ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-1821-gaca6f20] Externally launched spring crashed with code -1003 #108505

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.036577] [CpuId] found 8 cores and 16 logical cpus (mask: 0xffff) of type general
[t=00:00:00.036591] [CpuId] setting logical cpu affinity mask to 0xffff
[t=00:00:00.040431] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.040517] Using writeable configuration source: "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.051214] LogOutput initialized. Logging to C:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.051250] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.051272]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DecalsDrawerGL4
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.051285]   
[t=00:00:00.051290]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.051296]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.051302]   Use "none" to disable the default log sections.
[t=00:00:00.051308] ============== </Log Sections> ==============

[t=00:00:00.051319] ============== <User Config> ==============
[t=00:00:00.051411]   AllowDeferredMapRendering = 1
[t=00:00:00.051418]   AllowDeferredModelRendering = 1
[t=00:00:00.051424]   BumpWaterAnisotropy = 2
[t=00:00:00.051430]   BumpWaterBlurReflection = 1
[t=00:00:00.051435]   BumpWaterDepthBits = 32
[t=00:00:00.051440]   BumpWaterReflection = 2
[t=00:00:00.051445]   BumpWaterRefraction = 2
[t=00:00:00.051450]   BumpWaterTexSizeReflection = 1024
[t=00:00:00.051456]   CamFreeScrollSpeed = 50
[t=00:00:00.051466]   CamMode = 1
[t=00:00:00.051473]   CubeTexSizeReflection = 1024
[t=00:00:00.051478]   CubeTexSizeSpecular = 1024
[t=00:00:00.051484]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.051490]   EdgeMoveDynamic = 0
[t=00:00:00.051495]   EdgeMoveWidth = 0.003
[t=00:00:00.051500]   FPSFOV = 90
[t=00:00:00.051505]   FPSScrollSpeed = 50
[t=00:00:00.051510]   FontSize = 18
[t=00:00:00.051516]   GrassDetail = 0
[t=00:00:00.051520]   GroundDecals = 10
[t=00:00:00.051525]   GroundDetail = 180
[t=00:00:00.051534]   GroundScarAlphaFade = 1
[t=00:00:00.051540]   HangTimeout = 30
[t=00:00:00.051545]   HardwareCursor = 1
[t=00:00:00.051551]   InitialNetworkTimeout = 0
[t=00:00:00.051556]   LinkIncomingMaxPacketRate = 2048
[t=00:00:00.051561]   LinkIncomingPeakBandwidth = 262144
[t=00:00:00.051567]   LinkIncomingSustainedBandwidth = 262144
[t=00:00:00.051573]   LinkOutgoingBandwidth = 262144
[t=00:00:00.051578]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.051584]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.051594]   MSAALevel = 8
[t=00:00:00.051600]   MaxParticles = 50000
[t=00:00:00.051604]   MaxSounds = 32
[t=00:00:00.051609]   MaximumTransmissionUnit = 0
[t=00:00:00.051615]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.051620]   MiniMapMarker = 0
[t=00:00:00.051625]   MouseDragScrollThreshold = 0
[t=00:00:00.051631]   NetworkLossFactor = 2
[t=00:00:00.051636]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.051642]   OverheadScrollSpeed = 50
[t=00:00:00.051647]   ReconnectTimeout = 0
[t=00:00:00.051657]   RotOverheadScrollSpeed = 50
[t=00:00:00.051662]   RotateLogFiles = 1
[t=00:00:00.051667]   ShadowMapSize = 16384
[t=00:00:00.051673]   Shadows = 1
[t=00:00:00.051677]   ShowClock = 0
[t=00:00:00.051683]   SoftParticles = 2
[t=00:00:00.051688]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.051694]   UnitIconDist = 151
[t=00:00:00.051699]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.051704]   UseLuaMemPools = 0
[t=00:00:00.051710]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.051715]   VFSCacheArchiveFiles = 0
[t=00:00:00.051741]   VSync = 0
[t=00:00:00.051747]   Water = 4
[t=00:00:00.051752]   XResolution = 3840
[t=00:00:00.051757]   YResolution = 2160
[t=00:00:00.051762]   snd_volmaster = 0
[t=00:00:00.051773] ============== </User Config> ==============

[t=00:00:00.051779] ============== <User System> ==============
[t=00:00:00.051785]   Spring Engine Version: 105.1.1-1821-gaca6f20 BAR105
[t=00:00:00.051793]       Build Environment: gcc libstdc++ version 20210728
[t=00:00:00.051805]        Compiler Version: gcc-11.2.0
[t=00:00:00.051838]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.051882]         Hardware Config: Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz; 32679MB RAM, 37707MB pagefile
[t=00:00:00.051890]        Binary Word Size: 64-bit (native)
