a238b4d4d0,0000000000000000}][locale="C"]" [t=00:01:09.034564][f=-000001] <idinahyisuka> Allies: I choose: Oksimiron! [t=00:01:24.066411][f=0000000] Playback continued [t=00:01:38.278792][f=0000418] [SpringApp::Kill][1] fromRun=1 [t=00:01:38.278811][f=0000418] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:01:38.307112][f=0000418] [async=0] threads=6 tasks=24515 {sum,avg}{exec,wait}time={{2500.417, 0.102}, {3013.907, 0.123}}ms [t=00:01:38.307134][f=0000418] thread=1 tasks=4903 {sum,min,max,avg}{exec,wait}time={{533.426, 0.000, 174.317, 0.109}, {255.999, 0.000, 7.230, 0.052}}ms [t=00:01:38.307165][f=0000418] thread=2 tasks=4903 {sum,min,max,avg}{exec,wait}time={{493.814, 0.000, 166.994, 0.101}, {370.468, 0.000, 6.171, 0.076}}ms [t=00:01:38.307174][f=0000418] thread=3 tasks=4903 {sum,min,max,avg}{exec,wait}time={{513.700, 0.000, 178.328, 0.105}, {822.573, 0.000, 13.198, 0.168}}ms [t=00:01:38.307184][f=0000418] thread=4 tasks=4903 {sum,min,max,avg}{exec,wait}time={{502.136, 0.000, 178.098, 0.102}, {619.331, 0.000, 8.110, 0.126}}ms [t=00:01:38.307202][f=0000418] thread=5 tasks=4903 {sum,min,max,avg}{exec,wait}time={{457.341, 0.000, 169.474, 0.093}, {945.536, 0.000, 5.248, 0.193}}ms [t=00:01:38.307212][f=0000418] [async=1] threads=6 tasks=10639 {sum,avg}{exec,wait}time={{62743.371, 5.897}, {27651488.000, 2599.068}}ms [t=00:01:38.307222][f=0000418] thread=1 tasks=2127 {sum,min,max,avg}{exec,wait}time={{13594.176, 0.000, 1853.711, 6.391}, {6757870.000, 0.441, 6875.212, 3177.184}}ms [t=00:01:38.307240][f=0000418] thread=2 tasks=2130 {sum,min,max,avg}{exec,wait}time={{12959.325, 0.001, 1549.844, 6.084}, {5751401.000, 0.383, 6674.015, 2700.188}}ms [t=00:01:38.307250][f=0000418] thread=3 tasks=2130 {sum,min,max,avg}{exec,wait}time={{11951.311, 0.001, 1555.194, 5.611}, {4988759.000, 0.363, 6639.611, 2342.140}}ms [t=00:01:38.307259][f=0000418] thread=4 tasks=2127 {sum,min,max,avg}{exec,wait}time={{11977.321, 0.001, 1556.342, 5.631}, {4962507.000, 0.101, 6654.022, 2333.102}}ms [t=00:01:38.307272][f=0000418] thread=5 tasks=2125 {sum,min,max,avg}{exec,wait}time={{12261.240, 0.001, 1571.590, 5.770}, {5190951.000, 0.260, 6655.750, 2442.801}}ms [t=00:01:38.307279][f=0000418] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:38.307285][f=0000418] [SpringApp::Kill][2] [t=00:01:38.307335][f=0000418] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:38.307342][f=0000418] [Game::KillLua][1] dtor=0 luaUI=00000157935b6110 [t=00:01:38.307377][f=0000418] Start widgetHandler:Shutdown [t=00:01:38.333048][f=0000418] Shutdown - SaveOrderList Complete [t=00:01:38.333921][f=0000418] Writing last game win data [t=00:01:38.376610][f=0000418] Shutdown - SaveConfigData Complete [t=00:01:38.376634][f=0000418] Shutdown Widget - Chili Highlight [t=00:01:38.376667][f=0000418] Shutdown Widget - Draw After Chili [t=00:01:38.376677][f=0000418] Shutdown Widget - API Unit Tracker GL4 [t=00:01:38.376694][f=0000418] Shutdown Widget - EPIC Menu [t=00:01:38.377696][f=0000418] Shutdown Widget - Chili Minimap [t=00:01:38.377804][f=0000418] Shutdown Widget - Chili Widget Selector [t=00:01:38.378607][f=0000418] Shutdown Widget - Depth of Field Shader [t=00:01:38.378618][f=0000418] Shutdown Widget - Deferred rendering [t=00:01:38.378626][f=0000418] SSAO: Deferred rendering disabled, disabling. [t=00:01:38.430949][f=0000418] Shutdown Widget - Deferred rendering [t=00:01:38.430969][f=0000418] SSAO: Deferred rendering disabled, disabling. [t=00:01:38.431994][f=0000418] Shutdown Widget - Local Team Colors [t=00:01:38.432014][f=0000418] Shutdown Widget - Display Keys 2 [t=00:01:38.432062][f=0000418] Shutdown Widget - Save Game Menu [t=00:01:38.432072][f=0000418] Shutdown Widget - Highlight Model Api GL4 [t=00:01:38.432107][f=0000418] Shutdown Widget - Unit Icons [t=00:01:38.432136][f=0000418] Shutdown Widget - HealthBars [t=00:01:38.433146][f=0000418] Shutdown Widget - Noises [t=00:01:38.433158][f=0000418] Shutdown Widget - BuildETA [t=00:01:38.433170][f=0000418] Shutdown Widget - Selected Units GL4 2 [t=00:01:38.433181][f=0000418] Shutdown Widget - Win Counter [t=00:01:38.433191][f=0000418] Shutdown Widget - EndGame APM stats [t=00:01:38.433214][f=0000418] Shutdown Widget - Modular Comm Info [t=00:01:38.433223][f=0000418] Shutdown Widget - CameraShake [t=00:01:38.433233][f=0000418] Shutdown Widget - Chili Economy Panel Default [t=00:01:38.433346][f=0000418] Shutdown Widget - Chili EndGame Window [t=00:01:38.433365][f=0000418] Shutdown Widget - Chili Nuke Warning [t=00:01:38.433378][f=0000418] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:38.433393][f=0000418] Shutdown Widget - Chili Spectator Panels [t=00:01:38.433406][f=0000418] Shutdown Widget - Context Menu [t=00:01:38.433415][f=0000418] Shutdown Widget - Darkening [t=00:01:38.433429][f=0000418] Shutdown Widget - Defense Range Zero-K [t=00:01:38.433438][f=0000418] Shutdown Widget - Grab Input [t=00:01:38.433453][f=0000418] Shutdown Widget - Highlight Geos [t=00:01:38.433470][f=0000418] Shutdown Widget - Local Widgets Config [t=00:01:38.433483][f=0000418] Shutdown Widget - MinimapEvents [t=00:01:38.433495][f=0000418] Shutdown Widget - Missile Silo Range [t=00:01:38.433518][f=0000418] Shutdown Widget - Music Player v2 [t=00:01:38.433560][f=0000418] Shutdown Widget - Point Tracker [t=00:01:38.433569][f=0000418] Shutdown Widget - Showeco and Grid Drawer [t=00:01:38.433578][f=0000418] Shutdown Widget - State Reverse and Latency [t=00:01:38.433586][f=0000418] Shutdown Widget - Stereo3D [t=00:01:38.433656][f=0000418] Shutdown Widget - Attack AoE [t=00:01:38.433669][f=0000418] Shutdown Widget - UnitShapes 3 [t=00:01:38.433718][f=0000418] Shutdown Widget - Map Edge Extension [t=00:01:38.434314][f=0000418] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:38.434328][f=0000418] Shutdown Widget - Selection Send [t=00:01:38.434341][f=0000418] Shutdown Widget - LupsManager [t=00:01:38.434356][f=0000418] Shutdown Widget - Newton Firezone [t=00:01:38.434368][f=0000418] Shutdown Widget - Chili Pro Console [t=00:01:38.451226][f=0000418] Shutdown Widget - Persistent Build Height [t=00:01:38.451248][f=0000418] Shutdown Widget - Lasso Terraform GUI [t=00:01:38.451271][f=0000418] Shutdown Widget - Chili Framework [t=00:01:38.451281][f=0000418] Shutdown Widget - Lups [t=00:01:38.451977][f=0000418] Shutdown Widget - Chili Core Selector [t=00:01:38.452083][f=0000418] Shutdown Widget - Custom Markers [t=00:01:38.452098][f=0000418] Shutdown Widget - Mex Placement Handler [t=00:01:38.452175][f=0000418] Shutdown Widget - Select Keys [t=00:01:38.452197][f=0000418] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:38.452235][f=0000418] Shutdown Widget - Pause Screen [t=00:01:38.452365][f=0000418] Shutdown Widget - Bloom Shader Deferred [t=00:01:38.452535][f=0000418] Shutdown Widget - Color Blindness Correction [t=00:01:38.452725][f=0000418] Shutdown Widget - Layout Handler [t=00:01:38.452740][f=0000418] Shutdown Widget - Text To Speech Control [t=00:01:38.452747][f=0000418] End widgetHandler:Shutdown [t=00:01:38.510783][f=0000418] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 3915130, 0.0} allocedSize{int+, int-, ext}={0, 0, 911002912}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0443} [t=00:01:38.515400][f=0000418] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:01:38.515417][f=0000418] [Game::KillLua][3] dtor=0 luaRules=0000015755e80080 [t=00:01:38.515455][f=0000418] Start gadgetHandler:Shutdown [t=00:01:38.515467][f=0000418] Shutdown - StartSetup [t=00:01:38.515478][f=0000418] Shutdown - UnitMorph [t=00:01:38.515615][f=0000418] Shutdown - Carrier Drones [t=00:01:38.515688][f=0000418] Shutdown - Missile Silo Controller [t=00:01:38.515722][f=0000418] Shutdown - Modular Comm Info [t=00:01:38.515734][f=0000418] Shutdown - Terrain Texture Handler [t=00:01:38.515746][f=0000418] Shutdown - UnitCloakShield [t=00:01:38.515796][f=0000418] Shutdown - Starlight Handler [t=00:01:38.515810][f=0000418] End