ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #108328

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.026553] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.026574] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.029581] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.029679] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
[t=00:00:00.263453] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.263498] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.263520]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.263533]   
[t=00:00:00.263538]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.263544]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.263550]   Use "none" to disable the default log sections.
[t=00:00:00.263556] ============== </Log Sections> ==============

[t=00:00:00.263565] ============== <User Config> ==============
[t=00:00:00.263647]   AllowDeferredMapRendering = 1
[t=00:00:00.263653]   AllowDeferredModelRendering = 1
[t=00:00:00.263657]   AnimationMT = 0
[t=00:00:00.263661]   BumpWaterAnisotropy = 2
[t=00:00:00.263665]   BumpWaterBlurReflection = 1
[t=00:00:00.263669]   BumpWaterDepthBits = 32
[t=00:00:00.263672]   BumpWaterReflection = 2
[t=00:00:00.263676]   BumpWaterTexSizeReflection = 256
[t=00:00:00.263682]   CamFreeScrollSpeed = 50
[t=00:00:00.263686]   CamMode = 1
Failed rotating the log file
[t=00:00:00.263691]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.263699]   EdgeMoveDynamic = 0
[t=00:00:00.263702]   EdgeMoveWidth = 0.003
[t=00:00:00.263706]   FPSFOV = 90
[t=00:00:00.263709]   FPSScrollSpeed = 50
[t=00:00:00.263715]   FontSize = 18
[t=00:00:00.263718]   GrassDetail = 0
[t=00:00:00.263721]   GroundDecals = 5
[t=00:00:00.263725]   GroundDetail = 120
[t=00:00:00.263728]   HangTimeout = 30
[t=00:00:00.263732]   HardwareCursor = 1
[t=00:00:00.263737]   InitialNetworkTimeout = 0
[t=00:00:00.263741]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.263747]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.263755]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.263759]   LinkOutgoingBandwidth = 131072
[t=00:00:00.263764]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.263770]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.263773]   MSAALevel = 8
[t=00:00:00.263777]   MaxParticles = 25000
[t=00:00:00.263780]   MaxSounds = 32
[t=00:00:00.263784]   MaximumTransmissionUnit = 0
[t=00:00:00.263790]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.263797]   MiniMapMarker = 0
[t=00:00:00.263803]   MouseDragScrollThreshold = 0
[t=00:00:00.263810]   NetworkLossFactor = 1
[t=00:00:00.263815]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.263820]   OverheadScrollSpeed = 50
[t=00:00:00.263824]   ReconnectTimeout = 0
[t=00:00:00.263829]   RotOverheadScrollSpeed = 50
[t=00:00:00.263834]   RotateLogFiles = 1
[t=00:00:00.263838]   ShadowMapSize = 8192
[t=00:00:00.263843]   Shadows = 1
[t=00:00:00.263847]   ShowClock = 0
[t=00:00:00.263855]   SoftParticles = 2
[t=00:00:00.263890]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.263901]   UnitIconDist = 151
[t=00:00:00.263907]   UpdateBoundingVolumeMT = 0
[t=00:00:00.263912]   UpdateWeaponVectorsMT = 0
[t=00:00:00.263917]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.263923]   UseLuaMemPools = 0
[t=00:00:00.263928]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.263936]   VFSCacheArchiveFiles = 0
[t=00:00:00.263940]   VSync = 0
[t=00:00:00.263944]   Water = 4
[t=00:00:00.263950]   XResolution = 1920
[t=00:00:00.263995]   YResolution = 1080
[t=00:00:00.264003]   snd_volgeneral = 0
[t=00:00:00.264008]   snd_volmaster = 43
[t=00:00:00.264028] ============== </User Config> ==============

[t=00:00:00.264036] ============== <User System> ==============
[t=00:00:00.264042]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.264050]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.264061]        Compiler Version: gcc-13.2.0
[t=00:00:00.264114]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.264177]         Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 16225MB RAM, 24417MB pagefile
[t=00:00:00.264186]        Binary Word Size: 64-bit (native)
[t=00:00:00.264191]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.264197]      Physical CPU Cores: 6
[t=00:00:00.264201]       Logical CPU Cores: 12
[t=00:00:00.264206] ============== </User System> ==============

[t=00:00:00.264352] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.264370]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.264374]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.264379]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.264383]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.265412] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.265427] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.271532] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.284949]     Display (Generic PnP Monitor)=1 modes=120 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.284967]         [ 1] 2715x1527x24bpp@165Hz
[t=00:00:00.284972]         [ 7] 1920x1080x24bpp@165Hz
[t=00:00:00.284978]         [13] 1680x1260x24bpp@120Hz
[t=00:00:00.284981]         [15] 1680x1050x24bpp@165Hz
[t=00:00:00.284987]         [21] 1600x1200x24bpp@120Hz
[t=00:00:00.284991]         [23] 1600x1024x24bpp@165Hz
[t=00:00:00.284994]         [29] 1600x900x24bpp@165Hz
[t=00:00:00.284998]         [35] 1440x1080x24bpp@165Hz
[t=00:00:00.285003]         [41] 1366x768x24bpp@165Hz
[t=00:00:00.285006]         [46] 1360x768x24bpp@165Hz
[t=00:00:00.285013]         [51] 1280x1024x24bpp@165Hz
[t=00:00:00.285016]         [57] 1280x960x24bpp@165Hz
[t=00:00:00.285020]         [63] 1280x800x24bpp@165Hz
[t=00:00:00.285023]         [69] 1280x768x24bpp@165Hz
[t=00:00:00.285026]         [74] 1280x720x24bpp@165Hz
[t=00:00:00.285029]         [80] 1176x664x24bpp@60Hz
[t=00:00:00.285034]         [82] 1152x864x24bpp@165Hz
[t=00:00:00.285038]         [88] 1024x768x24bpp@165Hz
[t=00:00:00.285042]         [95] 800x600x24bpp@165Hz
[t=00:00:00.285076]         [103] 720x576x24bpp@165Hz
[t=00:00:00.285082]         [108] 720x480x24bpp@165Hz
[t=00:00:00.285089]         [114] 640x480x24bpp@165Hz
[t=00:00:00.510852] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.511289] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.511309] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.541173] [GR::LogVersionInfo]
[t=00:00:00.541188]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.541209]     GL version  : 4.6.0 NVIDIA 552.44
[t=00:00:00.541215]     GL vendor   : NVIDIA Corporation
[t=00:00:00.541220]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.541226]     GLSL version: 4.60 NVIDIA
[t=00:00:00.541231]     GLEW version: 2.1.0
[t=00:00:00.541236]     GPU memory  : 12288MB (total) / 9999MB (available)
[t=00:00:00.541256]     SDL swap-int: 1
[t=00:00:00.541261]     SDL driver  : windows
[t=00:00:00.541266]     
[t=00:00:00.541270]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.541279]     GLSL shader support       : 1
[t=00:00:00.541286]     GL4 support               : 1
[t=00:00:00.541291]     FBO extension support     : 1
[t=00:00:00.541308]     NVX GPU mem-info support  : 1
[t=00:00:00.541321]     ATI GPU mem-info support  : 0
[t=00:00:00.541334]     Texture clamping to edge  : 1
[t=00:00:00.541344]     NPOT-texture support      : 1 (1)
[t=00:00:00.541351]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.541361]     texture query-LOD support : 1 (1)
[t=00:00:00.541431]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.541440]     Z-buffer depth            : 32 (-)
[t=00:00:00.541451]     primitive-restart support : 1 (1)
[t=00:00:00.541456]     clip-space control support: 1 (1)
[t=00:00:00.541462]     seamless cube-map support : 1 (1)
[t=00:00:00.541468]     frag-depth layout support : 1 (1)
[t=00:00:00.541473]     persistent maps support   : 1 (1)
[t=00:00:00.541481]     explicit attribs location : 1 (1)
[t=00:00:00.541486]     multi draw indirect       : 1 (-)
[t=00:00:00.541492]     array textures            : 1 (-)
[t=00:00:00.541505]     buffer copy support       : 1 (-)
[t=00:00:00.541513]     indirect draw             : 1 (-)
[t=00:00:00.541518]     base instance             : 1 (-)
[t=00:00:00.541523]     
[t=00:00:00.541527]     max. FBO samples              : 32
[t=00:00:00.541535]     max. FS/program texture slots : 32/192
[t=00:00:00.541540]     max. texture size             : 32768
