Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.001717] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.001729] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.007276] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.007342] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.073441] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt [t=00:00:00.073482] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.073504] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.073520] [t=00:00:00.073525] Enable or disable log sections using the LogSections configuration key [t=00:00:00.073532] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.073539] Use "none" to disable the default log sections. [t=00:00:00.073547] ============== </Log Sections> ============== [t=00:00:00.073552] ============== <User Config> ============== [t=00:00:00.073635] AllowDeferredMapRendering = 1 [t=00:00:00.073641] AllowDeferredModelRendering = 1 [t=00:00:00.073645] AnimationMT = 0 [t=00:00:00.073649] BumpWaterAnisotropy = 2 [t=00:00:00.073653] BumpWaterBlurReflection = 1 [t=00:00:00.073656] BumpWaterDepthBits = 32 [t=00:00:00.073660] BumpWaterReflection = 2 [t=00:00:00.073663] BumpWaterTexSizeReflection = 256 [t=00:00:00.073667] CamFreeScrollSpeed = 50 [t=00:00:00.073671] CamMode = 1 [t=00:00:00.073675] DualScreenMiniMapOnLeft = 1 [t=00:00:00.073681] EdgeMoveDynamic = 0 [t=00:00:00.073685] EdgeMoveWidth = 0.003 [t=00:00:00.073688] FPSFOV = 90 [t=00:00:00.073691] FPSScrollSpeed = 50 [t=00:00:00.073695] FontSize = 18 [t=00:00:00.073698] GrassDetail = 0 [t=00:00:00.073701] GroundDecals = 5 [t=00:00:00.073707] GroundDetail = 120 [t=00:00:00.073710] HangTimeout = 30 [t=00:00:00.073713] HardwareCursor = 1 [t=00:00:00.073717] InitialNetworkTimeout = 0 [t=00:00:00.073721] LinkIncomingMaxPacketRate = 512 [t=00:00:00.073728] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.073734] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.073738] LinkOutgoingBandwidth = 131072 [t=00:00:00.073742] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.073746] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.073750] MSAALevel = 8 [t=00:00:00.073753] MaxParticles = 25000 [t=00:00:00.073757] MaxSounds = 32 [t=00:00:00.073760] MaximumTransmissionUnit = 0 [t=00:00:00.073766] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.073772] MiniMapMarker = 0 [t=00:00:00.073776] MouseDragScrollThreshold = 0 [t=00:00:00.073781] NetworkLossFactor = 1 [t=00:00:00.073785] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.073789] OverheadScrollSpeed = 50 [t=00:00:00.073793] ReconnectTimeout = 0 [t=00:00:00.073799] RotOverheadScrollSpeed = 50 [t=00:00:00.073803] RotateLogFiles = 1 [t=00:00:00.073806] ShadowMapSize = 8192 [t=00:00:00.073809] Shadows = 1 [t=00:00:00.073813] ShowClock = 0 [t=00:00:00.073818] SoftParticles = 2 [t=00:00:00.073824] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.073828] UnitIconDist = 151 [t=00:00:00.073832] UpdateBoundingVolumeMT = 0 [t=00:00:00.073838] UpdateWeaponVectorsMT = 0 [t=00:00:00.073841] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.073845] UseLuaMemPools = 0 [t=00:00:00.073849] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.073855] VFSCacheArchiveFiles = 0 [t=00:00:00.073858] VSync = 0 [t=00:00:00.073862] Water = 4 [t=00:00:00.073865] XResolution = 1920 [t=00:00:00.073896] YResolution = 1080 [t=00:00:00.073902] snd_volgeneral = 0 [t=00:00:00.073905] snd_volmaster = 43 [t=00:00:00.073914] ============== </User Config> ============== [t=00:00:00.073919] ============== <User System> ============== [t=00:00:00.073923] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.073928] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.073936] Compiler Version: gcc-13.2.0 [t=00:00:00.073970] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.074012] Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 16225MB RAM, 24417MB pagefile [t=00:00:00.074019] Binary Word Size: 64-bit (native) [t=00:00:00.074023] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.074027] Physical CPU Cores: 6 [t=00:00:00.074031] Logical CPU Cores: 12 [t=00:00:00.074035] ============== </User System> ============== [t=00:00:00.074124] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.074132] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.074136] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.074139] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.074142] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.075021] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.075036] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.080048] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz} [t=00:00:00.089944] Display (Generic PnP Monitor)=1 modes=120 bounds={x=0, y=0, w=1920, h=1080} [t=00:00:00.089955] [ 1] 2715x1527x24bpp@165Hz [t=00:00:00.089960] [ 7] 1920x1080x24bpp@165Hz [t=00:00:00.089966] [13] 1680x1260x24bpp@120Hz [t=00:00:00.089969] [15] 1680x1050x24bpp@165Hz [t=00:00:00.089974] [21] 1600x1200x24bpp@120Hz [t=00:00:00.089977] [23] 1600x1024x24bpp@165Hz [t=00:00:00.089981] [29] 1600x900x24bpp@165Hz [t=00:00:00.089985] [35] 1440x1080x24bpp@165Hz [t=00:00:00.089989] [41] 1366x768x24bpp@165Hz [t=00:00:00.089992] [46] 1360x768x24bpp@165Hz [t=00:00:00.089998] [51] 1280x1024x24bpp@165Hz [t=00:00:00.090003] [57] 1280x960x24bpp@165Hz [t=00:00:00.090009] [63] 1280x800x24bpp@165Hz [t=00:00:00.090013] [69] 1280x768x24bpp@165Hz [t=00:00:00.090016] [74] 1280x720x24bpp@165Hz [t=00:00:00.090020] [80] 1176x664x24bpp@60Hz [t=00:00:00.090024] [82] 1152x864x24bpp@165Hz [t=00:00:00.090030] [88] 1024x768x24bpp@165Hz [t=00:00:00.090034] [95] 