ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2457-g8095d30] Externally launched spring crashed with code 0 #108329

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.001717] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general
[t=00:00:00.001729] [CpuId] setting logical cpu affinity mask to 0xfff
[t=00:00:00.007276] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.007342] Using writeable configuration source: "D:\SteamLibrary\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.073441] LogOutput initialized. Logging to D:\SteamLibrary\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.073482] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.073504]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.073520]   
[t=00:00:00.073525]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.073532]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.073539]   Use "none" to disable the default log sections.
[t=00:00:00.073547] ============== </Log Sections> ==============

[t=00:00:00.073552] ============== <User Config> ==============
[t=00:00:00.073635]   AllowDeferredMapRendering = 1
[t=00:00:00.073641]   AllowDeferredModelRendering = 1
[t=00:00:00.073645]   AnimationMT = 0
[t=00:00:00.073649]   BumpWaterAnisotropy = 2
[t=00:00:00.073653]   BumpWaterBlurReflection = 1
[t=00:00:00.073656]   BumpWaterDepthBits = 32
[t=00:00:00.073660]   BumpWaterReflection = 2
[t=00:00:00.073663]   BumpWaterTexSizeReflection = 256
[t=00:00:00.073667]   CamFreeScrollSpeed = 50
[t=00:00:00.073671]   CamMode = 1
[t=00:00:00.073675]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.073681]   EdgeMoveDynamic = 0
[t=00:00:00.073685]   EdgeMoveWidth = 0.003
[t=00:00:00.073688]   FPSFOV = 90
[t=00:00:00.073691]   FPSScrollSpeed = 50
[t=00:00:00.073695]   FontSize = 18
[t=00:00:00.073698]   GrassDetail = 0
[t=00:00:00.073701]   GroundDecals = 5
[t=00:00:00.073707]   GroundDetail = 120
[t=00:00:00.073710]   HangTimeout = 30
[t=00:00:00.073713]   HardwareCursor = 1
[t=00:00:00.073717]   InitialNetworkTimeout = 0
[t=00:00:00.073721]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.073728]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.073734]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.073738]   LinkOutgoingBandwidth = 131072
[t=00:00:00.073742]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.073746]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.073750]   MSAALevel = 8
[t=00:00:00.073753]   MaxParticles = 25000
[t=00:00:00.073757]   MaxSounds = 32
[t=00:00:00.073760]   MaximumTransmissionUnit = 0
[t=00:00:00.073766]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.073772]   MiniMapMarker = 0
[t=00:00:00.073776]   MouseDragScrollThreshold = 0
[t=00:00:00.073781]   NetworkLossFactor = 1
[t=00:00:00.073785]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.073789]   OverheadScrollSpeed = 50
[t=00:00:00.073793]   ReconnectTimeout = 0
[t=00:00:00.073799]   RotOverheadScrollSpeed = 50
[t=00:00:00.073803]   RotateLogFiles = 1
[t=00:00:00.073806]   ShadowMapSize = 8192
[t=00:00:00.073809]   Shadows = 1
[t=00:00:00.073813]   ShowClock = 0
[t=00:00:00.073818]   SoftParticles = 2
[t=00:00:00.073824]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.073828]   UnitIconDist = 151
[t=00:00:00.073832]   UpdateBoundingVolumeMT = 0
[t=00:00:00.073838]   UpdateWeaponVectorsMT = 0
[t=00:00:00.073841]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.073845]   UseLuaMemPools = 0
[t=00:00:00.073849]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.073855]   VFSCacheArchiveFiles = 0
[t=00:00:00.073858]   VSync = 0
[t=00:00:00.073862]   Water = 4
[t=00:00:00.073865]   XResolution = 1920
[t=00:00:00.073896]   YResolution = 1080
[t=00:00:00.073902]   snd_volgeneral = 0
[t=00:00:00.073905]   snd_volmaster = 43
[t=00:00:00.073914] ============== </User Config> ==============

[t=00:00:00.073919] ============== <User System> ==============
[t=00:00:00.073923]   Spring Engine Version: 105.1.1-2457-g8095d30 BAR105
[t=00:00:00.073928]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.073936]        Compiler Version: gcc-13.2.0
[t=00:00:00.073970]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.074012]         Hardware Config: 12th Gen Intel(R) Core(TM) i5-12400F; 16225MB RAM, 24417MB pagefile
[t=00:00:00.074019]        Binary Word Size: 64-bit (native)
[t=00:00:00.074023]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.074027]      Physical CPU Cores: 6
[t=00:00:00.074031]       Logical CPU Cores: 12
[t=00:00:00.074035] ============== </User System> ==============

[t=00:00:00.074124] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.074132]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.074136]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.074139]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.074142]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.075021] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.075036] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.080048] [GL::CheckAvailableVideoModes] desktop={1920x1080x24bpp@165Hz} current={1920x1080x24bpp@165Hz}
[t=00:00:00.089944]     Display (Generic PnP Monitor)=1 modes=120 bounds={x=0, y=0, w=1920, h=1080}
[t=00:00:00.089955]         [ 1] 2715x1527x24bpp@165Hz
[t=00:00:00.089960]         [ 7] 1920x1080x24bpp@165Hz
[t=00:00:00.089966]         [13] 1680x1260x24bpp@120Hz
[t=00:00:00.089969]         [15] 1680x1050x24bpp@165Hz
[t=00:00:00.089974]         [21] 1600x1200x24bpp@120Hz
[t=00:00:00.089977]         [23] 1600x1024x24bpp@165Hz
[t=00:00:00.089981]         [29] 1600x900x24bpp@165Hz
[t=00:00:00.089985]         [35] 1440x1080x24bpp@165Hz
[t=00:00:00.089989]         [41] 1366x768x24bpp@165Hz
[t=00:00:00.089992]         [46] 1360x768x24bpp@165Hz
[t=00:00:00.089998]         [51] 1280x1024x24bpp@165Hz
[t=00:00:00.090003]         [57] 1280x960x24bpp@165Hz
[t=00:00:00.090009]         [63] 1280x800x24bpp@165Hz
[t=00:00:00.090013]         [69] 1280x768x24bpp@165Hz
[t=00:00:00.090016]         [74] 1280x720x24bpp@165Hz
[t=00:00:00.090020]         [80] 1176x664x24bpp@60Hz
[t=00:00:00.090024]         [82] 1152x864x24bpp@165Hz
[t=00:00:00.090030]         [88] 1024x768x24bpp@165Hz
[t=00:00:00.090034]         [95] 800x600x24bpp@165Hz
[t=00:00:00.090037]         [103] 720x576x24bpp@165Hz
[t=00:00:00.090041]         [108] 720x480x24bpp@165Hz
[t=00:00:00.090047]         [114] 640x480x24bpp@165Hz
[t=00:00:00.266904] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.267848] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1080>
[t=00:00:00.267891] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<1920,1048>
[t=00:00:00.289324] [GR::LogVersionInfo]
[t=00:00:00.289337]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.289354]     GL version  : 4.6.0 NVIDIA 552.44
[t=00:00:00.289358]     GL vendor   : NVIDIA Corporation
[t=00:00:00.289363]     GL renderer : NVIDIA GeForce RTX 3060/PCIe/SSE2
[t=00:00:00.289366]     GLSL version: 4.60 NVIDIA
[t=00:00:00.289370]     GLEW version: 2.1.0
[t=00:00:00.289373]     GPU memory  : 12288MB (total) / 10050MB (available)
[t=00:00:00.289388]     SDL swap-int: 1
[t=00:00:00.289392]     SDL driver  : windows
[t=00:00:00.289398]     
[t=00:00:00.289402]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.289408]     GLSL shader support       : 1
