Open Chobbyla opened 5 months ago
infolog_full.txt (truncated):
[t=00:00:00.000250] Using writeable configuration source: "C:\gogor\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:00.139717] LogOutput initialized. Logging to C:\gogor\steamapps\common\Zero-K\infolog.txt [t=00:00:00.139846] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:00.139926] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:00.139976] [t=00:00:00.139998] Enable or disable log sections using the LogSections configuration key [t=00:00:00.140042] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:00.140068] Use "none" to disable the default log sections. [t=00:00:00.140110] ============== </Log Sections> ============== [t=00:00:00.140140] ============== <User Config> ============== [t=00:00:00.140558] AdvMapShading = 0 [t=00:00:00.140661] AdvUnitShading = 0 [t=00:00:00.140706] AnimationMT = 0 [t=00:00:00.140731] BumpWaterDepthBits = 16 [t=00:00:00.140750] BumpWaterReflection = 0 [t=00:00:00.140768] BumpWaterRefraction = 0 [t=00:00:00.140812] BumpWaterShoreWaves = 0 [t=00:00:00.140833] BumpWaterTexSizeReflection = 64 [t=00:00:00.140854] CamFreeScrollSpeed = 50 [t=00:00:00.140895] CamMode = 1 [t=00:00:00.140919] CubeTexSizeReflection = 1 [t=00:00:00.140941] CubeTexSizeSpecular = 1 [t=00:00:00.140960] DualScreenMiniMapOnLeft = 1 [t=00:00:00.140980] EdgeMoveDynamic = 0 [t=00:00:00.141001] EdgeMoveWidth = 0.003 [t=00:00:00.141022] FPSFOV = 90 [t=00:00:00.141040] FPSScrollSpeed = 50 [t=00:00:00.141058] FontSize = 18 [t=00:00:00.141077] GrassDetail = 0 [t=00:00:00.141095] GroundDecals = 0 [t=00:00:00.141112] GroundDetail = 50 [t=00:00:00.141147] HangTimeout = 30 [t=00:00:00.141169] HardwareCursor = 1 [t=00:00:00.141186] InitialNetworkTimeout = 0 [t=00:00:00.141210] LinkIncomingMaxPacketRate = 512 [t=00:00:00.141229] LinkIncomingPeakBandwidth = 65536 [t=00:00:00.141248] LinkIncomingSustainedBandwidth = 65536 [t=00:00:00.141267] LinkOutgoingBandwidth = 131072 [t=00:00:00.141287] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:00.141306] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:00.141327] LuaShaders = 0 [t=00:00:00.141359] MSAALevel = 1 [t=00:00:00.141380] MaxDynamicMapLights = 0 [t=00:00:00.141396] MaxDynamicModelLights = 0 [t=00:00:00.141414] MaxParticles = 2000 [t=00:00:00.141431] MaxSounds = 32 [t=00:00:00.141451] MaximumTransmissionUnit = 0 [t=00:00:00.141470] MiddleClickScrollSpeed = -0.0015 [t=00:00:00.141489] MiniMapMarker = 0 [t=00:00:00.141511] MouseDragScrollThreshold = 0 [t=00:00:00.141529] NetworkLossFactor = 1 [t=00:00:00.141548] OverheadMaxHeightFactor = 1.39999998 [t=00:00:00.141581] OverheadScrollSpeed = 50 [t=00:00:00.141601] ReconnectTimeout = 0 [t=00:00:00.141621] RotOverheadScrollSpeed = 50 [t=00:00:00.141639] RotateLogFiles = 1 [t=00:00:00.141657] ShadowMapSize = 1024 [t=00:00:00.141675] Shadows = 0 [t=00:00:00.141711] ShowClock = 0 [t=00:00:00.141752] SplashScreenDir = ./MenuLoadscreens [t=00:00:00.141818] UnitIconDist = 110 [t=00:00:00.141844] UpdateBoundingVolumeMT = 0 [t=00:00:00.141860] UpdateWeaponVectorsMT = 0 [t=00:00:00.141972] UseDistToGroundForIcons = 1.10000002 [t=00:00:00.141998] UseLuaMemPools = 0 [t=00:00:00.142016] UseNetMessageSmoothingBuffer = 0 [t=00:00:00.142034] VFSCacheArchiveFiles = 0 [t=00:00:00.142052] VSync = 0 [t=00:00:00.142070] Water = 0 [t=00:00:00.142090] WindowBorderless = 1 [t=00:00:00.142110] WindowPosY = 0 [t=00:00:00.142129] XResolutionWindowed = 1366 [t=00:00:00.142150] YResolutionWindowed = 768 [t=00:00:00.142277] ============== </User Config> ============== [t=00:00:00.142372] ============== <User System> ============== [t=00:00:00.142437] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:00.142504] Build Environment: gcc libstdc++ version 20230727 [t=00:00:00.142813] Compiler Version: gcc-13.2.0 [t=00:00:00.142945] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:00.143081] Hardware Config: Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz; 8025MB RAM, 19084MB pagefile [t=00:00:00.143112] Binary Word Size: 64-bit (native) [t=00:00:00.143159] Process Clock: std::chrono::high_resolution_clock [t=00:00:00.143183] Physical CPU Cores: 4 [t=00:00:00.143204] Logical CPU Cores: 8 [t=00:00:00.143223] ============== </User System> ============== [t=00:00:00.143250] Run: thread affinity ff [t=00:00:00.144343] [good_fpu_init][STREFLOP_SSE] [t=00:00:00.144373] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:00.144390] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:00.144406] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:00.144423] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:00.147851] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:00.147904] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:00.167653] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz} [t=00:00:00.177006] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1366, h=768} [t=00:00:00.177050] [ 1] 1920x1080x24bpp@60Hz [t=00:00:00.177073] [ 2] 1680x1050x24bpp@60Hz [t=00:00:00.177095] [ 3] 1600x900x24bpp@60Hz [t=00:00:00.177155] [ 4] 1440x900x24bpp@60Hz [t=00:00:00.177179] [ 5] 1400x1050x24bpp@60Hz [t=00:00:00.177203] [ 6] 1366x768x24bpp@60Hz [t=00:00:00.177221] [ 7] 1360x768x24bpp@60Hz [t=00:00:00.177239] [ 8] 1280x1024x24bpp@60Hz [t=00:00:00.177261] [ 9] 1280x960x24bpp@60Hz [t=00:00:00.177279] [10] 1280x800x24bpp@60Hz [t=00:00:00.177296] [11] 1280x768x24bpp@60Hz [t=00:00:00.177317] [12] 1280x720x24bpp@60Hz [t=00:00:00.177334] [13] 1280x600x24bpp@60Hz [t=00:00:00.177350] [14] 1152x864x24bpp@60Hz [t=00:00:00.177382] [15] 1024x768x24bpp@60Hz [t=00:00:00.177403] [16] 800x600x24bpp@60Hz [t=00:00:00.177423] [17] 640x480x24bpp@60Hz [t=00:00:00.177442] [18] 640x400x24bpp@60Hz [t=00:00:00.520647] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:00.521821] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1366,768> [t=00:00:00.521905] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1366,768> [t=00:00:00.548668] [GR::LogVersionInfo] [t=00:00:00.548706] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:00.548725] GL version : 4.6.0 NVIDIA 472.19 [t=00:00:00.548743] GL vendor : NVIDIA Corporation [t=00:00:00.548761] GL renderer : NVIDIA GeForce MX330/PCIe/SSE2 [t=00:00:00.548789] GLSL version: 4.60 NVIDIA [t=00:00:00.548806] GLEW version: 2.1.0 [t=00:00:00.548825] GPU memory : 2048MB (total) / 893MB (available) [t=00:00:00.548858] SDL swap-int: 1 [t=00:00:00.548905] SDL driver : windows [t=00:00:00.548924] [t=00:00:00.548941] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:00.548960] GLSL shader support : 1 [t=00:00:00.548979] GL4 support : 1 [t=00:00:00.548998] FBO extension support : 1 [t=00:00:00.549037] NVX GPU mem-info support : 1 [t=00:00:00.549063] ATI GPU mem-info support : 0 [t=00:00:00.549098] Texture clamping to edge : 1 [t=00:00:00.549123] NPOT-texture support : 1 (1) [t=00:00:00.549174] S3TC/DXT1 texture support : 1/1 [t=00:00:00.549203] texture query-LOD support : 1 (1) [t=00:00:00.549224] MSAA frame-buffer support : 1 (1) [t=00:00:00.549244] Z-buffer depth : 32 (-) [t=00:00:00.549274] primitive-restart support : 1 (1) [t=00:00:00.549297] clip-space control support: 1 (1) [t=00:00:00.549321] seamless cube-map support : 1 (1) [t=00:00:00.549342] frag-depth layout support : 1 (1) [t=00:00:00.549365] persistent maps support : 1 (1) [t=00:00:00.549385] explicit attribs location : 1 (1) [t=00:00:00.549427] multi draw indirect : 1 (-) [t=00:00:00.549455] array textures : 1 (-) [t=00:00:00.549477] buffer copy support : 1 (-) [t=00:00:00.549498] indirect draw : 1 (-) [t=00:00:00.549519] base instance : 1 (-) [t=00:00:00.549535] [t=00:00:00.549551] max. FBO samples : 32 [t=00:00:00.549572] max. FS/program texture slots : 32/192 [t=00:00:00.549591] max. texture size : 32768 [t=00:00:00.549634] max. texture anisotropy level : 16.000000 [t=00:00:00.549657] max. vec4 varyings/attributes : 31/16 [t=00:00:00.549677] max. draw-buffers : 8 [t=00:00:00.549702] max. rec. indices/vertices : 1048576/1048576 [t=00:00:00.549723] max. uniform buffer-bindings : 84 [t=00:00:00.549744] max. uniform block-size : 64KB [t=00:00:00.549765] max. storage buffer-bindings : 96 [t=00:00:00.549796] max. storage block-size : 2047MB [t=00:00:00.549813] [t=00:00:00.549828] enable AMD-hacks : 0 [t=00:00:00.549861] compress MIP-maps: 0 [t=00:00:00.550023] Number of compressed texture formats: 51 [t=00:00:00.550224] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:00.550411] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:00.551098] [GR::UpdateGLConfigs] [t=00:00:00.551182] [VSync::SetInterval] interval=0 (disabled) [t=00:00:00.551207] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:00.551266] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=768.