ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code 0 #108344

Open Chobbyla opened 3 weeks ago

Chobbyla commented 3 weeks ago

infolog_full.txt (truncated):

[t=00:00:00.000117] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.015228] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.015264] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.015288]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.015302]   
[t=00:00:00.015308]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.015313]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.015319]   Use "none" to disable the default log sections.
[t=00:00:00.015328] ============== </Log Sections> ==============

[t=00:00:00.015334] ============== <User Config> ==============
[t=00:00:00.015429]   AllowDeferredMapRendering = 1
[t=00:00:00.015438]   AllowDeferredModelRendering = 1
[t=00:00:00.015443]   AnimationMT = 0
[t=00:00:00.015447]   BumpWaterBlurReflection = 1
[t=00:00:00.015452]   BumpWaterTexSizeReflection = 128
[t=00:00:00.015457]   CamFreeScrollSpeed = 50
[t=00:00:00.015462]   CamMode = 1
[t=00:00:00.015467]   CubeTexSizeReflection = 1
[t=00:00:00.015476]   CubeTexSizeSpecular = 1
[t=00:00:00.015484]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.015489]   EdgeMoveDynamic = 0
[t=00:00:00.015494]   EdgeMoveWidth = 0.003
[t=00:00:00.015498]   FPSFOV = 90
[t=00:00:00.015505]   FPSScrollSpeed = 50
[t=00:00:00.015509]   FontSize = 18
[t=00:00:00.015514]   FullscreenEdgeMove = 0
[t=00:00:00.015519]   GrassDetail = 0
[t=00:00:00.015526]   GroundDecals = 2
[t=00:00:00.015530]   GroundDetail = 90
[t=00:00:00.015534]   HangTimeout = 30
[t=00:00:00.015542]   HardwareCursor = 1
[t=00:00:00.015549]   InitialNetworkTimeout = 0
[t=00:00:00.015554]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.015559]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.015566]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.015571]   LinkOutgoingBandwidth = 262144
[t=00:00:00.015576]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.015581]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.015588]   MSAALevel = 1
[t=00:00:00.015592]   MaxParticles = 15000
[t=00:00:00.015600]   MaxSounds = 32
[t=00:00:00.015607]   MaximumTransmissionUnit = 0
[t=00:00:00.015611]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.015616]   MiniMapMarker = 0
[t=00:00:00.015621]   MouseDragScrollThreshold = 0
[t=00:00:00.015628]   NetworkLossFactor = 2
[t=00:00:00.015633]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.015638]   OverheadScrollSpeed = 50
[t=00:00:00.015642]   ReconnectTimeout = 0
[t=00:00:00.015647]   RotOverheadScrollSpeed = 50
[t=00:00:00.015654]   RotateLogFiles = 1
[t=00:00:00.015662]   ShadowMapSize = 1024
[t=00:00:00.015669]   Shadows = 1
[t=00:00:00.015673]   ShowClock = 0
[t=00:00:00.015678]   SoftParticles = 2
[t=00:00:00.015686]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.015691]   UnitIconDist = 151
[t=00:00:00.015695]   UpdateBoundingVolumeMT = 0
[t=00:00:00.015700]   UpdateWeaponVectorsMT = 0
[t=00:00:00.015707]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.015711]   UseLuaMemPools = 0
[t=00:00:00.015716]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.015744]   VFSCacheArchiveFiles = 0
[t=00:00:00.015753]   Water = 4
[t=00:00:00.015757]   WindowBorderless = 1
[t=00:00:00.015761]   WindowPosY = 0
[t=00:00:00.015766]   WindowedEdgeMove = 0
[t=00:00:00.015770]   XResolutionWindowed = 1920
[t=00:00:00.015775]   YResolutionWindowed = 1080
[t=00:00:00.015782]   snd_volmaster = 27
[t=00:00:00.015792] ============== </User Config> ==============

[t=00:00:00.015800] ============== <User System> ==============
[t=00:00:00.015810]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.015820]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.015828]        Compiler Version: gcc-13.2.0
[t=00:00:00.015862]        Operating System: Windows 10 TBA Insider Update (build 22631)
[t=00:00:00.015904]         Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile
[t=00:00:00.015913]        Binary Word Size: 64-bit (native)
[t=00:00:00.015919]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.015929]      Physical CPU Cores: 6
[t=00:00:00.015935]       Logical CPU Cores: 12
[t=00:00:00.015940] ============== </User System> ==============

[t=00:00:00.015947] Run: thread affinity fff
[t=00:00:00.016069] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.016077]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.016081]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.016086]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.016090]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.017303] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.017322] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.022696] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz}
[t=00:00:00.039066]     Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440}
[t=00:00:00.039085]         [ 1] 3440x1440x24bpp@144Hz
[t=00:00:00.039091]         [ 6] 2560x1440x24bpp@144Hz
[t=00:00:00.039098]         [11] 2560x1080x24bpp@144Hz
[t=00:00:00.039103]         [14] 1920x1440x24bpp@144Hz
[t=00:00:00.039126]         [19] 1920x1200x24bpp@144Hz
[t=00:00:00.039132]         [23] 1920x1080x24bpp@144Hz
[t=00:00:00.039137]         [30] 1720x1440x24bpp@144Hz
[t=00:00:00.039141]         [34] 1680x1050x24bpp@144Hz
[t=00:00:00.039146]         [40] 1600x1200x24bpp@144Hz
[t=00:00:00.039151]         [44] 1600x1024x24bpp@144Hz
[t=00:00:00.039156]         [50] 1600x900x24bpp@144Hz
[t=00:00:00.039171]         [55] 1440x1080x24bpp@144Hz
[t=00:00:00.039179]         [62] 1440x900x24bpp@144Hz
[t=00:00:00.039188]         [67] 1400x1050x24bpp@144Hz
[t=00:00:00.039211]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.039229]         [78] 1360x768x24bpp@144Hz
[t=00:00:00.039240]         [83] 1280x1024x24bpp@144Hz
[t=00:00:00.039247]         [89] 1280x960x24bpp@144Hz
[t=00:00:00.039253]         [94] 1280x800x24bpp@144Hz
[t=00:00:00.039259]         [99] 1280x768x24bpp@144Hz
[t=00:00:00.039265]         [104] 1280x720x24bpp@144Hz
[t=00:00:00.039272]         [111] 1152x864x24bpp@144Hz
[t=00:00:00.039278]         [116] 1024x768x24bpp@144Hz
[t=00:00:00.039285]         [123] 800x600x24bpp@144Hz
[t=00:00:00.039292]         [130] 720x576x24bpp@144Hz
[t=00:00:00.039303]         [135] 720x480x24bpp@144Hz
[t=00:00:00.039310]         [141] 640x480x24bpp@144Hz
[t=00:00:00.045214]     Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080}
[t=00:00:00.045230]         [ 1] 1920x1080x24bpp@144Hz
[t=00:00:00.045236]         [ 3] 1680x1050x24bpp@144Hz
[t=00:00:00.045240]         [ 5] 1600x900x24bpp@144Hz
[t=00:00:00.045244]         [ 7] 1440x900x24bpp@144Hz
[t=00:00:00.045249]         [ 9] 1400x1050x24bpp@144Hz
[t=00:00:00.045269]         [11] 1366x768x24bpp@144Hz
[t=00:00:00.045274]         [13] 1360x768x24bpp@144Hz
[t=00:00:00.045295]         [15] 1280x1024x24bpp@144Hz
[t=00:00:00.045300]         [17] 1280x960x24bpp@144Hz
[t=00:00:00.045304]         [19] 1280x800x24bpp@144Hz
[t=00:00:00.045308]         [21] 1280x768x24bpp@144Hz
[t=00:00:00.045312]         [23] 1280x720x24bpp@144Hz
[t=00:00:00.045316]         [25] 1280x600x24bpp@144Hz
[t=00:00:00.045321]         [27] 1152x864x24bpp@144Hz
[t=00:00:00.045327]         [29] 1024x768x24bpp@144Hz
[t=00:00:00.045331]         [31] 800x600x24bpp@144Hz
[t=00:00:00.045336]         [33] 640x480x24bpp@144Hz
[t=00:00:00.045340]         [35] 640x400x24bpp@144Hz
[t=00:00:00.250867] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.251570] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.251585] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440>
[t=00:00:00.271433] [GR::LogVersionInfo]
[t=00:00:00.271445]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.271464]     GL version  : 4.6.0 NVIDIA 555.99
[t=00:00:00.271470]     GL vendor   : NVIDIA Corporation
[t=00:00:00.271475]     GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2
[t=00:00:00.271480]     GLSL version: 4.60 NVIDIA
[t=00:00:00.271484]     GLEW version: 2.1.0
[t=00:00:00.271489]     GPU memory  : 6144MB (total) / 4839MB (available)
[t=00:00:00.271506]     SDL swap-int: 1
[t=00:00:00.271511]     SDL driver  : windows
[t=00:00:00.271515]     
[t=00:00:00.271519]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.271529]     GLSL shader support       : 1
[t=00:00:00.271536]     GL4 support               : 1
[t=00:00:00.271541]     FBO extension support     : 1
