Open Chobbyla opened 4 months ago
infolog_full.txt (truncated):
[t=00:00:00.001120] Using writeable configuration source: "C:\gogor\steamapps\common\Zero-K\_springsettings.cfg" Failed rotating the log file [t=00:00:02.988597] LogOutput initialized. Logging to C:\gogor\steamapps\common\Zero-K\infolog.txt [t=00:00:02.988746] ============== <Log Sections ([A]vailable, [E]nabled)> ============== [t=00:00:02.988840] [A] ArchiveScanner [A] AutohostInterface [A] BumpWater [A] CSMFGroundTextures [A] CregSerializer [A] DynWater [A] Font [A] GameServer [A] GroundMoveType [A] KeyBindings [A] LuaSocket [A] Model [A] Net [A] Path [A] Piece [A] RoamMeshDrawer [A] Shader [A] SkyBox [A] Sound [A] Texture [A] VFS [E] Sound (Notice) [E] VFS (Info) [t=00:00:02.988895] [t=00:00:02.988921] Enable or disable log sections using the LogSections configuration key [t=00:00:02.988949] or the SPRING_LOG_SECTIONS environment variable (both comma separated). [t=00:00:02.988974] Use "none" to disable the default log sections. [t=00:00:02.989019] ============== </Log Sections> ============== [t=00:00:02.989048] ============== <User Config> ============== [t=00:00:02.989501] AnimationMT = 0 [t=00:00:02.989534] BumpWaterDepthBits = 16 [t=00:00:02.989575] BumpWaterReflection = 0 [t=00:00:02.989606] BumpWaterRefraction = 0 [t=00:00:02.989630] BumpWaterShoreWaves = 0 [t=00:00:02.989654] BumpWaterTexSizeReflection = 64 [t=00:00:02.989685] CamFreeScrollSpeed = 50 [t=00:00:02.989707] CamMode = 1 [t=00:00:02.989733] CubeTexSizeReflection = 64 [t=00:00:02.989791] CubeTexSizeSpecular = 64 [t=00:00:02.989816] DualScreenMiniMapOnLeft = 1 [t=00:00:02.989853] EdgeMoveDynamic = 0 [t=00:00:02.989872] EdgeMoveWidth = 0.003 [t=00:00:02.989892] FPSFOV = 90 [t=00:00:02.989909] FPSScrollSpeed = 50 [t=00:00:02.989929] FontSize = 18 [t=00:00:02.989944] Fullscreen = 0 [t=00:00:02.989963] GrassDetail = 0 [t=00:00:02.989986] GroundDecals = 1 [t=00:00:02.990002] GroundDetail = 70 [t=00:00:02.990017] HangTimeout = 30 [t=00:00:02.990057] HardwareCursor = 1 [t=00:00:02.990077] InitialNetworkTimeout = 0 [t=00:00:02.990100] InputTextGeo = 0.34785295 0.18561338 0.02 0.31029412 [t=00:00:02.990136] LinkIncomingMaxPacketRate = 512 [t=00:00:02.990170] LinkIncomingPeakBandwidth = 65536 [t=00:00:02.990192] LinkIncomingSustainedBandwidth = 65536 [t=00:00:02.990214] LinkOutgoingBandwidth = 131072 [t=00:00:02.990237] LuaGarbageCollectionMemLoadMult = 2.5 [t=00:00:02.990260] LuaGarbageCollectionRunTimeMult = 1.5 [t=00:00:02.990303] MSAALevel = 8 [t=00:00:02.990322] MaxParticles = 50000 [t=00:00:02.990339] MaxSounds = 32 [t=00:00:02.990359] MaximumTransmissionUnit = 0 [t=00:00:02.990380] MiddleClickScrollSpeed = -0.0015 [t=00:00:02.990416] MiniMapCanFlip = 1 [t=00:00:02.990433] MiniMapMarker = 0 [t=00:00:02.990452] MouseDragCircleCommandThreshold = 25 [t=00:00:02.990472] MouseDragScrollThreshold = 0 [t=00:00:02.990490] NetworkLossFactor = 1 [t=00:00:02.990526] OverheadMaxHeightFactor = 1.39999998 [t=00:00:02.990568] OverheadScrollSpeed = 50 [t=00:00:02.990588] ReconnectTimeout = 0 [t=00:00:02.990609] RotOverheadScrollSpeed = 50 [t=00:00:02.990628] RotateLogFiles = 1 [t=00:00:02.990652] ShadowMapSize = 16384 [t=00:00:02.990673] Shadows = 0 [t=00:00:02.990690] ShowClock = 0 [t=00:00:02.990708] ShowPlayerInfo = 0 [t=00:00:02.990728] SoftParticles = 2 [t=00:00:02.990748] SplashScreenDir = ./MenuLoadscreens [t=00:00:02.990773] TeamHighlight = 0 [t=00:00:02.990797] UnitIconDist = 110 [t=00:00:02.990950] UpdateBoundingVolumeMT = 0 [t=00:00:02.990982] UpdateWeaponVectorsMT = 0 [t=00:00:02.991018] UseDistToGroundForIcons = 1.10000002 [t=00:00:02.991039] UseLuaMemPools = 0 [t=00:00:02.991064] UseNetMessageSmoothingBuffer = 0 [t=00:00:02.991087] VFSCacheArchiveFiles = 0 [t=00:00:02.991111] VSync = 0 [t=00:00:02.991131] Water = 4 [t=00:00:02.991153] WindowPosY = 80 [t=00:00:02.991183] XResolutionWindowed = 1360 [t=00:00:02.991208] YResolutionWindowed = 688 [t=00:00:02.991611] ============== </User Config> ============== [t=00:00:02.991639] ============== <User System> ============== [t=00:00:02.991659] Spring Engine Version: 105.1.1-2511-g747f18b BAR105 [t=00:00:02.991688] Build Environment: gcc libstdc++ version 20230727 [t=00:00:02.991978] Compiler Version: gcc-13.2.0 [t=00:00:02.992114] Operating System: Windows 10 TBA Insider Update (build 19045) [t=00:00:02.992327] Hardware Config: Intel(R) Core(TM) i5-10210U CPU @ 1.60GHz; 8025MB RAM, 25292MB pagefile [t=00:00:02.992391] Binary Word Size: 64-bit (native) [t=00:00:02.992437] Process Clock: std::chrono::high_resolution_clock [t=00:00:02.992465] Physical CPU Cores: 4 [t=00:00:02.992484] Logical CPU Cores: 8 [t=00:00:02.992510] ============== </User System> ============== [t=00:00:02.992539] Run: thread affinity ff [t=00:00:02.993227] [good_fpu_init][STREFLOP_SSE] [t=00:00:02.993255] SSE 1.0 : 1, SSE 2.0 : 1 [t=00:00:02.993274] SSE 3.0 : 1, SSSE 3.0 : 1 [t=00:00:02.993319] SSE 4.1 : 1, SSE 4.2 : 1 [t=00:00:02.993344] SSE 4.0A: 0, SSE 5.0A: 0 [t=00:00:03.002066] [WatchDog::Install] installed (hang-timeout: 30s) [t=00:00:03.002264] [WatchDog::RegisterThread] registering controls for thread [main] [t=00:00:03.066075] [GL::CheckAvailableVideoModes] desktop={1360x768x24bpp@60Hz} current={1360x768x24bpp@60Hz} [t=00:00:03.087384] Display (Generic PnP Monitor)=1 modes=22 bounds={x=0, y=0, w=1360, h=768} [t=00:00:03.087427] [ 1] 1920x1080x24bpp@60Hz [t=00:00:03.087515] [ 2] 1680x1050x24bpp@60Hz [t=00:00:03.087550] [ 3] 1600x900x24bpp@60Hz [t=00:00:03.087574] [ 4] 1440x900x24bpp@60Hz [t=00:00:03.087604] [ 5] 1400x1050x24bpp@60Hz [t=00:00:03.087627] [ 6] 1366x768x24bpp@60Hz [t=00:00:03.087654] [ 7] 1360x768x24bpp@60Hz [t=00:00:03.087678] [ 8] 1280x1024x24bpp@60Hz [t=00:00:03.087712] [ 9] 1280x960x24bpp@60Hz [t=00:00:03.087735] [10] 1280x800x24bpp@60Hz [t=00:00:03.087754] [11] 1280x768x24bpp@60Hz [t=00:00:03.087775] [12] 1280x720x24bpp@60Hz [t=00:00:03.087818] [13] 1280x600x24bpp@60Hz [t=00:00:03.087841] [14] 1152x864x24bpp@60Hz [t=00:00:03.087862] [15] 1024x768x24bpp@60Hz [t=00:00:03.087883] [16] 800x600x24bpp@60Hz [t=00:00:03.087906] [17] 640x480x24bpp@60Hz [t=00:00:03.087931] [18] 640x400x24bpp@60Hz [t=00:00:04.038801] [GR::CreateSDLWindow] using 8x anti-aliasing and 24-bit depth-buffer (PF="SDL_PIXELFORMAT_RGB888") for main window [t=00:00:04.044725] [GR::SetWindowAttributes][1] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1360,688> [t=00:00:04.045066] [GR::SetWindowAttributes][2] cfgFullScreen=0 numDisplays=1 winPos=<0,80> newRes=<1360,688> [t=00:00:04.290788] [GR::LogVersionInfo] [t=00:00:04.290830] SDL version : 2.0.18 (linked) / 2.0.18 (compiled) [t=00:00:04.290852] GL version : 4.6.0 NVIDIA 472.19 [t=00:00:04.290872] GL vendor : NVIDIA Corporation [t=00:00:04.290891] GL renderer : NVIDIA GeForce MX330/PCIe/SSE2 [t=00:00:04.290910] GLSL version: 4.60 NVIDIA [t=00:00:04.290929] GLEW version: 