ZeroK-RTS / CrashReports

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Spring UserReport [105.1.1-2511-g747f18b] Externally launched spring crashed with code -1003 #108544

Open Chobbyla opened 4 months ago

Chobbyla commented 4 months ago

infolog_full.txt (truncated):

[t=00:00:00.000250] Using writeable configuration source: "C:\gogor\steamapps\common\Zero-K\_springsettings.cfg"
Failed rotating the log file
[t=00:00:00.139717] LogOutput initialized. Logging to C:\gogor\steamapps\common\Zero-K\infolog.txt
[t=00:00:00.139846] ============== <Log Sections ([A]vailable, [E]nabled)> ==============
[t=00:00:00.139926]   
    [A] ArchiveScanner
    [A] AutohostInterface
    [A] BumpWater
    [A] CSMFGroundTextures
    [A] CregSerializer
    [A] DynWater
    [A] Font
    [A] GameServer
    [A] GroundMoveType
    [A] KeyBindings
    [A] LuaSocket
    [A] Model
    [A] Net
    [A] Path
    [A] Piece
    [A] RoamMeshDrawer
    [A] Shader
    [A] SkyBox
    [A] Sound
    [A] Texture
    [A] VFS
    [E] Sound (Notice)
    [E] VFS (Info)
[t=00:00:00.139976]   
[t=00:00:00.139998]   Enable or disable log sections using the LogSections configuration key
[t=00:00:00.140042]   or the SPRING_LOG_SECTIONS environment variable (both comma separated).
[t=00:00:00.140068]   Use "none" to disable the default log sections.
[t=00:00:00.140110] ============== </Log Sections> ==============

[t=00:00:00.140140] ============== <User Config> ==============
[t=00:00:00.140558]   AdvMapShading = 0
[t=00:00:00.140661]   AdvUnitShading = 0
[t=00:00:00.140706]   AnimationMT = 0
[t=00:00:00.140731]   BumpWaterDepthBits = 16
[t=00:00:00.140750]   BumpWaterReflection = 0
[t=00:00:00.140768]   BumpWaterRefraction = 0
[t=00:00:00.140812]   BumpWaterShoreWaves = 0
[t=00:00:00.140833]   BumpWaterTexSizeReflection = 64
[t=00:00:00.140854]   CamFreeScrollSpeed = 50
[t=00:00:00.140895]   CamMode = 1
[t=00:00:00.140919]   CubeTexSizeReflection = 1
[t=00:00:00.140941]   CubeTexSizeSpecular = 1
[t=00:00:00.140960]   DualScreenMiniMapOnLeft = 1
[t=00:00:00.140980]   EdgeMoveDynamic = 0
[t=00:00:00.141001]   EdgeMoveWidth = 0.003
[t=00:00:00.141022]   FPSFOV = 90
[t=00:00:00.141040]   FPSScrollSpeed = 50
[t=00:00:00.141058]   FontSize = 18
[t=00:00:00.141077]   GrassDetail = 0
[t=00:00:00.141095]   GroundDecals = 0
[t=00:00:00.141112]   GroundDetail = 50
[t=00:00:00.141147]   HangTimeout = 30
[t=00:00:00.141169]   HardwareCursor = 1
[t=00:00:00.141186]   InitialNetworkTimeout = 0
[t=00:00:00.141210]   LinkIncomingMaxPacketRate = 512
[t=00:00:00.141229]   LinkIncomingPeakBandwidth = 65536
[t=00:00:00.141248]   LinkIncomingSustainedBandwidth = 65536
[t=00:00:00.141267]   LinkOutgoingBandwidth = 131072
[t=00:00:00.141287]   LuaGarbageCollectionMemLoadMult = 2.5
[t=00:00:00.141306]   LuaGarbageCollectionRunTimeMult = 1.5
[t=00:00:00.141327]   LuaShaders = 0
[t=00:00:00.141359]   MSAALevel = 1
[t=00:00:00.141380]   MaxDynamicMapLights = 0
[t=00:00:00.141396]   MaxDynamicModelLights = 0
[t=00:00:00.141414]   MaxParticles = 2000
[t=00:00:00.141431]   MaxSounds = 32
[t=00:00:00.141451]   MaximumTransmissionUnit = 0
[t=00:00:00.141470]   MiddleClickScrollSpeed = -0.0015
[t=00:00:00.141489]   MiniMapMarker = 0
[t=00:00:00.141511]   MouseDragScrollThreshold = 0
[t=00:00:00.141529]   NetworkLossFactor = 1
[t=00:00:00.141548]   OverheadMaxHeightFactor = 1.39999998
[t=00:00:00.141581]   OverheadScrollSpeed = 50
[t=00:00:00.141601]   ReconnectTimeout = 0
[t=00:00:00.141621]   RotOverheadScrollSpeed = 50
