Open Chobbyla opened 2 months ago
infolog_full.txt (truncated):
[t=00:00:00.008110] [CpuId] found 6 cores and 12 logical cpus (mask: 0xfff) of type general [t=00:00:00.008129] [CpuId] setting logical cpu affinity mask to 0xfff [t=00:00:00.015572] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.015687] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.107690] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.107751] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.107782] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.107803] [t=00:00:00.107810] Enable or disable log sections using the LogSections configuration key [t=00:00:00.107818] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.107826] Use "none" to disable the default log sections. [t=00:00:00.107832] ============== </Log Sections> ============== [t=00:00:00.107848] ============== <User Config> ============== [t=00:00:00.107978] AllowDeferredMapRendering = 1 [t=00:00:00.107985] AllowDeferredModelRendering = 1 [t=00:00:00.107990] AnimationMT = 0 [t=00:00:00.107997] BumpWaterAnisotropy = 2 [t=00:00:00.108005] BumpWaterBlurReflection = 1 [t=00:00:00.108012] BumpWaterDepthBits = 32 [t=00:00:00.108018] BumpWaterReflection = 2 [t=00:00:00.108026] BumpWaterTexSizeReflection = 256 [t=00:00:00.108033] CamFreeScrollSpeed = 50 [t=00:00:00.108040] CamMode = 1 [t=00:00:00.108054] DualScreenMiniMapOnLeft = 1 [t=00:00:00.108063] EdgeMoveDynamic = 0 [t=00:00:00.108069] EdgeMoveWidth = 0.003 [t=00:00:00.108076] FPSFOV = 90 [t=00:00:00.108082] FPSScrollSpeed = 50 [t=00:00:00.108089] FontSize = 18 [t=00:00:00.108096] GrassDetail = 0 [t=00:00:00.108103] GroundDecals = 5 [t=00:00:00.108109] GroundDetail = 120 [t=00:00:00.108118] HangTimeout = 30 [t=00:00:00.108124] HardwareCursor = 1 [t=00:00:00.108131] InitialNetworkTimeout = 0 [t=00:00:00.108143] LinkIncomingMaxPacketRate = 512 [t=00:00:00.108152] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.108159] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.108165] LinkOutgoingBandwidth = 131072 [t=00:00:00.108173] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.108181] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.108188] MSAALevel = 8 [t=00:00:00.108196] MaxParticles = 25000 [t=00:00:00.108219] MaxSounds = 32 [t=00:00:00.108228] MaximumTransmissionUnit = 0 [t=00:00:00.108244] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.108254] MiniMapMarker = 0 [t=00:00:00.108260] MouseDragScrollThreshold = 0 [t=00:00:00.108267] NetworkLossFactor = 1 [t=00:00:00.108274] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.108283] OverheadScrollSpeed = 50 [t=00:00:00.108289] ReconnectTimeout = 0 [t=00:00:00.108295] RotOverheadScrollSpeed = 50 [t=00:00:00.108302] RotateLogFiles = 1 [t=00:00:00.108309] ShadowMapSize = 8192 [t=00:00:00.108315] Shadows = 1 [t=00:00:00.108322] ShowClock = 0 [t=00:00:00.108334] SoftParticles = 2 [t=00:00:00.108343] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.108350] UnitIconDist = 250 [t=00:00:00.108357] UpdateBoundingVolumeMT = 0 [t=00:00:00.108365] UpdateWeaponVectorsMT = 0 [t=00:00:00.108371] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.108377] UseLuaMemPools = 0 [t=00:00:00.108383] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.108389] VFSCacheArchiveFiles = 0 [t=00:00:00.108395] VSync = 0 [t=00:00:00.108400] Water = 4 [t=00:00:00.108452] XResolution = 2560 [t=00:00:00.108459] YResolution = 1440 [t=00:00:00.108465] snd_volbattle = 6 [t=00:00:00.108471] snd_volgeneral = 6 [t=00:00:00.108476] snd_volmaster = 1 [t=00:00:00.108482] snd_volui = 5 [t=00:00:00.108495] ============== </User Config> ============== [t=00:00:00.108504] ============== <User System> ============== [t=00:00:00.108511] Spring Engine Version: 105.1.1-2457-g8095d30 BAR105 [t=00:00:00.108520] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.108540] Compiler Version: gcc-13.2.0 [t=00:00:00.108594] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.108656] Hardware Config: AMD Ryzen 5 3600 6-Core Processor ; 16333MB RAM, 38861MB pagefile [t=00:00:00.108665] Binary Word Size: 64-bit (native) [t=00:00:00.108672] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.108679] Physical CPU Cores: 6 [t=00:00:00.108685] Logical CPU Cores: 12 [t=00:00:00.108698] ============== </User