Open Chobbyla opened 3 weeks ago
infolog_full.txt (truncated):
[t=00:00:00.000117] Using writeable configuration source: "D:\Games\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.015228] LogOutput initialized. Logging to D:\Games\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.015264] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.015288] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.015302] [t=00:00:00.015308] Enable or disable log sections using the LogSections configuration key [t=00:00:00.015313] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.015319] Use "none" to disable the default log sections. [t=00:00:00.015328] ============== </Log Sections> ============== [t=00:00:00.015334] ============== <User Config> ============== [t=00:00:00.015429] AllowDeferredMapRendering = 1 [t=00:00:00.015438] AllowDeferredModelRendering = 1 [t=00:00:00.015443] AnimationMT = 0 [t=00:00:00.015447] BumpWaterBlurReflection = 1 [t=00:00:00.015452] BumpWaterTexSizeReflection = 128 [t=00:00:00.015457] CamFreeScrollSpeed = 50 [t=00:00:00.015462] CamMode = 1 [t=00:00:00.015467] CubeTexSizeReflection = 1 [t=00:00:00.015476] CubeTexSizeSpecular = 1 [t=00:00:00.015484] DualScreenMiniMapOnLeft = 1 [t=00:00:00.015489] EdgeMoveDynamic = 0 [t=00:00:00.015494] EdgeMoveWidth = 0.003 [t=00:00:00.015498] FPSFOV = 90 [t=00:00:00.015505] FPSScrollSpeed = 50 [t=00:00:00.015509] FontSize = 18 [t=00:00:00.015514] FullscreenEdgeMove = 0 [t=00:00:00.015519] GrassDetail = 0 [t=00:00:00.015526] GroundDecals = 2 [t=00:00:00.015530] GroundDetail = 90 [t=00:00:00.015534] HangTimeout = 30 [t=00:00:00.015542] HardwareCursor = 1 [t=00:00:00.015549] InitialNetworkTimeout = 0 [t=00:00:00.015554] LinkIncomingMaxPacketRate = 2048 [t=00:00:00.015559] LinkIncomingPeakBandwidth = 262144 [t=00:00:00.015566] LinkIncomingSustainedBandwidth = 262144 [t=00:00:00.015571] LinkOutgoingBandwidth = 262144 [t=00:00:00.015576] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.015581] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.015588] MSAALevel = 1 [t=00:00:00.015592] MaxParticles = 15000 [t=00:00:00.015600] MaxSounds = 32 [t=00:00:00.015607] MaximumTransmissionUnit = 0 [t=00:00:00.015611] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.015616] MiniMapMarker = 0 [t=00:00:00.015621] MouseDragScrollThreshold = 0 [t=00:00:00.015628] NetworkLossFactor = 2 [t=00:00:00.015633] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.015638] OverheadScrollSpeed = 50 [t=00:00:00.015642] ReconnectTimeout = 0 [t=00:00:00.015647] RotOverheadScrollSpeed = 50 [t=00:00:00.015654] RotateLogFiles = 1 [t=00:00:00.015662] ShadowMapSize = 1024 [t=00:00:00.015669] Shadows = 1 [t=00:00:00.015673] ShowClock = 0 [t=00:00:00.015678] SoftParticles = 2 [t=00:00:00.015686] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.015691] UnitIconDist = 151 [t=00:00:00.015695] UpdateBoundingVolumeMT = 0 [t=00:00:00.015700] UpdateWeaponVectorsMT = 0 [t=00:00:00.015707] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.015711] UseLuaMemPools = 0 [t=00:00:00.015716] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.015744] VFSCacheArchiveFiles = 0 [t=00:00:00.015753] Water = 4 [t=00:00:00.015757] WindowBorderless = 1 [t=00:00:00.015761] WindowPosY = 0 [t=00:00:00.015766] WindowedEdgeMove = 0 [t=00:00:00.015770] XResolutionWindowed = 1920 [t=00:00:00.015775] YResolutionWindowed = 1080 [t=00:00:00.015782] snd_volmaster = 27 [t=00:00:00.015792] ============== </User Config> ============== [t=00:00:00.015800] ============== <User System> ============== [t=00:00:00.015810] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.015820] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.015828] Compiler Version: gcc-13.2.0 [t=00:00:00.015862] Operating System: Windows 10 TBA Insider Update (build 22631) [t=00:00:00.015904] Hardware Config: Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz; 65367MB RAM, 81751MB pagefile [t=00:00:00.015913] Binary Word Size: 64-bit (native) [t=00:00:00.015919] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.015929] Physical CPU Cores: 6 [t=00:00:00.015935] Logical CPU Cores: 12 [t=00:00:00.015940] ============== </User System> ============== [t=00:00:00.015947] Run: thread affinity fff [t=00:00:00.016069] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.016077] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.016081] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.016086] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.016090] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.017303] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.017322] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.022696] [GL::CheckAvailableVideoModes] desktop={3440x1440x24bpp@120Hz} current={3440x1440x24bpp@120Hz} [t=00:00:00.039066] Display (Generic PnP Monitor)=1 modes=148 bounds={x=0, y=0, w=3440, h=1440} [t=00:00:00.039085] [ 1] 3440x1440x24bpp@144Hz [t=00:00:00.039091] [ 6] 2560x1440x24bpp@144Hz [t=00:00:00.039098] [11] 2560x1080x24bpp@144Hz [t=00:00:00.039103] [14] 1920x1440x24bpp@144Hz [t=00:00:00.039126] [19] 1920x1200x24bpp@144Hz [t=00:00:00.039132] [23] 1920x1080x24bpp@144Hz [t=00:00:00.039137] [30] 1720x1440x24bpp@144Hz [t=00:00:00.039141] [34] 1680x1050x24bpp@144Hz [t=00:00:00.039146] [40] 1600x1200x24bpp@144Hz [t=00:00:00.039151] [44] 1600x1024x24bpp@144Hz [t=00:00:00.039156] [50] 1600x900x24bpp@144Hz [t=00:00:00.039171] [55] 1440x1080x24bpp@144Hz [t=00:00:00.039179] [62] 1440x900x24bpp@144Hz [t=00:00:00.039188] [67] 1400x1050x24bpp@144Hz [t=00:00:00.039211] [73] 1366x768x24bpp@144Hz [t=00:00:00.039229] [78] 1360x768x24bpp@144Hz [t=00:00:00.039240] [83] 1280x1024x24bpp@144Hz [t=00:00:00.039247] [89] 1280x960x24bpp@144Hz [t=00:00:00.039253] [94] 1280x800x24bpp@144Hz [t=00:00:00.039259] [99] 1280x768x24bpp@144Hz [t=00:00:00.039265] [104] 1280x720x24bpp@144Hz [t=00:00:00.039272] [111] 1152x864x24bpp@144Hz [t=00:00:00.039278] [116] 1024x768x24bpp@144Hz [t=00:00:00.039285] [123] 800x600x24bpp@144Hz [t=00:00:00.039292] [130] 720x576x24bpp@144Hz [t=00:00:00.039303] [135] 720x480x24bpp@144Hz [t=00:00:00.039310] [141] 640x480x24bpp@144Hz [t=00:00:00.045214] Display (Generic PnP Monitor)=2 modes=44 bounds={x=-1920, y=0, w=1920, h=1080} [t=00:00:00.045230] [ 1] 1920x1080x24bpp@144Hz [t=00:00:00.045236] [ 3] 1680x1050x24bpp@144Hz [t=00:00:00.045240] [ 5] 1600x900x24bpp@144Hz [t=00:00:00.045244] [ 7] 1440x900x24bpp@144Hz [t=00:00:00.045249] [ 9] 1400x1050x24bpp@144Hz [t=00:00:00.045269] [11] 1366x768x24bpp@144Hz [t=00:00:00.045274] [13] 1360x768x24bpp@144Hz [t=00:00:00.045295] [15] 1280x1024x24bpp@144Hz [t=00:00:00.045300] [17] 1280x960x24bpp@144Hz [t=00:00:00.045304] [19] 1280x800x24bpp@144Hz [t=00:00:00.045308] [21] 1280x768x24bpp@144Hz [t=00:00:00.045312] [23] 1280x720x24bpp@144Hz [t=00:00:00.045316] [25] 1280x600x24bpp@144Hz [t=00:00:00.045321] [27] 1152x864x24bpp@144Hz [t=00:00:00.045327] [29] 1024x768x24bpp@144Hz [t=00:00:00.045331] [31] 800x600x24bpp@144Hz [t=00:00:00.045336] [33] 640x480x24bpp@144Hz [t=00:00:00.045340] [35] 640x400x24bpp@144Hz [t=00:00:00.250867] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.251570] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.251585] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,0> newRes=<3440,1440> [t=00:00:00.271433] [GR::LogVersionInfo] [t=00:00:00.271445] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.271464] GL version : 4.6.0 NVIDIA 555.99 [t=00:00:00.271470] GL vendor : NVIDIA Corporation [t=00:00:00.271475] GL renderer : NVIDIA GeForce RTX 3060 Laptop GPU/PCIe/SSE2 [t=00:00:00.271480] GLSL version: 4.60 NVIDIA [t=00:00:00.271484] GLEW version: 2.1.0 [t=00:00:00.271489] GPU memory : 6144MB (total) / 4839MB (available) [t=00:00:00.271506] SDL swap-int: 1 [t=00:00:00.271511] SDL driver : windows [t=00:00:00.271515] [t=00:00:00.271519] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.271529] GLSL shader support : 1 [t=00:00:00.271536] GL4 support : 1 [t=00:00:00.271541] FBO extension support : 1 [t=00:00:00.271552] NVX GPU mem-info support : 1 [t=00:00:00.271561] ATI GPU mem-info support : 0 [t=00:00:00.271572] Texture clamping to edge : 1 [t=00:00:00.271581] NPOT-texture support : 1 (1) [t=00:00:00.271588] S3TC/DXT1 texture support : 1/1 [t=00:00:00.271594] texture query-LOD support : 1 (1) [t=00:00:00.271601] MSAA frame-buffer support : 1 (1) [t=00:00:00.271609] Z-buffer depth : 32 (-) [t=00:00:00.271621] primitive-restart support : 1 (1) [t=00:00:00.271626] clip-space control support: 1 (1) [t=00:00:00.271634] seamless cube-map support : 1 (1) [t=00:00:00.271639] frag-depth layout support : 1 (1) [t=00:00:00.271644] persistent maps support : 1 (1) [t=00:00:00.271649] explicit attribs location : 1 (1) [t=00:00:00.271656] multi draw indirect : 1 (-) [t=00:00:00.271662] array textures : 1 (-) [t=00:00:00.271670] buffer copy support : 1 (-) [t=00:00:00.271678] indirect draw : 1 (-) [t=00:00:00.271683] base instance : 1 (-) [t=00:00:00.271687] [t=00:00:00.271691] max. FBO samples : 32 [t=00:00:00.271698] max. FS/program texture slots : 32/192 [t=00:00:00.271703] max. texture size : 32768 [t=00:00:00.271710] max. texture anisotropy level : 16.000000 [t=00:00:00.271717] max. vec4 varyings/attributes : 31/16 [t=00:00:00.271721] max. draw-buffers : 8 [t=00:00:00.271730] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.271737] max. uniform buffer-bindings : 84 [t=00:00:00.271741] max. uniform block-size : 64KB [t=00:00:00.271746] max. storage buffer-bindings : 96 [t=00:00:00.271751] max. storage block-size : 2047MB [t=00:00:00.271757] [t=00:00:00.271761] enable AMD-hacks : 0 [t=00:00:00.271765] compress MIP-maps: 0 [t=00:00:00.271824] Number of compressed texture formats: 23 [t=00:00:00.271851] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.271887] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.272103] [GR::UpdateGLConfigs] [t=00:00:00.272139] [VSync::SetInterval] interval=-1 (adaptive) [t=00:00:00.272147] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.272158] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3440.000000, vsy=1440.000000, ssx=3440.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.272169] [GR::UpdateGLGeometry][2] winSize=<3440,1440> [t=00:00:00.272173] [GR::InitGLState] [t=00:00:00.272234] [GR::LogDisplayMode] display-mode set to 3440x1440x24bpp@120Hz (fullscreen::non-exclusive) [t=00:00:00.349819] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.352024] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.352493] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.357059] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Games/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.357084] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date [t=00:00:00.357508] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.358478] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Games\Steam\steamapps\common\Zero-K\" [t=00:00:00.358492] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.358588] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Games\Steam\steamapps\common\Zero-K\ [t=00:00:00.358697] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.372298] Scanning: D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.372786] Scanning: D:\Games\Steam\steamapps\common\Zero-K\maps [t=00:00:00.374152] Scanning: D:\Games\Steam\steamapps\common\Zero-K\games [t=00:00:00.374453] Scanning: D:\Games\Steam\steamapps\common\Zero-K\packages [t=00:00:00.408355] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 36ms [t=00:00:00.408397] [VFS] [SpringVFS::ReserveArchives<this=0000021e39916390>] [t=00:00:00.408674] [VFS] [SpringVFS::AddArchive<this=0000021e39916390>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.411267] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000021e39916390 