2.1.0 [t=00:00:04.290982] GPU memory : 2048MB (total) / 101MB (available) [t=00:00:04.291027] SDL swap-int: 1 [t=00:00:04.291045] SDL driver : windows [t=00:00:04.291062] [t=00:00:04.291080] Initialized OpenGL Context: 4.6 (Compat) [t=00:00:04.291100] GLSL shader support : 1 [t=00:00:04.291119] GL4 support : 1 [t=00:00:04.291137] FBO extension support : 1 [t=00:00:04.291417] NVX GPU mem-info support : 1 [t=00:00:04.291450] ATI GPU mem-info support : 0 [t=00:00:04.291485] Texture clamping to edge : 1 [t=00:00:04.291539] NPOT-texture support : 1 (1) [t=00:00:04.291567] S3TC/DXT1 texture support : 1/1 [t=00:00:04.291593] texture query-LOD support : 1 (1) [t=00:00:04.291615] MSAA frame-buffer support : 1 (1) [t=00:00:04.291635] Z-buffer depth : 32 (-) [t=00:00:04.291671] primitive-restart support : 1 (1) [t=00:00:04.291698] clip-space control support: 1 (1) [t=00:00:04.291723] seamless cube-map support : 1 (1) [t=00:00:04.291754] frag-depth layout support : 1 (1) [t=00:00:04.291810] persistent maps support : 1 (1) [t=00:00:04.291850] explicit attribs location : 1 (1) [t=00:00:04.291880] multi draw indirect : 1 (-) [t=00:00:04.291917] array textures : 1 (-) [t=00:00:04.291944] buffer copy support : 1 (-) [t=00:00:04.291976] indirect draw : 1 (-) [t=00:00:04.292001] base instance : 1 (-) [t=00:00:04.292026] [t=00:00:04.292048] max. FBO samples : 32 [t=00:00:04.292072] max. FS/program texture slots : 32/192 [t=00:00:04.292119] max. texture size : 32768 [t=00:00:04.292165] max. texture anisotropy level : 16.000000 [t=00:00:04.292196] max. vec4 varyings/attributes : 31/16 [t=00:00:04.292225] max. draw-buffers : 8 [t=00:00:04.292256] max. rec. indices/vertices : 1048576/1048576 [t=00:00:04.292392] max. uniform buffer-bindings : 84 [t=00:00:04.292425] max. uniform block-size : 64KB [t=00:00:04.292452] max. storage buffer-bindings : 96 [t=00:00:04.292523] max. storage block-size : 2047MB [t=00:00:04.292575] [t=00:00:04.292602] enable AMD-hacks : 0 [t=00:00:04.292639] compress MIP-maps: 0 [t=00:00:04.293049] Number of compressed texture formats: 51 [t=00:00:04.293370] Compressed texture formats: GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 0x8b90, 0x8b91, 0x8b92, 0x8b93, 0x8b94, 0x8b95, 0x8b96, 0x8b97, 0x8b98, 0x8b99, GL_COMPRESSED_RGB8_ETC2, GL_COMPRESSED_SRGB8_ETC2, GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC, GL_COMPRESSED_R11_EAC, GL_COMPRESSED_SIGNED_R11_EAC, GL_COMPRESSED_RG11_EAC, GL_COMPRESSED_SIGNED_RG11_EAC, GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR. [t=00:00:04.293872] [GR::ToggleGLDebugOutput] OpenGL debug-message callback disabled [t=00:00:04.301637] [GR::UpdateGLConfigs] [t=00:00:04.301991] [VSync::SetInterval] interval=0 (disabled) [t=00:00:04.302088] [GR::UpdateGLGeometry][1] winSize=<1,1> [t=00:00:04.307868] [GR::UpdateScreenMatrices] vpx=0.000000, vpy=0.000000, vsx=1360.000000, vsy=688.000000, ssx=1360.000000, ssy=768.000000, screenPosX=0, screenPosY=0 [t=00:00:04.307929] [GR::UpdateGLGeometry][2] winSize=<1360,688> [t=00:00:04.307951] [GR::InitGLState] [t=00:00:04.308920] [GR::LogDisplayMode] display-mode set to 1360x688x24bpp@60Hz (windowed::decorated) [t=00:00:06.564525] [TexMemPool::Resize] poolSize=536870912u allocSize=0u texCount=0u [t=00:00:06.649904] [~ScopedOnceTimer][FtLibraryHandler::FontConfigInit (version 2.13.1)] 74ms [t=00:00:06.653657] [CglFont::CglShaderFontRenderer] Creating Font shaders: GLEW_ARB_explicit_attrib_location = true [t=00:00:06.773842] [Font] [CheckGenFontConfigFull] Using Fontconfig cache dir "C:/gogor/steamapps/common/Zero-K/fontcache" [t=00:00:06.774522] [Font] [CheckGenFontConfigFull] fontconfig for directory "C:\Windows\fonts" up to date [t=00:00:06.794468] [WatchDog::RegisterThread] registering controls for thread [vfsi] [t=00:00:06.821698] [DataDirLocater::FindWriteableDataDir] using writeable data-directory "C:\gogor\steamapps\common\Zero-K\" [t=00:00:06.821938] [DataDirLocater::Check] Isolation Mode! [t=00:00:06.822774] [DataDirLocater::FilterUsableDataDirs] using read-write data directory: C:\gogor\steamapps\common\Zero-K\ [t=00:00:06.823792] [DataDirLocater::FilterUsableDataDirs] using read-only data directory: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\ [t=00:00:06.958611] Scanning: C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base [t=00:00:06.970859] Scanning: C:\gogor\steamapps\common\Zero-K\maps [t=00:00:06.974480] Scanning: C:\gogor\steamapps\common\Zero-K\games [t=00:00:06.974986] Scanning: C:\gogor\steamapps\common\Zero-K\packages [t=00:00:07.050946] [~ScopedOnceTimer][CArchiveScanner::ScanAllDirs] 92ms [t=00:00:07.051576] [VFS] [SpringVFS::ReserveArchives<this=00000223e4c83ad0>] [t=00:00:07.052833] [VFS] [SpringVFS::AddArchive<this=00000223e4c83ad0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:07.074085] [VFS] [VFSHandler::SetGlobalInstanceRaw] handler=00000223e4c83ad0 (SpringVFS) global=0000000000000000 (null) [t=00:00:07.074163] [WatchDog::DeregisterThread] deregistering controls for thread [vfsi] [t=00:00:08.736237] [ThreadPool::SetThreadCount][1] wanted=4 current=1 maximum=8 (init=1) [t=00:00:08.742149] [ThreadPool::SetThreadCount][2] workers=3 [t=00:00:08.760389] [Threading] Worker 2 thread CPU affinity mask set: 0x2 [t=00:00:08.776900] [Threading] Worker 1 thread CPU affinity mask set: 0x1 [t=00:00:08.778199] [Threading] Worker 3 thread CPU affinity mask set: 0x4 [t=00:00:08.778516] [Threading] Main thread CPU affinity mask set: 0xf8 [t=00:00:08.781720][f=-000001] [~ScopedOnceTimer][ISound::Init::New] 0ms [t=00:00:08.783757][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (1.9ms) [t=00:00:08.784372][f=-000001] [Sound] [Sound::UpdateThread][1] cfgMaxSounds=32 [t=00:00:08.784565][f=-000001] [WatchDog::RegisterThread] registering controls for thread [audio] [t=00:00:08.784682][f=-000001] [Sound] [Sound::InitThread][1] [t=00:00:08.785272][f=-000001] [Sound] [Sound::OpenLoopbackDevice] UseSDLAudio is set, rendering openal-soft audio to SDL buffer and let SDL audio handle the hardware [t=00:00:08.860975][f=-000001] [Sound] [Sound::OpenLoopbackDevice] SDL audio device(s): [t=00:00:08.861050][f=-000001] [Sound] [Sound::OpenLoopbackDevice] * "0" "Динамики (Realtek(R) Audio)" [t=00:00:08.861089][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening default device [t=00:00:08.888213][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (105.2ms) [t=00:00:08.998392][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (216.6ms) [t=00:00:09.103642][f=-000001] [Sound] [Sound::OpenLoopbackDevice] opening loopback device [t=00:00:09.107015][f=-000001] [Sound] [ISound::Initialize] spawning sound-thread (325.2ms) [t=00:00:09.144799][f=-000001] [Sound] [Sound::OpenLoopbackDevice] device=00000223e4cc1e60(default) context=00000223e4cbf210 numChannels=2 frameSize=8 [t=00:00:09.144908][f=-000001] [Sound] [Sound::InitThread][4][OpenAL API