800x600x24bpp@165Hz [t=00:00:00.090037] [103] 720x576x24bpp@165Hz [t=00:00:00.090041] [108] 720x480x24bpp@165Hz [t=00:00:00.090047] [114] 640x480x24bpp@165Hz [t=00:00:00.266904] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.267848] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080> [t=00:00:00.267891] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048> [t=00:00:00.289324] [GR::LogVersionInfo] [t=00:00:00.289337] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.289354] GL version : 4.6.0 NVIDIA 552.44 [t=00:00:00.289358] GL vendor : NVIDIA Corporation [t=00:00:00.289363] GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2 [t=00:00:00.289366] GLSL version: 4.60 NVIDIA [t=00:00:00.289370] GLEW version: 2.1.0 [t=00:00:00.289373] GPU memory : 12288MB (total) / 10050MB (available) [t=00:00:00.289388] SDL swap-int: 1 [t=00:00:00.289392] SDL driver : windows [t=00:00:00.289398] [t=00:00:00.289402] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.289408] GLSL shader support : 1 [t=00:00:00.289414] GL4 support : 1 [t=00:00:00.289417] FBO extension support : 1 [t=00:00:00.289429] NVX GPU mem-info support : 1 [t=00:00:00.289434] ATI GPU mem-info support : 0 [t=00:00:00.289442] Texture clamping to edge : 1 [t=00:00:00.289450] NPOT-texture support : 1 (1) [t=00:00:00.289455] S3TC/DXT1 texture support : 1/1 [t=00:00:00.289460] texture query-LOD support : 1 (1) [t=00:00:00.289472] MSAA frame-buffer support : 1 (1) [t=00:00:00.289478] Z-buffer depth : 32 (-) [t=00:00:00.289485] primitive-restart support : 1 (1) [t=00:00:00.289491] clip-space control support: 1 (1) [t=00:00:00.289495] seamless cube-map support : 1 (1) [t=00:00:00.289499] frag-depth layout support : 1 (1) [t=00:00:00.289504] persistent maps support : 1 (1) [t=00:00:00.289508] explicit attribs location : 1 (1) [t=00:00:00.289512] multi draw indirect : 1 (-) [t=00:00:00.289519] array textures : 1 (-) [t=00:00:00.289527] buffer copy support : 1 (-) [t=00:00:00.289533] indirect draw : 1 (-) [t=00:00:00.289537] base instance : 1 (-) [t=00:00:00.289539] [t=00:00:00.289544] max. FBO samples : 32 [t=00:00:00.289548] max. FS/program texture slots : 32/192 [t=00:00:00.289554] max. texture size : 32768 [t=00:00:00.289559] max. texture anisotropy level : 16.000000 [t=00:00:00.289564] max. vec4 varyings/attributes : 31/16 [t=00:00:00.289569] max. draw-buffers : 8 [t=00:00:00.289573] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.289580] max. uniform buffer-bindings : 84 [t=00:00:00.289586] max. uniform block-size : 64KB [t=00:00:00.289590] max. storage buffer-bindings : 96 [t=00:00:00.289595] max. storage block-size : 2047MB [t=00:00:00.289599] [t=00:00:00.289605] enable AMD-hacks : 0 [t=00:00:00.289610] compress MIP-maps: 0 [t=00:00:00.289661] Number of compressed texture formats: 23 [t=00:00:00.289684] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.289710] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.289922] [GR::UpdateGLConfigs] [t=00:00:00.289957] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.289966] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.290419] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0 [t=00:00:00.290438] [GR::UpdateGLGeometry][2] winSize=<1920,1080> [t=00:00:00.290451] [GR::InitGLState] [t=00:00:00.290496] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive) [t=00:00:00.385662] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.388119] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.388692] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.395102] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache" [t=00:00:00.395133] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.395562] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.396937] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\" [t=00:00:00.396957] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.397025] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\ [t=00:00:00.397081] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.403536] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.403773] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps [t=00:00:00.404090] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games [t=00:00:00.404184] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages [t=00:00:00.412460] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms [t=00:00:00.412490] [VFS] [SpringVFS::ReserveArchives<this=00000290392486b0>] [t=00:00:00.412640] [VFS] [SpringVFS::AddArchive<this=00000290392486b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.414283] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000290392486b0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.414302] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.545870] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.546237] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.546439] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.546595] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.546733] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.546858] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.547196] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.547236] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.547741][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.547859][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.548019][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.548044][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.548067][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.548115][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.552888][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.552914][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Realtek