[t=00:00:00.271552]     NVX GPU mem-info support  : 1
[t=00:00:00.271561]     ATI GPU mem-info support  : 0
[t=00:00:00.271572]     Texture clamping to edge  : 1
[t=00:00:00.271581]     NPOT-texture support      : 1 (1)
[t=00:00:00.271588]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.271594]     texture query-LOD support : 1 (1)
[t=00:00:00.271601]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.271609]     Z-buffer depth            : 32 (-)
[t=00:00:00.271621]     primitive-restart support : 1 (1)
[t=00:00:00.271626]     clip-space control support: 1 (1)
[t=00:00:00.271634]     seamless cube-map support : 1 (1)
[t=00:00:00.271639]     frag-depth layout support : 1 (1)
[t=00:00:00.271644]     persistent maps support   : 1 (1)
[t=00:00:00.271649]     explicit attribs location : 1 (1)
[t=00:00:00.271656]     multi draw indirect       : 1 (-)
[t=00:00:00.271662]     array textures            : 1 (-)
[t=00:00:00.271670]     buffer copy support       : 1 (-)
[t=00:00:00.271678]     indirect draw             : 1 (-)
[t=00:00:00.271683]     base instance             : 1 (-)
[t=00:00:00.271687]     
[t=00:00:00.271691]     max. FBO samples              : 32
[t=00:00:00.271698]     max. FS/program texture slots : 32/192
[t=00:00:00.271703]     max. texture size             : 32768
[t=00:00:00.271710]     max. texture anisotropy level : 16.000000
[t=00:00:00.271717]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.271721]     max. draw-buffers             : 8
[t=00:00:00.271730]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.271737]     max. uniform buffer-bindings  : 84
[t=00:00:00.271741]     max. uniform block-size       : 64KB
[t=00:00:00.271746]     max. storage buffer-bindings  : 96
[t=00:00:00.271751]     max. storage block-size       : 2047MB
[t=00:00:00.271757]     
[t=00:00:00.271761]     enable AMD-hacks : 0
[t=00:00:00.271765]     compress MIP-maps: 0
[t=00:00:00.271824]     Number of compressed texture formats: 23
[t=00:00:00.271851]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. 
[t=00:00:00.271887] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.272103] [GR::UpdateGLConfigs]
[t=00:00:00.272139] [VSync::SetInterval] interval=-1 (adaptive)
[t=00:00:00.272147] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.272158] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0
[t=00:00:00.272169] [GR::UpdateGLGeometry][2] winSize=<3440,1440>
[t=00:00:00.272173] [GR::InitGLState]
[t=00:00:00.272234] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive)
[t=00:00:00.349819] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.352024] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.352493] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.357059] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.357084] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.357508] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.358478] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\"
[t=00:00:00.358492] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.358588] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\
[t=00:00:00.358697] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.372298] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.372786] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.374152] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games
[t=00:00:00.374453] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.408355] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms
[t=00:00:00.408397] [VFS] [SpringVFS::ReserveArchives<this=0000021e39916390>]
[t=00:00:00.408674] [VFS] [SpringVFS::AddArchive<this=0000021e39916390>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.411267] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021e39916390 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.411287] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.472577] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1)
[t=00:00:00.473265] [ThreadPool::SetThreadCount][2] workers=5
[t=00:00:00.473617] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.473865] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.474064] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.474070] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.474203] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.474236] [Threading] Main thread CPU affinity mask set: 0xfe0
[t=00:00:00.474629][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.474708][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.474797][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.474819][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.474827][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.474878][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.491169][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.491192][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Speakers (Realtek(R) Audio)"
[t=00:00:00.491201][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Realtek(R) Audio)"
[t=00:00:00.491227][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.503921][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.505970][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021e39a382d0(default) context=0000021e7ba7e790  numChannels=2 frameSize=8
[t=00:00:00.506007][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.506016][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.506023][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.506137][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.506170][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.506205][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.506238][f=-000001] [Sound]   Devices:
[t=00:00:00.508900][f=-000001] [Sound]     [OpenAL Soft on Headphones (Realtek(R) Audio)]
[t=00:00:00.508913][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.508924][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.508939][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.509571][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.509586][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.575440][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 665440 MB
[t=00:00:00.577290][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt
[t=00:00:00.578106][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8493
[t=00:00:00.579318][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8493 using name LogicDaemon
[t=00:00:00.799452][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "IncultaV2" (loaded=0 cached=0)
[t=00:00:00.800285][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e39916390>(arName="IncultaV2", overwrite=false)] section=1 cached=0
[t=00:00:00.800584][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e39916390>(arName="Map Helper v1", overwrite=false)] section=2 cached=0
[t=00:00:00.801056][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0)
[t=00:00:00.856472][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e39916390>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0
[t=00:00:00.857496][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e39916390>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.857657][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e39916390>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0
[t=00:00:00.859076][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e39916390>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0
[t=00:00:00.900879][f=-000001] [CAS::GASCB] Archive file="incultav2.sd7" cs="3bf83a072223137a55d011c11f434a49f2efc976ce14f5625e8f104fc98442afc487b62b2060576cf4e381bf26faef9005591386a94bc874b2a2b2cf8f36bdf8"
[t=00:00:00.901014][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba"
Fontconfig error: Cannot load default config file
[t=00:00:00.901075][f=-000001] Warning: [PreGame::GameDataReceived] Archive IncultaV2 (checksum f90d595897a520527ea14af669f5aaa42bd778bf33ca02421be1bbc6ed9d0f46bc5f602ee69f738f15d5659d3289c9e3035c955f0e67b862cbfa2d1cbcc01742) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
[t=00:00:00.957785][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a"
[t=00:00:00.958125][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b"
[t=00:00:00.958354][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5"
[t=00:00:00.958569][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11"
[t=00:00:00.958625][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it.