Info] [t=00:00:09.145292][f=-000001] [Sound] Vendor: OpenAL Community [t=00:00:09.145338][f=-000001] [Sound] Version: 1.1 ALSOFT 1.21.0 [t=00:00:09.145367][f=-000001] [Sound] Renderer: OpenAL Soft [t=00:00:09.145481][f=-000001] [Sound] AL Extensions: AL_EXT_ALAW AL_EXT_BFORMAT AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_BFORMAT AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_EXT_SOURCE_RADIUS AL_EXT_STEREO_ANGLES AL_LOKI_quadriphonic AL_SOFT_bformat_ex AL_SOFTX_bformat_hoa AL_SOFT_block_alignment AL_SOFTX_callback_buffer AL_SOFTX_convolution_reverb AL_SOFT_deferred_updates AL_SOFT_direct_channels AL_SOFT_direct_channels_remix AL_SOFT_effect_target AL_SOFT_events AL_SOFTX_filter_gain_ex AL_SOFT_gain_clamp_ex AL_SOFT_loop_points AL_SOFTX_map_buffer AL_SOFT_MSADPCM AL_SOFT_source_latency AL_SOFT_source_length AL_SOFT_source_resampler AL_SOFT_source_spatialize [t=00:00:09.145603][f=-000001] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_device_clock ALC_SOFT_HRTF ALC_SOFT_loopback ALC_SOFT_loopback_bformat ALC_SOFT_output_limiter ALC_SOFT_pause_device [t=00:00:09.145674][f=-000001] [Sound] Devices: [t=00:00:09.152564][f=-000001] [Sound] [OpenAL Soft on Динамики (Realtek(R) Audio)] [t=00:00:09.152867][f=-000001] [Sound] [Sound::GetMaxMonoSources] #attribs=29 [t=00:00:09.153030][f=-000001] [Sound] [Sound::GetMaxMonoSources] {cfg,alc}MaxSounds={32,255} [t=00:00:09.164543][f=-000001] [Sound] EFX Enabled: yes [t=00:00:09.164614][f=-000001] [Sound] [Sound::UpdateThread][2] [t=00:00:09.218311][f=-000001] [~ScopedOnceTimer][ISound::Init::Dev] 436ms [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:32:DumpVersion():libcurl 7.86.0 OpenSSL/3.0.7 (Schannel) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:80:ConfigureCertificates():CURLOPT_CAINFO is nullptr (can be overriden by PRD_SSL_CERT_FILE env variable) [Info] /spring/tools/pr-downloader/src/Downloader/CurlWrapper.cpp:82:ConfigureCertificates():CURLOPT_CAPATH is nullptr (can be overriden by PRD_SSL_CERT_DIR env variable) [Info] /spring/tools/pr-downloader/src/FileSystem/FileSystem.cpp:203:setWritePath():Using filesystem-writepath: C:\gogor\steamapps\common\Zero-K [Info] /spring/tools/pr-downloader/src/pr-downloader.cpp:187:DownloadSetConfig():Free disk space: 20735 MB [t=00:00:09.267414][f=-000001] [StartScript] Loading StartScript from: C:\gogor\steamapps\common\Zero-K\_script.txt [t=00:00:09.275502][f=-000001] [CPreGame] using server IP 127.0.0.1 and port 0 [t=00:00:09.275569][f=-000001] [NetProto::InitLocalClient] connecting to local server [t=00:00:09.776696][f=-000001] [PreGame::AddMapArchivesToVFS][server=0000000000000000] using map "TitanDuel 2.2" (loaded=0 cached=0) [t=00:00:09.778435][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000223e4c83ad0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:09.780769][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000223e4c83ad0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:09.784084][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:09.784447][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:09.787774][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:09.788725][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:09.789654][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:09.789803][f=-000001] [PreGame::StartServer] mod-checksum=c62c7ff66b7523b518961a2a8c8d5129541a87838eb89edb1796779667c5a5378a186c552613d00acea713944d20d1293860a8cd3ab8fcc536de1f64363957cf map-checksum=2bf631644636b4dd74bc635dad7031f8e462e7fb2ad9d3ad2e70eb952352ad7753174a15d1dde62f6e2e7e2e98416fa7429ad1bde98ca8c369080fd3875d6d09 Fontconfig error: Cannot load default config file [t=00:00:09.796627][f=-000001] Warning: [UDPListener::TryBindSocket] opening socket on loopback address, other users will not be able to connect! [t=00:00:09.797061][f=-000001] [UDPListener::TryBindSocket] binding UDP socket to IPv4-address 127.0.0.1 (127.0.0.1) on port 0 [t=00:00:09.797126][f=-000001] [UDPListener] successfully bound socket on port 58105 [t=00:00:09.808733][f=-000001] [GameServer] Initialize: thread affinity ff [t=00:00:09.811434][f=-000001] [~ScopedOnceTimer][PreGame::StartServer] 535ms [t=00:00:10.291599][f=-000001] [PreGame::AddMapArchivesToVFS][server=00000223e51374f0] using map "TitanDuel 2.2" (loaded=1 cached=0) [t=00:00:10.297401][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000223e4c83ad0>(arName="TitanDuel 2.2", overwrite=false)] section=1 cached=0 [t=00:00:10.299090][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000223e4c83ad0>(arName="Map Helper v1", overwrite=false)] section=2 cached=0 [t=00:00:10.299889][f=-000001] [PreGame::AddModArchivesToVFS][server=00000223e51374f0] using game "Zero-K v1.12.5.1" (loaded=0 cached=0) [t=00:00:10.305799][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000223e4c83ad0>(arName="Zero-K v1.12.5.1", overwrite=false)] section=0 cached=0 [t=00:00:10.392897][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000223e4c83ad0>(arName="Spring content v1", overwrite=false)] section=2 cached=0 [t=00:00:10.394174][f=-000001] [VFS] [SpringVFS::AddArchive<this=00000223e4c83ad0>(arName="Spring Bitmaps", overwrite=false)] section=2 cached=0 [t=00:00:10.411317][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:10.411599][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:10.413796][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:10.414500][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:10.415604][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:10.422704][f=-000001] [CDemoRecorder::WriteSetupText] SetupText="W2dhbWVdCnsKW2FsbHl0ZWFtMV0KewpudW1hbGxpZXM9MDsKfQpbdGVhbTBdCnsKYWxseXRlYW09MDsKdGVhbWxlYWRlcj0wOwpyZ2Jjb2xvcj0wLjk5NjA5Mzc1IDAuNTQ2ODc1IDA7Cn0KW2FsbHl0ZWFtMF0KewpudW1hbGxpZXM9MDsKfQpbbW9kb3B0aW9uc10Kewp9CltwbGF5ZXIwXQp7CnJhbms9MDsKdGVhbT0wOwpuYW1lPUhqa2lhOwppc2Zyb21kZW1vPTA7Cn0KW2FpMF0Kewp0ZWFtPTE7CmlzZnJvbWRlbW89MDsKaG9zdD0wOwpuYW1lPUFJOiBFYXN5ICgxKTsKdmVyc2lvbj1zdGFibGU7CnNob3J0bmFtZT0xMDUyMTg4Q2lyY3VpdEFJRWFzeTY0Owp9Clt0ZWFtMV0KewphbGx5dGVhbT0xOwp0ZWFtbGVhZGVyPTA7CnJnYmNvbG9yPTAuOTk2MDkzNzUgMC41NDY4NzUgMDsKfQppc2hvc3Q9MTsKaG9zdGlwPTEyNy4wLjAuMTsKbnVtdXNlcnM9MjsKc3RhcnRwb3N0eXBlPTI7CmdhbWV0eXBlPVplcm8tSyB2MS4xMi41LjE7Cm1hcG5hbWU9VGl0YW5EdWVsIDIuMjsKbXlwbGF5ZXJuYW1lPUhqa2lhOwpudW1wbGF5ZXJzPTE7CmdhbWVzdGFydGRlbGF5PTA7Cm5vaGVscGVyYWlzPTA7Cmhvc3Rwb3J0PTA7Cn0K" [t=00:00:10.425084][f=-000001] [PreGame::GameDataReceived] recording demo to "C:\gogor\steamapps\common\Zero-K\demos\2024-06-14_15-32-11-824_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" [t=00:00:10.425363][f=-000001] [~ScopedOnceTimer][PreGame::GameDataReceived] 611ms [t=00:00:10.428222][f=-000001] [PreGame::UpdateClientNet] received local player number 0 (team 0, allyteam 0), creating LoadScreen [t=00:00:10.751029][f=-000001] forceSingleThreaded, false [t=00:00:10.783752][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:10.784357][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:10.788614][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:10.791056][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:10.792824][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:10.867806][f=-000001] [LuaIntro] Searching for new Widgets [t=00:00:10.867856][f=-000001] [LuaIntro] Scanning: LuaIntro/Addons/ [t=00:00:10.868414][f=-000001] [LuaIntro] Scanning: LuaIntro/Widgets/ [t=00:00:10.868743][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemAddons/ [t=00:00:10.869195][f=-000001] [LuaIntro] Scanning: LuaIntro/SystemWidgets/ [t=00:00:10.870665][f=-000001] [LuaIntro] Scanning: LuaIntro/chili/ [t=00:00:10.883916][f=-000001] [LuaIntro] Found new widget "SpringLogo" [t=00:00:10.885947][f=-000001] [LuaIntro] Found new widget "LoadTexture" [t=00:00:10.886950][f=-000001] [LuaIntro] Found new widget "LoadProgress" [t=00:00:10.890841][f=-000001] [LuaIntro] Found new widget "Main" [t=00:00:10.896820][f=-000001] [LuaIntro] Found new widget "Music" [t=00:00:10.902422][f=-000001] [LuaIntro] Found new widget "WM Stuff" [t=00:00:10.902501][f=-000001] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown [t=00:00:10.904561][f=-000001] [LuaIntro] Loading widget: WM Stuff <wm.lua> [t=00:00:10.913341][f=-000001] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua> [t=00:00:10.937085][f=-000001] [LuaIntro] Loading widget: Main <main.lua> [t=00:00:10.951716][f=-000001] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua> [t=00:00:10.952355][f=-000001] [LuaIntro] LuaIntro v1.0 (Lua 5.1 with Recoil-specific changes) [t=00:00:10.955932][f=-000001] [LoadScreen::Init] single-threaded [t=00:00:10.956009][f=-000001] [WatchDog::RegisterThread] registering controls for thread [load] [t=00:00:10.956501][f=-000001] [Game::Load][1] globalQuit=0 threaded=0 [t=00:00:10.956576][f=-000001] [LoadScreen::SetLoadMessage] text="Parsing Map Information" [t=00:00:12.214447][f=-000001] [LoadScreen::SetLoadMessage] text="Loading SMF" [t=00:00:12.684621][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Map (42 MB)" [t=00:00:13.095801][f=-000001] Warning: [CSMFReadMap::CreateSplatDetailTextures] Invalid SMF splatDetailTex maps/splattex.tga. Creating fallback texture [t=00:00:16.639446][f=-000001] [~ScopedOnceTimer][Game::LoadMap] 5682ms [t=00:00:16.736629][f=-000001] [LoadScreen::SetLoadMessage] text="Loading GameData Definitions" [t=00:00:16.775556][f=-000001] [CAS::GASCB] Archive file="titanduel_2.2.sd7" cs="e903523bf3b087f55fcd386adbc6d1153d5a5632d707248d6b1e401c074be09e2bcf9c101722c2cc8f189a0c8c3249d4449f57644ea0d8d510509000b4abc7b3" [t=00:00:16.775867][f=-000001] [CAS::GASCB] Archive file="maphelper.sdz" cs="c2f5635fb58633282b715b3776b6e0edd938b1c9fddef720456eab8924194de978d8d605c6ff24e3e136e42214732673060586d9a72c701679589fd333f6aaba" [t=00:00:16.778048][f=-000001] [CAS::GASCB] Archive file="72725e4feb8b22e7298c533536f89296.sdp" cs="be0a01878cd09901a255866d24c8d06cb3845a95d050b169cb9ba8926848418ee486d3581e746f6f73c42af47ebd4627673a42b9475a3b6ae57dfef9bba67d11" [t=00:00:16.778429][f=-000001] [CAS::GASCB] Archive file="springcontent.sdz" cs="9579ba863e4281b096f5375c12fdcd537e22f8e579024e08152359dc90769cb2e5641d731d2b18f2e7d140f041a65824890758117b6b2e93430d3f4e9208773b" [t=00:00:16.778739][f=-000001] [CAS::GASCB] Archive file="bitmaps.sdz" cs="ed5fc4f7d9e73b042c36ab1bbab84c1699bc25f327ea61bac92e86d89ffb780b8bfaa27e254ca7975ab27990723bcf2ad65db2650689e93c90aeded31f975de5" [t=00:00:17.250872][f=-000001] Loading UnitDefs_posts [t=00:00:17.714553][f=-000001] Loading FeatureDefs_posts [t=00:00:17.802880][f=-000001] Loading WeaponDefs_posts [t=00:00:17.913559][f=-000001] Loading ArmorDefs_posts [t=00:00:17.968443][f=-000001] [~ScopedOnceTimer][[defs.lua] loading all *Defs tables:] 1186ms [t=00:00:18.163614][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (GameData)] 1524ms [t=00:00:18.165522][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Radar Icons" [t=00:00:19.219087][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Sound Definitions" [t=00:00:19.234808][f=-000001] [Sound] Warning: [LoadSoundDefsImpl] sound incomingchat is missing file tag (ignoring) [t=00:00:19.249119][f=-000001] [Sound] [LoadSoundDefsImpl] parsed 378 sounds from gamedata/sounds.lua [t=00:00:19.250908][f=-000001] [~ScopedOnceTimer][Game::LoadDefs (Sound)] 31ms [t=00:00:19.250956][f=-000001] [Game::Load][2] globalQuit=0 forcedQuit=0 [t=00:00:19.251076][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Smooth Height Mesh" [t=00:00:19.258661][f=-000001] [LoadScreen::SetLoadMessage] text="Creating QuadField & CEGs" [t=00:00:19.264583][f=-000001] [Init] number of ArmorDefs: 5 [t=00:00:19.265342][f=-000001] Warning: [Init] UnitDef "chicken" in ArmorDef "else" already belongs to ArmorDef category 1! [t=00:00:19.755881][f=-000001] [RegisterModelFormats] supported (Assimp) model formats: *.3ds;*.blend;*.dae;*.lwo;*.obj; [t=00:00:19.809820][f=-000001] [LoadScreen::SetLoadMessage] text="Creating Unit Textures" [t=00:00:20.081061][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass100.bmp" (loaded=0) [t=00:00:20.082738][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass200.bmp" (loaded=0) [t=00:00:20.084735][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/glass300.bmp" (loaded=0) [t=00:00:20.087352][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise100.bmp" (loaded=0) [t=00:00:20.088368][f=-000001] Error: [BMP::Load] invalid bitmap "unittextures/tatex/graynoise200.bmp" (loaded=0) ------- TRUNCATED ------- [t=00:00:55.737540][f=-000001] Loaded widget: Map Edge Extension <map_edge_extension.lua> [t=00:00:55.739936][f=-000001] Loaded widget: Lua Metal Decals <gfx_dynamic_metal.lua> [t=00:00:55.740592][f=-000001] Loaded widget: AllyCursors <gui_ally_cursors.lua> [t=00:00:55.741228][f=-000001] Loaded widget: Building Starter <unit_building_starter.lua> [t=00:00:55.741741][f=-000001] Loaded widget: Gadget Icons <api_gadget_icons.lua> [t=00:00:55.742305][f=-000001] Loaded widget: Rank Icons 2 <unit_rank_icons.lua> [t=00:00:55.742902][f=-000001] Loaded widget: Selection Send <api_selectionsend.lua> [t=00:00:55.743437][f=-000001] Loaded widget: Shield Guard <unit_shield_guard.lua> [t=00:00:55.743896][f=-000001] Loaded widget: Disable Bad Widgets <api_widget_disabler.lua> [t=00:00:55.744675][f=-000001] Loaded widget: State Icons <unit_state_icons.lua> [t=00:00:55.745272][f=-000001] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua> [t=00:00:55.745797][f=-000001] allyUnitColor, 0.59803921, 0.71568626, 1 [t=00:00:55.745844][f=-000001] myUnitColor, 0.59803921, 0.99019611, 0.59803921 [t=00:00:55.745873][f=-000001] enemyUnitColor, 1, 0.627451, 0.627451 [t=00:00:55.746082][f=-000001] Loaded widget: Highlight Unit GL4 v2 <gui_highlight_unit_gl4.lua> [t=00:00:55.746615][f=-000001] Loaded widget: LupsManager <gfx_lups_manager.lua> [t=00:00:55.747516][f=-000001] Loaded widget: Smoke Signals <gfx_lups_smokesignal.lua> [t=00:00:55.748054][f=-000001] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua> [t=00:00:55.748684][f=-000001] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua> [t=00:00:55.750126][f=-000001] Loaded widget: Newton Firezone <cmd_newton_firezone.lua> [t=00:00:55.751269][f=-000001] Loaded widget: Vertical Line on Radar Dots v2 <gui_vertlineaid.lua> [t=00:00:55.752125][f=-000001] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua> [t=00:00:55.761351][f=-000001] Loaded widget: Chili Crude Player List <gui_chili_crudeplayerlist.lua> [t=00:00:55.762391][f=-000001] Loaded widget: Chili Docking <api_chili_docking.lua> [t=00:00:55.776814][f=-000001] Loaded widget: Chili Pro Console <gui_chili_proconsole_test.lua> [t=00:00:55.777822][f=-000001] Loaded widget: HUD Presets <gui_hud_presets.lua> [t=00:00:55.779050][f=-000001] Loaded widget: Persistent Build Height <gui_persistent_build_height.lua> [t=00:00:55.783687][f=-000001] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua> [t=00:00:55.784376][f=-000001] Loaded widget: Image Preloader <dbg_img_preload.lua> [t=00:00:55.791146][f=-000001] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua> [t=00:00:55.792010][f=-000001] Loaded widget: Custom Markers <gui_custom_markers.lua> [t=00:00:55.792681][f=-000001] Mex Placement Initialised with 32 spots. [t=00:00:55.794963][f=-000001] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua> [t=00:00:55.796655][f=-000001] Loaded widget: Default Group Recall Fix <gui_group_recall_fix.lua> [t=00:00:55.799498][f=-000001] Loaded widget: Select Keys <gui_selectkeys.lua> [t=00:00:55.800445][f=-000001] Loaded widget: Start Boxes <minimap_startbox_new.lua> [t=00:00:55.801007][f=-000001] Loaded widget: Galaxy Battle Handler <mission_galaxy_battle_handler.lua> [t=00:00:55.814178][f=-000001] Loaded widget: Chili Share menu v1.24 <gui_chili_share.lua> [t=00:00:55.817175][f=-000001] Loaded widget: Contrast Adaptive Sharpen <gfx_cas.lua> [t=00:00:55.823098][f=-000001] Loaded widget: Pause Screen <gui_pausescreen.lua> [t=00:00:55.823773][f=-000001] Loaded widget: Restricted Zones <gui_restrictedzones.lua> [t=00:00:55.824280][f=-000001] Loaded widget: Jumpjet GUI <gui_jumpjets.lua> [t=00:00:55.824795][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredModelRendering is required [t=00:00:55.826544][f=-000001] [BloomShader::Initialize] removing widget, AllowDeferredMapRendering is required [t=00:00:55.860749][f=-000001] Loaded widget: Bloom Shader Deferred <gfx_bloom_shader_deferred.lua> [t=00:00:55.861495][f=-000001] SSAO: Deferred rendering not found, disabling. [t=00:00:55.863857][f=-000001] Loaded widget: ssao 3 <gfx_ssao.lua> [t=00:00:55.865312][f=-000001] Loaded widget: CustomFormations2 <cmd_customformations2.lua> [t=00:00:55.866227][f=-000001] SetSunLighting [t=00:00:55.867490][f=-000001] Loaded widget: Sun and Atmosphere Handler <gfx_sun_and_atmosphere.lua> [t=00:00:55.893948][f=-000001] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua> [t=00:00:55.894667][f=-000001] Loaded widget: Font Cache <api_font_cache.lua> [t=00:00:55.895436][f=-000001] Lua garbage collection rate: 30/s [t=00:00:55.895480][f=-000001] Loaded widget: GC Control <api_gc_control.lua> [t=00:00:55.902630][f=-000001] Loaded widget: Layout Handler <cmd_layout_handler.lua> [t=00:00:55.903704][f=-000001] Loaded widget: Text To Speech Control <snd_text_to_speech.lua> [t=00:00:55.906493][f=-000001] Loaded widget: Color Blindness Correction <gfx_color_blindness_correction.lua> [t=00:00:55.907448][f=-000001] Loaded widget: UnitResurrected callin <api_callin_rez.lua> [t=00:00:55.910170][f=-000001] Loaded widget: Loading failure pop-up <init_load_errors.lua> [t=00:00:55.918165][f=-000001] Writing last game win data [t=00:00:55.929944][f=-000001] LuaUI v0.3 [t=00:00:56.238020][f=-000001] [Game::Load][7] globalQuit=1 forcedQuit=0 [t=00:00:56.320388][f=-000001] [Game::Load][8] globalQuit=1 forcedQuit=0 [t=00:00:56.320479][f=-000001] [LoadScreen::SetLoadMessage] text="Loading Skirmish AIs" [t=00:00:56.323044][f=-000001] [EOH::CreateSkirmishAI(id=0)] [t=00:00:56.326421][f=-000001] [AIWrapper::PreInit][AI=0 team=1] creating callbacks [t=00:00:56.332322][f=-000001] Skirmish AI <Circuit Easy-stable>: 1.2.10 [t=00:00:56.342258][f=-000001] Skirmish AI <Circuit Easy-stable>: AngelScript Rules! [t=00:00:56.342939][f=-000001] Skirmish AI <Circuit Easy-stable>: Loading the Terrain-Map ... [t=00:00:56.342991][f=-000001] Skirmish AI <Circuit Easy-stable>: Water Damage: 0.000000 [t=00:00:56.343516][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Block Size: 64 [t=00:00:56.343541][f=-000001] Skirmish AI <Circuit Easy-stable>: Sector-Map Size: 6400 (x80, z80) [t=00:00:56.350091][f=-000001] Skirmish AI <Circuit Easy-stable>: Determining Usable Terrain for all units ... [t=00:00:56.362149][f=-000001] Skirmish AI <Circuit Easy-stable>: Map Land Percent: 98.15% [t=00:00:56.362187][f=-000001] Skirmish AI <Circuit Easy-stable>: Minimum Elevation: -105.00 [t=00:00:56.362264][f=-000001] Skirmish AI <Circuit Easy-stable>: Maximum Elevation: 359.70 [t=00:00:56.362305][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(-0.000000 / any) Is buildable across 95.718750% of the map. (used by 33 unit-defs) [t=00:00:56.362360][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 36 unit-defs) [t=00:00:56.362427][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / any) Is buildable across 100.000000% of the map. (used by 40 unit-defs) [t=00:00:56.362480][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -15.000000) Is buildable across 0.265625% of the map. (used by 2 unit-defs) [t=00:00:56.362532][f=-000001] Skirmish AI <Circuit Easy-stable>: Immobile-Type: Min/Max Elevation=(any / -10.000000) Is buildable across 0.281250% of the map. (used by 1 unit-defs) [t=00:00:56.370041][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(0.41)) Move-Data used:'akbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 351 unit-defs) [t=00:00:56.370169][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -15.00) Max Slope=(1.00)) Move-Data used:'boat5' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 6 unit-defs) [t=00:00:56.377362][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.41)) Move-Data used:'kbot4' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 32 unit-defs) [t=00:00:56.385129][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.41)) Move-Data used:'bhover5' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 5 unit-defs) [t=00:00:56.393529][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-5000.00 / any) Max Slope=(1.00)) Move-Data used:'atkbot3' Has 1 Map-Area(s) occupying 100.00% of the map. (used by 4 unit-defs) [t=00:00:56.402153][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot4' Has 