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:00.551309] [GR::UpdateGLGeometry][2] winSize=<1366,768> [t=00:00:00.551332] [GR::InitGLState] [t=00:00:00.551440] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (fullscreen::non-exclusive) [t=00:00:00.879819] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:00.888186] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 8ms [t=00:00:00.890367] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:00.912091] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/gogor/steamapps/common/Zero-K/fontcache" [t=00:00:00.912160] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:00.913013] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:00.932801] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\" [t=00:00:00.932965] [DataDirLocater::Check] Isolation Mode! [t=00:00:00.933808] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\gogor\steamapps\common\Zero-K\ [t=00:00:00.934121] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:00.974062] Scanning: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:00.976822] Scanning: C:\gogor\steamapps\common\Zero-K\maps [t=00:00:00.981838] Scanning: C:\gogor\steamapps\common\Zero-K\games [t=00:00:00.982422] Scanning: C:\gogor\steamapps\common\Zero-K\packages [t=00:00:01.079731] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 105ms [t=00:00:01.079853] [VFS] [SpringVFS::ReserveArchives<this=0000022bc5e354f0>] [t=00:00:01.080653] [VFS] [SpringVFS::AddArchive<this=0000022bc5e354f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:01.092844] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022bc5e354f0 (SpringVFS) global=0000000000000000 (null) [t=00:00:01.092893] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:01.567240] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:01.568007] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:01.568275] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:01.569754] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:01.569775] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:01.571463] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:01.572751][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:01.573181][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms) [t=00:00:01.573810][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:01.573953][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:01.573986][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:01.574217][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:01.598656][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:01.598713][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (Realtek(R) Audio)" [t=00:00:01.598743][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:01.653037][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:01.674720][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.6ms) [t=00:00:01.694667][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022bc5e759e0(default) context=0000022b8fcbe260 numChannels=2 frameSize=8 [t=00:00:01.694738][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:01.694772][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:01.694799][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:01.694884][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:01.694999][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:01.695140][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:01.695212][f=-000001] [Sound] Devices: [t=00:00:01.700217][f=-000001] [Sound] [OpenAL Soft on Динамики (Realtek(R) Audio)] [t=00:00:01.700293][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:01.700338][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:01.703025][f=-000001] [Sound] EFX Enabled: yes [t=00:00:01.703164][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:01.783821][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 210ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\gogor\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26930 MB [t=00:00:01.791117][f=-000001] [StartScript] Loading StartScript from: C:\gogor\steamapps\common\Zero-K\_script.txt [t=00:00:01.794545][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8465 [t=00:00:01.799423][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8465 using name Hjkia [t=00:00:02.281457][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect") [t=00:00:02.281517][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main] Fontconfig error: Cannot load default config file [t=00:00:06.213398][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1 [t=00:00:06.213652][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000) [t=00:00:06.213727][f=-000001] [SpringApp::Kill][1] fromRun=0 [t=00:00:06.213780][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:06.244623][f=-000001] [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms [t=00:00:06.244677][f=-000001] [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{2.964, 0.988}, {2.097, 0.699}}ms [t=00:00:06.244737][f=-000001] thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.099, 0.099, 0.099, 0.099}, {0.164, 0.164, 0.164, 0.164}}ms [t=00:00:06.244771][f=-000001] thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.515, 1.515, 1.515, 1.515}, {1.552, 1.552, 1.552, 1.552}}ms [t=00:00:06.244831][f=-000001] thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.350, 1.350, 1.350, 1.350}, {0.381, 0.381, 0.381, 0.381}}ms [t=00:00:06.244870][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:06.244894][f=-000001] [SpringApp::Kill][2] [t=00:00:06.251497][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:06.268223][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:06.268295][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1 [t=00:00:06.268441][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000022b8fcbe260 dev=0000022bc5e759e0 [t=00:00:06.268589][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000022b8fcbe260 dev=0000022bc5e759e0 [t=00:00:06.268616][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000022b8fcbe260)] [t=00:00:06.269911][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000022bc5e759e0)] [t=00:00:06.285097][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:06.323000][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:06.324589][f=-000001] [SpringApp::Kill][3] [t=00:00:06.325234][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics] 144 bytes sent in 3 packets (48.000 bytes/packet) 58 bytes recv'd in 1 packets (58.000 bytes/packet) {0.083x, 0.103x} relative protocol overhead {up, down} 0 incoming chunks dropped, 0 outgoing chunks resent 1 incoming chunks processed [t=00:00:06.326240][f=-000001] [SpringApp::Kill][4] font=0000022b905aab40 [t=00:00:06.328465][f=-000001] [SpringApp::Kill][5] [t=00:00:06.328901][f=-000001] [SpringApp::Kill][6] [t=00:00:06.328946] [SpringApp::Kill][7] [t=00:00:06.329622] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.329699] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.329740] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:06.329777] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.329833] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:06.329870] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.329903] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.329953] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.329992] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:06.330065] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.330160] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:06.330214] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152} [t=00:00:06.330254] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:06.532112] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:06.532152] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:06.532175] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:06.532238] [LuaSocket] UDP_CONNECT DENY 149.56.22.68 8465 [t=00:00:06.532263] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:06.532765] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>] [t=00:00:06.532864] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=0)] #archives[section]=0 #files[section]=0 [t=00:00:06.532902] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=1)] #archives[section]=0 #files[section]=0 [t=00:00:06.532959] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=2)] #archives[section]=1 #files[section]=189 [t=00:00:06.533007] [VFS] archive=C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000022b905a6850) [t=00:00:06.533239] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:06.533282] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=4)] #archives[section]=0 #files[section]=189 [t=00:00:06.533343] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:06.533380] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:06.533416] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:06.533741] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:06.534139] [SpringApp::Kill][8] [t=00:00:06.534198] Error: [Watchdog::DeregisterThread] invalid thread number 0 [t=00:00:06.534260] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ae2b04d0 (joinable=1) [t=00:00:06.534298] [WatchDog::Uninstall][2] [t=00:00:07.155393] [WatchDog::Uninstall][3] [t=00:00:07.155579] [SpringApp::Kill][9]
infolog_full.txt (truncated):