Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000070] Using writeable configuration source: "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.032234] LogOutput initialized. Logging to D:\Program Files (x86)\Steam\steamapps\common\Zero-K\infolog.txt [t=00:00:00.032261] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.032272] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.032280] [t=00:00:00.032283] Enable or disable log sections using the LogSections configuration key [t=00:00:00.032287] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.032292] Use "none" to disable the default log sections. [t=00:00:00.032295] ============== </Log Sections> ============== [t=00:00:00.032299] ============== <User Config> ============== [t=00:00:00.032368] AllowDeferredMapRendering = 1 [t=00:00:00.032372] AllowDeferredModelRendering = 1 [t=00:00:00.032375] AnimationMT = 0 [t=00:00:00.032378] BumpWaterAnisotropy = 2 [t=00:00:00.032382] BumpWaterBlurReflection = 1 [t=00:00:00.032384] BumpWaterDepthBits = 32 [t=00:00:00.032389] BumpWaterReflection = 2 [t=00:00:00.032392] BumpWaterRefraction = 2 [t=00:00:00.032395] BumpWaterTexSizeReflection = 1024 [t=00:00:00.032399] CamFreeScrollSpeed = 50 [t=00:00:00.032403] CamMode = 1 [t=00:00:00.032406] CubeTexSizeReflection = 1024 [t=00:00:00.032409] CubeTexSizeSpecular = 1024 [t=00:00:00.032414] DualScreenMiniMapOnLeft = 1 [t=00:00:00.032475] EdgeMoveDynamic = 0 [t=00:00:00.032479] EdgeMoveWidth = 0.003 [t=00:00:00.032482] FPSFOV = 90 [t=00:00:00.032485] FPSScrollSpeed = 50 [t=00:00:00.032493] FontSize = 18 [t=00:00:00.032495] GrassDetail = 0 [t=00:00:00.032498] GroundDecals = 10 [t=00:00:00.032501] GroundDetail = 180 [t=00:00:00.032504] HangTimeout = 30 [t=00:00:00.032507] HardwareCursor = 1 [t=00:00:00.032510] InitialNetworkTimeout = 0 [t=00:00:00.032514] LinkIncomingMaxPacketRate = 512 [t=00:00:00.032518] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.032521] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.032524] LinkOutgoingBandwidth = 131072 [t=00:00:00.032530] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.032533] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.032536] MSAALevel = 8 [t=00:00:00.032538] MaxParticles = 50000 [t=00:00:00.032541] MaxSounds = 32 [t=00:00:00.032544] MaximumTransmissionUnit = 0 [t=00:00:00.032547] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.032558] MiniMapMarker = 0 [t=00:00:00.032571] MouseDragScrollThreshold = 0 [t=00:00:00.032577] NetworkLossFactor = 1 [t=00:00:00.032591] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.032598] OverheadScrollSpeed = 50 [t=00:00:00.032603] ReconnectTimeout = 0 [t=00:00:00.032608] RotOverheadScrollSpeed = 50 [t=00:00:00.032613] RotateLogFiles = 1 [t=00:00:00.032618] ShadowMapSize = 16384 [t=00:00:00.032623] Shadows = 1 [t=00:00:00.032627] ShowClock = 0 [t=00:00:00.032632] SoftParticles = 2 [t=00:00:00.032637] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.032643] UnitIconDist = 151 [t=00:00:00.032648] UpdateBoundingVolumeMT = 0 [t=00:00:00.032694] UpdateWeaponVectorsMT = 0 [t=00:00:00.032702] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.032711] UseLuaMemPools = 0 [t=00:00:00.032719] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.032726] VFSCacheArchiveFiles = 0 [t=00:00:00.032729] VSync = 0 [t=00:00:00.032732] Water = 4 [t=00:00:00.032735] XResolution = 2560 [t=00:00:00.032738] YResolution = 1440 [t=00:00:00.032741] snd_volmaster = 9 [t=00:00:00.032748] ============== </User Config> ============== [t=00:00:00.032759] ============== <User System> ============== [t=00:00:00.032762] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.032767] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.032774] Compiler Version: gcc-13.2.0 [t=00:00:00.032798] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.032825] Hardware Config: 13th Gen Intel(R) Core(TM) i7-13700K; 32537MB RAM, 62233MB pagefile [t=00:00:00.032829] Binary Word Size: 64-bit (native) [t=00:00:00.032834] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.032837] Physical CPU Cores: 8 [t=00:00:00.032840] Logical CPU Cores: 16 [t=00:00:00.032843] ============== </User System> ============== [t=00:00:00.032848] Run: thread affinity ffffff [t=00:00:00.033002] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.033005] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.033008] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.033011] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.033015] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.033681] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.033694] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.037411] [GL::CheckAvailableVideoModes] desktop={2560x1440x24bpp@70Hz} current={2560x1440x24bpp@70Hz} [t=00:00:00.039313] Display (Generic PnP Monitor)=1 modes=47 bounds={x=0, y=0, w=2560, h=1440} [t=00:00:00.039319] [ 1] 2560x1440x24bpp@70Hz [t=00:00:00.039323] [ 4] 2048x1280x24bpp@60Hz [t=00:00:00.039333] [ 6] 1920x1440x24bpp@70Hz [t=00:00:00.039336] [ 9] 1920x1200x24bpp@60Hz [t=00:00:00.039341] [11] 1920x1080x24bpp@70Hz [t=00:00:00.039344] [15] 1680x1050x24bpp@60Hz [t=00:00:00.039346] [17] 1600x1200x24bpp@60Hz [t=00:00:00.039351] [18] 1600x1024x24bpp@60Hz [t=00:00:00.039356] [20] 1600x1000x24bpp@60Hz [t=00:00:00.039359] [21] 1600x900x24bpp@60Hz [t=00:00:00.039362] [22] 1440x1080x24bpp@70Hz [t=00:00:00.039366] [26] 1440x900x24bpp@60Hz [t=00:00:00.039368] [27] 1366x768x24bpp@60Hz [t=00:00:00.039373] [28] 1360x768x24bpp@60Hz [t=00:00:00.039376] [29] 