[t=00:00:00.051896]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.051902]      Physical CPU Cores: 8
[t=00:00:00.051907]       Logical CPU Cores: 16
[t=00:00:00.051912] ============== </User System> ==============

[t=00:00:00.052076] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.052082]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.052086]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.052091]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.052096]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.053861] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.053881] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.063496] [GL::CheckAvailableVideoModes] desktop={3840x2160x24bpp@119Hz} current={3840x2160x24bpp@119Hz}
[t=00:00:00.078546]     Display (Generic PnP Monitor)=1 modes=133 bounds={x=0, y=0, w=3840, h=2160}
[t=00:00:00.078558]         [ 1] 3840x2160x24bpp@120Hz
[t=00:00:00.078564]         [11] 2560x1600x24bpp@120Hz
[t=00:00:00.078570]         [21] 2560x1440x24bpp@144Hz
[t=00:00:00.078575]         [23] 2048x1536x24bpp@120Hz
[t=00:00:00.078581]         [33] 1920x2160x24bpp@144Hz
[t=00:00:00.078586]         [36] 1920x1440x24bpp@144Hz
[t=00:00:00.078591]         [38] 1920x1200x24bpp@144Hz
[t=00:00:00.078598]         [40] 1920x1080x24bpp@144Hz
[t=00:00:00.078609]         [46] 1680x1050x24bpp@144Hz
[t=00:00:00.078617]         [51] 1600x1200x24bpp@144Hz
[t=00:00:00.078624]         [53] 1600x1024x24bpp@144Hz
[t=00:00:00.078631]         [58] 1600x900x24bpp@144Hz
[t=00:00:00.078639]         [63] 1440x1080x24bpp@144Hz
[t=00:00:00.078646]         [69] 1440x900x24bpp@144Hz
[t=00:00:00.078654]         [73] 1366x768x24bpp@144Hz
[t=00:00:00.078663]         [77] 1360x768x24bpp@144Hz
[t=00:00:00.078672]         [81] 1280x1024x24bpp@144Hz
[t=00:00:00.078680]         [85] 1280x960x24bpp@144Hz
[t=00:00:00.078688]         [89] 1280x800x24bpp@144Hz
[t=00:00:00.078703]         [93] 1280x768x24bpp@144Hz
[t=00:00:00.078711]         [97] 1280x720x24bpp@144Hz
[t=00:00:00.078718]         [103] 1176x664x24bpp@60Hz
[t=00:00:00.078726]         [106] 1152x864x24bpp@144Hz
[t=00:00:00.078734]         [110] 1024x768x24bpp@144Hz
[t=00:00:00.078743]         [114] 800x600x24bpp@144Hz
[t=00:00:00.078751]         [120] 720x576x24bpp@144Hz
[t=00:00:00.078759]         [124] 720x480x24bpp@144Hz
[t=00:00:00.078767]         [129] 640x480x24bpp@144Hz
[t=00:00:00.100022]     Display (Generic PnP Monitor)=2 modes=169 bounds={x=-3840, y=0, w=3840, h=2160}
[t=00:00:00.100035]         [ 1] 4096x2160x24bpp@120Hz
[t=00:00:00.100041]         [11] 3840x2160x24bpp@120Hz
[t=00:00:00.100046]         [22] 2560x1600x24bpp@120Hz
[t=00:00:00.100051]         [33] 2560x1440x24bpp@120Hz
[t=00:00:00.100059]         [38] 2048x1536x24bpp@120Hz
[t=00:00:00.100064]         [49] 1920x1440x24bpp@120Hz
[t=00:00:00.100069]         [54] 1920x1200x24bpp@120Hz
[t=00:00:00.100074]         [59] 1920x1080x24bpp@120Hz
[t=00:00:00.100079]         [70] 1680x1050x24bpp@120Hz
[t=00:00:00.100084]         [75] 1600x1200x24bpp@120Hz
[t=00:00:00.100096]         [80] 1600x1024x24bpp@120Hz
[t=00:00:00.100101]         [85] 1600x900x24bpp@120Hz
[t=00:00:00.100107]         [89] 1440x1080x24bpp@120Hz
[t=00:00:00.100114]         [100] 1440x900x24bpp@120Hz
[t=00:00:00.100121]         [104] 1366x768x24bpp@120Hz
[t=00:00:00.100128]         [108] 1360x768x24bpp@120Hz
[t=00:00:00.100133]         [112] 1280x1024x24bpp@120Hz
[t=00:00:00.100138]         [117] 1280x960x24bpp@120Hz
[t=00:00:00.100143]         [122] 1280x800x24bpp@120Hz
[t=00:00:00.100148]         [126] 1280x768x24bpp@120Hz
[t=00:00:00.100161]         [130] 1280x720x24bpp@120Hz
[t=00:00:00.100170]         [136] 1176x664x24bpp@60Hz
[t=00:00:00.100175]         [139] 1152x864x24bpp@120Hz
[t=00:00:00.100180]         [143] 1024x768x24bpp@120Hz
[t=00:00:00.100186]         [149] 800x600x24bpp@120Hz
[t=00:00:00.100192]         [155] 720x576x24bpp@120Hz
[t=00:00:00.100200]         [159] 720x480x24bpp@120Hz
[t=00:00:00.100208]         [164] 640x480x24bpp@120Hz
[t=00:00:00.451176] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.451990] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2160>
[t=00:00:00.452004] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=2 winPos=<0,32> newRes=<3840,2128>
[t=00:00:00.494540] [GR::LogVersionInfo]
[t=00:00:00.494554]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.494560]     GL version  : 4.6.0 NVIDIA 552.22
[t=00:00:00.494565]     GL vendor   : NVIDIA Corporation