[t=00:00:00.541552]     max. texture anisotropy level : 16.000000
[t=00:00:00.541557]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.541566]     max. draw-buffers             : 8
[t=00:00:00.541571]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.541579]     max. uniform buffer-bindings  : 84
[t=00:00:00.541585]     max. uniform block-size       : 64KB
[t=00:00:00.541591]     max. storage buffer-bindings  : 96
[t=00:00:00.541596]     max. storage block-size       : 2047MB
[t=00:00:00.541603]     
[t=00:00:00.541607]     enable AMD-hacks : 0
[t=00:00:00.541612]     compress MIP-maps: 0
[t=00:00:00.541705]     Number of compressed texture formats: 23
[t=00:00:00.541744]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.541785] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.542139] [GR::UpdateGLConfigs]
[t=00:00:00.542187] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.542195] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.542711] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.542734] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.542761] [GR::InitGLState]
[t=00:00:00.542836] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.673113] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.676831] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 3ms
[t=00:00:00.677546] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.689292] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.689318] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.689857] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.691880] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.691914] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.692003] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.692055] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.700686] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.701041] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.701501] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.701648] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.866783] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 166ms
[t=00:00:00.866808] [VFS] [SpringVFS::ReserveArchives<this=00000299800cfb00>]
[t=00:00:00.866914] [VFS] [SpringVFS::AddArchive<this=00000299800cfb00>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.868610] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000299800cfb00 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.868645] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.870399] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.870819] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.871096] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.871460] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.871620] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.872112] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.872285] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.872316] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.872733][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.872831][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.872981][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.873001][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.873015][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.873049][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.877991][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.878013][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek HD Audio 2nd output (Realtek(R) Audio)"
[t=00:00:00.878033][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "XPRO27IPS (NVIDIA High Definition Audio)"
[t=00:00:00.878041][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.878046][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.893328][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.895656][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000002998023d760(default) context=00000299801074a0  numChannels=2 frameSize=8
[t=00:00:00.895701][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.895723][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.895732][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.895739][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.895768][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.895804][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.895815][f=-000001] [Sound]   Devices:
[t=00:00:00.897191][f=-000001] [Sound]     [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)]
[t=00:00:00.897240][f=-000001] [Sound]     [OpenAL Soft on XPRO27IPS (NVIDIA High Definition Audio)]
[t=00:00:00.897246][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.897262][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.897269][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.898341][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.898367][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.980246][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 107ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 51864 MB
[t=00:00:00.982611][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.982915][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.982951][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-22_02-07-26-403_Sertaleina_V8_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:01.952577][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.957869][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.957947][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:01.957963][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:01.963533][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:01.963680][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 980ms
[t=00:00:01.964067][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:02.012228][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000299807dc1d0] using map "Sertaleina_V8" (loaded=0 cached=0)
[t=00:00:02.012578][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000299800cfb00>(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0
[t=00:00:02.068584][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000299800cfb00>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:02.068988][f=-000001] [PreGame::AddModArchivesToVFS][server=00000299807dc1d0] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:02.069315][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000299800cfb00>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:02.174846][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000299800cfb00>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:02.174999][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000299800cfb00>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:02.176609][f=-000001] [CAS::GASCB] Archive file="sertaleina_v8.sd7" cs="02091b9eee5f69ca72f865f6ad1f1733146ef85656bf1d4a9e0a05c23c3bfadb117c4dafed87a7f90d7ca6f01a40bc70c2bf7c67fc76a4f2acba3c4f74cc91be"
[t=00:00:02.230279][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.230979][f=-000001] Warning: [PreGame::GameDataReceived] Archive Sertaleina_V8 (checksum c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.231764][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.275390][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.371329][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.371391][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:02.371420][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 407ms
[t=00:00:02.371879][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:02.421420][f=-000001] forceSingleThreaded, false
[t=00:00:02.427845][f=-000001] [CAS::GASCB] Archive file="sertaleina_v8.sd7" cs="02091b9eee5f69ca72f865f6ad1f1733146ef85656bf1d4a9e0a05c23c3bfadb117c4dafed87a7f90d7ca6f01a40bc70c2bf7c67fc76a4f2acba3c4f74cc91be"