gadgetHandler:Shutdown [t=00:01:38.530484][f=0000418] Start gadgetHandler:Shutdown [t=00:01:38.530520][f=0000418] Shutdown - Teleport Throw [t=00:01:38.530541][f=0000418] Shutdown - UnitMorph [t=00:01:38.530598][f=0000418] Shutdown - Commander Skin Renderer [t=00:01:38.530954][f=0000418] Shutdown - Missile fired callins [t=00:01:38.530972][f=0000418] Shutdown - Modular Comm Info [t=00:01:38.530984][f=0000418] Shutdown - Retreat Command [t=00:01:38.531003][f=0000418] Shutdown - Shockwaves [t=00:01:38.531043][f=0000418] Shutdown - Unit tint API [t=00:01:38.531072][f=0000418] Shutdown - Unit glow API [t=00:01:38.531097][f=0000418] Shutdown - UnitCloakShield [t=00:01:38.531122][f=0000418] Shutdown - Lups Cloak FX [t=00:01:38.531139][f=0000418] Shutdown - Lups [t=00:01:38.532025][f=0000418] Shutdown - Lups Shield [t=00:01:38.532051][f=0000418] End gadgetHandler:Shutdown [t=00:01:38.552604][f=0000418] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 163, 0.0} allocedSize{int+, int-, ext}={0, 0, 21376}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0368} [t=00:01:38.557913][f=0000418] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:38.557971][f=0000418] [Game::KillLua][4] dtor=0 [t=00:01:38.557980][f=0000418] [Game::KillLua][5] dtor=0 [t=00:01:38.564477][f=0000418] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:38.594056][f=0000418] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:38.594078][f=0000418] [Sound] [Sound::UpdateThread][3] #sources=32 #items=4 [t=00:01:38.597068][f=0000418] [Sound] [Sound::UpdateThread][4] ctx=00000156d9851620 dev=00000156fd75a340 [t=00:01:38.597238][f=0000418] [Sound] [Sound::UpdateThread][5] ctx=00000156d9851620 dev=00000156fd75a340 [t=00:01:38.597249][f=0000418] [Sound] [Sound::Cleanup][alcDestroyContext(00000156d9851620)] [t=00:01:38.598173][f=0000418] [Sound] [Sound::Cleanup][alcCloseDevice(00000156fd75a340)] [t=00:01:38.598255][f=0000418] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:38.627945][f=0000418] [Sound] [Sound::UpdateThread][6] [t=00:01:38.628856][f=0000418] [Game::~CGame][1] [t=00:01:38.628870][f=0000418] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:38.628878][f=0000418] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:38.628883][f=0000418] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:38.628890][f=0000418] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:38.628895][f=0000418] [Game::KillLua][4] dtor=1 [t=00:01:38.628915][f=0000418] [Game::KillLua][5] dtor=1 [t=00:01:38.628969][f=0000418] [Game::KillMisc][1] [t=00:01:38.628974][f=0000418] [Game::KillMisc][2] [t=00:01:38.629296][f=0000418] [Game::KillMisc][3] [t=00:01:38.629375][f=0000418] [Game::KillRendering][1] [t=00:01:38.632922][f=0000418] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:38.696412][f=0000418] [3DOParser::Kill] allocated 1 pieces [t=00:01:38.696435][f=0000418] [S3OParser::Kill] allocated 5518 pieces [t=00:01:38.696831][f=0000418] [AssParser::Kill] allocated 674 pieces [t=00:01:38.751395][f=0000418] [Game::KillInterface][1] [t=00:01:38.752037][f=0000418] [Game::KillInterface][2] [t=00:01:38.753285][f=0000418] [Game::KillSimulation][1] [t=00:01:38.753303][f=0000418] [Game::KillSimulation][2] [t=00:01:38.788678][f=0000418] [CCollisionHandler] dis-/continuous tests: 0/188940 [t=00:01:38.788703][f=0000418] [Game::KillSimulation][3] [t=00:01:38.791303][f=0000418] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:38.791513][f=0000418] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:38.791592][f=0000418] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:38.791662][f=0000418] [~CPathCache(64x64)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:38.791813][f=0000418] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:38.806005][f=0000418] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,32}; shared=0%; cached=3% [t=00:01:38.818032][f=0000418] [Game::KillSimulation][4] [t=00:01:38.923458][f=0000418] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:01:38.923490][f=0000418] [Game::~CGame][2] [t=00:01:38.923497][f=0000418] [Game::~CGame][3] [t=00:01:38.923724][f=0000418] [SpringApp::Kill][3] [t=00:01:38.923744][f=0000418] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 