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.411287] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.472577] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.473265] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.473617] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.473865] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.474064] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.474070] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.474203] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.474236] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.474629][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.474708][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.474797][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.474819][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.474827][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.474878][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.491169][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.491192][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Realtek(R) Audio)" [t=00:00:00.491201][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Headphones (Realtek(R) Audio)" [t=00:00:00.491227][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.503921][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.505970][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000021e39a382d0(default) context=0000021e7ba7e790 numChannels=2 frameSize=8 [t=00:00:00.506007][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.506016][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.506023][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.506137][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.506170][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.506205][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.506238][f=-000001] [Sound] Devices: [t=00:00:00.508900][f=-000001] [Sound] [OpenAL Soft on Headphones (Realtek(R) Audio)] [t=00:00:00.508913][f=-000001] [Sound] [OpenAL Soft on Speakers (Realtek(R) Audio)] [t=00:00:00.508924][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.508939][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.509571][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.509586][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.575440][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Games\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 665440 MB [t=00:00:00.577290][f=-000001] [StartScript] Loading StartScript from: D:\Games\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.578106][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8493 [t=00:00:00.579318][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8493 using name LogicDaemon [t=00:00:00.799452][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "IncultaV2" (loaded=0 cached=0) [t=00:00:00.800285][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e39916390>(arName="IncultaV2", overwrite=false)] section=1 cached=0 [t=00:00:00.800584][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e39916390>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.801056][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Unit Level Ups v73" (loaded=0 cached=0) [t=00:00:00.856472][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e39916390>(arName="Unit Level Ups v73", overwrite=false)] section=0 cached=0 [t=00:00:00.857496][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e39916390>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.857657][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e39916390>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.859076][f=-000001] [VFS] [SpringVFS::AddArchive<this=0000021e39916390>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.900879][f=-000001] [CAS::GASCB] Archive file="incultav2.sd7" cs="3bf83a072223137a55d011c11f434a49f2efc976ce14f5625e8f104fc98442afc487b62b2060576cf4e381bf26faef9005591386a94bc874b2a2b2cf8f36bdf8" [t=00:00:00.901014][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.901075][f=-000001] Warning: [PreGame::GameDataReceived] Archive IncultaV2 (checksum f90d595897a520527ea14af669f5aaa42bd778bf33ca02421be1bbc6ed9d0f46bc5f602ee69f738f15d5659d3289c9e3035c955f0e67b862cbfa2d1cbcc01742) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.957785][f=-000001] [CAS::GASCB] Archive file="unitlevelupsv73.sdz" cs="175c9ae46f4d9f435d12fc8af19ebd73925f4ab952d945f877973371568b2da851f5f6c8d608e48c5be04bcb42f10e9f4f3ee11d74b6b6e3b832440fb4cfb63a" [t=00:00:00.958125][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.958354][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.958569][f=-000001] [CAS::GASCB] Archive file="zk-stable.sdz" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.958625][f=-000001] Warning: [PreGame::GameDataReceived] Archive unitlevelupsv73.sdz (checksum d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. ------- TRUNCATED ------- [t=00:00:13.192775][f=-000001] Loaded widget: Defense Range Zero-K <gui_defenserange.lua> [t=00:00:13.193092][f=-000001] Loaded widget: Attack Warning <unit_attack_warning.lua> [t=00:00:13.193308][f=-000001] Loaded widget: Ferry Points <cmd_ferry_points.lua> [t=00:00:13.193499][f=-000001] Loaded widget: Game Analytics Handler <api_game_analytics.lua> [t=00:00:13.193827][f=-000001] Input grabbing is enabled! [t=00:00:13.193843][f=-000001] Input grabbing is enabled! [t=00:00:13.193951][f=-000001] Loaded widget: Grab Input <api_grabinput.lua> [t=00:00:13.200433][f=-000001] Loaded widget: Context Menu <gui_contextmenu.lua> [t=00:00:13.200753][f=-000001] Loaded widget: Haven Handler <gui_havens.lua> [t=00:00:13.201107][f=-000001] Loaded widget: Highlight Geos <gui_highlight_geos.lua> [t=00:00:13.201626][f=-000001] Loaded widget: In-game Guide <gui_ingame_guide.lua> [t=00:00:13.201791][f=-000001] Loaded widget: In-game Ignore <ignore.lua> [t=00:00:13.202020][f=-000001] Loaded widget: Keep Target <cmd_keep_target.lua> [t=00:00:13.202214][f=-000001] Loaded widget: Local Widgets Config <localwidgets.lua> [t=00:00:13.202391][f=-000001] Loaded widget: Resurrect Congregate <unit_resurrect_congregate.lua> [t=00:00:13.202575][f=-000001] Loaded widget: MinimapEvents <minimap_events.lua> [t=00:00:13.202798][f=-000001] Loaded widget: Misc default command replacements <unit_default_commands.lua> [t=00:00:13.203102][f=-000001] Loaded widget: Missile Silo Range <missilesilo_range.lua> [t=00:00:13.203264][f=-000001] Loaded widget: Mission Results Handler <mission_results.lua> [t=00:00:13.218331][f=-000001] Loaded widget: Perk