1280x1024x24bpp@60Hz [t=00:00:00.039380] [31] 1280x960x24bpp@60Hz [t=00:00:00.039384] [32] 1280x800x24bpp@60Hz [t=00:00:00.039386] [33] 1280x768x24bpp@60Hz [t=00:00:00.039389] [34] 1280x720x24bpp@60Hz [t=00:00:00.039392] [37] 1176x664x24bpp@60Hz [t=00:00:00.039395] [40] 1152x864x24bpp@60Hz [t=00:00:00.039398] [41] 1024x768x24bpp@60Hz [t=00:00:00.039401] [42] 800x600x24bpp@60Hz [t=00:00:00.039404] [43] 720x576x24bpp@50Hz [t=00:00:00.039409] [44] 720x480x24bpp@60Hz [t=00:00:00.039411] [46] 640x480x24bpp@60Hz [t=00:00:00.185789] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.186794] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1440> [t=00:00:00.186802] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,32> newRes=<2560,1408> [t=00:00:00.203853] [GR::LogVersionInfo] [t=00:00:00.203871] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.203874] GL version : 4.6.0 NVIDIA 555.85 [t=00:00:00.203877] GL vendor : NVIDIA Corporation [t=00:00:00.203880] GL renderer : NVIDIA GeForce RTX 4080/PCIe/SSE2 [t=00:00:00.203883] GLSL version: 4.60 NVIDIA [t=00:00:00.203886] GLEW version: 2.1.0 [t=00:00:00.203889] GPU memory : 16376MB (total) / 12379MB (available) [t=00:00:00.203899] SDL swap-int: 1 [t=00:00:00.203902] SDL driver : windows [t=00:00:00.203904] [t=00:00:00.203911] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.203914] GLSL shader support : 1 [t=00:00:00.203917] GL4 support : 1 [t=00:00:00.203919] FBO extension support : 1 [t=00:00:00.203927] NVX GPU mem-info support : 1 [t=00:00:00.203931] ATI GPU mem-info support : 0 [t=00:00:00.203940] Texture clamping to edge : 1 [t=00:00:00.203945] NPOT-texture support : 1 (1) [t=00:00:00.203950] S3TC/DXT1 texture support : 1/1 [t=00:00:00.203954] texture query-LOD support : 1 (1) [t=00:00:00.203960] MSAA frame-buffer support : 1 (1) [t=00:00:00.203963] Z-buffer depth : 32 (-) [t=00:00:00.203969] primitive-restart support : 1 (1) [t=00:00:00.203974] clip-space control support: 1 (1) [t=00:00:00.203977] seamless cube-map support : 1 (1) [t=00:00:00.203980] frag-depth layout support : 1 (1) [t=00:00:00.203983] persistent maps support : 1 (1) [t=00:00:00.203986] explicit attribs location : 1 (1) [t=00:00:00.203989] multi draw indirect : 1 (-) [t=00:00:00.203995] array textures : 1 (-) [t=00:00:00.203998] buffer copy support : 1 (-) [t=00:00:00.204001] indirect draw : 1 (-) [t=00:00:00.204004] base instance : 1 (-) [t=00:00:00.204006] [t=00:00:00.204009] max. FBO samples : 32 [t=00:00:00.204012] max. FS/program texture slots : 32/192 [t=00:00:00.204015] max. texture size : 32768 [t=00:00:00.204020] max. texture anisotropy level : 16.000000 [t=00:00:00.204023] max. vec4 varyings/attributes : 31/16 [t=00:00:00.204027] max. draw-buffers : 8 [t=00:00:00.204031] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.204033] max. uniform buffer-bindings : 84 [t=00:00:00.204036] max. uniform block-size : 64KB [t=00:00:00.204039] max. storage buffer-bindings : 96 [t=00:00:00.204043] max. storage block-size : 2047MB [t=00:00:00.204046] [t=00:00:00.204048] enable AMD-hacks : 0 [t=00:00:00.204051] compress MIP-maps: 0 [t=00:00:00.204076] Number of compressed texture formats: 23 [t=00:00:00.204091] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC. [t=00:00:00.204107] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.204247] [GR::UpdateGLConfigs] [t=00:00:00.204268] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.204271] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.204586] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=2560.000000, vsy=1440.000000, ssx=2560.000000, ssy=1440.000000, screenPosX=0, screenPosY=0 [t=00:00:00.204600] [GR::UpdateGLGeometry][2] winSize=<2560,1440> [t=00:00:00.204603] [GR::InitGLState] [t=00:00:00.204632] [GR::LogDisplayMode] display-mode set to 2560x1440x24bpp@70Hz (fullscreen::exclusive) [t=00:00:00.273314] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.274767] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 1ms [t=00:00:00.275070] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.277767] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "D:/Program Files (x86)/Steam/steamapps/common/Zero-K/fontcache" [t=00:00:00.277779] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.277991] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.279082] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\" [t=00:00:00.279090] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.279121] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\ [t=00:00:00.279146] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.288933] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.289090] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps [t=00:00:00.289431] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\games [t=00:00:00.289525] Scanning: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages [t=00:00:00.295980] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 7ms [t=00:00:00.295990] [VFS] [SpringVFS::ReserveArchives<this=000001f820af7ae0>] [t=00:00:00.296074] [VFS] [SpringVFS::AddArchive<this=000001f820af7ae0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.297239] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=000001f820af7ae0 (SpringVFS) global=0000000000000000 (null) [t=00:00:00.297245] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:00.373832] [ThreadPool::SetThreadCount][1] wanted=8 current=1 maximum=16 (init=1) [t=00:00:00.374043] [ThreadPool::SetThreadCount][2] workers=7 [t=00:00:00.374074] [Threading] Worker 5 thread