------- TRUNCATED -------
[t=00:00:13.192775][f=-000001] Loaded widget:  Defense Range Zero-K  <gui_defenserange.lua>
[t=00:00:13.193092][f=-000001] Loaded widget:  Attack Warning      <unit_attack_warning.lua>
[t=00:00:13.193308][f=-000001] Loaded widget:  Ferry Points        <cmd_ferry_points.lua>
[t=00:00:13.193499][f=-000001] Loaded widget:  Game Analytics Handler  <api_game_analytics.lua>
[t=00:00:13.193827][f=-000001] Input grabbing is enabled!
[t=00:00:13.193843][f=-000001] Input grabbing is enabled!
[t=00:00:13.193951][f=-000001] Loaded widget:  Grab Input          <api_grabinput.lua>
[t=00:00:13.200433][f=-000001] Loaded widget:  Context Menu        <gui_contextmenu.lua>
[t=00:00:13.200753][f=-000001] Loaded widget:  Haven Handler       <gui_havens.lua>
[t=00:00:13.201107][f=-000001] Loaded widget:  Highlight Geos      <gui_highlight_geos.lua>
[t=00:00:13.201626][f=-000001] Loaded widget:  In-game Guide       <gui_ingame_guide.lua>
[t=00:00:13.201791][f=-000001] Loaded widget:  In-game Ignore      <ignore.lua>
[t=00:00:13.202020][f=-000001] Loaded widget:  Keep Target         <cmd_keep_target.lua>
[t=00:00:13.202214][f=-000001] Loaded widget:  Local Widgets Config  <localwidgets.lua>
[t=00:00:13.202391][f=-000001] Loaded widget:  Resurrect Congregate  <unit_resurrect_congregate.lua>
[t=00:00:13.202575][f=-000001] Loaded widget:  MinimapEvents       <minimap_events.lua>
[t=00:00:13.202798][f=-000001] Loaded widget:  Misc default command replacements  <unit_default_commands.lua>
[t=00:00:13.203102][f=-000001] Loaded widget:  Missile Silo Range  <missilesilo_range.lua>
[t=00:00:13.203264][f=-000001] Loaded widget:  Mission Results Handler  <mission_results.lua>
[t=00:00:13.218331][f=-000001] Loaded widget:  Perk Selector       <gui_selectperk.lua>
[t=00:00:13.218728][f=-000001] Loaded widget:  Morph Finished notification  <unit_morph_finished.lua>
[t=00:00:13.218903][f=-000001] Loaded widget:  Orbit Command       <cmd_orbit.lua>
[t=00:00:13.219085][f=-000001] Loaded widget:  Point Tracker       <gui_point_tracker.lua>
[t=00:00:13.219241][f=-000001] Loaded widget:  Raw Move Issue      <cmd_raw_move_issue.lua>
[t=00:00:13.219601][f=-000001] Loaded widget:  Show All Commands v2  <unit_showallcommands_2.lua>
[t=00:00:13.219959][f=-000001] Loaded widget:  Simple Settings     <gui_simple_settings.lua>
[t=00:00:13.220143][f=-000001] Loaded widget:  SmoothCam           <camera_smoothcam.lua>
[t=00:00:13.226216][f=-000001] Loaded widget:  Chili Spectator Panels  <gui_chili_spectator_panels.lua>
[t=00:00:13.226519][f=-000001] Loaded widget:  Spectate Selected Team  <gui_spectate_selected_team.lua>
[t=00:00:13.226721][f=-000001] Loaded widget:  Stop Self-D         <cmd_stop_selfd.lua>
[t=00:00:13.238954][f=-000001] Loaded widget:  Startup Info and Selector  <init_startup_info_selector.lua>
[t=00:00:13.239532][f=-000001] Loaded widget:  Bomber Fog Chase    <unit_bomber_fog_chase.lua>
[t=00:00:13.239840][f=-000001] Loaded widget:  Transport Load Double Tap  <cmd_select_load.lua>
[t=00:00:13.240044][f=-000001] Loaded widget:  Show selected unit range  <unit_show_selected_range.lua>
[t=00:00:13.240231][f=-000001] Loaded widget:  Missile Silo Commands  <cmd_missile_silo.lua>
[t=00:00:13.240425][f=-000001] Loaded widget:  Chat Shortcut       <chat_shortcut.lua>
[t=00:00:13.241079][f=-000001] Loaded widget:  Camera Save Position  <camera_save_position.lua>
[t=00:00:13.241376][f=-000001] Loaded widget:  Command Alpha       <gui_command_alpha.lua>
[t=00:00:13.241760][f=-000001] Loaded widget:  Cheat Sheet         <gui_chili_cheats.lua>
[t=00:00:13.242002][f=-000001] Loaded widget:  Hold Ctrl during placement to morph  <cmd_hold_ctrl_to_place_and_morph.lua>
[t=00:00:13.242277][f=-000001] Loaded widget:  MetalFeatures GL4   <gui_metal_features_gl4.lua>
[t=00:00:13.242556][f=-000001] Loaded widget:  Missile Impact Points  <gui_missile_impacts.lua>
[t=00:00:13.242731][f=-000001] Loaded widget:  Field Factory Selector  <cmd_field_factory.lua>
[t=00:00:13.243034][f=-000001] Loaded widget:  Transport AI        <unit_transport_ai.lua>
[t=00:00:13.243763][f=-000001] Loaded widget:  Chili AI Set Start  <gui_chili_ai_start_pos.lua>
[t=00:00:13.243998][f=-000001] Loaded widget:  NoDuplicateOrders   <cmd_no_duplicate_orders.lua>
[t=00:00:13.244370][f=-000001] Loaded widget:  Auto Group          <unit_auto_group.lua>
[t=00:00:13.244591][f=-000001] Loaded widget:  Unit Mover          <cmd_unit_mover.lua>
[t=00:00:13.244762][f=-000001] Loaded widget:  Auto First Build Facing  <init_autofirstbuildfacing.lua>
[t=00:00:13.244992][f=-000001] Loaded widget:  Comm-n-Elo Startpos. Info  <init_startpointelocom_info.lua>
[t=00:00:13.245731][f=-000001] Loaded widget:  Sudden Death        <gui_sudden_death.lua>
[t=00:00:13.245959][f=-000001] <Replay control buttons> Live mode. Widget removed.