7234 bytes sent 22100 bytes recv'd [t=00:01:38.925185][f=0000418] Kill: client disconnecting... [t=00:01:40.927356][f=0000418] CloseConnection: client connection closed [t=00:01:40.927398][f=0000418] [SpringApp::Kill][4] font=00000156da3a34c0 [t=00:01:40.929210][f=0000418] [SpringApp::Kill][5] [t=00:01:40.935338][f=0000418] [SpringApp::Kill][6] [t=00:01:40.935365] [SpringApp::Kill][7] [t=00:01:40.935412] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:40.935451] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:40.935464] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:40.935474] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:40.935490] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {88, 65536, 65536}, EBO = {132, 262144, 262144} [t=00:01:40.935503] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:40.935513] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {68, 1048576, 1048576}, EBO = {102, 2097152, 2097152} [t=00:01:40.935525] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {32964, 1048576, 1048576}, EBO = {49446, 2097152, 2097152} [t=00:01:40.935548] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:40.935563] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:40.935575] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:40.935593] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:01:40.935605] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {104, 1048576, 1048576}, EBO = {156, 2097152, 2097152} [t=00:01:41.005011] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:41.005032] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:41.005038] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:41.005045] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:41.054582] [VFS] [SpringVFS::DeleteArchives<this=00000156fd62c170>] [t=00:01:41.054602] [VFS] [SpringVFS::DeleteArchives<this=00000156fd62c170>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:01:41.054612] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (00000156da39f840) [t=00:01:41.057098] [VFS] [SpringVFS::DeleteArchives<this=00000156fd62c170>(section=1)] #archives[section]=1 #files[section]=5 [t=00:01:41.057218] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\Castel_godsV21.sd7 (00000156fd5cfc10) [t=00:01:41.061084] [VFS] [SpringVFS::DeleteArchives<this=00000156fd62c170>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:41.061107] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (00000156da39fc60) [t=00:01:41.061307] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (00000156da39f370) [t=00:01:41.061782] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (00000156da39fd10) [t=00:01:41.061849] [VFS] [SpringVFS::DeleteArchives<this=00000156fd62c170>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:41.061861] [VFS] [SpringVFS::DeleteArchives<this=00000156fd62c170>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:41.061871] [VFS] [SpringVFS::DeleteArchives<this=00000156fd62c170>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:41.061897] [VFS] [SpringVFS::DeleteArchives<this=00000156fd62c170>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:41.061955] [VFS] [SpringVFS::DeleteArchives<this=00000156fd62c170>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:41.061978] [VFS] [SpringVFS::DeleteArchives<this=00000156fd62c170>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:41.062330] [SpringApp::Kill][8] [t=00:01:41.062343] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:41.062371] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f4b47430 (joinable=1) [t=00:01:41.062381] [WatchDog::Uninstall][2] [t=00:01:41.770023] [WatchDog::Uninstall][3] [t=00:01:41.770036] [SpringApp::Kill][9]
infolog_full.txt (truncated):