CPU affinity mask set: 0x10 [t=00:00:00.374145] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:00.374277] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:00.374368] [Threading] Worker 4 thread CPU affinity mask set: 0x8 [t=00:00:00.374485] [Threading] Worker 6 thread CPU affinity mask set: 0x20 [t=00:00:00.374514] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:00.374552] [Threading] Worker 7 thread CPU affinity mask set: 0x40 [t=00:00:00.374574] [Threading] Main thread CPU affinity mask set: 0xff80 [t=00:00:00.374829][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:00.374985][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:00.374994][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:00.376274][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:00.376315][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:00.376327][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.4ms) [t=00:00:00.380367][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:00.380377][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Casque pour téléphone (JBL Quantum One* Chat)" [t=00:00:00.380383][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "1" "Realtek Digital Output (Realtek USB Audio)" [t=00:00:00.380388][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "2" "PL2783Q (NVIDIA High Definition Audio)" [t=00:00:00.380395][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "3" "JBL Quantum One Game (JBL Quantum One* Game)" [t=00:00:00.380399][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:00.432465][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:00.434005][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=000001f820c97740(default) context=000001f820b7af50 numChannels=2 frameSize=8 [t=00:00:00.434021][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:00.434026][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:00.434042][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:00.434047][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:00.434093][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:00.434115][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:00.434122][f=-000001] [Sound] Devices: [t=00:00:00.435559][f=-000001] [Sound] [OpenAL Soft on JBL Quantum One Game (JBL Quantum One* Game)] [t=00:00:00.435569][f=-000001] [Sound] [OpenAL Soft on Casque pour téléphone (JBL Quantum One* Chat)] [t=00:00:00.435580][f=-000001] [Sound] [OpenAL Soft on Realtek Digital Output (Realtek USB Audio)] [t=00:00:00.435584][f=-000001] [Sound] [OpenAL Soft on PL2783Q (NVIDIA High Definition Audio)] [t=00:00:00.435591][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:00.435595][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:00.436110][f=-000001] [Sound] EFX Enabled: yes [t=00:00:00.436120][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:00.487564][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 112ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: D:\Program Files (x86)\Steam\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 38989 MB [t=00:00:00.488535][f=-000001] [StartScript] Loading StartScript from: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\_script.txt [t=00:00:00.492371][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8476 [t=00:00:00.493234][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8476 using name Tommyknocker [t=00:00:00.658990][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "Icy_Shell_v01" (loaded=0 cached=0) [t=00:00:00.659367][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f820af7ae0>(arName="Icy_Shell_v01", overwrite=false)] section=1 cached=0 [t=00:00:00.659479][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f820af7ae0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:00.659602][f=-000001] [PreGame::AddModArchivesToVFS][server=0000000000000000] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:00.659880][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f820af7ae0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:00.664554][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f820af7ae0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:00.664661][f=-000001] [VFS] [SpringVFS::AddArchive<this=000001f820af7ae0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:00.665884][f=-000001] [CAS::GASCB] Archive file="icy_shell_v01.sd7" cs="90f49418207195506f401ee1989aad9c0bbad00d55c37ba2b1d6649faaa0f97797538ff3b1055f136113e3f57d5855cc60d71503f969e629bbd0eaee87dc6086" [t=00:00:00.665930][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" Fontconfig error: Cannot load default config file [t=00:00:00.665962][f=-000001] Warning: [PreGame::GameDataReceived] Archive Icy_Shell_v01 (checksum 5201f74795f7a678443145d6ee2c4d71d28261c4a81d8c82f4b8cf168eb9b49eef8b59f677fa7bf0802507d7692b73bf66d293da5e45963fc288753db42aca3c) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.666401][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:00.666443][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:00.666474][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:00.666497][f=-000001] Warning: [PreGame::GameDataReceived] Archive 72725e4feb8b22e7298c533536f89296.sdp (checksum c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf) differs from the host's copy (checksum 10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000). This may be caused by a corrupted download or there may even be two different versions in circulation. Make sure you and the host have installed the chosen archive and its dependencies and consider redownloading it. [t=00:00:00.666830][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="[game]