[t=00:00:00.494570]     GL renderer : NVIDIA GeForce RTX 3070/PCIe/SSE2
[t=00:00:00.494589]     GLSL version: 4.60 NVIDIA
[t=00:00:00.494594]     GLEW version: 2.1.0
[t=00:00:00.494599]     GPU memory  : 8192MB (total) / 1115MB (available)
[t=00:00:00.494612]     SDL swap-int: 1
[t=00:00:00.494617]     SDL driver  : windows
[t=00:00:00.494621]     
[t=00:00:00.494626]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.494631]     GLSL shader support       : 1
[t=00:00:00.494645]     GL4 support               : 1
[t=00:00:00.494650]     FBO extension support     : 1
[t=00:00:00.494667]     NVX GPU mem-info support  : 1
[t=00:00:00.494675]     ATI GPU mem-info support  : 0
[t=00:00:00.494684]     NPOT-texture support      : 1 (1)
[t=00:00:00.494691]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.494698]     texture query-LOD support : 1 (1)
[t=00:00:00.494704]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.494709]     Z-buffer depth            : 32 (-)
[t=00:00:00.494717]     primitive-restart support : 1 (1)
[t=00:00:00.494723]     clip-space control support: 1 (1)
[t=00:00:00.494728]     seamless cube-map support : 1 (1)
[t=00:00:00.494739]     frag-depth layout support : 1 (1)
[t=00:00:00.494745]     persistent maps support   : 1 (1)
[t=00:00:00.494750]     explicit attribs location : 1 (1)
[t=00:00:00.494756]     multi draw indirect       : 1 (-)
[t=00:00:00.494762]     array textures            : 1 (-)
[t=00:00:00.494769]     buffer copy support       : 1 (-)
[t=00:00:00.494777]     indirect draw             : 1 (-)
[t=00:00:00.494784]     base instance             : 1 (-)
[t=00:00:00.494791]     
[t=00:00:00.494799]     max. FBO samples              : 32
[t=00:00:00.494814]     max. FS/program texture slots : 32/192
[t=00:00:00.494821]     max. texture size             : 32768
[t=00:00:00.494832]     max. texture anisotropy level : 16.000000
[t=00:00:00.494840]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.494848]     max. draw-buffers             : 8
[t=00:00:00.494857]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.494865]     max. uniform buffer-bindings  : 84
[t=00:00:00.494874]     max. uniform block-size       : 64KB
[t=00:00:00.494888]     max. storage buffer-bindings  : 96
[t=00:00:00.494895]     max. storage block-size       : 2047MB
[t=00:00:00.494902]     
[t=00:00:00.494909]     enable AMD-hacks : 0
[t=00:00:00.494917]     compress MIP-maps: 0
[t=00:00:00.494935] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.495149] [GR::UpdateGLConfigs]
[t=00:00:00.495177] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.495183] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.495825] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=3840.000000, vsy=2160.000000, ssx=3840.000000, ssy=2160.000000, screenPosX=0, screenPosY=0
[t=00:00:00.495837] [GR::UpdateGLGeometry][2] winSize=<3840,2160>
[t=00:00:00.495843] [GR::InitGLState]
[t=00:00:00.495911] [GR::LogDisplayMode] display-mode set to 3840x2160x24bpp@119Hz (fullscreen::exclusive)
[t=00:00:00.608240] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.610935] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 2ms
[t=00:00:00.611331] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.615709] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache"
[t=00:00:00.615731] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\WINDOWS\fonts" up to date
[t=00:00:00.616185] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.618504] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\"
[t=00:00:00.618516] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.618604] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\
[t=00:00:00.618667] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\
[t=00:00:00.631022] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base
[t=00:00:00.631739] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps
[t=00:00:00.633108] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\games
[t=00:00:00.633647] Scanning: C:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages
[t=00:00:00.671692] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 40ms
[t=00:00:00.671710] [VFS] [SpringVFS::ReserveArchives<this=000001e141bf3f20>]
[t=00:00:00.671869] [VFS] [SpringVFS::AddArchive<this=000001e141bf3f20>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:00.674753] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001e141bf3f20 (SpringVFS) global=0000000000000000 (null)