[t=00:00:00.141639]   RotateLogFiles = 1
[t=00:00:00.141657]   ShadowMapSize = 1024
[t=00:00:00.141675]   Shadows = 0
[t=00:00:00.141711]   ShowClock = 0
[t=00:00:00.141752]   SplashScreenDir = ./MenuLoadscreens
[t=00:00:00.141818]   UnitIconDist = 110
[t=00:00:00.141844]   UpdateBoundingVolumeMT = 0
[t=00:00:00.141860]   UpdateWeaponVectorsMT = 0
[t=00:00:00.141972]   UseDistToGroundForIcons = 1.10000002
[t=00:00:00.141998]   UseLuaMemPools = 0
[t=00:00:00.142016]   UseNetMessageSmoothingBuffer = 0
[t=00:00:00.142034]   VFSCacheArchiveFiles = 0
[t=00:00:00.142052]   VSync = 0
[t=00:00:00.142070]   Water = 0
[t=00:00:00.142090]   WindowBorderless = 1
[t=00:00:00.142110]   WindowPosY = 0
[t=00:00:00.142129]   XResolutionWindowed = 1366
[t=00:00:00.142150]   YResolutionWindowed = 768
[t=00:00:00.142277] ============== </User Config> ==============

[t=00:00:00.142372] ============== <User System> ==============
[t=00:00:00.142437]   Spring Engine Version: 105.1.1-2511-g747f18b BAR105
[t=00:00:00.142504]       Build Environment: gcc libstdc++ version 20230727
[t=00:00:00.142813]        Compiler Version: gcc-13.2.0
[t=00:00:00.142945]        Operating System: Windows 10 TBA Insider Update (build 19045)
[t=00:00:00.143081]         Hardware Config: Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz; 8025MB RAM, 19084MB pagefile
[t=00:00:00.143112]        Binary Word Size: 64-bit (native)
[t=00:00:00.143159]           Process Clock: std::chrono::high_resolution_clock
[t=00:00:00.143183]      Physical CPU Cores: 4
[t=00:00:00.143204]       Logical CPU Cores: 8
[t=00:00:00.143223] ============== </User System> ==============

[t=00:00:00.143250] Run: thread affinity ff
[t=00:00:00.144343] [good_fpu_init][STREFLOP_SSE]
[t=00:00:00.144373]     SSE 1.0 : 1,  SSE 2.0 : 1
[t=00:00:00.144390]     SSE 3.0 : 1, SSSE 3.0 : 1
[t=00:00:00.144406]     SSE 4.1 : 1,  SSE 4.2 : 1
[t=00:00:00.144423]     SSE 4.0A: 0,  SSE 5.0A: 0
[t=00:00:00.147851] [WatchDog::Install] installed (hang-timeout: 30s)
[t=00:00:00.147904] [WatchDog::RegisterThread] registering controls for thread [main]
[t=00:00:00.167653] [GL::CheckAvailableVideoModes] desktop={1366x768x24bpp@60Hz} current={1366x768x24bpp@60Hz}
[t=00:00:00.177006]     Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1366, h=768}
[t=00:00:00.177050]         [ 1] 1920x1080x24bpp@60Hz
[t=00:00:00.177073]         [ 2] 1680x1050x24bpp@60Hz
[t=00:00:00.177095]         [ 3] 1600x900x24bpp@60Hz
[t=00:00:00.177155]         [ 4] 1440x900x24bpp@60Hz
[t=00:00:00.177179]         [ 5] 1400x1050x24bpp@60Hz
[t=00:00:00.177203]         [ 6] 1366x768x24bpp@60Hz
[t=00:00:00.177221]         [ 7] 1360x768x24bpp@60Hz
[t=00:00:00.177239]         [ 8] 1280x1024x24bpp@60Hz
[t=00:00:00.177261]         [ 9] 1280x960x24bpp@60Hz
[t=00:00:00.177279]         [10] 1280x800x24bpp@60Hz
[t=00:00:00.177296]         [11] 1280x768x24bpp@60Hz
[t=00:00:00.177317]         [12] 1280x720x24bpp@60Hz
[t=00:00:00.177334]         [13] 1280x600x24bpp@60Hz
[t=00:00:00.177350]         [14] 1152x864x24bpp@60Hz
[t=00:00:00.177382]         [15] 1024x768x24bpp@60Hz
[t=00:00:00.177403]         [16] 800x600x24bpp@60Hz
[t=00:00:00.177423]         [17] 640x480x24bpp@60Hz
[t=00:00:00.177442]         [18] 640x400x24bpp@60Hz
[t=00:00:00.520647] [GR::CreateSDLWindow] using 2x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window
[t=00:00:00.521821] [GR::SetWindowAttributes][1] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1366,768>