1 Map-Area(s) occupying 96.12% of the map. (used by 10 unit-defs) [t=00:00:56.410584][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(1.00)) Move-Data used:'tkbot2' Has 1 Map-Area(s) occupying 96.00% of the map. (used by 4 unit-defs) [t=00:00:56.417207][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / any) Max Slope=(0.11)) Move-Data used:'hover3' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 13 unit-defs) [t=00:00:56.424602][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-16.00 / any) Max Slope=(0.41)) Move-Data used:'skbot2' Has 1 Map-Area(s) occupying 85.08% of the map. (used by 3 unit-defs) [t=00:00:56.424759][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(any / -5.00) Max Slope=(1.00)) Move-Data used:'boat4' Has 0 Map-Area(s) occupying 0.00% of the map. (used by 8 unit-defs) [t=00:00:56.431365][f=-000001] Skirmish AI <Circuit Easy-stable>: Mobile-Type: Min/Max Elevation=(-22.00 / any) Max Slope=(0.11)) Move-Data used:'tank4' Has 3 Map-Area(s) occupying 72.92% of the map. (used by 21 unit-defs) [t=00:00:56.559311][f=-000001] Skirmish AI <Circuit Easy-stable>: No config file! (LuaRules/Configs/1052188CircuitAIEasy64/stable/TitanDuel_2.2.json) [t=00:00:56.563018][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\gogor\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\behaviour.json [t=00:00:56.571386][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\gogor\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\block_map.json [t=00:00:56.572605][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\gogor\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\build_chain.json [t=00:00:56.574479][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\gogor\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\commander.json [t=00:00:56.578211][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\gogor\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\economy.json [t=00:00:56.579323][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\gogor\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\factory.json [t=00:00:56.589183][f=-000001] Skirmish AI <Circuit Easy-stable>: Load config: C:\gogor\steamapps\common\Zero-K\AI\Skirmish\1052188CircuitAIEasy64\stable\config\response.json [t=00:00:56.644847][f=-000001] Skirmish AI <Circuit Easy-stable>: Circuit Easy 1.2.10 (0) Initialized! [t=00:00:56.645900][f=-000001] [AIWrapper::SendUnitEvents][AI=0 team=1] numUnits=0 [t=00:00:56.645980][f=-000001] [~ScopedOnceTimer][Game::LoadSkirmishAIs] 325ms [t=00:00:56.680669][f=-000001] [LuaMemPool::LogStats][handle=LuaIntro (unsynced)] index=1 numAllocs{int+, int-, ext, int_p}={0, 0, 10847, 0.0} allocedSize{int+, int-, ext}={0, 0, 1873501}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.6265} [t=00:00:56.691030][f=-000001] [SpringApp::Kill][1] fromRun=1 [t=00:00:56.691072][f=-000001] [ThreadPool::SetThreadCount][1] wanted=0 current=4 maximum=8 (init=0) [t=00:00:56.707770][f=-000001] [async=0] threads=4 tasks=132 {sum,avg}{exec,wait}time={{2739.999, 20.758}, {158.240, 1.199}}ms [t=00:00:56.707816][f=-000001] thread=1 tasks=44 {sum,min,max,avg}{exec,wait}time={{972.115, 0.001, 147.387, 22.094}, {35.518, 0.000, 15.171, 0.807}}ms [t=00:00:56.707849][f=-000001] thread=2 tasks=44 {sum,min,max,avg}{exec,wait}time={{896.572, 0.000, 138.351, 20.377}, {33.470, 0.001, 4.508, 0.761}}ms [t=00:00:56.707890][f=-000001] thread=3 tasks=44 {sum,min,max,avg}{exec,wait}time={{871.312, 0.000, 145.626, 19.803}, {89.253, 0.001, 24.292, 2.028}}ms [t=00:00:56.707927][f=-000001] [async=1] threads=4 tasks=1767 {sum,avg}{exec,wait}time={{63940.652, 36.186}, {29424674.000, 16652.334}}ms [t=00:00:56.707971][f=-000001] thread=1 tasks=589 {sum,min,max,avg}{exec,wait}time={{21377.637, 0.001, 3026.959, 36.295}, {9842565.000, 5.679, 21376.137, 16710.637}}ms [t=00:00:56.708037][f=-000001] thread=2 tasks=589 {sum,min,max,avg}{exec,wait}time={{21537.725, 0.001, 3017.626, 36.567}, {9889570.000, 2.890, 21551.713, 16790.441}}ms [t=00:00:56.708104][f=-000001] thread=3 tasks=589 {sum,min,max,avg}{exec,wait}time={{21025.293, 0.001, 3019.329, 35.697}, {9692541.000, 5.671, 21023.225, 16455.928}}ms [t=00:00:56.708129][f=-000001] [ThreadPool::SetThreadCount][2] workers=0 [t=00:00:56.708146][f=-000001] [SpringApp::Kill][2] [t=00:00:56.709288][f=-000001] [Game::KillLua][0] dtor=0 loadscreen=0000000000000000 [t=00:00:56.709318][f=-000001] [Game::KillLua][1] dtor=0 luaUI=0000022415d15690 [t=00:00:56.709422][f=-000001] Start widgetHandler:Shutdown [t=00:00:56.716256][f=-000001] Shutdown - SaveOrderList Complete [t=00:00:56.717814][f=-000001] Writing last game win data [t=00:00:56.728391][f=-000001] Shutdown - SaveConfigData Complete [t=00:00:56.728441][f=-000001] Shutdown Widget - Chili Highlight [t=00:00:56.728504][f=-000001] Shutdown Widget - Draw After Chili [t=00:00:56.728536][f=-000001] Shutdown Widget - API Unit Tracker GL4 [t=00:00:56.728594][f=-000001] Shutdown Widget - EPIC Menu [t=00:00:56.733869][f=-000001] Shutdown Widget - Chili Minimap [t=00:00:56.734218][f=-000001] Shutdown Widget - Chili Widget Selector [t=00:00:56.737520][f=-000001] Shutdown Widget - Depth of Field Shader [t=00:00:56.737561][f=-000001] Shutdown Widget - Local Team Colors [t=00:00:56.737585][f=-000001] Shutdown Widget - Display Keys 2 [t=00:00:56.737662][f=-000001] Shutdown Widget - Save Game Menu [t=00:00:56.737687][f=-000001] Shutdown Widget - Highlight Model Api GL4 [t=00:00:56.737759][f=-000001] Shutdown Widget - Unit Icons [t=00:00:56.737810][f=-000001] Shutdown Widget - HealthBars [t=00:00:56.743803][f=-000001] Shutdown Widget - Noises [t=00:00:56.743843][f=-000001] Shutdown Widget - BuildETA [t=00:00:56.743873][f=-000001] Shutdown Widget - Selected Units GL4 2 [t=00:00:56.743928][f=-000001] Shutdown Widget - Win Counter [t=00:00:56.743964][f=-000001] Shutdown Widget - EndGame APM stats [t=00:00:56.747508][f=-000001] Shutdown Widget - Initial Queue ZK [t=00:00:56.747547][f=-000001] Shutdown Widget - Modular Comm Info [t=00:00:56.747600][f=-000001] Shutdown Widget - Attack Warning [t=00:00:56.747627][f=-000001] Shutdown Widget - CameraShake [t=00:00:56.747649][f=-000001] Shutdown Widget - Startup Info and Selector [t=00:00:56.747958][f=-000001] Shutdown Widget - Chili Economy Panel Default [t=00:00:56.748135][f=-000001] Shutdown Widget - Chili EndGame Window [t=00:00:56.748173][f=-000001] Shutdown Widget - Chili Nuke Warning [t=00:00:56.748200][f=-000001] Shutdown Widget - Chili Selections & CursorTip v2 [t=00:00:56.748238][f=-000001] Shutdown Widget - Chili Spectator Panels [t=00:00:56.748276][f=-000001] Shutdown Widget - Context Menu [t=00:00:56.748298][f=-000001] Shutdown Widget - Darkening [t=00:00:56.748333][f=-000001] Shutdown Widget - Defense Range Zero-K [t=00:00:56.748356][f=-000001] Shutdown Widget - Grab Input [t=00:00:56.748413][f=-000001] Shutdown Widget - Highlight