Selector <gui_selectperk.lua> [t=00:00:13.218728][f=-000001] Loaded widget: Morph Finished notification <unit_morph_finished.lua> [t=00:00:13.218903][f=-000001] Loaded widget: Orbit Command <cmd_orbit.lua> [t=00:00:13.219085][f=-000001] Loaded widget: Point Tracker <gui_point_tracker.lua> [t=00:00:13.219241][f=-000001] Loaded widget: Raw Move Issue <cmd_raw_move_issue.lua> [t=00:00:13.219601][f=-000001] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua> [t=00:00:13.219959][f=-000001] Loaded widget: Simple Settings <gui_simple_settings.lua> [t=00:00:13.220143][f=-000001] Loaded widget: SmoothCam <camera_smoothcam.lua> [t=00:00:13.226216][f=-000001] Loaded widget: Chili Spectator Panels <gui_chili_spectator_panels.lua> [t=00:00:13.226519][f=-000001] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua> [t=00:00:13.226721][f=-000001] Loaded widget: Stop Self-D <cmd_stop_selfd.lua> [t=00:00:13.238954][f=-000001] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua> [t=00:00:13.239532][f=-000001] Loaded widget: Bomber Fog Chase <unit_bomber_fog_chase.lua> [t=00:00:13.239840][f=-000001] Loaded widget: Transport Load Double Tap <cmd_select_load.lua> [t=00:00:13.240044][f=-000001] Loaded widget: Show selected unit range <unit_show_selected_range.lua> [t=00:00:13.240231][f=-000001] Loaded widget: Missile Silo Commands <cmd_missile_silo.lua> [t=00:00:13.240425][f=-000001] Loaded widget: Chat Shortcut <chat_shortcut.lua> [t=00:00:13.241079][f=-000001] Loaded widget: Camera Save Position <camera_save_position.lua> [t=00:00:13.241376][f=-000001] Loaded widget: Command Alpha <gui_command_alpha.lua> [t=00:00:13.241760][f=-000001] Loaded widget: Cheat Sheet <gui_chili_cheats.lua> [t=00:00:13.242002][f=-000001] Loaded widget: Hold Ctrl during placement to morph <cmd_hold_ctrl_to_place_and_morph.lua> [t=00:00:13.242277][f=-000001] Loaded widget: MetalFeatures GL4 <gui_metal_features_gl4.lua> [t=00:00:13.242556][f=-000001] Loaded widget: Missile Impact Points <gui_missile_impacts.lua> [t=00:00:13.242731][f=-000001] Loaded widget: Field Factory Selector <cmd_field_factory.lua> [t=00:00:13.243034][f=-000001] Loaded widget: Transport AI <unit_transport_ai.lua> [t=00:00:13.243763][f=-000001] Loaded widget: Chili AI Set Start <gui_chili_ai_start_pos.lua> [t=00:00:13.243998][f=-000001] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua> [t=00:00:13.244370][f=-000001] Loaded widget: Auto Group <unit_auto_group.lua> [t=00:00:13.244591][f=-000001] Loaded widget: Unit Mover <cmd_unit_mover.lua> [t=00:00:13.244762][f=-000001] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua> [t=00:00:13.244992][f=-000001] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua> [t=00:00:13.245731][f=-000001] Loaded widget: Sudden Death <gui_sudden_death.lua> [t=00:00:13.245959][f=-000001] <Replay control buttons> Live mode. Widget removed. [t=00:00:13.246445][f=-000001] Loaded widget: Replay control buttons <gui_replay_controls.lua> [t=00:00:13.246664][f=-000001] Loaded widget: Send one exclude pad <cmd_send_one_exlude_pad.lua> [t=00:00:13.247221][f=-000001] Loaded widget: Lobster units highlighter v2 <gui_lobster_units_highlighter.lua> [t=00:00:13.266362][f=-000001] Loaded widget: Unit Start State <unit_start_state.lua> [t=00:00:13.269652][f=-000001] Loaded widget: Chili Custom Modoptions Info <gui_custommodoptions_info.lua> [t=00:00:13.269979][f=-000001] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua> [t=00:00:13.400421][f=-000001] Loaded widget: Attack AoE <gui_attack_aoe.lua> [t=00:00:13.400907][f=-000001] Loaded widget: Icon Sets <gui_icon_sets.lua> [t=00:00:13.401568][f=-000001] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua> [t=00:00:13.401851][f=-000001] Loaded widget: Smooth Scroll <camera_smooth_move.lua> [t=00:00:13.402171][f=-000001] Loaded widget: Auto Repair <unit_auto_repair.lua> [t=00:00:13.403223][f=-000001] Loaded widget: PlanetWars Info <gui_planetwars_info.lua> [t=00:00:13.403440][f=-000001] Loaded widget: MessageBoxes ZK <mission_messagebox_zk.lua> [t=00:00:13.403814][f=-000001] Loaded widget: Commands FX <gfx_commands_fx.lua> [t=00:00:13.404163][f=-000001] Loaded widget: Stockpiler <unit_stockpile.lua> [t=00:00:13.404391][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:13.405942][f=-000001] Loaded widget: Spotter <gui_spotter.lua> [t=00:00:13.406292][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:13.406531][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:13.406744][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:13.406967][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:13.406989][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:13.406999][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:13.407053][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:13.407255][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:13.407508][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:13.407709][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:13.408429][f=-000001] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:00:13.408572][f=-000001] Loaded widget: TeamPlatter <gui_team_platter.lua> [t=00:00:13.408811][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:13.409773][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:13.410095][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:13.410623][f=-000001] Loaded widget: Global Build Command <unit_global_build_command.lua> [t=00:00:13.410826][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:13.411042][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:13.411259][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:13.411487][f=-000001] Loaded widget: Auto Reclaim/Heal/Assist <unit_auto_reclaim_heal_assist.lua> [t=00:00:13.411923][f=-000001] Loaded widget: Dynamic Avoidance System <unit_dynamic_avoidance_ex.lua> [t=00:00:13.412188][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:13.412562][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:13.412983][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:13.413267][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:13.413533][f=-000001] Loaded widget: Teleport AI (experimental) v2 <unit_teleport_ai_2.lua> [t=00:00:13.413755][f=-000001] Loaded widget: Auto Jump Over Terrain <unit_jumper_jumpoverobstacle.lua> [t=00:00:13.414045][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:13.419943][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:13.426219][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:13.426587][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:13.426993][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:13.428558][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:13.428768][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:13.429051][f=-000001] Mex Placement Initialised with 64 spots. [t=00:00:13.431507][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:13.434586][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:13.435011][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:13.435464][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:13.435867][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:13.436691][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:13.436990][f=-000001] Loaded widget: CameraRecorder <camera_recorder.lua> [t=00:00:13.437256][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:13.442916][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:13.444315][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:13.446438][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:13.446696][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:13.446948][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:13.449539][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:13.455750][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:13.456656][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:13.456962][f=-000001] SetSunLighting [t=00:00:13.457488][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:13.464963][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:13.466221][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:13.467237][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:13.469798][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:13.470071][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:13.470349][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:13.470609][f=-000001] Lua garbage collection rate: 30/s [t=00:00:13.470626][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:13.470875][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:13.475671][f=-000001] Writing last game win data [t=00:00:13.485370][f=-000001] LuaUI v0.3 [t=00:00:13.627932][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:13.664413][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:13.665126][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:13.665632][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:13.665651][f=-000001] [EOH::CreateSkirmishAI(id=1)] [t=00:00:13.665660][f=-000001] [EOH::CreateSkirmishAI(id=2)] [t=00:00:13.665669][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 1ms [t=00:00:13.689268][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 15060, 0.0} allocedSize{int+, int-, ext}={0, 0, 2368941}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0204} [t=00:00:14.389469][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:14.636507][f=-000001] GameID: c8bf69660d30eba61e6429c7e2e21d60 [t=00:00:14.636924][f=-000001] Connection attempt from LogicDaemon [t=00:00:14.636940][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:14.637246][f=-000001] -> Connection established (given id 0) [t=00:00:14.637322][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=f90d595897a520527ea14af669f5aaa42bd778bf33ca02421be1bbc6ed9d0f46bc5f602ee69f738f15d5659d3289c9e3035c955f0e67b862cbfa2d1cbcc01742" [t=00:00:14.637348][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=d170e5120438bcf64584e6a07d13ec5ac645cd3adc61db23600144e7314e889fdbed9a9df01b34869547585f0fd1dfb6775e49d04e0e4a268eec5b6b82f6e1f5" [t=00:00:14.637394][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=05084ab654e3bc793fb473ea4d788fe1f4c2b4a62c687b2d97623dc39bca716deeda250c365ed10d6b5afe7d16c1e8cc3b70b553319a945ac6675c9086a26b0a]" [t=00:00:14.637415][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=adc4cf3f7b555f4c39861fa41b86cde6b3a346f62c8ef957e39e8132b609e7783ba6904fa774aa3bc62d15b60a56effbbd266a93fe243e42143c1d2992c3a6fe]" [t=00:00:14.828334][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:14.828925][f=-000001] [Game::ClientReadNet][LOGMSG] sender="LogicDaemon" string="[Game::Load][lua{Rules,Gaia}={0000021e52e9bf40,0000000000000000}][locale="C"]" [t=00:00:14.828967][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (2)" (ID: 0, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 1 [t=00:00:14.828982][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (3)" (ID: 1, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 2 [t=00:00:14.828993][f=-000001] [Game::ClientReadNet] local skirmish AI "Chicken: Suicidal (1)" (ID: 2, Short-Name: "Chicken: Suicidal", Version: "") took over control of team 3 [t=00:00:16.576087][f=-000001] <LogicDaemon> Allies: I choose: Swarmhost! [t=00:00:26.690762][f=-000001] Warning: Couldn't find texture "%%417:1"! [t=00:00:30.080132][f=0000103] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:37.131052][f=0000313] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:48.077923][f=0000643] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:00:51.328810][f=0000739] Warning: amphcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:51.328857][f=0000739] Warning: amphcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:51.328871][f=0000739] Warning: amphcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:51.328901][f=0000739] Warning: amphcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:51.328911][f=0000739] Warning: amphcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:00:51.328922][f=0000739] Warning: amphcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:02.127562][f=0001063] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:06.430400][f=0001193] Warning: amphcon: weapon1: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.430426][f=0001193] Warning: amphcon: weapon2: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.430452][f=0001193] Warning: amphcon: weapon3: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.430479][f=0001193] Warning: amphcon: weapon4: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.430489][f=0001193] Warning: amphcon: weapon5: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:06.430498][f=0001193] Warning: amphcon: weapon6: Neither AimFromWeapon nor QueryWeapon defined or returned invalid pieceids [t=00:01:19.131865][f=0001573] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:01:40.128083][f=0002203] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:04.128932][f=0002923] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:31.127311][f=0003733] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:02:56.798146][f=0004501] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:02.135850][f=0004663] Error: [LuaRules::RunCallInTraceback] error=2 (LUA_ERRRUN) callin=RecvFromSynced trace=[Internal Lua error: Call failure] [string "LuaRules/Gadgets/unit_spawner.lua"]:1418: attempt to call global 'spairs' (a nil value) [t=00:03:20.996967][f=0005229] game_message: Stardust is under attack [t=00:03:21.486466][f=0005243] [SpringApp::Kill][1] fromRun=1 [t=00:03:21.486487][f=0005243] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:03:21.507273][f=0005243] [async=0] threads=6 tasks=123595 {sum,avg}{exec,wait}time={{2849.918, 0.023}, {6724.944, 0.054}}ms [t=00:03:21.507312][f=0005243] thread=1 tasks=24719 {sum,min,max,avg}{exec,wait}time={{583.148, 0.000, 88.243, 0.024}, {770.506, 0.000, 18446744027136.000, 0.031}}ms [t=00:03:21.507326][f=0005243] thread=2 tasks=24719 {sum,min,max,avg}{exec,wait}time={{592.397, 0.000, 84.960, 0.024}, {1448.197, 0.000, 18446744027136.000, 0.059}}ms [t=00:03:21.507337][f=0005243] thread=3 tasks=24719 {sum,min,max,avg}{exec,wait}time={{562.817, 0.000, 84.873, 0.023}, {1500.508, 0.000, 18446744027136.000, 0.061}}ms [t=00:03:21.507352][f=0005243] thread=4 tasks=24719 {sum,min,max,avg}{exec,wait}time={{533.634, 0.000, 82.973, 0.022}, {1556.381, 0.000, 9.770, 0.063}}ms [t=00:03:21.507387][f=0005243] thread=5 tasks=24719 {sum,min,max,avg}{exec,wait}time={{577.922, 0.000, 87.946, 0.023}, {1449.353, 0.000, 9.487, 0.059}}ms [t=00:03:21.507397][f=0005243] [async=1] threads=6 tasks=3549 {sum,avg}{exec,wait}time={{25150.676, 7.087}, {14392052.000, 4055.241}}ms [t=00:03:21.507425][f=0005243] thread=1 tasks=714 {sum,min,max,avg}{exec,wait}time={{5022.188, 0.000, 1086.440, 7.034}, {2871887.500, 0.190, 5042.673, 4022.251}}ms [t=00:03:21.507447][f=0005243] thread=2 tasks=709 {sum,min,max,avg}{exec,wait}time={{5041.910, 0.000, 1086.469, 7.111}, {2888416.000, 0.357, 5043.419, 4073.929}}ms [t=00:03:21.507461][f=0005243] thread=3 tasks=707 {sum,min,max,avg}{exec,wait}time={{5030.917, 0.000, 1273.934, 7.116}, {2874986.500, 0.674, 5043.203, 4066.459}}ms [t=00:03:21.507473][f=0005243] thread=4 tasks=707 {sum,min,max,avg}{exec,wait}time={{5031.100, 0.000, 1086.140, 7.116}, {2886923.500, 0.726, 5043.365, 4083.343}}ms [t=00:03:21.507528][f=0005243] thread=5 tasks=712 {sum,min,max,avg}{exec,wait}time={{5024.559, 0.000, 1244.766, 7.057}, {2869837.750, 0.834, 5036.719, 4030.671}}ms [t=00:03:21.507551][f=0005243] [ThreadPool::SetThreadCount][2] workers=0 [t=00:03:21.507558][f=0005243] [SpringApp::Kill][2] [t=00:03:21.507631][f=0005243] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:03:21.507642][f=0005243] [Game::KillLua][1] dtor=0 luaUI=0000021eea256470 [t=00:03:21.507714][f=0005243] Start widgetHandler:Shutdown [t=00:03:21.511416][f=0005243] Shutdown - SaveOrderList Complete [t=00:03:21.513225][f=0005243] Writing last game win data [t=00:03:21.521919][f=0005243] Shutdown - SaveConfigData Complete [t=00:03:21.521977][f=0005243] Shutdown Widget - Chili Highlight [t=00:03:21.521993][f=0005243] Shutdown Widget - Draw After Chili [t=00:03:21.522003][f=0005243] Shutdown Widget - API Unit Tracker GL4 [t=00:03:21.522017][f=0005243] Shutdown Widget - EPIC Menu [t=00:03:21.523720][f=0005243] Shutdown Widget - Chili Minimap [t=00:03:21.523846][f=0005243] Shutdown Widget - Chili Widget Selector [t=00:03:21.525151][f=0005243] Shutdown Widget - Depth of Field Shader [t=00:03:21.525168][f=0005243] Shutdown Widget - Deferred rendering [t=00:03:21.525178][f=0005243] SSAO: Deferred rendering disabled, disabling. [t=00:03:21.527745][f=0005243] Shutdown Widget - Deferred rendering [t=00:03:21.527770][f=0005243] SSAO: Deferred rendering disabled, disabling. [t=00:03:21.529024][f=0005243] Shutdown Widget - Local Team Colors [t=00:03:21.529043][f=0005243] Shutdown Widget - Display Keys 2 [t=00:03:21.529076][f=0005243] Shutdown Widget - Save Game Menu [t=00:03:21.529085][f=0005243] Shutdown Widget - Highlight Model Api GL4 [t=00:03:21.529101][f=0005243] Shutdown Widget - Unit Icons [t=00:03:21.529162][f=0005243] Shutdown Widget - HealthBars [t=00:03:21.530693][f=0005243] Shutdown Widget - Noises [t=00:03:21.530712][f=0005243] Shutdown Widget - Attrition Counter [t=00:03:21.531051][f=0005243] Shutdown Widget - Chili Chicken Panel [t=00:03:21.531093][f=0005243] Shutdown Widget - Selected Units GL4 2 [t=00:03:21.531114][f=0005243] Shutdown Widget - BuildETA [t=00:03:21.531130][f=0005243] Shutdown Widget - External VR Grid [t=00:03:21.531175][f=0005243] Shutdown Widget - Win Counter [t=00:03:21.531186][f=0005243] Shutdown Widget - EndGame APM stats [t=00:03:21.532922][f=0005243] Shutdown Widget - Modular Comm Info [t=00:03:21.532948][f=0005243] Shutdown Widget - Reclaim Field Highlight [t=00:03:21.532963][f=0005243] Shutdown Widget - State Reverse and Latency [t=00:03:21.533018][f=0005243] Shutdown Widget - Music Player v2 [t=00:03:21.533048][f=0005243] Shutdown Widget - Chili Economy Panel Default [t=00:03:21.533190][f=0005243] Shutdown Widget - Stereo3D [t=00:03:21.533222][f=0005243] Shutdown Widget - Chili EndGame Window [t=00:03:21.533267][f=0005243] Shutdown Widget - Chili Nuke Warning [t=00:03:21.533297][f=0005243] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:03:21.533335][f=0005243] Shutdown Widget - Darkening [t=00:03:21.533353][f=0005243] Shutdown Widget - Showeco and Grid Drawer [t=00:03:21.533371][f=0005243] Shutdown Widget - Defense Range Zero-K [t=00:03:21.533423][f=0005243] Shutdown Widget - Attack Warning [t=00:03:21.533439][f=0005243] Shutdown Widget - Grab Input [t=00:03:21.535944][f=0005243] Input grabbing is disabled! [t=00:03:21.535962][f=0005243] Shutdown Widget - Context Menu [t=00:03:21.535972][f=0005243] Shutdown Widget - Highlight Geos [t=00:03:21.535984][f=0005243] Shutdown Widget - Local Widgets Config [t=00:03:21.536003][f=0005243] Shutdown Widget - MinimapEvents [t=00:03:21.536023][f=0005243] Shutdown Widget - Missile Silo Range [t=00:03:21.536038][f=0005243] Shutdown Widget - Point Tracker [t=00:03:21.536050][f=0005243] Shutdown Widget - Chili Spectator Panels [t=00:03:21.536060][f=0005243] Shutdown Widget - Startup Info and Selector [t=00:03:21.536078][f=0005243] Shutdown Widget - Transport AI [t=00:03:21.536091][f=0005243] Shutdown Widget - Attack AoE [t=00:03:21.536102][f=0005243] Shutdown Widget - Spotter [t=00:03:21.536116][f=0005243] Shutdown Widget - Selection Send [t=00:03:21.536128][f=0005243] Shutdown Widget - Highlight Unit GL4 v2 [t=00:03:21.536137][f=0005243] Shutdown Widget - TeamPlatter [t=00:03:21.536641][f=0005243] Reloaded cmdcolors from file: cmdcolors.tmp [t=00:03:21.536753][f=0005243] Shutdown Widget - Global Build Command [t=00:03:21.537094][f=0005243] Shutdown Widget - LupsManager [t=00:03:21.537114][f=0005243] Shutdown Widget - Receive Units Indicator [t=00:03:21.537125][f=0005243] Shutdown Widget - Newton Firezone [t=00:03:21.537142][f=0005243] Shutdown Widget - Chili Pro Console [t=00:03:21.537568][f=0005243] Shutdown Widget - Persistent Build Height [t=00:03:21.537593][f=0005243] Shutdown Widget - Lasso Terraform GUI [t=00:03:21.537605][f=0005243] Shutdown Widget - Chili Framework [t=00:03:21.537614][f=0005243] Shutdown Widget - Lups [t=00:03:21.537680][f=0005243] Shutdown Widget - Mex Placement Handler [t=00:03:21.537696][f=0005243] Shutdown Widget - Chili Core Selector [t=00:03:21.537775][f=0005243] Shutdown Widget - Custom Markers [t=00:03:21.537797][f=0005243] Shutdown Widget - Select Keys [t=00:03:21.537819][f=0005243] Shutdown Widget - Contrast Adaptive Sharpen [t=00:03:21.537838][f=0005243] Shutdown Widget - Pause Screen [t=00:03:21.537956][f=0005243] Shutdown Widget - Bloom Shader Deferred [t=00:03:21.537971][f=0005243] Shutdown Widget - Color Blindness Correction [t=00:03:21.537981][f=0005243] Shutdown Widget - Layout Handler [t=00:03:21.537993][f=0005243] Shutdown Widget - Text To Speech Control [t=00:03:21.538005][f=0005243] End widgetHandler:Shutdown [t=00:03:21.597558][f=0005243] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 6123820, 0.0} allocedSize{int+, int-, ext}={0, 0, 1361286290}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0261} [t=00:03:21.597806][f=0005243] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:03:21.597825][f=0005243] [Game::KillLua][3] dtor=0 luaRules=0000021e52e9bf40 [t=00:03:21.597886][f=0005243] Start gadgetHandler:Shutdown [t=00:03:21.597914][f=0005243] Shutdown - StartSetup [t=00:03:21.597947][f=0005243] Shutdown - UnitMorph [t=00:03:21.598627][f=0005243] Shutdown - Carrier Drones [t=00:03:21.598649][f=0005243] Shutdown - Missile Silo Controller [t=00:03:21.598660][f=0005243] Shutdown - Modular Comm Info [t=00:03:21.598668][f=0005243] Shutdown - Terrain Texture Handler [t=00:03:21.598676][f=0005243] Shutdown - UnitCloakShield [t=00:03:21.598852][f=0005243] Shutdown - Starlight Handler [t=00:03:21.598884][f=0005243] End gadgetHandler:Shutdown [t=00:03:21.620762][f=0005243] Start gadgetHandler:Shutdown [t=00:03:21.620784][f=0005243] Shutdown - Teleport Throw [t=00:03:21.620795][f=0005243] Shutdown - UnitMorph [t=00:03:21.620810][f=0005243] Shutdown - Commander Skin Renderer [t=00:03:21.621508][f=0005243] Shutdown - Missile fired callins [t=00:03:21.621525][f=0005243] Shutdown - Modular Comm Info [t=00:03:21.621534][f=0005243] Shutdown - Retreat Command [t=00:03:21.621546][f=0005243] Shutdown - Shockwaves [t=00:03:21.622336][f=0005243] Shutdown - Unit tint API [t=00:03:21.622354][f=0005243] Shutdown - Unit glow API [t=00:03:21.622363][f=0005243] Shutdown - UnitCloakShield [t=00:03:21.622373][f=0005243] Shutdown - Lups Cloak FX [t=00:03:21.622382][f=0005243] Shutdown - Lups [t=00:03:21.622431][f=0005243] Shutdown - Lups Shield [t=00:03:21.622475][f=0005243] End gadgetHandler:Shutdown [t=00:03:21.638231][f=0005243] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 1140, 0.0} allocedSize{int+, int-, ext}={0, 0, 175512}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0035} [t=00:03:21.638611][f=0005243] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:03:21.638706][f=0005243] [Game::KillLua][4] dtor=0 [t=00:03:21.638716][f=0005243] [Game::KillLua][5] dtor=0 [t=00:03:21.649714][f=0005243] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Games\Steam\steamapps\common\Zero-K\demos\2024-06-12_15-33-30-290_IncultaV2_105.1.1-2511-g747f18b BAR105.sdfz" (81167 bytes) [t=00:03:21.649864][f=0005243] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:03:21.683994][f=0005243] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:03:21.684016][f=0005243] [Sound] [Sound::UpdateThread][3] #sources=32 #items=26 [t=00:03:21.684083][f=0005243] [Sound] [Sound::UpdateThread][4] ctx=0000021e7ba7e790 dev=0000021e39a382d0 [t=00:03:21.684272][f=0005243] [Sound] [Sound::UpdateThread][5] ctx=0000021e7ba7e790 dev=0000021e39a382d0 [t=00:03:21.684284][f=0005243] [Sound] [Sound::Cleanup][alcDestroyContext(0000021e7ba7e790)] [t=00:03:21.686836][f=0005243] [Sound] [Sound::Cleanup][alcCloseDevice(0000021e39a382d0)] [t=00:03:21.686995][f=0005243] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:03:21.719058][f=0005243] [Sound] [Sound::UpdateThread][6] [t=00:03:21.719680][f=0005243] [Game::~CGame][1] [t=00:03:21.719711][f=0005243] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:03:21.719720][f=0005243] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:03:21.719726][f=0005243] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:03:21.719732][f=0005243] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:03:21.719739][f=0005243] [Game::KillLua][4] dtor=1 [t=00:03:21.719747][f=0005243] [Game::KillLua][5] dtor=1 [t=00:03:21.719934][f=0005243] [Game::KillMisc][1] [t=00:03:21.719947][f=0005243] [Game::KillMisc][2] [t=00:03:21.720298][f=0005243] [Game::KillMisc][3] [t=00:03:21.720393][f=0005243] [Game::KillRendering][1] [t=00:03:21.720662][f=0005243] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:21.740008][f=0005243] [3DOParser::Kill] allocated 1 pieces [t=00:03:21.740026][f=0005243] [S3OParser::Kill] allocated 5519 pieces [t=00:03:21.740482][f=0005243] [AssParser::Kill] allocated 677 pieces [t=00:03:21.786888][f=0005243] [Game::KillInterface][1] [t=00:03:21.787171][f=0005243] [Game::KillInterface][2] [t=00:03:21.787708][f=0005243] [Game::KillSimulation][1] [t=00:03:21.787818][f=0005243] [Game::KillSimulation][2] [t=00:03:21.806920][f=0005243] [CCollisionHandler] dis-/continuous tests: 23/560926 [t=00:03:21.806942][f=0005243] [Game::KillSimulation][3] [t=00:03:21.807726][f=0005243] [~CPathCache(32x24)] cacheHits=1 hitPercentage=2% numHashColls=0 maxCacheSize=11 [t=00:03:21.807797][f=0005243] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:21.807888][f=0005243] [~CPathCache(64x48)] cacheHits=8 hitPercentage=12% numHashColls=0 maxCacheSize=17 [t=00:03:21.807964][f=0005243] [~CPathCache(64x48)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:03:21.808169][f=0005243] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:03:21.815662][f=0005243] [LosHandler::Kill] raycast instance cache-{hits,misses}={3671,2787}; shared=15%; cached=42% [t=00:03:21.828276][f=0005243] [Game::KillSimulation][4] [t=00:03:21.909184][f=0005243] [CommonDefHandler::KillStatic] 8434 sound-set data items added [t=00:03:21.909210][f=0005243] [Game::~CGame][2] [t=00:03:21.909217][f=0005243] [Game::~CGame][3] [t=00:03:21.909421][f=0005243] [SpringApp::Kill][3] [t=00:03:21.909580][f=0005243] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 364604 bytes sent in 3780 packets (96.456 bytes/packet) 212874 bytes recv'd in 4238 packets (50.230 bytes/packet) {0.104x, 0.119x} relative protocol overhead {up, down} 12800 incoming chunks dropped, 10467 outgoing chunks resent 3851 incoming chunks processed [t=00:03:21.909676][f=0005243] [SpringApp::Kill][4] font=0000021e7c36a440 [t=00:03:21.913369][f=0005243] [SpringApp::Kill][5] [t=00:03:21.916393][f=0005243] [SpringApp::Kill][6] [t=00:03:21.916412] [SpringApp::Kill][7] [t=00:03:21.917369] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {160, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:21.917398] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {3072, 1048576, 1048576}, EBO = {6144, 2097152, 2097152} [t=00:03:21.917408] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:03:21.917417] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:03:21.917430] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:03:21.917439] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:21.917447] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {188, 1048576, 1048576}, EBO = {282, 2097152, 2097152} [t=00:03:21.917459] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {10476, 1048576, 1048576}, EBO = {15714, 2097152, 2097152} [t=00:03:21.917471] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:03:21.917479] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:21.917488] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:03:21.917503] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:03:21.917512] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {328, 1048576, 1048576}, EBO = {492, 2097152, 2097152} [t=00:03:21.996704] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:03:21.996722] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:03:21.996728] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:03:21.996750] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8493 [t=00:03:21.996756] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:03:21.997233] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>] [t=00:03:21.997247] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=0)] #archives[section]=2 #files[section]=8264 [t=00:03:21.997255] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\zk-stable.sdz (0000021e39a73270) [t=00:03:21.998715] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\games\unitlevelupsv73.sdz (0000021e39a73f80) [t=00:03:22.000105] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=1)] #archives[section]=1 #files[section]=3 [t=00:03:22.000124] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\maps\IncultaV2.sd7 (0000021e39b6d300) [t=00:03:22.001522] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=2)] #archives[section]=3 #files[section]=327 [t=00:03:22.001604] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (0000021e39a74c90) [t=00:03:22.001675] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000021e39a747c0) [t=00:03:22.001846] [VFS] archive=D:\Games\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (0000021e39a735e0) [t=00:03:22.001987] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=3)] #archives[section]=0 #files[section]=0 [t=00:03:22.002016] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=4)] #archives[section]=0 #files[section]=8174 [t=00:03:22.002081] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=5)] #archives[section]=0 #files[section]=0 [t=00:03:22.002106] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=6)] #archives[section]=0 #files[section]=0 [t=00:03:22.002119] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=7)] #archives[section]=0 #files[section]=0 [t=00:03:22.002137] [VFS] [SpringVFS::DeleteArchives<this=0000021e39916390>(section=8)] #archives[section]=0 #files[section]=0 [t=00:03:22.002390] [SpringApp::Kill][8] [t=00:03:22.002405] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:03:22.002416] [WatchDog::Uninstall][1] hangDetectorThread=00007ff74adb04d0 (joinable=1) [t=00:03:22.002423] [WatchDog::Uninstall][2] [t=00:03:22.122285] [WatchDog::Uninstall][3] [t=00:03:22.122299] [SpringApp::Kill][9]
infolog_full.txt (truncated):