{
[allyteam3]
{
numallies=0;
}
[modoptions]
{
commandertypes=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;
startboxes=return { };
sendspringiedata=1;
servertype=ZKLS;
cheatcommandprefix=say !hostsay /;
}
[allyteam12]
{
numallies=0;
}
[allyteam11]
{
numallies=0;
}
[allyteam4]
{
numallies=0;
}
[allyteam7]
{
numallies=0;
}
[allyteam5]
{
numallies=0;
}
[allyteam9]
{
numallies=0;
}
[mapoptions]
{
}
[team0]
{
allyteam=0;
teamleader=0;
handicap=0;
}
[allyteam13]
{
numallies=0;
}
[allyteam8]
{
numallies=0;
}
[allyteam14]
{
numallies=0;
}
[allyteam1]
{
numallies=0;
}
[allyteam15]
{
numallies=0;
}
[allyteam10]
{
numallies=0;
}
[allyteam0]
{
numallies=0;
}
[allyteam6]
{
numallies=0;
}
[player0]
{
icon=6_3;
ignored=;
clanfull=Agents Of Freedom;
elo_order=0;
badges=donator_2;
can_spec_chat=1;
faction=Dynasty;
clan=AOF;
elo=1475;
friends=Warnaud,artuv,sameerdhiman,terminadorbaez,Commander[FR],ColeKedigia,KingShakur6z,sindyvincent88,AmnesiaFR;
lobbyid=257357;
avatar=jumparty;
room_boss=1;
spectator=0;
team=0;
countrycode=FR;
level=91;
name=Tommyknocker;
commanders=ewogICJjNDQ4MTkiLAogICJjNDQ4MzAiLAogICJjNDUxODUiLAogICJjNTk2NzciLAogICJjODUzNjgiCn0=;
admin=0;
}
[ai0]
{
[options]
{
}
team=1;
isfromdemo=0;
host=0;
name=AI: Brutal (1);
version=;
shortname=1052188CircuitAIBrutal64;
}
[allyteam2]
{
numallies=0;
}
[team1]
{
allyteam=1;
teamleader=0;
handicap=0;
}
zksearchtag=7f5451aa-822e-413f-a671-11d6d390029c;
ishost=1;
hostip=149.56.22.68;
maphash=1;
gametype=Zero-K v1.12.5.1;
mapname=Icy_Shell_v01;
startpostype=2;
modhash=1;
showservername=Tommyknocker's Battle;
autohostport=60413;
dumpgamestateondesync=1;
hostport=8476;
}
" [t=00:00:00.666934][f=-000001] [PreGame::GameDataReceived] recording demo to "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-14_08-43-36-950_Icy_Shell_v01_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:00.666942][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 41ms ------- TRUNCATED ------- [t=00:00:07.394008][f=-000001] Lua garbage collection rate: 30/s [t=00:00:07.394016][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:07.395836][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:07.396094][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:07.396968][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:07.397082][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:07.399067][f=-000001] Writing last game win data [t=00:00:07.401651][f=-000001] LuaUI v0.3 [t=00:00:07.468377][f=-000001] [Game::Load][7] globalQuit=0 forcedQuit=0 [t=00:00:07.493991][f=-000001] [Game::Load][8] globalQuit=0 forcedQuit=0 [t=00:00:07.494047][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:07.494323][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:07.494337][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:07.495598][f=-000001] Skirmish AI <Circuit Brutal-stable>: 1.2.10 [t=00:00:07.497801][f=-000001] Skirmish AI <Circuit Brutal-stable>: AngelScript Rules! [t=00:00:07.497971][f=-000001] Skirmish AI <Circuit Brutal-stable>: Loading the Terrain-Map ... [t=00:00:07.497984][f=-000001] Skirmish AI <Circuit Brutal-stable>: Water Damage: 0.000000 [t=00:00:07.498057][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Block Size: 64 [t=00:00:07.498063][f=-000001] Skirmish AI <Circuit Brutal-stable>: Sector-Map Size: 4096 (x64, z64) [t=00:00:07.499319][f=-000001] Skirmish AI <Circuit Brutal-stable>: Determining Usable Terrain for all units ... [t=00:00:07.500952][f=-000001] Skirmish AI <Circuit Brutal-stable>: Map Land Percent: 100.00% [t=00:00:07.500961][f=-000001] Skirmish AI <Circuit Brutal-stable>: Minimum Elevation: 82.39 [t=00:00:07.500973][f=-000001] Skirmish AI <Circuit Brutal-stable>: Maximum Elevation: 248.93 [t=00:00:07.500981][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 100.000000% of the map. (used by 33 unit-defs) [t=00:00:07.500990][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:07.501000][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:07.501008][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.000000% of the map. (used by 2 unit-defs) [t=00:00:07.501015][f=-000001] Skirmish AI <Circuit Brutal-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.000000% of the map. (used by 1 unit-defs) [t=00:00:07.502031][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 99.78% of the map. (used by 356 unit-defs) [t=00:00:07.502051][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:07.503077][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 99.78% of the map. (used by 32 unit-defs) [t=00:00:07.504122][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 99.78% of the map. (used by 5 unit-defs) [t=00:00:07.505060][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:07.505964][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 10 unit-defs) [t=00:00:07.506894][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:07.507922][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 2 Map-Area(s) occupying 92.36% of the map. (used by 13 unit-defs) [t=00:00:07.508946][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 99.78% of the map. (used by 3 unit-defs) [t=00:00:07.508963][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:07.509980][f=-000001] Skirmish AI <Circuit Brutal-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 2 Map-Area(s) occupying 92.36% of the map. (used by 21 unit-defs) [t=00:00:07.531875][f=-000001] Skirmish AI <Circuit