[t=00:00:02.427951][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.428558][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.428623][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.428686][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.434742][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:02.434759][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:02.434855][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:02.434917][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:02.434963][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:02.435012][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:02.435666][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:02.435875][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:02.436051][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:02.436531][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:02.436729][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:02.436884][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:02.436903][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:02.437134][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:02.474371][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:02.477028][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:02.477788][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:02.477942][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:02.478281][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:02.478304][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:02.478452][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:02.478615][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:02.722098][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:02.807937][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:03.702363][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/irrelevant.tga. Creating fallback texture
[t=00:00:04.131580][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1652ms
[t=00:00:04.131636][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:04.133138][f=-000001] [CAS::GASCB] Archive file="sertaleina_v8.sd7" cs="02091b9eee5f69ca72f865f6ad1f1733146ef85656bf1d4a9e0a05c23c3bfadb117c4dafed87a7f90d7ca6f01a40bc70c2bf7c67fc76a4f2acba3c4f74cc91be"
[t=00:00:04.133240][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:04.133631][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:04.133694][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:04.133758][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:04.217642][f=-000001] Loading UnitDefs_posts
[t=00:00:04.335261][f=-000001] Loading FeatureDefs_posts
[t=00:00:04.343716][f=-000001] Loading WeaponDefs_posts
[t=00:00:04.356567][f=-000001] Loading ArmorDefs_posts
[t=00:00:04.365781][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 231ms
[t=00:00:04.400394][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 268ms
[t=00:00:04.400420][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:04.602721][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:04.605518][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:04.636017][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:04.636178][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 33ms
[t=00:00:04.636188][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:04.636203][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:04.637000][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:04.637964][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:04.638139][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:04.748454][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:04.781389][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:04.819035][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:04.819111][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:04.819179][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:04.819336][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:04.819407][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:04.819619][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:04.820479][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:04.820725][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:04.820852][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:04.820925][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:04.821051][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:04.822482][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:04.822580][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:04.822663][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:04.823946][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:04.833583][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:05.000172][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:05.000262][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:05.037430][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 37ms
[t=00:00:05.037486][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:05.090833][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 53ms
[t=00:00:05.090862][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:05.104544][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 13ms
------- TRUNCATED -------
[t=00:00:17.515332][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:17.515506][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:17.515644][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:17.515777][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:17.515907][f=-000001] <Building Starter>: disabled for spectators
[t=00:00:17.516336][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:17.516496][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:17.516727][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:17.516896][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:17.517051][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:17.517175][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:17.517718][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:17.522483][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:17.522771][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:17.522975][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:17.527049][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:17.527513][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:17.532155][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:17.532649][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:17.532944][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:17.534293][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:17.534564][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:17.536636][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:17.537084][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:17.537304][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:17.539473][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:17.539954][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:17.540340][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:17.541099][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:17.541266][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:17.542700][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:17.547982][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:17.567656][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:17.568120][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:17.568299][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:17.569628][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:17.586447][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:17.587460][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:17.587726][f=-000001] SetSunLighting
[t=00:00:17.588127][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:17.588296][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:17.594356][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:17.595334][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:17.595525][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:17.595669][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:17.595687][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:17.597870][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:17.598158][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:17.599439][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:17.601890][f=-000001] Writing last game win data
[t=00:00:17.605214][f=-000001] LuaUI v0.3
[t=00:00:17.690506][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:17.774535][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:17.787712][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10759, 0.0} allocedSize{int+, int-, ext}={0, 0, 1869088}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0133}
[t=00:00:18.307867][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:18.310045][f=-000001] <Ghost Site> Spectator mode. Widget removed.