HD Audio 2nd output (Realtek(R) Audio)" [t=00:00:00.552935][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "XPRO27IPS (NVIDIA High Definition Audio)" [t=00:00:00.552942][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Realtek Digital Output (Realtek(R) Audio)" [t=00:00:00.552948][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.566641][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.569050][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000029076b4e610(default) context=00000290385fa370 numChannels=2 frameSize=8 [t=00:00:00.569105][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.569116][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.569121][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.569126][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.569145][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.569177][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.569187][f=-000001] [Sound] Devices: [t=00:00:00.570945][f=-000001] [Sound] [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)] [t=00:00:00.571025][f=-000001] [Sound] [OpenAL Soft on XPRO27IPS (NVIDIA High Definition Audio)] [t=00:00:00.571034][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)] [t=00:00:00.571049][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.571056][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.571794][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.571812][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.648041][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 51860 MB [t=00:00:00.649629][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:00.649648][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:00.649660][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-22_02-07-26-403_Sertaleina_V8_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:00.751867][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:00.755659][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:00.755730][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452 [t=00:00:00.755744][f=-000001] [UDPListener] successfully bound socket on port 8452 [t=00:00:00.759826][f=-000001] [PreGame::StartServerForDemo] started GameServer [t=00:00:00.759962][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 110ms [t=00:00:00.760073][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4) [t=00:00:00.809209][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000029077007e20] using map "Sertaleina_V8" (loaded=0 cached=0) [t=00:00:00.809575][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290392486b0>(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0 [t=00:00:00.809988][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290392486b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.810382][f=-000001] [PreGame::AddModArchivesToVFS][server=0000029077007e20] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.810761][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290392486b0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.849595][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290392486b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.849732][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290392486b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.851344][f=-000001] [CAS::GASCB] Archive file="sertaleina_v8.sd7" cs="02091b9eee5f69ca72f865f6ad1f1733146ef85656bf1d4a9e0a05c23c3bfadb117c4dafed87a7f90d7ca6f01a40bc70c2bf7c67fc76a4f2acba3c4f74cc91be" [t=00:00:00.851448][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.851520][f=-000001] Warning: [PreGame::GameDataReceived] Archive Sertaleina_V8 (checksum c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.851986][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.852074][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.852124][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.852158][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.852186][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 92ms [t=00:00:00.852438][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen [t=00:00:00.853734][f=-000001] forceSingleThreaded, false [t=00:00:00.858351][f=-000001] [CAS::GASCB] Archive file="sertaleina_v8.sd7" cs="02091b9eee5f69ca72f865f6ad1f1733146ef85656bf1d4a9e0a05c23c3bfadb117c4dafed87a7f90d7ca6f01a40bc70c2bf7c67fc76a4f2acba3c4f74cc91be" [t=00:00:00.858436][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:00.858820][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.858880][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.858938][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.865078][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:00.865094][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:00.865176][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:00.865220][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:00.865260][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:00.865311][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:00.865944][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:00.866201][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:00.866383][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:00.866677][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:00.866868][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:00.867027][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:00.867047][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:00.867295][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:00.868957][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:00.871283][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:00.871899][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:00.872049][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:00.872384][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:00.872405][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:00.872530][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:00.872545][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:01.111189][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:01.208666][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)" [t=00:00:02.003757][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/irrelevant.tga. Creating