Brutal-stable>: No config file! (LuaRules/Configs/1052188CircuitAIBrutal64/stable/Icy_Shell_v01.json) [t=00:00:07.532021][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\behaviour.json [t=00:00:07.533173][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\block_map.json [t=00:00:07.533302][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\build_chain.json [t=00:00:07.533555][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\commander.json [t=00:00:07.534051][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\economy.json [t=00:00:07.534187][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\factory.json [t=00:00:07.536107][f=-000001] Skirmish AI <Circuit Brutal-stable>: Load config: D:\Program Files (x86)\Steam\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIBrutal64\stable\config\response.json [t=00:00:07.547350][f=-000001] Skirmish AI <Circuit Brutal-stable>: Circuit Brutal 1.2.10 (0) Initialized! [t=00:00:07.547563][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:07.547570][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 53ms [t=00:00:07.552979][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 11744, 0.0} allocedSize{int+, int-, ext}={0, 0, 1956011}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0135} [t=00:00:07.880666][f=-000001] UpdateInterfacePreset, minimapRight [t=00:00:08.028307][f=-000001] GameID: b7026c6626b0f87298c6169ba500a785 [t=00:00:08.028545][f=-000001] Connection attempt from Tommyknocker [t=00:00:08.028551][f=-000001] -> Version: 105.1.1-2511-g747f18b BAR105 [Windows 64-bit (native)] [t=00:00:08.028621][f=-000001] -> Connection established (given id 0) [t=00:00:08.028642][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][map-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=5201f74795f7a678443145d6ee2c4d71d28261c4a81d8c82f4b8cf168eb9b49eef8b59f677fa7bf0802507d7692b73bf66d293da5e45963fc288753db42aca3c" [t=00:00:08.028656][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PreGame::GameDataReceived][mod-checksums] server=10000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000000 client=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf" [t=00:00:08.028665][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=16][SHA_DATA=de59ad7112c967cd11c9553bb1601628008cd9c306cba069e06483013a5f9407b7df6c4ccf335402d9b7aeb898cb11236fba8569861d6ba3d22b05482a70cda6]" [t=00:00:08.028675][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[PE::CalcChecksum][BLK_SIZE=32][SHA_DATA=ef0bc1a30cd239c56d77ba8ee5418b4a10c1115565c9d091c4ff868eb73e2d00d87d3938a320c29587caee573e67f48e60932a61dd774d0cb4d03584d6259ac1]" [t=00:00:08.054062][f=-000001] Epicmenu: Switching to Default camera mode [t=00:00:08.159506][f=-000001] [Game::ClientReadNet][LOGMSG] sender="Tommyknocker" string="[Game::Load][lua{Rules,Gaia}={000001f8f24a5600,0000000000000000}][locale="C"]" [t=00:00:08.159575][f=-000001] [Game::ClientReadNet] local skirmish AI "AI: Brutal (1)" (ID: 0, Short-Name: "1052188CircuitAIBrutal64", Version: "") took over control of team 1 [t=00:00:29.781661][f=-000001] <Tommyknocker> Allies: I choose: eQuil! [t=00:00:46.737988][f=-000001] Warning: Couldn't find texture "%%357:1"! [t=00:01:41.497591][f=0001640] Input grabbing is enabled! [t=00:04:35.683301][f=0006866] Tommyknocker paused the game [t=00:06:22.698092][f=0006866] Input grabbing is enabled! [t=00:06:27.484221][f=0006866] Tommyknocker unpaused the game [t=00:06:30.133699][f=0006945] game_message: Metal Extractor is under attack [t=00:06:35.672272][f=0007110] game_message: Metal Extractor is under attack [t=00:07:59.337570][f=0009620] [SpringApp::Kill][1] fromRun=1 [t=00:07:59.337586][f=0009620] [ThreadPool::SetThreadCount][1] wanted=0 current=8 maximum=16 (init=0) [t=00:07:59.358506][f=0009620] [async=0] threads=8 tasks=920759 {sum,avg}{exec,wait}time={{9374.092, 0.010}, {41504.789, 0.045}}ms [t=00:07:59.358537][f=0009620] thread=1 tasks=131537 {sum,min,max,avg}{exec,wait}time={{1498.105, 0.000, 12.302, 0.011}, {466.998, 0.000, 18446744027136.000, 0.004}}ms [t=00:07:59.358545][f=0009620] thread=2 tasks=131537 {sum,min,max,avg}{exec,wait}time={{1346.545, 0.000, 10.207, 0.010}, {3218.680, 0.000, 18446744027136.000, 0.024}}ms [t=00:07:59.358552][f=0009620] thread=3 tasks=131537 {sum,min,max,avg}{exec,wait}time={{1347.904, 0.000, 11.851, 0.010}, {3845.673, 0.000, 18446744027136.000, 0.029}}ms [t=00:07:59.358562][f=0009620] thread=4 tasks=131537 {sum,min,max,avg}{exec,wait}time={{1318.968, 0.000, 12.341, 0.010}, {4192.659, 0.000, 18446744027136.000, 0.032}}ms [t=00:07:59.358569][f=0009620] thread=5 tasks=131537 {sum,min,max,avg}{exec,wait}time={{1302.428, 0.000, 12.599, 0.010}, {6147.284, 0.000, 18446744027136.000, 0.047}}ms [t=00:07:59.358578][f=0009620] thread=6 tasks=131537 {sum,min,max,avg}{exec,wait}time={{1294.132, 0.000, 13.313, 0.010}, {9063.514, 0.000, 7.314, 0.069}}ms [t=00:07:59.358587][f=0009620] thread=7 tasks=131537 {sum,min,max,avg}{exec,wait}time={{1266.011, 0.000, 13.631, 0.010}, {14569.981, 0.000, 7.428, 0.111}}ms [t=00:07:59.358593][f=0009620] [async=1] threads=8 tasks=2358 {sum,avg}{exec,wait}time={{21680.689, 9.195}, {4071198.500, 1726.547}}ms [t=00:07:59.358600][f=0009620] thread=1 tasks=340 {sum,min,max,avg}{exec,wait}time={{3093.106, 0.000, 267.490, 9.097}, {577436.312, 0.340, 3109.344, 1698.342}}ms [t=00:07:59.358610][f=0009620] thread=2 tasks=342 {sum,min,max,avg}{exec,wait}time={{3096.280, 0.000, 259.638, 9.053}, {588722.938, 0.074, 3120.429, 1721.412}}ms [t=00:07:59.358616][f=0009620] thread=3 tasks=339 {sum,min,max,avg}{exec,wait}time={{3102.394, 0.000, 244.803, 9.152}, {586640.062, 0.195, 3115.604, 1730.502}}ms [t=00:07:59.358623][f=0009620] thread=4 tasks=337 {sum,min,max,avg}{exec,wait}time={{3097.124, 0.000, 259.929, 9.190}, {577826.125, 0.023, 3121.271, 1714.618}}ms [t=00:07:59.358630][f=0009620] thread=5 tasks=330 {sum,min,max,avg}{exec,wait}time={{3081.171, 0.000, 255.512, 9.337}, {577597.875, 0.001, 3107.067, 1750.297}}ms [t=00:07:59.358638][f=0009620] thread=6 tasks=333 {sum,min,max,avg}{exec,wait}time={{3097.037, 0.000, 259.687, 9.300}, {580819.625, 0.391, 3121.212, 1744.203}}ms [t=00:07:59.358645][f=0009620] thread=7 tasks=337 {sum,min,max,avg}{exec,wait}time={{3113.576, 0.000, 218.456, 9.239}, {582155.625, 0.462, 3121.834, 1727.465}}ms [t=00:07:59.358650][f=0009620] [ThreadPool::SetThreadCount][2] workers=0 [t=00:07:59.358655][f=0009620] [SpringApp::Kill][2] [t=00:07:59.358965][f=0009620] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:07:59.358973][f=0009620] [Game::KillLua][1] dtor=0 luaUI=000001f957e5cb50 [t=00:07:59.359003][f=0009620] Start widgetHandler:Shutdown [t=00:07:59.360632][f=0009620] Shutdown - SaveOrderList Complete [t=00:07:59.367062][f=0009620] Writing last game win data [t=00:07:59.369751][f=0009620] Shutdown - SaveConfigData Complete [t=00:07:59.369761][f=0009620] Shutdown Widget - Chili Highlight [t=00:07:59.369780][f=0009620] Shutdown Widget - Draw After Chili [t=00:07:59.369791][f=0009620] Shutdown Widget - API Unit Tracker GL4 [t=00:07:59.369801][f=0009620] Shutdown Widget - EPIC Menu [t=00:07:59.370511][f=0009620] Shutdown Widget - Chili Minimap [t=00:07:59.370587][f=0009620] Shutdown Widget - Chili Widget Selector [t=00:07:59.371132][f=0009620] Shutdown Widget - Depth of Field Shader [t=00:07:59.371970][f=0009620] Shutdown Widget - Deferred rendering [t=00:07:59.371981][f=0009620] SSAO: Deferred rendering disabled, disabling. [t=00:07:59.375339][f=0009620] Shutdown Widget - Deferred rendering [t=00:07:59.375356][f=0009620] SSAO: Deferred rendering disabled, disabling. [t=00:07:59.376115][f=0009620] Shutdown Widget - Local Team Colors [t=00:07:59.376123][f=0009620] Shutdown Widget - Display Keys 2 [t=00:07:59.376137][f=0009620] Shutdown Widget - Save Game Menu [t=00:07:59.376142][f=0009620] Shutdown Widget - Highlight Model Api GL4 [t=00:07:59.376170][f=0009620] Shutdown Widget - Unit Icons [t=00:07:59.376191][f=0009620] Shutdown Widget - HealthBars [t=00:07:59.376880][f=0009620] Shutdown Widget - Noises [t=00:07:59.376887][f=0009620] Shutdown Widget - BuildETA [t=00:07:59.376895][f=0009620] Shutdown Widget - Selected Units GL4 2 [t=00:07:59.376909][f=0009620] Shutdown Widget - Win Counter [t=00:07:59.376915][f=0009620] Shutdown Widget - EndGame APM stats [t=00:07:59.377720][f=0009620] Shutdown Widget - Modular Comm Info [t=00:07:59.377727][f=0009620] Shutdown Widget - Attack Warning [t=00:07:59.377734][f=0009620] Shutdown Widget - CameraShake [t=00:07:59.377744][f=0009620] Shutdown Widget - Chili Economy Panel Default [t=00:07:59.377795][f=0009620] Shutdown Widget - Chili EndGame Window [t=00:07:59.377806][f=0009620] Shutdown Widget - Chili Nuke Warning [t=00:07:59.377814][f=0009620] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:07:59.377823][f=0009620] Shutdown Widget - Chili Spectator Panels [t=00:07:59.377830][f=0009620] Shutdown Widget - Transport AI [t=00:07:59.377836][f=0009620] Shutdown Widget - Context Menu [t=00:07:59.377841][f=0009620] Shutdown Widget - Darkening [t=00:07:59.377853][f=0009620] Shutdown Widget - Defense Range Zero-K [t=00:07:59.377872][f=0009620] Shutdown Widget - Grab Input [t=00:07:59.377934][f=0009620] Input grabbing is disabled! [t=00:07:59.377940][f=0009620] Shutdown Widget - Highlight Geos [t=00:07:59.377946][f=0009620] Shutdown Widget - Local Widgets Config [t=00:07:59.377955][f=0009620] Shutdown Widget - MinimapEvents [t=00:07:59.377963][f=0009620] Shutdown Widget - Missile Silo Range [t=00:07:59.377969][f=0009620] Shutdown Widget - Music Player v2 [t=00:07:59.378015][f=0009620] Shutdown Widget - Point Tracker [t=00:07:59.378021][f=0009620] Shutdown Widget - Showeco and Grid Drawer [t=00:07:59.378030][f=0009620] Shutdown Widget - State Reverse and Latency [t=00:07:59.378035][f=0009620] Shutdown Widget - Startup Info and Selector [t=00:07:59.378047][f=0009620] Shutdown Widget - Stereo3D [t=00:07:59.378078][f=0009620] Shutdown Widget - Reclaim Field Highlight [t=00:07:59.378087][f=0009620] Shutdown Widget - Map Draw Blocker [t=00:07:59.378098][f=0009620] Shutdown Widget - Attack AoE [t=00:07:59.378106][f=0009620] Shutdown Widget - Map Edge Extension [t=00:07:59.378119][f=0009620] Shutdown Widget - Highlight Unit GL4 v2 [t=00:07:59.378125][f=0009620] Shutdown Widget - Selection Send [t=00:07:59.378132][f=0009620] Shutdown Widget - LupsManager [t=00:07:59.378141][f=0009620] Shutdown Widget - Receive Units Indicator [t=00:07:59.378147][f=0009620] Shutdown Widget - Newton Firezone [t=00:07:59.378154][f=0009620] Shutdown Widget - Chili Pro Console [t=00:07:59.378854][f=0009620] Shutdown Widget - Persistent Build Height [t=00:07:59.378862][f=0009620] Shutdown Widget - Lasso Terraform GUI [t=00:07:59.378868][f=0009620] Shutdown Widget - Chili Framework [t=00:07:59.378874][f=0009620] Shutdown Widget - Lups [t=00:07:59.379381][f=0009620] Shutdown Widget - Chili Core Selector [t=00:07:59.379434][f=0009620] Shutdown Widget - Custom Markers [t=00:07:59.379443][f=0009620] Shutdown Widget - Mex Placement Handler [t=00:07:59.379459][f=0009620] Shutdown Widget - Select