[t=00:00:00.289414]     GL4 support               : 1
[t=00:00:00.289417]     FBO extension support     : 1
[t=00:00:00.289429]     NVX GPU mem-info support  : 1
[t=00:00:00.289434]     ATI GPU mem-info support  : 0
[t=00:00:00.289442]     Texture clamping to edge  : 1
[t=00:00:00.289450]     NPOT-texture support      : 1 (1)
[t=00:00:00.289455]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.289460]     texture query-LOD support : 1 (1)
[t=00:00:00.289472]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.289478]     Z-buffer depth            : 32 (-)
[t=00:00:00.289485]     primitive-restart support : 1 (1)
[t=00:00:00.289491]     clip-space control support: 1 (1)
[t=00:00:00.289495]     seamless cube-map support : 1 (1)
[t=00:00:00.289499]     frag-depth layout support : 1 (1)
[t=00:00:00.289504]     persistent maps support   : 1 (1)
[t=00:00:00.289508]     explicit attribs location : 1 (1)
[t=00:00:00.289512]     multi draw indirect       : 1 (-)
[t=00:00:00.289519]     array textures            : 1 (-)
[t=00:00:00.289527]     buffer copy support       : 1 (-)
[t=00:00:00.289533]     indirect draw             : 1 (-)
[t=00:00:00.289537]     base instance             : 1 (-)
[t=00:00:00.289539]     
[t=00:00:00.289544]     max. FBO samples              : 32
[t=00:00:00.289548]     max. FS/program texture slots : 32/192
[t=00:00:00.289554]     max. texture size             : 32768
[t=00:00:00.289559]     max. texture anisotropy level : 16.000000
[t=00:00:00.289564]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.289569]     max. draw-buffers             : 8
[t=00:00:00.289573]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.289580]     max. uniform buffer-bindings  : 84
[t=00:00:00.289586]     max. uniform block-size       : 64KB
[t=00:00:00.289590]     max. storage buffer-bindings  : 96
[t=00:00:00.289595]     max. storage block-size       : 2047MB
[t=00:00:00.289599]     
[t=00:00:00.289605]     enable AMD-hacks : 0
[t=00:00:00.289610]     compress MIP-maps: 0
[t=00:00:00.289661]     Number of compressed texture formats: 23
[t=00:00:00.289684]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.289710] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.289922] [GR::UpdateGLConfigs]
[t=00:00:00.289957] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.289966] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.290419] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1920.000000, vsy=1080.000000, ssx=1920.000000, ssy=1080.000000, screenPosX=0, screenPosY=0
[t=00:00:00.290438] [GR::UpdateGLGeometry][2] winSize=<1920,1080>
[t=00:00:00.290451] [GR::InitGLState]
[t=00:00:00.290496] [GR::LogDisplayMode] display-mode set to 1920x1080x24bpp@165Hz (fullscreen::exclusive)
[t=00:00:00.385662] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.388119] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.388692] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.395102] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/SteamLibrary/steamapps/common/Zero-K/fontcache"
[t=00:00:00.395133] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.395562] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.396937] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\SteamLibrary\steamapps\common\Zero-K\"
[t=00:00:00.396957] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.397025] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\SteamLibrary\steamapps\common\Zero-K\
[t=00:00:00.397081] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\
[t=00:00:00.403536] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base
[t=00:00:00.403773] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\maps
[t=00:00:00.404090] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\games
[t=00:00:00.404184] Scanning: D:\SteamLibrary\steamapps\common\Zero-K\packages
[t=00:00:00.412460] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 9ms
[t=00:00:00.412490] [VFS] [SpringVFS::ReserveArchives<this=00000290392486b0>]
[t=00:00:00.412640] [VFS] [SpringVFS::AddArchive<this=00000290392486b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.414283] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000290392486b0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.414302] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.545870] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.546237] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.546439] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.546595] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.546733] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.546858] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.547196] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.547236] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.547741][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.547859][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.548019][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.548044][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.548067][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.548115][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.552888][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.552914][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Realtek HD Audio 2nd output (Realtek(R) Audio)"
[t=00:00:00.552935][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "XPRO27IPS (NVIDIA High Definition Audio)"
[t=00:00:00.552942][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "Realtek Digital Output (Realtek(R) Audio)"
[t=00:00:00.552948][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.566641][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.569050][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000029076b4e610(default) context=00000290385fa370  numChannels=2 frameSize=8
[t=00:00:00.569105][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.569116][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.569121][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.569126][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.569145][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.569177][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.569187][f=-000001] [Sound]   Devices:
[t=00:00:00.570945][f=-000001] [Sound]     [OpenAL Soft on Realtek HD Audio 2nd output (Realtek(R) Audio)]
[t=00:00:00.571025][f=-000001] [Sound]     [OpenAL Soft on XPRO27IPS (NVIDIA High Definition Audio)]
[t=00:00:00.571034][f=-000001] [Sound]     [OpenAL Soft on Realtek Digital Output (Realtek(R) Audio)]
[t=00:00:00.571049][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.571056][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.571794][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.571812][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.648041][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\SteamLibrary\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 51860 MB
[t=00:00:00.649629][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.649648][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.649660][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-22_02-07-26-403_Sertaleina_V8_105.1.1-2457-g8095d30 BAR105.sdfz" for game data...