[t=00:00:13.246445][f=-000001] Loaded widget:  Replay control buttons  <gui_replay_controls.lua>
[t=00:00:13.246664][f=-000001] Loaded widget:  Send one exclude pad  <cmd_send_one_exlude_pad.lua>
[t=00:00:13.247221][f=-000001] Loaded widget:  Lobster units highlighter v2  <gui_lobster_units_highlighter.lua>
[t=00:00:13.266362][f=-000001] Loaded widget:  Unit Start State    <unit_start_state.lua>
[t=00:00:13.269652][f=-000001] Loaded widget:  Chili Custom Modoptions Info  <gui_custommodoptions_info.lua>
[t=00:00:13.269979][f=-000001] Loaded widget:  UnitNoStuckInFactory  <unit_nostuck_infactory.lua>
[t=00:00:13.400421][f=-000001] Loaded widget:  Attack AoE          <gui_attack_aoe.lua>
[t=00:00:13.400907][f=-000001] Loaded widget:  Icon Sets           <gui_icon_sets.lua>
[t=00:00:13.401568][f=-000001] Loaded widget:  Persistent Build Spacing  <gui_persistent_build_spacing.lua>
[t=00:00:13.401851][f=-000001] Loaded widget:  Smooth Scroll       <camera_smooth_move.lua>
[t=00:00:13.402171][f=-000001] Loaded widget:  Auto Repair         <unit_auto_repair.lua>
[t=00:00:13.403223][f=-000001] Loaded widget:  PlanetWars Info     <gui_planetwars_info.lua>
[t=00:00:13.403440][f=-000001] Loaded widget:  MessageBoxes ZK     <mission_messagebox_zk.lua>
[t=00:00:13.403814][f=-000001] Loaded widget:  Commands FX         <gfx_commands_fx.lua>
[t=00:00:13.404163][f=-000001] Loaded widget:  Stockpiler          <unit_stockpile.lua>
[t=00:00:13.404391][f=-000001] Loaded widget:  Shield Guard        <unit_shield_guard.lua>
[t=00:00:13.405942][f=-000001] Loaded widget:  Spotter             <gui_spotter.lua>
[t=00:00:13.406292][f=-000001] Loaded widget:  State Icons         <unit_state_icons.lua>
[t=00:00:13.406531][f=-000001] Loaded widget:  Gadget Icons        <api_gadget_icons.lua>
[t=00:00:13.406744][f=-000001] Loaded widget:  Selection Send      <api_selectionsend.lua>
[t=00:00:13.406967][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1
[t=00:00:13.406989][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921
[t=00:00:13.406999][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451
[t=00:00:13.407053][f=-000001] Loaded widget:  Highlight Unit GL4 v2  <gui_highlight_unit_gl4.lua>
[t=00:00:13.407255][f=-000001] Loaded widget:  Disable Bad Widgets  <api_widget_disabler.lua>
[t=00:00:13.407508][f=-000001] Loaded widget:  Rank Icons 2        <unit_rank_icons.lua>
[t=00:00:13.407709][f=-000001] Loaded widget:  AllyCursors         <gui_ally_cursors.lua>
[t=00:00:13.408429][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:00:13.408572][f=-000001] Loaded widget:  TeamPlatter         <gui_team_platter.lua>
[t=00:00:13.408811][f=-000001] Loaded widget:  Cloaker Guard       <unit_cloaker_guard.lua>
[t=00:00:13.409773][f=-000001] Loaded widget:  Lua Metal Decals    <gfx_dynamic_metal.lua>
[t=00:00:13.410095][f=-000001] Loaded widget:  Building Starter    <unit_building_starter.lua>
[t=00:00:13.410623][f=-000001] Loaded widget:  Global Build Command  <unit_global_build_command.lua>
[t=00:00:13.410826][f=-000001] Loaded widget:  Units on Fire       <gfx_lups_units_on_fire.lua>
[t=00:00:13.411042][f=-000001] Loaded widget:  LupsManager         <gfx_lups_manager.lua>
[t=00:00:13.411259][f=-000001] Loaded widget:  Smoke Signals       <gfx_lups_smokesignal.lua>
[t=00:00:13.411487][f=-000001] Loaded widget:  Auto Reclaim/Heal/Assist  <unit_auto_reclaim_heal_assist.lua>
[t=00:00:13.411923][f=-000001] Loaded widget:  Dynamic Avoidance System  <unit_dynamic_avoidance_ex.lua>
[t=00:00:13.412188][f=-000001] Loaded widget:  Receive Units Indicator  <gui_recv_indicator.lua>
[t=00:00:13.412562][f=-000001] Loaded widget:  Vertical Line on Radar Dots v2  <gui_vertlineaid.lua>
[t=00:00:13.412983][f=-000001] Loaded widget:  Newton Firezone     <cmd_newton_firezone.lua>
[t=00:00:13.413267][f=-000001] Loaded widget:  Auto-toggle false color vision  <gui_auto_engine_falsecolor.lua>
[t=00:00:13.413533][f=-000001] Loaded widget:  Teleport AI (experimental) v2  <unit_teleport_ai_2.lua>
[t=00:00:13.413755][f=-000001] Loaded widget:  Auto Jump Over Terrain  <unit_jumper_jumpoverobstacle.lua>
[t=00:00:13.414045][f=-000001] Loaded widget:  Chili Docking       <api_chili_docking.lua>
[t=00:00:13.419943][f=-000001] Loaded widget:  Chili Pro Console   <gui_chili_proconsole_test.lua>
[t=00:00:13.426219][f=-000001] Loaded widget:  Chili Crude Player List  <gui_chili_crudeplayerlist.lua>
[t=00:00:13.426587][f=-000001] Loaded widget:  HUD Presets         <gui_hud_presets.lua>
[t=00:00:13.426993][f=-000001] Loaded widget:  Persistent Build Height  <gui_persistent_build_height.lua>
[t=00:00:13.428558][f=-000001] Loaded widget:  Lasso Terraform GUI  <gui_lasso_terraform.lua>
[t=00:00:13.428768][f=-000001] Loaded widget:  Image Preloader     <dbg_img_preload.lua>
[t=00:00:13.429051][f=-000001] Mex Placement Initialised with 64 spots.