[t=00:00:18.310862][f=-000001] Playback paused
[t=00:00:18.313800][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:18.444692][f=-000001] Opening demofile D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-22_02-07-26-403_Sertaleina_V8_105.1.1-2457-g8095d30 BAR105.sdfz
[t=00:00:18.444716][f=-000001] Connection attempt from UnnamedPlayer (spec)
[t=00:00:18.444724][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:18.444767][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0
[t=00:00:18.444905][f=-000001]  -> Connection established (given id 3)
[t=00:00:18.444931][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04"
[t=00:00:18.444955][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:18.444973][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da495fc02894bc4efd932655b9612e6ae7f8dbb34073397751478212fef917a8d54b08644a83fcd73530e2e2833248ee6ec6c7aa768c7d2a985defb6ea7c6aa3]"
[t=00:00:18.444984][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=118f760d8747fa4d3edeb2c2a8c7d52c8aff8cd37e16787a1511d703e6c409afc02c5e5185aa8b74b6afbfbe43f66cecd96f673c7199eb343a26a3f3dbd3ac65]"
[t=00:00:18.445151][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={000002999e8daa60,0000029a713cb150}][locale="C"]"
[t=00:00:18.445162][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[t=00:00:18.661256][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:35.983175][f=-000001] Beginning demo playback
[t=00:00:36.093540][f=-000001] GameID: 5e534d66384ddaf609425351f946e49d
[t=00:00:36.588350][f=-000001] Connection attempt from RiposteR
[t=00:00:36.588381][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:36.588993][f=-000001]  -> Connection established (given id 0)
[t=00:00:36.776628][f=-000001] Connection attempt from Logix
[t=00:00:36.776647][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:36.776843][f=-000001]  -> Connection established (given id 1)
[t=00:00:36.776884][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04"
[t=00:00:36.776904][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:36.967026][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04"
[t=00:00:36.967050][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:45.747194][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da495fc02894bc4efd932655b9612e6ae7f8dbb34073397751478212fef917a8d54b08644a83fcd73530e2e2833248ee6ec6c7aa768c7d2a985defb6ea7c6aa3]"
[t=00:00:45.747224][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=118f760d8747fa4d3edeb2c2a8c7d52c8aff8cd37e16787a1511d703e6c409afc02c5e5185aa8b74b6afbfbe43f66cecd96f673c7199eb343a26a3f3dbd3ac65]"
[t=00:00:50.354522][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000002183a0a2980,000002183a09b090}][locale="C"]"
[t=00:00:54.820276][f=-000001] Skipping pregame chatter
[t=00:00:54.823427][f=-000001] Skipping to frame 30
[t=00:00:54.823486][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da495fc02894bc4efd932655b9612e6ae7f8dbb34073397751478212fef917a8d54b08644a83fcd73530e2e2833248ee6ec6c7aa768c7d2a985defb6ea7c6aa3]"
[t=00:00:54.823512][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=118f760d8747fa4d3edeb2c2a8c7d52c8aff8cd37e16787a1511d703e6c409afc02c5e5185aa8b74b6afbfbe43f66cecd96f673c7199eb343a26a3f3dbd3ac65]"
[t=00:00:54.823937][f=-000001] <RiposteR> Allies: I choose: E1!
[t=00:00:54.824851][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[Game::Load][lua{Rules,Gaia}={0000017b611be1f0,0000017b611c7310}][locale="C"]"
[t=00:00:54.825395][f=-000001] <RiposteR> troll?
[t=00:00:54.825586][f=-000001] <Logix> no
[t=00:00:54.825627][f=-000001] <Logix> was doing smth
[t=00:00:54.825752][f=-000001] > Game will be force started in 60 seconds
[t=00:00:54.826088][f=-000001] <Logix> Allies: I choose: OP Engineer!