Keys [t=00:07:59.379475][f=0009620] Shutdown Widget - Contrast Adaptive Sharpen [t=00:07:59.379498][f=0009620] Shutdown Widget - Pause Screen [t=00:07:59.379942][f=0009620] Shutdown Widget - Bloom Shader Deferred [t=00:07:59.380038][f=0009620] Shutdown Widget - Color Blindness Correction [t=00:07:59.380120][f=0009620] Shutdown Widget - Layout Handler [t=00:07:59.380130][f=0009620] Shutdown Widget - Text To Speech Control [t=00:07:59.380136][f=0009620] End widgetHandler:Shutdown [t=00:07:59.422144][f=0009620] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 33618284, 0.0} allocedSize{int+, int-, ext}={0, 0, 6205054721}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0065} [t=00:07:59.424043][f=0009620] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:07:59.424057][f=0009620] [Game::KillLua][3] dtor=0 luaRules=000001f8f24a5600 [t=00:07:59.424084][f=0009620] Start gadgetHandler:Shutdown [t=00:07:59.424092][f=0009620] Shutdown - StartSetup [t=00:07:59.424109][f=0009620] Shutdown - UnitMorph [t=00:07:59.424418][f=0009620] Shutdown - Carrier Drones [t=00:07:59.424511][f=0009620] Shutdown - Missile Silo Controller [t=00:07:59.424519][f=0009620] Shutdown - Modular Comm Info [t=00:07:59.424525][f=0009620] Shutdown - Terrain Texture Handler [t=00:07:59.424531][f=0009620] Shutdown - UnitCloakShield [t=00:07:59.424622][f=0009620] Shutdown - Starlight Handler [t=00:07:59.424633][f=0009620] End gadgetHandler:Shutdown [t=00:07:59.433604][f=0009620] Start gadgetHandler:Shutdown [t=00:07:59.433618][f=0009620] Shutdown - Teleport Throw [t=00:07:59.433626][f=0009620] Shutdown - UnitMorph [t=00:07:59.433637][f=0009620] Shutdown - Commander Skin Renderer [t=00:07:59.434095][f=0009620] Shutdown - Missile fired callins [t=00:07:59.434103][f=0009620] Shutdown - Modular Comm Info [t=00:07:59.434108][f=0009620] Shutdown - Retreat Command [t=00:07:59.434117][f=0009620] Shutdown - Shockwaves [t=00:07:59.434123][f=0009620] Shutdown - Unit tint API [t=00:07:59.434136][f=0009620] Shutdown - Unit glow API [t=00:07:59.434149][f=0009620] Shutdown - UnitCloakShield [t=00:07:59.434164][f=0009620] Shutdown - Lups Cloak FX [t=00:07:59.434171][f=0009620] Shutdown - Lups [t=00:07:59.434785][f=0009620] Shutdown - Lups Shield [t=00:07:59.434820][f=0009620] End gadgetHandler:Shutdown [t=00:07:59.451591][f=0009620] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 954, 0.0} allocedSize{int+, int-, ext}={0, 0, 147168}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0010} [t=00:07:59.453340][f=0009620] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:07:59.453385][f=0009620] [Game::KillLua][4] dtor=0 [t=00:07:59.453390][f=0009620] [Game::KillLua][5] dtor=0 [t=00:07:59.456026][f=0009620] [DemoRecorder::WriteDemoFile] writing client-demo "D:\Program Files (x86)\Steam\steamapps\common\Zero-K\demos\2024-06-14_08-43-36-950_Icy_Shell_v01_105.1.1-2511-g747f18b BAR105.sdfz" (224543 bytes) [t=00:07:59.456090][f=0009620] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:07:59.501981][f=0009620] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:07:59.502004][f=0009620] [Sound] [Sound::UpdateThread][3] #sources=32 #items=29 [t=00:07:59.502213][f=0009620] [Sound] [Sound::UpdateThread][4] ctx=000001f820b7af50 dev=000001f820c97740 [t=00:07:59.502387][f=0009620] [Sound] [Sound::UpdateThread][5] ctx=000001f820b7af50 dev=000001f820c97740 [t=00:07:59.502400][f=0009620] [Sound] [Sound::Cleanup][alcDestroyContext(000001f820b7af50)] [t=00:07:59.503503][f=0009620] [Sound] [Sound::Cleanup][alcCloseDevice(000001f820c97740)] [t=00:07:59.503689][f=0009620] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:07:59.535851][f=0009620] [Sound] [Sound::UpdateThread][6] [t=00:07:59.536340][f=0009620] [Game::~CGame][1] [t=00:07:59.536355][f=0009620] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:07:59.536361][f=0009620] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:07:59.536365][f=0009620] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:07:59.536369][f=0009620] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:07:59.536373][f=0009620] [Game::KillLua][4] dtor=1 [t=00:07:59.536378][f=0009620] [Game::KillLua][5] dtor=1 [t=00:07:59.536413][f=0009620] [Game::KillMisc][1] [t=00:07:59.536417][f=0009620] [Game::KillMisc][2] [t=00:07:59.536428][f=0009620] [EOH::DestroySkirmishAI(id=0)] [t=00:07:59.545264][f=0009620] [Game::KillMisc][3] [t=00:07:59.545331][f=0009620] [Game::KillRendering][1] [t=00:07:59.547126][f=0009620] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:07:59.582049][f=0009620] [3DOParser::Kill] allocated 1 pieces [t=00:07:59.582065][f=0009620] [S3OParser::Kill] allocated 5518 pieces [t=00:07:59.582527][f=0009620] [AssParser::Kill] allocated 674 pieces [t=00:07:59.607466][f=0009620] [Game::KillInterface][1] [t=00:07:59.607921][f=0009620] [Game::KillInterface][2] [t=00:07:59.608180][f=0009620] [Game::KillSimulation][1] [t=00:07:59.608208][f=0009620] [Game::KillSimulation][2] [t=00:07:59.630154][f=0009620] [CCollisionHandler] dis-/continuous tests: 0/1225110 [t=00:07:59.630167][f=0009620] [Game::KillSimulation][3] [t=00:07:59.632597][f=0009620] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=6 [t=00:07:59.632727][f=0009620] [~CPathCache(16x16)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:07:59.632767][f=0009620] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:07:59.632788][f=0009620] [~CPathCache(32x32)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:07:59.632946][f=0009620] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:07:59.636510][f=0009620] [LosHandler::Kill] raycast