[t=00:00:13.431507][f=-000001] Loaded widget:  Mex Placement Handler  <cmd_mex_placement.lua>
[t=00:00:13.434586][f=-000001] Loaded widget:  Chili Core Selector  <gui_chili_core_selector.lua>
[t=00:00:13.435011][f=-000001] Loaded widget:  Custom Markers      <gui_custom_markers.lua>
[t=00:00:13.435464][f=-000001] Loaded widget:  Default Group Recall Fix  <gui_group_recall_fix.lua>
[t=00:00:13.435867][f=-000001] Loaded widget:  Start Boxes         <minimap_startbox_new.lua>
[t=00:00:13.436691][f=-000001] Loaded widget:  Select Keys         <gui_selectkeys.lua>
[t=00:00:13.436990][f=-000001] Loaded widget:  CameraRecorder      <camera_recorder.lua>
[t=00:00:13.437256][f=-000001] Loaded widget:  Galaxy Battle Handler  <mission_galaxy_battle_handler.lua>
[t=00:00:13.442916][f=-000001] Loaded widget:  Chili Share menu v1.24  <gui_chili_share.lua>
[t=00:00:13.444315][f=-000001] Loaded widget:  Contrast Adaptive Sharpen  <gfx_cas.lua>
[t=00:00:13.446438][f=-000001] Loaded widget:  Pause Screen        <gui_pausescreen.lua>
[t=00:00:13.446696][f=-000001] Loaded widget:  Restricted Zones    <gui_restrictedzones.lua>
[t=00:00:13.446948][f=-000001] Loaded widget:  Jumpjet GUI         <gui_jumpjets.lua>
[t=00:00:13.449539][f=-000001] Loaded widget:  Bloom Shader Deferred  <gfx_bloom_shader_deferred.lua>
[t=00:00:13.455750][f=-000001] Loaded widget:  ssao 3              <gfx_ssao.lua>
[t=00:00:13.456656][f=-000001] Loaded widget:  CustomFormations2   <cmd_customformations2.lua>
[t=00:00:13.456962][f=-000001] SetSunLighting
[t=00:00:13.457488][f=-000001] Loaded widget:  Sun and Atmosphere Handler  <gfx_sun_and_atmosphere.lua>
[t=00:00:13.464963][f=-000001] Loaded widget:  Chili Integral Menu  <gui_chili_integral_menu.lua>
[t=00:00:13.466221][f=-000001] Loaded widget:  Loading failure pop-up  <init_load_errors.lua>
[t=00:00:13.467237][f=-000001] Loaded widget:  Color Blindness Correction  <gfx_color_blindness_correction.lua>
[t=00:00:13.469798][f=-000001] Loaded widget:  Layout Handler      <cmd_layout_handler.lua>
[t=00:00:13.470071][f=-000001] Loaded widget:  Text To Speech Control  <snd_text_to_speech.lua>
[t=00:00:13.470349][f=-000001] Loaded widget:  UnitResurrected callin  <api_callin_rez.lua>
[t=00:00:13.470609][f=-000001] Lua garbage collection rate: 30/s
[t=00:00:13.470626][f=-000001] Loaded widget:  GC Control          <api_gc_control.lua>
[t=00:00:13.470875][f=-000001] Loaded widget:  Font Cache          <api_font_cache.lua>
[t=00:00:13.475671][f=-000001] Writing last game win data
[t=00:00:13.485370][f=-000001] LuaUI v0.3
[t=00:00:13.627932][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0
[t=00:00:13.664413][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0
[t=00:00:13.665126][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs"
[t=00:00:13.665632][f=-000001] [EOH::CreateSkirmishAI(id=0)]
[t=00:00:13.665651][f=-000001] [EOH::CreateSkirmishAI(id=1)]
[t=00:00:13.665660][f=-000001] [EOH::CreateSkirmishAI(id=2)]
[t=00:00:13.665669][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms
[t=00:00:13.689268][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15060, 0.0} allocedSize{int+, int-, ext}={0, 0, 2368941}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0204}
[t=00:00:14.389469][f=-000001] UpdateInterfacePreset, minimapRight
[t=00:00:14.636507][f=-000001] GameID: c8bf69660d30eba61e6429c7e2e21d60
[t=00:00:14.636924][f=-000001] Connection attempt from LogicDaemon
[t=00:00:14.636940][f=-000001]  -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)]
[t=00:00:14.637246][f=-000001]  -> Connection established (given id 0)
[t=00:00:14.637322][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=f90d595897a520527ea14af669f5aaa42bd778bf33ca02421be1bbc6ed9d0f46bc5f602ee69f738f15d5659d3289c9e3035c955f0e67b862cbfa2d1cbcc01742"
[t=00:00:14.637348][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums]
    server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000
    client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5"
[t=00:00:14.637394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=05084ab654e3bc793fb473ea4d788fe1f4c2b4a62c687b2d97623dc39bca716deeda250c365ed10d6b5afe7d16c1e8cc3b70b553319a945ac6675c9086a26b0a]"
[t=00:00:14.637415][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=adc4cf3f7b555f4c39861fa41b86cde6b3a346f62c8ef957e39e8132b609e7783ba6904fa774aa3bc62d15b60a56effbbd266a93fe243e42143c1d2992c3a6fe]"
[t=00:00:14.828334][f=-000001] Epicmenu: Switching to Default camera mode
[t=00:00:14.828925][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000021e52e9bf40,0000000000000000}][locale="C"]"
[t=00:00:14.828967][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1
[t=00:00:14.828982][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2
[t=00:00:14.828993][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3
[t=00:00:16.576087][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost!
[t=00:00:26.690762][f=-000001] Warning: Couldn't find texture "%%417:1"!