[t=00:00:54.826150][f=-000001] <Logix> im strategizing
[t=00:00:54.826226][f=-000001] > Game will be force started in 40 seconds
[t=00:00:54.826440][f=-000001] [Game::ClientReadNet] added new player Myopic with number 2 to team 0
[t=00:00:54.826449][f=-000001] > SPRINGIE:User Myopic|vehcon|4_5||False||Dynasty|MX
[t=00:00:54.962171][f=0000000] Playback continued
[t=00:00:55.047214][f=0000030] Skip finished
[t=00:01:31.804487][f=0001099] Speed set to 3.0 [server]
[t=00:01:38.666069][f=0001698] Speed set to 2.0 [server]
[t=00:01:50.733448][f=0002397] Speed set to 1.0 [server]
[t=00:01:55.070007][f=0002522] [SpecTeamAction] local client 3 now spectating team 1 and allyteam 1
[t=00:01:57.270448][f=0002587] [SpecTeamAction] local client 3 now spectating team 0 and allyteam 0
[t=00:02:42.870161][f=0003911] [QuitAction] user exited to system
[t=00:02:42.875898][f=0003912] [SpringApp::Kill][1] fromRun=1
[t=00:02:42.875912][f=0003912] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:02:42.904956][f=0003912]  [async=0] threads=6 tasks=198740 {sum,avg}{exec,wait}time={{2475.340, 0.012}, {36953.602, 0.186}}ms
[t=00:02:42.904977][f=0003912]      thread=1 tasks=39748 {sum,min,max,avg}{exec,wait}time={{710.520, 0.000, 35.170, 0.018}, {276.885, 0.000, 18446744027136.000, 0.007}}ms
[t=00:02:42.904996][f=0003912]      thread=2 tasks=39748 {sum,min,max,avg}{exec,wait}time={{463.414, 0.000, 33.711, 0.012}, {6495.243, 0.000, 18446744027136.000, 0.163}}ms
[t=00:02:42.905005][f=0003912]      thread=3 tasks=39748 {sum,min,max,avg}{exec,wait}time={{418.089, 0.000, 28.740, 0.011}, {8774.252, 0.000, 18446744027136.000, 0.221}}ms
[t=00:02:42.905013][f=0003912]      thread=4 tasks=39748 {sum,min,max,avg}{exec,wait}time={{455.489, 0.000, 34.780, 0.011}, {10414.658, 0.000, 18446744027136.000, 0.262}}ms
[t=00:02:42.905024][f=0003912]      thread=5 tasks=39748 {sum,min,max,avg}{exec,wait}time={{427.828, 0.000, 35.337, 0.011}, {10992.563, 0.000, 3.869, 0.277}}ms
[t=00:02:42.905033][f=0003912]  [async=1] threads=6 tasks=2493 {sum,avg}{exec,wait}time={{35411.340, 14.204}, {9910314.000, 3975.256}}ms
[t=00:02:42.905042][f=0003912]      thread=1 tasks=495 {sum,min,max,avg}{exec,wait}time={{7085.132, 0.000, 652.194, 14.313}, {1980720.375, 0.098, 7039.661, 4001.455}}ms
[t=00:02:42.905054][f=0003912]      thread=2 tasks=495 {sum,min,max,avg}{exec,wait}time={{7084.398, 0.000, 648.351, 14.312}, {1981088.750, 0.259, 7043.274, 4002.199}}ms
[t=00:02:42.905065][f=0003912]      thread=3 tasks=499 {sum,min,max,avg}{exec,wait}time={{7086.719, 0.000, 650.577, 14.202}, {1991533.875, 0.358, 7040.975, 3991.050}}ms
[t=00:02:42.905075][f=0003912]      thread=4 tasks=506 {sum,min,max,avg}{exec,wait}time={{7076.064, 0.000, 639.788, 13.984}, {1979785.125, 0.494, 7043.426, 3912.619}}ms
[t=00:02:42.905088][f=0003912]      thread=5 tasks=498 {sum,min,max,avg}{exec,wait}time={{7079.027, 0.000, 639.550, 14.215}, {1977185.625, 0.521, 7043.193, 3970.252}}ms
[t=00:02:42.905094][f=0003912] [ThreadPool::SetThreadCount][2] workers=0
[t=00:02:42.905102][f=0003912] [SpringApp::Kill][2]
[t=00:02:42.905503][f=0003912] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:02:42.905515][f=0003912] [Game::KillLua][1] dtor=0 luaUI=0000029a4f7797e0
[t=00:02:42.905559][f=0003912] Start widgetHandler:Shutdown
[t=00:02:42.907404][f=0003912] Shutdown - SaveOrderList Complete
[t=00:02:42.908015][f=0003912] Writing last game win data
[t=00:02:42.911181][f=0003912] Shutdown - SaveConfigData Complete
[t=00:02:42.911194][f=0003912] Shutdown Widget - Chili Highlight
[t=00:02:42.911218][f=0003912] Shutdown Widget - Draw After Chili
[t=00:02:42.911230][f=0003912] Shutdown Widget - API Unit Tracker GL4
[t=00:02:42.911244][f=0003912] Shutdown Widget - EPIC Menu
[t=00:02:42.912162][f=0003912] Shutdown Widget - Chili Minimap
[t=00:02:42.912264][f=0003912] Shutdown Widget - Chili Widget Selector
[t=00:02:42.913090][f=0003912] Shutdown Widget - Depth of Field Shader
[t=00:02:42.913103][f=0003912] Shutdown Widget - Deferred rendering
[t=00:02:42.913111][f=0003912] SSAO: Deferred rendering disabled, disabling.