[t=00:00:00.751867][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:00.755659][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:00.755730][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv6-address ::1 (localhost) on port 8452
[t=00:00:00.755744][f=-000001] [UDPListener] successfully bound socket on port 8452
[t=00:00:00.759826][f=-000001] [PreGame::StartServerForDemo] started GameServer
[t=00:00:00.759962][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 110ms
[t=00:00:00.760073][f=-000001] [PreGame::UpdateClientNet] added new player "UnnamedPlayer (spec)" with number 3 to team 0 (#active=4)
[t=00:00:00.809209][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000029077007e20] using map "Sertaleina_V8" (loaded=0 cached=0)
[t=00:00:00.809575][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290392486b0>(arName="Sertaleina_V8", overwrite=false)] section=1 cached=0
[t=00:00:00.809988][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290392486b0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.810382][f=-000001] [PreGame::AddModArchivesToVFS][server=0000029077007e20] using game "Zero-K v1.12.5.1" (loaded=0 cached=0)
[t=00:00:00.810761][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290392486b0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.849595][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290392486b0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.849732][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000290392486b0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.851344][f=-000001] [CAS::GASCB] Archive file="sertaleina_v8.sd7" cs="02091b9eee5f69ca72f865f6ad1f1733146ef85656bf1d4a9e0a05c23c3bfadb117c4dafed87a7f90d7ca6f01a40bc70c2bf7c67fc76a4f2acba3c4f74cc91be"
[t=00:00:00.851448][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.851520][f=-000001] Warning: [PreGame::GameDataReceived] Archive Sertaleina_V8 (checksum c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.851986][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.852074][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.852124][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.852158][f=-000001] Warning: [PreGame::GameDataReceived] Archive zk-stable.sdz (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.852186][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 92ms
[t=00:00:00.852438][f=-000001] [PreGame::UpdateClientNet] received local player number 3 (team 0, allyteam 0), creating LoadScreen
[t=00:00:00.853734][f=-000001] forceSingleThreaded, false
[t=00:00:00.858351][f=-000001] [CAS::GASCB] Archive file="sertaleina_v8.sd7" cs="02091b9eee5f69ca72f865f6ad1f1733146ef85656bf1d4a9e0a05c23c3bfadb117c4dafed87a7f90d7ca6f01a40bc70c2bf7c67fc76a4f2acba3c4f74cc91be"
[t=00:00:00.858436][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:00.858820][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.858880][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.858938][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.865078][f=-000001] [LuaIntro] Searching for new Widgets
[t=00:00:00.865094][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/
[t=00:00:00.865176][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/
[t=00:00:00.865220][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/
[t=00:00:00.865260][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
[t=00:00:00.865311][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/
[t=00:00:00.865944][f=-000001] [LuaIntro] Found new widget "SpringLogo"
[t=00:00:00.866201][f=-000001] [LuaIntro] Found new widget "LoadTexture"
[t=00:00:00.866383][f=-000001] [LuaIntro] Found new widget "LoadProgress"
[t=00:00:00.866677][f=-000001] [LuaIntro] Found new widget "Main"
[t=00:00:00.866868][f=-000001] [LuaIntro] Found new widget "Music"
[t=00:00:00.867027][f=-000001] [LuaIntro] Found new widget "WM Stuff"
[t=00:00:00.867047][f=-000001] [LuaIntro] Loading widgets   <>=vfs  **=raw  ()=unknown
[t=00:00:00.867295][f=-000001] [LuaIntro] Loading widget:      WM Stuff               <wm.lua>
[t=00:00:00.868957][f=-000001] [LuaIntro] Loading widget:      LoadProgress           <loadprogress.lua>
[t=00:00:00.871283][f=-000001] [LuaIntro] Loading widget:      Main                   <main.lua>
[t=00:00:00.871899][f=-000001] [LuaIntro] Loading widget:      LoadTexture            <bg_texture.lua>
[t=00:00:00.872049][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes)
[t=00:00:00.872384][f=-000001] [LoadScreen::Init] single-threaded
[t=00:00:00.872405][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load]
[t=00:00:00.872530][f=-000001] [Game::Load][1] globalQuit=0 threaded=0
[t=00:00:00.872545][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information"
[t=00:00:01.111189][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF"
[t=00:00:01.208666][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (40 MB)"
[t=00:00:02.003757][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/irrelevant.tga. Creating fallback texture
[t=00:00:02.430797][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 1558ms
[t=00:00:02.430860][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions"
[t=00:00:02.432238][f=-000001] [CAS::GASCB] Archive file="sertaleina_v8.sd7" cs="02091b9eee5f69ca72f865f6ad1f1733146ef85656bf1d4a9e0a05c23c3bfadb117c4dafed87a7f90d7ca6f01a40bc70c2bf7c67fc76a4f2acba3c4f74cc91be"
[t=00:00:02.432377][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
[t=00:00:02.432803][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:02.432867][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:02.432920][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:02.481332][f=-000001] Loading UnitDefs_posts
[t=00:00:02.552201][f=-000001] Loading FeatureDefs_posts
[t=00:00:02.561109][f=-000001] Loading WeaponDefs_posts
[t=00:00:02.576576][f=-000001] Loading ArmorDefs_posts
[t=00:00:02.586163][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 152ms
[t=00:00:02.622325][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 191ms
[t=00:00:02.622416][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons"
[t=00:00:02.766584][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions"
[t=00:00:02.768704][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring)
[t=00:00:02.771406][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua
[t=00:00:02.771555][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 4ms
[t=00:00:02.771564][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0
[t=00:00:02.771582][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh"
[t=00:00:02.772169][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs"
[t=00:00:02.772803][f=-000001] [Init] number of ArmorDefs: 5
[t=00:00:02.772929][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1!