System> ============== [t=00:00:00.109088] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.109096] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.109102] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.109107] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.109113] SSE 4.0A: 1, SSE 5.0A: 0 [t=00:00:00.110520] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.110535] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.118969] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@144Hz} current={2560x1440x24bpp@144Hz} [t=00:00:00.140280] Display (Generic PnP Monitor)=1 modes=146 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.140298] [ 1] 2560x1440x24bpp@144Hz [t=00:00:00.140304] [ 5] 1920x1440x24bpp@144Hz [t=00:00:00.140310] [ 9] 1920x1200x24bpp@144Hz [t=00:00:00.140315] [13] 1920x1080x24bpp@144Hz [t=00:00:00.140322] [25] 1680x1050x24bpp@144Hz [t=00:00:00.140327] [31] 1600x1200x24bpp@144Hz [t=00:00:00.140331] [34] 1600x1024x24bpp@144Hz [t=00:00:00.140357] [40] 1600x900x24bpp@144Hz [t=00:00:00.140363] [45] 1440x1080x24bpp@144Hz [t=00:00:00.140368] [57] 1440x900x24bpp@144Hz [t=00:00:00.140375] [62] 1400x1050x24bpp@144Hz [t=00:00:00.140380] [67] 1366x768x24bpp@144Hz [t=00:00:00.140384] [72] 1360x768x24bpp@144Hz [t=00:00:00.140389] [77] 1280x1024x24bpp@144Hz [t=00:00:00.140394] [83] 1280x960x24bpp@144Hz [t=00:00:00.140398] [88] 1280x800x24bpp@144Hz [t=00:00:00.140403] [93] 1280x768x24bpp@144Hz [t=00:00:00.140408] [98] 1280x720x24bpp@144Hz [t=00:00:00.140417] [105] 1176x664x24bpp@60Hz [t=00:00:00.140423] [108] 1152x864x24bpp@144Hz [t=00:00:00.140427] [113] 1024x768x24bpp@144Hz [t=00:00:00.140433] [120] 800x600x24bpp@144Hz [t=00:00:00.140439] [128] 720x576x24bpp@144Hz [t=00:00:00.140445] [133] 720x480x24bpp@144Hz [t=00:00:00.140451] [139] 640x480x24bpp@144Hz [t=00:00:00.146342] Display (Generic PnP Monitor)=2 modes=43 bounds={x=2560, y=360, w=1920, h=1080} [t=00:00:00.146357] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.146378] [ 4] 1680x1050x24bpp@60Hz [t=00:00:00.146383] [ 6] 1600x1024x24bpp@60Hz [t=00:00:00.146387] [ 8] 1600x900x24bpp@60Hz [t=00:00:00.146392] [10] 1440x1080x24bpp@60Hz [t=00:00:00.146397] [13] 1440x900x24bpp@60Hz [t=00:00:00.146401] [14] 1400x1050x24bpp@60Hz [t=00:00:00.146409] [16] 1366x768x24bpp@60Hz [t=00:00:00.146418] [17] 1360x768x24bpp@60Hz [t=00:00:00.146424] [18] 1280x1024x24bpp@75Hz [t=00:00:00.146429] [20] 1280x960x24bpp@60Hz [t=00:00:00.146435] [21] 1280x800x24bpp@60Hz [t=00:00:00.146450] [22] 1280x768x24bpp@60Hz [t=00:00:00.146456] [23] 1280x720x24bpp@60Hz [t=00:00:00.146463] [26] 1176x664x24bpp@60Hz [t=00:00:00.146469] [29] 1152x864x24bpp@75Hz [t=00:00:00.146476] [30] 1024x768x24bpp@75Hz [t=00:00:00.146482] [33] 800x600x24bpp@75Hz [t=00:00:00.146489] [37] 720x576x24bpp@50Hz [t=00:00:00.146496] [38] 720x480x24bpp@60Hz [t=00:00:00.146504] [40] 640x480x24bpp@75Hz [t=00:00:00.539530] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.540206] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.540221] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.570985] [GR::LogVersionInfo] [t=00:00:00.571000] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.571008] GL version : 4.6.0 NVIDIA 551.86 [t=00:00:00.571015] GL vendor : NVIDIA Corporation [t=00:00:00.571038] GL renderer : NVIDIA GeForce RTX 2080 Ti/PCIe/SSE2 [t=00:00:00.571045] GLSL version: 4.60 NVIDIA [t=00:00:00.571052] GLEW version: 2.1.0 [t=00:00:00.571058] GPU memory : 11264MB (total) / 7615MB (available) [t=00:00:00.571075] SDL swap-int: 1 [t=00:00:00.571080] SDL driver : windows [t=00:00:00.571085] [t=00:00:00.571091] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.571099] GLSL shader support : 1 [t=00:00:00.571104] GL4 support : 1 [t=00:00:00.571111] FBO extension support : 1 [t=00:00:00.571130] NVX GPU mem-info support : 1 [t=00:00:00.571138] ATI GPU mem-info support : 0 [t=00:00:00.571151] Texture clamping to edge : 1 [t=00:00:00.571161] NPOT-texture support : 1 (1) [t=00:00:00.571170] S3TC/DXT1 texture support : 1/1 [t=00:00:00.571178] texture query-LOD support : 1 (1) [t=00:00:00.571186] MSAA frame-buffer support : 1 (1) [t=00:00:00.571193] Z-buffer depth : 32 (-) [t=00:00:00.571203] primitive-restart support : 1 (1) [t=00:00:00.571211] clip-space control support: 1 (1) [t=00:00:00.571224] seamless cube-map