[t=00:02:42.927554][f=0003912] Shutdown Widget - Deferred rendering
[t=00:02:42.927572][f=0003912] SSAO: Deferred rendering disabled, disabling.
[t=00:02:42.928363][f=0003912] Shutdown Widget - Local Team Colors
[t=00:02:42.928377][f=0003912] Shutdown Widget - Display Keys 2
[t=00:02:42.928394][f=0003912] Shutdown Widget - Save Game Menu
[t=00:02:42.928416][f=0003912] Shutdown Widget - Highlight Model Api GL4
[t=00:02:42.928456][f=0003912] Shutdown Widget - Unit Icons
[t=00:02:42.928500][f=0003912] Shutdown Widget - HealthBars
[t=00:02:42.931295][f=0003912] Shutdown Widget - Noises
[t=00:02:42.931313][f=0003912] Shutdown Widget - Selected Units GL4 2
[t=00:02:42.931340][f=0003912] Shutdown Widget - BuildETA
[t=00:02:42.931356][f=0003912] Shutdown Widget - Win Counter
[t=00:02:42.931367][f=0003912] Shutdown Widget - EndGame APM stats
[t=00:02:42.931391][f=0003912] Shutdown Widget - Modular Comm Info
[t=00:02:42.931402][f=0003912] Shutdown Widget - CameraShake
[t=00:02:42.931412][f=0003912] Shutdown Widget - Chili Economy Panel Default
[t=00:02:42.931427][f=0003912] Shutdown Widget - Chili EndGame Window
[t=00:02:42.931448][f=0003912] Shutdown Widget - Chili Nuke Warning
[t=00:02:42.931463][f=0003912] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:02:42.931482][f=0003912] Shutdown Widget - Chili Spectator Panels
[t=00:02:42.931497][f=0003912] Shutdown Widget - Context Menu
[t=00:02:42.931508][f=0003912] Shutdown Widget - Darkening
[t=00:02:42.931522][f=0003912] Shutdown Widget - Defense Range Zero-K
[t=00:02:42.931551][f=0003912] Shutdown Widget - Grab Input
[t=00:02:42.931688][f=0003912] Input grabbing is disabled!
[t=00:02:42.931697][f=0003912] Shutdown Widget - Highlight Geos
[t=00:02:42.931709][f=0003912] Shutdown Widget - Local Widgets Config
[t=00:02:42.931722][f=0003912] Shutdown Widget - MinimapEvents
[t=00:02:42.931737][f=0003912] Shutdown Widget - Missile Silo Range
[t=00:02:42.931748][f=0003912] Shutdown Widget - Music Player v2
[t=00:02:42.931759][f=0003912] Shutdown Widget - Point Tracker
[t=00:02:42.931766][f=0003912] Shutdown Widget - Showeco and Grid Drawer
[t=00:02:42.931778][f=0003912] Shutdown Widget - State Reverse and Latency
[t=00:02:42.931787][f=0003912] Shutdown Widget - Stereo3D
[t=00:02:42.931831][f=0003912] Shutdown Widget - Reclaim Field Highlight
[t=00:02:42.931850][f=0003912] Shutdown Widget - Attack AoE
[t=00:02:42.931864][f=0003912] Shutdown Widget - Map Edge Extension
[t=00:02:42.932304][f=0003912] Shutdown Widget - Highlight Unit GL4 v2
[t=00:02:42.932319][f=0003912] Shutdown Widget - Selection Send
[t=00:02:42.932328][f=0003912] Shutdown Widget - LupsManager
[t=00:02:42.932343][f=0003912] Shutdown Widget - Newton Firezone
[t=00:02:42.932355][f=0003912] Shutdown Widget - Chili Pro Console
[t=00:02:42.932857][f=0003912] Shutdown Widget - Persistent Build Height
[t=00:02:42.932893][f=0003912] Shutdown Widget - Lasso Terraform GUI
[t=00:02:42.932909][f=0003912] Shutdown Widget - Chili Framework
[t=00:02:42.932925][f=0003912] Shutdown Widget - Lups
[t=00:02:42.933660][f=0003912] Shutdown Widget - Chili Core Selector
[t=00:02:42.933731][f=0003912] Shutdown Widget - Custom Markers
[t=00:02:42.933745][f=0003912] Shutdown Widget - Mex Placement Handler
[t=00:02:42.933767][f=0003912] Shutdown Widget - Select Keys
[t=00:02:42.933788][f=0003912] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:02:42.933832][f=0003912] Shutdown Widget - Pause Screen
[t=00:02:42.933943][f=0003912] Shutdown Widget - Bloom Shader Deferred
[t=00:02:42.934082][f=0003912] Shutdown Widget - Color Blindness Correction
[t=00:02:42.934181][f=0003912] Shutdown Widget - Layout Handler
[t=00:02:42.934194][f=0003912] Shutdown Widget - Text To Speech Control
[t=00:02:42.934200][f=0003912] End widgetHandler:Shutdown
[t=00:02:42.978640][f=0003912] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6384600, 0.0} allocedSize{int+, int-, ext}={0, 0, 1298569513}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0218}
[t=00:02:42.981120][f=0003912] [Game::KillLua][2] dtor=0 luaGaia=0000029a713cb150
[t=00:02:42.985036][f=0003912] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:42.985092][f=0003912] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:42.985120][f=0003912] [Game::KillLua][3] dtor=0 luaRules=000002999e8daa60