[t=00:00:00.521905] [GR::SetWindowAttributes][2] cfgFullScreen=1 numDisplays=1 winPos=<0,0> newRes=<1366,768>
[t=00:00:00.548668] [GR::LogVersionInfo]
[t=00:00:00.548706]     SDL version : 2.0.18 (linked) / 2.0.18 (compiled)
[t=00:00:00.548725]     GL version  : 4.6.0 NVIDIA 472.19
[t=00:00:00.548743]     GL vendor   : NVIDIA Corporation
[t=00:00:00.548761]     GL renderer : NVIDIA GeForce MX330/PCIe/SSE2
[t=00:00:00.548789]     GLSL version: 4.60 NVIDIA
[t=00:00:00.548806]     GLEW version: 2.1.0
[t=00:00:00.548825]     GPU memory  : 2048MB (total) / 893MB (available)
[t=00:00:00.548858]     SDL swap-int: 1
[t=00:00:00.548905]     SDL driver  : windows
[t=00:00:00.548924]     
[t=00:00:00.548941]     Initialized OpenGL Context: 4.6 (Compat)
[t=00:00:00.548960]     GLSL shader support       : 1
[t=00:00:00.548979]     GL4 support               : 1
[t=00:00:00.548998]     FBO extension support     : 1
[t=00:00:00.549037]     NVX GPU mem-info support  : 1
[t=00:00:00.549063]     ATI GPU mem-info support  : 0
[t=00:00:00.549098]     Texture clamping to edge  : 1
[t=00:00:00.549123]     NPOT-texture support      : 1 (1)
[t=00:00:00.549174]     S3TC/DXT1 texture support : 1/1
[t=00:00:00.549203]     texture query-LOD support : 1 (1)
[t=00:00:00.549224]     MSAA frame-buffer support : 1 (1)
[t=00:00:00.549244]     Z-buffer depth            : 32 (-)
[t=00:00:00.549274]     primitive-restart support : 1 (1)
[t=00:00:00.549297]     clip-space control support: 1 (1)
[t=00:00:00.549321]     seamless cube-map support : 1 (1)
[t=00:00:00.549342]     frag-depth layout support : 1 (1)
[t=00:00:00.549365]     persistent maps support   : 1 (1)
[t=00:00:00.549385]     explicit attribs location : 1 (1)
[t=00:00:00.549427]     multi draw indirect       : 1 (-)
[t=00:00:00.549455]     array textures            : 1 (-)
[t=00:00:00.549477]     buffer copy support       : 1 (-)
[t=00:00:00.549498]     indirect draw             : 1 (-)
[t=00:00:00.549519]     base instance             : 1 (-)
[t=00:00:00.549535]     
[t=00:00:00.549551]     max. FBO samples              : 32
[t=00:00:00.549572]     max. FS/program texture slots : 32/192
[t=00:00:00.549591]     max. texture size             : 32768
[t=00:00:00.549634]     max. texture anisotropy level : 16.000000
[t=00:00:00.549657]     max. vec4 varyings/attributes : 31/16
[t=00:00:00.549677]     max. draw-buffers             : 8
[t=00:00:00.549702]     max. rec. indices/vertices    : 1048576/1048576
[t=00:00:00.549723]     max. uniform buffer-bindings  : 84
[t=00:00:00.549744]     max. uniform block-size       : 64KB
[t=00:00:00.549765]     max. storage buffer-bindings  : 96
[t=00:00:00.549796]     max. storage block-size       : 2047MB
[t=00:00:00.549813]     
[t=00:00:00.549828]     enable AMD-hacks : 0
[t=00:00:00.549861]     compress MIP-maps: 0
[t=00:00:00.550023]     Number of compressed texture formats: 51
[t=00:00:00.550224]     Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. 
[t=00:00:00.550411] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled
[t=00:00:00.551098] [GR::UpdateGLConfigs]
[t=00:00:00.551182] [VSync::SetInterval] interval=0 (disabled)
[t=00:00:00.551207] [GR::UpdateGLGeometry][1] winSize=<1,1>
[t=00:00:00.551266] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1366.000000, vsy=768.000000, ssx=1366.000000, ssy=768.000000, screenPosX=0, screenPosY=0
[t=00:00:00.551309] [GR::UpdateGLGeometry][2] winSize=<1366,768>
[t=00:00:00.551332] [GR::InitGLState]