[t=00:00:00.674767] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:00.817414] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1)
[t=00:00:00.818069] [ThreadPool::SetThreadCount][2] workers=7
[t=00:00:00.818341] [Threading] Worker 5 thread CPU affinity mask set: 0x10
[t=00:00:00.818380] [Threading] Worker 6 thread CPU affinity mask set: 0x20
[t=00:00:00.818481] [Threading] Worker 7 thread CPU affinity mask set: 0x40
[t=00:00:00.819257] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:00.819273] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:00.819276] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:00.823586] [Threading] Worker 4 thread CPU affinity mask set: 0x8
[t=00:00:00.823657] [Threading] Main thread CPU affinity mask set: 0xff80
[t=00:00:00.824105][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:00.824241][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.1ms)
[t=00:00:00.824371][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:00.824392][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:00.824400][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:00.824439][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:00.852777][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:00.852797][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Q70A (NVIDIA High Definition Audio)"
[t=00:00:00.852805][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "1" "Headphones (Oculus Virtual Audio Device)"
[t=00:00:00.852827][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "2" "VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)"
[t=00:00:00.852835][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "3" "XB273K GP (NVIDIA High Definition Audio)"
[t=00:00:00.852843][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "4" "Speakers (Realtek(R) Audio)"
[t=00:00:00.852850][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:00.893532][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:00.896074][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001e141f4cff0(default) context=000001e141e1a1f0  numChannels=2 frameSize=8
[t=00:00:00.896091][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:00.896099][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:00.896107][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:00.896114][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:00.896142][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:00.896170][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:00.896181][f=-000001] [Sound]   Devices:
[t=00:00:00.904970][f=-000001] [Sound]     [OpenAL Soft on Speakers (Realtek(R) Audio)]
[t=00:00:00.904986][f=-000001] [Sound]     [OpenAL Soft on Q70A (NVIDIA High Definition Audio)]
[t=00:00:00.904994][f=-000001] [Sound]     [OpenAL Soft on Headphones (Oculus Virtual Audio Device)]
[t=00:00:00.905001][f=-000001] [Sound]     [OpenAL Soft on VoiceMeeter Input (VB-Audio VoiceMeeter VAIO)]
[t=00:00:00.905009][f=-000001] [Sound]     [OpenAL Soft on XB273K GP (NVIDIA High Definition Audio)]
[t=00:00:00.905025][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:00.905034][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:00.906464][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:00.906481][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:00.924507][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 100ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:31:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:79:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:81:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:202:setWritePath():Using filesystem-writepath: C:\Program Files (x86)\Steam\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 117374 MB
[t=00:00:00.926626][f=-000001] [CPreGame] using server IP localhost and port 8452
[t=00:00:00.926643][f=-000001] [NetProto::InitLocalClient] connecting to local server
[t=00:00:00.926667][f=-000001] [PreGame::ReadDataFromDemo] pre-scanning demo file "C:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\20231121_203611_Ditched_V1_105.1.1-1821-gaca6f20 BAR105.sdfz" for game data...
[t=00:00:01.131610][f=-000001] [PreGame::StartServerForDemo] starting GameServer
Fontconfig error: Cannot load default config file
[t=00:00:01.135945][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect!
[t=00:00:01.136181][f=-000001] Error: [UDPListener::TryBindSocket] binding UDP socket to IP localhost failed: bind: Only one usage of each socket address (protocol/network address/port) is normally permitted.