[t=00:00:30.080132][f=0000103] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:37.131052][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:48.077923][f=0000643] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:00:51.328810][f=0000739] Warning: amphcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:51.328857][f=0000739] Warning: amphcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:51.328871][f=0000739] Warning: amphcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:51.328901][f=0000739] Warning: amphcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:51.328911][f=0000739] Warning: amphcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:00:51.328922][f=0000739] Warning: amphcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:02.127562][f=0001063] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:06.430400][f=0001193] Warning: amphcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.430426][f=0001193] Warning: amphcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.430452][f=0001193] Warning: amphcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.430479][f=0001193] Warning: amphcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.430489][f=0001193] Warning: amphcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:06.430498][f=0001193] Warning: amphcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids
[t=00:01:19.131865][f=0001573] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:01:40.128083][f=0002203] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:04.128932][f=0002923] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:31.127311][f=0003733] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:02:56.798146][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:02.135850][f=0004663] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value)
[t=00:03:20.996967][f=0005229] game_message: Stardust is under attack
[t=00:03:21.486466][f=0005243] [SpringApp::Kill][1] fromRun=1
[t=00:03:21.486487][f=0005243] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0)
[t=00:03:21.507273][f=0005243]  [async=0] threads=6 tasks=123595 {sum,avg}{exec,wait}time={{2849.918, 0.023}, {6724.944, 0.054}}ms
[t=00:03:21.507312][f=0005243]      thread=1 tasks=24719 {sum,min,max,avg}{exec,wait}time={{583.148, 0.000, 88.243, 0.024}, {770.506, 0.000, 18446744027136.000, 0.031}}ms
[t=00:03:21.507326][f=0005243]      thread=2 tasks=24719 {sum,min,max,avg}{exec,wait}time={{592.397, 0.000, 84.960, 0.024}, {1448.197, 0.000, 18446744027136.000, 0.059}}ms
[t=00:03:21.507337][f=0005243]      thread=3 tasks=24719 {sum,min,max,avg}{exec,wait}time={{562.817, 0.000, 84.873, 0.023}, {1500.508, 0.000, 18446744027136.000, 0.061}}ms
[t=00:03:21.507352][f=0005243]      thread=4 tasks=24719 {sum,min,max,avg}{exec,wait}time={{533.634, 0.000, 82.973, 0.022}, {1556.381, 0.000, 9.770, 0.063}}ms
[t=00:03:21.507387][f=0005243]      thread=5 tasks=24719 {sum,min,max,avg}{exec,wait}time={{577.922, 0.000, 87.946, 0.023}, {1449.353, 0.000, 9.487, 0.059}}ms
[t=00:03:21.507397][f=0005243]  [async=1] threads=6 tasks=3549 {sum,avg}{exec,wait}time={{25150.676, 7.087}, {14392052.000, 4055.241}}ms
[t=00:03:21.507425][f=0005243]      thread=1 tasks=714 {sum,min,max,avg}{exec,wait}time={{5022.188, 0.000, 1086.440, 7.034}, {2871887.500, 0.190, 5042.673, 4022.251}}ms
[t=00:03:21.507447][f=0005243]      thread=2 tasks=709 {sum,min,max,avg}{exec,wait}time={{5041.910, 0.000, 1086.469, 7.111}, {2888416.000, 0.357, 5043.419, 4073.929}}ms
[t=00:03:21.507461][f=0005243]      thread=3 tasks=707 {sum,min,max,avg}{exec,wait}time={{5030.917, 0.000, 1273.934, 7.116}, {2874986.500, 0.674, 5043.203, 4066.459}}ms
[t=00:03:21.507473][f=0005243]      thread=4 tasks=707 {sum,min,max,avg}{exec,wait}time={{5031.100, 0.000, 1086.140, 7.116}, {2886923.500, 0.726, 5043.365, 4083.343}}ms
[t=00:03:21.507528][f=0005243]      thread=5 tasks=712 {sum,min,max,avg}{exec,wait}time={{5024.559, 0.000, 1244.766, 7.057}, {2869837.750, 0.834, 5036.719, 4030.671}}ms
[t=00:03:21.507551][f=0005243] [ThreadPool::SetThreadCount][2] workers=0
[t=00:03:21.507558][f=0005243] [SpringApp::Kill][2]
[t=00:03:21.507631][f=0005243] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000
[t=00:03:21.507642][f=0005243] [Game::KillLua][1] dtor=0 luaUI=0000021eea256470
[t=00:03:21.507714][f=0005243] Start widgetHandler:Shutdown
[t=00:03:21.511416][f=0005243] Shutdown - SaveOrderList Complete
[t=00:03:21.513225][f=0005243] Writing last game win data
[t=00:03:21.521919][f=0005243] Shutdown - SaveConfigData Complete
[t=00:03:21.521977][f=0005243] Shutdown Widget - Chili Highlight
[t=00:03:21.521993][f=0005243] Shutdown Widget - Draw After Chili
[t=00:03:21.522003][f=0005243] Shutdown Widget - API Unit Tracker GL4
[t=00:03:21.522017][f=0005243] Shutdown Widget - EPIC Menu
[t=00:03:21.523720][f=0005243] Shutdown Widget - Chili Minimap
[t=00:03:21.523846][f=0005243] Shutdown Widget - Chili Widget Selector
[t=00:03:21.525151][f=0005243] Shutdown Widget - Depth of Field Shader
[t=00:03:21.525168][f=0005243] Shutdown Widget - Deferred rendering
[t=00:03:21.525178][f=0005243] SSAO: Deferred rendering disabled, disabling.
[t=00:03:21.527745][f=0005243] Shutdown Widget - Deferred rendering
[t=00:03:21.527770][f=0005243] SSAO: Deferred rendering disabled, disabling.
[t=00:03:21.529024][f=0005243] Shutdown Widget - Local Team Colors
[t=00:03:21.529043][f=0005243] Shutdown Widget - Display Keys 2
[t=00:03:21.529076][f=0005243] Shutdown Widget - Save Game Menu
[t=00:03:21.529085][f=0005243] Shutdown Widget - Highlight Model Api GL4
[t=00:03:21.529101][f=0005243] Shutdown Widget - Unit Icons
[t=00:03:21.529162][f=0005243] Shutdown Widget - HealthBars
[t=00:03:21.530693][f=0005243] Shutdown Widget - Noises
[t=00:03:21.530712][f=0005243] Shutdown Widget - Attrition Counter
[t=00:03:21.531051][f=0005243] Shutdown Widget - Chili Chicken Panel
[t=00:03:21.531093][f=0005243] Shutdown Widget - Selected Units GL4 2
[t=00:03:21.531114][f=0005243] Shutdown Widget - BuildETA
[t=00:03:21.531130][f=0005243] Shutdown Widget - External VR Grid
[t=00:03:21.531175][f=0005243] Shutdown Widget - Win Counter
[t=00:03:21.531186][f=0005243] Shutdown Widget - EndGame APM stats
[t=00:03:21.532922][f=0005243] Shutdown Widget - Modular Comm Info
[t=00:03:21.532948][f=0005243] Shutdown Widget - Reclaim Field Highlight
[t=00:03:21.532963][f=0005243] Shutdown Widget - State Reverse and Latency
[t=00:03:21.533018][f=0005243] Shutdown Widget - Music Player v2
[t=00:03:21.533048][f=0005243] Shutdown Widget - Chili Economy Panel Default
[t=00:03:21.533190][f=0005243] Shutdown Widget - Stereo3D
[t=00:03:21.533222][f=0005243] Shutdown Widget - Chili EndGame Window
[t=00:03:21.533267][f=0005243] Shutdown Widget - Chili Nuke Warning
[t=00:03:21.533297][f=0005243] Shutdown Widget - Chili Selections & CursorTip v2
[t=00:03:21.533335][f=0005243] Shutdown Widget - Darkening
[t=00:03:21.533353][f=0005243] Shutdown Widget - Showeco and Grid Drawer
[t=00:03:21.533371][f=0005243] Shutdown Widget - Defense Range Zero-K
[t=00:03:21.533423][f=0005243] Shutdown Widget - Attack Warning
[t=00:03:21.533439][f=0005243] Shutdown Widget - Grab Input
[t=00:03:21.535944][f=0005243] Input grabbing is disabled!