[t=00:00:02.831226][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj;
[t=00:00:02.842728][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures"
[t=00:00:02.868423][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0)
[t=00:00:02.868501][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0)
[t=00:00:02.868721][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0)
[t=00:00:02.868942][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0)
[t=00:00:02.869037][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0)
[t=00:00:02.869286][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise500.bmp" (loaded=0)
[t=00:00:02.870215][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal1a00.bmp" (loaded=0)
[t=00:00:02.870697][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal2a00.bmp" (loaded=0)
[t=00:00:02.870845][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3a00.bmp" (loaded=0)
[t=00:00:02.870934][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3b00.bmp" (loaded=0)
[t=00:00:02.871088][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/metal3d00.bmp" (loaded=0)
[t=00:00:02.872520][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6b00.bmp" (loaded=0)
[t=00:00:02.872623][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6c00.bmp" (loaded=0)
[t=00:00:02.872700][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/noise6d00.bmp" (loaded=0)
[t=00:00:02.873985][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/vaff4c00.bmp" (loaded=0)
[t=00:00:02.882134][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Sky"
[t=00:00:02.896519][f=-000001] [Game::Load][3] globalQuit=0 forcedQuit=0
[t=00:00:02.896558][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Weapon Definitions"
[t=00:00:02.932880][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (WeaponDefs)] 36ms
[t=00:00:02.932909][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Unit Definitions"
[t=00:00:02.983642][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (UnitDefs)] 50ms
[t=00:00:02.983689][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Feature Definitions"
[t=00:00:02.996388][f=-000001] [~ScopedOnceTimer][Game::PostLoadSim (FeatureDefs)] 12ms
------- TRUNCATED -------
[t=00:00:10.002791][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:10.002933][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:10.003547][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:10.003689][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:10.003837][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:10.003847][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:10.003854][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:10.003902][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:10.004046][f=-000001] <Building Starter>: disabled for spectators
[t=00:00:10.004507][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:10.004659][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:10.004802][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:10.004939][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:10.005456][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:10.005712][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:10.009257][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:10.009874][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:10.016747][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:10.017139][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:10.020781][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:10.021157][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:10.021455][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:10.022758][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:10.022966][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:10.023150][f=-000001] Mex Placement Initialised with 32 spots.
[t=00:00:10.023811][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:10.024163][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:10.026296][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:10.027005][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:10.027430][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:10.027801][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:10.027996][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:10.028151][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:10.030051][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:10.034642][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:10.035596][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:10.035806][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:10.037250][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:10.043099][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:10.043706][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:10.043906][f=-000001] SetSunLighting
[t=00:00:10.044278][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:10.044537][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:10.046812][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:10.047030][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:10.047044][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:10.047186][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:10.047852][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:10.053605][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:10.053817][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:10.054737][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:10.057165][f=-000001] Writing last game win data
[t=00:00:10.060414][f=-000001] LuaUI v0.3
[t=00:00:10.142832][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:10.203177][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:10.209072][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10759, 0.0} allocedSize{int+, int-, ext}={0, 0, 1869088}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0219}
[t=00:00:10.642129][f=-000001] <Ghost Site> Spectator mode. Widget removed.
[t=00:00:10.643854][f=-000001] <Easy Facing> Spectator mode. Widget removed.