support : 1 (1) [t=00:00:00.571231] frag-depth layout support : 1 (1) [t=00:00:00.571235] persistent maps support : 1 (1) [t=00:00:00.571241] explicit attribs location : 1 (1) [t=00:00:00.571246] multi draw indirect : 1 (-) [t=00:00:00.571253] array textures : 1 (-) [t=00:00:00.571259] buffer copy support : 1 (-) [t=00:00:00.571264] indirect draw : 1 (-) [t=00:00:00.571268] base instance : 1 (-) [t=00:00:00.571277] [t=00:00:00.571282] max. FBO samples : 32 [t=00:00:00.571286] max. FS/program texture slots : 32/192 [t=00:00:00.571291] max. texture size : 32768 [t=00:00:00.571299] max. texture anisotropy level : 16.000000 [t=00:00:00.571304] max. vec4 varyings/attributes : 31/16 [t=00:00:00.571308] max. draw-buffers : 8 [t=00:00:00.571313] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.571319] max. uniform buffer-bindings : 84 [t=00:00:00.571327] max. uniform block-size : 64KB [t=00:00:00.571332] max. storage buffer-bindings : 96 [t=00:00:00.571337] max. storage block-size : 2047MB [t=00:00:00.571341] [t=00:00:00.571345] enable AMD-hacks : 0 [t=00:00:00.571349] compress MIP-maps: 0 [t=00:00:00.571394] Number of compressed texture formats: 23 [t=00:00:00.571417] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.571441] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.571669] [GR::UpdateGLConfigs] [t=00:00:00.571710] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.571718] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.572223] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.572234] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.572238] [GR::InitGLState] [t=00:00:00.572284] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@144Hz (fullscreen::exclusive) [t=00:00:00.716305] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.719406] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms [t=00:00:00.719895] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.724565] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.724592] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.724947] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.726817] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.726826] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.726893] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.726965] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\ [t=00:00:00.737948] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base [t=00:00:00.738630] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.739183] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.739363] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.751020] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 13ms [t=00:00:00.751041] [VFS] [SpringVFS::ReserveArchives<this=0000026a3f6608d0>] [t=00:00:00.751151] [VFS] [SpringVFS::AddArchive<this=0000026a3f6608d0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.753635] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000026a3f6608d0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.753645] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.924076] [ThreadPool::SetThreadCount][1] wanted=6 current=1 maximum=12 (init=1) [t=00:00:00.924372] [ThreadPool::SetThreadCount][2] workers=5 [t=00:00:00.924662] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.924748] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.924868] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.925014] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.925457] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.925514] [Threading] Main thread CPU affinity mask set: 0xfe0 [t=00:00:00.925966][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.926041][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms) [t=00:00:00.926190][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.926207][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.926217][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.926253][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.937253][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.937277][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Speakers (Yeti Classic)" [t=00:00:00.937287][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Speakers (HyperX Cloud Alpha S Game)" [t=00:00:00.937311][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "Speakers (Steam Streaming Microphone)" [t=00:00:00.937321][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "Speakers (Steam Streaming Speakers)" [t=00:00:00.937332][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "4" "Headphones (Oculus Virtual Audio Device)" [t=00:00:00.937342][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "5" "VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)" [t=00:00:00.937352][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "6" "CABLE Input (VB-Audio Virtual Cable)" [t=00:00:00.937424][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "7" "Headset Earphone (HyperX Cloud Alpha S Chat)" [t=00:00:00.937437][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "8" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)" [t=00:00:00.937446][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.951380][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.953277][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000026a6329bb90(default) context=0000026a632a9d50 numChannels=2 frameSize=8 [t=00:00:00.953293][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.953301][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.953307][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.953314][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.953348][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.953380][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.953389][f=-000001] [Sound] Devices: [t=00:00:00.957997][f=-000001] [Sound] [OpenAL Soft on Speakers (HyperX Cloud Alpha S Game)] [t=00:00:00.958010][f=-000001] [Sound] [OpenAL Soft on Speakers (Yeti Classic)] [t=00:00:00.958017][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Microphone)] [t=00:00:00.958024][f=-000001] [Sound] [OpenAL Soft on Speakers (Steam Streaming Speakers)] [t=00:00:00.958030][f=-000001] [Sound] [OpenAL Soft on Headphones (Oculus Virtual Audio Device)] [t=00:00:00.958041][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Aux Input (VB-Audio VoiceMeeter AUX VAIO)] [t=00:00:00.958052][f=-000001] [Sound] [OpenAL Soft on CABLE Input (VB-Audio Virtual Cable)] [t=00:00:00.958064][f=-000001] [Sound] [OpenAL Soft on Headset Earphone (HyperX Cloud Alpha S Chat)] [t=00:00:00.958074][f=-000001] [Sound] [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)] [t=00:00:00.958089][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.958107][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.958826][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.958839][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.037267][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 111ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 383335 MB [t=00:00:01.039020][f=-000001] [CPreGame] using server IP localhost and port 8452 [t=00:00:01.039035][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:01.039059][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-05-22_20-00-16-887_Pearl Springs v2_105.1.1-2457-g8095d30 BAR105.sdfz" for game data... [t=00:00:01.187273][f=-000001] [PreGame::StartServerForDemo] starting GameServer Fontconfig error: Cannot load default config file [t=00:00:01.191033][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:01.191206][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted. [t=00:00:01.191699][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 152ms [t=00:00:01.191716][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:10.515765][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1 [t=00:00:10.515848][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:10.515857][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:10.515869][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=6 maximum=12 (init=0) [t=00:00:10.551765][f=-000001] [async=0] threads=6 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:10.551787][f=-000001] [async=1] threads=6 tasks=5 {sum,avg}{exec,wait}time={{1.127, 0.225}, {1.754, 0.351}}ms [t=00:00:10.551823][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.945, 0.945, 0.945, 0.945}, {0.152, 0.152, 0.152, 0.152}}ms [t=00:00:10.551833][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.051, 0.051, 0.051, 0.051}, {0.243, 0.243, 0.243, 0.243}}ms [t=00:00:10.551844][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.033, 