[t=00:00:01.137028][f=-000001] [~ScopedOnceTimer][PreGame::ReadDataFromDemo] 210ms
[t=00:00:01.137046][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
[t=00:00:05.450388][f=-000001] Error: [ExitSpringProcess] errorMsg="bind: Only one usage of each socket address (protocol/network address/port) is normally permitted." msgCaption="Spring: caught network_error: " mainThread=1
[t=00:00:05.450529][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:05.450545][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:05.450560][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0)
[t=00:00:05.478451][f=-000001]  [async=0] threads=8 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:05.478470][f=-000001]  [async=1] threads=8 tasks=7 {sum,avg}{exec,wait}time={{5.831, 0.833}, {4.211, 0.602}}ms
[t=00:00:05.478492][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.062, 0.062, 0.062, 0.062}, {1.140, 1.140, 1.140, 1.140}}ms
[t=00:00:05.478504][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.075, 0.075, 0.075, 0.075}, {1.138, 1.138, 1.138, 1.138}}ms
[t=00:00:05.478514][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {1.137, 1.137, 1.137, 1.137}}ms
[t=00:00:05.478525][f=-000001]      thread=4 tasks=1 {sum,min,max,avg}{exec,wait}time={{5.470, 5.470, 5.470, 5.470}, {0.037, 0.037, 0.037, 0.037}}ms
[t=00:00:05.478540][f=-000001]      thread=5 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.098, 0.098, 0.098, 0.098}, {0.160, 0.160, 0.160, 0.160}}ms
[t=00:00:05.478551][f=-000001]      thread=6 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.046, 0.046, 0.046, 0.046}, {0.248, 0.248, 0.248, 0.248}}ms
[t=00:00:05.478561][f=-000001]      thread=7 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.040, 0.040, 0.040, 0.040}, {0.351, 0.351, 0.351, 0.351}}ms
[t=00:00:05.478569][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:05.478579][f=-000001] [SpringApp::Kill][2]
[t=00:00:05.479087][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:05.501224][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:05.501240][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:05.501617][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=000001e141e1a1f0 dev=000001e141f4cff0
[t=00:00:05.501667][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=000001e141e1a1f0 dev=000001e141f4cff0
[t=00:00:05.501688][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(000001e141e1a1f0)]
[t=00:00:05.502277][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(000001e141f4cff0)]
[t=00:00:05.502559][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:05.529710][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:05.529985][f=-000001] [SpringApp::Kill][3]
[t=00:00:05.530028][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics]
    17 bytes sent  
    0 bytes recv'd

[t=00:00:05.530049][f=-000001] [SpringApp::Kill][4] font=000001e169229e80
[t=00:00:05.530841][f=-000001] [SpringApp::Kill][5]
[t=00:00:05.530952][f=-000001] [SpringApp::Kill][6]
[t=00:00:05.530960] [SpringApp::Kill][7]
[t=00:00:05.531056] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.531068] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.531086] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:05.531095] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.531104] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:05.531116] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.531125] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.531133] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.531146] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:05.531155] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.531163] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:05.531176] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:05.531185] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:05.721578] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:05.721591] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:05.721597] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:05.721602] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:05.721865] [VFS] [SpringVFS::DeleteArchives<this=000001e141bf3f20>]
[t=00:00:05.721900] [VFS] [SpringVFS::DeleteArchives<this=000001e141bf3f20>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:05.721914] [VFS] [SpringVFS::DeleteArchives<this=000001e141bf3f20>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:05.721926] [VFS] [SpringVFS::DeleteArchives<this=000001e141bf3f20>(section=2)] #archives[section]=1 #files[section]=190
[t=00:00:05.721945] [VFS]   archive=C:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-1821-gaca6f20\base\springcontent.sdz (000001e141f1dc90)
[t=00:00:05.722029] [VFS] [SpringVFS::DeleteArchives<this=000001e141bf3f20>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:05.722040] [VFS] [SpringVFS::DeleteArchives<this=000001e141bf3f20>(section=4)] #archives[section]=0 #files[section]=190
[t=00:00:05.722048] [VFS] [SpringVFS::DeleteArchives<this=000001e141bf3f20>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:05.722061] [VFS] [SpringVFS::DeleteArchives<this=000001e141bf3f20>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:05.722069] [VFS] [SpringVFS::DeleteArchives<this=000001e141bf3f20>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:05.722078] [VFS] [SpringVFS::DeleteArchives<this=000001e141bf3f20>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:05.722144] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:05.722132] [SpringApp::Kill][8]
[t=00:00:05.722153] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6f64e8f10 (joinable=1)
[t=00:00:05.722161] [WatchDog::Uninstall][2]
[t=00:00:06.058440] [WatchDog::Uninstall][3]
[t=00:00:06.058453] [SpringApp::Kill][9]