[t=00:00:10.644596][f=-000001] Playback paused
[t=00:00:10.647396][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:10.741348][f=-000001] Opening demofile D:\SteamLibrary\steamapps\common\Zero-K\demos\2024-05-22_02-07-26-403_Sertaleina_V8_105.1.1-2457-g8095d30 BAR105.sdfz
[t=00:00:10.741363][f=-000001] Connection attempt from UnnamedPlayer (spec)
[t=00:00:10.741369][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:10.741400][f=-000001] [Game::ClientReadNet] added new player UnnamedPlayer (spec) with number 3 to team 0
[t=00:00:10.741408][f=-000001]  -> Connection established (given id 3)
[t=00:00:10.741425][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04"
[t=00:00:10.741442][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:10.741457][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da495fc02894bc4efd932655b9612e6ae7f8dbb34073397751478212fef917a8d54b08644a83fcd73530e2e2833248ee6ec6c7aa768c7d2a985defb6ea7c6aa3]"
[t=00:00:10.741474][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=118f760d8747fa4d3edeb2c2a8c7d52c8aff8cd37e16787a1511d703e6c409afc02c5e5185aa8b74b6afbfbe43f66cecd96f673c7199eb343a26a3f3dbd3ac65]"
[t=00:00:10.741519][f=-000001] [Game::ClientReadNet][LOGMSG] sender="UnnamedPlayer (spec)" string="[Game::Load][lua{Rules,Gaia}={00000290d7dd2d60,00000290b6904800}][locale="C"]"
[t=00:00:10.741536][f=-000001] Spectator UnnamedPlayer (spec) finished loading and is now ingame
[t=00:00:10.810854][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:21.240134][f=-000001] Beginning demo playback
[t=00:00:21.337294][f=-000001] GameID: 5e534d66384ddaf609425351f946e49d
[t=00:00:21.845975][f=-000001] Connection attempt from RiposteR
[t=00:00:21.845992][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:21.846157][f=-000001]  -> Connection established (given id 0)
[t=00:00:22.019910][f=-000001] Connection attempt from Logix
[t=00:00:22.019939][f=-000001]  -> Version: 105.1.1-2457-g8095d30 BAR105 [Windows 64-bit (native)]
[t=00:00:22.020093][f=-000001]  -> Connection established (given id 1)
[t=00:00:22.020118][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04"
[t=00:00:22.020135][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:22.209276][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c0fc78c15bd95ae259893ec1dba9f7decd56499fab61ea6adb64ae4b1822b73269a49baa2b78831aec4a42d20e339a03c4bafabe5b5ad4e4d5e2a39c473a3b04"
[t=00:00:22.209301][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf"
[t=00:00:29.203058][f=-000001] Input grabbing is enabled!
[t=00:00:30.210959][f=-000001] Skipping pregame chatter
[t=00:00:30.221790][f=-000001] Skipping to frame 30
[t=00:00:30.221820][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da495fc02894bc4efd932655b9612e6ae7f8dbb34073397751478212fef917a8d54b08644a83fcd73530e2e2833248ee6ec6c7aa768c7d2a985defb6ea7c6aa3]"
[t=00:00:30.221831][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=118f760d8747fa4d3edeb2c2a8c7d52c8aff8cd37e16787a1511d703e6c409afc02c5e5185aa8b74b6afbfbe43f66cecd96f673c7199eb343a26a3f3dbd3ac65]"
[t=00:00:30.221881][f=-000001] [Game::ClientReadNet][LOGMSG] sender="RiposteR" string="[Game::Load][lua{Rules,Gaia}={000002183a0a2980,000002183a09b090}][locale="C"]"
[t=00:00:30.222031][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=da495fc02894bc4efd932655b9612e6ae7f8dbb34073397751478212fef917a8d54b08644a83fcd73530e2e2833248ee6ec6c7aa768c7d2a985defb6ea7c6aa3]"
[t=00:00:30.222055][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=118f760d8747fa4d3edeb2c2a8c7d52c8aff8cd37e16787a1511d703e6c409afc02c5e5185aa8b74b6afbfbe43f66cecd96f673c7199eb343a26a3f3dbd3ac65]"
[t=00:00:30.222444][f=-000001] <RiposteR> Allies: I choose: E1!
[t=00:00:30.222724][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Logix" string="[Game::Load][lua{Rules,Gaia}={0000017b611be1f0,0000017b611c7310}][locale="C"]"
[t=00:00:30.223272][f=-000001] <RiposteR> troll?
[t=00:00:30.223488][f=-000001] <Logix> no
[t=00:00:30.223526][f=-000001] <Logix> was doing smth
[t=00:00:30.223660][f=-000001] > Game will be force started in 60 seconds
[t=00:00:30.224011][f=-000001] <Logix> Allies: I choose: OP Engineer!
[t=00:00:30.224072][f=-000001] <Logix> im strategizing
[t=00:00:30.224150][f=-000001] > Game will be force started in 40 seconds
[t=00:00:30.224352][f=-000001] [Game::ClientReadNet] added new player Myopic with number 2 to team 0
[t=00:00:30.224362][f=-000001] > SPRINGIE:User Myopic|vehcon|4_5||False||Dynasty|MX
[t=00:00:30.290739][f=0000004] Playback continued
[t=00:00:30.326305][f=0000030] Skip finished
[t=00:00:31.195343][f=0000056] Speed set to 20.0 [server]
[t=00:00:35.878135][f=0002779] Speed set to 1.0 [server]
[t=00:00:43.095797][f=0002989] [SpecTeamAction] local client 3 now spectating team 1 and allyteam 1
[t=00:01:07.852034][f=0003709] [QuitAction] user exited to system
[t=00:01:07.856962][f=0003709] [SpringApp::Kill][1] fromRun=1