[t=00:00:00.551440] [GR::LogDisplayMode] display-mode set to 1366x768x24bpp@60Hz (fullscreen::non-exclusive)
[t=00:00:00.879819] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u
[t=00:00:00.888186] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 8ms
[t=00:00:00.890367] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true
[t=00:00:00.912091] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/gogor/steamapps/common/Zero-K/fontcache"
[t=00:00:00.912160] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date
[t=00:00:00.913013] [WatchDog::RegisterThread] registering controls for thread [vfsi]
[t=00:00:00.932801] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\"
[t=00:00:00.932965] [DataDirLocater::Check] Isolation Mode!
[t=00:00:00.933808] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\gogor\steamapps\common\Zero-K\
[t=00:00:00.934121] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\
[t=00:00:00.974062] Scanning: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base
[t=00:00:00.976822] Scanning: C:\gogor\steamapps\common\Zero-K\maps
[t=00:00:00.981838] Scanning: C:\gogor\steamapps\common\Zero-K\games
[t=00:00:00.982422] Scanning: C:\gogor\steamapps\common\Zero-K\packages
[t=00:00:01.079731] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 105ms
[t=00:00:01.079853] [VFS] [SpringVFS::ReserveArchives<this=0000022bc5e354f0>]
[t=00:00:01.080653] [VFS] [SpringVFS::AddArchive<this=0000022bc5e354f0>(arName="Spring content v1", overwrite=false)] section=2 cached=0
[t=00:00:01.092844] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=0000022bc5e354f0 (SpringVFS) global=0000000000000000 (null)
[t=00:00:01.092893] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi]
[t=00:00:01.567240] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1)
[t=00:00:01.568007] [ThreadPool::SetThreadCount][2] workers=3
[t=00:00:01.568275] [Threading] Worker 1 thread CPU affinity mask set: 0x1
[t=00:00:01.569754] [Threading] Worker 3 thread CPU affinity mask set: 0x4
[t=00:00:01.569775] [Threading] Worker 2 thread CPU affinity mask set: 0x2
[t=00:00:01.571463] [Threading] Main thread CPU affinity mask set: 0xf8
[t=00:00:01.572751][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms
[t=00:00:01.573181][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (0.4ms)
[t=00:00:01.573810][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32
[t=00:00:01.573953][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio]
[t=00:00:01.573986][f=-000001] [Sound] [Sound::InitThread][1]
[t=00:00:01.574217][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware
[t=00:00:01.598656][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): 
[t=00:00:01.598713][f=-000001] [Sound] [Sound::OpenLoopbackDevice]  * "0" "Динамики (Realtek(R) Audio)"
[t=00:00:01.598743][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device
[t=00:00:01.653037][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device
[t=00:00:01.674720][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (101.6ms)
[t=00:00:01.694667][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=0000022bc5e759e0(default) context=0000022b8fcbe260  numChannels=2 frameSize=8
[t=00:00:01.694738][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info]
[t=00:00:01.694772][f=-000001] [Sound]   Vendor:         OpenAL Community
[t=00:00:01.694799][f=-000001] [Sound]   Version:        1.1 ALSOFT 1.21.0
[t=00:00:01.694884][f=-000001] [Sound]   Renderer:       OpenAL Soft