[t=00:02:42.985147][f=0003912] Start gadgetHandler:Shutdown
[t=00:02:42.985159][f=0003912] Shutdown - StartSetup
[t=00:02:42.985168][f=0003912] Shutdown - UnitMorph
[t=00:02:42.985364][f=0003912] Shutdown - Carrier Drones
[t=00:02:42.985378][f=0003912] Shutdown - Missile Silo Controller
[t=00:02:42.985386][f=0003912] Shutdown - Modular Comm Info
[t=00:02:42.985395][f=0003912] Shutdown - Terrain Texture Handler
[t=00:02:42.985403][f=0003912] Shutdown - UnitCloakShield
[t=00:02:42.985459][f=0003912] Shutdown - Starlight Handler
[t=00:02:42.985471][f=0003912] End gadgetHandler:Shutdown
[t=00:02:43.002779][f=0003912] Start gadgetHandler:Shutdown
[t=00:02:43.002825][f=0003912] Shutdown - Teleport Throw
[t=00:02:43.002871][f=0003912] Shutdown - UnitMorph
[t=00:02:43.002898][f=0003912] Shutdown - Commander Skin Renderer
[t=00:02:43.003274][f=0003912] Shutdown - Missile fired callins
[t=00:02:43.003287][f=0003912] Shutdown - Modular Comm Info
[t=00:02:43.003294][f=0003912] Shutdown - Retreat Command
[t=00:02:43.003304][f=0003912] Shutdown - Shockwaves
[t=00:02:43.003311][f=0003912] Shutdown - Unit tint API
[t=00:02:43.003326][f=0003912] Shutdown - Unit glow API
[t=00:02:43.003341][f=0003912] Shutdown - UnitCloakShield
[t=00:02:43.003369][f=0003912] Shutdown - Lups Cloak FX
[t=00:02:43.003378][f=0003912] Shutdown - Lups
[t=00:02:43.004308][f=0003912] Shutdown - Lups Shield
[t=00:02:43.004342][f=0003912] End gadgetHandler:Shutdown
[t=00:02:43.026359][f=0003912] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 420, 0.0} allocedSize{int+, int-, ext}={0, 0, 62424}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0167}
[t=00:02:43.027662][f=0003912] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:02:43.027711][f=0003912] [Game::KillLua][4] dtor=0
[t=00:02:43.027720][f=0003912] [Game::KillLua][5] dtor=0
[t=00:02:43.036759][f=0003912] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:02:43.054865][f=0003912] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:02:43.054887][f=0003912] [Sound] [Sound::UpdateThread][3] #sources=32 #items=14
[t=00:02:43.054924][f=0003912] [Sound] [Sound::UpdateThread][4] ctx=00000299801074a0 dev=000002998023d760
[t=00:02:43.055070][f=0003912] [Sound] [Sound::UpdateThread][5] ctx=00000299801074a0 dev=000002998023d760
[t=00:02:43.055079][f=0003912] [Sound] [Sound::Cleanup][alcDestroyContext(00000299801074a0)]
[t=00:02:43.057093][f=0003912] [Sound] [Sound::Cleanup][alcCloseDevice(000002998023d760)]
[t=00:02:43.057531][f=0003912] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:02:43.102121][f=0003912] [Sound] [Sound::UpdateThread][6]
[t=00:02:43.102938][f=0003912] [Game::~CGame][1]
[t=00:02:43.102953][f=0003912] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:02:43.102959][f=0003912] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:02:43.102965][f=0003912] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:02:43.102970][f=0003912] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:02:43.102987][f=0003912] [Game::KillLua][4] dtor=1
[t=00:02:43.102996][f=0003912] [Game::KillLua][5] dtor=1
[t=00:02:43.103084][f=0003912] [Game::KillMisc][1]
[t=00:02:43.103091][f=0003912] [Game::KillMisc][2]
[t=00:02:43.103321][f=0003912] [Game::KillMisc][3]
[t=00:02:43.103804][f=0003912] [Game::KillRendering][1]
[t=00:02:43.121541][f=0003912] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:43.171381][f=0003912] [3DOParser::Kill] allocated 1 pieces
[t=00:02:43.171397][f=0003912] [S3OParser::Kill] allocated 5518 pieces
[t=00:02:43.171666][f=0003912] [AssParser::Kill] allocated 674 pieces
[t=00:02:43.225056][f=0003912] [Game::KillInterface][1]
[t=00:02:43.225855][f=0003912] [Game::KillInterface][2]
[t=00:02:43.226175][f=0003912] [Game::KillSimulation][1]
[t=00:02:43.226303][f=0003912] [Game::KillSimulation][2]
[t=00:02:43.240707][f=0003912] [CCollisionHandler] dis-/continuous tests: 0/469834
[t=00:02:43.240723][f=0003912] [Game::KillSimulation][3]
[t=00:02:43.242914][f=0003912] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:43.243051][f=0003912] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:43.243098][f=0003912] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:43.243120][f=0003912] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:02:43.245533][f=0003912] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:02:43.250156][f=0003912] [LosHandler::Kill] raycast instance cache-{hits,misses}={277,2707}; shared=0%; cached=9%