[t=00:01:07.856977][f=0003709] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:01:07.881740][f=0003709]  [async=0] threads=6 tasks=145195 {sum,avg}{exec,wait}time={{1923.946, 0.013}, {14615.607, 0.101}}ms
[t=00:01:07.881759][f=0003709]      thread=1 tasks=29039 {sum,min,max,avg}{exec,wait}time={{540.390, 0.000, 27.293, 0.019}, {365.410, 0.000, 18446744027136.000, 0.013}}ms
[t=00:01:07.881769][f=0003709]      thread=2 tasks=29039 {sum,min,max,avg}{exec,wait}time={{378.189, 0.000, 25.618, 0.013}, {2555.124, 0.000, 18446744027136.000, 0.088}}ms
[t=00:01:07.881781][f=0003709]      thread=3 tasks=29039 {sum,min,max,avg}{exec,wait}time={{337.478, 0.000, 25.455, 0.012}, {3232.539, 0.000, 18446744027136.000, 0.111}}ms
[t=00:01:07.881796][f=0003709]      thread=4 tasks=29039 {sum,min,max,avg}{exec,wait}time={{350.259, 0.000, 26.758, 0.012}, {4127.433, 0.000, 18446744027136.000, 0.142}}ms
[t=00:01:07.881805][f=0003709]      thread=5 tasks=29039 {sum,min,max,avg}{exec,wait}time={{317.631, 0.000, 25.466, 0.011}, {4335.101, 0.000, 29.786, 0.149}}ms
[t=00:01:07.881814][f=0003709]  [async=1] threads=6 tasks=2164 {sum,avg}{exec,wait}time={{18408.551, 8.507}, {5011699.000, 2315.942}}ms
[t=00:01:07.881825][f=0003709]      thread=1 tasks=434 {sum,min,max,avg}{exec,wait}time={{3659.506, 0.000, 723.674, 8.432}, {996319.812, 0.139, 3663.528, 2295.668}}ms
[t=00:01:07.881834][f=0003709]      thread=2 tasks=432 {sum,min,max,avg}{exec,wait}time={{3691.573, 0.001, 498.939, 8.545}, {998463.875, 0.290, 3719.325, 2311.259}}ms
[t=00:01:07.881843][f=0003709]      thread=3 tasks=432 {sum,min,max,avg}{exec,wait}time={{3703.539, 0.000, 509.371, 8.573}, {1004373.125, 0.296, 3721.245, 2324.938}}ms
[t=00:01:07.881854][f=0003709]      thread=4 tasks=430 {sum,min,max,avg}{exec,wait}time={{3698.898, 0.001, 506.376, 8.602}, {1010995.812, 0.377, 3719.601, 2351.153}}ms
[t=00:01:07.881865][f=0003709]      thread=5 tasks=436 {sum,min,max,avg}{exec,wait}time={{3655.036, 0.000, 518.511, 8.383}, {1001546.062, 0.192, 3663.529, 2297.124}}ms
[t=00:01:07.881871][f=0003709] [ThreadPool::SetThreadCount][2] workers=0
[t=00:01:07.881878][f=0003709] [SpringApp::Kill][2]
[t=00:01:07.882300][f=0003709] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:01:07.882326][f=0003709] [Game::KillLua][1] dtor=0 luaUI=00000290f265a940
[t=00:01:07.882377][f=0003709] Start widgetHandler:Shutdown
[t=00:01:07.884248][f=0003709] Shutdown - SaveOrderList Complete
[t=00:01:07.884867][f=0003709] Writing last game win data
[t=00:01:07.888027][f=0003709] Shutdown - SaveConfigData Complete
[t=00:01:07.888041][f=0003709] Shutdown Widget - Chili Highlight
[t=00:01:07.888066][f=0003709] Shutdown Widget - Draw After Chili
[t=00:01:07.888080][f=0003709] Shutdown Widget - API Unit Tracker GL4
[t=00:01:07.888092][f=0003709] Shutdown Widget - EPIC Menu
[t=00:01:07.888997][f=0003709] Shutdown Widget - Depth of Field Shader
[t=00:01:07.889010][f=0003709] Shutdown Widget - Chili Widget Selector
[t=00:01:07.889800][f=0003709] Shutdown Widget - Chili Minimap
[t=00:01:07.889901][f=0003709] Shutdown Widget - Deferred rendering
[t=00:01:07.889911][f=0003709] SSAO: Deferred rendering disabled, disabling.
[t=00:01:07.893734][f=0003709] Shutdown Widget - Deferred rendering
[t=00:01:07.893760][f=0003709] SSAO: Deferred rendering disabled, disabling.
[t=00:01:07.894560][f=0003709] Shutdown Widget - Local Team Colors
[t=00:01:07.894573][f=0003709] Shutdown Widget - Display Keys 2
[t=00:01:07.894591][f=0003709] Shutdown Widget - Save Game Menu
[t=00:01:07.894600][f=0003709] Shutdown Widget - Highlight Model Api GL4
[t=00:01:07.894627][f=0003709] Shutdown Widget - Unit Icons
[t=00:01:07.894650][f=0003709] Shutdown Widget - Noises
[t=00:01:07.894660][f=0003709] Shutdown Widget - HealthBars
[t=00:01:07.895532][f=0003709] Shutdown Widget - BuildETA
[t=00:01:07.895545][f=0003709] Shutdown Widget - Selected Units GL4 2
[t=00:01:07.895562][f=0003709] Shutdown Widget - Win Counter
[t=00:01:07.895569][f=0003709] Shutdown Widget - EndGame APM stats
[t=00:01:07.895578][f=0003709] Shutdown Widget - Modular Comm Info
[t=00:01:07.895585][f=0003709] Shutdown Widget - Reclaim Field Highlight
[t=00:01:07.895604][f=0003709] Shutdown Widget - Stereo3D
[t=00:01:07.895647][f=0003709] Shutdown Widget - State Reverse and Latency
[t=00:01:07.895660][f=0003709] Shutdown Widget - Showeco and Grid Drawer
[t=00:01:07.895670][f=0003709] Shutdown Widget - Point Tracker
[t=00:01:07.895680][f=0003709] Shutdown Widget - Music Player v2
[t=00:01:07.895688][f=0003709] Shutdown Widget - Missile Silo Range
[t=00:01:07.895699][f=0003709] Shutdown Widget - MinimapEvents
[t=00:01:07.895711][f=0003709] Shutdown Widget - Local Widgets Config
[t=00:01:07.895728][f=0003709] Shutdown Widget - Highlight Geos
[t=00:01:07.895740][f=0003709] Shutdown Widget - Grab Input
[t=00:01:07.895832][f=0003709] Input grabbing is disabled!