[t=00:03:21.535962][f=0005243] Shutdown Widget - Context Menu
[t=00:03:21.535972][f=0005243] Shutdown Widget - Highlight Geos
[t=00:03:21.535984][f=0005243] Shutdown Widget - Local Widgets Config
[t=00:03:21.536003][f=0005243] Shutdown Widget - MinimapEvents
[t=00:03:21.536023][f=0005243] Shutdown Widget - Missile Silo Range
[t=00:03:21.536038][f=0005243] Shutdown Widget - Point Tracker
[t=00:03:21.536050][f=0005243] Shutdown Widget - Chili Spectator Panels
[t=00:03:21.536060][f=0005243] Shutdown Widget - Startup Info and Selector
[t=00:03:21.536078][f=0005243] Shutdown Widget - Transport AI
[t=00:03:21.536091][f=0005243] Shutdown Widget - Attack AoE
[t=00:03:21.536102][f=0005243] Shutdown Widget - Spotter
[t=00:03:21.536116][f=0005243] Shutdown Widget - Selection Send
[t=00:03:21.536128][f=0005243] Shutdown Widget - Highlight Unit GL4 v2
[t=00:03:21.536137][f=0005243] Shutdown Widget - TeamPlatter
[t=00:03:21.536641][f=0005243] Reloaded cmdcolors from file: cmdcolors.tmp
[t=00:03:21.536753][f=0005243] Shutdown Widget - Global Build Command
[t=00:03:21.537094][f=0005243] Shutdown Widget - LupsManager
[t=00:03:21.537114][f=0005243] Shutdown Widget - Receive Units Indicator
[t=00:03:21.537125][f=0005243] Shutdown Widget - Newton Firezone
[t=00:03:21.537142][f=0005243] Shutdown Widget - Chili Pro Console
[t=00:03:21.537568][f=0005243] Shutdown Widget - Persistent Build Height
[t=00:03:21.537593][f=0005243] Shutdown Widget - Lasso Terraform GUI
[t=00:03:21.537605][f=0005243] Shutdown Widget - Chili Framework
[t=00:03:21.537614][f=0005243] Shutdown Widget - Lups
[t=00:03:21.537680][f=0005243] Shutdown Widget - Mex Placement Handler
[t=00:03:21.537696][f=0005243] Shutdown Widget - Chili Core Selector
[t=00:03:21.537775][f=0005243] Shutdown Widget - Custom Markers
[t=00:03:21.537797][f=0005243] Shutdown Widget - Select Keys
[t=00:03:21.537819][f=0005243] Shutdown Widget - Contrast Adaptive Sharpen
[t=00:03:21.537838][f=0005243] Shutdown Widget - Pause Screen
[t=00:03:21.537956][f=0005243] Shutdown Widget - Bloom Shader Deferred
[t=00:03:21.537971][f=0005243] Shutdown Widget - Color Blindness Correction
[t=00:03:21.537981][f=0005243] Shutdown Widget - Layout Handler
[t=00:03:21.537993][f=0005243] Shutdown Widget - Text To Speech Control
[t=00:03:21.538005][f=0005243] End widgetHandler:Shutdown
[t=00:03:21.597558][f=0005243] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6123820, 0.0} allocedSize{int+, int-, ext}={0, 0, 1361286290}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0261}
[t=00:03:21.597806][f=0005243] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000
[t=00:03:21.597825][f=0005243] [Game::KillLua][3] dtor=0 luaRules=0000021e52e9bf40
[t=00:03:21.597886][f=0005243] Start gadgetHandler:Shutdown
[t=00:03:21.597914][f=0005243] Shutdown - StartSetup
[t=00:03:21.597947][f=0005243] Shutdown - UnitMorph
[t=00:03:21.598627][f=0005243] Shutdown - Carrier Drones
[t=00:03:21.598649][f=0005243] Shutdown - Missile Silo Controller
[t=00:03:21.598660][f=0005243] Shutdown - Modular Comm Info
[t=00:03:21.598668][f=0005243] Shutdown - Terrain Texture Handler
[t=00:03:21.598676][f=0005243] Shutdown - UnitCloakShield
[t=00:03:21.598852][f=0005243] Shutdown - Starlight Handler
[t=00:03:21.598884][f=0005243] End gadgetHandler:Shutdown
[t=00:03:21.620762][f=0005243] Start gadgetHandler:Shutdown
[t=00:03:21.620784][f=0005243] Shutdown - Teleport Throw
[t=00:03:21.620795][f=0005243] Shutdown - UnitMorph
[t=00:03:21.620810][f=0005243] Shutdown - Commander Skin Renderer
[t=00:03:21.621508][f=0005243] Shutdown - Missile fired callins
[t=00:03:21.621525][f=0005243] Shutdown - Modular Comm Info
[t=00:03:21.621534][f=0005243] Shutdown - Retreat Command
[t=00:03:21.621546][f=0005243] Shutdown - Shockwaves
[t=00:03:21.622336][f=0005243] Shutdown - Unit tint API
[t=00:03:21.622354][f=0005243] Shutdown - Unit glow API
[t=00:03:21.622363][f=0005243] Shutdown - UnitCloakShield
[t=00:03:21.622373][f=0005243] Shutdown - Lups Cloak FX
[t=00:03:21.622382][f=0005243] Shutdown - Lups
[t=00:03:21.622431][f=0005243] Shutdown - Lups Shield
[t=00:03:21.622475][f=0005243] End gadgetHandler:Shutdown
[t=00:03:21.638231][f=0005243] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1140, 0.0} allocedSize{int+, int-, ext}={0, 0, 175512}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0035}
[t=00:03:21.638611][f=0005243] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000}
[t=00:03:21.638706][f=0005243] [Game::KillLua][4] dtor=0
[t=00:03:21.638716][f=0005243] [Game::KillLua][5] dtor=0
[t=00:03:21.649714][f=0005243] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-12_15-33-30-290_IncultaV2_105.1.1-2511-g747f18b BAR105.sdfz" (81167 bytes)
[t=00:03:21.649864][f=0005243] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:03:21.683994][f=0005243] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:03:21.684016][f=0005243] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26
[t=00:03:21.684083][f=0005243] [Sound] [Sound::UpdateThread][4] ctx=0000021e7ba7e790 dev=0000021e39a382d0
[t=00:03:21.684272][f=0005243] [Sound] [Sound::UpdateThread][5] ctx=0000021e7ba7e790 dev=0000021e39a382d0
[t=00:03:21.684284][f=0005243] [Sound] [Sound::Cleanup][alcDestroyContext(0000021e7ba7e790)]
[t=00:03:21.686836][f=0005243] [Sound] [Sound::Cleanup][alcCloseDevice(0000021e39a382d0)]
[t=00:03:21.686995][f=0005243] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:03:21.719058][f=0005243] [Sound] [Sound::UpdateThread][6]
[t=00:03:21.719680][f=0005243] [Game::~CGame][1]
[t=00:03:21.719711][f=0005243] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000
[t=00:03:21.719720][f=0005243] [Game::KillLua][1] dtor=1 luaUI=0000000000000000
[t=00:03:21.719726][f=0005243] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000
[t=00:03:21.719732][f=0005243] [Game::KillLua][3] dtor=1 luaRules=0000000000000000