Geos [t=00:00:56.748451][f=-000001] Shutdown Widget - Local Widgets Config [t=00:00:56.748480][f=-000001] Shutdown Widget - MinimapEvents [t=00:00:56.748503][f=-000001] Shutdown Widget - Missile Silo Range [t=00:00:56.748539][f=-000001] Shutdown Widget - Music Player v2 [t=00:00:56.748565][f=-000001] Shutdown Widget - Point Tracker [t=00:00:56.748588][f=-000001] Shutdown Widget - Showeco and Grid Drawer [t=00:00:56.748611][f=-000001] Shutdown Widget - State Reverse and Latency [t=00:00:56.748634][f=-000001] Shutdown Widget - Stereo3D [t=00:00:56.748787][f=-000001] Shutdown Widget - Transport AI [t=00:00:56.748813][f=-000001] Shutdown Widget - Attack AoE [t=00:00:56.748860][f=-000001] Shutdown Widget - Map Edge Extension [t=00:00:56.749111][f=-000001] Shutdown Widget - Selection Send [t=00:00:56.749139][f=-000001] Shutdown Widget - Highlight Unit GL4 v2 [t=00:00:56.749162][f=-000001] Shutdown Widget - LupsManager [t=00:00:56.749186][f=-000001] Shutdown Widget - Receive Units Indicator [t=00:00:56.749207][f=-000001] Shutdown Widget - Newton Firezone [t=00:00:56.749233][f=-000001] Shutdown Widget - Chili Pro Console [t=00:00:56.749451][f=-000001] Shutdown Widget - Persistent Build Height [t=00:00:56.749490][f=-000001] Shutdown Widget - Lasso Terraform GUI [t=00:00:56.749512][f=-000001] Shutdown Widget - Chili Framework [t=00:00:56.749534][f=-000001] Shutdown Widget - Lups [t=00:00:56.749848][f=-000001] Shutdown Widget - Chili Core Selector [t=00:00:56.750026][f=-000001] Shutdown Widget - Custom Markers [t=00:00:56.750059][f=-000001] Shutdown Widget - Mex Placement Handler [t=00:00:56.750099][f=-000001] Shutdown Widget - Select Keys [t=00:00:56.750159][f=-000001] Shutdown Widget - Start Boxes [t=00:00:56.750220][f=-000001] Shutdown Widget - Contrast Adaptive Sharpen [t=00:00:56.750324][f=-000001] Shutdown Widget - Pause Screen [t=00:00:56.750676][f=-000001] Shutdown Widget - Layout Handler [t=00:00:56.750707][f=-000001] Shutdown Widget - Text To Speech Control [t=00:00:56.750730][f=-000001] Shutdown Widget - Color Blindness Correction [t=00:00:56.751238][f=-000001] End widgetHandler:Shutdown [t=00:00:56.832242][f=-000001] [LuaMemPool::LogStats][handle=LuaUI (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 2756337, 0.0} allocedSize{int+, int-, ext}={0, 0, 718002895}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0898} [t=00:00:56.836008][f=-000001] [Game::KillLua][2] dtor=0 luaGaia=0000000000000000 [t=00:00:56.836051][f=-000001] [Game::KillLua][3] dtor=0 luaRules=00000223fbb551c0 [t=00:00:56.836140][f=-000001] Start gadgetHandler:Shutdown [t=00:00:56.836165][f=-000001] Shutdown - StartSetup [t=00:00:56.836185][f=-000001] Shutdown - UnitMorph [t=00:00:56.836234][f=-000001] Shutdown - Carrier Drones [t=00:00:56.836260][f=-000001] Shutdown - Missile Silo Controller [t=00:00:56.836286][f=-000001] Shutdown - Modular Comm Info [t=00:00:56.836307][f=-000001] Shutdown - Terrain Texture Handler [t=00:00:56.836327][f=-000001] Shutdown - UnitCloakShield [t=00:00:56.836350][f=-000001] Shutdown - Starlight Handler [t=00:00:56.836371][f=-000001] End gadgetHandler:Shutdown [t=00:00:56.861705][f=-000001] Start gadgetHandler:Shutdown [t=00:00:56.861745][f=-000001] Shutdown - Teleport Throw [t=00:00:56.861805][f=-000001] Shutdown - UnitMorph [t=00:00:56.861850][f=-000001] Shutdown - Commander Skin Renderer [t=00:00:56.862058][f=-000001] Shutdown - Missile fired callins [t=00:00:56.862085][f=-000001] Shutdown - Modular Comm Info [t=00:00:56.862104][f=-000001] Shutdown - Retreat Command [t=00:00:56.862132][f=-000001] Shutdown - Shockwaves [t=00:00:56.862153][f=-000001] Shutdown - Unit tint API [t=00:00:56.862204][f=-000001] Shutdown - Unit glow API [t=00:00:56.862252][f=-000001] Shutdown - UnitCloakShield [t=00:00:56.862310][f=-000001] Shutdown - Lups Cloak FX [t=00:00:56.862330][f=-000001] Shutdown - Lups [t=00:00:56.862648][f=-000001] Shutdown - Lups Shield [t=00:00:56.862680][f=-000001] End gadgetHandler:Shutdown [t=00:00:56.880346][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (unsynced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 31, 0.0} allocedSize{int+, int-, ext}={0, 0, 1560}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0968} [t=00:00:56.882439][f=-000001] [LuaMemPool::LogStats][handle=LuaRules (synced)] index=18446744073709551615 numAllocs{int+, int-, ext, int_p}={0, 0, 0, 0.0} allocedSize{int+, int-, ext}={0, 0, 0}, avgAllocTime{int+, int-, ext}={0.0000, 0.0000, 0.0000} [t=00:00:56.882605][f=-000001] [Game::KillLua][4] dtor=0 [t=00:00:56.882632][f=-000001] [Game::KillLua][5] dtor=0 [t=00:00:56.891227][f=-000001] [DemoRecorder::WriteDemoFile] writing client-demo "C:\gogor\steamapps\common\Zero-K\demos\2024-06-14_15-32-11-824_TitanDuel 2_105.1.1-2511-g747f18b BAR105.sdfz" (1396 bytes) [t=00:00:56.891390][f=-000001] [Sound] [Sound::Kill] soundThread.joinable()=1 [t=00:00:56.901739][f=-000001] [WatchDog::DeregisterThread] deregistering controls for thread [audio] [t=00:00:56.901794][f=-000001] [Sound] [Sound::UpdateThread][3] #sources=32 #items=3 [t=00:00:56.901942][f=-000001] [Sound] [Sound::UpdateThread][4] ctx=00000223e4cbf210 dev=00000223e4cc1e60 [t=00:00:56.902233][f=-000001] [Sound] [Sound::UpdateThread][5] ctx=00000223e4cbf210 dev=00000223e4cc1e60 [t=00:00:56.902285][f=-000001] [Sound] [Sound::Cleanup][alcDestroyContext(00000223e4cbf210)] [t=00:00:56.904696][f=-000001] [Sound] [Sound::Cleanup][alcCloseDevice(00000223e4cc1e60)] [t=00:00:56.904840][f=-000001] [Sound] [Sound::Cleanup][SDL_CloseAudioDevice(2)] [t=00:00:56.940618][f=-000001] [Sound] [Sound::UpdateThread][6] [t=00:00:56.941750][f=-000001] [Game::~CGame][1] [t=00:00:56.941794][f=-000001] [Game::KillLua][0] dtor=1 loadscreen=0000000000000000 [t=00:00:56.941846][f=-000001] [Game::KillLua][1] dtor=1 luaUI=0000000000000000 [t=00:00:56.941877][f=-000001] [Game::KillLua][2] dtor=1 luaGaia=0000000000000000 [t=00:00:56.941905][f=-000001] [Game::KillLua][3] dtor=1 luaRules=0000000000000000 [t=00:00:56.941931][f=-000001] [Game::KillLua][4] dtor=1 [t=00:00:56.941959][f=-000001] [Game::KillLua][5] dtor=1 [t=00:00:56.942213][f=-000001] [Game::KillMisc][1] [t=00:00:56.942239][f=-000001] [Game::KillMisc][2] [t=00:00:56.942266][f=-000001] [EOH::DestroySkirmishAI(id=0)] [t=00:00:56.974533][f=-000001] [Game::KillMisc][3] [t=00:00:56.974791][f=-000001] [Game::KillRendering][1] [t=00:00:56.980581][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:57.031290][f=-000001] [3DOParser::Kill] allocated 1 pieces [t=00:00:57.031326][f=-000001] [S3OParser::Kill] allocated 5518 pieces [t=00:00:57.032036][f=-000001] [AssParser::Kill] allocated 674 pieces [t=00:00:57.130485][f=-000001] [Game::KillInterface][1] [t=00:00:57.130724][f=-000001] [Game::KillInterface][2] [t=00:00:57.131708][f=-000001] [Game::KillSimulation][1] [t=00:00:57.132097][f=-000001] [Game::KillSimulation][2] [t=00:00:57.244654][f=-000001] [CCollisionHandler] dis-/continuous