[t=00:01:07.895842][f=0003709] Shutdown Widget - Defense Range Zero-K
[t=00:01:07.895863][f=0003709] Shutdown Widget - Darkening
[t=00:01:07.895884][f=0003709] Shutdown Widget - Context Menu
[t=00:01:07.895893][f=0003709] Shutdown Widget - Chili Spectator Panels
[t=00:01:07.895901][f=0003709] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:01:07.895915][f=0003709] Shutdown Widget - Chili Nuke Warning
[t=00:01:07.895929][f=0003709] Shutdown Widget - Chili EndGame Window
[t=00:01:07.895942][f=0003709] Shutdown Widget - Chili Economy Panel Default
[t=00:01:07.895952][f=0003709] Shutdown Widget - CameraShake
[t=00:01:07.895959][f=0003709] Shutdown Widget - Attack AoE
[t=00:01:07.895970][f=0003709] Shutdown Widget - Map Edge Extension
[t=00:01:07.896307][f=0003709] Shutdown Widget - Selection Send
[t=00:01:07.896319][f=0003709] Shutdown Widget - Highlight Unit GL4 v2
[t=00:01:07.896328][f=0003709] Shutdown Widget - LupsManager
[t=00:01:07.896349][f=0003709] Shutdown Widget - Newton Firezone
[t=00:01:07.896360][f=0003709] Shutdown Widget - Chili Pro Console
[t=00:01:07.896785][f=0003709] Shutdown Widget - Persistent Build Height
[t=00:01:07.896797][f=0003709] Shutdown Widget - Lasso Terraform GUI
[t=00:01:07.896805][f=0003709] Shutdown Widget - Lups
[t=00:01:07.897229][f=0003709] Shutdown Widget - Chili Framework
[t=00:01:07.897242][f=0003709] Shutdown Widget - Mex Placement Handler
[t=00:01:07.897271][f=0003709] Shutdown Widget - Custom Markers
[t=00:01:07.897286][f=0003709] Shutdown Widget - Chili Core Selector
[t=00:01:07.897349][f=0003709] Shutdown Widget - Select Keys
[t=00:01:07.897365][f=0003709] Shutdown Widget - Pause Screen
[t=00:01:07.897472][f=0003709] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:01:07.897506][f=0003709] Shutdown Widget - Bloom Shader Deferred
[t=00:01:07.897642][f=0003709] Shutdown Widget - Text To Speech Control
[t=00:01:07.897653][f=0003709] Shutdown Widget - Layout Handler
[t=00:01:07.897671][f=0003709] Shutdown Widget - Color Blindness Correction
[t=00:01:07.897795][f=0003709] End widgetHandler:Shutdown
[t=00:01:07.937844][f=0003709] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 4751345, 0.0} allocedSize{int+, int-, ext}={0, 0, 1037934056}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0219}
[t=00:01:07.939881][f=0003709] [Game::KillLua][2] dtor=0 luaGaia=00000290b6904800
[t=00:01:07.943133][f=0003709] [LuaMemPool::LogStats][handle=LuaGaia (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2, 0.0} allocedSize{int+, int-, ext}={0, 0, 60}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:07.943169][f=0003709] [LuaMemPool::LogStats][handle=LuaGaia (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:07.943193][f=0003709] [Game::KillLua][3] dtor=0 luaRules=00000290d7dd2d60
[t=00:01:07.943220][f=0003709] Start gadgetHandler:Shutdown
[t=00:01:07.943230][f=0003709] Shutdown - StartSetup
[t=00:01:07.943237][f=0003709] Shutdown - UnitMorph
[t=00:01:07.943429][f=0003709] Shutdown - Carrier Drones
[t=00:01:07.943440][f=0003709] Shutdown - Missile Silo Controller
[t=00:01:07.943447][f=0003709] Shutdown - Modular Comm Info
[t=00:01:07.943459][f=0003709] Shutdown - Terrain Texture Handler
[t=00:01:07.943467][f=0003709] Shutdown - UnitCloakShield
[t=00:01:07.943549][f=0003709] Shutdown - Starlight Handler
[t=00:01:07.943562][f=0003709] End gadgetHandler:Shutdown
[t=00:01:07.955287][f=0003709] Start gadgetHandler:Shutdown
[t=00:01:07.955304][f=0003709] Shutdown - Teleport Throw
[t=00:01:07.955314][f=0003709] Shutdown - UnitMorph
[t=00:01:07.955328][f=0003709] Shutdown - Commander Skin Renderer
[t=00:01:07.955692][f=0003709] Shutdown - Missile fired callins
[t=00:01:07.955706][f=0003709] Shutdown - Modular Comm Info
[t=00:01:07.955712][f=0003709] Shutdown - Retreat Command
[t=00:01:07.955736][f=0003709] Shutdown - Shockwaves
[t=00:01:07.955748][f=0003709] Shutdown - Unit tint API
[t=00:01:07.955764][f=0003709] Shutdown - Unit glow API
[t=00:01:07.955780][f=0003709] Shutdown - UnitCloakShield
[t=00:01:07.955798][f=0003709] Shutdown - Lups Cloak FX
[t=00:01:07.955807][f=0003709] Shutdown - Lups
[t=00:01:07.956365][f=0003709] Shutdown - Lups Shield
[t=00:01:07.956398][f=0003709] End gadgetHandler:Shutdown
[t=00:01:07.984542][f=0003709] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 432, 0.0} allocedSize{int+, int-, ext}={0, 0, 64312}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0046}
[t=00:01:07.985701][f=0003709] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:01:07.985749][f=0003709] [Game::KillLua][4] dtor=0
[t=00:01:07.985764][f=0003709] [Game::KillLua][5] dtor=0
[t=00:01:07.993926][f=0003709] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:01:08.017575][f=0003709] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:01:08.017593][f=0003709] [Sound] [Sound::UpdateThread][3] #sources=32 #items=12
[t=00:01:08.017634][f=0003709] [Sound] [Sound::UpdateThread][4] ctx=00000290385fa370 dev=0000029076b4e610
[t=00:01:08.017791][f=0003709] [Sound] [Sound::UpdateThread][5] ctx=00000290385fa370 dev=0000029076b4e610
[t=00:01:08.017800][f=0003709] [Sound] [Sound::Cleanup][alcDestroyContext(00000290385fa370)]
[t=00:01:08.018590][f=0003709] [Sound] [Sound::Cleanup][alcCloseDevice(0000029076b4e610)]
[t=00:01:08.018669][f=0003709] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:01:08.045622][f=0003709] [Sound] [Sound::UpdateThread][6]
[t=00:01:08.046172][f=0003709] [Game::~CGame][1]