[t=00:03:21.719739][f=0005243] [Game::KillLua][4] dtor=1
[t=00:03:21.719747][f=0005243] [Game::KillLua][5] dtor=1
[t=00:03:21.719934][f=0005243] [Game::KillMisc][1]
[t=00:03:21.719947][f=0005243] [Game::KillMisc][2]
[t=00:03:21.720298][f=0005243] [Game::KillMisc][3]
[t=00:03:21.720393][f=0005243] [Game::KillRendering][1]
[t=00:03:21.720662][f=0005243] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:21.740008][f=0005243] [3DOParser::Kill] allocated 1 pieces
[t=00:03:21.740026][f=0005243] [S3OParser::Kill] allocated 5519 pieces
[t=00:03:21.740482][f=0005243] [AssParser::Kill] allocated 677 pieces
[t=00:03:21.786888][f=0005243] [Game::KillInterface][1]
[t=00:03:21.787171][f=0005243] [Game::KillInterface][2]
[t=00:03:21.787708][f=0005243] [Game::KillSimulation][1]
[t=00:03:21.787818][f=0005243] [Game::KillSimulation][2]
[t=00:03:21.806920][f=0005243] [CCollisionHandler] dis-/continuous tests: 23/560926
[t=00:03:21.806942][f=0005243] [Game::KillSimulation][3]
[t=00:03:21.807726][f=0005243] [~CPathCache(32x24)] cacheHits=1 hitPercentage=2% numHashColls=0 maxCacheSize=11
[t=00:03:21.807797][f=0005243] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:21.807888][f=0005243] [~CPathCache(64x48)] cacheHits=8 hitPercentage=12% numHashColls=0 maxCacheSize=17
[t=00:03:21.807964][f=0005243] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
[t=00:03:21.808169][f=0005243] [~CRectangleOverlapHandler] 0% overlap reduction
[t=00:03:21.815662][f=0005243] [LosHandler::Kill] raycast instance cache-{hits,misses}={3671,2787}; shared=15%; cached=42%
[t=00:03:21.828276][f=0005243] [Game::KillSimulation][4]
[t=00:03:21.909184][f=0005243] [CommonDefHandler::KillStatic] 8434 sound-set data items added
[t=00:03:21.909210][f=0005243] [Game::~CGame][2]
[t=00:03:21.909217][f=0005243] [Game::~CGame][3]
[t=00:03:21.909421][f=0005243] [SpringApp::Kill][3]
[t=00:03:21.909580][f=0005243] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    364604 bytes sent   in 3780 packets (96.456 bytes/packet)
    212874 bytes recv'd in 4238 packets (50.230 bytes/packet)
    {0.104x, 0.119x} relative protocol overhead {up, down}
    12800 incoming chunks dropped, 10467 outgoing chunks resent
    3851 incoming chunks processed

[t=00:03:21.909676][f=0005243] [SpringApp::Kill][4] font=0000021e7c36a440
[t=00:03:21.913369][f=0005243] [SpringApp::Kill][5]
[t=00:03:21.916393][f=0005243] [SpringApp::Kill][6]
[t=00:03:21.916412] [SpringApp::Kill][7]
[t=00:03:21.917369] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:21.917398] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152}
[t=00:03:21.917408] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:03:21.917417] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:03:21.917430] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:03:21.917439] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:21.917447] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {188, 1048576, 1048576}, EBO = {282, 2097152, 2097152}
[t=00:03:21.917459] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {10476, 1048576, 1048576}, EBO = {15714, 2097152, 2097152}
[t=00:03:21.917471] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:03:21.917479] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:21.917488] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:03:21.917503] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152}
[t=00:03:21.917512] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {328, 1048576, 1048576}, EBO = {492, 2097152, 2097152}
[t=00:03:21.996704] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:03:21.996722] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:03:21.996728] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:03:21.996750] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8493
[t=00:03:21.996756] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:03:21.997233] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>]
[t=00:03:21.997247] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=0)] #archives[section]=2 #files[section]=8264
[t=00:03:21.997255] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000021e39a73270)
[t=00:03:21.998715] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (0000021e39a73f80)
[t=00:03:22.000105] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=1)] #archives[section]=1 #files[section]=3
[t=00:03:22.000124] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\maps\IncultaV2.sd7 (0000021e39b6d300)
[t=00:03:22.001522] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=2)] #archives[section]=3 #files[section]=327
[t=00:03:22.001604] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000021e39a74c90)
[t=00:03:22.001675] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000021e39a747c0)
[t=00:03:22.001846] [VFS]   archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000021e39a735e0)
[t=00:03:22.001987] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=3)] #archives[section]=0 #files[section]=0
[t=00:03:22.002016] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=4)] #archives[section]=0 #files[section]=8174
[t=00:03:22.002081] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=5)] #archives[section]=0 #files[section]=0
[t=00:03:22.002106] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=6)] #archives[section]=0 #files[section]=0
[t=00:03:22.002119] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=7)] #archives[section]=0 #files[section]=0
[t=00:03:22.002137] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=8)] #archives[section]=0 #files[section]=0
[t=00:03:22.002390] [SpringApp::Kill][8]
[t=00:03:22.002405] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:03:22.002416] [WatchDog::Uninstall][1] hangDetectorThread=00007ff74adb04d0 (joinable=1)
[t=00:03:22.002423] [WatchDog::Uninstall][2]
[t=00:03:22.122285] [WatchDog::Uninstall][3]
[t=00:03:22.122299] [SpringApp::Kill][9]