[t=00:02:43.255505][f=0003912] [Game::KillSimulation][4]
[t=00:02:43.304999][f=0003912] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:02:43.305021][f=0003912] [Game::~CGame][2]
[t=00:02:43.305027][f=0003912] [Game::~CGame][3]
[t=00:02:43.305555][f=0003912] [SpringApp::Kill][3]
[t=00:02:43.305577][f=0003912] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    44708 bytes sent  
    66452 bytes recv'd

[t=00:02:43.305877][f=0003912] Kill: client disconnecting...
[t=00:02:45.339151][f=0003912] CloseConnection: client connection closed
[t=00:02:45.339208][f=0003912] [SpringApp::Kill][4] font=00000299c1953ac0
[t=00:02:45.340238][f=0003912] [SpringApp::Kill][5]
[t=00:02:45.344537][f=0003912] [SpringApp::Kill][6]
[t=00:02:45.344612] [SpringApp::Kill][7]
[t=00:02:45.344639] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:45.344659] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {196, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:45.344668] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:02:45.344675] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:02:45.344684] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:02:45.344693] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:45.344700] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {152, 1048576, 1048576}, EBO = {228, 2097152, 2097152}
[t=00:02:45.344711] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {17128, 1048576, 1048576}, EBO = {25692, 2097152, 2097152}
[t=00:02:45.344718] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:02:45.344726] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:45.344733] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:02:45.344746] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:02:45.344755] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {156, 1048576, 1048576}, EBO = {234, 2097152, 2097152}
[t=00:02:45.463093] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:02:45.463108] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:02:45.463126] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:02:45.463130] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:02:45.467203] [VFS] [SpringVFS::DeleteArchives<this=00000299800cfb00>]
[t=00:02:45.467215] [VFS] [SpringVFS::DeleteArchives<this=00000299800cfb00>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:02:45.467221] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (000002998019d6f0)
[t=00:02:45.468138] [VFS] [SpringVFS::DeleteArchives<this=00000299800cfb00>(section=1)] #archives[section]=1 #files[section]=49
[t=00:02:45.468160] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\sertaleina_v8.sd7 (00000299801a0790)
[t=00:02:45.468236] [VFS] [SpringVFS::DeleteArchives<this=00000299800cfb00>(section=2)] #archives[section]=3 #files[section]=327
[t=00:02:45.468243] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (000002998019d590)
[t=00:02:45.468337] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (000002998019c670)
[t=00:02:45.468407] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (000002998019d220)
[t=00:02:45.468458] [VFS] [SpringVFS::DeleteArchives<this=00000299800cfb00>(section=3)] #archives[section]=0 #files[section]=0
[t=00:02:45.468470] [VFS] [SpringVFS::DeleteArchives<this=00000299800cfb00>(section=4)] #archives[section]=0 #files[section]=130
[t=00:02:45.468485] [VFS] [SpringVFS::DeleteArchives<this=00000299800cfb00>(section=5)] #archives[section]=0 #files[section]=0
[t=00:02:45.468493] [VFS] [SpringVFS::DeleteArchives<this=00000299800cfb00>(section=6)] #archives[section]=0 #files[section]=0
[t=00:02:45.468500] [VFS] [SpringVFS::DeleteArchives<this=00000299800cfb00>(section=7)] #archives[section]=0 #files[section]=0
[t=00:02:45.468506] [VFS] [SpringVFS::DeleteArchives<this=00000299800cfb00>(section=8)] #archives[section]=0 #files[section]=0
[t=00:02:45.469668] [SpringApp::Kill][8]
[t=00:02:45.469687] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:02:45.469694] [WatchDog::Uninstall][1] hangDetectorThread=00007ff745ac7430 (joinable=1)
[t=00:02:45.469699] [WatchDog::Uninstall][2]
[t=00:02:46.342209] [WatchDog::Uninstall][3]
[t=00:02:46.342234] [SpringApp::Kill][9]