0.033, 0.033, 0.033}, {0.336, 0.336, 0.336, 0.336}}ms [t=00:00:10.551853][f=-000001] thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.034, 0.034, 0.034, 0.034}, {0.454, 0.454, 0.454, 0.454}}ms [t=00:00:10.551869][f=-000001] thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.063, 0.063, 0.063, 0.063}, {0.569, 0.569, 0.569, 0.569}}ms [t=00:00:10.551876][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:10.551883][f=-000001] [SpringApp::Kill][2] [t=00:00:10.552430][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:10.566474][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:10.566493][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:10.566555][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000026a632a9d50 dev=0000026a6329bb90 [t=00:00:10.566756][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000026a632a9d50 dev=0000026a6329bb90 [t=00:00:10.566767][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000026a632a9d50)] [t=00:00:10.567293][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000026a6329bb90)] [t=00:00:10.567319][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:10.590046][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:10.590305][f=-000001] [SpringApp::Kill][3] [t=00:00:10.590328][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 17 bytes sent 0 bytes recv'd [t=00:00:10.590337][f=-000001] [SpringApp::Kill][4] font=0000026a3f5134c0 [t=00:00:10.591305][f=-000001] [SpringApp::Kill][5] [t=00:00:10.591413][f=-000001] [SpringApp::Kill][6] [t=00:00:10.591420] [SpringApp::Kill][7] [t=00:00:10.592009] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.592018] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.592027] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:10.592038] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.592047] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:10.592054] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.592062] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.592074] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.592082] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:10.592089] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.592100] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:10.592107] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:10.592115] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:10.757458] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:10.757487] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:10.757493] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:10.757497] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:10.757616] [VFS] [SpringVFS::DeleteArchives<this=0000026a3f6608d0>] [t=00:00:10.757623] [VFS] [SpringVFS::DeleteArchives<this=0000026a3f6608d0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:10.757632] [VFS] [SpringVFS::DeleteArchives<this=0000026a3f6608d0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:10.757648] [VFS] [SpringVFS::DeleteArchives<this=0000026a3f6608d0>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:10.757660] [VFS] archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2457-g8095d30\base\springcontent.sdz (0000026a631a01b0) [t=00:00:10.757749] [VFS] [SpringVFS::DeleteArchives<this=0000026a3f6608d0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:10.757760] [VFS] [SpringVFS::DeleteArchives<this=0000026a3f6608d0>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:10.757774] [VFS] [SpringVFS::DeleteArchives<this=0000026a3f6608d0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:10.757780] [VFS] [SpringVFS::DeleteArchives<this=0000026a3f6608d0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:10.757787] [VFS] [SpringVFS::DeleteArchives<this=0000026a3f6608d0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:10.757793] [VFS] [SpringVFS::DeleteArchives<this=0000026a3f6608d0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:10.757896] [SpringApp::Kill][8] [t=00:00:10.757914] [WatchDog::Uninstall][1] hangDetectorThread=00007ff665777430 (joinable=1) [t=00:00:10.757906] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:10.757919] [WatchDog::Uninstall][2] [t=00:00:11.118929] [WatchDog::Uninstall][3] [t=00:00:11.118944] [SpringApp::Kill][9]
infolog_full.txt (truncated):