[t=00:00:01.694999][f=-000001] [Sound]   AL Extensions:  AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize
[t=00:00:01.695140][f=-000001] [Sound]   ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device
[t=00:00:01.695212][f=-000001] [Sound]   Devices:
[t=00:00:01.700217][f=-000001] [Sound]     [OpenAL Soft on Динамики (Realtek(R) Audio)]
[t=00:00:01.700293][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29
[t=00:00:01.700338][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255}
[t=00:00:01.703025][f=-000001] [Sound]   EFX Enabled: yes
[t=00:00:01.703164][f=-000001] [Sound] [Sound::UpdateThread][2]
[t=00:00:01.783821][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 210ms
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable)
[Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable)
[Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\gogor\steamapps\common\Zero-K
[Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 26930 MB
[t=00:00:01.791117][f=-000001] [StartScript] Loading StartScript from: C:\gogor\steamapps\common\Zero-K\_script.txt
[t=00:00:01.794545][f=-000001] [CPreGame] using client IP 149.56.22.68 and port 8465
[t=00:00:01.799423][f=-000001] [NetProto::InitClient] connecting to IP 149.56.22.68 on port 8465 using name Hjkia
[t=00:00:02.281457][f=-000001] [PreGame::UpdateClientNet] server requested quit or rejected connection (reason "Connection rejected: User can not reconnect")
[t=00:00:02.281517][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [main]
Fontconfig error: Cannot load default config file
[t=00:00:06.213398][f=-000001] Error: [ExitSpringProcess] errorMsg="server requested quit or rejected connection" msgCaption="Quit message" mainThread=1
[t=00:00:06.213652][f=-000001] Error: [Watchdog::ClearTimer(id)] Invalid thread 4 (_threadId=0000000000000000)
[t=00:00:06.213727][f=-000001] [SpringApp::Kill][1] fromRun=0
[t=00:00:06.213780][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0)
[t=00:00:06.244623][f=-000001]  [async=0] threads=4 tasks=0 {sum,avg}{exec,wait}time={{0.000, 0.000}, {0.000, 0.000}}ms
[t=00:00:06.244677][f=-000001]  [async=1] threads=4 tasks=3 {sum,avg}{exec,wait}time={{2.964, 0.988}, {2.097, 0.699}}ms
[t=00:00:06.244737][f=-000001]      thread=1 tasks=1 {sum,min,max,avg}{exec,wait}time={{0.099, 0.099, 0.099, 0.099}, {0.164, 0.164, 0.164, 0.164}}ms
[t=00:00:06.244771][f=-000001]      thread=2 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.515, 1.515, 1.515, 1.515}, {1.552, 1.552, 1.552, 1.552}}ms
[t=00:00:06.244831][f=-000001]      thread=3 tasks=1 {sum,min,max,avg}{exec,wait}time={{1.350, 1.350, 1.350, 1.350}, {0.381, 0.381, 0.381, 0.381}}ms
[t=00:00:06.244870][f=-000001] [ThreadPool::SetThreadCount][2] workers=0
[t=00:00:06.244894][f=-000001] [SpringApp::Kill][2]
[t=00:00:06.251497][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1
[t=00:00:06.268223][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio]
[t=00:00:06.268295][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=1
[t=00:00:06.268441][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=0000022b8fcbe260 dev=0000022bc5e759e0
[t=00:00:06.268589][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=0000022b8fcbe260 dev=0000022bc5e759e0
[t=00:00:06.268616][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(0000022b8fcbe260)]
[t=00:00:06.269911][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(0000022bc5e759e0)]
[t=00:00:06.285097][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)]