fallback texture [t=00:00:02.430797][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1558ms [t=00:00:02.430860][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:02.432238][f=-000001] [CAS::GASCB] Archive file="sertaleina_v8.sd7" cs="02091b9eee5f69ca72f865f6ad1f1733146ef85656bf1d4a9e0a05c23c3bfadb117c4dafed87a7f90d7ca6f01a40bc70c2bf7c67fc76a4f2acba3c4f74cc91be" [t=00:00:02.432377][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:02.432803][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:02.432867][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:02.432920][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:02.481332][f=-000001] Loading UnitDefs_posts [t=00:00:02.552201][f=-000001] Loading FeatureDefs_posts [t=00:00:02.561109][f=-000001] Loading WeaponDefs_posts [t=00:00:02.576576][f=-000001] Loading ArmorDefs_posts [t=00:00:02.586163][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 152ms [t=00:00:02.622325][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 191ms [t=00:00:02.622416][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:02.766584][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:02.768704][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:02.771406][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:02.771555][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms [t=00:00:02.771564][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:02.771582][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:02.772169][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:02.772803][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:02.772929][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:02.831226][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:02.842728][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:02.868423][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:02.868501][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:02.868721][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:02.868942][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:02.869037][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) [t=00:00:02.869286][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0) [t=00:00:02.870215][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0) [t=00:00:02.870697][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0) [t=00:00:02.870845][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0) [t=00:00:02.870934][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0) [t=00:00:02.871088][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0) [t=00:00:02.872520][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0) [t=00:00:02.872623][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0) [t=00:00:02.872700][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0) [t=00:00:02.873985][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0) [t=00:00:02.882134][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky" [t=00:00:02.896519][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0 [t=00:00:02.896558][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions" [t=00:00:02.932880][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 36ms [t=00:00:02.932909][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions" [t=00:00:02.983642][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 50ms [t=00:00:02.983689][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions" [t=00:00:02.996388][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 12ms ------- TRUNCATED ------- [t=00:00:10.002791][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:10.002933][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:10.003547][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:10.003689][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:10.003837][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:10.003847][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:10.003854][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:10.003902][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:10.004046][f=-000001] <Building Starter>: disabled for spectators [t=00:00:10.004507][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:10.004659][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:10.004802][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:10.004939][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:10.005456][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:10.005712][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:10.009257][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:10.009874][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:10.016747][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:10.017139][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:10.020781][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:10.021157][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:10.021455][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:10.022758][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:10.022966][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:10.023150][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:10.023811][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:10.024163][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:10.026296][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:10.027005][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:10.027430][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:10.027801][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:10.027996][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:10.028151][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:10.030051][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:10.034642][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:10.035596][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:10.035806][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:10.037250][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:10.043099][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:10.043706][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:10.043906][f=-000001] SetSunLighting [t=00:00:10.044278][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:10.044537][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:10.046812][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:10.047030][f=-000001] Lua garbage collection rate: 30/s [t=00:00:10.047044][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:10.047186][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:10.047852][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:10.053605][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:10.053817][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:10.054737][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:10.057165][f=-000001] Writing last game win data [t=00:00:10.060414][f=-000001] LuaUI v0.3 [t=00:00:10.142832][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:10.203177][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:10.209072][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10759, 0.0} allocedSize{int+, int-, ext}={0, 0, 1869088}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0219} [t=00:00:10.642129][f=-000001] <Ghost Site> Spectator mode. Widget removed. [t=00:00:10.643854][f=-000001] <Easy Facing> Spectator mode. Widget removed. [t=00:00:10.644596][f=-000001] Playback paused [t=00:00:10.647396][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:10.741348][f=-000001] Opening demofile D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-22_02-07-26-403_Sertaleina_V8_105.1.1-2457-g8095d30 BAR105.sdfz [t=00:00:10.741363][f=-000001] Connection attempt from UnnamedPlayer (spec) [t=00:00:10.741369][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:10.741400][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0 [t=00:00:10.741408][f=-000001] -> Connection established (given id 3) [t=00:00:10.741425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [t=00:00:10.741442][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:10.741457][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da495fc02894bc4efd932655b9612e6ae7f8dbb34073397751478212fef917a8d54b08644a83fcd73530e2e2833248ee6ec6c7aa768c7d2a985defb6ea7c6aa3]" [t=00:00:10.741474][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=118f760d8747fa4d3edeb2c2a8c7d52c8aff8cd37e16787a1511d703e6c409afc02c5e5185aa8b74b6afbfbe43f66cecd96f673c7199eb343a26a3f3dbd3ac65]" [t=00:00:10.741519][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={00000290d7dd2d60,00000290b6904800}][locale="C"]" [t=00:00:10.741536][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame [t=00:00:10.810854][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:21.240134][f=-000001] Beginning demo playback [t=00:00:21.337294][f=-000001] GameID: 5e534d66384ddaf609425351f946e49d [t=00:00:21.845975][f=-000001] Connection attempt from RiposteR [t=00:00:21.845992][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:21.846157][f=-000001] -> Connection established (given id 0) [t=00:00:22.019910][f=-000001] Connection attempt from Logix [t=00:00:22.019939][f=-000001] -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)] [t=00:00:22.020093][f=-000001] -> Connection established (given id 1) [t=00:00:22.020118][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [t=00:00:22.020135][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:22.209276][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04" [t=00:00:22.209301][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:29.203058][f=-000001] Input grabbing is enabled! [t=00:00:30.210959][f=-000001] Skipping pregame chatter [t=00:00:30.221790][f=-000001] Skipping to frame 30 [t=00:00:30.221820][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da495fc02894bc4efd932655b9612e6ae7f8dbb34073397751478212fef917a8d54b08644a83fcd73530e2e2833248ee6ec6c7aa768c7d2a985defb6ea7c6aa3]" [t=00:00:30.221831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=118f760d8747fa4d3edeb2c2a8c7d52c8aff8cd37e16787a1511d703e6c409afc02c5e5185aa8b74b6afbfbe43f66cecd96f673c7199eb343a26a3f3dbd3ac65]" [t=00:00:30.221881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000002183a0a2980,000002183a09b090}][locale="C"]" [t=00:00:30.222031][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da495fc02894bc4efd932655b9612e6ae7f8dbb34073397751478212fef917a8d54b08644a83fcd73530e2e2833248ee6ec6c7aa768c7d2a985defb6ea7c6aa3]" [t=00:00:30.222055][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=118f760d8747fa4d3edeb2c2a8c7d52c8aff8cd37e16787a1511d703e6c409afc02c5e5185aa8b74b6afbfbe43f66cecd96f673c7199eb343a26a3f3dbd3ac65]" [t=00:00:30.222444][f=-000001] <RiposteR> Allies: I choose: E1! [t=00:00:30.222724][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[Game::Load][lua{Rules,Gaia}={0000017b611be1f0,0000017b611c7310}][locale="C"]" [t=00:00:30.223272][f=-000001] <RiposteR> troll? [t=00:00:30.223488][f=-000001] <Logix> no [t=00:00:30.223526][f=-000001] <Logix> was doing smth [t=00:00:30.223660][f=-000001] > Game will be force started in 60 seconds [t=00:00:30.224011][f=-000001] <Logix> Allies: I choose: OP Engineer! [t=00:00:30.224072][f=-000001] <Logix> im strategizing [t=00:00:30.224150][f=-000001] > Game will be force started in 40 seconds [t=00:00:30.224352][f=-000001] [Game::ClientReadNet] added new player Myopic with number 2 to team 0 [t=00:00:30.224362][f=-000001] > SPRINGIE:User Myopic|vehcon|4_5||False||Dynasty|MX [t=00:00:30.290739][f=0000004] Playback continued [t=00:00:30.326305][f=0000030] Skip finished [t=00:00:31.195343][f=0000056] Speed set to 20.0 [server] [t=00:00:35.878135][f=0002779] Speed set to 1.0 [server] [t=00:00:43.095797][f=0002989] [SpecTeamAction] local client 3 now spectating team 1 and allyteam 1 [t=00:01:07.852034][f=0003709] [QuitAction] user exited to system [t=00:01:07.856962][f=0003709] [SpringApp::Kill][1] fromRun=1 [t=00:01:07.856977][f=0003709] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:01:07.881740][f=0003709] [async=0] threads=6 tasks=145195 {sum,avg}{exec,wait}time={{1923.946, 0.013}, {14615.607, 0.101}}ms [t=00:01:07.881759][f=0003709] thread=1 tasks=29039 {sum,min,max,avg}{exec,wait}time={{540.390, 0.000, 27.293, 0.019}, {365.410, 0.000, 18446744027136.000, 0.013}}ms [t=00:01:07.881769][f=0003709] thread=2 tasks=29039 {sum,min,max,avg}{exec,wait}time={{378.189, 0.000, 25.618, 0.013}, {2555.124, 0.000, 18446744027136.000, 0.088}}ms [t=00:01:07.881781][f=0003709] thread=3 tasks=29039 {sum,min,max,avg}{exec,wait}time={{337.478, 0.000, 25.455, 0.012}, {3232.539, 0.000, 18446744027136.000, 0.111}}ms [t=00:01:07.881796][f=0003709] thread=4 tasks=29039 {sum,min,max,avg}{exec,wait}time={{350.259, 0.000, 26.758, 0.012}, {4127.433, 0.000, 18446744027136.000, 0.142}}ms [t=00:01:07.881805][f=0003709] thread=5 tasks=29039 {sum,min,max,avg}{exec,wait}time={{317.631, 0.000, 25.466, 0.011}, {4335.101, 0.000, 29.786, 0.149}}ms [t=00:01:07.881814][f=0003709] [async=1] threads=6 tasks=2164 {sum,avg}{exec,wait}time={{18408.551, 8.507}, {5011699.000, 2315.942}}ms [t=00:01:07.881825][f=0003709] thread=1 tasks=434 {sum,min,max,avg}{exec,wait}time={{3659.506, 0.000, 723.674, 8.432}, {996319.812, 0.139, 3663.528, 2295.668}}ms [t=00:01:07.881834][f=0003709] thread=2 tasks=432 {sum,min,max,avg}{exec,wait}time={{3691.573, 0.001, 498.939, 8.545}, {998463.875, 0.290, 3719.325, 2311.259}}ms [t=00:01:07.881843][f=0003709] thread=3 tasks=432 {sum,min,max,avg}{exec,wait}time={{3703.539, 0.000, 509.371, 8.573}, {1004373.125, 0.296, 3721.245, 2324.938}}ms [t=00:01:07.881854][f=0003709] thread=4 tasks=430 {sum,min,max,avg}{exec,wait}time={{3698.898, 0.001, 506.376, 8.602}, {1010995.812, 0.377, 3719.601, 2351.153}}ms [t=00:01:07.881865][f=0003709] thread=5 tasks=436 {sum,min,max,avg}{exec,wait}time={{3655.036, 0.000, 518.511, 8.383}, {1001546.062, 0.192, 3663.529, 2297.124}}ms [t=00:01:07.881871][f=0003709] [ThreadPool::SetThreadCount][2] workers=0 [t=00:01:07.881878][f=0003709] [SpringApp::Kill][2] [t=00:01:07.882300][f=0003709] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:01:07.882326][f=0003709] [Game::KillLua][1] dtor=0 luaUI=00000290f265a940 [t=00:01:07.882377][f=0003709] Start widgetHandler:Shutdown [t=00:01:07.884248][f=0003709] Shutdown - SaveOrderList Complete [t=00:01:07.884867][f=0003709] Writing last game win data [t=00:01:07.888027][f=0003709] Shutdown - SaveConfigData Complete [t=00:01:07.888041][f=0003709] Shutdown Widget - Chili Highlight [t=00:01:07.888066][f=0003709] Shutdown Widget - Draw After Chili [t=00:01:07.888080][f=0003709] Shutdown Widget - API Unit Tracker GL4 [t=00:01:07.888092][f=0003709] Shutdown Widget - EPIC Menu [t=00:01:07.888997][f=0003709] Shutdown Widget - Depth of Field Shader [t=00:01:07.889010][f=0003709] Shutdown Widget - Chili Widget Selector [t=00:01:07.889800][f=0003709] Shutdown Widget - Chili Minimap [t=00:01:07.889901][f=0003709] Shutdown Widget - Deferred rendering [t=00:01:07.889911][f=0003709] SSAO: Deferred rendering disabled, disabling. [t=00:01:07.893734][f=0003709] Shutdown Widget - Deferred rendering [t=00:01:07.893760][f=0003709] SSAO: Deferred rendering disabled, disabling. [t=00:01:07.894560][f=0003709] Shutdown Widget - Local Team Colors [t=00:01:07.894573][f=0003709] Shutdown Widget - Display Keys 2 [t=00:01:07.894591][f=0003709] Shutdown Widget - Save Game Menu [t=00:01:07.894600][f=0003709] Shutdown Widget - Highlight Model Api GL4 [t=00:01:07.894627][f=0003709] Shutdown Widget - Unit Icons [t=00:01:07.894650][f=0003709] Shutdown Widget - Noises [t=00:01:07.894660][f=0003709] Shutdown Widget - HealthBars [t=00:01:07.895532][f=0003709] Shutdown Widget - BuildETA [t=00:01:07.895545][f=0003709] Shutdown Widget - Selected Units GL4 2 [t=00:01:07.895562][f=0003709] Shutdown Widget - Win Counter [t=00:01:07.895569][f=0003709] Shutdown Widget - EndGame APM stats [t=00:01:07.895578][f=0003709] Shutdown Widget - Modular Comm Info [t=00:01:07.895585][f=0003709] Shutdown Widget - Reclaim Field Highlight [t=00:01:07.895604][f=0003709] Shutdown Widget - Stereo3D [t=00:01:07.895647][f=0003709] Shutdown Widget - State Reverse and Latency [t=00:01:07.895660][f=0003709] Shutdown Widget - Showeco and Grid Drawer [t=00:01:07.895670][f=0003709] Shutdown Widget - Point Tracker [t=00:01:07.895680][f=0003709] Shutdown Widget - Music Player v2 [t=00:01:07.895688][f=0003709] Shutdown Widget - Missile Silo Range [t=00:01:07.895699][f=0003709] Shutdown Widget - MinimapEvents [t=00:01:07.895711][f=0003709] Shutdown Widget - Local Widgets Config [t=00:01:07.895728][f=0003709] Shutdown Widget - Highlight Geos [t=00:01:07.895740][f=0003709] Shutdown Widget - Grab Input [t=00:01:07.895832][f=0003709] Input grabbing is disabled! [t=00:01:07.895842][f=0003709] Shutdown Widget - Defense Range Zero-K [t=00:01:07.895863][f=0003709] Shutdown Widget - Darkening [t=00:01:07.895884][f=0003709] Shutdown Widget - Context Menu [t=00:01:07.895893][f=0003709] Shutdown Widget - Chili Spectator Panels [t=00:01:07.895901][f=0003709] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:01:07.895915][f=0003709] Shutdown Widget - Chili Nuke Warning [t=00:01:07.895929][f=0003709] Shutdown Widget - Chili EndGame Window [t=00:01:07.895942][f=0003709] Shutdown Widget - Chili Economy Panel Default [t=00:01:07.895952][f=0003709] Shutdown Widget - CameraShake [t=00:01:07.895959][f=0003709] Shutdown Widget - Attack AoE [t=00:01:07.895970][f=0003709] Shutdown Widget - Map Edge Extension [t=00:01:07.896307][f=0003709] Shutdown Widget - Selection Send [t=00:01:07.896319][f=0003709] Shutdown Widget - Highlight Unit GL4 v2 [t=00:01:07.896328][f=0003709] Shutdown Widget - LupsManager [t=00:01:07.896349][f=0003709] Shutdown Widget - Newton Firezone [t=00:01:07.896360][f=0003709] Shutdown Widget - Chili Pro Console [t=00:01:07.896785][f=0003709] Shutdown Widget - Persistent Build Height [t=00:01:07.896797][f=0003709] Shutdown Widget - Lasso Terraform GUI [t=00:01:07.896805][f=0003709] Shutdown Widget - Lups [t=00:01:07.897229][f=0003709] Shutdown Widget - Chili Framework [t=00:01:07.897242][f=0003709] Shutdown Widget - Mex Placement Handler [t=00:01:07.897271][f=0003709] Shutdown Widget - Custom Markers [t=00:01:07.897286][f=0003709] Shutdown Widget - Chili Core Selector [t=00:01:07.897349][f=0003709] Shutdown Widget - Select Keys [t=00:01:07.897365][f=0003709] Shutdown Widget - Pause Screen [t=00:01:07.897472][f=0003709] Shutdown Widget - Contrast Adaptive Sharpen [t=00:01:07.897506][f=0003709] Shutdown Widget - Bloom Shader Deferred [t=00:01:07.897642][f=0003709] Shutdown Widget - Text To Speech Control [t=00:01:07.897653][f=0003709] Shutdown Widget - Layout Handler [t=00:01:07.897671][f=0003709] Shutdown Widget - Color Blindness Correction [t=00:01:07.897795][f=0003709] End widgetHandler:Shutdown [t=00:01:07.937844][f=0003709] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4751345, 0.0} allocedSize{int+, int-, ext}={0, 0, 1037934056}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0219} [t=00:01:07.939881][f=0003709] [Game::KillLua][2] dtor=0 luaGaia=00000290b6904800 [t=00:01:07.943133][f=0003709] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:07.943169][f=0003709] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:07.943193][f=0003709] [Game::KillLua][3] dtor=0 luaRules=00000290d7dd2d60 [t=00:01:07.943220][f=0003709] Start gadgetHandler:Shutdown [t=00:01:07.943230][f=0003709] Shutdown - StartSetup [t=00:01:07.943237][f=0003709] Shutdown - UnitMorph [t=00:01:07.943429][f=0003709] Shutdown - Carrier Drones [t=00:01:07.943440][f=0003709] Shutdown - Missile Silo Controller [t=00:01:07.943447][f=0003709] Shutdown - Modular Comm Info [t=00:01:07.943459][f=0003709] Shutdown - Terrain Texture Handler [t=00:01:07.943467][f=0003709] Shutdown - UnitCloakShield [t=00:01:07.943549][f=0003709] Shutdown - Starlight Handler [t=00:01:07.943562][f=0003709] End gadgetHandler:Shutdown [t=00:01:07.955287][f=0003709] Start gadgetHandler:Shutdown [t=00:01:07.955304][f=0003709] Shutdown - Teleport Throw [t=00:01:07.955314][f=0003709] Shutdown - UnitMorph [t=00:01:07.955328][f=0003709] Shutdown - Commander Skin Renderer [t=00:01:07.955692][f=0003709] Shutdown - Missile fired callins [t=00:01:07.955706][f=0003709] Shutdown - Modular Comm Info [t=00:01:07.955712][f=0003709] Shutdown - Retreat Command [t=00:01:07.955736][f=0003709] Shutdown - Shockwaves [t=00:01:07.955748][f=0003709] Shutdown - Unit tint API [t=00:01:07.955764][f=0003709] Shutdown - Unit glow API [t=00:01:07.955780][f=0003709] Shutdown - UnitCloakShield [t=00:01:07.955798][f=0003709] Shutdown - Lups Cloak FX [t=00:01:07.955807][f=0003709] Shutdown - Lups [t=00:01:07.956365][f=0003709] Shutdown - Lups Shield [t=00:01:07.956398][f=0003709] End gadgetHandler:Shutdown [t=00:01:07.984542][f=0003709] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 432, 0.0} allocedSize{int+, int-, ext}={0, 0, 64312}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0046} [t=00:01:07.985701][f=0003709] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:01:07.985749][f=0003709] [Game::KillLua][4] dtor=0 [t=00:01:07.985764][f=0003709] [Game::KillLua][5] dtor=0 [t=00:01:07.993926][f=0003709] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:01:08.017575][f=0003709] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:01:08.017593][f=0003709] [Sound] [Sound::UpdateThread][3] #sources=32 #items=12 [t=00:01:08.017634][f=0003709] [Sound] [Sound::UpdateThread][4] ctx=00000290385fa370 dev=0000029076b4e610 [t=00:01:08.017791][f=0003709] [Sound] [Sound::UpdateThread][5] ctx=00000290385fa370 dev=0000029076b4e610 [t=00:01:08.017800][f=0003709] [Sound] [Sound::Cleanup][alcDestroyContext(00000290385fa370)] [t=00:01:08.018590][f=0003709] [Sound] [Sound::Cleanup][alcCloseDevice(0000029076b4e610)] [t=00:01:08.018669][f=0003709] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:01:08.045622][f=0003709] [Sound] [Sound::UpdateThread][6] [t=00:01:08.046172][f=0003709] [Game::~CGame][1] [t=00:01:08.046184][f=0003709] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:01:08.046203][f=0003709] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:01:08.046208][f=0003709] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:01:08.046213][f=0003709] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:01:08.046220][f=0003709] [Game::KillLua][4] dtor=1 [t=00:01:08.046228][f=0003709] [Game::KillLua][5] dtor=1 [t=00:01:08.046323][f=0003709] [Game::KillMisc][1] [t=00:01:08.046330][f=0003709] [Game::KillMisc][2] [t=00:01:08.046472][f=0003709] [Game::KillMisc][3] [t=00:01:08.046564][f=0003709] [Game::KillRendering][1] [t=00:01:08.049095][f=0003709] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:08.081364][f=0003709] [3DOParser::Kill] allocated 1 pieces [t=00:01:08.081381][f=0003709] [S3OParser::Kill] allocated 5518 pieces [t=00:01:08.081656][f=0003709] [AssParser::Kill] allocated 674 pieces [t=00:01:08.112227][f=0003709] [Game::KillInterface][1] [t=00:01:08.112719][f=0003709] [Game::KillInterface][2] [t=00:01:08.112987][f=0003709] [Game::KillSimulation][1] [t=00:01:08.113018][f=0003709] [Game::KillSimulation][2] [t=00:01:08.124198][f=0003709] [CCollisionHandler] dis-/continuous tests: 0/203797 [t=00:01:08.124210][f=0003709] [Game::KillSimulation][3] [t=00:01:08.126925][f=0003709] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:08.127018][f=0003709] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:08.127053][f=0003709] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:08.127089][f=0003709] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:01:08.128471][f=0003709] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:01:08.131690][f=0003709] [LosHandler::Kill] raycast instance cache-{hits,misses}={250,2543}; shared=0%; cached=9% [t=00:01:08.137375][f=0003709] [Game::KillSimulation][4] [t=00:01:08.176702][f=0003709] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:01:08.176727][f=0003709] [Game::~CGame][2] [t=00:01:08.176742][f=0003709] [Game::~CGame][3] [t=00:01:08.177038][f=0003709] [SpringApp::Kill][3] [t=00:01:08.177053][f=0003709] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 41465 bytes sent 63728 bytes recv'd [t=00:01:08.191104][f=0003709] Kill: client disconnecting... [t=00:01:10.193323][f=0003709] CloseConnection: client connection closed [t=00:01:10.193368][f=0003709] [SpringApp::Kill][4] font=0000029039163ac0 [t=00:01:10.194588][f=0003709] [SpringApp::Kill][5] [t=00:01:10.198451][f=0003709] [SpringApp::Kill][6] [t=00:01:10.198505] [SpringApp::Kill][7] [t=00:01:10.198542] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {40, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:10.198550] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:10.198556] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:01:10.198566] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:01:10.198576] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:01:10.198582] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:10.198597] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {148, 1048576, 1048576}, EBO = {222, 2097152, 2097152} [t=00:01:10.198605] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {15112, 1048576, 1048576}, EBO = {22668, 2097152, 2097152} [t=00:01:10.198612] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:01:10.198625] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:10.198634] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:01:10.198640] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:01:10.198651] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {156, 1048576, 1048576}, EBO = {234, 2097152, 2097152} [t=00:01:10.293445] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:01:10.293460] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:01:10.293464] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:01:10.293468] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:01:10.294526] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>] [t=00:01:10.294548] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:01:10.294557] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000029076aaecf0) [t=00:01:10.295489] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=1)] #archives[section]=1 #files[section]=49 [t=00:01:10.295501] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\sertaleina_v8.sd7 (0000029076ab36d0) [t=00:01:10.295554] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:01:10.295567] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000029076aafcc0) [t=00:01:10.295621] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000029076aaf3d0) [t=00:01:10.295648] [VFS] archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000029076aaf270) [t=00:01:10.295681] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:01:10.295690] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:01:10.295696] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:01:10.295702] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:01:10.295709] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:01:10.295715] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:01:10.295940] [SpringApp::Kill][8] [t=00:01:10.295947] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:01:10.295952] [WatchDog::Uninstall][1] hangDetectorThread=00007ff745ac7430 (joinable=1) [t=00:01:10.295956] [WatchDog::Uninstall][2] [t=00:01:11.111052] [WatchDog::Uninstall][3] [t=00:01:11.111073] [SpringApp::Kill][9]
infolog_full.txt (truncated):