[t=00:01:08.046184][f=0003709] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:01:08.046203][f=0003709] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:01:08.046208][f=0003709] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:01:08.046213][f=0003709] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:01:08.046220][f=0003709] [Game::KillLua][4] dtor=1
[t=00:01:08.046228][f=0003709] [Game::KillLua][5] dtor=1
[t=00:01:08.046323][f=0003709] [Game::KillMisc][1]
[t=00:01:08.046330][f=0003709] [Game::KillMisc][2]
[t=00:01:08.046472][f=0003709] [Game::KillMisc][3]
[t=00:01:08.046564][f=0003709] [Game::KillRendering][1]
[t=00:01:08.049095][f=0003709] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:08.081364][f=0003709] [3DOParser::Kill] allocated 1 pieces
[t=00:01:08.081381][f=0003709] [S3OParser::Kill] allocated 5518 pieces
[t=00:01:08.081656][f=0003709] [AssParser::Kill] allocated 674 pieces
[t=00:01:08.112227][f=0003709] [Game::KillInterface][1]
[t=00:01:08.112719][f=0003709] [Game::KillInterface][2]
[t=00:01:08.112987][f=0003709] [Game::KillSimulation][1]
[t=00:01:08.113018][f=0003709] [Game::KillSimulation][2]
[t=00:01:08.124198][f=0003709] [CCollisionHandler] dis-/continuous tests: 0/203797
[t=00:01:08.124210][f=0003709] [Game::KillSimulation][3]
[t=00:01:08.126925][f=0003709] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:08.127018][f=0003709] [~CPathCache(24x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:08.127053][f=0003709] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:08.127089][f=0003709] [~CPathCache(48x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:01:08.128471][f=0003709] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:01:08.131690][f=0003709] [LosHandler::Kill] raycast instance cache-{hits,misses}={250,2543}; shared=0%; cached=9%
[t=00:01:08.137375][f=0003709] [Game::KillSimulation][4]
[t=00:01:08.176702][f=0003709] [CommonDefHandler::KillStatic] 2161 sound-set data items added
[t=00:01:08.176727][f=0003709] [Game::~CGame][2]
[t=00:01:08.176742][f=0003709] [Game::~CGame][3]
[t=00:01:08.177038][f=0003709] [SpringApp::Kill][3]
[t=00:01:08.177053][f=0003709] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    41465 bytes sent  
    63728 bytes recv'd

[t=00:01:08.191104][f=0003709] Kill: client disconnecting...
[t=00:01:10.193323][f=0003709] CloseConnection: client connection closed
[t=00:01:10.193368][f=0003709] [SpringApp::Kill][4] font=0000029039163ac0
[t=00:01:10.194588][f=0003709] [SpringApp::Kill][5]
[t=00:01:10.198451][f=0003709] [SpringApp::Kill][6]
[t=00:01:10.198505] [SpringApp::Kill][7]
[t=00:01:10.198542] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {40, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:10.198550] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:10.198556] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:01:10.198566] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:01:10.198576] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:01:10.198582] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:10.198597] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {148, 1048576, 1048576}, EBO = {222, 2097152, 2097152}
[t=00:01:10.198605] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {15112, 1048576, 1048576}, EBO = {22668, 2097152, 2097152}
[t=00:01:10.198612] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:01:10.198625] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:10.198634] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:01:10.198640] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:01:10.198651] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {156, 1048576, 1048576}, EBO = {234, 2097152, 2097152}
[t=00:01:10.293445] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:01:10.293460] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:01:10.293464] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:01:10.293468] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:01:10.294526] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>]
[t=00:01:10.294548] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=0)] #archives[section]=1 #files[section]=8184
[t=00:01:10.294557] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\games\zk-stable.sdz (0000029076aaecf0)
[t=00:01:10.295489] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=1)] #archives[section]=1 #files[section]=49
[t=00:01:10.295501] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\maps\sertaleina_v8.sd7 (0000029076ab36d0)
[t=00:01:10.295554] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=2)] #archives[section]=3 #files[section]=327
[t=00:01:10.295567] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000029076aafcc0)
[t=00:01:10.295621] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\spring\bitmaps.sdz (0000029076aaf3d0)
[t=00:01:10.295648] [VFS]   archive=D:\SteamLibrary\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\maphelper.sdz (0000029076aaf270)
[t=00:01:10.295681] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:01:10.295690] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=4)] #archives[section]=0 #files[section]=130
[t=00:01:10.295696] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:01:10.295702] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:01:10.295709] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:01:10.295715] [VFS] [SpringVFS::DeleteArchives<this=00000290392486b0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:01:10.295940] [SpringApp::Kill][8]
[t=00:01:10.295947] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:01:10.295952] [WatchDog::Uninstall][1] hangDetectorThread=00007ff745ac7430 (joinable=1)
[t=00:01:10.295956] [WatchDog::Uninstall][2]
[t=00:01:11.111052] [WatchDog::Uninstall][3]
[t=00:01:11.111073] [SpringApp::Kill][9]