instance cache-{hits,misses}={991,4163}; shared=0%; cached=19% [t=00:07:59.641695][f=0009620] [Game::KillSimulation][4] [t=00:07:59.717370][f=0009620] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:07:59.717387][f=0009620] [Game::~CGame][2] [t=00:07:59.717393][f=0009620] [Game::~CGame][3] [t=00:07:59.717425][f=0009620] [SpringApp::Kill][3] [t=00:07:59.717508][f=0009620] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 1045990 bytes sent in 10584 packets (98.827 bytes/packet) 331637 bytes recv'd in 6019 packets (55.098 bytes/packet) {0.081x, 0.109x} relative protocol overhead {up, down} 5614 incoming chunks dropped, 30110 outgoing chunks resent 4740 incoming chunks processed [t=00:07:59.717532][f=0009620] [SpringApp::Kill][4] font=000001f85cceb440 [t=00:07:59.719454][f=0009620] [SpringApp::Kill][5] [t=00:07:59.723592][f=0009620] [SpringApp::Kill][6] [t=00:07:59.723607] [SpringApp::Kill][7] [t=00:07:59.723627] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {400, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:07:59.723647] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {10400, 1048576, 1048576}, EBO = {20800, 2097152, 2097152} [t=00:07:59.723653] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:07:59.723658] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:07:59.723664] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:07:59.723669] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:07:59.723674] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {56, 1048576, 1048576}, EBO = {84, 2097152, 2097152} [t=00:07:59.723681] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {10384, 1048576, 1048576}, EBO = {15576, 2097152, 2097152} [t=00:07:59.723686] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:07:59.723691] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {4, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:07:59.723696] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:07:59.723706] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:07:59.723712] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {132, 1048576, 1048576}, EBO = {198, 2097152, 2097152} [t=00:07:59.798128] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:07:59.798151] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:07:59.798155] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:07:59.798193] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8476 [t=00:07:59.798196] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:07:59.798812] [VFS] [SpringVFS::DeleteArchives<this=000001f820af7ae0>] [t=00:07:59.798818] [VFS] [SpringVFS::DeleteArchives<this=000001f820af7ae0>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:07:59.798825] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (000001f85c3f8ab0) [t=00:07:59.799037] [~CPoolArchive] archiveFile="D:\Program Files (x86)\Steam\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=1402ms [t=00:07:59.799048] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=20ms [t=00:07:59.799053] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=19ms [t=00:07:59.799056] file="sounds/music/war/yin & yang.ogg" indx=6361 inflSize=4395kb readTime=18ms [t=00:07:59.799062] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=18ms [t=00:07:59.799066] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=18ms [t=00:07:59.799073] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=16ms [t=00:07:59.799076] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=15ms [t=00:07:59.799080] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=14ms [t=00:07:59.799085] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=13ms [t=00:07:59.799090] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=13ms [t=00:07:59.800739] [VFS] [SpringVFS::DeleteArchives<this=000001f820af7ae0>(section=1)] #archives[section]=1 #files[section]=5 [t=00:07:59.800750] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\maps\icy_shell_v01.sd7 (000001f820a750c0) [t=00:07:59.801189] [VFS] [SpringVFS::DeleteArchives<this=000001f820af7ae0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:07:59.801202] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (000001f820a7be00) [t=00:07:59.801309] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (000001f820a7d980) [t=00:07:59.801340] [VFS] archive=D:\Program Files (x86)\Steam\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (000001f820a7d610) [t=00:07:59.801547] [VFS] [SpringVFS::DeleteArchives<this=000001f820af7ae0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:07:59.801553] [VFS] [SpringVFS::DeleteArchives<this=000001f820af7ae0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:07:59.801558] [VFS] [SpringVFS::DeleteArchives<this=000001f820af7ae0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:07:59.801563] [VFS] [SpringVFS::DeleteArchives<this=000001f820af7ae0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:07:59.801569] [VFS] [SpringVFS::DeleteArchives<this=000001f820af7ae0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:07:59.801573] [VFS] [SpringVFS::DeleteArchives<this=000001f820af7ae0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:07:59.801780] [SpringApp::Kill][8] [t=00:07:59.801786] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:07:59.801790] [WatchDog::Uninstall][1] hangDetectorThread=00007ff649a404d0 (joinable=1) [t=00:07:59.801793] [WatchDog::Uninstall][2] [t=00:08:00.154355] [WatchDog::Uninstall][3] [t=00:08:00.154362] [SpringApp::Kill][9]
infolog_full.txt (truncated):