[t=00:00:06.323000][f=-000001] [Sound] [Sound::UpdateThread][6]
[t=00:00:06.324589][f=-000001] [SpringApp::Kill][3]
[t=00:00:06.325234][f=-000001] [NetProto::~CNetProtocol] [UDPConnection::Statistics]
    144 bytes sent   in 3 packets (48.000 bytes/packet)
    58 bytes recv'd in 1 packets (58.000 bytes/packet)
    {0.083x, 0.103x} relative protocol overhead {up, down}
    0 incoming chunks dropped, 0 outgoing chunks resent
    1 incoming chunks processed

[t=00:00:06.326240][f=-000001] [SpringApp::Kill][4] font=0000022b905aab40
[t=00:00:06.328465][f=-000001] [SpringApp::Kill][5]
[t=00:00:06.328901][f=-000001] [SpringApp::Kill][6]
[t=00:00:06.328946] [SpringApp::Kill][7]
[t=00:00:06.329622] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.329699] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.329740] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048}
[t=00:00:06.329777] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.329833] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144}
[t=00:00:06.329870] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.329903] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.329953] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.329992] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0}
[t=00:00:06.330065] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.330160] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072}
[t=00:00:06.330214] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {4, 1048576, 1048576}, EBO = {6, 2097152, 2097152}
[t=00:00:06.330254] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152}
[t=00:00:06.532112] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules:
[t=00:00:06.532152] [LuaSocket] TCP_CONNECT ALLOW * -1
[t=00:00:06.532175] [LuaSocket] TCP_LISTEN  ALLOW * -1
[t=00:00:06.532238] [LuaSocket] UDP_CONNECT DENY  149.56.22.68 8465
[t=00:00:06.532263] [LuaSocket] UDP_LISTEN  ALLOW * -1
[t=00:00:06.532765] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>]
[t=00:00:06.532864] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=0)] #archives[section]=0 #files[section]=0
[t=00:00:06.532902] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=1)] #archives[section]=0 #files[section]=0
[t=00:00:06.532959] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=2)] #archives[section]=1 #files[section]=189
[t=00:00:06.533007] [VFS]   archive=C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (0000022b905a6850)
[t=00:00:06.533239] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=3)] #archives[section]=0 #files[section]=0
[t=00:00:06.533282] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=4)] #archives[section]=0 #files[section]=189
[t=00:00:06.533343] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=5)] #archives[section]=0 #files[section]=0
[t=00:00:06.533380] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=6)] #archives[section]=0 #files[section]=0
[t=00:00:06.533416] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=7)] #archives[section]=0 #files[section]=0
[t=00:00:06.533741] [VFS] [SpringVFS::DeleteArchives<this=0000022bc5e354f0>(section=8)] #archives[section]=0 #files[section]=0
[t=00:00:06.534139] [SpringApp::Kill][8]
[t=00:00:06.534198] Error: [Watchdog::DeregisterThread] invalid thread number 0
[t=00:00:06.534260] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6ae2b04d0 (joinable=1)
[t=00:00:06.534298] [WatchDog::Uninstall][2]
[t=00:00:07.155393] [WatchDog::Uninstall][3]
[t=00:00:07.155579] [SpringApp::Kill][9]