tests: 0/0 [t=00:00:57.244692][f=-000001] [Game::KillSimulation][3] [t=00:00:57.247839][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=125 [t=00:00:57.249702][f=-000001] [~CPathCache(20x20)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:57.249845][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=14 [t=00:00:57.249978][f=-000001] [~CPathCache(40x40)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0 [t=00:00:57.250621][f=-000001] [~CRectangleOverlapHandler] 0% overlap reduction [t=00:00:57.255085][f=-000001] [LosHandler::Kill] raycast instance cache-{hits,misses}={1,1}; shared=0%; cached=50% [t=00:00:57.268658][f=-000001] [Game::KillSimulation][4] [t=00:00:57.735389][f=-000001] [CommonDefHandler::KillStatic] 2161 sound-set data items added [t=00:00:57.735465][f=-000001] [Game::~CGame][2] [t=00:00:57.735484][f=-000001] [Game::~CGame][3] [t=00:00:57.735576][f=-000001] [SpringApp::Kill][3] [t=00:00:57.735630][f=-000001] [NetProto::~CNetProtocol] [LocalConnection::Statistics] 2101 bytes sent 452 bytes recv'd [t=00:00:57.745899][f=-000001] Kill: client disconnecting... [t=00:00:57.746102][f=-000001] [GameServer] UpdateLoop: thread affinity ff [t=00:00:59.746628][f=-000001] CloseConnection: client connection closed [t=00:00:59.746742][f=-000001] [SpringApp::Kill][4] font=00000223ac01bfc0 [t=00:00:59.753410][f=-000001] [SpringApp::Kill][5] [t=00:00:59.762105][f=-000001] [SpringApp::Kill][6] [t=00:00:59.762145] [SpringApp::Kill][7] [t=00:00:59.762269] [RenderBuffer::KillStatic] Type = VA_TYPE_0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:59.762298] [RenderBuffer::KillStatic] Type = VA_TYPE_C max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:59.762353] [RenderBuffer::KillStatic] Type = VA_TYPE_N max size/init. capacity/curr. capacity: VBO = {0, 1024, 1024}, EBO = {0, 2048, 2048} [t=00:00:59.762385] [RenderBuffer::KillStatic] Type = VA_TYPE_T max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:59.762425] [RenderBuffer::KillStatic] Type = VA_TYPE_T4 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 262144, 262144} [t=00:00:59.762476] [RenderBuffer::KillStatic] Type = VA_TYPE_TN max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:59.762514] [RenderBuffer::KillStatic] Type = VA_TYPE_TC max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:59.762555] [RenderBuffer::KillStatic] Type = VA_TYPE_PROJ max size/init. capacity/curr. capacity: VBO = {0, 1048576, 1048576}, EBO = {0, 2097152, 2097152} [t=00:00:59.762604] [RenderBuffer::KillStatic] Type = VA_TYPE_TNT max size/init. capacity/curr. capacity: VBO = {0, 0, 0}, EBO = {0, 0, 0} [t=00:00:59.762641] [RenderBuffer::KillStatic] Type = VA_TYPE_2D0 max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:59.762678] [RenderBuffer::KillStatic] Type = VA_TYPE_2DC max size/init. capacity/curr. capacity: VBO = {0, 65536, 65536}, EBO = {0, 131072, 131072} [t=00:00:59.762716] [RenderBuffer::KillStatic] Type = VA_TYPE_2DT max size/init. capacity/curr. capacity: VBO = {1312, 1048576, 1048576}, EBO = {1968, 2097152, 2097152} [t=00:00:59.762766] [RenderBuffer::KillStatic] Type = VA_TYPE_2DTC max size/init. capacity/curr. capacity: VBO = {36, 1048576, 1048576}, EBO = {54, 2097152, 2097152} [t=00:00:59.852608] [LuaSocket] [~CLuaSocketRestrictions] dumping luasocket rules: [t=00:00:59.852640] [LuaSocket] TCP_CONNECT ALLOW * -1 [t=00:00:59.852656] [LuaSocket] TCP_LISTEN ALLOW * -1 [t=00:00:59.852669] [LuaSocket] UDP_LISTEN ALLOW * -1 [t=00:00:59.853137] [VFS] [SpringVFS::DeleteArchives<this=00000223e4c83ad0>] [t=00:00:59.853194] [VFS] [SpringVFS::DeleteArchives<this=00000223e4c83ad0>(section=0)] #archives[section]=1 #files[section]=8184 [t=00:00:59.853228] [VFS] archive=C:\gogor\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp (00000223e513fdd0) [t=00:00:59.853463] [~CPoolArchive] archiveFile="C:\gogor\steamapps\common\Zero-K\packages\72725e4feb8b22e7298c533536f89296.sdp" numZipFiles=8184 sumInflSize=911003kb sumReadTime=6477ms [t=00:00:59.853526] file="unittextures/3do2s3o_atlas_1.tga" indx=7281 inflSize=16384kb readTime=170ms [t=00:00:59.853545] file="unittextures/3do2s3o_atlas_2.tga" indx=7282 inflSize=16384kb readTime=81ms [t=00:00:59.853573] file="unittextures/benzcom_1.dds" indx=7364 inflSize=5461kb readTime=80ms [t=00:00:59.853601] file="unittextures/gritty1.dds" indx=7557 inflSize=5461kb readTime=71ms [t=00:00:59.853627] file="unittextures/detriment_1.dds" indx=7494 inflSize=5461kb readTime=66ms [t=00:00:59.853655] file="unittextures/bantha_1.dds" indx=7346 inflSize=5461kb readTime=59ms [t=00:00:59.853692] file="unittextures/zeppelin_1.dds" indx=8162 inflSize=4096kb readTime=59ms [t=00:00:59.853720] file="unittextures/gritty2.dds" indx=7558 inflSize=5461kb readTime=57ms [t=00:00:59.853745] file="unittextures/largetransport1.dds" indx=7583 inflSize=5461kb readTime=53ms [t=00:00:59.853771] file="unittextures/benzcom_2.dds" indx=7366 inflSize=5461kb readTime=53ms [t=00:00:59.856483] [VFS] [SpringVFS::DeleteArchives<this=00000223e4c83ad0>(section=1)] #archives[section]=1 #files[section]=13 [t=00:00:59.856543] [VFS] archive=C:\gogor\steamapps\common\Zero-K\maps\titanduel_2.2.sd7 (00000223e4c7d1d0) [t=00:00:59.858017] [VFS] [SpringVFS::DeleteArchives<this=00000223e4c83ad0>(section=2)] #archives[section]=3 #files[section]=327 [t=00:00:59.858048] [VFS] archive=C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\maphelper.sdz (00000223ac014910) [t=00:00:59.858167] [VFS] archive=C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\springcontent.sdz (00000223ac015150) [t=00:00:59.858349] [VFS] archive=C:\gogor\steamapps\common\Zero-K\engine\win64\105.1.1-2511-g747f18b\base\spring\bitmaps.sdz (00000223ac015570) [t=00:00:59.858569] [VFS] [SpringVFS::DeleteArchives<this=00000223e4c83ad0>(section=3)] #archives[section]=0 #files[section]=0 [t=00:00:59.858596] [VFS] [SpringVFS::DeleteArchives<this=00000223e4c83ad0>(section=4)] #archives[section]=0 #files[section]=130 [t=00:00:59.858631] [VFS] [SpringVFS::DeleteArchives<this=00000223e4c83ad0>(section=5)] #archives[section]=0 #files[section]=0 [t=00:00:59.858653] [VFS] [SpringVFS::DeleteArchives<this=00000223e4c83ad0>(section=6)] #archives[section]=0 #files[section]=0 [t=00:00:59.858673] [VFS] [SpringVFS::DeleteArchives<this=00000223e4c83ad0>(section=7)] #archives[section]=0 #files[section]=0 [t=00:00:59.858695] [VFS] [SpringVFS::DeleteArchives<this=00000223e4c83ad0>(section=8)] #archives[section]=0 #files[section]=0 [t=00:00:59.859072] [SpringApp::Kill][8] [t=00:00:59.859107] [WatchDog::DeregisterThread] deregistering controls for thread [main] [t=00:00:59.859126] [WatchDog::Uninstall][1] hangDetectorThread=00007ff6bcd004d0 (joinable=1) [t=00:00:59.859140] [WatchDog::Uninstall][2] [t=00:01:00.117949] [WatchDog::Uninstall][3] [t=00:01:00.117976] [SpringApp::Kill][9]
infolog_full.txt (truncated):